diff --git a/CHANGELOG.md b/CHANGELOG.md index b093cb0ae..d604d2ec5 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,45 +1,11 @@ ## New Features -- **_Organize Saves by IWAD_** setting -- **_Explosion Shake Effect_** setting -- **_Disable Radiation Suit Tint_** setting -- **_Double Autoaim range_** setting -- **Improved fuzz effects** (by @ceski-1) -- **Support for Berserk and Infinity icons in Status Bar** -- **Autoload folder for all games** -- **Setting of savegame and screenshot paths in config file** -- **_Use unused pain/bonus palettes_** setting -- **Keep palette changes in screenshots** setting +None. ## Changes -- **Merged changes from [Woof! 12.0.0](https://github.com/fabiangreffrath/woof/releases/tag/woof_12.0.0)**, note: - - Removed solid-color crosshairs; - - Added three-lined widget toggles to NUGHUD; - - Changed internal values of Nugget's player cheats (may affect existing saves); - - Maintained `-cdrom` command-line parameter; - - Added menu items for _Air Absorption_ and _Doppler Effect_, and set both to 5 by default. -- **Made Powerup Timers flash when running out** -- **Disabled Powerup Timers in Strict Mode** -- **Moved Event Timer within Time widget**; it is now displayed after everything else -- **Added Explosive Hitscan support to MDK Fist** -- **Lowered MDK (Fist) attack's autoaim range** from 2048 to 1024 units -- **Added support for Status Bar graphics of non-standard height** (thanks to @ceski-1 and @fabiangreffrath) -- **Added toggle for SSG availability display in Arms widget** -- **SSG availability display now applies to NUGHUD** if prudent -- **`blink_keys` can now be changed by WADs** -- **Moved `comp_bruistarget` menu item to the top of its list** +None. ## Bug Fixes -- **Powerup sound not playing sometimes** -- **Buggy Health/Ammo cheats key bindings** -- **Arbitrary flag setting for _Bloodier Gibbing_ splats** (fixes crashes in `ANTA_REQ.wad`) -- **Incorrect Status Bar/NUGHUD minus sign handling** -- **Explosive Hitscan cheat not being saved in savegames** -- **Event Timer disappearing early with Automap enabled** -- **MDK Fist not being accounted for by crosshair target highlighting** -- **Zoom effect stutter** when not looking straight with widescreen enabled -- **View jittering when teleporting while crouching** -- **Delayed weapon position update when toggling a NUGHUD which changes weapon height** -- **Minor FOV discrepancy between widescreen and non-widescreen with default FOV** +- **Buggy caching of Status Bar bezel graphic** [thanks to @ceski-1]