diff --git a/.nojekyll b/.nojekyll new file mode 100644 index 0000000..e69de29 diff --git a/api/NetFabric.Numerics.AddMultiplyOperator-1.html b/api/NetFabric.Numerics.AddMultiplyOperator-1.html new file mode 100644 index 0000000..88dc89b --- /dev/null +++ b/api/NetFabric.Numerics.AddMultiplyOperator-1.html @@ -0,0 +1,258 @@ + + + + + Struct AddMultiplyOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct AddMultiplyOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public readonly struct AddMultiplyOperator<T> : ITernaryOperator<T> where T : struct, IAdditionOperators<T, T, T>, IMultiplyOperators<T, T, T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>, Vector<T>, Vector<T>) + +

+ +
+
+ +
+
public static Vector<T> Invoke(Vector<T> x, Vector<T> y, Vector<T> z)
+
+ +

Parameters

+
+
x Vector<T>
+
+
y Vector<T>
+
+
z Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T, T, T) + +

+ +
+
+ +
+
public static T Invoke(T x, T y, T z)
+
+ +

Parameters

+
+
x T
+
+
y T
+
+
z T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.AddOperator-1.html b/api/NetFabric.Numerics.AddOperator-1.html new file mode 100644 index 0000000..ed40480 --- /dev/null +++ b/api/NetFabric.Numerics.AddOperator-1.html @@ -0,0 +1,254 @@ + + + + + Struct AddOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct AddOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public readonly struct AddOperator<T> : IBinaryOperator<T> where T : struct, IAdditionOperators<T, T, T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>, Vector<T>) + +

+ +
+
+ +
+
public static Vector<T> Invoke(Vector<T> x, Vector<T> y)
+
+ +

Parameters

+
+
x Vector<T>
+
+
y Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T, T) + +

+ +
+
+ +
+
public static T Invoke(T x, T y)
+
+ +

Parameters

+
+
x T
+
+
y T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Angle-2.html b/api/NetFabric.Numerics.Angle-2.html new file mode 100644 index 0000000..4350a50 --- /dev/null +++ b/api/NetFabric.Numerics.Angle-2.html @@ -0,0 +1,1851 @@ + + + + + Struct Angle<TUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Angle<TUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Represents an angle value of type T in the specified angle measurement units TUnits.

+
+
+ +
+
public readonly struct Angle<TUnits, T> : IAngle<Angle<TUnits, T>, TUnits, T, Angle<TUnits, T>>, IAngle, IEquatable<Angle<TUnits, T>>, IComparable, IComparisonOperators<Angle<TUnits, T>, Angle<TUnits, T>, bool>, IEqualityOperators<Angle<TUnits, T>, Angle<TUnits, T>, bool>, IAdditiveIdentity<Angle<TUnits, T>, Angle<TUnits, T>>, IUnaryPlusOperators<Angle<TUnits, T>, Angle<TUnits, T>>, IAdditionOperators<Angle<TUnits, T>, Angle<TUnits, T>, Angle<TUnits, T>>, IUnaryNegationOperators<Angle<TUnits, T>, Angle<TUnits, T>>, ISubtractionOperators<Angle<TUnits, T>, Angle<TUnits, T>, Angle<TUnits, T>>, IMultiplicativeIdentity<Angle<TUnits, T>, Angle<TUnits, T>>, IDivisionOperators<Angle<TUnits, T>, T, Angle<TUnits, T>>, IModulusOperators<Angle<TUnits, T>, T, Angle<TUnits, T>>, IMinMaxValue<Angle<TUnits, T>>, ISpanFormattable, IFormattable, ISpanParsable<Angle<TUnits, T>>, IParsable<Angle<TUnits, T>> where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TUnits
+

The type representing the angle measurement units.

+
+
T
+

The underlying numeric type of the angle value.

+
+
+ + +
+
Implements
+
+
IAngle<Angle<TUnits, T>, TUnits, T, Angle<TUnits, T>>
+ +
IEquatable<Angle<TUnits, T>>
+ +
IComparisonOperators<Angle<TUnits, T>, Angle<TUnits, T>, bool>
+
IEqualityOperators<Angle<TUnits, T>, Angle<TUnits, T>, bool>
+
IAdditiveIdentity<Angle<TUnits, T>, Angle<TUnits, T>>
+
IUnaryPlusOperators<Angle<TUnits, T>, Angle<TUnits, T>>
+
IAdditionOperators<Angle<TUnits, T>, Angle<TUnits, T>, Angle<TUnits, T>>
+
IUnaryNegationOperators<Angle<TUnits, T>, Angle<TUnits, T>>
+
ISubtractionOperators<Angle<TUnits, T>, Angle<TUnits, T>, Angle<TUnits, T>>
+
IMultiplicativeIdentity<Angle<TUnits, T>, Angle<TUnits, T>>
+
IDivisionOperators<Angle<TUnits, T>, T, Angle<TUnits, T>>
+
IModulusOperators<Angle<TUnits, T>, T, Angle<TUnits, T>>
+
IMinMaxValue<Angle<TUnits, T>>
+ + +
ISpanParsable<Angle<TUnits, T>>
+
IParsable<Angle<TUnits, T>>
+
+
+ + +
+
Inherited Members
+
+ + + +
+ + + + +

Remarks

+

+The Angle<TUnits, T> struct provides a generic representation of an angle value with a specific numeric type and measurement units. +It allows you to work with angles in a type-safe manner and perform angle-related operations using the specified measurement units. +The angle measurement units are defined by the type TUnits, while the underlying numeric value of the angle is of type T. +

+

+The struct supports various mathematical operations such as addition, subtraction, multiplication, division, and trigonometric functions, +which can be performed on angles of the same measurement units. +

+

+To create an instance of the Angle<TUnits, T> struct, you can use the provided constructors or explicit conversions from other angle types. +

+

+Note that the Angle<TUnits, T> struct is an immutable value type, meaning that its properties cannot be modified after creation. +

+

+Examples of angle measurement units include Degrees, Radians, Gradians, and Revolutions. +

+
+ + +

Constructors +

+ + + + +

+ Angle(T) + +

+ +

Creates an instance of the current type from a value.

+
+
+ +
+
public Angle(T value)
+
+ +

Parameters

+
+
value T
+

The angle measurement in the units specified by TUnits.

+
+
+ + + + + + + + + + + + +

Fields +

+ + + +

+ Full + +

+ +

Represents the full angle value (360 Degrees). This field is read-only.

+
+
+ +
+
public static readonly Angle<TUnits, T> Full
+
+ + + + +

Field Value

+
+
Angle<TUnits, T>
+
+
+ + + + + + + + + + +

+ MaxValue + +

+ +

Represents the maximum angle value. This field is read-only.

+
+
+ +
+
public static readonly Angle<TUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
Angle<TUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum angle value. This field is read-only.

+
+
+ +
+
public static readonly Angle<TUnits, T> MinValue
+
+ + + + +

Field Value

+
+
Angle<TUnits, T>
+
+
+ + + + + + + + + + +

+ Right + +

+ +

Represents the right angle value (90 Degrees). This field is read-only.

+
+
+ +
+
public static readonly AngleReduced<TUnits, T> Right
+
+ + + + +

Field Value

+
+
AngleReduced<TUnits, T>
+
+
+ + + + + + + + + + +

+ Straight + +

+ +

Represents the straight angle value (180 Degrees). This field is read-only.

+
+
+ +
+
public static readonly AngleReduced<TUnits, T> Straight
+
+ + + + +

Field Value

+
+
AngleReduced<TUnits, T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Represents the zero angle value (0 Degrees). This field is read-only.

+
+
+ +
+
public static readonly AngleReduced<TUnits, T> Zero
+
+ + + + +

Field Value

+
+
AngleReduced<TUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Value + +

+ +

Gets angle measurement in the units specified by TUnits.

+
+
+ +
+
public T Value { get; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CompareTo(Angle<TUnits, T>) + +

+ +

Compares the current Angle<TUnits, T> instance to another Angle<TUnits, T> instance.

+
+
+ +
+
public int CompareTo(Angle<TUnits, T> other)
+
+ +

Parameters

+
+
other Angle<TUnits, T>
+
+
+ +

Returns

+
+
int
+
+
+ + + + + + + + + + + + + +

+ CreateChecked<TOther>(in Angle<TUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Angle<TUnits, T> CreateChecked<TOther>(in Angle<TUnits, TOther> angle) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
angle Angle<TUnits, TOther>
+

The value which is used to create the instance of Angle<TUnits, T>

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

An instance of Angle<TUnits, T> created from angle.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of angle.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

angle is not representable by Angle<TUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(in Angle<TUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Angle<TUnits, T> CreateSaturating<TOther>(in Angle<TUnits, TOther> angle) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
angle Angle<TUnits, TOther>
+

The value which is used to create the instance of Angle<TUnits, T>

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

An instance of Angle<TUnits, T> created from angle.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of angle.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

angle is not representable by Angle<TUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(in Angle<TUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Angle<TUnits, T> CreateTruncating<TOther>(in Angle<TUnits, TOther> angle) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
angle Angle<TUnits, TOther>
+

The value which is used to create the instance of Angle<TUnits, T>

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

An instance of Angle<TUnits, T> created from angle.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of angle.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

angle is not representable by Angle<TUnits, T>.

+
+
+ + + + + +

+ Equals(AngleReduced<TUnits, T>) + +

+ +

Indicates whether the current Angle<TUnits, T> instance is equal to another AngleReduced<TUnits, T> instance.

+
+
+ +
+
public bool Equals(AngleReduced<TUnits, T> other)
+
+ +

Parameters

+
+
other AngleReduced<TUnits, T>
+

An AngleReduced<TUnits, T> value to compare to this instance.

+
+
+ +

Returns

+
+
bool
+

true if other has the same value as this instance; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ Equals(Angle<TUnits, T>) + +

+ +

Indicates whether the current Angle<TUnits, T> instance is equal to another Angle<TUnits, T> instance.

+
+
+ +
+
public bool Equals(Angle<TUnits, T> other)
+
+ +

Parameters

+
+
other Angle<TUnits, T>
+

An Angle<TUnits, T> value to compare to this instance.

+
+
+ +

Returns

+
+
bool
+

true if other has the same value as this instance; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ Equals(object?) + +

+ +

Indicates whether the current Angle<TUnits, T> instance is equal to another object.

+
+
+ +
+
public override bool Equals(object? obj)
+
+ +

Parameters

+
+
obj object
+

An object to compare with this instance.

+
+
+ +

Returns

+
+
bool
+

true if obj is an instance of an Angle<TUnits, T> or +AngleReduced<TUnits, T> and equals the value of this instance; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ GetHashCode() + +

+ +

Returns the hash code for the current Angle<TUnits, T> instance.

+
+
+ +
+
public override int GetHashCode()
+
+ + +

Returns

+
+
int
+

A 32-bit signed integer hash code.

+
+
+ + + + + + + + + + + + + +

+ Parse(ReadOnlySpan<char>, IFormatProvider?) + +

+ +

Parses a span of characters into an angle.

+
+
+ +
+
public static Angle<TUnits, T> Parse(ReadOnlySpan<char> s, IFormatProvider? provider)
+
+ +

Parameters

+
+
s ReadOnlySpan<char>
+

The span of characters to parse.

+
+
provider IFormatProvider
+

An object that provides culture-specific formatting information about s.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The result of parsing s.

+
+
+ + + + + + + + + + + + + +

+ Parse(string, IFormatProvider?) + +

+ +

Parses a string into an angle.

+
+
+ +
+
public static Angle<TUnits, T> Parse(string s, IFormatProvider? provider)
+
+ +

Parameters

+
+
s string
+

The string to parse.

+
+
provider IFormatProvider
+

An object that provides culture-specific formatting information about s.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The result of parsing s.

+
+
+ + + + + + + + +

Exceptions

+
+
ArgumentNullException
+

s is null.

+
+
FormatException
+

s is not in the correct format.

+
+
OverflowException
+

s represents a number less than MinValue or greater than MaxValue.

+
+
+ + + + + +

+ ToString() + +

+ +

Returns a string representation of the current angle.

+
+
+ +
+
public override string? ToString()
+
+ + +

Returns

+
+
string
+

A string that represents the current angle.

+
+
+ + + + + + + +

Remarks

+

The string representation of the angle includes the numerical value followed by the unit of measurement (e.g., �, rad, grad, or rev).

+
+ + + + + + +

+ ToString(string?, IFormatProvider?) + +

+ +

Returns a string representation of the current angle using the specified format.

+
+
+ +
+
public string ToString(string? format, IFormatProvider? formatProvider)
+
+ +

Parameters

+
+
format string
+
+
formatProvider IFormatProvider
+
+
+ +

Returns

+
+
string
+
+
+ + + + + + + + + + + + + +

+ TryFormat(Span<char>, out int, ReadOnlySpan<char>, IFormatProvider?) + +

+ +

Tries to format the value of the current instance into the provided span of characters.

+
+
+ +
+
public bool TryFormat(Span<char> destination, out int charsWritten, ReadOnlySpan<char> format, IFormatProvider? provider)
+
+ +

Parameters

+
+
destination Span<char>
+

When this method returns, this instance's value formatted as a span of characters.

+
+
charsWritten int
+

When this method returns, the number of characters that were written in destination.

+
+
format ReadOnlySpan<char>
+

A span containing the characters that represent a standard or custom format string that defines the acceptable format for destination.

+
+
provider IFormatProvider
+

An optional object that supplies culture-specific formatting information for destination.

+
+
+ +

Returns

+
+
bool
+

true if the formatting was successful; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

An implementation of this interface should produce the same string of characters as an implementation of ToString(string, IFormatProvider) +on the same type. +TryFormat should return false only if there is not enough space in the destination buffer. Any other failures should throw an exception.

+
+ + + + + + +

+ TryParse(ReadOnlySpan<char>, IFormatProvider?, out Angle<TUnits, T>) + +

+ +

Tries to parse a span of characters into an angle.

+
+
+ +
+
public static bool TryParse(ReadOnlySpan<char> s, IFormatProvider? provider, out Angle<TUnits, T> result)
+
+ +

Parameters

+
+
s ReadOnlySpan<char>
+

The span of characters to parse.

+
+
provider IFormatProvider
+

An object that provides culture-specific formatting information about s.

+
+
result Angle<TUnits, T>
+

When this method returns, contains the result of successfully parsing s, or an undefined value on failure.

+
+
+ +

Returns

+
+
bool
+

true if s was successfully parsed; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ TryParse(string?, IFormatProvider?, out Angle<TUnits, T>) + +

+ +

Tries to parse a string into an angle.

+
+
+ +
+
public static bool TryParse(string? s, IFormatProvider? provider, out Angle<TUnits, T> result)
+
+ +

Parameters

+
+
s string
+

The string to parse.

+
+
provider IFormatProvider
+

An object that provides culture-specific formatting information about s.

+
+
result Angle<TUnits, T>
+

When this method returns, contains the result of successfully parsing s or an undefined value on failure.

+
+
+ +

Returns

+
+
bool
+

true if s was successfully parsed; otherwise, false.

+
+
+ + + + + + + + + + + +

Operators +

+ + + + +

+ operator +(Angle<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Addition operator for two angles.

+
+
+ +
+
public static Angle<TUnits, T> operator +(Angle<TUnits, T> left, AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The first angle.

+
+
right AngleReduced<TUnits, T>
+

The second angle.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the addition.

+
+
+ + + + + + + +

Remarks

+

The addition operator combines two angles and produces a new angle that represents their combined rotation. +Adding right angle to left angle results in an angle that corresponds +to the total rotation obtained by first rotating by the left angle and then by the +right angle. The direction of rotation is preserved in the resulting angle. +For example, if the left angle is 90 degrees in the counterclockwise direction and the +right angle is 45 degrees in the counterclockwise direction, the resulting angle would +be 135 degrees in the counterclockwise direction. Adding angles in the opposite direction will subtract the +smaller angle from the larger angle, resulting in a new angle that represents the difference in rotation.

+
+ + + + + + +

+ operator +(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +

Addition operator for two angles.

+
+
+ +
+
public static Angle<TUnits, T> operator +(Angle<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The first angle.

+
+
right Angle<TUnits, T>
+

The second angle.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the addition.

+
+
+ + + + + + + +

Remarks

+

The addition operator combines two angles and produces a new angle that represents their combined rotation. +Adding right angle to left angle results in an angle that corresponds +to the total rotation obtained by first rotating by the left angle and then by the +right angle. The direction of rotation is preserved in the resulting angle. +For example, if the left angle is 90 degrees in the counterclockwise direction and the +right angle is 45 degrees in the counterclockwise direction, the resulting angle would +be 135 degrees in the counterclockwise direction. Adding angles in the opposite direction will subtract the +smaller angle from the larger angle, resulting in a new angle that represents the difference in rotation.

+
+ + + + + + +

+ operator /(Angle<TUnits, T>, T) + +

+ +

Division operator for an angle divided by a number.

+
+
+ +
+
public static Angle<TUnits, T> operator /(Angle<TUnits, T> left, T right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The angle to be divided.

+
+
right T
+

The number to divide the angle by.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the division.

+
+
+ + + + + + + +

Remarks

+

Dividing left angle by right involves scaling down the magnitude of +the angle by the value of the number, while preserving the direction of rotation. The resulting angle represents +the original angle divided by the scalar value of the right number. For example, if the +left angle is 180 degrees in the counterclockwise direction and the right +number is 2, the resulting angle would be 90 degrees in the counterclockwise direction. This division operation +effectively reduces the magnitude of the angle by dividing it by the number.

+
+ + + + + + +

+ operator ==(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +

Indicates whether two Angle<TUnits, T> instances are equal.

+
+
+ +
+
public static bool operator ==(Angle<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The first angle to compare.

+
+
right Angle<TUnits, T>
+

The second angle to compare.

+
+
+ +

Returns

+
+
bool
+

true if the two angles are equal, false otherwise.

+
+
+ + + + + + + +

Remarks

+

The method compares the numerical values of the left and right angles to determine their equality.

+
+ + + + + + +

+ operator >(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +

Compares two values to determine which is greater.

+
+
+ +
+
public static bool operator >(Angle<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The value to compare with right.

+
+
right Angle<TUnits, T>
+

The value to compare with left.

+
+
+ +

Returns

+
+
bool
+

true if left is greater than right; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ operator >=(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +

Compares two values to determine which is greater or equal.

+
+
+ +
+
public static bool operator >=(Angle<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The value to compare with right.

+
+
right Angle<TUnits, T>
+

The value to compare with left.

+
+
+ +

Returns

+
+
bool
+

true if left is greater than or equal to right; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ operator !=(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +
+
+ +
+
public static bool operator !=(Angle<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+
+
right Angle<TUnits, T>
+
+
+ +

Returns

+
+
bool
+
+
+ + + + + + + + + + + + + +

+ operator <(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +

Compares two values to determine which is less.

+
+
+ +
+
public static bool operator <(Angle<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The value to compare with right.

+
+
right Angle<TUnits, T>
+

The value to compare with left.

+
+
+ +

Returns

+
+
bool
+

true if left is less than right; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ operator <=(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +

Compares two values to determine which is less or equal.

+
+
+ +
+
public static bool operator <=(Angle<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The value to compare with right.

+
+
right Angle<TUnits, T>
+

The value to compare with left.

+
+
+ +

Returns

+
+
bool
+

true if left is less than or equal to right; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ operator %(Angle<TUnits, T>, T) + +

+ +

Remainder operator for an angle divided by a number.

+
+
+ +
+
public static Angle<TUnits, T> operator %(Angle<TUnits, T> left, T right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The angle to be divided.

+
+
right T
+

The number to divide the angle by.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The remainder angle after the division.

+
+
+ + + + + + + +

Remarks

+

Taking the remainder of left angle divided by right involves finding +the angle that remains after the division, while preserving the direction of rotation. The resulting angle +represents the remainder obtained when dividing the original angle by the scalar value of the number. +For example, if the left angle is 270 degrees in the counterclockwise direction and the +right number is 90, the remainder would be 0 degrees in the counterclockwise direction +since 270 divided by 90 equals 3 with no remainder. In this case, the remainder angle would be 0 degrees +because the division results in an exact quotient without any leftover angle.

+
+ + + + + + +

+ operator *(T, Angle<TUnits, T>) + +

+ +

Multiplication operator for a number multiplied by an angle.

+
+
+ +
+
public static Angle<TUnits, T> operator *(T left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left T
+

The number to multiply the angle by.

+
+
right Angle<TUnits, T>
+

The angle.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the multiplication.

+
+
+ + + + + + + +

Remarks

+

The multiplication operator allows scaling up the magnitude of an angle by multiplying it with a number, +while preserving the direction of rotation. The resulting angle represents the original angle multiplied +by the scalar value of the left number. For example, if the left number +is 2 and the angle is 90 degrees in the counterclockwise direction, the resulting angle would be 180 degrees +in the counterclockwise direction. Note that multiplying the angle by a negative number will reverse the +direction of rotation.

+
+ + + + + + +

+ operator -(Angle<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Subtraction operator for two angles.

+
+
+ +
+
public static Angle<TUnits, T> operator -(Angle<TUnits, T> left, AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The angle to subtract from.

+
+
right AngleReduced<TUnits, T>
+

The angle to subtract.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the subtraction.

+
+
+ + + + + + + +

Remarks

+

The subtraction operator calculates the difference between two angles and produces a new angle that represents +the relative rotation obtained by subtracting the right angle from the left +angle. The resulting angle represents the rotation needed to go from the right angle to the +left angle. The direction of rotation is preserved in the resulting angle. +For example, if the left angle is 180 degrees in the counterclockwise direction and the +right angle is 45 degrees in the counterclockwise direction, the resulting angle would be +135 degrees in the counterclockwise direction, representing the rotation needed to go from 45 degrees to 180 degrees. +Subtracting angles in the opposite direction will produce a new angle that represents the difference in rotation.

+
+ + + + + + +

+ operator -(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +

Subtraction operator for two angles.

+
+
+ +
+
public static Angle<TUnits, T> operator -(Angle<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The angle to subtract from.

+
+
right Angle<TUnits, T>
+

The angle to subtract.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the subtraction.

+
+
+ + + + + + + +

Remarks

+

The subtraction operator calculates the difference between two angles and produces a new angle that represents +the relative rotation obtained by subtracting the right angle from the left +angle. The resulting angle represents the rotation needed to go from the right angle to the +left angle. The direction of rotation is preserved in the resulting angle. +For example, if the left angle is 180 degrees in the counterclockwise direction and the +right angle is 45 degrees in the counterclockwise direction, the resulting angle would be +135 degrees in the counterclockwise direction, representing the rotation needed to go from 45 degrees to 180 degrees. +Subtracting angles in the opposite direction will produce a new angle that represents the difference in rotation.

+
+ + + + + + +

+ operator -(Angle<TUnits, T>) + +

+ +

Unary negation operator for an angle.

+
+
+ +
+
public static Angle<TUnits, T> operator -(Angle<TUnits, T> right)
+
+ +

Parameters

+
+
right Angle<TUnits, T>
+

The angle to negate.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The negated angle.

+
+
+ + + + + + + +

Remarks

+

The unary negation operator calculates the opposite direction of rotation for an angle by negating its value. +Negating the right angle will produce a new angle with the same magnitude but in the +opposite direction of rotation. If the right angle is positive, the resulting angle will be +negative, and vice versa. +For example, if the right angle is 45 degrees in the counterclockwise direction, the resulting +angle would be -45 degrees in the clockwise direction. Similarly, if the right angle is -90 degrees +in the clockwise direction, the resulting angle would be 90 degrees in the counterclockwise direction.

+
+ + + + + + +

+ operator +(Angle<TUnits, T>) + +

+ +

Unary plus operator for an angle multiplied by a number.

+
+
+ +
+
public static Angle<TUnits, T> operator +(Angle<TUnits, T> right)
+
+ +

Parameters

+
+
right Angle<TUnits, T>
+

The number to multiply the angle by.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the multiplication.

+
+
+ + + + + + + +

Remarks

+

The unary plus operator allows multiplying an angle by a positive number, effectively preserving the direction +of rotation and scaling up the magnitude of the angle. The resulting angle represents the original angle +multiplied by the scalar value of the right number. For example, if the angle is 90 degrees +in the counterclockwise direction and the right number is 2, the resulting angle would be +180 degrees in the counterclockwise direction. Note that this operator has no effect on negative numbers as it +doesn't change the direction of rotation.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Angle.html b/api/NetFabric.Numerics.Angle.html new file mode 100644 index 0000000..7be7789 --- /dev/null +++ b/api/NetFabric.Numerics.Angle.html @@ -0,0 +1,4262 @@ + + + + + Class Angle + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Angle + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Provides static operations and utility methods for instances of type Angle<TUnits, T> +and AngleReduced<TUnits, T>.

+
+
+ +
+
public static class Angle
+
+ + + + +
+
Inheritance
+
+ +
Angle
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

+The Angle static class contains various static operations and utility methods that can +be used with instances of the Angle<TUnits, T> and AngleReduced<TUnits, T> structs. +These methods enable you to perform common angle-related operations, such as trigonometric functions, +conversions, and classification. +

+

+The static methods in this class are designed to work with instances of the Angle<TUnits, T> +and AngleReduced<TUnits, T> structs, ensuring type safety and correct unit conversions. +

+

+You can use the static methods in the Angle class to perform operations on angles of the same +measurement units, or convert between different measurement units using the provided conversion methods. +

+

+Note that all the methods in the Angle class are static, and they do not modify the original +angle instances. Instead, they return new angle instances with the desired results. +

+
+ + +

Methods +

+ + + + +

+ Abs<TUnits, T>(Angle<TUnits, T>) + +

+ +

Returns the absolute value of the specified angle.

+
+
+ +
+
public static Angle<TUnits, T> Abs<TUnits, T>(Angle<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<TUnits, T>
+

The angle.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The absolute value of the angle.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The Abs<TUnits, T>(Angle<TUnits, T>) method returns the absolute value of the angle, which is the non-negative value +representing the magnitude of the angle without considering its sign. +

+

+If the input angle is positive or zero, the method returns the same angle. If the input angle is +negative, the method returns the angle with its sign reversed, resulting in a positive angle with the same magnitude. +

+
+ + + + + + +

+ Acos<T>(T) + +

+ +

Calculates the arc cosine (inverse cosine) of an angle.

+
+
+ +
+
public static AngleReduced<Radians, T> Acos<T>(T cos) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
cos T
+

The cosine value of the angle.

+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+

The angle in radians whose cosine is equal to the given value.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by the returned angle.

+
+
+ + + + + + +

Remarks

+

+The arc cosine function calculates the angle whose cosine is equal to the given cos value. +It returns an angle between 0 and π (180 degrees) in radians. +The resulting angle represents the measure of the arc whose cosine is equal to the given cos value. +For example, if the cos value is 0.5, the resulting angle would be approximately 60 degrees. +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ +

Exceptions

+
+
ArgumentOutOfRangeException
+

Thrown when the provided sin value is outside the range [-1, 1].

+
+
+ + + + + +

+ Acot<T>(T) + +

+ +

Calculates the arc cotangent of a value.

+
+
+ +
+
public static AngleReduced<Radians, T> Acot<T>(T cot) where T : struct, IFloatingPointIeee754<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
cot T
+

The cotangent value.

+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+

The arc cotangent of the specified value.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by the returned angle.

+
+
+ + + + + + +

Remarks

+

+The arc cotangent (acot) of a value is the angle whose cotangent equals the given value. +The method calculates the arc cotangent of the cot value using the formula: acot(cot) = atan(1 / cot). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Acsc<T>(T) + +

+ +

Calculates the arc cosecant of a value.

+
+
+ +
+
public static Angle<Radians, T> Acsc<T>(T csc) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
csc T
+

The cosecant value.

+
+
+ +

Returns

+
+
Angle<Radians, T>
+

The arc cosecant of the specified value.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by the returned angle.

+
+
+ + + + + + +

Remarks

+

+The arc cosecant (acsc) of a value is the angle whose cosecant equals the given value. +The method calculates the arc cosecant of the csc value using the formula: acsc(csc) = asin(1 / csc). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Add<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>>, Angle<TUnits, T>, Span<Angle<TUnits, T>>) + +

+ +
+
+ +
+
public static void Add<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>> angles, Angle<TUnits, T> value, Span<Angle<TUnits, T>> result) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angles ReadOnlySpan<Angle<TUnits, T>>
+
+
value Angle<TUnits, T>
+
+
result Span<Angle<TUnits, T>>
+
+
+ + +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + + + + + + + +

+ Add<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>>, ReadOnlySpan<Angle<TUnits, T>>, Span<Angle<TUnits, T>>) + +

+ +
+
+ +
+
public static void Add<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>> left, ReadOnlySpan<Angle<TUnits, T>> right, Span<Angle<TUnits, T>> result) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left ReadOnlySpan<Angle<TUnits, T>>
+
+
right ReadOnlySpan<Angle<TUnits, T>>
+
+
result Span<Angle<TUnits, T>>
+
+
+ + +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + + + + + + + +

+ AreComplementary<TUnits, T>(AngleReduced<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Checks if two angles are complementary.

+
+
+ +
+
public static bool AreComplementary<TUnits, T>(AngleReduced<TUnits, T> first, AngleReduced<TUnits, T> second) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
first AngleReduced<TUnits, T>
+

The first angle to compare.

+
+
second AngleReduced<TUnits, T>
+

The second angle to compare.

+
+
+ +

Returns

+
+
bool
+

True if the two angles are complementary, false otherwise.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

Two angles are considered complementary if their sum equals a right angle (90 degrees or π/2 radians). +The method compares the sum of the first and second angles with +a right angle value to determine if they are complementary.

+
+ + + + + + +

+ AreSupplementary<TUnits, T>(AngleReduced<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Checks if two angles are supplementary.

+
+
+ +
+
public static bool AreSupplementary<TUnits, T>(AngleReduced<TUnits, T> first, AngleReduced<TUnits, T> second) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
first AngleReduced<TUnits, T>
+

The first angle to compare.

+
+
second AngleReduced<TUnits, T>
+

The second angle to compare.

+
+
+ +

Returns

+
+
bool
+

True if the two angles are supplementary, false otherwise.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

Two angles are considered supplementary if their sum equals a straight angle (180 degrees or π radians). +The method compares the sum of the first and second angles with +a straight angle value to determine if they are supplementary.

+
+ + + + + + +

+ Asec<T>(T) + +

+ +

Calculates the arc secant of a value.

+
+
+ +
+
public static AngleReduced<Radians, T> Asec<T>(T sec) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
sec T
+

The secant value.

+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+

The arc secant of the specified value.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by the returned angle.

+
+
+ + + + + + +

Remarks

+

+The arc secant (asec) of a value is the angle whose secant equals the given value. +The method calculates the arc secant of the sec value using the formula: asec(sec) = acos(1 / sec). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Asin<T>(T) + +

+ +

Calculates the arc sine (inverse sine) of an angle.

+
+
+ +
+
public static Angle<Radians, T> Asin<T>(T sin) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
sin T
+

The sine value of the angle.

+
+
+ +

Returns

+
+
Angle<Radians, T>
+

The angle in radians whose sine is equal to the given value.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by the returned angle.

+
+
+ + + + + + +

Remarks

+

+The arc sine function calculates the angle whose sine is equal to the given sin value. +It returns an angle between -π/2 (-90 degrees) and π/2 (90 degrees) in radians. +The resulting angle represents the measure of the arc whose sine is equal to the given sin value. +For example, if the sin value is 0.5, the resulting angle would be approximately 30 degrees. +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ +

Exceptions

+
+
ArgumentOutOfRangeException
+

Thrown when the provided sin value is outside the range [-1, 1].

+
+
+ + + + + +

+ Atan2<T>(T, T) + +

+ +

Calculates the arc tangent (inverse tangent) of the ratio of two specified numbers.

+
+
+ +
+
public static Angle<Radians, T> Atan2<T>(T y, T x) where T : struct, IFloatingPointIeee754<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
y T
+

The y-coordinate of the point.

+
+
x T
+

The x-coordinate of the point.

+
+
+ +

Returns

+
+
Angle<Radians, T>
+

The angle whose tangent is equal to the ratio y / x.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by the returned angle.

+
+
+ + + + + + +

Remarks

+

+The arc tangent function calculates the angle whose tangent is equal to the ratio of y and x. +It returns an angle between -π and π (-180 degrees and 180 degrees) in radians. +The resulting angle represents the measure of the arc whose tangent is equal to the ratio y / x. +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Atan<T>(T) + +

+ +

Calculates the arc tangent (inverse tangent) of an angle.

