Releases: Mushymato/TrinketTinker
TrinketTinker-1.3.0-beta
Full Changelog: 1.2.1...1.3.0-beta
TrinketTinker-1.2.1
Fix bug with anvil not accepting vanilla trinkets.
Full Changelog: 1.2.0...1.2.1
TrinketTinker
- Projectile used wrong target point, change to bounding box center.
- New "Homing" argument on projectile to make projectile recheck target midflight.
Full Changelog: 1.1.0...1.2.0
TrinketTinker-1.1.0
Update for 1.6.14
Full Changelog: 1.0.2...1.1.0
TrinketTinker-1.0.2
Bug fix for issue with asset invalidation.
Full Changelog: 1.0.0...1.0.2
TrinketTinker-1.0.0
TrinketTinker
1.0.0 official release
Framework for creating custom trinkets. Refer to the documentation for details.
TrinketTinker and Sinister Servants
TrinketTinker
Framework for creating custom trinkets, allows content patcher mods to create fancy trinkets. Refer to the documentation for details.
Beta release, more or less same as the final version that will be posted on nexus after Stardew Valley 1.6.9 official release.
Definitely works with SMAPI 4.1.0-beta.5 with Stardew Valley 1.6.9 'beta' build 24301 on Unix 6.11.5.1
, hopefully works with subsequent nightly betas.
Sinister Servants
Adds 6 custom trinkets that summon spooky companions and grant unique abilities!
Requires TrinketTinker (also in this release) and Content Patcher.
Contest Mod entry for 2024 Spirit's Eve event, posted here because the required framework TrinketTinker only works for 1.6.9, nexus release later.
Some art assets in this mod were done by the wonderful Aviroen, see LICENSE for details.
How to acquire trinkets
Once you unlock combat mastery, a new vendor appears up in quarry mines entrance and sells trinkets as from this mod in exchange for monster drops (they are fairly expensive).The trinket colorizer is also sold here for changing the appearance of certain trinkets, and on spirit's eve, you can directly purchase variant trinkets from the shop.
Why yes this whole thing is a scheme to promote TrinketTinker >:)