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UnequipItem #145

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pavlicekdominik opened this issue Nov 1, 2023 · 0 comments
Open

UnequipItem #145

pavlicekdominik opened this issue Nov 1, 2023 · 0 comments
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@pavlicekdominik
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Function: UnequipItem

Purpose: To remove an item from an equipment slot and flag it as unequipped in the inventory.

Inputs:

  • TargetSlotName: FName: The name of the equipment slot from which the item should be removed.

Returns:

  • bool: True if the item is successfully unequipped, False otherwise.

Description:

Removes the equipped flag from an item in a designated slot. If the slot is empty, the function will simply return false, indicating that there was nothing to unequip.

Pseudocode:

Function UnequipItem(TargetSlotName: FName) -> bool:

    // Check if the target slot exists in the equipment system
    If not DoesSlotExist(TargetSlotName):
        Return false

    // Retrieve the target equipment slot based on its name
    TargetSlot = GetEquipmentSlot(SearchCriteria with SlotName = TargetSlotName)

    // Check if the slot is empty
    If TargetSlot.ItemSlot.ItemInstance is nullptr:
        Return false

    // Retrieve the item from the slot
    ItemToUnequip = TargetSlot.ItemSlot.ItemInstance

    // Remove the 'Equipped' flag from the item
    ItemToUnequip.RemoveItemFlag("Equipped")

    // Clear the item from the equipment slot
    TargetSlot.ItemSlot.ItemInstance = nullptr

    // Return true to indicate the successful unequipping of the item
    Broadcast Event: "ItemUnequipped" with parameters (ItemToUnequip, TargetSlotName)
    Return true

End Function
@pavlicekdominik pavlicekdominik self-assigned this Nov 1, 2023
@pavlicekdominik pavlicekdominik added this to the 1.0.0.X milestone Nov 1, 2023
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