+
+
+ +
+
public static Angle<Radians, T> Atan<T>(T tan) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
tan T
+

The tangent value of the angle.

+
+
+ +

Returns

+
+
Angle<Radians, T>
+

The angle in radians whose tangent is equal to the given value.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by the returned angle.

+
+
+ + + + + + +

Remarks

+

+The arc tangent function calculates the angle whose tangent is equal to the given tan value. +It returns an angle between -π/2 (-90 degrees) and π/2 (90 degrees) in radians. +The resulting angle represents the measure of the arc whose tangent is equal to the given tan value. +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Average<TUnits, T>(Angle<TUnits, T>[]) + +

+ +

Calculates the average of an array of angles.

+
+
+ +
+
public static Angle<TUnits, T>? Average<TUnits, T>(this Angle<TUnits, T>[] source) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source Angle<TUnits, T>[]
+

The array of angles.

+
+
+ +

Returns

+
+
Angle<TUnits, T>?
+

The average angle in the collection, or null if the collection is empty.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

The average angle is computed by summing all the angles in the given source collection and dividing the sum by the count of angles. +If the array is empty, the method returns null to indicate that there are no angles to compute the average from. +The resulting angle represents the average value of all the angles.

+
+ + + + + + +

+ Average<TUnits, T>(IEnumerable<Angle<TUnits, T>>) + +

+ +

Calculates the average of a collection of angles.

+
+
+ +
+
public static Angle<TUnits, T>? Average<TUnits, T>(this IEnumerable<Angle<TUnits, T>> source) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source IEnumerable<Angle<TUnits, T>>
+

The enumerable of angles.

+
+
+ +

Returns

+
+
Angle<TUnits, T>?
+

The average angle in the collection, or null if the collection is empty.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

The average angle is computed by summing all the angles in the given source collection and dividing the sum by the count of angles. +If the array is empty, the method returns null to indicate that there are no angles to compute the average from. +The resulting angle represents the average value of all the angles.

+
+ + + + + + +

+ Average<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>>) + +

+ +

Calculates the average of a read-only span of angles.

+
+
+ +
+
public static Angle<TUnits, T>? Average<TUnits, T>(this ReadOnlySpan<Angle<TUnits, T>> source) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source ReadOnlySpan<Angle<TUnits, T>>
+

The ReadOnlySpan<T> of angles.

+
+
+ +

Returns

+
+
Angle<TUnits, T>?
+

The average angle in the collection, or null if the collection is empty.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

The average angle is computed by summing all the angles in the given source collection and dividing the sum by the count of angles. +If the array is empty, the method returns null to indicate that there are no angles to compute the average from. +The resulting angle represents the average value of all the angles.

+
+ + + + + + +

+ Average<TUnits, T>(Span<Angle<TUnits, T>>) + +

+ +

Calculates the average of a span of angles.

+
+
+ +
+
public static Angle<TUnits, T>? Average<TUnits, T>(this Span<Angle<TUnits, T>> source) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source Span<Angle<TUnits, T>>
+

The Span<T> of angles.

+
+
+ +

Returns

+
+
Angle<TUnits, T>?
+

The average angle in the collection, or null if the collection is empty.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

The average angle is computed by summing all the angles in the given source collection and dividing the sum by the count of angles. +If the array is empty, the method returns null to indicate that there are no angles to compute the average from. +The resulting angle represents the average value of all the angles.

+
+ + + + + + +

+ Clamp<TAngleUnits, T>(Angle<TAngleUnits, T>, Angle<TAngleUnits, T>, Angle<TAngleUnits, T>) + +

+ +

Clamps an angle to be within a specified range.

+
+
+ +
+
public static Angle<TAngleUnits, T> Clamp<TAngleUnits, T>(Angle<TAngleUnits, T> vector, Angle<TAngleUnits, T> min, Angle<TAngleUnits, T> max) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Angle<TAngleUnits, T>
+

The angle to be clamped.

+
+
min Angle<TAngleUnits, T>
+

The minimum allowed angle in the specified units.

+
+
max Angle<TAngleUnits, T>
+

The maximum allowed angle in the specified units.

+
+
+ +

Returns

+
+
Angle<TAngleUnits, T>
+

An angle within the specified range. If the input angle is less than the minimum angle, the minimum angle is returned. +If the input angle is greater than the maximum angle, the maximum angle is returned. Otherwise, the input angle is returned.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The units of measurement for the angle.

+
+
T
+

The numeric type used for angle representation.

+
+
+ + + + + + + + + + + + +

+ Cos<T>(Angle<Radians, T>) + +

+ +

Calculates the cosine of an angle.

+
+
+ +
+
public static T Cos<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The cosine of the given angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The cosine function calculates the ratio of the adjacent side to the hypotenuse of a right triangle +with the given angle. +The returned value ranges between -1 and 1, where -1 represents a 180-degree angle (π radians) +and 1 represents a 0-degree angle (0 radians). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Cosh<T>(Angle<Radians, T>) + +

+ +

Calculates the hyperbolic cosine of an angle.

+
+
+ +
+
public static T Cosh<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, IHyperbolicFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The hyperbolic cosine of the given angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The hyperbolic cosine function calculates the ratio (e^angle + e^(-angle)) / 2, +where e is Euler's number (approximately 2.71828). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Cot<T>(Angle<Radians, T>) + +

+ +

Calculates the cotangent of an angle.

+
+
+ +
+
public static T Cot<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The cotangent of the specified angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The cotangent of an angle is defined as the reciprocal of the tangent function. +The method calculates the cotangent of the angle using the formula: cot(angle) = 1 / cot(angle). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Coth<T>(Angle<Radians, T>) + +

+ +

Calculates the hyperbolic cotangent of an angle.

+
+
+ +
+
public static T Coth<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, IHyperbolicFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The hyperbolic cotangent of the specified angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The hyperbolic cotangent (coth) of an angle is defined as the reciprocal of the hyperbolic tangent (tanh) function. +The method calculates the hyperbolic cotangent of the angle using the formula: coth(angle) = 1 / tanh(angle). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Csc<T>(Angle<Radians, T>) + +

+ +

Calculates the cosecant of an angle.

+
+
+ +
+
public static T Csc<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The cosecant of the specified angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The cosecant of an angle is defined as the reciprocal of the sine function. +The method calculates the cosecant of the angle using the formula: csc(angle) = 1 / sin(angle). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Csch<T>(Angle<Radians, T>) + +

+ +

Calculates the hyperbolic cosecant of an angle.

+
+
+ +
+
public static T Csch<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, IHyperbolicFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The hyperbolic cosecant of the specified angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The hyperbolic cosecant (csch) of an angle is defined as the reciprocal of the hyperbolic sine (sinh) function. +The method calculates the hyperbolic cosecant of the angle using the formula: csch(angle) = 1 / sinh(angle). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Divide<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>>, Angle<TUnits, T>, Span<Angle<TUnits, T>>) + +

+ +
+
+ +
+
public static void Divide<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>> angles, Angle<TUnits, T> value, Span<Angle<TUnits, T>> result) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angles ReadOnlySpan<Angle<TUnits, T>>
+
+
value Angle<TUnits, T>
+
+
result Span<Angle<TUnits, T>>
+
+
+ + +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + + + + + + + +

+ GetQuadrant<TUnits, T>(AngleReduced<TUnits, T>) + +

+ +

Gets the quadrant of angle.

+
+
+ +
+
public static Quadrant GetQuadrant<TUnits, T>(AngleReduced<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, T>
+
+
+ +

Returns

+
+
Quadrant
+

The quadrant of angle.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The quadrant of an angle is a region of the coordinate plane that is determined by the signs +of the x and y coordinates of a point on the terminal side of the angle in standard position +(i.e., starting from the positive x-axis). There are four quadrants in the coordinate plane, +numbered counterclockwise from First to Fourth. +First is where both x and y coordinates are positive, +Second is where x is negative and y is positive, +Third is where both x and y coordinates are negative, and +Fourth is where x is positive and y is negative. +The quadrant of an angle is used to determine the sign of its trigonometric +functions (sine, cosine, tangent, etc.) and to locate its reference angle. +

+

+A quadrantal angle is an angle whose terminal side lies on one of the coordinate axes +(i.e., the x-axis or the y-axis) in standard position. Quadrantal angles have a measure +of 0 degrees, 90 degrees, 180 degrees, or 270 degrees, or an equivalent radian measure. +In other words, they are angles that are exact multiples of 90 degrees or π/2 radians. +Quadrantal angles have special properties in trigonometry, such as having a sine or cosine +value of 1 or -1, and are often used in solving problems involving trigonometric functions. +

+
+ + + + + + +

+ GetReference<TUnits, T>(AngleReduced<TUnits, T>) + +

+ +

Gets the reference angle of angle.

+
+
+ +
+
public static AngleReduced<TUnits, T> GetReference<TUnits, T>(AngleReduced<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, T>
+

The angle to get the reference angle from.

+
+
+ +

Returns

+
+
AngleReduced<TUnits, T>
+

The reference angle of angle.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle and the reference angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

A reference angle is the positive acute angle formed between the terminal side of an angle +in standard position (i.e., starting from the positive x-axis) and the x-axis. It is always +measured in a counterclockwise direction and has the same trigonometric function values +(sine, cosine, tangent, etc.) as the original angle or its coterminal angles. Reference +angles are often used to simplify calculations involving trigonometric functions and to +find the general solutions of trigonometric equations.

+
+ + + + + + +

+ IsAcute<TUnits, T>(AngleReduced<TUnits, T>) + +

+ +

Indicates whether the specified angle is acute.

+
+
+ +
+
public static bool IsAcute<TUnits, T>(AngleReduced<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if the reduction of the absolute angle is greater than zero and less than 90 degrees; +otherwise false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

An acute angle is a type of angle that measures less than 90 degrees (π/2 radians). +It is formed by the intersection of two straight lines or line segments that do not +create a right angle.

+
+ + + + + + +

+ IsFinite<TUnits, T>(Angle<TUnits, T>) + +

+ +

Determines whether the specified angle is finite numbers (not NaN, infinity, or negative infinity).

+
+
+ +
+
public static bool IsFinite<TUnits, T>(Angle<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if angle value is finite numbers; otherwise, false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + + + + + + + +

+ IsInfinity<TUnits, T>(Angle<TUnits, T>) + +

+ +

Determines whether the specified angle is positive or negative infinity.

+
+
+ +
+
public static bool IsInfinity<TUnits, T>(Angle<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if angle value is positive or negative infinity; otherwise, false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + + + + + + + +

+ IsNaN<TUnits, T>(Angle<TUnits, T>) + +

+ +

Determines whether the specified angle is NaN (Not-a-Number).

+
+
+ +
+
public static bool IsNaN<TUnits, T>(Angle<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if angle value is NaN; otherwise, false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + + + + + + + +

+ IsOblique<TUnits, T>(AngleReduced<TUnits, T>) + +

+ +

Indicates whether the specified angle is oblique.

+
+
+ +
+
public static bool IsOblique<TUnits, T>(AngleReduced<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if the angle is not right or a multiple of a right angle; otherwise false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

An oblique angle is a type of angle that is not a right angle (90 degrees) or a multiple of a +right angle. It is formed by the intersection of two non-perpendicular lines or line segments +that create a turn that is neither a right angle nor a straight angle.

+
+ + + + + + +

+ IsObtuse<TUnits, T>(AngleReduced<TUnits, T>) + +

+ +

Indicates whether the specified angle is obtuse.

+
+
+ +
+
public static bool IsObtuse<TUnits, T>(AngleReduced<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if the reduction of the absolute angle is greater than 90 degrees and less than +180 degrees; otherwise false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

An obtuse angle is a type of angle that measures more than 90 degrees (π/2 radians) but less +than 180 degrees (π radians). It is formed by the intersection of two straight lines or line +segments that create a turn greater than a right angle.

+
+ + + + + + +

+ IsReflex<TUnits, T>(AngleReduced<TUnits, T>) + +

+ +

Indicates whether the specified angle is reflex.

+
+
+ +
+
public static bool IsReflex<TUnits, T>(AngleReduced<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if the reduction of the absolute angle is greater than 180 degrees and less than +360 degrees; otherwise false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

A reflex angle is a type of angle that measures more than 180 degrees (π radians) but less than +360 degrees (2π radians). It is formed by the intersection of two straight lines or line segments +that create a turn greater than a straight angle.

+
+ + + + + + +

+ IsRight<TUnits, T>(AngleReduced<TUnits, T>) + +

+ +

Indicates whether the specified angle is right.

+
+
+ +
+
public static bool IsRight<TUnits, T>(AngleReduced<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if the reduction of the absolute angle is 90 degrees; otherwise false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

A right angle is an angle that measures exactly 90 degrees (π/2 radians) and is formed by the +intersection of two straight lines or line segments that are perpendicular to each other. +It is a quarter turn, 90 degrees, π/2 radians, or 100 gradians

+
+ + + + + + +

+ IsStraight<TUnits, T>(AngleReduced<TUnits, T>) + +

+ +

Indicates whether the specified angle is straight.

+
+
+ +
+
public static bool IsStraight<TUnits, T>(AngleReduced<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if the reduction of the absolute angle is 180 degrees; otherwise false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

A straight angle is a type of angle that measures exactly 180 degrees (π radians). It is formed +by the intersection of two straight lines or line segments that create a straight line. +It is a half turn, 180 degrees, π radians, or 200 gradians

+
+ + + + + + +

+ IsZero<TUnits, T>(Angle<TUnits, T>) + +

+ +

Indicates whether the specified angle is equal to Zero.

+
+
+ +
+
public static bool IsZero<TUnits, T>(Angle<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
bool
+

true if the reduction of the absolute angle is zero; otherwise false.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + + + + + + + +

+ Lerp<TUnits, T>(Angle<TUnits, T>, Angle<TUnits, T>, T) + +

+ +

Performs a linear interpolation.

+
+
+ +
+
public static Angle<TUnits, T> Lerp<TUnits, T>(Angle<TUnits, T> a1, Angle<TUnits, T> a2, T t) where TUnits : IAngleUnits where T : struct, IFloatingPointIeee754<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
a1 Angle<TUnits, T>
+

The first angle.

+
+
a2 Angle<TUnits, T>
+

The second angle.

+
+
t T
+

A value that linearly interpolates between the a1 parameter and the a2 parameter.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The result of the linear interpolation.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of a1 and a2.

+
+
T
+

The floating point type used internally by a1 and a2.

+
+
+ + + + + + +

Remarks

+

+The Lerp (Linear Interpolation) operation calculates a value that lies somewhere between +a1 and a2, based on t that represents +the position between those endpoints. +The formula for the Lerp function is: +result = (1 - t) * a1 + t * a2, +where t is usually a value between 0 and 1. +

+

+The Lerp function can also support values less than zero and greater than one for t, +allowing for extrapolation beyond the range defined by the start and end values. +If the third value is less than zero, the Lerp function returns a value that is extrapolated +in the negative direction. Similarly, if t is greater than one, the Lerp +function returns a value that is extrapolated in the positive direction. +

+
+ + + + + + +

+ Max<TUnits, T>(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +

Returns the largest of two angles.

+
+
+ +
+
public static Angle<TUnits, T> Max<TUnits, T>(Angle<TUnits, T> left, Angle<TUnits, T> right) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The first of two angles to compare.

+
+
right Angle<TUnits, T>
+

The second of two angles to compare.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The largest of the two angles.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of left and right.

+
+
T
+

The floating point type used internally by left and right.

+
+
+ + + + + + + + + + + + +

+ Min<TUnits, T>(Angle<TUnits, T>, Angle<TUnits, T>) + +

+ +

Returns the smallest of two angles.

+
+
+ +
+
public static Angle<TUnits, T> Min<TUnits, T>(Angle<TUnits, T> left, Angle<TUnits, T> right) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Angle<TUnits, T>
+

The first of two angles to compare.

+
+
right Angle<TUnits, T>
+

The second of two angles to compare.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The smallest of the two angles.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of left and right.

+
+
T
+

The floating point type used internally by left and right.

+
+
+ + + + + + + + + + + + +

+ Multiply<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>>, Angle<TUnits, T>, Span<Angle<TUnits, T>>) + +

+ +
+
+ +
+
public static void Multiply<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>> angles, Angle<TUnits, T> value, Span<Angle<TUnits, T>> result) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angles ReadOnlySpan<Angle<TUnits, T>>
+
+
value Angle<TUnits, T>
+
+
result Span<Angle<TUnits, T>>
+
+
+ + +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + + + + + + + +

+ Reduce<TUnits, T>(Angle<TUnits, T>) + +

+ +

Gets the reduced angle of angle.

+
+
+ +
+
public static AngleReduced<TUnits, T> Reduce<TUnits, T>(Angle<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<TUnits, T>
+

The angle to get the reduced angle from.

+
+
+ +

Returns

+
+
AngleReduced<TUnits, T>
+

The reduced angle of angle.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle and the reduced angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

A reduced angle is an angle that is within one full revolution (360 degrees or 2π radians) +and is expressed as an angle between 0 and 360 degrees or between 0 and 2π radians. In +other words, a reduced angle is an angle that has been simplified by subtracting or adding +multiples of 360 degrees or 2π radians until it falls within this range. Reduced angles +are commonly used in trigonometry to simplify calculations and to find the primary +solution of trigonometric equations.

+
+ + + + + + +

+ Sec<T>(Angle<Radians, T>) + +

+ +

Calculates the secant of an angle.

+
+
+ +
+
public static T Sec<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The secant of the specified angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The secant of an angle is defined as the reciprocal of the cosine function. +The method calculates the secant of the angle using the formula: sec(angle) = 1 / cos(angle). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Sech<T>(Angle<Radians, T>) + +

+ +

Calculates the hyperbolic secant of an angle.

+
+
+ +
+
public static T Sech<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, IHyperbolicFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The hyperbolic secant of the specified angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The hyperbolic secant (sech) of an angle is defined as the reciprocal of the hyperbolic cosine (cosh) function. +The method calculates the hyperbolic secant of the angle using the formula: sech(angle) = 1 / cosh(angle). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Sign<TUnits, T>(Angle<TUnits, T>) + +

+ +

Returns a value indicating the sign of angle.

+
+
+ +
+
public static int Sign<TUnits, T>(Angle<TUnits, T> angle) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<TUnits, T>
+

Source angle.

+
+
+ +

Returns

+
+
int
+

A number that indicates the sign of value, -1 if value is less than zero, 0 if value equal to zero, 1 if value is grater than zero.

+
+
+ +

Type Parameters

+
+
TUnits
+

The angle units of angle.

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + + + + + + + +

+ SinCos<T>(Angle<Radians, T>) + +

+ +

Calculates the sine and the cosine of an angle.

+
+
+ +
+
public static (T Sin, T Cos) SinCos<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
(T Sin, T Cos)
+

A tuple containing the sine and the cosine of the given angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Sin<T>(Angle<Radians, T>) + +

+ +

Calculates the sine of an angle.

+
+
+ +
+
public static T Sin<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The sine of the given angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The sine function calculates the ratio of the opposite side to the hypotenuse of a right triangle +with the given angle. +The returned value ranges between -1 and 1, where -1 represents a 270-degree angle (-3π/2 radians) +and 1 represents a 90-degree angle (π/2 radians). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Sinh<T>(Angle<Radians, T>) + +

+ +

Calculates the hyperbolic sine of an angle.

+
+
+ +
+
public static T Sinh<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, IHyperbolicFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The hyperbolic sine of the given angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The hyperbolic sine function calculates the ratio (e^angle - e^(-angle)) / 2, +where e is Euler's number (approximately 2.71828). +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Subtract<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>>, Angle<TUnits, T>, Span<Angle<TUnits, T>>) + +

+ +
+
+ +
+
public static void Subtract<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>> angles, Angle<TUnits, T> value, Span<Angle<TUnits, T>> result) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angles ReadOnlySpan<Angle<TUnits, T>>
+
+
value Angle<TUnits, T>
+
+
result Span<Angle<TUnits, T>>
+
+
+ + +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + + + + + + + +

+ Subtract<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>>, ReadOnlySpan<Angle<TUnits, T>>, Span<Angle<TUnits, T>>) + +

+ +
+
+ +
+
public static void Subtract<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>> left, ReadOnlySpan<Angle<TUnits, T>> right, Span<Angle<TUnits, T>> result) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left ReadOnlySpan<Angle<TUnits, T>>
+
+
right ReadOnlySpan<Angle<TUnits, T>>
+
+
result Span<Angle<TUnits, T>>
+
+
+ + +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + + + + + + + +

+ Sum<TUnits, T>(Angle<TUnits, T>[]) + +

+ +

Calculates the sum of an array of angles.

+
+
+ +
+
public static Angle<TUnits, T> Sum<TUnits, T>(this Angle<TUnits, T>[] source) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source Angle<TUnits, T>[]
+

The array collection of angles.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The sum of the angles in the collection.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

The sum of angles is computed by adding all the angles in the given source collection.

+
+ + + + + + +

+ Sum<TUnits, T>(IEnumerable<Angle<TUnits, T>>) + +

+ +

Calculates the sum of a collection of angles.

+
+
+ +
+
public static Angle<TUnits, T> Sum<TUnits, T>(this IEnumerable<Angle<TUnits, T>> source) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source IEnumerable<Angle<TUnits, T>>
+

The enumerable collection of angles.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The sum of the angles in the collection.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

The sum of angles is computed by adding all the angles in the given source collection.

+
+ + + + + + +

+ Sum<TUnits, T>(ReadOnlySpan<Angle<TUnits, T>>) + +

+ +

Calculates the sum of a read-only span of angles.

+
+
+ +
+
public static Angle<TUnits, T> Sum<TUnits, T>(this ReadOnlySpan<Angle<TUnits, T>> source) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source ReadOnlySpan<Angle<TUnits, T>>
+

The ReadOnlySpan<T> collection of angles.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The sum of the angles in the collection.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

The sum of angles is computed by adding all the angles in the given source collection.

+
+ + + + + + +

+ Sum<TUnits, T>(Span<Angle<TUnits, T>>) + +

+ +

Calculates the sum of a span of angles.

+
+
+ +
+
public static Angle<TUnits, T> Sum<TUnits, T>(this Span<Angle<TUnits, T>> source) where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source Span<Angle<TUnits, T>>
+

The Span<T> collection of angles.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The sum of the angles in the collection.

+
+
+ +

Type Parameters

+
+
TUnits
+
+
T
+
+
+ + + + + + +

Remarks

+

The sum of angles is computed by adding all the angles in the given source collection.

+
+ + + + + + +

+ Tan<T>(Angle<Radians, T>) + +

+ +

Calculates the tangent of an angle.

+
+
+ +
+
public static T Tan<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The tangent of the given angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The tangent function calculates the ratio of the sine of the angle to the cosine of the angle. +It represents the slope of the line tangent to the unit circle at the given angle. +The returned value can range from negative infinity to positive infinity. +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ Tanh<T>(Angle<Radians, T>) + +

+ +

Calculates the hyperbolic tangent of an angle.

+
+
+ +
+
public static T Tanh<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, IHyperbolicFunctions<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+

The angle in radians.

+
+
+ +

Returns

+
+
T
+

The hyperbolic tangent of the given angle.

+
+
+ +

Type Parameters

+
+
T
+

The floating point type used internally by angle.

+
+
+ + + + + + +

Remarks

+

+The hyperbolic tangent function calculates the ratio (e^angle - e^(-angle)) / +(e^angle + e^(-angle)), where e is Euler's number (approximately 2.71828). +The returned value represents the hyperbolic tangent of the given angle. +

+

+This method calls into the underlying C runtime, and the exact result or valid input range may differ between different operating systems or architectures. +

+
+ + + + + + +

+ ToDegreesMinutesSeconds<T, TDegrees, TMinutes, TSeconds>(Angle<Degrees, T>) + +

+ +

Gets the value of the current Angle structure expressed in Degrees, minutes and seconds.

+
+
+ +
+
public static (TDegrees Degrees, TMinutes Minutes, TSeconds Seconds) ToDegreesMinutesSeconds<T, TDegrees, TMinutes, TSeconds>(Angle<Degrees, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T> where TDegrees : IBinaryInteger<TDegrees> where TMinutes : IBinaryInteger<TMinutes> where TSeconds : IFloatingPoint<TSeconds>
+
+ +

Parameters

+
+
angle Angle<Degrees, T>
+
+
+ +

Returns

+
+
(TDegrees Degrees, TMinutes Minutes, TSeconds Seconds)
+
+
+ +

Type Parameters

+
+
T
+
+
TDegrees
+
+
TMinutes
+
+
TSeconds
+
+
+ + + + + + + + + + + + +

+ ToDegreesMinutes<T, TDegrees, TMinutes>(Angle<Degrees, T>) + +

+ +

Gets the value of the angle expressed in Degrees and minutes.

+
+
+ +
+
public static (TDegrees Degrees, TMinutes Minutes) ToDegreesMinutes<T, TDegrees, TMinutes>(Angle<Degrees, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T> where TDegrees : IBinaryInteger<TDegrees> where TMinutes : IFloatingPoint<TMinutes>
+
+ +

Parameters

+
+
angle Angle<Degrees, T>
+
+
+ +

Returns

+
+
(TDegrees Degrees, TMinutes Minutes)
+
+
+ +

Type Parameters

+
+
T
+
+
TDegrees
+
+
TMinutes
+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(AngleReduced<Gradians, T>) + +

+ +
+
+ +
+
public static AngleReduced<Degrees, T> ToDegrees<T>(AngleReduced<Gradians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Gradians, T>
+
+
+ +

Returns

+
+
AngleReduced<Degrees, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(AngleReduced<Radians, T>) + +

+ +
+
+ +
+
public static AngleReduced<Degrees, T> ToDegrees<T>(AngleReduced<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Radians, T>
+
+
+ +

Returns

+
+
AngleReduced<Degrees, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(AngleReduced<Revolutions, T>) + +

+ +
+
+ +
+
public static AngleReduced<Degrees, T> ToDegrees<T>(AngleReduced<Revolutions, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Revolutions, T>
+
+
+ +

Returns

+
+
AngleReduced<Degrees, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(Angle<Gradians, T>) + +

+ +
+
+ +
+
public static Angle<Degrees, T> ToDegrees<T>(Angle<Gradians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Gradians, T>
+
+
+ +

Returns

+
+
Angle<Degrees, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(Angle<Radians, T>) + +

+ +
+
+ +
+
public static Angle<Degrees, T> ToDegrees<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+
+
+ +

Returns

+
+
Angle<Degrees, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(Angle<Revolutions, T>) + +

+ +
+
+ +
+
public static Angle<Degrees, T> ToDegrees<T>(Angle<Revolutions, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Revolutions, T>
+
+
+ +

Returns

+
+
Angle<Degrees, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToDegrees<TDegrees, TMinutes>(TDegrees, TMinutes) + +

+ +
+
+ +
+
public static Angle<Degrees, TMinutes> ToDegrees<TDegrees, TMinutes>(TDegrees degrees, TMinutes minutes) where TDegrees : struct, IBinaryInteger<TDegrees>, ISignedNumber<TDegrees> where TMinutes : struct, IFloatingPoint<TMinutes>, IMinMaxValue<TMinutes>
+
+ +

Parameters

+
+
degrees TDegrees
+
+
minutes TMinutes
+
+
+ +

Returns

+
+
Angle<Degrees, TMinutes>
+
+
+ +

Type Parameters

+
+
TDegrees
+
+
TMinutes
+
+
+ + + + + + + + + + + + +

+ ToDegrees<TDegrees, TMinutes, TSeconds>(TDegrees, TMinutes, TSeconds) + +

+ +
+
+ +
+
public static Angle<Degrees, TSeconds> ToDegrees<TDegrees, TMinutes, TSeconds>(TDegrees degrees, TMinutes minutes, TSeconds seconds) where TDegrees : struct, IBinaryInteger<TDegrees>, ISignedNumber<TDegrees> where TMinutes : struct, IBinaryInteger<TMinutes> where TSeconds : struct, IFloatingPoint<TSeconds>, IMinMaxValue<TSeconds>
+
+ +

Parameters

+
+
degrees TDegrees
+
+
minutes TMinutes
+
+
seconds TSeconds
+
+
+ +

Returns

+
+
Angle<Degrees, TSeconds>
+
+
+ +

Type Parameters

+
+
TDegrees
+
+
TMinutes
+
+
TSeconds
+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(AngleReduced<Degrees, T>) + +

+ +
+
+ +
+
public static AngleReduced<Gradians, T> ToGradians<T>(AngleReduced<Degrees, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Degrees, T>
+
+
+ +

Returns

+
+
AngleReduced<Gradians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(AngleReduced<Radians, T>) + +

+ +
+
+ +
+
public static AngleReduced<Gradians, T> ToGradians<T>(AngleReduced<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Radians, T>
+
+
+ +

Returns

+
+
AngleReduced<Gradians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(AngleReduced<Revolutions, T>) + +

+ +
+
+ +
+
public static AngleReduced<Gradians, T> ToGradians<T>(AngleReduced<Revolutions, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Revolutions, T>
+
+
+ +

Returns

+
+
AngleReduced<Gradians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(Angle<Degrees, T>) + +

+ +
+
+ +
+
public static Angle<Gradians, T> ToGradians<T>(Angle<Degrees, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Degrees, T>
+
+
+ +

Returns

+
+
Angle<Gradians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(Angle<Radians, T>) + +

+ +
+
+ +
+
public static Angle<Gradians, T> ToGradians<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+
+
+ +

Returns

+
+
Angle<Gradians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(Angle<Revolutions, T>) + +

+ +
+
+ +
+
public static Angle<Gradians, T> ToGradians<T>(Angle<Revolutions, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Revolutions, T>
+
+
+ +

Returns

+
+
Angle<Gradians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(AngleReduced<Degrees, T>) + +

+ +
+
+ +
+
public static AngleReduced<Radians, T> ToRadians<T>(AngleReduced<Degrees, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Degrees, T>
+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(AngleReduced<Gradians, T>) + +

+ +
+
+ +
+
public static AngleReduced<Radians, T> ToRadians<T>(AngleReduced<Gradians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Gradians, T>
+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(AngleReduced<Revolutions, T>) + +

+ +
+
+ +
+
public static AngleReduced<Radians, T> ToRadians<T>(AngleReduced<Revolutions, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Revolutions, T>
+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(Angle<Degrees, T>) + +

+ +
+
+ +
+
public static Angle<Radians, T> ToRadians<T>(Angle<Degrees, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Degrees, T>
+
+
+ +

Returns

+
+
Angle<Radians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(Angle<Gradians, T>) + +

+ +
+
+ +
+
public static Angle<Radians, T> ToRadians<T>(Angle<Gradians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Gradians, T>
+
+
+ +

Returns

+
+
Angle<Radians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(Angle<Revolutions, T>) + +

+ +
+
+ +
+
public static Angle<Radians, T> ToRadians<T>(Angle<Revolutions, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Revolutions, T>
+
+
+ +

Returns

+
+
Angle<Radians, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(AngleReduced<Degrees, T>) + +

+ +
+
+ +
+
public static AngleReduced<Revolutions, T> ToRevolutions<T>(AngleReduced<Degrees, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Degrees, T>
+
+
+ +

Returns

+
+
AngleReduced<Revolutions, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(AngleReduced<Gradians, T>) + +

+ +
+
+ +
+
public static AngleReduced<Revolutions, T> ToRevolutions<T>(AngleReduced<Gradians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Gradians, T>
+
+
+ +

Returns

+
+
AngleReduced<Revolutions, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(AngleReduced<Radians, T>) + +

+ +
+
+ +
+
public static AngleReduced<Revolutions, T> ToRevolutions<T>(AngleReduced<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle AngleReduced<Radians, T>
+
+
+ +

Returns

+
+
AngleReduced<Revolutions, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(Angle<Degrees, T>) + +

+ +
+
+ +
+
public static Angle<Revolutions, T> ToRevolutions<T>(Angle<Degrees, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Degrees, T>
+
+
+ +

Returns

+
+
Angle<Revolutions, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(Angle<Gradians, T>) + +

+ +
+
+ +
+
public static Angle<Revolutions, T> ToRevolutions<T>(Angle<Gradians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Gradians, T>
+
+
+ +

Returns

+
+
Angle<Revolutions, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(Angle<Radians, T>) + +

+ +
+
+ +
+
public static Angle<Revolutions, T> ToRevolutions<T>(Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
angle Angle<Radians, T>
+
+
+ +

Returns

+
+
Angle<Revolutions, T>
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.AngleReduced-2.html b/api/NetFabric.Numerics.AngleReduced-2.html new file mode 100644 index 0000000..3655502 --- /dev/null +++ b/api/NetFabric.Numerics.AngleReduced-2.html @@ -0,0 +1,1568 @@ + + + + + Struct AngleReduced<TUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct AngleReduced<TUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Represents a reduced angle value of type T in the specified angle measurement units TUnits.

+
+
+ +
+
public readonly record struct AngleReduced<TUnits, T> : IAngle<AngleReduced<TUnits, T>, TUnits, T, Angle<TUnits, T>>, IAngle, IEquatable<AngleReduced<TUnits, T>>, IComparable, IComparisonOperators<AngleReduced<TUnits, T>, AngleReduced<TUnits, T>, bool>, IEqualityOperators<AngleReduced<TUnits, T>, AngleReduced<TUnits, T>, bool>, IAdditiveIdentity<AngleReduced<TUnits, T>, AngleReduced<TUnits, T>>, IUnaryPlusOperators<AngleReduced<TUnits, T>, AngleReduced<TUnits, T>>, IAdditionOperators<AngleReduced<TUnits, T>, AngleReduced<TUnits, T>, Angle<TUnits, T>>, IUnaryNegationOperators<AngleReduced<TUnits, T>, Angle<TUnits, T>>, ISubtractionOperators<AngleReduced<TUnits, T>, AngleReduced<TUnits, T>, Angle<TUnits, T>>, IMultiplicativeIdentity<AngleReduced<TUnits, T>, AngleReduced<TUnits, T>>, IDivisionOperators<AngleReduced<TUnits, T>, T, Angle<TUnits, T>>, IModulusOperators<AngleReduced<TUnits, T>, T, Angle<TUnits, T>>, IMinMaxValue<AngleReduced<TUnits, T>>, ISpanFormattable, IFormattable, ISpanParsable<AngleReduced<TUnits, T>>, IParsable<AngleReduced<TUnits, T>>, IEquatable<AngleReduced<TUnits, T>> where TUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TUnits
+

The type representing the angle measurement units.

+
+
T
+

The underlying numeric type of the reduced angle value.

+
+
+ + +
+
Implements
+
+
IAngle<AngleReduced<TUnits, T>, TUnits, T, Angle<TUnits, T>>
+ + + + + + + +
IAdditionOperators<AngleReduced<TUnits, T>, AngleReduced<TUnits, T>, Angle<TUnits, T>>
+ +
ISubtractionOperators<AngleReduced<TUnits, T>, AngleReduced<TUnits, T>, Angle<TUnits, T>>
+ +
IDivisionOperators<AngleReduced<TUnits, T>, T, Angle<TUnits, T>>
+
IModulusOperators<AngleReduced<TUnits, T>, T, Angle<TUnits, T>>
+ + + + + + +
+
+ + +
+
Inherited Members
+
+ + + + + +
+ + + + +

Remarks

+

+The AngleReduced<TUnits, T> struct provides a generic representation of a reduced angle value with a specific numeric type and measurement units. +Unlike the Angle<TUnits, T> struct, which allows any angle value, the AngleReduced<TUnits, T> struct represents angles in their reduced form. +This means that the angle value is always within a specific range, between TUnits.Zero and TUnits.Full. +

+

+The struct supports various mathematical operations such as addition, subtraction, multiplication, division, and trigonometric functions, +which can be performed on reduced angles of the same measurement units. +

+

+To create an instance of the AngleReduced<TUnits, T> struct, you can use the provided constructors or explicit conversions from other angle types. +

+

+The AngleReduced<TUnits, T> struct can be implicitly converted to Angle<TUnits, T>. +

+

+Note that the AngleReduced<TUnits, T> struct is an immutable value type, meaning that its properties cannot be modified after creation. +

+

+Examples of angle measurement units include Degrees, Radians, Gradians, and Revolutions. +

+
+ + +

Constructors +

+ + + + +

+ AngleReduced(T) + +

+ +

Represents a reduced angle value of type T in the specified angle measurement units TUnits.

+
+
+ +
+
public AngleReduced(T Value)
+
+ +

Parameters

+
+
Value T
+
+
+ + + + + + + + +

Remarks

+

+The AngleReduced<TUnits, T> struct provides a generic representation of a reduced angle value with a specific numeric type and measurement units. +Unlike the Angle<TUnits, T> struct, which allows any angle value, the AngleReduced<TUnits, T> struct represents angles in their reduced form. +This means that the angle value is always within a specific range, between TUnits.Zero and TUnits.Full. +

+

+The struct supports various mathematical operations such as addition, subtraction, multiplication, division, and trigonometric functions, +which can be performed on reduced angles of the same measurement units. +

+

+To create an instance of the AngleReduced<TUnits, T> struct, you can use the provided constructors or explicit conversions from other angle types. +

+

+The AngleReduced<TUnits, T> struct can be implicitly converted to Angle<TUnits, T>. +

+

+Note that the AngleReduced<TUnits, T> struct is an immutable value type, meaning that its properties cannot be modified after creation. +

+

+Examples of angle measurement units include Degrees, Radians, Gradians, and Revolutions. +

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum angle value. This field is read-only.

+
+
+ +
+
public static readonly AngleReduced<TUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
AngleReduced<TUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum angle value. This field is read-only.

+
+
+ +
+
public static readonly AngleReduced<TUnits, T> MinValue
+
+ + + + +

Field Value

+
+
AngleReduced<TUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Value + +

+ +

Gets the underlying value of the angle.

+
+
+ +
+
public T Value { get; init; }
+
+ + + + + +

Property Value

+
+
T
+

The underlying value of the angle.

+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CompareTo(AngleReduced<TUnits, T>) + +

+ +
+
+ +
+
public int CompareTo(AngleReduced<TUnits, T> other)
+
+ +

Parameters

+
+
other AngleReduced<TUnits, T>
+
+
+ +

Returns

+
+
int
+
+
+ + + + + + + + + + + + + +

+ CreateChecked<TOther>(in AngleReduced<TUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static AngleReduced<TUnits, T> CreateChecked<TOther>(in AngleReduced<TUnits, TOther> angle) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, TOther>
+

The value which is used to create the instance of Angle<TUnits, T>

+
+
+ +

Returns

+
+
AngleReduced<TUnits, T>
+

An instance of Angle<TUnits, T> created from angle.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of angle.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

angle is not representable by Angle<TUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(in AngleReduced<TUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static AngleReduced<TUnits, T> CreateSaturating<TOther>(in AngleReduced<TUnits, TOther> angle) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, TOther>
+

The value which is used to create the instance of Angle<TUnits, T>

+
+
+ +

Returns

+
+
AngleReduced<TUnits, T>
+

An instance of Angle<TUnits, T> created from angle.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of angle.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

angle is not representable by Angle<TUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(in AngleReduced<TUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static AngleReduced<TUnits, T> CreateTruncating<TOther>(in AngleReduced<TUnits, TOther> angle) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, TOther>
+

The value which is used to create the instance of Angle<TUnits, T>

+
+
+ +

Returns

+
+
AngleReduced<TUnits, T>
+

An instance of Angle<TUnits, T> created from angle.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of angle.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

angle is not representable by Angle<TUnits, T>.

+
+
+ + + + + +

+ Parse(ReadOnlySpan<char>, IFormatProvider?) + +

+ +

Parses a span of characters into an angle.

+
+
+ +
+
public static AngleReduced<TUnits, T> Parse(ReadOnlySpan<char> s, IFormatProvider? provider)
+
+ +

Parameters

+
+
s ReadOnlySpan<char>
+

The span of characters to parse.

+
+
provider IFormatProvider
+

An object that provides culture-specific formatting information about s.

+
+
+ +

Returns

+
+
AngleReduced<TUnits, T>
+

The result of parsing s.

+
+
+ + + + + + + + + + + + + +

+ Parse(string, IFormatProvider?) + +

+ +

Parses a string into an angle.

+
+
+ +
+
public static AngleReduced<TUnits, T> Parse(string s, IFormatProvider? provider)
+
+ +

Parameters

+
+
s string
+

The string to parse.

+
+
provider IFormatProvider
+

An object that provides culture-specific formatting information about s.

+
+
+ +

Returns

+
+
AngleReduced<TUnits, T>
+

The result of parsing s.

+
+
+ + + + + + + + +

Exceptions

+
+
ArgumentNullException
+

s is null.

+
+
FormatException
+

s is not in the correct format.

+
+
OverflowException
+

s represents a number less than MinValue or greater than MaxValue.

+
+
+ + + + + +

+ ToString() + +

+ +

Returns a string representation of the current angle.

+
+
+ +
+
public override string? ToString()
+
+ + +

Returns

+
+
string
+

A string that represents the current angle.

+
+
+ + + + + + + +

Remarks

+

The string representation of the angle includes the numerical value followed by the unit of measurement (e.g., �, rad, grad, or rev).

+
+ + + + + + +

+ ToString(string?, IFormatProvider?) + +

+ +

Returns a string representation of the current angle using the specified format.

+
+
+ +
+
public string ToString(string? format, IFormatProvider? formatProvider)
+
+ +

Parameters

+
+
format string
+
+
formatProvider IFormatProvider
+
+
+ +

Returns

+
+
string
+
+
+ + + + + + + + + + + + + +

+ TryFormat(Span<char>, out int, ReadOnlySpan<char>, IFormatProvider?) + +

+ +

Tries to format the value of the current instance into the provided span of characters.

+
+
+ +
+
public bool TryFormat(Span<char> destination, out int charsWritten, ReadOnlySpan<char> format, IFormatProvider? provider)
+
+ +

Parameters

+
+
destination Span<char>
+

When this method returns, this instance's value formatted as a span of characters.

+
+
charsWritten int
+

When this method returns, the number of characters that were written in destination.

+
+
format ReadOnlySpan<char>
+

A span containing the characters that represent a standard or custom format string that defines the acceptable format for destination.

+
+
provider IFormatProvider
+

An optional object that supplies culture-specific formatting information for destination.

+
+
+ +

Returns

+
+
bool
+

true if the formatting was successful; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

An implementation of this interface should produce the same string of characters as an implementation of ToString(string, IFormatProvider) +on the same type. +TryFormat should return false only if there is not enough space in the destination buffer. Any other failures should throw an exception.

+
+ + + + + + +

+ TryParse(ReadOnlySpan<char>, IFormatProvider?, out AngleReduced<TUnits, T>) + +

+ +

Tries to parse a span of characters into an angle.

+
+
+ +
+
public static bool TryParse(ReadOnlySpan<char> s, IFormatProvider? provider, out AngleReduced<TUnits, T> result)
+
+ +

Parameters

+
+
s ReadOnlySpan<char>
+

The span of characters to parse.

+
+
provider IFormatProvider
+

An object that provides culture-specific formatting information about s.

+
+
result AngleReduced<TUnits, T>
+

When this method returns, contains the result of successfully parsing s, or an undefined value on failure.

+
+
+ +

Returns

+
+
bool
+

true if s was successfully parsed; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ TryParse(string?, IFormatProvider?, out AngleReduced<TUnits, T>) + +

+ +

Tries to parse a string into an angle.

+
+
+ +
+
public static bool TryParse(string? s, IFormatProvider? provider, out AngleReduced<TUnits, T> result)
+
+ +

Parameters

+
+
s string
+

The string to parse.

+
+
provider IFormatProvider
+

An object that provides culture-specific formatting information about s.

+
+
result AngleReduced<TUnits, T>
+

When this method returns, contains the result of successfully parsing s or an undefined value on failure.

+
+
+ +

Returns

+
+
bool
+

true if s was successfully parsed; otherwise, false.

+
+
+ + + + + + + + + + + +

Operators +

+ + + + +

+ operator +(AngleReduced<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Addition operator for two angles.

+
+
+ +
+
public static Angle<TUnits, T> operator +(AngleReduced<TUnits, T> left, AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The first angle.

+
+
right AngleReduced<TUnits, T>
+

The second angle.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the addition.

+
+
+ + + + + + + +

Remarks

+

The addition operator combines two angles and produces a new angle that represents their combined rotation. +Adding right angle to left angle results in an angle that corresponds +to the total rotation obtained by first rotating by the left angle and then by the +right angle. The direction of rotation is preserved in the resulting angle. +For example, if the left angle is 90 degrees in the counterclockwise direction and the +right angle is 45 degrees in the counterclockwise direction, the resulting angle would +be 135 degrees in the counterclockwise direction. Adding angles in the opposite direction will subtract the +smaller angle from the larger angle, resulting in a new angle that represents the difference in rotation.

+
+ + + + + + +

+ operator +(AngleReduced<TUnits, T>, Angle<TUnits, T>) + +

+ +

Addition operator for two angles.

+
+
+ +
+
public static Angle<TUnits, T> operator +(AngleReduced<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The first angle.

+
+
right Angle<TUnits, T>
+

The second angle.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the addition.

+
+
+ + + + + + + +

Remarks

+

The addition operator combines two angles and produces a new angle that represents their combined rotation. +Adding right angle to left angle results in an angle that corresponds +to the total rotation obtained by first rotating by the left angle and then by the +right angle. The direction of rotation is preserved in the resulting angle. +For example, if the left angle is 90 degrees in the counterclockwise direction and the +right angle is 45 degrees in the counterclockwise direction, the resulting angle would +be 135 degrees in the counterclockwise direction. Adding angles in the opposite direction will subtract the +smaller angle from the larger angle, resulting in a new angle that represents the difference in rotation.

+
+ + + + + + +

+ operator /(AngleReduced<TUnits, T>, T) + +

+ +

Division operator for an angle divided by a number.

+
+
+ +
+
public static Angle<TUnits, T> operator /(AngleReduced<TUnits, T> left, T right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The angle to be divided.

+
+
right T
+

The number to divide the angle by.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the division.

+
+
+ + + + + + + +

Remarks

+

Dividing left angle by right involves scaling down the magnitude of +the angle by the value of the number, while preserving the direction of rotation. The resulting angle represents +the original angle divided by the scalar value of the right number. For example, if the +left angle is 180 degrees in the counterclockwise direction and the right +number is 2, the resulting angle would be 90 degrees in the counterclockwise direction. This division operation +effectively reduces the magnitude of the angle by dividing it by the number.

+
+ + + + + + +

+ operator >(AngleReduced<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Compares two values to determine which is greater.

+
+
+ +
+
public static bool operator >(AngleReduced<TUnits, T> left, AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The value to compare with right.

+
+
right AngleReduced<TUnits, T>
+

The value to compare with left.

+
+
+ +

Returns

+
+
bool
+

true if left is greater than right; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ operator >=(AngleReduced<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Compares two values to determine which is greater or equal.

+
+
+ +
+
public static bool operator >=(AngleReduced<TUnits, T> left, AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The value to compare with right.

+
+
right AngleReduced<TUnits, T>
+

The value to compare with left.

+
+
+ +

Returns

+
+
bool
+

true if left is greater than or equal to right; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ implicit operator Angle<TUnits, T>(AngleReduced<TUnits, T>) + +

+ +

Implicitly converts an Angle<TUnits, T> to a AngleReduced<TUnits, T>.

+
+
+ +
+
public static implicit operator Angle<TUnits, T>(AngleReduced<TUnits, T> angle)
+
+ +

Parameters

+
+
angle AngleReduced<TUnits, T>
+

The angle to convert.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

A AngleReduced<TUnits, T> representing the same angle value as the input Angle<TUnits, T>.

+
+
+ + + + + + + +

Remarks

+

This implicit conversion allows for seamless conversion from an Angle<TUnits, T> to a AngleReduced<TUnits, T>. +The resulting AngleReduced<TUnits, T> will have the same angle value as the input Angle<TUnits, T>.

+
+ + + + + + +

+ operator <(AngleReduced<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Compares two values to determine which is less.

+
+
+ +
+
public static bool operator <(AngleReduced<TUnits, T> left, AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The value to compare with right.

+
+
right AngleReduced<TUnits, T>
+

The value to compare with left.

+
+
+ +

Returns

+
+
bool
+

true if left is less than right; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ operator <=(AngleReduced<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Compares two values to determine which is less or equal.

+
+
+ +
+
public static bool operator <=(AngleReduced<TUnits, T> left, AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The value to compare with right.

+
+
right AngleReduced<TUnits, T>
+

The value to compare with left.

+
+
+ +

Returns

+
+
bool
+

true if left is less than or equal to right; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ operator %(AngleReduced<TUnits, T>, T) + +

+ +

Remainder operator for an angle divided by a number.

+
+
+ +
+
public static Angle<TUnits, T> operator %(AngleReduced<TUnits, T> left, T right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The angle to be divided.

+
+
right T
+

The number to divide the angle by.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The remainder angle after the division.

+
+
+ + + + + + + +

Remarks

+

Taking the remainder of left angle divided by right involves finding +the angle that remains after the division, while preserving the direction of rotation. The resulting angle +represents the remainder obtained when dividing the original angle by the scalar value of the number. +For example, if the left angle is 270 degrees in the counterclockwise direction and the +right number is 90, the remainder would be 0 degrees in the counterclockwise direction +since 270 divided by 90 equals 3 with no remainder. In this case, the remainder angle would be 0 degrees +because the division results in an exact quotient without any leftover angle.

+
+ + + + + + +

+ operator *(T, AngleReduced<TUnits, T>) + +

+ +

Multiplication operator for a number multiplied by an angle.

+
+
+ +
+
public static Angle<TUnits, T> operator *(T left, AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
left T
+

The number to multiply the angle by.

+
+
right AngleReduced<TUnits, T>
+

The angle.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the multiplication.

+
+
+ + + + + + + +

Remarks

+

The multiplication operator allows scaling up the magnitude of an angle by multiplying it with a number, +while preserving the direction of rotation. The resulting angle represents the original angle multiplied +by the scalar value of the left number. For example, if the left number +is 2 and the angle is 90 degrees in the counterclockwise direction, the resulting angle would be 180 degrees +in the counterclockwise direction. Note that multiplying the angle by a negative number will reverse the +direction of rotation.

+
+ + + + + + +

+ operator -(AngleReduced<TUnits, T>, AngleReduced<TUnits, T>) + +

+ +

Subtraction operator for two angles.

+
+
+ +
+
public static Angle<TUnits, T> operator -(AngleReduced<TUnits, T> left, AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The angle to subtract from.

+
+
right AngleReduced<TUnits, T>
+

The angle to subtract.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the subtraction.

+
+
+ + + + + + + +

Remarks

+

The subtraction operator calculates the difference between two angles and produces a new angle that represents +the relative rotation obtained by subtracting the right angle from the left +angle. The resulting angle represents the rotation needed to go from the right angle to the +left angle. The direction of rotation is preserved in the resulting angle. +For example, if the left angle is 180 degrees in the counterclockwise direction and the +right angle is 45 degrees in the counterclockwise direction, the resulting angle would be +135 degrees in the counterclockwise direction, representing the rotation needed to go from 45 degrees to 180 degrees. +Subtracting angles in the opposite direction will produce a new angle that represents the difference in rotation.

+
+ + + + + + +

+ operator -(AngleReduced<TUnits, T>, Angle<TUnits, T>) + +

+ +

Subtraction operator for two angles.

+
+
+ +
+
public static Angle<TUnits, T> operator -(AngleReduced<TUnits, T> left, Angle<TUnits, T> right)
+
+ +

Parameters

+
+
left AngleReduced<TUnits, T>
+

The angle to subtract from.

+
+
right Angle<TUnits, T>
+

The angle to subtract.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The resulting angle after the subtraction.

+
+
+ + + + + + + +

Remarks

+

The subtraction operator calculates the difference between two angles and produces a new angle that represents +the relative rotation obtained by subtracting the right angle from the left +angle. The resulting angle represents the rotation needed to go from the right angle to the +left angle. The direction of rotation is preserved in the resulting angle. +For example, if the left angle is 180 degrees in the counterclockwise direction and the +right angle is 45 degrees in the counterclockwise direction, the resulting angle would be +135 degrees in the counterclockwise direction, representing the rotation needed to go from 45 degrees to 180 degrees. +Subtracting angles in the opposite direction will produce a new angle that represents the difference in rotation.

+
+ + + + + + +

+ operator -(AngleReduced<TUnits, T>) + +

+ +

Unary negation operator for an angle.

+
+
+ +
+
public static Angle<TUnits, T> operator -(AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
right AngleReduced<TUnits, T>
+

The angle to negate.

+
+
+ +

Returns

+
+
Angle<TUnits, T>
+

The negated angle.

+
+
+ + + + + + + +

Remarks

+

The unary negation operator calculates the opposite direction of rotation for an angle by negating its value. +Negating the right angle will produce a new angle with the same magnitude but in the +opposite direction of rotation. If the right angle is positive, the resulting angle will be +negative, and vice versa. +For example, if the right angle is 45 degrees in the counterclockwise direction, the resulting +angle would be -45 degrees in the clockwise direction. Similarly, if the right angle is -90 degrees +in the clockwise direction, the resulting angle would be 90 degrees in the counterclockwise direction.

+
+ + + + + + +

+ operator +(AngleReduced<TUnits, T>) + +

+ +

Unary plus operator for an angle multiplied by a number.

+
+
+ +
+
public static AngleReduced<TUnits, T> operator +(AngleReduced<TUnits, T> right)
+
+ +

Parameters

+
+
right AngleReduced<TUnits, T>
+

The number to multiply the angle by.

+
+
+ +

Returns

+
+
AngleReduced<TUnits, T>
+

The resulting angle after the multiplication.

+
+
+ + + + + + + +

Remarks

+

The unary plus operator allows multiplying an angle by a positive number, effectively preserving the direction +of rotation and scaling up the magnitude of the angle. The resulting angle represents the original angle +multiplied by the scalar value of the right number. For example, if the angle is 90 degrees +in the counterclockwise direction and the right number is 2, the resulting angle would be +180 degrees in the counterclockwise direction. Note that this operator has no effect on negative numbers as it +doesn't change the direction of rotation.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Coordinate.html b/api/NetFabric.Numerics.Coordinate.html new file mode 100644 index 0000000..32655a4 --- /dev/null +++ b/api/NetFabric.Numerics.Coordinate.html @@ -0,0 +1,278 @@ + + + + + Struct Coordinate + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Coordinate + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a coordinate in a coordinate system.

+
+
+ +
+
public readonly record struct Coordinate : IEquatable<Coordinate>
+
+ + + + + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Constructors +

+ + + + +

+ Coordinate(string, Type) + +

+ +

Represents a coordinate in a coordinate system.

+
+
+ +
+
public Coordinate(string Name, Type Type)
+
+ +

Parameters

+
+
Name string
+

The name of the coordinate.

+
+
Type Type
+

The type of the coordinate.

+
+
+ + + + + + + + + + + + +

Properties +

+ + + + +

+ Name + +

+ +

The name of the coordinate.

+
+
+ +
+
public string Name { get; init; }
+
+ + + + + +

Property Value

+
+
string
+
+
+ + + + + + + + + + +

+ Type + +

+ +

The type of the coordinate.

+
+
+ +
+
public Type Type { get; init; }
+
+ + + + + +

Property Value

+
+
Type
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.CoordinateSystem-1.html b/api/NetFabric.Numerics.CoordinateSystem-1.html new file mode 100644 index 0000000..3c24bf6 --- /dev/null +++ b/api/NetFabric.Numerics.CoordinateSystem-1.html @@ -0,0 +1,220 @@ + + + + + Class CoordinateSystem<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class CoordinateSystem<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a concrete implementation of a coordinate system.

+
+
+ +
+
public class CoordinateSystem<T> : CoordinateSystem where T : ICoordinateSystem
+
+ + + +

Type Parameters

+
+
T
+

The type of coordinate system.

+
+
+ +
+
Inheritance
+
+ + +
CoordinateSystem<T>
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

This class is meant to be used as a singleton to represent a specific coordinate system.

+
+ + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets a read-only list of coordinates in the system, as defined by the associated coordinate system type 'T'.

+
+
+ +
+
public override IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.CoordinateSystem.html b/api/NetFabric.Numerics.CoordinateSystem.html new file mode 100644 index 0000000..6caff3b --- /dev/null +++ b/api/NetFabric.Numerics.CoordinateSystem.html @@ -0,0 +1,217 @@ + + + + + Class CoordinateSystem + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class CoordinateSystem + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents an abstract base class for a coordinate system.

+
+
+ +
+
public abstract class CoordinateSystem
+
+ + + + +
+
Inheritance
+
+ +
CoordinateSystem
+
+
+ + +
+
Derived
+
+ + +
+
+ +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets a read-only list of coordinates in the system.

+
+
+ +
+
public abstract IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Degrees.html b/api/NetFabric.Numerics.Degrees.html new file mode 100644 index 0000000..b843090 --- /dev/null +++ b/api/NetFabric.Numerics.Degrees.html @@ -0,0 +1,382 @@ + + + + + Class Degrees + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Degrees + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Defines the units of an angle in degrees.

+
+
+ +
+
public abstract class Degrees : IAngleUnits
+
+ + + + +
+
Inheritance
+
+ +
Degrees
+
+
+ +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Full + +

+ +

Gets the value in degrees of a full angle.

+
+
+ +
+
public static double Full { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a full angle in degrees (360.0).

+
+
+ + + + + + + + + + +

+ Name + +

+ +

Gets the name of the units.

+
+
+ +
+
public static string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+

The name of the angle units.

+
+
+ + + + + + + + + + +

+ Right + +

+ +

Gets the value in degrees of a right angle.

+
+
+ +
+
public static double Right { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a right angle in degrees (90.0).

+
+
+ + + + + + + + + + +

+ Straight + +

+ +

Gets the value in degrees of a straight angle.

+
+
+ +
+
public static double Straight { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a straight angle in degrees (180.0).

+
+
+ + + + + + + + + + +

+ Symbol + +

+ +

Gets the symbol of the units.

+
+
+ +
+
public static string Symbol { get; }
+
+ + + + + +

Property Value

+
+
string
+

The symbol for degrees (º).

+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Gets the value in degrees of a zero angle.

+
+
+ +
+
public static double Zero { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a zero angle in degrees (0.0).

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.DivideOperator-1.html b/api/NetFabric.Numerics.DivideOperator-1.html new file mode 100644 index 0000000..6b7cde0 --- /dev/null +++ b/api/NetFabric.Numerics.DivideOperator-1.html @@ -0,0 +1,254 @@ + + + + + Struct DivideOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct DivideOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public readonly struct DivideOperator<T> : IBinaryOperator<T> where T : struct, IDivisionOperators<T, T, T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>, Vector<T>) + +

+ +
+
+ +
+
public static Vector<T> Invoke(Vector<T> x, Vector<T> y)
+
+ +

Parameters

+
+
x Vector<T>
+
+
y Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T, T) + +

+ +
+
+ +
+
public static T Invoke(T x, T y)
+
+ +

Parameters

+
+
x T
+
+
y T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Datum-1.html b/api/NetFabric.Numerics.Geodesy.Datum-1.html new file mode 100644 index 0000000..f124c6c --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Datum-1.html @@ -0,0 +1,281 @@ + + + + + Class Datum<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Datum<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +
+
+ +
+
public abstract class Datum<T> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ +
+
Inheritance
+
+ +
Datum<T>
+
+
+ + +
+
Derived
+
+ +
+
+ +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Ellipsoid + +

+ +
+
+ +
+
public abstract Ellipsoid<T> Ellipsoid { get; }
+
+ + + + + +

Property Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Name + +

+ +
+
+ +
+
public abstract string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+
+
+ + + + + + + + + + +

+ Offset + +

+ +
+
+ +
+
public abstract Offset<T> Offset { get; }
+
+ + + + + +

Property Value

+
+
Offset<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Datum-2.html b/api/NetFabric.Numerics.Geodesy.Datum-2.html new file mode 100644 index 0000000..bebb43b --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Datum-2.html @@ -0,0 +1,275 @@ + + + + + Class Datum<TDatum, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Datum<TDatum, T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +
+
+ +
+
public sealed class Datum<TDatum, T> : Datum<T> where TDatum : IDatum<T> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TDatum
+
+
T
+
+
+ +
+
Inheritance
+
+ + +
Datum<TDatum, T>
+
+
+ + + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Ellipsoid + +

+ +
+
+ +
+
public override Ellipsoid<T> Ellipsoid { get; }
+
+ + + + + +

Property Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Name + +

+ +
+
+ +
+
public override string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+
+
+ + + + + + + + + + +

+ Offset + +

+ +
+
+ +
+
public override Offset<T> Offset { get; }
+
+ + + + + +

Property Value

+
+
Offset<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Ellipsoid-1.html b/api/NetFabric.Numerics.Geodesy.Ellipsoid-1.html new file mode 100644 index 0000000..67bc87a --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Ellipsoid-1.html @@ -0,0 +1,1082 @@ + + + + + Struct Ellipsoid<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Ellipsoid<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Summary description for Ellipsoid.

+
+
+ +
+
public readonly record struct Ellipsoid<T> : IEquatable<Ellipsoid<T>> where T : struct, IFloatingPoint<T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Constructors +

+ + + + +

+ Ellipsoid(T, T) + +

+ +

Summary description for Ellipsoid.

+
+
+ +
+
public Ellipsoid(T EquatorialRadius, T Flattening)
+
+ +

Parameters

+
+
EquatorialRadius T
+
+
Flattening T
+
+
+ + + + + + + + + + + + +

Fields +

+ + + +

+ Airy1830 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Airy1830
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Australian1965 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Australian1965
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Bessel1841 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Bessel1841
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Clarke1866 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Clarke1866
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Clarke1880 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Clarke1880
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Everest1830 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Everest1830
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Fischer1960 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Fischer1960
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Fischer1968 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Fischer1968
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Grs1967 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Grs1967
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Grs1975 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Grs1975
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Grs1980 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Grs1980
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Hayford1924 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Hayford1924
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Helmert1906 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Helmert1906
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Hough1956 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Hough1956
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ International1924 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> International1924
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Krassovsky1940 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Krassovsky1940
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ SouthAmerican1969 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> SouthAmerican1969
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ WGS1966 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> WGS1966
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ WGS1972 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> WGS1972
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ WGS1984 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> WGS1984
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Wgs1960 + +

+ +
+
+ +
+
public static readonly Ellipsoid<T> Wgs1960
+
+ + + + +

Field Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ EquatorialRadius + +

+ +
+
+ +
+
public T EquatorialRadius { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Flattening + +

+ +
+
+ +
+
public T Flattening { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(ref readonly Ellipsoid<TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Ellipsoid<T> CreateChecked<TOther>(ref readonly Ellipsoid<TOther> ellipsoid) where TOther : struct, IFloatingPoint<TOther>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<TOther>
+

The value which is used to create the instance of Ellipsoid<T>

+
+
+ +

Returns

+
+
Ellipsoid<T>
+

An instance of Ellipsoid<T> created from ellipsoid.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of ellipsoid.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

ellipsoid is not representable by Ellipsoid<T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(ref readonly Ellipsoid<TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Ellipsoid<T> CreateSaturating<TOther>(ref readonly Ellipsoid<TOther> ellipsoid) where TOther : struct, IFloatingPoint<TOther>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<TOther>
+

The value which is used to create the instance of Ellipsoid<T>

+
+
+ +

Returns

+
+
Ellipsoid<T>
+

An instance of Ellipsoid<T> created from ellipsoid.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of ellipsoid.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

ellipsoid is not representable by Ellipsoid<T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(ref readonly Ellipsoid<TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Ellipsoid<T> CreateTruncating<TOther>(ref readonly Ellipsoid<TOther> ellipsoid) where TOther : struct, IFloatingPoint<TOther>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<TOther>
+

The value which is used to create the instance of Ellipsoid<T>

+
+
+ +

Returns

+
+
Ellipsoid<T>
+

An instance of Ellipsoid<T> created from ellipsoid.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of ellipsoid.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

ellipsoid is not representable by Ellipsoid<T>.

+
+
+ + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Ellipsoid.html b/api/NetFabric.Numerics.Geodesy.Ellipsoid.html new file mode 100644 index 0000000..f29a1f8 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Ellipsoid.html @@ -0,0 +1,514 @@ + + + + + Class Ellipsoid + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Ellipsoid + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Provides static methods for ellipsoid operations.

+
+
+ +
+
public static class Ellipsoid
+
+ + + + +
+
Inheritance
+
+ +
Ellipsoid
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ ArithmeticMeanRadius<T>(ref readonly Ellipsoid<T>) + +

+ +
+
+ +
+
public static T ArithmeticMeanRadius<T>(ref readonly Ellipsoid<T> ellipsoid) where T : struct, IFloatingPoint<T>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<T>
+
+
+ +

Returns

+
+
T
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ EccentricitySquared<T>(ref readonly Ellipsoid<T>) + +

+ +
+
+ +
+
public static T EccentricitySquared<T>(ref readonly Ellipsoid<T> ellipsoid) where T : struct, IFloatingPoint<T>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<T>
+
+
+ +

Returns

+
+
T
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Eccentricity<T>(ref readonly Ellipsoid<T>) + +

+ +
+
+ +
+
public static T Eccentricity<T>(ref readonly Ellipsoid<T> ellipsoid) where T : struct, IFloatingPoint<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<T>
+
+
+ +

Returns

+
+
T
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ PolarRadius<T>(ref readonly Ellipsoid<T>) + +

+ +
+
+ +
+
public static T PolarRadius<T>(ref readonly Ellipsoid<T> ellipsoid) where T : struct, IFloatingPoint<T>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<T>
+
+
+ +

Returns

+
+
T
+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ RadiusOfCurvatureAtEquator<T>(ref readonly Ellipsoid<T>) + +

+ +

Calculates the radius of curvature in a meridian plane at the equator.

+
+
+ +
+
public static T RadiusOfCurvatureAtEquator<T>(ref readonly Ellipsoid<T> ellipsoid) where T : struct, IFloatingPoint<T>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<T>
+
+
+ +

Returns

+
+
T
+

The radius of curvature in a meridian plane at the equator.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ RadiusOfCurvatureAtPoles<T>(ref readonly Ellipsoid<T>) + +

+ +

Calculates the radius of curvatures at the poles.

+
+
+ +
+
public static T RadiusOfCurvatureAtPoles<T>(ref readonly Ellipsoid<T> ellipsoid) where T : struct, IFloatingPoint<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<T>
+
+
+ +

Returns

+
+
T
+

The radius of curvatures at the poles.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ SurfaceArea<T>(ref readonly Ellipsoid<T>) + +

+ +

Calculates the surface area of the ellipsoid.

+
+
+ +
+
public static T SurfaceArea<T>(ref readonly Ellipsoid<T> ellipsoid) where T : struct, IFloatingPoint<T>, IPowerFunctions<T>, IRootFunctions<T>, ILogarithmicFunctions<T>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<T>
+
+
+ +

Returns

+
+
T
+

The surface area of the ellipsoid.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Volume<T>(ref readonly Ellipsoid<T>) + +

+ +

Calculates the volume of the ellipsoid.

+
+
+ +
+
public static T Volume<T>(ref readonly Ellipsoid<T> ellipsoid) where T : struct, IFloatingPoint<T>, IPowerFunctions<T>
+
+ +

Parameters

+
+
ellipsoid Ellipsoid<T>
+
+
+ +

Returns

+
+
T
+

The volume of the ellipsoid.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Geodetic2.CoordinateSystem-2.html b/api/NetFabric.Numerics.Geodesy.Geodetic2.CoordinateSystem-2.html new file mode 100644 index 0000000..78cf032 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Geodetic2.CoordinateSystem-2.html @@ -0,0 +1,227 @@ + + + + + Struct CoordinateSystem<TDatum, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct CoordinateSystem<TDatum, T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy.Geodetic2
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +
+
+ +
+
public readonly record struct CoordinateSystem<TDatum, T> : IGeodeticCoordinateSystem<CoordinateSystem<TDatum, T>, TDatum, T>, IGeodeticCoordinateSystem<T>, ICoordinateSystem, IEquatable<CoordinateSystem<TDatum, T>> where TDatum : IDatum<T> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TDatum
+
+
T
+
+
+ + +
+
Implements
+
+ + + + +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets information for each coordinate in a coordinate system.

+
+
+ +
+
public static IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+

An IReadOnlyCollection<T> containing the information +for each coordinate in the coordinate system.

+
+
+ + + + +

Remarks

+

+ The Coordinates property allows you to access the information + for each coordinate in a given coordinate system. It returns an IReadOnlyCollection<T> + containing the information for each coordinate. +

+

+ The number of coordinates in the coordinate system can be obtained by accessing the Count property. +

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Geodetic2.Point-3.html b/api/NetFabric.Numerics.Geodesy.Geodetic2.Point-3.html new file mode 100644 index 0000000..a603fe1 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Geodetic2.Point-3.html @@ -0,0 +1,564 @@ + + + + + Struct Point<TDatum, TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Point<TDatum, TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy.Geodetic2
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +
+
+ +
+
public readonly record struct Point<TDatum, TAngleUnits, T> : IGeodeticPoint<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>, TDatum, T>, IGeodeticPoint<T>, IPoint<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>>, IPoint, IGeometricBase<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>>, IEquatable<Point<TDatum, TAngleUnits, T>>, IEqualityOperators<Point<TDatum, TAngleUnits, T>, Point<TDatum, TAngleUnits, T>, bool>, IMinMaxValue<Point<TDatum, TAngleUnits, T>>, IGeodeticBase<CoordinateSystem<TDatum, T>, TDatum, T>, IGeodeticBase<T>, IGeometricBase<CoordinateSystem<TDatum, T>>, IGeometricBase, IEquatable<Point<TDatum, TAngleUnits, T>> where TDatum : IDatum<T> where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TDatum
+
+
TAngleUnits
+
+
T
+
+
+ + +
+
Implements
+
+
IGeodeticPoint<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>, TDatum, T>
+ +
IPoint<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>>
+ +
IGeometricBase<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>>
+
IEquatable<Point<TDatum, TAngleUnits, T>>
+
IEqualityOperators<Point<TDatum, TAngleUnits, T>, Point<TDatum, TAngleUnits, T>, bool>
+
IMinMaxValue<Point<TDatum, TAngleUnits, T>>
+
IGeodeticBase<CoordinateSystem<TDatum, T>, TDatum, T>
+ + + +
IEquatable<Point<TDatum, TAngleUnits, T>>
+
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Constructors +

+ + + + +

+ Point(Angle<TAngleUnits, T>, Angle<TAngleUnits, T>) + +

+ +
+
+ +
+
public Point(Angle<TAngleUnits, T> Latitude, Angle<TAngleUnits, T> Longitude)
+
+ +

Parameters

+
+
Latitude Angle<TAngleUnits, T>
+
+
Longitude Angle<TAngleUnits, T>
+
+
+ + + + + + + + + + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Point<TDatum, TAngleUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
Point<TDatum, TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Point<TDatum, TAngleUnits, T> MinValue
+
+ + + + +

Field Value

+
+
Point<TDatum, TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +
+
+ +
+
public static readonly Point<TDatum, TAngleUnits, T> Zero
+
+ + + + +

Field Value

+
+
Point<TDatum, TAngleUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Latitude + +

+ +
+
+ +
+
public Angle<TAngleUnits, T> Latitude { get; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Longitude + +

+ +
+
+ +
+
public Angle<TAngleUnits, T> Longitude { get; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TDatum, TAngleUnits, T> CreateChecked<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther> point) where TDatumOther : IDatum<TOther> where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TDatumOther, TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TDatum, TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TDatum, TAngleUnits, T>
+

An instance of Point<TDatum, TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TDatumOther
+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TDatum, TAngleUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TDatum, TAngleUnits, T> CreateSaturating<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther> point) where TDatumOther : IDatum<TOther> where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TDatumOther, TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TDatum, TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TDatum, TAngleUnits, T>
+

An instance of Point<TDatum, TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TDatumOther
+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TDatum, TAngleUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TDatum, TAngleUnits, T> CreateTruncating<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther> point) where TDatumOther : IDatum<TOther> where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TDatumOther, TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TDatum, TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TDatum, TAngleUnits, T>
+

An instance of Point<TDatum, TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TDatumOther
+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TDatum, TAngleUnits, T>.

+
+
+ + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Geodetic2.html b/api/NetFabric.Numerics.Geodesy.Geodetic2.html new file mode 100644 index 0000000..a41a48b --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Geodetic2.html @@ -0,0 +1,127 @@ + + + + + Namespace NetFabric.Numerics.Geodesy.Geodetic2 + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ + + +
+
+ + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Geodetic3.CoordinateSystem-2.html b/api/NetFabric.Numerics.Geodesy.Geodetic3.CoordinateSystem-2.html new file mode 100644 index 0000000..9843b63 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Geodetic3.CoordinateSystem-2.html @@ -0,0 +1,227 @@ + + + + + Struct CoordinateSystem<TDatum, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct CoordinateSystem<TDatum, T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy.Geodetic3
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +
+
+ +
+
public readonly record struct CoordinateSystem<TDatum, T> : IGeodeticCoordinateSystem<CoordinateSystem<TDatum, T>, TDatum, T>, IGeodeticCoordinateSystem<T>, ICoordinateSystem, IEquatable<CoordinateSystem<TDatum, T>> where TDatum : IDatum<T> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TDatum
+
+
T
+
+
+ + +
+
Implements
+
+ + + + +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets information for each coordinate in a coordinate system.

+
+
+ +
+
public static IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+

An IReadOnlyCollection<T> containing the information +for each coordinate in the coordinate system.

+
+
+ + + + +

Remarks

+

+ The Coordinates property allows you to access the information + for each coordinate in a given coordinate system. It returns an IReadOnlyCollection<T> + containing the information for each coordinate. +

+

+ The number of coordinates in the coordinate system can be obtained by accessing the Count property. +

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Geodetic3.Point-3.html b/api/NetFabric.Numerics.Geodesy.Geodetic3.Point-3.html new file mode 100644 index 0000000..085904f --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Geodetic3.Point-3.html @@ -0,0 +1,597 @@ + + + + + Struct Point<TDatum, TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Point<TDatum, TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy.Geodetic3
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +
+
+ +
+
public readonly record struct Point<TDatum, TAngleUnits, T> : IGeodeticPoint<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>, TDatum, T>, IGeodeticPoint<T>, IPoint<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>>, IPoint, IGeometricBase<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>>, IEquatable<Point<TDatum, TAngleUnits, T>>, IEqualityOperators<Point<TDatum, TAngleUnits, T>, Point<TDatum, TAngleUnits, T>, bool>, IMinMaxValue<Point<TDatum, TAngleUnits, T>>, IGeodeticBase<CoordinateSystem<TDatum, T>, TDatum, T>, IGeodeticBase<T>, IGeometricBase<CoordinateSystem<TDatum, T>>, IGeometricBase, IEquatable<Point<TDatum, TAngleUnits, T>> where TDatum : IDatum<T> where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TDatum
+
+
TAngleUnits
+
+
T
+
+
+ + +
+
Implements
+
+
IGeodeticPoint<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>, TDatum, T>
+ +
IPoint<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>>
+ +
IGeometricBase<Point<TDatum, TAngleUnits, T>, CoordinateSystem<TDatum, T>>
+
IEquatable<Point<TDatum, TAngleUnits, T>>
+
IEqualityOperators<Point<TDatum, TAngleUnits, T>, Point<TDatum, TAngleUnits, T>, bool>
+
IMinMaxValue<Point<TDatum, TAngleUnits, T>>
+
IGeodeticBase<CoordinateSystem<TDatum, T>, TDatum, T>
+ + + +
IEquatable<Point<TDatum, TAngleUnits, T>>
+
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Constructors +

+ + + + +

+ Point(Angle<TAngleUnits, T>, Angle<TAngleUnits, T>, T) + +

+ +
+
+ +
+
public Point(Angle<TAngleUnits, T> Latitude, Angle<TAngleUnits, T> Longitude, T Height)
+
+ +

Parameters

+
+
Latitude Angle<TAngleUnits, T>
+
+
Longitude Angle<TAngleUnits, T>
+
+
Height T
+
+
+ + + + + + + + + + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Point<TDatum, TAngleUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
Point<TDatum, TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Point<TDatum, TAngleUnits, T> MinValue
+
+ + + + +

Field Value

+
+
Point<TDatum, TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +
+
+ +
+
public static readonly Point<TDatum, TAngleUnits, T> Zero
+
+ + + + +

Field Value

+
+
Point<TDatum, TAngleUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Height + +

+ +
+
+ +
+
public T Height { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Latitude + +

+ +
+
+ +
+
public Angle<TAngleUnits, T> Latitude { get; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Longitude + +

+ +
+
+ +
+
public Angle<TAngleUnits, T> Longitude { get; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TDatum, TAngleUnits, T> CreateChecked<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther> point) where TDatumOther : IDatum<TOther> where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TDatumOther, TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TDatum, TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TDatum, TAngleUnits, T>
+

An instance of Point<TDatum, TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TDatumOther
+
+
TOther
+

The type of the latitude and longitude components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TDatum, TAngleUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TDatum, TAngleUnits, T> CreateSaturating<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther> point) where TDatumOther : IDatum<TOther> where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TDatumOther, TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TDatum, TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TDatum, TAngleUnits, T>
+

An instance of Point<TDatum, TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TDatumOther
+
+
TOther
+

The type of the latitude and longitude components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TDatum, TAngleUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TDatum, TAngleUnits, T> CreateTruncating<TDatumOther, TOther>(in Point<TDatumOther, TAngleUnits, TOther> point) where TDatumOther : IDatum<TOther> where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TDatumOther, TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TDatum, TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TDatum, TAngleUnits, T>
+

An instance of Point<TDatum, TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TDatumOther
+
+
TOther
+

The type of the latitude and longitude components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TDatum, TAngleUnits, T>.

+
+
+ + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Geodetic3.html b/api/NetFabric.Numerics.Geodesy.Geodetic3.html new file mode 100644 index 0000000..5a01ee9 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Geodetic3.html @@ -0,0 +1,127 @@ + + + + + Namespace NetFabric.Numerics.Geodesy.Geodetic3 + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ + + +
+
+ + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.GeodeticCoordinateSystem-1.html b/api/NetFabric.Numerics.Geodesy.GeodeticCoordinateSystem-1.html new file mode 100644 index 0000000..6fc9735 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.GeodeticCoordinateSystem-1.html @@ -0,0 +1,229 @@ + + + + + Class GeodeticCoordinateSystem<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class GeodeticCoordinateSystem<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents an abstract base class for a geodetic coordinate system.

+
+
+ +
+
public abstract class GeodeticCoordinateSystem<T> : CoordinateSystem where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The floating-point type used in the coordinate system.

+
+
+ +
+
Inheritance
+
+ + +
GeodeticCoordinateSystem<T>
+
+
+ + +
+
Derived
+
+ +
+
+ +
+
Inherited Members
+
+ + + + + + + + +
+ + + + +

Remarks

+

This abstract class provides a foundation for geodetic coordinate systems for a specific floating-point type 'T'.

+
+ + +

Properties +

+ + + + +

+ Datum + +

+ +

Gets the datum associated with this geodetic coordinate system.

+
+
+ +
+
public abstract Datum<T> Datum { get; }
+
+ + + + + +

Property Value

+
+
Datum<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.GeodeticCoordinateSystem-2.html b/api/NetFabric.Numerics.Geodesy.GeodeticCoordinateSystem-2.html new file mode 100644 index 0000000..f661ccc --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.GeodeticCoordinateSystem-2.html @@ -0,0 +1,256 @@ + + + + + Class GeodeticCoordinateSystem<TCoordinateSystem, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class GeodeticCoordinateSystem<TCoordinateSystem, T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents a concrete implementation of a geodetic coordinate system with type-specific operations.

+
+
+ +
+
public class GeodeticCoordinateSystem<TCoordinateSystem, T> : GeodeticCoordinateSystem<T> where TCoordinateSystem : IGeodeticCoordinateSystem<T> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TCoordinateSystem
+

The type of geodetic coordinate system to be represented.

+
+
T
+

The floating-point type used in the coordinate system.

+
+
+ +
+
Inheritance
+
+ + + +
GeodeticCoordinateSystem<TCoordinateSystem, T>
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

This class is meant to be used as a singleton to represent a specific geodetic coordinate system.

+
+ + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets a read-only list of coordinates in the system.

+
+
+ +
+
public override IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+
+
+ + + + + + + + + + +

+ Datum + +

+ +

Gets the datum associated with this geodetic coordinate system.

+
+
+ +
+
public override Datum<T> Datum { get; }
+
+ + + + + +

Property Value

+
+
Datum<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.IDatum-1.html b/api/NetFabric.Numerics.Geodesy.IDatum-1.html new file mode 100644 index 0000000..b64b149 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.IDatum-1.html @@ -0,0 +1,226 @@ + + + + + Interface IDatum<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IDatum<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents a geodetic datum.

+
+
+ +
+
public interface IDatum<T> : IDatum where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + + + +
+
Inherited Members
+
+ +
+ + + + +

Remarks

+

This interface defines the basic properties of a geodetic datum, including its name, +offset, and associated ellipsoid.

+
+ + +

Properties +

+ + + + +

+ Ellipsoid + +

+ +

Gets the ellipsoid associated with the datum.

+
+
+ +
+
public static abstract Ellipsoid<T> Ellipsoid { get; }
+
+ + + + + +

Property Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Offset + +

+ +

Gets the offset for the datum.

+
+
+ +
+
public static abstract Offset<T> Offset { get; }
+
+ + + + + +

Property Value

+
+
Offset<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.IDatum.html b/api/NetFabric.Numerics.Geodesy.IDatum.html new file mode 100644 index 0000000..45473cc --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.IDatum.html @@ -0,0 +1,182 @@ + + + + + Interface IDatum + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IDatum + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents a geodetic datum.

+
+
+ +
+
public interface IDatum
+
+ + + + + + + + + + + +

Remarks

+

This interface defines the basic properties of a geodetic datum, including its name, +offset, and associated ellipsoid.

+
+ + +

Properties +

+ + + + +

+ Name + +

+ +

Gets the name of the datum.

+
+
+ +
+
public static abstract string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.IGeodeticBase-1.html b/api/NetFabric.Numerics.Geodesy.IGeodeticBase-1.html new file mode 100644 index 0000000..96bd8b7 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.IGeodeticBase-1.html @@ -0,0 +1,195 @@ + + + + + Interface IGeodeticBase<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IGeodeticBase<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents an interface for geodetic objects with type-specific operations.

+
+
+ +
+
public interface IGeodeticBase<T> : IGeometricBase where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The floating-point type used in the geodetic object.

+
+
+ + + + +
+
Inherited Members
+
+ +
+ + + + +

Remarks

+

This interface provides functionality related to geodetic objects for a specific floating-point type 'T'.

+
+ + +

Properties +

+ + + + +

+ CoordinateSystem + +

+ +

Gets the coordinate system of the geodetic object.

+
+
+ +
+
GeodeticCoordinateSystem<T> CoordinateSystem { get; }
+
+ + + + + +

Property Value

+
+
GeodeticCoordinateSystem<T>
+

The coordinate system of the geodetic object.

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.IGeodeticBase-3.html b/api/NetFabric.Numerics.Geodesy.IGeodeticBase-3.html new file mode 100644 index 0000000..02eb8ca --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.IGeodeticBase-3.html @@ -0,0 +1,201 @@ + + + + + Interface IGeodeticBase<TCoordinateSystem, TDatum, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IGeodeticBase<TCoordinateSystem, TDatum, T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents an interface for geodetic objects with type-specific operations and coordinate system.

+
+
+ +
+
public interface IGeodeticBase<TCoordinateSystem, TDatum, T> : IGeodeticBase<T>, IGeometricBase<TCoordinateSystem>, IGeometricBase where TCoordinateSystem : IGeodeticCoordinateSystem<T> where TDatum : IDatum<T> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TCoordinateSystem
+

The type of geodetic coordinate system.

+
+
TDatum
+

The type representing the datum.

+
+
T
+

The floating-point type used in the geodetic object.

+
+
+ + + + +
+
Inherited Members
+
+ +
+ + + + +

Remarks

+

This interface extends the base 'IGeodeticBase' with type-specific operations and coordinate system.

+
+ + +

Properties +

+ + + + +

+ CoordinateSystem + +

+ +

Gets the coordinate system of the geometric object with type-specific coordinate system.

+
+
+ +
+
GeodeticCoordinateSystem<TCoordinateSystem, T> CoordinateSystem { get; }
+
+ + + + + +

Property Value

+
+
GeodeticCoordinateSystem<TCoordinateSystem, T>
+

The coordinate system of the geometric object.

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.IGeodeticCoordinateSystem-1.html b/api/NetFabric.Numerics.Geodesy.IGeodeticCoordinateSystem-1.html new file mode 100644 index 0000000..fe4a683 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.IGeodeticCoordinateSystem-1.html @@ -0,0 +1,194 @@ + + + + + Interface IGeodeticCoordinateSystem<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IGeodeticCoordinateSystem<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents an interface for a geodetic coordinate system with type-specific operations.

+
+
+ +
+
public interface IGeodeticCoordinateSystem<T> : ICoordinateSystem where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The floating-point type used in the coordinate system.

+
+
+ + + + +
+
Inherited Members
+
+ +
+ + + + +

Remarks

+

This interface provides functionality related to geodetic coordinate systems for a specific floating-point type 'T'.

+
+ + +

Properties +

+ + + + +

+ Datum + +

+ +

Gets the datum associated with this geodetic coordinate system.

+
+
+ +
+
public static abstract Datum<T> Datum { get; }
+
+ + + + + +

Property Value

+
+
Datum<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.IGeodeticCoordinateSystem-3.html b/api/NetFabric.Numerics.Geodesy.IGeodeticCoordinateSystem-3.html new file mode 100644 index 0000000..76a4d9c --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.IGeodeticCoordinateSystem-3.html @@ -0,0 +1,200 @@ + + + + + Interface IGeodeticCoordinateSystem<TCoordinateSystem, TDatum, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IGeodeticCoordinateSystem<TCoordinateSystem, TDatum, T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents an interface for a geodetic coordinate system with type-specific operations and datum.

+
+
+ +
+
public interface IGeodeticCoordinateSystem<TCoordinateSystem, TDatum, T> : IGeodeticCoordinateSystem<T>, ICoordinateSystem where TCoordinateSystem : ICoordinateSystem where TDatum : IDatum<T> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TCoordinateSystem
+

The type of coordinate system.

+
+
TDatum
+

The type representing the datum.

+
+
T
+

The floating-point type used in the coordinate system.

+
+
+ + + + +
+
Inherited Members
+
+ +
+ + + + +

Remarks

+

This interface extends the base 'IGeodeticCoordinateSystem' with type-specific operations and datum.

+
+ + +

Properties +

+ + + + +

+ Datum + +

+ +

Gets the datum associated with this geodetic coordinate system with type-specific datum.

+
+
+ +
+
public static Datum<TDatum, T> Datum { get; }
+
+ + + + + +

Property Value

+
+
Datum<TDatum, T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.IGeodeticPoint-1.html b/api/NetFabric.Numerics.Geodesy.IGeodeticPoint-1.html new file mode 100644 index 0000000..b20cca8 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.IGeodeticPoint-1.html @@ -0,0 +1,161 @@ + + + + + Interface IGeodeticPoint<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IGeodeticPoint<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents an interface for geodetic points with type-specific operations.

+
+
+ +
+
public interface IGeodeticPoint<T> : IPoint, IGeodeticBase<T>, IGeometricBase where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The floating-point type used in the geodetic point.

+
+
+ + + + +
+
Inherited Members
+
+ + +
+ + + + +

Remarks

+

This interface provides functionality related to geodetic points for a specific floating-point type 'T'.

+
+ + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.IGeodeticPoint-4.html b/api/NetFabric.Numerics.Geodesy.IGeodeticPoint-4.html new file mode 100644 index 0000000..4925e55 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.IGeodeticPoint-4.html @@ -0,0 +1,188 @@ + + + + + Interface IGeodeticPoint<TSelf, TCoordinateSystem, TDatum, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IGeodeticPoint<TSelf, TCoordinateSystem, TDatum, T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents a point in a geodetic coordinate system with type-specific operations.

+
+
+ +
+
public interface IGeodeticPoint<TSelf, TCoordinateSystem, TDatum, T> : IGeodeticPoint<T>, IPoint<TSelf, TCoordinateSystem>, IPoint, IGeometricBase<TSelf, TCoordinateSystem>, IEquatable<TSelf>, IEqualityOperators<TSelf, TSelf, bool>, IMinMaxValue<TSelf>, IGeodeticBase<TCoordinateSystem, TDatum, T>, IGeodeticBase<T>, IGeometricBase<TCoordinateSystem>, IGeometricBase where TSelf : struct, IGeodeticPoint<TSelf, TCoordinateSystem, TDatum, T>? where TCoordinateSystem : IGeodeticCoordinateSystem<TCoordinateSystem, TDatum, T> where TDatum : IDatum<T> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TSelf
+

The type implementing the interface.

+
+
TCoordinateSystem
+

The type of geodetic coordinate system.

+
+
TDatum
+

The type representing the datum.

+
+
T
+

The floating-point type used in the geodetic point.

+
+
+ + + + +
+
Inherited Members
+
+ + + + + + + + +
+ + + + +

Remarks

+

This interface extends the base 'IGeodeticPoint' with type-specific operations and coordinates.

+
+ + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.NAD1927CONUS-1.html b/api/NetFabric.Numerics.Geodesy.NAD1927CONUS-1.html new file mode 100644 index 0000000..3d111fe --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.NAD1927CONUS-1.html @@ -0,0 +1,290 @@ + + + + + Class NAD1927CONUS<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class NAD1927CONUS<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents the NAD 27 CONUS geodetic datum.

+
+
+ +
+
public abstract class NAD1927CONUS<T> : IDatum<T>, IDatum where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ +
+
Inheritance
+
+ +
NAD1927CONUS<T>
+
+
+ +
+
Implements
+
+ + +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

This class represents the North American Datum 1927 (NAD 27) for the contiguous United States (CONUS). +It uses the Clarke 1866 ellipsoid and has a non-zero offset.

+
+ + +

Properties +

+ + + + +

+ Ellipsoid + +

+ +

Gets the ellipsoid associated with the datum.

+
+
+ +
+
public static Ellipsoid<T> Ellipsoid { get; }
+
+ + + + + +

Property Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Name + +

+ +

Gets the name of the datum.

+
+
+ +
+
public static string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+
+
+ + + + + + + + + + +

+ Offset + +

+ +

Gets the offset for the datum.

+
+
+ +
+
public static Offset<T> Offset { get; }
+
+ + + + + +

Property Value

+
+
Offset<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.NAD83-1.html b/api/NetFabric.Numerics.Geodesy.NAD83-1.html new file mode 100644 index 0000000..9645075 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.NAD83-1.html @@ -0,0 +1,290 @@ + + + + + Class NAD83<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class NAD83<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents the NAD 83 geodetic datum.

+
+
+ +
+
public abstract class NAD83<T> : IDatum<T>, IDatum where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ +
+
Inheritance
+
+ +
NAD83<T>
+
+
+ +
+
Implements
+
+ + +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

This class represents the North American Datum 1983 (NAD 83), a widely used datum in North +America for mapping and geospatial applications.

+
+ + +

Properties +

+ + + + +

+ Ellipsoid + +

+ +

Gets the ellipsoid associated with the datum.

+
+
+ +
+
public static Ellipsoid<T> Ellipsoid { get; }
+
+ + + + + +

Property Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Name + +

+ +

Gets the name of the datum.

+
+
+ +
+
public static string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+
+
+ + + + + + + + + + +

+ Offset + +

+ +

Gets the offset for the datum.

+
+
+ +
+
public static Offset<T> Offset { get; }
+
+ + + + + +

Property Value

+
+
Offset<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.Offset-1.html b/api/NetFabric.Numerics.Geodesy.Offset-1.html new file mode 100644 index 0000000..dd09fea --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.Offset-1.html @@ -0,0 +1,414 @@ + + + + + Struct Offset<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Offset<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents a geodetic offset in a three-dimensional space.

+
+
+ +
+
public readonly record struct Offset<T> : IEquatable<Offset<T>> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The type of the offset values, which must be a floating-point type implementing IFloatingPoint and IMinMaxValue.

+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Constructors +

+ + + + +

+ Offset(Point<T>, T, T, T, T) + +

+ +

Represents a geodetic offset in a three-dimensional space.

+
+
+ +
+
public Offset(Point<T> XYZOffset, T RX, T RY, T RZ, T SC)
+
+ +

Parameters

+
+
XYZOffset Point<T>
+
+
RX T
+
+
RY T
+
+
RZ T
+
+
SC T
+
+
+ + + + + + + + + + + + +

Fields +

+ + + +

+ Zero + +

+ +

A constant zero offset.

+
+
+ +
+
public static readonly Offset<T> Zero
+
+ + + + +

Field Value

+
+
Offset<T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ RX + +

+ +
+
+ +
+
public T RX { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ RY + +

+ +
+
+ +
+
public T RY { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ RZ + +

+ +
+
+ +
+
public T RZ { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ SC + +

+ +
+
+ +
+
public T SC { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ XYZOffset + +

+ +
+
+ +
+
public Point<T> XYZOffset { get; init; }
+
+ + + + + +

Property Value

+
+
Point<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.WGS1972-1.html b/api/NetFabric.Numerics.Geodesy.WGS1972-1.html new file mode 100644 index 0000000..39dfbbf --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.WGS1972-1.html @@ -0,0 +1,290 @@ + + + + + Class WGS1972<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class WGS1972<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents the WGS 1972 geodetic datum.

+
+
+ +
+
public abstract class WGS1972<T> : IDatum<T>, IDatum where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ +
+
Inheritance
+
+ +
WGS1972<T>
+
+
+ +
+
Implements
+
+ + +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

This class represents the World Geodetic System 1972 (WGS 1972) datum, which was used in +earlier GPS systems and geospatial applications.

+
+ + +

Properties +

+ + + + +

+ Ellipsoid + +

+ +

Gets the ellipsoid associated with the datum.

+
+
+ +
+
public static Ellipsoid<T> Ellipsoid { get; }
+
+ + + + + +

Property Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Name + +

+ +

Gets the name of the datum.

+
+
+ +
+
public static string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+
+
+ + + + + + + + + + +

+ Offset + +

+ +

Gets the offset for the datum.

+
+
+ +
+
public static Offset<T> Offset { get; }
+
+ + + + + +

Property Value

+
+
Offset<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.WGS84-1.html b/api/NetFabric.Numerics.Geodesy.WGS84-1.html new file mode 100644 index 0000000..07b6f59 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.WGS84-1.html @@ -0,0 +1,290 @@ + + + + + Class WGS84<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class WGS84<T> + +

+ +
+
Namespace
NetFabric.Numerics.Geodesy
+
Assembly
NetFabric.Numerics.Geodesy.dll
+
+ +

Represents the WGS 84 geodetic datum.

+
+
+ +
+
public abstract class WGS84<T> : IDatum<T>, IDatum where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ +
+
Inheritance
+
+ +
WGS84<T>
+
+
+ +
+
Implements
+
+ + +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

This class represents the World Geodetic System 1984 (WGS 84) datum, which is widely used in +GPS and global mapping systems.

+
+ + +

Properties +

+ + + + +

+ Ellipsoid + +

+ +

Gets the ellipsoid associated with the datum.

+
+
+ +
+
public static Ellipsoid<T> Ellipsoid { get; }
+
+ + + + + +

Property Value

+
+
Ellipsoid<T>
+
+
+ + + + + + + + + + +

+ Name + +

+ +

Gets the name of the datum.

+
+
+ +
+
public static string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+
+
+ + + + + + + + + + +

+ Offset + +

+ +

Gets the offset for the datum.

+
+
+ +
+
public static Offset<T> Offset { get; }
+
+ + + + + +

Property Value

+
+
Offset<T>
+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Geodesy.html b/api/NetFabric.Numerics.Geodesy.html new file mode 100644 index 0000000..24b5fe7 --- /dev/null +++ b/api/NetFabric.Numerics.Geodesy.html @@ -0,0 +1,218 @@ + + + + + Namespace NetFabric.Numerics.Geodesy + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ +

Namespace NetFabric.Numerics.Geodesy +

+
+
+
+ +

+Classes +

+
+
Datum<T>
+
+
+
+
Datum<TDatum, T>
+
+
+
+
Ellipsoid
+

Provides static methods for ellipsoid operations.

+
+
+
+
GeodeticCoordinateSystem<T>
+

Represents an abstract base class for a geodetic coordinate system.

+
+
+
+
GeodeticCoordinateSystem<TCoordinateSystem, T>
+

Represents a concrete implementation of a geodetic coordinate system with type-specific operations.

+
+
+
+
NAD1927CONUS<T>
+

Represents the NAD 27 CONUS geodetic datum.

+
+
+
+
NAD83<T>
+

Represents the NAD 83 geodetic datum.

+
+
+
+
WGS1972<T>
+

Represents the WGS 1972 geodetic datum.

+
+
+
+
WGS84<T>
+

Represents the WGS 84 geodetic datum.

+
+
+

+Structs +

+
+
Ellipsoid<T>
+

Summary description for Ellipsoid.

+
+
+
+
Offset<T>
+

Represents a geodetic offset in a three-dimensional space.

+
+
+

+Interfaces +

+
+
IDatum
+

Represents a geodetic datum.

+
+
+
+
IDatum<T>
+

Represents a geodetic datum.

+
+
+
+
IGeodeticBase<T>
+

Represents an interface for geodetic objects with type-specific operations.

+
+
+
+
IGeodeticBase<TCoordinateSystem, TDatum, T>
+

Represents an interface for geodetic objects with type-specific operations and coordinate system.

+
+
+
+
IGeodeticCoordinateSystem<T>
+

Represents an interface for a geodetic coordinate system with type-specific operations.

+
+
+
+
IGeodeticCoordinateSystem<TCoordinateSystem, TDatum, T>
+

Represents an interface for a geodetic coordinate system with type-specific operations and datum.

+
+
+
+
IGeodeticPoint<T>
+

Represents an interface for geodetic points with type-specific operations.

+
+
+
+
IGeodeticPoint<TSelf, TCoordinateSystem, TDatum, T>
+

Represents a point in a geodetic coordinate system with type-specific operations.

+
+
+ + +
+ +
+
+ + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Gradians.html b/api/NetFabric.Numerics.Gradians.html new file mode 100644 index 0000000..18296e3 --- /dev/null +++ b/api/NetFabric.Numerics.Gradians.html @@ -0,0 +1,382 @@ + + + + + Class Gradians + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Gradians + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Defines the units of an angle in gradians.

+
+
+ +
+
public abstract class Gradians : IAngleUnits
+
+ + + + +
+
Inheritance
+
+ +
Gradians
+
+
+ +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Full + +

+ +

Gets the value in gradians of a full angle.

+
+
+ +
+
public static double Full { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a full angle in gradians (400.0).

+
+
+ + + + + + + + + + +

+ Name + +

+ +

Gets the name of the units.

+
+
+ +
+
public static string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+

The name of the angle units.

+
+
+ + + + + + + + + + +

+ Right + +

+ +

Gets the value in gradians of a right angle.

+
+
+ +
+
public static double Right { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a right angle in gradians (100.0).

+
+
+ + + + + + + + + + +

+ Straight + +

+ +

Gets the value in gradians of a straight angle.

+
+
+ +
+
public static double Straight { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a straight angle in gradians (200.0).

+
+
+ + + + + + + + + + +

+ Symbol + +

+ +

Gets the symbol of the units.

+
+
+ +
+
public static string Symbol { get; }
+
+ + + + + +

Property Value

+
+
string
+

The symbol for gradians (grad).

+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Gets the value in gradians of a zero angle.

+
+
+ +
+
public static double Zero { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a zero angle in gradians (0.0).

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IAggregationOperator-1.html b/api/NetFabric.Numerics.IAggregationOperator-1.html new file mode 100644 index 0000000..db2131a --- /dev/null +++ b/api/NetFabric.Numerics.IAggregationOperator-1.html @@ -0,0 +1,233 @@ + + + + + Interface IAggregationOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IAggregationOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public interface IAggregationOperator<T> : IBinaryOperator<T> where T : struct
+
+ + + +

Type Parameters

+
+
T
+
+
+ + + + +
+
Inherited Members
+
+ + +
+ + + + + + +

Properties +

+ + + + +

+ Seed + +

+ +
+
+ +
+
public static T Seed { get; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ ResultSelector(T, Vector<T>) + +

+ +
+
+ +
+
public static abstract T ResultSelector(T value, Vector<T> vector)
+
+ +

Parameters

+
+
value T
+
+
vector Vector<T>
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IAngle-4.html b/api/NetFabric.Numerics.IAngle-4.html new file mode 100644 index 0000000..245aa51 --- /dev/null +++ b/api/NetFabric.Numerics.IAngle-4.html @@ -0,0 +1,270 @@ + + + + + Interface IAngle<TSelf, TUnits, T, TOther> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IAngle<TSelf, TUnits, T, TOther> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Represents an angle of a specific unit and underlying value type.

+
+
+ +
+
public interface IAngle<TSelf, TUnits, T, TOther> : IAngle, IEquatable<TSelf>, IComparable, IComparisonOperators<TSelf, TSelf, bool>, IEqualityOperators<TSelf, TSelf, bool>, IAdditiveIdentity<TSelf, TSelf>, IUnaryPlusOperators<TSelf, TSelf>, IAdditionOperators<TSelf, TSelf, TOther>, IUnaryNegationOperators<TSelf, TOther>, ISubtractionOperators<TSelf, TSelf, TOther>, IMultiplicativeIdentity<TSelf, TSelf>, IDivisionOperators<TSelf, T, TOther>, IModulusOperators<TSelf, T, TOther>, IMinMaxValue<TSelf>, ISpanFormattable, IFormattable, ISpanParsable<TSelf>, IParsable<TSelf> where TSelf : struct, IAngle<TSelf, TUnits, T, TOther>? where TUnits : IAngleUnits where T : struct, IFloatingPoint<T> where TOther : struct, IAngle?
+
+ + + +

Type Parameters

+
+
TSelf
+

The implementing type.

+
+
TUnits
+

The units of measurement for the angle.

+
+
T
+

The underlying value type.

+
+
TOther
+

The type of mathematical operations results.

+
+
+ + + + +
+
Inherited Members
+
+ + + + + + + + + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Units + +

+ +

Gets the units of measurement for this angle.

+
+
+ +
+
AngleUnits<TUnits> Units { get; }
+
+ + + + + +

Property Value

+
+
AngleUnits<TUnits>
+

The units of measurement for this angle.

+
+
+ + + + + + + + + + +

+ Value + +

+ +

Gets the underlying value of the angle.

+
+
+ +
+
T Value { get; }
+
+ + + + + +

Property Value

+
+
T
+

The underlying value of the angle.

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IAngle.html b/api/NetFabric.Numerics.IAngle.html new file mode 100644 index 0000000..3956360 --- /dev/null +++ b/api/NetFabric.Numerics.IAngle.html @@ -0,0 +1,245 @@ + + + + + Interface IAngle + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IAngle + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Represents an angle.

+
+
+ +
+
public interface IAngle
+
+ + + + + + + + + + + + + +

Properties +

+ + + + +

+ Units + +

+ +

Gets the units of measurement for this angle.

+
+
+ +
+
AngleUnits Units { get; }
+
+ + + + + +

Property Value

+
+
AngleUnits
+

The units of measurement for this angle.

+
+
+ + + + + + + + + + +

+ Value + +

+ +

Gets the underlying value of the angle.

+
+
+ +
+
object Value { get; }
+
+ + + + + +

Property Value

+
+
object
+

The underlying value of the angle.

+
+
+ + + + + + + + + + +

+ ValueType + +

+ +

Gets the type of the underlying value of the angle.

+
+
+ +
+
Type ValueType { get; }
+
+ + + + + +

Property Value

+
+
Type
+

The type of the underlying value of the angle.

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IAngleUnits.html b/api/NetFabric.Numerics.IAngleUnits.html new file mode 100644 index 0000000..db411cb --- /dev/null +++ b/api/NetFabric.Numerics.IAngleUnits.html @@ -0,0 +1,344 @@ + + + + + Interface IAngleUnits + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IAngleUnits + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Defines the units of an angle.

+
+
+ +
+
public interface IAngleUnits
+
+ + + + + + + + + + + + + +

Properties +

+ + + + +

+ Full + +

+ +

Gets the value of a full angle.

+
+
+ +
+
public static abstract double Full { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a full angle in these units.

+
+
+ + + + + + + + + + +

+ Name + +

+ +

Gets the name of the units.

+
+
+ +
+
public static abstract string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+

The name of the angle units.

+
+
+ + + + + + + + + + +

+ Right + +

+ +

Gets the value of a right angle.

+
+
+ +
+
public static abstract double Right { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a right angle in these units.

+
+
+ + + + + + + + + + +

+ Straight + +

+ +

Gets the value of a straight angle.

+
+
+ +
+
public static abstract double Straight { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a straight angle in these units.

+
+
+ + + + + + + + + + +

+ Symbol + +

+ +

Gets the symbol of the units.

+
+
+ +
+
public static abstract string Symbol { get; }
+
+ + + + + +

Property Value

+
+
string
+

The symbol representing the angle units.

+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Gets the value of a zero angle.

+
+
+ +
+
public static abstract double Zero { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a zero angle in these units.

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IBinaryOperator-1.html b/api/NetFabric.Numerics.IBinaryOperator-1.html new file mode 100644 index 0000000..151c223 --- /dev/null +++ b/api/NetFabric.Numerics.IBinaryOperator-1.html @@ -0,0 +1,226 @@ + + + + + Interface IBinaryOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IBinaryOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public interface IBinaryOperator<T> where T : struct
+
+ + + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>, Vector<T>) + +

+ +
+
+ +
+
public static abstract Vector<T> Invoke(Vector<T> x, Vector<T> y)
+
+ +

Parameters

+
+
x Vector<T>
+
+
y Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T, T) + +

+ +
+
+ +
+
public static abstract T Invoke(T x, T y)
+
+ +

Parameters

+
+
x T
+
+
y T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.ICoordinateSystem.html b/api/NetFabric.Numerics.ICoordinateSystem.html new file mode 100644 index 0000000..a7574ad --- /dev/null +++ b/api/NetFabric.Numerics.ICoordinateSystem.html @@ -0,0 +1,190 @@ + + + + + Interface ICoordinateSystem + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface ICoordinateSystem + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a coordinate system.

+
+
+ +
+
public interface ICoordinateSystem
+
+ + + + + + + + + + + + + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets information for each coordinate in a coordinate system.

+
+
+ +
+
public static abstract IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+

An IReadOnlyCollection<T> containing the information +for each coordinate in the coordinate system.

+
+
+ + + + +

Remarks

+

+The Coordinates property allows you to access the information +for each coordinate in a given coordinate system. It returns an IReadOnlyCollection<T> +containing the information for each coordinate. +

+

+The number of coordinates in the coordinate system can be obtained by accessing the Count property. +

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IGeometricBase-1.html b/api/NetFabric.Numerics.IGeometricBase-1.html new file mode 100644 index 0000000..f87a4d9 --- /dev/null +++ b/api/NetFabric.Numerics.IGeometricBase-1.html @@ -0,0 +1,191 @@ + + + + + Interface IGeometricBase<TCoordinateSystem> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IGeometricBase<TCoordinateSystem> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a geometric type.

+
+
+ +
+
public interface IGeometricBase<TCoordinateSystem> : IGeometricBase where TCoordinateSystem : ICoordinateSystem
+
+ + + +

Type Parameters

+
+
TCoordinateSystem
+
+
+ + + + +
+
Inherited Members
+
+ +
+ + + + + + +

Properties +

+ + + + +

+ CoordinateSystem + +

+ +

Gets the coordinate system of the geometric object.

+
+
+ +
+
CoordinateSystem<TCoordinateSystem> CoordinateSystem { get; }
+
+ + + + + +

Property Value

+
+
CoordinateSystem<TCoordinateSystem>
+

The coordinate system of the geometric object.

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IGeometricBase-2.html b/api/NetFabric.Numerics.IGeometricBase-2.html new file mode 100644 index 0000000..28c9c7b --- /dev/null +++ b/api/NetFabric.Numerics.IGeometricBase-2.html @@ -0,0 +1,243 @@ + + + + + Interface IGeometricBase<TSelf, TCoordinateSystem> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IGeometricBase<TSelf, TCoordinateSystem> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a geometric type.

+
+
+ +
+
public interface IGeometricBase<TSelf, TCoordinateSystem> : IGeometricBase<TCoordinateSystem>, IGeometricBase, IEquatable<TSelf>, IEqualityOperators<TSelf, TSelf, bool> where TSelf : struct, IGeometricBase<TSelf, TCoordinateSystem>? where TCoordinateSystem : ICoordinateSystem
+
+ + + +

Type Parameters

+
+
TSelf
+

The type implementing the interface.

+
+
TCoordinateSystem
+

The type representing the coordinate system.

+
+
+ + + + +
+
Inherited Members
+
+ + + +
+ + + + + + +

Properties +

+ + + + +

+ Zero + +

+ +

Gets the zero value for the type.

+
+
+ +
+
public static abstract TSelf Zero { get; }
+
+ + + + + +

Property Value

+
+
TSelf
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ IsZero(TSelf) + +

+ +

Determines whether a value is zero.

+
+
+ +
+
public static bool IsZero(TSelf value)
+
+ +

Parameters

+
+
value TSelf
+

The value to check.

+
+
+ +

Returns

+
+
bool
+

true if the value is a zero vector; otherwise, false.

+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IGeometricBase.html b/api/NetFabric.Numerics.IGeometricBase.html new file mode 100644 index 0000000..ade18fb --- /dev/null +++ b/api/NetFabric.Numerics.IGeometricBase.html @@ -0,0 +1,226 @@ + + + + + Interface IGeometricBase + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IGeometricBase + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a geometric type.

+
+
+ +
+
public interface IGeometricBase
+
+ + + + + + + + + + + + + +

Properties +

+ + + + +

+ CoordinateSystem + +

+ +

Gets the coordinate system of the geometric object.

+
+
+ +
+
CoordinateSystem CoordinateSystem { get; }
+
+ + + + + +

Property Value

+
+
CoordinateSystem
+

The coordinate system of the geometric object.

+
+
+ + + + + + + + + + +

+ this[int] + +

+ +

Gets the value for a given coordinate of the geometric object.

+
+
+ +
+
object this[int index] { get; }
+
+ +

Parameters

+
+
index int
+

The index of the coordinate to get the value.

+
+
+ + + + +

Property Value

+
+
object
+

The value of the coordinate indexed by index.

+
+
+ + + + +

Remarks

+

+The maximum value for the index is the number of coordinates minus one. +

+

+The number of coordinates can be obtained from the Coordinates property. +

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IMatrix-2.html b/api/NetFabric.Numerics.IMatrix-2.html new file mode 100644 index 0000000..b03044a --- /dev/null +++ b/api/NetFabric.Numerics.IMatrix-2.html @@ -0,0 +1,314 @@ + + + + + Interface IMatrix<TSelf, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IMatrix<TSelf, T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a matrix.

+
+
+ +
+
public interface IMatrix<TSelf, T> : IAdditiveIdentity<TSelf, TSelf>, IUnaryPlusOperators<TSelf, TSelf>, IAdditionOperators<TSelf, TSelf, TSelf>, IUnaryNegationOperators<TSelf, TSelf>, ISubtractionOperators<TSelf, TSelf, TSelf>, IMultiplyOperators<TSelf, T, TSelf>, IDivisionOperators<TSelf, T, TSelf>, IMinMaxValue<TSelf> where TSelf : struct, IMatrix<TSelf, T>? where T : struct, INumber<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TSelf
+

The type that implements the interface.

+
+
T
+

The type of the matrix elements.

+
+
+ + + + +
+
Inherited Members
+
+ + + +
+ + + + + + +

Properties +

+ + + + +

+ ColumnCount + +

+ +

Gets the number of columns in the matrix.

+
+
+ +
+
int ColumnCount { get; }
+
+ + + + + +

Property Value

+
+
int
+

The number of columns in the matrix.

+
+
+ + + + + + + + + + +

+ Identity + +

+ +

Gets the identity matrix.

+
+
+ +
+
public static abstract TSelf Identity { get; }
+
+ + + + + +

Property Value

+
+
TSelf
+
+
+ + + + + + + + + + +

+ this[int, int] + +

+ +

Gets the value at the specified row and column in the matrix.

+
+
+ +
+
T this[int row, int column] { get; }
+
+ +

Parameters

+
+
row int
+

The zero-based index of the row.

+
+
column int
+

The zero-based index of the column.

+
+
+ + + + +

Property Value

+
+
T
+

The value at the specified row and column.

+
+
+ + + + + +

Exceptions

+
+
ArgumentOutOfRangeException
+

Thrown when the specified row or column is outside the valid range of indices for the matrix.

+
+
+ + + + + +

+ RowCount + +

+ +

Gets the number of rows in the matrix.

+
+
+ +
+
int RowCount { get; }
+
+ + + + + +

Property Value

+
+
int
+

The number of rows in the matrix.

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IPoint-2.html b/api/NetFabric.Numerics.IPoint-2.html new file mode 100644 index 0000000..692fc0f --- /dev/null +++ b/api/NetFabric.Numerics.IPoint-2.html @@ -0,0 +1,179 @@ + + + + + Interface IPoint<TSelf, TCoordinateSystem> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IPoint<TSelf, TCoordinateSystem> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a point in a coordinate system with type-specific implementations.

+
+
+ +
+
public interface IPoint<TSelf, TCoordinateSystem> : IPoint, IGeometricBase<TSelf, TCoordinateSystem>, IGeometricBase<TCoordinateSystem>, IGeometricBase, IEquatable<TSelf>, IEqualityOperators<TSelf, TSelf, bool>, IMinMaxValue<TSelf> where TSelf : struct, IPoint<TSelf, TCoordinateSystem>? where TCoordinateSystem : ICoordinateSystem
+
+ + + +

Type Parameters

+
+
TSelf
+

The type implementing the interface.

+
+
TCoordinateSystem
+

The type representing the coordinate system.

+
+
+ + + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

This interface extends the base 'IPoint' interface with type-specific functionality.

+
+ + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IPoint.html b/api/NetFabric.Numerics.IPoint.html new file mode 100644 index 0000000..f0148ed --- /dev/null +++ b/api/NetFabric.Numerics.IPoint.html @@ -0,0 +1,152 @@ + + + + + Interface IPoint + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ + + + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.ITernaryOperator-1.html b/api/NetFabric.Numerics.ITernaryOperator-1.html new file mode 100644 index 0000000..3e21d57 --- /dev/null +++ b/api/NetFabric.Numerics.ITernaryOperator-1.html @@ -0,0 +1,230 @@ + + + + + Interface ITernaryOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface ITernaryOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public interface ITernaryOperator<T> where T : struct
+
+ + + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>, Vector<T>, Vector<T>) + +

+ +
+
+ +
+
public static abstract Vector<T> Invoke(Vector<T> x, Vector<T> y, Vector<T> z)
+
+ +

Parameters

+
+
x Vector<T>
+
+
y Vector<T>
+
+
z Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T, T, T) + +

+ +
+
+ +
+
public static abstract T Invoke(T x, T y, T z)
+
+ +

Parameters

+
+
x T
+
+
y T
+
+
z T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IUnaryOperator-1.html b/api/NetFabric.Numerics.IUnaryOperator-1.html new file mode 100644 index 0000000..55eb1b0 --- /dev/null +++ b/api/NetFabric.Numerics.IUnaryOperator-1.html @@ -0,0 +1,222 @@ + + + + + Interface IUnaryOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IUnaryOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public interface IUnaryOperator<T> where T : struct
+
+ + + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>) + +

+ +
+
+ +
+
public static abstract Vector<T> Invoke(Vector<T> x)
+
+ +

Parameters

+
+
x Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T) + +

+ +
+
+ +
+
public static abstract T Invoke(T x)
+
+ +

Parameters

+
+
x T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IVector-3.html b/api/NetFabric.Numerics.IVector-3.html new file mode 100644 index 0000000..5cbcbb2 --- /dev/null +++ b/api/NetFabric.Numerics.IVector-3.html @@ -0,0 +1,188 @@ + + + + + Interface IVector<TSelf, TCoordinateSystem, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Interface IVector<TSelf, TCoordinateSystem, T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a vector in a coordinate system.

+
+
+ +
+
public interface IVector<TSelf, TCoordinateSystem, T> : IVector, IGeometricBase<TSelf, TCoordinateSystem>, IGeometricBase<TCoordinateSystem>, IGeometricBase, IEquatable<TSelf>, IComparable, IComparable<TSelf>, IComparisonOperators<TSelf, TSelf, bool>, IEqualityOperators<TSelf, TSelf, bool>, IAdditiveIdentity<TSelf, TSelf>, IUnaryPlusOperators<TSelf, TSelf>, IAdditionOperators<TSelf, TSelf, TSelf>, IUnaryNegationOperators<TSelf, TSelf>, ISubtractionOperators<TSelf, TSelf, TSelf>, IMultiplyOperators<TSelf, T, TSelf>, IDivisionOperators<TSelf, T, TSelf>, IMinMaxValue<TSelf> where TSelf : struct, IVector<TSelf, TCoordinateSystem, T>? where TCoordinateSystem : ICoordinateSystem where T : struct, INumber<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TSelf
+

The type implementing the interface.

+
+
TCoordinateSystem
+

The type representing the coordinate system.

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + +
+
Inherited Members
+
+ + + + + + + + + + +
+ + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.IVector.html b/api/NetFabric.Numerics.IVector.html new file mode 100644 index 0000000..74628be --- /dev/null +++ b/api/NetFabric.Numerics.IVector.html @@ -0,0 +1,152 @@ + + + + + Interface IVector + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ + + + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.MultiplyAddOperator-1.html b/api/NetFabric.Numerics.MultiplyAddOperator-1.html new file mode 100644 index 0000000..a54f50d --- /dev/null +++ b/api/NetFabric.Numerics.MultiplyAddOperator-1.html @@ -0,0 +1,258 @@ + + + + + Struct MultiplyAddOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct MultiplyAddOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public readonly struct MultiplyAddOperator<T> : ITernaryOperator<T> where T : struct, IAdditionOperators<T, T, T>, IMultiplyOperators<T, T, T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>, Vector<T>, Vector<T>) + +

+ +
+
+ +
+
public static Vector<T> Invoke(Vector<T> x, Vector<T> y, Vector<T> z)
+
+ +

Parameters

+
+
x Vector<T>
+
+
y Vector<T>
+
+
z Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T, T, T) + +

+ +
+
+ +
+
public static T Invoke(T x, T y, T z)
+
+ +

Parameters

+
+
x T
+
+
y T
+
+
z T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.MultiplyOperator-1.html b/api/NetFabric.Numerics.MultiplyOperator-1.html new file mode 100644 index 0000000..2d9b829 --- /dev/null +++ b/api/NetFabric.Numerics.MultiplyOperator-1.html @@ -0,0 +1,254 @@ + + + + + Struct MultiplyOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct MultiplyOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public readonly struct MultiplyOperator<T> : IBinaryOperator<T> where T : struct, IMultiplyOperators<T, T, T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>, Vector<T>) + +

+ +
+
+ +
+
public static Vector<T> Invoke(Vector<T> x, Vector<T> y)
+
+ +

Parameters

+
+
x Vector<T>
+
+
y Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T, T) + +

+ +
+
+ +
+
public static T Invoke(T x, T y)
+
+ +

Parameters

+
+
x T
+
+
y T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.NegateOperator-1.html b/api/NetFabric.Numerics.NegateOperator-1.html new file mode 100644 index 0000000..8fa2211 --- /dev/null +++ b/api/NetFabric.Numerics.NegateOperator-1.html @@ -0,0 +1,250 @@ + + + + + Struct NegateOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct NegateOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public readonly struct NegateOperator<T> : IUnaryOperator<T> where T : struct, IUnaryNegationOperators<T, T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>) + +

+ +
+
+ +
+
public static Vector<T> Invoke(Vector<T> x)
+
+ +

Parameters

+
+
x Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T) + +

+ +
+
+ +
+
public static T Invoke(T x)
+
+ +

Parameters

+
+
x T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Polar.CoordinateSystem-2.html b/api/NetFabric.Numerics.Polar.CoordinateSystem-2.html new file mode 100644 index 0000000..aa79fc3 --- /dev/null +++ b/api/NetFabric.Numerics.Polar.CoordinateSystem-2.html @@ -0,0 +1,234 @@ + + + + + Class CoordinateSystem<TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class CoordinateSystem<TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Polar
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a Polar coordinate system with specific radius and angle units.

+
+
+ +
+
public abstract class CoordinateSystem<TAngleUnits, T> : ICoordinateSystem where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TAngleUnits
+

The units used for the angles.

+
+
T
+

The type of the point coordinates.

+
+
+ +
+
Inheritance
+
+ +
CoordinateSystem<TAngleUnits, T>
+
+
+ +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

In a Polar coordinate system, coordinates are represented using a radius and an azimuth to specify the position +of a point in 2D space. The radius represents the distance from the origin, and the azimuth represents the angle +measured counterclockwise from a reference direction. The choice of angle units is determined by the specified angle +units type, TAngleUnits.

+
+ + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets the list of coordinates in the polar coordinate system.

+
+
+ +
+
public static IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+
+
+ + + + +

Remarks

+

Each coordinate contains information about its name and type.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Polar.Point-2.html b/api/NetFabric.Numerics.Polar.Point-2.html new file mode 100644 index 0000000..cdb5dab --- /dev/null +++ b/api/NetFabric.Numerics.Polar.Point-2.html @@ -0,0 +1,813 @@ + + + + + Struct Point<TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Point<TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Polar
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a point in polar coordinates.

+
+
+ +
+
public readonly struct Point<TAngleUnits, T> : IPoint<Point<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IPoint, IGeometricBase<Point<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IGeometricBase<CoordinateSystem<TAngleUnits, T>>, IGeometricBase, IEquatable<Point<TAngleUnits, T>>, IEqualityOperators<Point<TAngleUnits, T>, Point<TAngleUnits, T>, bool>, IMinMaxValue<Point<TAngleUnits, T>> where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TAngleUnits
+

The units used for the angles.

+
+
T
+

The type used for the coordinates.

+
+
+ + +
+
Implements
+
+
IPoint<Point<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ +
IGeometricBase<Point<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ + +
IEquatable<Point<TAngleUnits, T>>
+
IEqualityOperators<Point<TAngleUnits, T>, Point<TAngleUnits, T>, bool>
+
IMinMaxValue<Point<TAngleUnits, T>>
+
+
+ + +
+
Inherited Members
+
+ + + + +
+ + + + +

Remarks

+

In a Polar coordinate system, a point is represented by two values: the radius and the azimuth. The radius +represents the distance from the origin, and the azimuth represents the angle measured counterclockwise from +a reference direction. The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + +

Constructors +

+ + + + +

+ Point(T, Angle<TAngleUnits, T>) + +

+ +

Creates an instance of the current type from polar coordinates.

+
+
+ +
+
public Point(T radius, Angle<TAngleUnits, T> azimuth)
+
+ +

Parameters

+
+
radius T
+

The radial distance from the origin (usually the radial distance).

+
+
azimuth Angle<TAngleUnits, T>
+

The horizontal angle in radians with units defined by TAngleUnits (often called the azimuth angle).

+
+
+ + + + + + + + +

Remarks

+

These parameters collectively define the position of a 2D point in space based on polar coordinates.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Point<TAngleUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
Point<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Point<TAngleUnits, T> MinValue
+
+ + + + +

Field Value

+
+
Point<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Represents the zero value. This field is read-only.

+
+
+ +
+
public static readonly PointReduced<TAngleUnits, T> Zero
+
+ + + + +

Field Value

+
+
PointReduced<TAngleUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Azimuth + +

+ +

Gets the azimuth angle component of the polar coordinate point.

+
+
+ +
+
public Angle<TAngleUnits, T> Azimuth { get; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + +

Remarks

+

This property is read-only.

+
+ + + + + + +

+ Radius + +

+ +

Gets the radius component of the polar coordinate point.

+
+
+ +
+
public T Radius { get; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + +

Remarks

+

This property is read-only.

+
+ + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(in Point<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TAngleUnits, T> CreateChecked<TOther>(in Point<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TAngleUnits, T>
+

An instance of Point<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(in Point<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TAngleUnits, T> CreateSaturating<TOther>(in Point<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TAngleUnits, T>
+

An instance of Point<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(in Point<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TAngleUnits, T> CreateTruncating<TOther>(in Point<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TAngleUnits, T>
+

An instance of Point<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TAngleUnits, T>.

+
+
+ + + + + +

+ Equals(PointReduced<TAngleUnits, T>) + +

+ +

Indicates whether the current Point<TAngleUnits, T> instance is equal to another PointReduced<TAngleUnits, T> instance.

+
+
+ +
+
public bool Equals(PointReduced<TAngleUnits, T> other)
+
+ +

Parameters

+
+
other PointReduced<TAngleUnits, T>
+

A PointReduced<TAngleUnits, T> value to compare to this instance.

+
+
+ +

Returns

+
+
bool
+

true if other has the same value as this instance; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ Equals(Point<TAngleUnits, T>) + +

+ +

Indicates whether the current Point<TAngleUnits, T> instance is equal to another Point<TAngleUnits, T> instance.

+
+
+ +
+
public bool Equals(Point<TAngleUnits, T> other)
+
+ +

Parameters

+
+
other Point<TAngleUnits, T>
+

A Point<TAngleUnits, T> value to compare to this instance.

+
+
+ +

Returns

+
+
bool
+

true if other has the same value as this instance; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ Equals(object?) + +

+ +

Indicates whether the current Point<TAngleUnits, T> instance is equal to another object.

+
+
+ +
+
public override bool Equals(object? obj)
+
+ +

Parameters

+
+
obj object
+

An object to compare with this instance.

+
+
+ +

Returns

+
+
bool
+

true if obj is an instance of a Point<TAngleUnits, T> or +PointReduced<TAngleUnits, T> and equals the value of this instance; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ GetHashCode() + +

+ +

Returns the hash code for the current Point<TAngleUnits, T> instance.

+
+
+ +
+
public override int GetHashCode()
+
+ + +

Returns

+
+
int
+

A 32-bit signed integer hash code.

+
+
+ + + + + + + + + + + +

Operators +

+ + + + +

+ operator ==(Point<TAngleUnits, T>, Point<TAngleUnits, T>) + +

+ +

Indicates whether two Point<TAngleUnits, T> instances are equal.

+
+
+ +
+
public static bool operator ==(Point<TAngleUnits, T> left, Point<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Point<TAngleUnits, T>
+

The first point to compare.

+
+
right Point<TAngleUnits, T>
+

The second point to compare.

+
+
+ +

Returns

+
+
bool
+

true if the two points are equal, false otherwise.

+
+
+ + + + + + + +

Remarks

+

The method compares the numerical values of the left and right points to determine their equality.

+
+ + + + + + +

+ operator !=(Point<TAngleUnits, T>, Point<TAngleUnits, T>) + +

+ +

Indicates whether two Point<TAngleUnits, T> instances are not equal.

+
+
+ +
+
public static bool operator !=(Point<TAngleUnits, T> left, Point<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Point<TAngleUnits, T>
+

The first point to compare.

+
+
right Point<TAngleUnits, T>
+

The second point to compare.

+
+
+ +

Returns

+
+
bool
+

true if the two points are not equal, false otherwise.

+
+
+ + + + + + + +

Remarks

+

The method compares the numerical values of the left and right points to determine their equality.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Polar.Point.html b/api/NetFabric.Numerics.Polar.Point.html new file mode 100644 index 0000000..b0b004d --- /dev/null +++ b/api/NetFabric.Numerics.Polar.Point.html @@ -0,0 +1,1364 @@ + + + + + Class Point + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Point + +

+ +
+
Namespace
NetFabric.Numerics.Polar
+
Assembly
NetFabric.Numerics.dll
+
+ +

Provides static methods for point operations.

+
+
+ +
+
public static class Point
+
+ + + + +
+
Inheritance
+
+ +
Point
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Reduce<TAngleUnits, T>(Point<TAngleUnits, T>) + +

+ +

Reduces a point in polar coordinates by applying reduction functions to its components.

+
+
+ +
+
public static PointReduced<TAngleUnits, T> Reduce<TAngleUnits, T>(Point<TAngleUnits, T> point) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<TAngleUnits, T>
+

The input point in polar coordinates to be reduced.

+
+
+ +

Returns

+
+
PointReduced<TAngleUnits, T>
+

A new PointReduced<TAngleUnits, T> object with a reduced +azimuthal angle, while keeping the original radius.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The type representing angle units.

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + +

Remarks

+

The reduction process involves applying reduction functions to the azimuthal angle +of the input polar point. The radius component remains unchanged.

+
+ + + + + + +

+ ToDegrees<T>(PointReduced<Gradians, T>) + +

+ +

Convert a point from gradians to degrees.

+
+
+ +
+
public static PointReduced<Degrees, T> ToDegrees<T>(PointReduced<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
PointReduced<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(PointReduced<Radians, T>) + +

+ +

Convert a point from radians to degrees.

+
+
+ +
+
public static PointReduced<Degrees, T> ToDegrees<T>(PointReduced<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
PointReduced<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(PointReduced<Revolutions, T>) + +

+ +

Convert a point from revolutions to degrees.

+
+
+ +
+
public static PointReduced<Degrees, T> ToDegrees<T>(PointReduced<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
PointReduced<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(Point<Gradians, T>) + +

+ +

Convert a point from gradians to degrees.

+
+
+ +
+
public static Point<Degrees, T> ToDegrees<T>(Point<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
Point<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(Point<Radians, T>) + +

+ +

Convert a point from radians to degrees.

+
+
+ +
+
public static Point<Degrees, T> ToDegrees<T>(Point<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
Point<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(Point<Revolutions, T>) + +

+ +

Convert a point from revolutions to degrees.

+
+
+ +
+
public static Point<Degrees, T> ToDegrees<T>(Point<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
Point<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(PointReduced<Degrees, T>) + +

+ +

Convert a point from degrees to gradians.

+
+
+ +
+
public static PointReduced<Gradians, T> ToGradians<T>(PointReduced<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
PointReduced<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(PointReduced<Radians, T>) + +

+ +

Convert a point from radians to gradians.

+
+
+ +
+
public static PointReduced<Gradians, T> ToGradians<T>(PointReduced<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
PointReduced<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(PointReduced<Revolutions, T>) + +

+ +

Convert a point from revolutions to gradians.

+
+
+ +
+
public static PointReduced<Gradians, T> ToGradians<T>(PointReduced<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
PointReduced<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(Point<Degrees, T>) + +

+ +

Convert a point from degrees to gradians.

+
+
+ +
+
public static Point<Gradians, T> ToGradians<T>(Point<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
Point<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(Point<Radians, T>) + +

+ +

Convert a point from radians to gradians.

+
+
+ +
+
public static Point<Gradians, T> ToGradians<T>(Point<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
Point<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(Point<Revolutions, T>) + +

+ +

Convert a point from revolutions to gradians.

+
+
+ +
+
public static Point<Gradians, T> ToGradians<T>(Point<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
Point<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(PointReduced<Degrees, T>) + +

+ +

Converts a point from degrees to radians.

+
+
+ +
+
public static PointReduced<Radians, T> ToRadians<T>(PointReduced<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
PointReduced<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(PointReduced<Gradians, T>) + +

+ +

Convert a point from gradians to radians.

+
+
+ +
+
public static PointReduced<Radians, T> ToRadians<T>(PointReduced<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
PointReduced<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(PointReduced<Revolutions, T>) + +

+ +

Convert a point from revolutions to radians.

+
+
+ +
+
public static PointReduced<Radians, T> ToRadians<T>(PointReduced<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
PointReduced<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(Point<Degrees, T>) + +

+ +

Converts a point from degrees to radians.

+
+
+ +
+
public static Point<Radians, T> ToRadians<T>(Point<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
Point<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(Point<Gradians, T>) + +

+ +

Convert a point from gradians to radians.

+
+
+ +
+
public static Point<Radians, T> ToRadians<T>(Point<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
Point<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(Point<Revolutions, T>) + +

+ +

Convert a point from revolutions to radians.

+
+
+ +
+
public static Point<Radians, T> ToRadians<T>(Point<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
Point<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRectangular<T>(Point<Radians, T>) + +

+ +

Converts a point in polar coordinates to rectangular 2D coordinates.

+
+
+ +
+
public static Point<T> ToRectangular<T>(Point<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
point Point<Radians, T>
+

The point in polar coordinates to convert.

+
+
+ +

Returns

+
+
Point<T>
+

The rectangular 2D coordinates representing the point.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + +

Remarks

+

If the type of point to convert doesn't meet the constraints, please convert it first to a suitable type using one of the conversion methods:

+ +
+ + + + + + +

+ ToRevolutions<T>(PointReduced<Degrees, T>) + +

+ +

Convert a point from degrees to revolutions.

+
+
+ +
+
public static PointReduced<Revolutions, T> ToRevolutions<T>(PointReduced<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
PointReduced<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(PointReduced<Gradians, T>) + +

+ +

Convert a point from gradians to revolutions.

+
+
+ +
+
public static PointReduced<Revolutions, T> ToRevolutions<T>(PointReduced<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
PointReduced<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(PointReduced<Radians, T>) + +

+ +

Convert a point from radians to revolutions.

+
+
+ +
+
public static PointReduced<Revolutions, T> ToRevolutions<T>(PointReduced<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
PointReduced<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(Point<Degrees, T>) + +

+ +

Convert a point from degrees to revolutions.

+
+
+ +
+
public static Point<Revolutions, T> ToRevolutions<T>(Point<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
Point<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(Point<Gradians, T>) + +

+ +

Convert a point from gradians to revolutions.

+
+
+ +
+
public static Point<Revolutions, T> ToRevolutions<T>(Point<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
Point<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(Point<Radians, T>) + +

+ +

Convert a point from radians to revolutions.

+
+
+ +
+
public static Point<Revolutions, T> ToRevolutions<T>(Point<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
Point<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Polar.PointReduced-2.html b/api/NetFabric.Numerics.Polar.PointReduced-2.html new file mode 100644 index 0000000..d7146da --- /dev/null +++ b/api/NetFabric.Numerics.Polar.PointReduced-2.html @@ -0,0 +1,614 @@ + + + + + Struct PointReduced<TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct PointReduced<TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Polar
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a reduced point in a Polar coordinate system.

+
+
+ +
+
public readonly record struct PointReduced<TAngleUnits, T> : IPoint<PointReduced<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IPoint, IGeometricBase<PointReduced<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IGeometricBase<CoordinateSystem<TAngleUnits, T>>, IGeometricBase, IEquatable<PointReduced<TAngleUnits, T>>, IEqualityOperators<PointReduced<TAngleUnits, T>, PointReduced<TAngleUnits, T>, bool>, IMinMaxValue<PointReduced<TAngleUnits, T>>, IEquatable<PointReduced<TAngleUnits, T>> where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TAngleUnits
+

The units used for the angles.

+
+
T
+

The type used for the coordinates.

+
+
+ + +
+
Implements
+
+
IPoint<PointReduced<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ +
IGeometricBase<PointReduced<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ + +
IEquatable<PointReduced<TAngleUnits, T>>
+
IEqualityOperators<PointReduced<TAngleUnits, T>, PointReduced<TAngleUnits, T>, bool>
+
IMinMaxValue<PointReduced<TAngleUnits, T>>
+
IEquatable<PointReduced<TAngleUnits, T>>
+
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + +

Remarks

+

In a Polar coordinate system, a reduced point is represented by a pair of values: the radius and the azimuth. +The radius represents the distance from the origin, and the azimuth represents the angle measured counterclockwise +from a reference direction within a full revolution. The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + +

Constructors +

+ + + + +

+ PointReduced(T, AngleReduced<TAngleUnits, T>) + +

+ +

Represents a reduced point in a Polar coordinate system.

+
+
+ +
+
public PointReduced(T Radius, AngleReduced<TAngleUnits, T> Azimuth)
+
+ +

Parameters

+
+
Radius T
+

The radius coordinate.

+
+
Azimuth AngleReduced<TAngleUnits, T>
+

The azimuth coordinate.

+
+
+ + + + + + + + +

Remarks

+

In a Polar coordinate system, a reduced point is represented by a pair of values: the radius and the azimuth. +The radius represents the distance from the origin, and the azimuth represents the angle measured counterclockwise +from a reference direction within a full revolution. The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly PointReduced<TAngleUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
PointReduced<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly PointReduced<TAngleUnits, T> MinValue
+
+ + + + +

Field Value

+
+
PointReduced<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Represents the zero value. This field is read-only.

+
+
+ +
+
public static readonly PointReduced<TAngleUnits, T> Zero
+
+ + + + +

Field Value

+
+
PointReduced<TAngleUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Azimuth + +

+ +

The azimuth coordinate.

+
+
+ +
+
public AngleReduced<TAngleUnits, T> Azimuth { get; init; }
+
+ + + + + +

Property Value

+
+
AngleReduced<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Radius + +

+ +

The radius coordinate.

+
+
+ +
+
public T Radius { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(in PointReduced<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static PointReduced<TAngleUnits, T> CreateChecked<TOther>(in PointReduced<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point PointReduced<TAngleUnits, TOther>
+

The value which is used to create the instance of PointReduced<TAngleUnits, T>

+
+
+ +

Returns

+
+
PointReduced<TAngleUnits, T>
+

An instance of PointReduced<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by PointReduced<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(in PointReduced<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static PointReduced<TAngleUnits, T> CreateSaturating<TOther>(in PointReduced<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point PointReduced<TAngleUnits, TOther>
+

The value which is used to create the instance of PointReduced<TAngleUnits, T>

+
+
+ +

Returns

+
+
PointReduced<TAngleUnits, T>
+

An instance of PointReduced<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by PointReduced<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(in PointReduced<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static PointReduced<TAngleUnits, T> CreateTruncating<TOther>(in PointReduced<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point PointReduced<TAngleUnits, TOther>
+

The value which is used to create the instance of PointReduced<TAngleUnits, T>

+
+
+ +

Returns

+
+
PointReduced<TAngleUnits, T>
+

An instance of PointReduced<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by PointReduced<TAngleUnits, T>.

+
+
+ + + +

Operators +

+ + + + +

+ implicit operator Point<TAngleUnits, T>(PointReduced<TAngleUnits, T>) + +

+ + +
+ +
+
public static implicit operator Point<TAngleUnits, T>(PointReduced<TAngleUnits, T> angle)
+
+ +

Parameters

+
+
angle PointReduced<TAngleUnits, T>
+

The PointReduced<TAngleUnits, T> to convert.

+
+
+ +

Returns

+
+
Point<TAngleUnits, T>
+

A new Point<TAngleUnits, T> with the same azimuth and radius as the input angle.

+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Polar.Vector-2.html b/api/NetFabric.Numerics.Polar.Vector-2.html new file mode 100644 index 0000000..298d5e4 --- /dev/null +++ b/api/NetFabric.Numerics.Polar.Vector-2.html @@ -0,0 +1,1142 @@ + + + + + Struct Vector<TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Vector<TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Polar
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a vector in a Polar coordinate system.

+
+
+ +
+
public readonly record struct Vector<TAngleUnits, T> : IVector<Vector<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>, T>, IVector, IGeometricBase<Vector<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IGeometricBase<CoordinateSystem<TAngleUnits, T>>, IGeometricBase, IEquatable<Vector<TAngleUnits, T>>, IComparable, IComparable<Vector<TAngleUnits, T>>, IComparisonOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, bool>, IEqualityOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, bool>, IAdditiveIdentity<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, IUnaryPlusOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, IAdditionOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, IUnaryNegationOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, ISubtractionOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, IMultiplyOperators<Vector<TAngleUnits, T>, T, Vector<TAngleUnits, T>>, IDivisionOperators<Vector<TAngleUnits, T>, T, Vector<TAngleUnits, T>>, IMinMaxValue<Vector<TAngleUnits, T>>, IEquatable<Vector<TAngleUnits, T>> where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TAngleUnits
+

The units used for the angles.

+
+
T
+

The type of the vector's components.

+
+
+ + +
+
Implements
+
+
IVector<Vector<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>, T>
+ +
IGeometricBase<Vector<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ + +
IEquatable<Vector<TAngleUnits, T>>
+ +
IComparable<Vector<TAngleUnits, T>>
+
IComparisonOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, bool>
+
IEqualityOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, bool>
+
IAdditiveIdentity<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
IUnaryPlusOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
IAdditionOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
IUnaryNegationOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
ISubtractionOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
IMultiplyOperators<Vector<TAngleUnits, T>, T, Vector<TAngleUnits, T>>
+
IDivisionOperators<Vector<TAngleUnits, T>, T, Vector<TAngleUnits, T>>
+
IMinMaxValue<Vector<TAngleUnits, T>>
+
IEquatable<Vector<TAngleUnits, T>>
+
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + +

Remarks

+

In a Polar coordinate system, a vector is represented by a pair of values: the magnitude (radius) and the direction (azimuth). +The magnitude represents the length or distance of the vector, and the azimuth represents the angle measured counterclockwise +from a reference direction. The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + +

Constructors +

+ + + + +

+ Vector(T, Angle<TAngleUnits, T>) + +

+ +

Represents a vector in a Polar coordinate system.

+
+
+ +
+
public Vector(T Radius, Angle<TAngleUnits, T> Azimuth)
+
+ +

Parameters

+
+
Radius T
+

The radius coordinate.

+
+
Azimuth Angle<TAngleUnits, T>
+

The azimuth coordinate.

+
+
+ + + + + + + + +

Remarks

+

In a Polar coordinate system, a vector is represented by a pair of values: the magnitude (radius) and the direction (azimuth). +The magnitude represents the length or distance of the vector, and the azimuth represents the angle measured counterclockwise +from a reference direction. The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Vector<TAngleUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
Vector<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Vector<TAngleUnits, T> MinValue
+
+ + + + +

Field Value

+
+
Vector<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Represents a vector whose coordinates are equal to zero. This field is read-only.

+
+
+ +
+
public static readonly Vector<TAngleUnits, T> Zero
+
+ + + + +

Field Value

+
+
Vector<TAngleUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Azimuth + +

+ +

The azimuth coordinate.

+
+
+ +
+
public Angle<TAngleUnits, T> Azimuth { get; init; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Radius + +

+ +

The radius coordinate.

+
+
+ +
+
public T Radius { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(ref readonly Vector<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<TAngleUnits, T> CreateChecked<TOther>(ref readonly Vector<TAngleUnits, TOther> vector) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, TOther>
+

The value which is used to create the instance of Vector<TAngleUnits, T>

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

An instance of Vector<TAngleUnits, T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(ref readonly Vector<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<TAngleUnits, T> CreateSaturating<TOther>(ref readonly Vector<TAngleUnits, TOther> vector) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, TOther>
+

The value which is used to create the instance of Vector<TAngleUnits, T>

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

An instance of Vector<TAngleUnits, T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(ref readonly Vector<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<TAngleUnits, T> CreateTruncating<TOther>(ref readonly Vector<TAngleUnits, TOther> vector) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, TOther>
+

The value which is used to create the instance of Vector<TAngleUnits, T>

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

An instance of Vector<TAngleUnits, T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<TAngleUnits, T>.

+
+
+ + + + + +

+ ToString(string?, IFormatProvider?) + +

+ +

Converts the vector to its string representation using the specified format and format provider.

+
+
+ +
+
public string ToString(string? format, IFormatProvider? formatProvider = null)
+
+ +

Parameters

+
+
format string
+

The format specifier to apply to the vector's components. If null, the default format will be used.

+
+
formatProvider IFormatProvider
+

The format provider to use for culture-specific formatting. If null, the current culture will be used.

+
+
+ +

Returns

+
+
string
+

A string representation of the vector.

+
+
+ + + + + + + + + + + +

Operators +

+ + + + +

+ operator +(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Adds two Vector<T> instances component-wise.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator +(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The first Vector<T> to add.

+
+
right Vector<TAngleUnits, T>
+

The second Vector<T> to add.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> that is the result of adding the corresponding components of the input vectors.

+
+
+ + + + + + + +

Remarks

+

This operator performs component-wise addition of the input vectors, where each component of the resulting vector is the sum of the corresponding components of the input vectors.

+
+ + + + + + +

+ operator /(Vector<TAngleUnits, T>, T) + +

+ +

Divides each component of the Vector<T> by the specified scalar value.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator /(Vector<TAngleUnits, T> left, T right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The Vector<T> to divide.

+
+
right T
+

The scalar value to divide by.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> with each component divided by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator divides each component of the vector by the specified scalar value, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator >(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Determines whether the magnitude of the left Vector<TAngleUnits, T> is greater than the magnitude of the right Vector<TAngleUnits, T>.

+
+
+ +
+
public static bool operator >(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The left Vector<TAngleUnits, T> to compare.

+
+
right Vector<TAngleUnits, T>
+

The right Vector<TAngleUnits, T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<TAngleUnits, T> is greater than the magnitude of the right Vector<TAngleUnits, T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<TAngleUnits, T> with the magnitude of the right Vector<TAngleUnits, T>. +It returns true if and only if the magnitude of the left Vector<TAngleUnits, T> is greater than the magnitude of the right Vector<TAngleUnits, T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+
+ + + + + + +

+ operator >=(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Determines whether the magnitude of the left Vector<TAngleUnits, T> is greater than or equal to the magnitude of the right Vector<TAngleUnits, T>.

+
+
+ +
+
public static bool operator >=(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The left Vector<TAngleUnits, T> to compare.

+
+
right Vector<TAngleUnits, T>
+

The right Vector<TAngleUnits, T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<TAngleUnits, T> is greater than or equal to the magnitude of the right Vector<TAngleUnits, T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<TAngleUnits, T> with the magnitude of the right Vector<TAngleUnits, T>. +It returns true if and only if the magnitude of the left Vector<TAngleUnits, T> is greater than or equal to the magnitude of the right Vector<TAngleUnits, T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+
+ + + + + + +

+ operator <(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Determines whether the magnitude of the left Vector<TAngleUnits, T> is less than the magnitude of the right Vector<TAngleUnits, T>.

+
+
+ +
+
public static bool operator <(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The left Vector<TAngleUnits, T> to compare.

+
+
right Vector<TAngleUnits, T>
+

The right Vector<TAngleUnits, T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<TAngleUnits, T> is less than the magnitude of the right Vector<TAngleUnits, T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<TAngleUnits, T> with the magnitude of the right Vector<TAngleUnits, T>. +It returns true if and only if the magnitude of the left Vector<TAngleUnits, T> is less than the magnitude of the right Vector<TAngleUnits, T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+
+ + + + + + +

+ operator <=(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Determines whether the magnitude of the left Vector<TAngleUnits, T> is less than or equal to the magnitude of the right Vector<TAngleUnits, T>.

+
+
+ +
+
public static bool operator <=(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The left Vector<TAngleUnits, T> to compare.

+
+
right Vector<TAngleUnits, T>
+

The right Vector<TAngleUnits, T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<TAngleUnits, T> is less than or equal to the magnitude of the right Vector<TAngleUnits, T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<TAngleUnits, T> with the magnitude of the right Vector<TAngleUnits, T>. +It returns true if and only if the magnitude of the left Vector<TAngleUnits, T> is less than or equal to the magnitude of the right Vector<TAngleUnits, T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+
+ + + + + + +

+ operator *(Vector<TAngleUnits, T>, T) + +

+ +

Multiplies each component of the Vector<T> by the specified scalar value.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator *(Vector<TAngleUnits, T> left, T right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The Vector<T> to multiply.

+
+
right T
+

The scalar value to multiply by.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> with each component multiplied by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator multiplies each component of the vector by the specified scalar value, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator *(T, Vector<TAngleUnits, T>) + +

+ +

Multiplies the specified scalar value by each component of the Vector<T>.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator *(T left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left T
+

The scalar value to multiply.

+
+
right Vector<TAngleUnits, T>
+

The Vector<T> to multiply.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> with each component multiplied by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator multiplies the specified scalar value by each component of the vector, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator -(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Subtracts the components of the second Vector<T> from the corresponding components of the first Vector<T>.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator -(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The first Vector<T>.

+
+
right Vector<TAngleUnits, T>
+

The second Vector<T>.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> representing the element-wise subtraction of the two input vectors.

+
+
+ + + + + + + +

Remarks

+

This operator subtracts the corresponding components of the second vector from the components of the first vector, +resulting in a new vector with the subtracted values.

+
+ + + + + + +

+ operator -(Vector<TAngleUnits, T>) + +

+ +

Negates the specified Vector<T> by reversing the sign of each component.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator -(Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
right Vector<TAngleUnits, T>
+

The Vector<T> to negate.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> with the negated values.

+
+
+ + + + + + + +

Remarks

+

This operator reverses the sign of each component of the input vector, resulting in a new vector with the opposite direction.

+
+ + + + + + +

+ operator +(Vector<TAngleUnits, T>) + +

+ +

Returns the input Vector<T> unchanged.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator +(Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
right Vector<TAngleUnits, T>
+

The input Vector<T>.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

The input Vector<T> unchanged.

+
+
+ + + + + + + +

Remarks

+

+This operator returns the input Vector<T> unchanged. +It effectively represents the identity operation, where the same vector is returned without any modification. +

+

+This operator is useful in scenarios where a unary plus sign is needed to explicitly indicate that the vector remains the same. +

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Polar.Vector.html b/api/NetFabric.Numerics.Polar.Vector.html new file mode 100644 index 0000000..40b1eea --- /dev/null +++ b/api/NetFabric.Numerics.Polar.Vector.html @@ -0,0 +1,1266 @@ + + + + + Class Vector + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Vector + +

+ +
+
Namespace
NetFabric.Numerics.Polar
+
Assembly
NetFabric.Numerics.dll
+
+ +

Provides static methods for vector operations.

+
+
+ +
+
public static class Vector
+
+ + + + +
+
Inheritance
+
+ +
Vector
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Add<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) + +

+ +

Adds two vectors component-wise and returns the result as a new Vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Add<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> left, ref readonly Vector<TAngleUnits, T> right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The first Vector to add.

+
+
right Vector<TAngleUnits, T>
+

The second Vector to add.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector that is the component-wise sum of the input vectors.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method adds the corresponding coordinates of the two input vectors and returns +a new Vector with the resulting sums. The operation is performed component-wise, which +means that the Radius, Azimuth, and Polar coordinates of the resulting vector are the sums of the +Radius, Azimuth, and Polar coordinates of the input vectors, respectively. The input vectors remain +unchanged.

+
+ + + + + + +

+ AngleBetween<T>(ref readonly Vector<Radians, T>, ref readonly Vector<Radians, T>) + +

+ +

Gets the smallest angle between two vectors.

+
+
+ +
+
public static AngleReduced<Radians, T> AngleBetween<T>(ref readonly Vector<Radians, T> from, ref readonly Vector<Radians, T> to) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
from Vector<Radians, T>
+

The vector where the angle measurement starts at.

+
+
to Vector<Radians, T>
+

The vector where the angle measurement stops at.

+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+

The angle between two vectors.

+
+
+ +

Type Parameters

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

The angle is always less than 180 degrees.

+
+ + + + + + +

+ AreApproximatelyEqual<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Checks if two floating-point values are approximately equal within the specified tolerance.

+
+
+ +
+
public static bool AreApproximatelyEqual<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> a, ref readonly Vector<TAngleUnits, T> b, T tolerance) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
a Vector<TAngleUnits, T>
+

The first value to compare.

+
+
b Vector<TAngleUnits, T>
+

The second value to compare.

+
+
tolerance T
+

The tolerance value.

+
+
+ +

Returns

+
+
bool
+

true if the values are approximately equal; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method compares the absolute difference between the two values to the specified tolerance value. +If the absolute difference is less than or equal to the tolerance, the values are considered approximately equal.

+
+ + + + + + +

+ Clamp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) + +

+ +

Returns a new vector that is clamped within the specified minimum and maximum values for each component.

+
+
+ +
+
public static Vector<TAngleUnits, T> Clamp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector, ref readonly Vector<TAngleUnits, T> min, ref readonly Vector<TAngleUnits, T> max) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The vector to clamp.

+
+
min Vector<TAngleUnits, T>
+

The minimum values for each component.

+
+
max Vector<TAngleUnits, T>
+

The maximum values for each component.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new vector that is clamped within the specified minimum and maximum values for each component. +If any component of the vector is less than the corresponding component in min, +the minimum value is used. If any component of the vector is greater than the corresponding component +in max, the maximum value is used. Otherwise, the original vector is returned.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

+The Clamp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) method ensures that each component of the resulting vector is within the specified range. +If any component of the vector is less than the corresponding component in min, +that component is clamped to the minimum value. If any component of the vector is greater than the +corresponding component in max, that component is clamped to the maximum value. Otherwise, +if all components of the vector are already within the range, the original vector is returned. +

+

+This method is useful when you want to restrict a 3D vector to a certain range for each component. +

+
+ + + + + + +

+ Compare<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) + +

+ +

Compares two Vector instances and returns an indication of their relative values.

+
+
+ +
+
public static int Compare<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector, ref readonly Vector<TAngleUnits, T> other) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The first Vector to compare.

+
+
other Vector<TAngleUnits, T>
+

The second Vector to compare.

+
+
+ +

Returns

+
+
int
+

A value that indicates the relative order of the Vector instances being compared. +The return value has the following meanings:

+
    +
  • Less than zero: vector is less than other.
  • +
  • Zero: vector is equal to other.
  • +
  • Greater than zero: vector is greater than other.
  • +
+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method compares the squared magnitudes of the two Vector instances. +The squared magnitude is used to avoid the costly square root operation and is sufficient +for comparing the relative values of vectors.

+
+ + + + + + +

+ Divide<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Divides each coordinate of the input Vector by a scalar value and returns the result as a new Vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Divide<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> left, T right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The Vector to divide.

+
+
right T
+

The scalar value to divide each coordinate of the input vector by.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector that is the result of dividing each coordinate of the input vector by the scalar value.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method divides each coordinate of the input Vector by the specified scalar value and returns a new Vector with the resulting quotients. +The operation is performed independently on each coordinate, meaning that each coordinate of the input vector is divided by the scalar value separately. +The input vector remains unchanged after the operation.

+
+ + + + + + +

+ Dot<T>(ref readonly Vector<Radians, T>, ref readonly Vector<Radians, T>) + +

+ +

Calculates the dot product.

+
+
+ +
+
public static T Dot<T>(ref readonly Vector<Radians, T> left, ref readonly Vector<Radians, T> right) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
left Vector<Radians, T>
+

A vector.

+
+
right Vector<Radians, T>
+

A vector.

+
+
+ +

Returns

+
+
T
+

The dot product.

+
+
+ +

Type Parameters

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsFinite<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether all components of the specified Vector<T> are finite numbers (not NaN, infinity, or negative infinity).

+
+
+ +
+
public static bool IsFinite<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for finite values.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are finite numbers; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsInfinity<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether any component of the specified Vector<T> is positive or negative infinity.

+
+
+ +
+
public static bool IsInfinity<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for infinity values.

+
+
+ +

Returns

+
+
bool
+

true if any component of the vector is positive or negative infinity; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsNaN<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether any component of the specified Vector<T> is NaN (Not-a-Number).

+
+
+ +
+
public static bool IsNaN<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for NaN values.

+
+
+ +

Returns

+
+
bool
+

true if any component of the vector is NaN; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsNormalized<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether the specified Vector<T> is a normalized vector.

+
+
+ +
+
public static bool IsNormalized<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for normalization.

+
+
+ +

Returns

+
+
bool
+

true if the vector is normalized (its magnitude is 1); otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsNormalized<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Determines whether the specified Vector<T> is a normalized vector within the specified tolerance.

+
+
+ +
+
public static bool IsNormalized<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector, T tolerance) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for normalization.

+
+
tolerance T
+

The tolerance used for the comparison.

+
+
+ +

Returns

+
+
bool
+

true if the vector is normalized (its magnitude is within the specified tolerance of 1); otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether the specified vector is a zero vector, where all components are zero.

+
+
+ +
+
public static bool IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The vector to check.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are zero; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Determines whether the specified vector is a zero vector, where all components are zero.

+
+
+ +
+
public static bool IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector, T tolerance) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The vector to check.

+
+
tolerance T
+

The tolerance value.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are zero; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

The IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, T) method checks whether all components of the vector are equal to zero within the tolerance range. +The tolerance is a small value used to account for floating-point precision errors.

+
+ + + + + + +

+ Lerp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Performs linear interpolation between two vectors.

+
+
+ +
+
public static Vector<TAngleUnits, T> Lerp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> start, ref readonly Vector<TAngleUnits, T> end, T factor) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
start Vector<TAngleUnits, T>
+

The starting vector.

+
+
end Vector<TAngleUnits, T>
+

The ending vector.

+
+
factor T
+

The interpolation factor. Should be between 0 and 1.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new vector that represents the interpolated value.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method performs linear interpolation between the start and end vectors using the specified factor. +The factor should be a value between 0 and 1, where 0 represents the start vector and 1 represents the end vector. +The resulting vector is calculated by multiplying the start vector by (1 - factor), multiplying the end vector by factor, +and then adding the two resulting vectors together.

+
+ + + + + + +

+ Magnitude<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Calculates the magnitude (length) of the vector.

+
+
+ +
+
public static T Magnitude<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+
+
+ +

Returns

+
+
T
+

The magnitude of the vector.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

+The magnitude is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+
+ + + + + + +

+ Multiply<TAngleUnits, T>(T, ref readonly Vector<TAngleUnits, T>) + +

+ +

Multiplies a scalar value with each coordinate of the input Vector and returns the result as a new Vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Multiply<TAngleUnits, T>(T left, ref readonly Vector<TAngleUnits, T> right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left T
+

The scalar value to multiply with each coordinate of the input vector.

+
+
right Vector<TAngleUnits, T>
+

The Vector to multiply.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector that is the result of multiplying each coordinate of the input vector by the scalar value.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method multiplies the specified scalar value with each coordinate of the input Vector and returns a new Vector with the resulting products. +The operation is performed independently on each coordinate, meaning that the scalar value is multiplied with the Radius, Azimuth, and Polar coordinates of the input vector separately. +The input vector remains unchanged after the operation.

+
+ + + + + + +

+ Negate<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Negates the specified Vector by reversing the sign of each of its coordinates.

+
+
+ +
+
public static Vector<TAngleUnits, T> Negate<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
right Vector<TAngleUnits, T>
+

The Vector to negate.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector with the negated coordinates.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method creates a new Vector instance with the same magnitude as the input vector +but with reversed signs for each coordinate. The resulting vector points in the opposite +direction as the input vector. The input vector remains unchanged.

+
+ + + + + + +

+ Normalize<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Returns a new vector that represents the normalized form of the specified vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Normalize<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The vector to normalize.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new vector that represents the normalized form of the specified vector.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

+The Normalize<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) method calculates a normalized form of the specified vector. +The resulting vector will have the same direction as the original vector but will have a magnitude of 1. +

+

+To normalize a vector means to scale it to a magnitude of 1 while preserving its direction. +This is useful when you want to work with direction vectors or ensure consistent scaling across different vectors. +

+

+Note that if the specified vector is a zero vector (all components are zero), +the method will return the zero vector itself, as it cannot be normalized. +

+
+ + + + + + +

+ Subtract<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) + +

+ +

Subtracts the second vector from the first vector component-wise and returns the result as a new Vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Subtract<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> left, ref readonly Vector<TAngleUnits, T> right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The Vector to subtract from (the minuend).

+
+
right Vector<TAngleUnits, T>
+

The Vector to subtract (the subtrahend).

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector that is the component-wise difference of the input vectors.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method subtracts the corresponding coordinates of the second vector from the first vector +and returns a new Vector with the resulting differences. The operation is performed component-wise, +which means that the Radius, Azimuth, and Polar coordinates of the resulting vector are the differences of the +Radius, Azimuth, and Polar coordinates of the input vectors, respectively. The input vectors remain unchanged.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Polar.html b/api/NetFabric.Numerics.Polar.html new file mode 100644 index 0000000..ee03092 --- /dev/null +++ b/api/NetFabric.Numerics.Polar.html @@ -0,0 +1,152 @@ + + + + + Namespace NetFabric.Numerics.Polar + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ +

Namespace NetFabric.Numerics.Polar +

+
+
+
+ +

+Classes +

+
+
CoordinateSystem<TAngleUnits, T>
+

Represents a Polar coordinate system with specific radius and angle units.

+
+
+
+
Point
+

Provides static methods for point operations.

+
+
+
+
Vector
+

Provides static methods for vector operations.

+
+
+

+Structs +

+
+
PointReduced<TAngleUnits, T>
+

Represents a reduced point in a Polar coordinate system.

+
+
+
+
Point<TAngleUnits, T>
+

Represents a point in polar coordinates.

+
+
+
+
Vector<TAngleUnits, T>
+

Represents a vector in a Polar coordinate system.

+
+
+ + +
+ +
+
+ + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Quadrant.html b/api/NetFabric.Numerics.Quadrant.html new file mode 100644 index 0000000..fa6fc14 --- /dev/null +++ b/api/NetFabric.Numerics.Quadrant.html @@ -0,0 +1,169 @@ + + + + + Enum Quadrant + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + + +

+ Enum Quadrant + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

An enumeration representing the quadrants and axes in a two-dimensional Cartesian coordinate system.

+
+
+ +
+
public enum Quadrant
+
+ + + + + + + + + +

Fields +

+
+
First = 1
+

Represents the first quadrant, where both x and y values are positive.

+
+
Fourth = 7
+

Represents the fourth quadrant, where x is positive, and y is negative.

+
+
NegativeX = 4
+

Represents the negative x-axis.

+
+
NegativeY = 6
+

Represents the negative y-axis.

+
+
PositiveX = 0
+

Represents the positive x-axis.

+
+
PositiveY = 2
+

Represents the positive y-axis.

+
+
Second = 3
+

Represents the second quadrant, where x is negative, and y is positive.

+
+
Third = 5
+

Represents the third quadrant, where both x and y values are negative.

+
+
+ + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Radians.html b/api/NetFabric.Numerics.Radians.html new file mode 100644 index 0000000..eb5cead --- /dev/null +++ b/api/NetFabric.Numerics.Radians.html @@ -0,0 +1,382 @@ + + + + + Class Radians + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Radians + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Defines the units of an angle in radians.

+
+
+ +
+
public abstract class Radians : IAngleUnits
+
+ + + + +
+
Inheritance
+
+ +
Radians
+
+
+ +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Full + +

+ +

Gets the value in radians of a full angle.

+
+
+ +
+
public static double Full { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a full angle in radians (2π).

+
+
+ + + + + + + + + + +

+ Name + +

+ +

Gets the name of the units.

+
+
+ +
+
public static string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+

The name of the angle units.

+
+
+ + + + + + + + + + +

+ Right + +

+ +

Gets the value in radians of a right angle.

+
+
+ +
+
public static double Right { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a right angle in radians (π/2.0).

+
+
+ + + + + + + + + + +

+ Straight + +

+ +

Gets the value in radians of a straight angle.

+
+
+ +
+
public static double Straight { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a straight angle in radians (π).

+
+
+ + + + + + + + + + +

+ Symbol + +

+ +

Gets the symbol of the units.

+
+
+ +
+
public static string Symbol { get; }
+
+ + + + + +

Property Value

+
+
string
+

The symbol for radians (rad).

+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Gets the value in radians of a zero angle.

+
+
+ +
+
public static double Zero { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a zero angle in radians (0.0).

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular2D.CoordinateSystem-1.html b/api/NetFabric.Numerics.Rectangular2D.CoordinateSystem-1.html new file mode 100644 index 0000000..adee972 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular2D.CoordinateSystem-1.html @@ -0,0 +1,229 @@ + + + + + Class CoordinateSystem<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class CoordinateSystem<T> + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular2D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a 2D Rectangular coordinate system.

+
+
+ +
+
public abstract class CoordinateSystem<T> : ICoordinateSystem where T : struct, INumber<T>
+
+ + + +

Type Parameters

+
+
T
+

The numeric type used for the coordinates.

+
+
+ +
+
Inheritance
+
+ +
CoordinateSystem<T>
+
+
+ +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

A Rectangular coordinate system uses a pair of values (X, Y) to specify the position of a point in 2D space. +The X-coordinate represents the horizontal position, and the Y-coordinate represents the vertical position.

+
+ + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets the list of coordinates in the polar coordinate system.

+
+
+ +
+
public static IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+
+
+ + + + +

Remarks

+

Each coordinate contains information about its name and type.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular2D.Point-1.html b/api/NetFabric.Numerics.Rectangular2D.Point-1.html new file mode 100644 index 0000000..0594452 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular2D.Point-1.html @@ -0,0 +1,683 @@ + + + + + Struct Point<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Point<T> + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular2D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a point in a 2D Rectangular coordinate system.

+
+
+ +
+
public readonly record struct Point<T> : IPoint<Point<T>, CoordinateSystem<T>>, IPoint, IGeometricBase<Point<T>, CoordinateSystem<T>>, IGeometricBase<CoordinateSystem<T>>, IGeometricBase, IEquatable<Point<T>>, IEqualityOperators<Point<T>, Point<T>, bool>, IMinMaxValue<Point<T>>, IEquatable<Point<T>> where T : struct, INumber<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The numeric type used for the coordinates.

+
+
+ + +
+
Implements
+
+ + + + + + + + + +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + +

Remarks

+

In a 2D Rectangular coordinate system, a point is represented by a pair of values (X, Y) that specify its position +in 2D space. The X-coordinate represents the horizontal position, and the Y-coordinate represents the vertical position.

+
+ + +

Constructors +

+ + + + +

+ Point(T, T) + +

+ +

Represents a point in a 2D Rectangular coordinate system.

+
+
+ +
+
public Point(T X, T Y)
+
+ +

Parameters

+
+
X T
+

The X coordinate.

+
+
Y T
+

The Y coordinate.

+
+
+ + + + + + + + +

Remarks

+

In a 2D Rectangular coordinate system, a point is represented by a pair of values (X, Y) that specify its position +in 2D space. The X-coordinate represents the horizontal position, and the Y-coordinate represents the vertical position.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Point<T> MaxValue
+
+ + + + +

Field Value

+
+
Point<T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Point<T> MinValue
+
+ + + + +

Field Value

+
+
Point<T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +
+
+ +
+
public static readonly Point<T> Zero
+
+ + + + +

Field Value

+
+
Point<T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ X + +

+ +

The X coordinate.

+
+
+ +
+
public T X { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Y + +

+ +

The Y coordinate.

+
+
+ +
+
public T Y { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(ref readonly Point<TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<T> CreateChecked<TOther>(ref readonly Point<TOther> point) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TOther>
+

The value which is used to create the instance of Point<T>

+
+
+ +

Returns

+
+
Point<T>
+

An instance of Point<T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(ref readonly Point<TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<T> CreateSaturating<TOther>(ref readonly Point<TOther> point) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TOther>
+

The value which is used to create the instance of Point<T>

+
+
+ +

Returns

+
+
Point<T>
+

An instance of Point<T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(ref readonly Point<TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<T> CreateTruncating<TOther>(ref readonly Point<TOther> point) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TOther>
+

The value which is used to create the instance of Point<T>

+
+
+ +

Returns

+
+
Point<T>
+

An instance of Point<T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<T>.

+
+
+ + + +

Operators +

+ + + + +

+ operator +(in Point<T>, in Vector<T>) + +

+ +
+
+ +
+
public static Point<T> operator +(in Point<T> left, in Vector<T> right)
+
+ +

Parameters

+
+
left Point<T>
+
+
right Vector<T>
+
+
+ +

Returns

+
+
Point<T>
+
+
+ + + + + + + + + + + + + +

+ operator -(in Point<T>, in Point<T>) + +

+ +
+
+ +
+
public static Vector<T> operator -(in Point<T> left, in Point<T> right)
+
+ +

Parameters

+
+
left Point<T>
+
+
right Point<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ operator -(in Point<T>, in Vector<T>) + +

+ +
+
+ +
+
public static Point<T> operator -(in Point<T> left, in Vector<T> right)
+
+ +

Parameters

+
+
left Point<T>
+
+
right Vector<T>
+
+
+ +

Returns

+
+
Point<T>
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular2D.Point.html b/api/NetFabric.Numerics.Rectangular2D.Point.html new file mode 100644 index 0000000..02e66eb --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular2D.Point.html @@ -0,0 +1,406 @@ + + + + + Class Point + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Point + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular2D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Provides static methods for point operations.

+
+
+ +
+
public static class Point
+
+ + + + +
+
Inheritance
+
+ +
Point
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ DistanceSquared<T>(ref readonly Point<T>, ref readonly Point<T>) + +

+ +

Calculates the square of the distance between two points.

+
+
+ +
+
public static T DistanceSquared<T>(ref readonly Point<T> from, ref readonly Point<T> to) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
from Point<T>
+

The starting point.

+
+
to Point<T>
+

The target point.

+
+
+ +

Returns

+
+
T
+

The square of the distance between the two points.

+
+
+ +

Type Parameters

+
+
T
+

The type of the point coordinates.

+
+
+ + + + + + +

Remarks

+

+The DistanceSquared<T>(ref readonly Point<T>, ref readonly Point<T>) method calculates the square of the distance between two points +specified by the from and to parameters. +

+

+The distance is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+

+Note that the square of the distance is returned instead of the actual distance to avoid the need for +taking the square root, which can be a computationally expensive operation. +

+
+ + + + + + +

+ Distance<T>(ref readonly Point<T>, ref readonly Point<T>) + +

+ +

Calculates the distance between two points.

+
+
+ +
+
public static T Distance<T>(ref readonly Point<T> from, ref readonly Point<T> to) where T : struct, INumber<T>, IMinMaxValue<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
from Point<T>
+

The starting point.

+
+
to Point<T>
+

The target point.

+
+
+ +

Returns

+
+
T
+

The distance between the two points.

+
+
+ +

Type Parameters

+
+
T
+

The type of the point coordinates.

+
+
+ + + + + + +

Remarks

+

+The Distance<T>(ref readonly Point<T>, ref readonly Point<T>) method calculates the distance between two points specified by the from and to parameters. +

+

+The distance is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+
+ + + + + + +

+ ManhattanDistance<T>(ref readonly Point<T>, ref readonly Point<T>) + +

+ +

Gets the Manhattan distance between two points.

+
+
+ +
+
public static T ManhattanDistance<T>(ref readonly Point<T> from, ref readonly Point<T> to) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
from Point<T>
+
+
to Point<T>
+
+
+ +

Returns

+
+
T
+

The Manhattan distance between two points.

+
+
+ +

Type Parameters

+
+
T
+

The type of the point coordinates.

+
+
+ + + + + + +

Remarks

+

+The term "Manhattan Distance" comes from the idea of measuring the distance a taxi +would have to travel along a grid of city blocks (which are typically arranged in +a rectangular or square grid pattern) to reach the destination point from the +starting point. +

+

+The Manhattan distance between two points, (x1, y1) and (x2, y2), is defined as the +sum of the absolute differences of their coordinates along each dimension. +

+
+ + + + + + +

+ ToPolar<T>(ref readonly Point<T>) + +

+ +

Converts a rectangular 2D point to polar coordinates.

+
+
+ +
+
public static Point<Radians, T> ToPolar<T>(ref readonly Point<T> point) where T : struct, IFloatingPointIeee754<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<T>
+

The rectangular 2D point to convert.

+
+
+ +

Returns

+
+
Point<Radians, T>
+

The polar coordinates representing the point.

+
+
+ +

Type Parameters

+
+
T
+

The type of the point coordinates.

+
+
+ + + + + + +

Remarks

+

If the type of point to convert doesn't meet the constraints, please convert it first to a suitable type using one of the conversion methods:

+ +
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular2D.Vector-1.html b/api/NetFabric.Numerics.Rectangular2D.Vector-1.html new file mode 100644 index 0000000..22551d1 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular2D.Vector-1.html @@ -0,0 +1,1278 @@ + + + + + Struct Vector<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Vector<T> + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular2D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a 2D vector in a Rectangular coordinate system.

+
+
+ +
+
public readonly record struct Vector<T> : IVector<Vector<T>, CoordinateSystem<T>, T>, IVector, IGeometricBase<Vector<T>, CoordinateSystem<T>>, IGeometricBase<CoordinateSystem<T>>, IGeometricBase, IEquatable<Vector<T>>, IComparable, IComparable<Vector<T>>, IComparisonOperators<Vector<T>, Vector<T>, bool>, IEqualityOperators<Vector<T>, Vector<T>, bool>, IAdditiveIdentity<Vector<T>, Vector<T>>, IUnaryPlusOperators<Vector<T>, Vector<T>>, IAdditionOperators<Vector<T>, Vector<T>, Vector<T>>, IUnaryNegationOperators<Vector<T>, Vector<T>>, ISubtractionOperators<Vector<T>, Vector<T>, Vector<T>>, IMultiplyOperators<Vector<T>, T, Vector<T>>, IDivisionOperators<Vector<T>, T, Vector<T>>, IMinMaxValue<Vector<T>>, IEquatable<Vector<T>> where T : struct, INumber<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The numeric type used for the vector's components.

+
+
+ + +
+
Implements
+
+ + + + + + + + + + + + + + + + + + + +
+
+ + +
+
Inherited Members
+
+ + + + + +
+ + + + +

Remarks

+

In a 2D Rectangular coordinate system, a vector is represented by a pair of values (X, Y) that specify its +direction and magnitude in 2D space. The X-component represents the horizontal direction, and the Y-component +represents the vertical direction.

+
+ + +

Constructors +

+ + + + +

+ Vector((T, T)) + +

+ +
+
+ +
+
public Vector((T, T) tuple)
+
+ +

Parameters

+
+
tuple (T Sin, T Cos)
+
+
+ + + + + + + + + + + + + + +

+ Vector(T, T) + +

+ +

Represents a 2D vector in a Rectangular coordinate system.

+
+
+ +
+
public Vector(T X, T Y)
+
+ +

Parameters

+
+
X T
+

The X coordinate.

+
+
Y T
+

The Y coordinate.

+
+
+ + + + + + + + +

Remarks

+

In a 2D Rectangular coordinate system, a vector is represented by a pair of values (X, Y) that specify its +direction and magnitude in 2D space. The X-component represents the horizontal direction, and the Y-component +represents the vertical direction.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> MaxValue
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> MinValue
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + + +

+ UnitX + +

+ +

Represents a vector whose X coordinate is one and others are zero. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> UnitX
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + + +

+ UnitY + +

+ +

Represents a vector whose Y coordinate is one and others are zero. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> UnitY
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Represents a vector whose coordinates are equal to zero. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> Zero
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ X + +

+ +

The X coordinate.

+
+
+ +
+
public T X { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Y + +

+ +

The Y coordinate.

+
+
+ +
+
public T Y { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(ref readonly Vector<TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<T> CreateChecked<TOther>(ref readonly Vector<TOther> vector) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>, IRootFunctions<TOther>
+
+ +

Parameters

+
+
vector Vector<TOther>
+

The value which is used to create the instance of Vector<T>

+
+
+ +

Returns

+
+
Vector<T>
+

An instance of Vector<T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(ref readonly Vector<TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<T> CreateSaturating<TOther>(ref readonly Vector<TOther> vector) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>, IRootFunctions<TOther>
+
+ +

Parameters

+
+
vector Vector<TOther>
+

The value which is used to create the instance of Vector<T>

+
+
+ +

Returns

+
+
Vector<T>
+

An instance of Vector<T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(ref readonly Vector<TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<T> CreateTruncating<TOther>(ref readonly Vector<TOther> vector) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>, IRootFunctions<TOther>
+
+ +

Parameters

+
+
vector Vector<TOther>
+

The value which is used to create the instance of Vector<T>

+
+
+ +

Returns

+
+
Vector<T>
+

An instance of Vector<T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<T>.

+
+
+ + + + + +

+ ToString() + +

+ +

Converts the vector to its string representation.

+
+
+ +
+
public override string ToString()
+
+ + +

Returns

+
+
string
+

A string representation of the vector.

+
+
+ + + + + + + + + + + + + +

+ ToString(string?, IFormatProvider?) + +

+ +

Converts the vector to its string representation using the specified format and format provider.

+
+
+ +
+
public string ToString(string? format, IFormatProvider? formatProvider = null)
+
+ +

Parameters

+
+
format string
+

The format specifier to apply to the vector's components. If null, the default format will be used.

+
+
formatProvider IFormatProvider
+

The format provider to use for culture-specific formatting. If null, the current culture will be used.

+
+
+ +

Returns

+
+
string
+

A string representation of the vector.

+
+
+ + + + + + + + + + + +

Operators +

+ + + + +

+ operator +(Vector<T>, Vector<T>) + +

+ +

Adds two Vector<T> instances component-wise.

+
+
+ +
+
public static Vector<T> operator +(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The first Vector<T> to add.

+
+
right Vector<T>
+

The second Vector<T> to add.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> that is the result of adding the corresponding components of the input vectors.

+
+
+ + + + + + + +

Remarks

+

This operator performs component-wise addition of the input vectors, where each component of the resulting vector is the sum of the corresponding components of the input vectors.

+
+ + + + + + +

+ operator /(Vector<T>, T) + +

+ +

Divides each component of the Vector<T> by the specified scalar value.

+
+
+ +
+
public static Vector<T> operator /(Vector<T> left, T right)
+
+ +

Parameters

+
+
left Vector<T>
+

The Vector<T> to divide.

+
+
right T
+

The scalar value to divide by.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> with each component divided by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator divides each component of the vector by the specified scalar value, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator >(Vector<T>, Vector<T>) + +

+ +

Determines whether the magnitude of the left Vector<T> is greater than the magnitude of the right Vector<T>.

+
+
+ +
+
public static bool operator >(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The left Vector<T> to compare.

+
+
right Vector<T>
+

The right Vector<T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<T> is greater than the magnitude of the right Vector<T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<T> with the magnitude of the right Vector<T>. +It returns true if and only if the magnitude of the left Vector<T> is greater than the magnitude of the right Vector<T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+

+The comparison of magnitudes is performed using the Magnitude<T>(ref readonly Vector<T>) method, which calculates the square root of the magnitude squared. +However, to optimize the performance, this operator directly compares the magnitude squared values of the vectors, accessible through the MagnitudeSquared<T>(ref readonly Vector<T>) method. +

+
+ + + + + + +

+ operator >=(Vector<T>, Vector<T>) + +

+ +

Determines whether the magnitude of the left Vector<T> is greater than or equal to the magnitude of the right Vector<T>.

+
+
+ +
+
public static bool operator >=(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The left Vector<T> to compare.

+
+
right Vector<T>
+

The right Vector<T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<T> is greater than or equal to the magnitude of the right Vector<T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<T> with the magnitude of the right Vector<T>. +It returns true if and only if the magnitude of the left Vector<T> is greater than or equal to the magnitude of the right Vector<T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+

+The comparison of magnitudes is performed using the Magnitude<T>(ref readonly Vector<T>) method, which calculates the square root of the magnitude squared. +However, to optimize the performance, this operator directly compares the magnitude squared values of the vectors, accessible through the MagnitudeSquared<T>(ref readonly Vector<T>) method. +

+
+ + + + + + +

+ operator <(Vector<T>, Vector<T>) + +

+ +

Determines whether the magnitude of the left Vector<T> is less than the magnitude of the right Vector<T>.

+
+
+ +
+
public static bool operator <(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The left Vector<T> to compare.

+
+
right Vector<T>
+

The right Vector<T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<T> is less than the magnitude of the right Vector<T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<T> with the magnitude of the right Vector<T>. +It returns true if and only if the magnitude of the left Vector<T> is less than the magnitude of the right Vector<T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+

+The comparison of magnitudes is performed using the Magnitude<T>(ref readonly Vector<T>) method, which calculates the square root of the magnitude squared. +However, to optimize the performance, this operator directly compares the magnitude squared values of the vectors, accessible through the MagnitudeSquared<T>(ref readonly Vector<T>) method. +

+
+ + + + + + +

+ operator <=(Vector<T>, Vector<T>) + +

+ +

Determines whether the magnitude of the left Vector<T> is less than or equal to the magnitude of the right Vector<T>.

+
+
+ +
+
public static bool operator <=(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The left Vector<T> to compare.

+
+
right Vector<T>
+

The right Vector<T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<T> is less than or equal to the magnitude of the right Vector<T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<T> with the magnitude of the right Vector<T>. +It returns true if and only if the magnitude of the left Vector<T> is less than or equal to the magnitude of the right Vector<T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+

+The comparison of magnitudes is performed using the Magnitude<T>(ref readonly Vector<T>) method, which calculates the square root of the magnitude squared. +However, to optimize the performance, this operator directly compares the magnitude squared values of the vectors, accessible through the MagnitudeSquared<T>(ref readonly Vector<T>) method. +

+
+ + + + + + +

+ operator *(Vector<T>, T) + +

+ +

Multiplies each component of the Vector<T> by the specified scalar value.

+
+
+ +
+
public static Vector<T> operator *(Vector<T> left, T right)
+
+ +

Parameters

+
+
left Vector<T>
+

The Vector<T> to multiply.

+
+
right T
+

The scalar value to multiply by.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> with each component multiplied by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator multiplies each component of the vector by the specified scalar value, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator *(T, Vector<T>) + +

+ +

Multiplies the specified scalar value by each component of the Vector<T>.

+
+
+ +
+
public static Vector<T> operator *(T left, Vector<T> right)
+
+ +

Parameters

+
+
left T
+

The scalar value to multiply.

+
+
right Vector<T>
+

The Vector<T> to multiply.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> with each component multiplied by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator multiplies the specified scalar value by each component of the vector, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator -(Vector<T>, Vector<T>) + +

+ +

Subtracts the components of the second Vector<T> from the corresponding components of the first Vector<T>.

+
+
+ +
+
public static Vector<T> operator -(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The first Vector<T>.

+
+
right Vector<T>
+

The second Vector<T>.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> representing the element-wise subtraction of the two input vectors.

+
+
+ + + + + + + +

Remarks

+

This operator subtracts the corresponding components of the second vector from the components of the first vector, +resulting in a new vector with the subtracted values.

+
+ + + + + + +

+ operator -(Vector<T>) + +

+ +

Negates the specified Vector<T> by reversing the sign of each component.

+
+
+ +
+
public static Vector<T> operator -(Vector<T> right)
+
+ +

Parameters

+
+
right Vector<T>
+

The Vector<T> to negate.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> with the negated values.

+
+
+ + + + + + + +

Remarks

+

This operator reverses the sign of each component of the input vector, resulting in a new vector with the opposite direction.

+
+ + + + + + +

+ operator +(Vector<T>) + +

+ +

Returns the input Vector<T> unchanged.

+
+
+ +
+
public static Vector<T> operator +(Vector<T> right)
+
+ +

Parameters

+
+
right Vector<T>
+

The input Vector<T>.

+
+
+ +

Returns

+
+
Vector<T>
+

The input Vector<T> unchanged.

+
+
+ + + + + + + +

Remarks

+

+This operator returns the input Vector<T> unchanged. +It effectively represents the identity operation, where the same vector is returned without any modification. +

+

+This operator is useful in scenarios where a unary plus sign is needed to explicitly indicate that the vector remains the same. +

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular2D.Vector.html b/api/NetFabric.Numerics.Rectangular2D.Vector.html new file mode 100644 index 0000000..b710959 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular2D.Vector.html @@ -0,0 +1,1442 @@ + + + + + Class Vector + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Vector + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular2D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Provides static methods for vector operations.

+
+
+ +
+
public static class Vector
+
+ + + + +
+
Inheritance
+
+ +
Vector
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Add<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Adds two vectors component-wise and returns the result as a new Vector.

+
+
+ +
+
public static Vector<T> Add<T>(ref readonly Vector<T> left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

The first Vector to add.

+
+
right Vector<T>
+

The second Vector to add.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector that is the component-wise sum of the input vectors.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method adds the corresponding coordinates of the two input vectors and returns +a new Vector with the resulting sums. The operation is performed component-wise, which +means that the X and Y coordinates of the resulting vector are the sums of the +X and Y coordinates of the input vectors, respectively. The input vectors remain +unchanged.

+
+ + + + + + +

+ AngleBetween<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Gets the smallest angle between two vectors.

+
+
+ +
+
public static AngleReduced<Radians, T> AngleBetween<T>(ref readonly Vector<T> from, ref readonly Vector<T> to) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
from Vector<T>
+

The vector where the angle measurement starts at.

+
+
to Vector<T>
+

The vector where the angle measurement stops at.

+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+

The angle between two vectors.

+
+
+ +

Type Parameters

+
+
T
+

The numeric type used internally by from and to.

+
+
+ + + + + + +

Remarks

+

The angle is always less than 180 degrees.

+
+ + + + + + +

+ AreApproximatelyEqual<T>(ref readonly Vector<T>, ref readonly Vector<T>, T) + +

+ +

Checks if two floating-point values are approximately equal within the specified tolerance.

+
+
+ +
+
public static bool AreApproximatelyEqual<T>(ref readonly Vector<T> a, ref readonly Vector<T> b, T tolerance) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
a Vector<T>
+

The first value to compare.

+
+
b Vector<T>
+

The second value to compare.

+
+
tolerance T
+

The tolerance value.

+
+
+ +

Returns

+
+
bool
+

true if the values are approximately equal; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method compares the absolute difference between the two values to the specified tolerance value. +If the absolute difference is less than or equal to the tolerance, the values are considered approximately equal.

+
+ + + + + + +

+ Clamp<T>(ref readonly Vector<T>, ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Returns a new vector that is clamped within the specified minimum and maximum values for each component.

+
+
+ +
+
public static Vector<T> Clamp<T>(ref readonly Vector<T> vector, ref readonly Vector<T> min, ref readonly Vector<T> max) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The vector to clamp.

+
+
min Vector<T>
+

The minimum values for each component.

+
+
max Vector<T>
+

The maximum values for each component.

+
+
+ +

Returns

+
+
Vector<T>
+

A new vector that is clamped within the specified minimum and maximum values for each component. +If any component of the vector is less than the corresponding component in min, +the minimum value is used. If any component of the vector is greater than the corresponding component +in max, the maximum value is used. Otherwise, the original vector is returned.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

+The Clamp<T>(ref readonly Vector<T>, ref readonly Vector<T>, ref readonly Vector<T>) method ensures that each component of the resulting vector is within the specified range. +If any component of the vector is less than the corresponding component in min, +that component is clamped to the minimum value. If any component of the vector is greater than the +corresponding component in max, that component is clamped to the maximum value. Otherwise, +if all components of the vector are already within the range, the original vector is returned. +

+

+This method is useful when you want to restrict a 3D vector to a certain range for each component. +

+
+ + + + + + +

+ Compare<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Compares two Vector instances and returns an indication of their relative values.

+
+
+ +
+
public static int Compare<T>(ref readonly Vector<T> vector, ref readonly Vector<T> other) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The first Vector to compare.

+
+
other Vector<T>
+

The second Vector to compare.

+
+
+ +

Returns

+
+
int
+

A value that indicates the relative order of the Vector instances being compared. +The return value has the following meanings:

+
    +
  • Less than zero: vector is less than other.
  • +
  • Zero: vector is equal to other.
  • +
  • Greater than zero: vector is greater than other.
  • +
+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method compares the squared magnitudes of the two Vector instances. +The squared magnitude is used to avoid the costly square root operation and is sufficient +for comparing the relative values of vectors.

+
+ + + + + + +

+ Cross<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Calculates the cross product.

+
+
+ +
+
public static T Cross<T>(ref readonly Vector<T> left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

A vector.

+
+
right Vector<T>
+

A vector.

+
+
+ +

Returns

+
+
T
+

The cross products.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Divide<T>(ref readonly Vector<T>, T) + +

+ +

Divides each coordinate of the input Vector by a scalar value and returns the result as a new Vector.

+
+
+ +
+
public static Vector<T> Divide<T>(ref readonly Vector<T> left, T right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

The Vector to divide.

+
+
right T
+

The scalar value to divide each coordinate of the input vector by.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector that is the result of dividing each coordinate of the input vector by the scalar value.

+
+
+ +

Type Parameters

+
+
T
+

The type of the scalar and vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method divides each coordinate of the input Vector by the specified scalar value and returns a new Vector with the resulting quotients. +The operation is performed independently on each coordinate, meaning that each coordinate of the input vector is divided by the scalar value separately. +The input vector remains unchanged after the operation.

+
+ + + + + + +

+ Divide<T>(ReadOnlySpan<Vector<T>>, T, Span<Vector<T>>) + +

+ +
+
+ +
+
public static void Divide<T>(ReadOnlySpan<Vector<T>> source, T value, Span<Vector<T>> result) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source ReadOnlySpan<Vector<T>>
+
+
value T
+
+
result Span<Vector<T>>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Dot<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Calculates the dot product.

+
+
+ +
+
public static T Dot<T>(ref readonly Vector<T> left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

A vector.

+
+
right Vector<T>
+

A vector.

+
+
+ +

Returns

+
+
T
+

The dot product.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ IsFinite<T>(ref readonly Vector<T>) + +

+ +

Determines whether all components of the specified Vector<T> are finite numbers (not NaN, infinity, or negative infinity).

+
+
+ +
+
public static bool IsFinite<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for finite values.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are finite numbers; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsInfinity<T>(ref readonly Vector<T>) + +

+ +

Determines whether any component of the specified Vector<T> is positive or negative infinity.

+
+
+ +
+
public static bool IsInfinity<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for infinity values.

+
+
+ +

Returns

+
+
bool
+

true if any component of the vector is positive or negative infinity; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsNaN<T>(ref readonly Vector<T>) + +

+ +

Determines whether any component of the specified Vector<T> is NaN (Not-a-Number).

+
+
+ +
+
public static bool IsNaN<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for NaN values.

+
+
+ +

Returns

+
+
bool
+

true if any component of the vector is NaN; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsNormalized<T>(ref readonly Vector<T>) + +

+ +

Determines whether the specified Vector<T> is a normalized vector.

+
+
+ +
+
public static bool IsNormalized<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for normalization.

+
+
+ +

Returns

+
+
bool
+

true if the vector is normalized (its magnitude is 1); otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsNormalized<T>(ref readonly Vector<T>, T) + +

+ +

Determines whether the specified Vector<T> is a normalized vector within the specified tolerance.

+
+
+ +
+
public static bool IsNormalized<T>(ref readonly Vector<T> vector, T tolerance) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for normalization.

+
+
tolerance T
+

The tolerance used for the comparison.

+
+
+ +

Returns

+
+
bool
+

true if the vector is normalized (its magnitude is within the specified tolerance of 1); otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsZero<T>(ref readonly Vector<T>) + +

+ +

Determines whether the specified vector is a zero vector, where all components are zero.

+
+
+ +
+
public static bool IsZero<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The vector to check.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are zero; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + + + + + + + +

+ IsZero<T>(ref readonly Vector<T>, T) + +

+ +

Determines whether the specified vector is a zero vector, where all components are zero.

+
+
+ +
+
public static bool IsZero<T>(ref readonly Vector<T> vector, T tolerance) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The vector to check.

+
+
tolerance T
+

The tolerance value.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are zero; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

The IsZero<T>(ref readonly Vector<T>, T) method checks whether all components of the vector are equal to zero within the tolerance range. +The tolerance is a small value used to account for floating-point precision errors.

+
+ + + + + + +

+ Lerp<T>(ref readonly Vector<T>, ref readonly Vector<T>, T) + +

+ +

Performs linear interpolation between two vectors.

+
+
+ +
+
public static Vector<T> Lerp<T>(ref readonly Vector<T> start, ref readonly Vector<T> end, T factor) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
start Vector<T>
+

The starting vector.

+
+
end Vector<T>
+

The ending vector.

+
+
factor T
+

The interpolation factor. Should be between 0 and 1.

+
+
+ +

Returns

+
+
Vector<T>
+

A new vector that represents the interpolated value.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector components.

+
+
+ + + + + + +

Remarks

+

This method performs linear interpolation between the start and end vectors using the specified factor. +The factor should be a value between 0 and 1, where 0 represents the start vector and 1 represents the end vector. +The resulting vector is calculated by multiplying the start vector by (1 - factor), multiplying the end vector by factor, +and then adding the two resulting vectors together.

+
+ + + + + + +

+ MagnitudeSquared<T>(ref readonly Vector<T>) + +

+ +

Calculates the square of the magnitude (length) of the vector.

+
+
+ +
+
public static T MagnitudeSquared<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+
+
+ +

Returns

+
+
T
+

The square of the magnitude of the vector.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

+The square of the magnitude is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+

+Note that the square of the magnitude is returned instead of the actual magnitude to avoid the need for +taking the square root, which can be a computationally expensive operation. +

+
+ + + + + + +

+ Magnitude<T>(ref readonly Vector<T>) + +

+ +

Calculates the magnitude (length) of the vector.

+
+
+ +
+
public static T Magnitude<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
vector Vector<T>
+
+
+ +

Returns

+
+
T
+

The magnitude of the vector.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

+The magnitude is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+
+ + + + + + +

+ Magnitude<T, TOut>(ref readonly Vector<T>) + +

+ +

Calculates the magnitude (length) of the vector.

+
+
+ +
+
public static TOut Magnitude<T, TOut>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T> where TOut : struct, INumber<TOut>, IRootFunctions<TOut>
+
+ +

Parameters

+
+
vector Vector<T>
+
+
+ +

Returns

+
+
TOut
+

The magnitude of the vector.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
TOut
+

The numeric type used for the magnitude.

+
+
+ + + + + + +

Remarks

+

+The magnitude is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+
+ + + + + + +

+ Multiply<T>(ReadOnlySpan<Vector<T>>, T, Span<Vector<T>>) + +

+ +
+
+ +
+
public static void Multiply<T>(ReadOnlySpan<Vector<T>> source, T value, Span<Vector<T>> result) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
source ReadOnlySpan<Vector<T>>
+
+
value T
+
+
result Span<Vector<T>>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Multiply<T>(T, ref readonly Vector<T>) + +

+ +

Multiplies a scalar value with each coordinate of the input Vector and returns the result as a new Vector.

+
+
+ +
+
public static Vector<T> Multiply<T>(T left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left T
+

The scalar value to multiply with each coordinate of the input vector.

+
+
right Vector<T>
+

The Vector to multiply.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector that is the result of multiplying each coordinate of the input vector by the scalar value.

+
+
+ +

Type Parameters

+
+
T
+

The type of the scalar and vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method multiplies the specified scalar value with each coordinate of the input Vector and returns a new Vector with the resulting products. +The operation is performed independently on each coordinate, meaning that the scalar value is multiplied with the X and Y coordinates of the input vector separately. +The input vector remains unchanged after the operation.

+
+ + + + + + +

+ Negate<T>(ref readonly Vector<T>) + +

+ +

Negates the specified Vector by reversing the sign of each of its coordinates.

+
+
+ +
+
public static Vector<T> Negate<T>(ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>, ISignedNumber<T>
+
+ +

Parameters

+
+
right Vector<T>
+

The Vector to negate.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector with the negated coordinates.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method creates a new Vector instance with the same magnitude as the input vector +but with reversed signs for each coordinate. The resulting vector points in the opposite +direction as the input vector. The input vector remains unchanged.

+
+ + + + + + +

+ Normalize<T>(ref readonly Vector<T>) + +

+ +

Returns a new vector that represents the normalized form of the specified vector.

+
+
+ +
+
public static Vector<T> Normalize<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The vector to normalize.

+
+
+ +

Returns

+
+
Vector<T>
+

A new vector that represents the normalized form of the specified vector.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + +

Remarks

+

+The Normalize<T>(ref readonly Vector<T>) method calculates a normalized form of the specified vector. +The resulting vector will have the same direction as the original vector but will have a magnitude of 1. +

+

+To normalize a vector means to scale it to a magnitude of 1 while preserving its direction. +This is useful when you want to work with direction vectors or ensure consistent scaling across different vectors. +

+

+Note that if the specified vector is a zero vector (all components are zero), +the method will return the zero vector itself, as it cannot be normalized. +

+
+ + + + + + +

+ Subtract<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Subtracts the second vector from the first vector component-wise and returns the result as a new Vector.

+
+
+ +
+
public static Vector<T> Subtract<T>(ref readonly Vector<T> left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

The Vector to subtract from (the minuend).

+
+
right Vector<T>
+

The Vector to subtract (the subtrahend).

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector that is the component-wise difference of the input vectors.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method subtracts the corresponding coordinates of the second vector from the first vector +and returns a new Vector with the resulting differences. The operation is performed component-wise, +which means that the X and Y coordinates of the resulting vector are the differences of the +X and Y coordinates of the input vectors, respectively. The input vectors remain unchanged.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular2D.html b/api/NetFabric.Numerics.Rectangular2D.html new file mode 100644 index 0000000..c46757f --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular2D.html @@ -0,0 +1,147 @@ + + + + + Namespace NetFabric.Numerics.Rectangular2D + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ +

Namespace NetFabric.Numerics.Rectangular2D +

+
+
+
+ +

+Classes +

+
+
CoordinateSystem<T>
+

Represents a 2D Rectangular coordinate system.

+
+
+
+
Point
+

Provides static methods for point operations.

+
+
+
+
Vector
+

Provides static methods for vector operations.

+
+
+

+Structs +

+
+
Point<T>
+

Represents a point in a 2D Rectangular coordinate system.

+
+
+
+
Vector<T>
+

Represents a 2D vector in a Rectangular coordinate system.

+
+
+ + +
+ +
+
+ + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular3D.CoordinateSystem-1.html b/api/NetFabric.Numerics.Rectangular3D.CoordinateSystem-1.html new file mode 100644 index 0000000..b7f2239 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular3D.CoordinateSystem-1.html @@ -0,0 +1,230 @@ + + + + + Class CoordinateSystem<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class CoordinateSystem<T> + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular3D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a 3D Rectangular coordinate system.

+
+
+ +
+
public abstract class CoordinateSystem<T> : ICoordinateSystem where T : struct, INumber<T>
+
+ + + +

Type Parameters

+
+
T
+

The numeric type used for the coordinates.

+
+
+ +
+
Inheritance
+
+ +
CoordinateSystem<T>
+
+
+ +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

In a 3D Rectangular coordinate system, coordinates are represented by a triplet of values (X, Y, Z) that specify +the position of a point in 3D space. The X-coordinate represents the horizontal position, the Y-coordinate +represents the vertical position, and the Z-coordinate represents the depth or altitude.

+
+ + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets the list of coordinates in the polar coordinate system.

+
+
+ +
+
public static IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+
+
+ + + + +

Remarks

+

Each coordinate contains information about its name and type.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular3D.Point-1.html b/api/NetFabric.Numerics.Rectangular3D.Point-1.html new file mode 100644 index 0000000..40ada17 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular3D.Point-1.html @@ -0,0 +1,720 @@ + + + + + Struct Point<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Point<T> + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular3D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a point in a 3D Rectangular coordinate system.

+
+
+ +
+
public readonly record struct Point<T> : IPoint<Point<T>, CoordinateSystem<T>>, IPoint, IGeometricBase<Point<T>, CoordinateSystem<T>>, IGeometricBase<CoordinateSystem<T>>, IGeometricBase, IEquatable<Point<T>>, IEqualityOperators<Point<T>, Point<T>, bool>, IMinMaxValue<Point<T>>, IEquatable<Point<T>> where T : struct, INumber<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The numeric type used for the coordinates.

+
+
+ + +
+
Implements
+
+ + + + + + + + + +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + +

Remarks

+

In a 3D Rectangular coordinate system, a point is represented by a triplet of values (X, Y, Z) that specify its +position in 3D space. The X-coordinate represents the horizontal position, the Y-coordinate represents the vertical +position, and the Z-coordinate represents the depth or altitude.

+
+ + +

Constructors +

+ + + + +

+ Point(T, T, T) + +

+ +

Represents a point in a 3D Rectangular coordinate system.

+
+
+ +
+
public Point(T X, T Y, T Z)
+
+ +

Parameters

+
+
X T
+

The X coordinate.

+
+
Y T
+

The Y coordinate.

+
+
Z T
+

The Z coordinate.

+
+
+ + + + + + + + +

Remarks

+

In a 3D Rectangular coordinate system, a point is represented by a triplet of values (X, Y, Z) that specify its +position in 3D space. The X-coordinate represents the horizontal position, the Y-coordinate represents the vertical +position, and the Z-coordinate represents the depth or altitude.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Point<T> MaxValue
+
+ + + + +

Field Value

+
+
Point<T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Point<T> MinValue
+
+ + + + +

Field Value

+
+
Point<T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +
+
+ +
+
public static readonly Point<T> Zero
+
+ + + + +

Field Value

+
+
Point<T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ X + +

+ +

The X coordinate.

+
+
+ +
+
public T X { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Y + +

+ +

The Y coordinate.

+
+
+ +
+
public T Y { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Z + +

+ +

The Z coordinate.

+
+
+ +
+
public T Z { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(ref readonly Point<TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<T> CreateChecked<TOther>(ref readonly Point<TOther> point) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TOther>
+

The value which is used to create the instance of Point<T>

+
+
+ +

Returns

+
+
Point<T>
+

An instance of Point<T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(ref readonly Point<TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<T> CreateSaturating<TOther>(ref readonly Point<TOther> point) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TOther>
+

The value which is used to create the instance of Point<T>

+
+
+ +

Returns

+
+
Point<T>
+

An instance of Point<T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(ref readonly Point<TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<T> CreateTruncating<TOther>(ref readonly Point<TOther> point) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TOther>
+

The value which is used to create the instance of Point<T>

+
+
+ +

Returns

+
+
Point<T>
+

An instance of Point<T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<T>.

+
+
+ + + +

Operators +

+ + + + +

+ operator +(in Point<T>, in Vector<T>) + +

+ +
+
+ +
+
public static Point<T> operator +(in Point<T> left, in Vector<T> right)
+
+ +

Parameters

+
+
left Point<T>
+
+
right Vector<T>
+
+
+ +

Returns

+
+
Point<T>
+
+
+ + + + + + + + + + + + + +

+ operator -(in Point<T>, in Point<T>) + +

+ +
+
+ +
+
public static Vector<T> operator -(in Point<T> left, in Point<T> right)
+
+ +

Parameters

+
+
left Point<T>
+
+
right Point<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ operator -(in Point<T>, in Vector<T>) + +

+ +
+
+ +
+
public static Point<T> operator -(in Point<T> left, in Vector<T> right)
+
+ +

Parameters

+
+
left Point<T>
+
+
right Vector<T>
+
+
+ +

Returns

+
+
Point<T>
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular3D.Point.html b/api/NetFabric.Numerics.Rectangular3D.Point.html new file mode 100644 index 0000000..8f162c8 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular3D.Point.html @@ -0,0 +1,464 @@ + + + + + Class Point + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Point + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular3D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Provides static methods for point operations.

+
+
+ +
+
public static class Point
+
+ + + + +
+
Inheritance
+
+ +
Point
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Apply<T>(Quaternion<T>, Point<T>) + +

+ +

Applies a quaternion to a 3-dimensional point.

+
+
+ +
+
public static Point<T> Apply<T>(Quaternion<T> quaternion, Point<T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
quaternion Quaternion<T>
+

The quaternion to apply.

+
+
point Point<T>
+

The 3-dimensional point to transform.

+
+
+ +

Returns

+
+
Point<T>
+

The transformed 3-dimensional point.

+
+
+ +

Type Parameters

+
+
T
+

The underlying numeric type of the quaternion and point coordinates.

+
+
+ + + + + + +

Remarks

+

+The quaternion is not required to be a unit quaternion. +

+

+The point coordinates type must be a floating point. +

+

+The transformation is applied by multiplying the point with the quaternion, +resulting in a new 3-dimensional point that represents the original point +after being transformed by the quaternion. +

+
+ + + + + + +

+ DistanceSquared<T>(ref readonly Point<T>, ref readonly Point<T>) + +

+ +

Calculates the square of the distance between two points.

+
+
+ +
+
public static T DistanceSquared<T>(ref readonly Point<T> from, ref readonly Point<T> to) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
from Point<T>
+

The starting point.

+
+
to Point<T>
+

The target point.

+
+
+ +

Returns

+
+
T
+

The square of the distance between the two points.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + +

Remarks

+

+The DistanceSquared<T>(ref readonly Point<T>, ref readonly Point<T>) method calculates the square of the distance between two points +specified by the from and to parameters. +

+

+The distance is calculated as the Euclidean distance in the 3D Rectangular coordinate system. +

+

+Note that the square of the distance is returned instead of the actual distance to avoid the need for +taking the square root, which can be a computationally expensive operation. +

+
+ + + + + + +

+ Distance<T>(ref readonly Point<T>, ref readonly Point<T>) + +

+ +

Calculates the distance between two points.

+
+
+ +
+
public static T Distance<T>(ref readonly Point<T> from, ref readonly Point<T> to) where T : struct, INumber<T>, IMinMaxValue<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
from Point<T>
+

The starting point.

+
+
to Point<T>
+

The target point.

+
+
+ +

Returns

+
+
T
+

The distance between the two points.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + +

Remarks

+

+The Distance<T>(ref readonly Point<T>, ref readonly Point<T>) method calculates the distance between two points specified by the from and to parameters. +

+

+The distance is calculated as the Euclidean distance in the 3D Rectangular coordinate system. +

+
+ + + + + + +

+ ManhattanDistance<T>(ref readonly Point<T>, ref readonly Point<T>) + +

+ +

Gets the Manhattan distance between two points.

+
+
+ +
+
public static T ManhattanDistance<T>(ref readonly Point<T> from, ref readonly Point<T> to) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
from Point<T>
+
+
to Point<T>
+
+
+ +

Returns

+
+
T
+

The Manhattan distance between two points.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + +

Remarks

+

+The term "Manhattan Distance" comes from the idea of measuring the distance a taxi +would have to travel along a grid of city blocks (which are typically arranged in +a rectangular or square grid pattern) to reach the destination point from the +starting point. +

+

+The Manhattan distance between two points, (x1, y1) and (x2, y2), is defined as the +sum of the absolute differences of their coordinates along each dimension. +

+
+ + + + + + +

+ ToSpherical<T>(Point<T>) + +

+ +

Converts a Rectangular 3D point to spherical coordinates.

+
+
+ +
+
public static Point<Radians, T> ToSpherical<T>(Point<T> point) where T : struct, IFloatingPointIeee754<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<T>
+

The Rectangular 3D point to convert.

+
+
+ +

Returns

+
+
Point<Radians, T>
+

The spherical coordinates representing the point.

+
+
+ +

Type Parameters

+
+
T
+

The type of the point coordinates, which must adhere to IEEE 754 standards and provide min/max values.

+
+
+ + + + + + +

Remarks

+

If the type of point to convert doesn't meet the constraints, please convert it first to a suitable type using one of the conversion methods:

+ +
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular3D.Quaternion-1.html b/api/NetFabric.Numerics.Rectangular3D.Quaternion-1.html new file mode 100644 index 0000000..1e2274b --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular3D.Quaternion-1.html @@ -0,0 +1,1042 @@ + + + + + Struct Quaternion<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Quaternion<T> + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular3D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a quaternion, a mathematical construct used to represent rotations in 3D space.

+
+
+ +
+
public readonly record struct Quaternion<T> : IEquatable<Quaternion<T>>, IEqualityOperators<Quaternion<T>, Quaternion<T>, bool>, IUnaryPlusOperators<Quaternion<T>, Quaternion<T>>, IAdditiveIdentity<Quaternion<T>, Quaternion<T>>, IUnaryNegationOperators<Quaternion<T>, Quaternion<T>>, ISubtractionOperators<Quaternion<T>, Quaternion<T>, Quaternion<T>>, IMultiplicativeIdentity<Quaternion<T>, Quaternion<T>>, IDivisionOperators<Quaternion<T>, Quaternion<T>, Quaternion<T>>, IMinMaxValue<Quaternion<T>> where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The numeric type used for the quaternion's components.

+
+
+ + +
+
Implements
+
+ + + + + + + + + +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + +

Remarks

+

A quaternion is used to describe rotations in 3D space. It consists of four components (W, X, Y, Z), where W +represents the real part, and (X, Y, Z) represent the imaginary part. Quaternions are particularly useful for +smooth and efficient interpolation of rotations.

+
+ + +

Constructors +

+ + + + +

+ Quaternion(T, T, T, T) + +

+ +

Represents a quaternion, a mathematical construct used to represent rotations in 3D space.

+
+
+ +
+
public Quaternion(T X, T Y, T Z, T W)
+
+ +

Parameters

+
+
X T
+

The X component.

+
+
Y T
+

The Y component.

+
+
Z T
+

The Z component.

+
+
W T
+

The W component.

+
+
+ + + + + + + + +

Remarks

+

A quaternion is used to describe rotations in 3D space. It consists of four components (W, X, Y, Z), where W +represents the real part, and (X, Y, Z) represent the imaginary part. Quaternions are particularly useful for +smooth and efficient interpolation of rotations.

+
+ + + + +

Fields +

+ + + +

+ Identity + +

+ +

Represents the identity quaternion.

+
+
+ +
+
public static readonly Quaternion<T> Identity
+
+ + + + +

Field Value

+
+
Quaternion<T>
+
+
+ + + + + +

Remarks

+

+The Identity quaternion is a special quaternion that has a real part equal to 1 and an imaginary part equal to (0, 0, 0). +Multiplying any quaternion by the Identity quaternion results in the same quaternion, and multiplying a quaternion by the conjugate of the Identity quaternion +will give the original quaternion. +

+

+The Identity quaternion serves as the multiplicative identity in quaternion algebra, similar to how the number 1 serves as the multiplicative identity in real number arithmetic. +

+
+ + + + + +

+ MaxValue + +

+ +

Represents the maximum quaternion value. This field is read-only.

+
+
+ +
+
public static readonly Quaternion<T> MaxValue
+
+ + + + +

Field Value

+
+
Quaternion<T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum quaternion value. This field is read-only.

+
+
+ +
+
public static readonly Quaternion<T> MinValue
+
+ + + + +

Field Value

+
+
Quaternion<T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Represents a quaternion whose 4 coordinates are equal to zero. This field is read-only.

+
+
+ +
+
public static readonly Quaternion<T> Zero
+
+ + + + +

Field Value

+
+
Quaternion<T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ W + +

+ +

The W component.

+
+
+ +
+
public T W { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ X + +

+ +

The X component.

+
+
+ +
+
public T X { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Y + +

+ +

The Y component.

+
+
+ +
+
public T Y { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Z + +

+ +

The Z component.

+
+
+ +
+
public T Z { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(ref readonly Quaternion<TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Quaternion<T> CreateChecked<TOther>(ref readonly Quaternion<TOther> quaternion) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
quaternion Quaternion<TOther>
+

The value which is used to create the instance of Quaternion<T>

+
+
+ +

Returns

+
+
Quaternion<T>
+

An instance of Quaternion<T> created from quaternion.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of quaternion.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

quaternion is not representable by Quaternion<T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(ref readonly Quaternion<TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Quaternion<T> CreateSaturating<TOther>(ref readonly Quaternion<TOther> quaternion) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
quaternion Quaternion<TOther>
+

The value which is used to create the instance of Quaternion<T>

+
+
+ +

Returns

+
+
Quaternion<T>
+

An instance of Quaternion<T> created from quaternion.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of quaternion.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

quaternion is not representable by Quaternion<T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(ref readonly Quaternion<TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Quaternion<T> CreateTruncating<TOther>(ref readonly Quaternion<TOther> quaternion) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
quaternion Quaternion<TOther>
+

The value which is used to create the instance of Quaternion<T>

+
+
+ +

Returns

+
+
Quaternion<T>
+

An instance of Quaternion<T> created from quaternion.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of quaternion.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

quaternion is not representable by Quaternion<T>.

+
+
+ + + +

Operators +

+ + + + +

+ operator +(Quaternion<T>, Quaternion<T>) + +

+ +

Adds two quaternions together.

+
+
+ +
+
public static Quaternion<T> operator +(Quaternion<T> left, Quaternion<T> right)
+
+ +

Parameters

+
+
left Quaternion<T>
+

The first quaternion.

+
+
right Quaternion<T>
+

The second quaternion.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The sum of the two quaternions.

+
+
+ + + + + + + +

Remarks

+

+The operator adds the corresponding components of the quaternions left and right +in an aggressively inlined manner, resulting in improved performance for quaternion arithmetic operations. +

+

+This operator calculates the sum of the x, y, z, and w components of the quaternions, +resulting in a new quaternion with the summed components. +

+
+ + + + + + +

+ operator /(Quaternion<T>, Quaternion<T>) + +

+ +

Divides a quaternion by another quaternion.

+
+
+ +
+
public static Quaternion<T> operator /(Quaternion<T> left, Quaternion<T> right)
+
+ +

Parameters

+
+
left Quaternion<T>
+

The numerator quaternion.

+
+
right Quaternion<T>
+

The denominator quaternion.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The result of dividing the numerator quaternion by the denominator quaternion.

+
+
+ + + + + + + +

Remarks

+

+The operator divides a quaternion left by another quaternion right +to produce a new quaternion where each component of the numerator quaternion is divided by the corresponding component of the denominator quaternion. +

+

+Note that quaternion division is not a commutative operation, meaning that the order of the quaternions matters. +

+
+ + + + + + +

+ operator *(Quaternion<T>, Quaternion<T>) + +

+ +

Multiplies two quaternions together.

+
+
+ +
+
public static Quaternion<T> operator *(Quaternion<T> left, Quaternion<T> right)
+
+ +

Parameters

+
+
left Quaternion<T>
+

The left quaternion operand.

+
+
right Quaternion<T>
+

The right quaternion operand.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The result of multiplying the two quaternions together.

+
+
+ + + + + + + +

Remarks

+

+The operator multiplies the two input quaternions left and right together +to produce a new quaternion that represents their combined rotation. +

+

+The multiplication of quaternions follows the Hamilton product rule, which combines their rotation and scaling properties. +

+

+This operator is implemented using aggressive inlining to optimize performance. +

+
+ + + + + + +

+ operator *(Quaternion<T>, T) + +

+ +

Multiplies a quaternion by a numeric value.

+
+
+ +
+
public static Quaternion<T> operator *(Quaternion<T> left, T right)
+
+ +

Parameters

+
+
left Quaternion<T>
+

The quaternion operand.

+
+
right T
+

The numeric value to multiply the quaternion by.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The result of multiplying the quaternion by the numeric value.

+
+
+ + + + + + + +

Remarks

+

+The operator multiplies a quaternion left by a numeric value right +to produce a new quaternion where each component of the quaternion is multiplied by the scalar value. +

+

+This operator is implemented using aggressive inlining to optimize performance. +

+
+ + + + + + +

+ operator -(Quaternion<T>, Quaternion<T>) + +

+ +

Subtracts the second quaternion from the first quaternion.

+
+
+ +
+
public static Quaternion<T> operator -(Quaternion<T> left, Quaternion<T> right)
+
+ +

Parameters

+
+
left Quaternion<T>
+

The first quaternion.

+
+
right Quaternion<T>
+

The second quaternion.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The difference between the first and second quaternion.

+
+
+ + + + + + + +

Remarks

+

+The operator subtracts each component of the second quaternion right +from the corresponding component of the first quaternion left in an aggressively inlined manner, +resulting in improved performance for arithmetic operations involving quaternions. +

+

+This operator calculates the difference between the x, y, z, and w components of the quaternions, +resulting in a new quaternion with the difference between their respective components. +

+
+ + + + + + +

+ operator -(Quaternion<T>) + +

+ +

Negates the specified quaternion.

+
+
+ +
+
public static Quaternion<T> operator -(Quaternion<T> right)
+
+ +

Parameters

+
+
right Quaternion<T>
+

The quaternion to negate.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The negated quaternion.

+
+
+ + + + + + + +

Remarks

+

+The operator negates each component of the specified quaternion right +in an aggressively inlined manner, resulting in improved performance for arithmetic operations involving quaternions. +

+

+This operator calculates the negation of the x, y, z, and w components of the quaternion, +resulting in a new quaternion with the negated components. +

+
+ + + + + + +

+ operator +(Quaternion<T>) + +

+ +

Returns the input quaternion unchanged.

+
+
+ +
+
public static Quaternion<T> operator +(Quaternion<T> right)
+
+ +

Parameters

+
+
right Quaternion<T>
+

The input quaternion.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The input quaternion.

+
+
+ + + + + + + +

Remarks

+

+The operator returns the input quaternion right unchanged. +This operator is implemented using aggressive inlining to optimize performance. +

+

+The unary plus operator is primarily useful for consistency and readability in quaternion expressions +where a positive sign is explicitly specified before a quaternion. +

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular3D.Quaternion.html b/api/NetFabric.Numerics.Rectangular3D.Quaternion.html new file mode 100644 index 0000000..f442948 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular3D.Quaternion.html @@ -0,0 +1,891 @@ + + + + + Class Quaternion + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Quaternion + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular3D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Provides static methods for quaternion operations.

+
+
+ +
+
public static class Quaternion
+
+ + + + +
+
Inheritance
+
+ +
Quaternion
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Conjugate<T>(ref readonly Quaternion<T>) + +

+ +

Returns the conjugate of the specified quaternion.

+
+
+ +
+
public static Quaternion<T> Conjugate<T>(ref readonly Quaternion<T> quaternion) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
quaternion Quaternion<T>
+

The quaternion to conjugate.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The conjugate of the quaternion.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + +

Remarks

+

The conjugate of a quaternion is obtained by negating the vector part (X, Y, Z) of the quaternion +while keeping the scalar part (W) unchanged. The conjugate is useful in various quaternion operations, +such as quaternion multiplication and division.

+
+ + + + + + +

+ DotProduct<T>(ref readonly Quaternion<T>, ref readonly Quaternion<T>) + +

+ +

Calculates the dot product of two quaternions.

+
+
+ +
+
public static T DotProduct<T>(ref readonly Quaternion<T> left, ref readonly Quaternion<T> right) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Quaternion<T>
+

The first quaternion.

+
+
right Quaternion<T>
+

The second quaternion.

+
+
+ +

Returns

+
+
T
+

The dot product of the two quaternions.

+
+
+ +

Type Parameters

+
+
T
+

The type of the quaternion components.

+
+
+ + + + + + +

Remarks

+

The dot product of two quaternions represents the cosine of the angle between them. It is calculated +by multiplying the corresponding components of the quaternions and summing the results.

+
dot = (left.X * right.X) + (left.Y * right.Y) + (left.Z * right.Z) + (left.W * right.W)
+
+

The dot product can be useful for various quaternion operations, such as determining if two quaternions +are parallel or perpendicular to each other.

+
+ + + + + + +

+ FromAxisAngle<T>(ref readonly Vector<T>, Angle<Radians, T>) + +

+ +

Creates a quaternion representing a rotation around a specified axis by the given angle.

+
+
+ +
+
public static Quaternion<T> FromAxisAngle<T>(ref readonly Vector<T> axis, Angle<Radians, T> angle) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
axis Vector<T>
+

The axis of rotation specified as a vector.

+
+
angle Angle<Radians, T>
+

The angle of rotation specified as an angle in radians.

+
+
+ +

Returns

+
+
Quaternion<T>
+

A new quaternion representing the rotation around the specified axis by the given angle.

+
+
+ +

Type Parameters

+
+
T
+

The numeric type of the quaternion's components.

+
+
+ + + + + + +

Remarks

+

+The FromAxisAngle<T>(ref readonly Vector<T>, Angle<Radians, T>) method creates a new quaternion that represents a rotation around a specified axis +by the given angle. The axis of rotation is specified as a quaternion in the axis parameter, +while the angle of rotation is specified as an angle in radians in the angle parameter. +

+

+The resulting quaternion represents the rotation in a 3D space and can be used to transform points or other quaternions. +

+

+Note that the axis vector must be a unit vector, meaning its magnitude (length) must be equal to 1. +If the axis vector is not normalized, unexpected results may occur. +

+
+ + + + + + +

+ FromYawPitchRoll<T>(Angle<Radians, T>, Angle<Radians, T>, Angle<Radians, T>) + +

+ +

Creates a quaternion from the specified yaw, pitch and roll angles.

+
+
+ +
+
public static Quaternion<T> FromYawPitchRoll<T>(Angle<Radians, T> yaw, Angle<Radians, T> pitch, Angle<Radians, T> roll) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
yaw Angle<Radians, T>
+

The yaw angle in radians.

+
+
pitch Angle<Radians, T>
+

The pitch angle in radians.

+
+
roll Angle<Radians, T>
+

The roll angle in radians.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The quaternion representing the specified Euler angles.

+
+
+ +

Type Parameters

+
+
T
+

The type of the quaternion components.

+
+
+ + + + + + + + + + + + +

+ Inverse<T>(ref readonly Quaternion<T>) + +

+ +

Calculates the inverse of the quaternion.

+
+
+ +
+
public static Quaternion<T> Inverse<T>(ref readonly Quaternion<T> quaternion) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
quaternion Quaternion<T>
+

The quaternion to calculate the inverse of.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The inverse of the quaternion.

+
+
+ +

Type Parameters

+
+
T
+

The type of the quaternion components.

+
+
+ + + + + + +

Remarks

+

+The inverse of a quaternion represents the opposite rotation. When a quaternion is multiplied by its inverse, +the result is the identity quaternion (1, 0, 0, 0). The inverse of a non-zero quaternion is obtained by +negating the vector part (x, y, z) and dividing each component by the squared magnitude. +

+

+ Q^-1 = (x, y, z, w)^-1 = (-x / |Q|^2, -y / |Q|^2, -z / |Q|^2, w / |Q|^2) +

+

+Note that the inverse of a quaternion is only defined when the quaternion is non-zero. In the case of a zero quaternion, +attempting to calculate the inverse will result in division by zero, which is an undefined operation. +

+
+ + + + + + +

+ IsIdentity<T>(ref readonly Quaternion<T>) + +

+ +

Determines whether a quaternion is an identity quaternion.

+
+
+ +
+
public static bool IsIdentity<T>(ref readonly Quaternion<T> quaternion) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
quaternion Quaternion<T>
+

The quaternion to check.

+
+
+ +

Returns

+
+
bool
+

true if the quaternion is an identity quaternion; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the quaternion components.

+
+
+ + + + + + +

Remarks

+

An identity quaternion is a quaternion with components (0, 0, 0, 1). +This method checks whether the given quaternion has the components (0, 0, 0, 1) +to determine if it is an identity quaternion.

+
+ + + + + + +

+ LerpShortestPath<T>(ref readonly Quaternion<T>, ref readonly Quaternion<T>, T) + +

+ +

Performs linear interpolation (LERP) between two quaternions using the shortest path.

+
+
+ +
+
public static Quaternion<T> LerpShortestPath<T>(ref readonly Quaternion<T> start, ref readonly Quaternion<T> end, T factor) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
start Quaternion<T>
+

The starting quaternion, returned when factor is 0.

+
+
end Quaternion<T>
+

The ending quaternion, returned when factor is 1.

+
+
factor T
+

The interpolation factor, ranging from 0 to 1.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The interpolated quaternion.

+
+
+ +

Type Parameters

+
+
T
+

The underlying numeric type of the quaternion coordinates.

+
+
+ + + + + + +

Remarks

+

This method performs linear interpolation between the start and end quaternions using the given factor. +The interpolation is performed along the shortest path on the quaternion unit sphere, ensuring smooth +and continuous rotations. The resulting interpolated quaternion may not be normalized. If normalization +is desired, call the Normalize<T>(ref readonly Quaternion<T>) method on the result.

+
+ + + + + + +

+ Lerp<T>(ref readonly Quaternion<T>, ref readonly Quaternion<T>, T) + +

+ +

Performs linear interpolation (LERP) between two quaternions.

+
+
+ +
+
public static Quaternion<T> Lerp<T>(ref readonly Quaternion<T> start, ref readonly Quaternion<T> end, T factor) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
start Quaternion<T>
+

The starting quaternion, returned when factor is 0.

+
+
end Quaternion<T>
+

The ending quaternion, returned when factor is 1.

+
+
factor T
+

The interpolation factor, ranging from 0 to 1.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The interpolated quaternion.

+
+
+ +

Type Parameters

+
+
T
+

The underlying numeric type of the quaternion coordinates.

+
+
+ + + + + + +

Remarks

+

This method performs linear interpolation between the start and end quaternions using the given factor. +The interpolation is performed in a straight line and does not consider the shortest path between the quaternions. +The resulting interpolated quaternion may not be normalized. If normalization is desired, call the +Normalize<T>(ref readonly Quaternion<T>) method on the result.

+
+ + + + + + +

+ NormSquared<T>(ref readonly Quaternion<T>) + +

+ +

Calculates the squared norm of the quaternion.

+
+
+ +
+
public static T NormSquared<T>(ref readonly Quaternion<T> quaternion) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
quaternion Quaternion<T>
+

The quaternion.

+
+
+ +

Returns

+
+
T
+

The squared norm of the quaternion.

+
+
+ +

Type Parameters

+
+
T
+

The numeric type of the quaternion's components.

+
+
+ + + + + + +

Remarks

+

+The squared norm of a quaternion is the sum of the squares of its components: x^2 + y^2 + z^2 + w^2. +

+

+This method is implemented using aggressive inlining to optimize performance. +

+
+ + + + + + +

+ Norm<T>(ref readonly Quaternion<T>) + +

+ +

Calculates the norm of the quaternion.

+
+
+ +
+
public static T Norm<T>(ref readonly Quaternion<T> quaternion) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
quaternion Quaternion<T>
+

The quaternion.

+
+
+ +

Returns

+
+
T
+

The norm of the quaternion.

+
+
+ +

Type Parameters

+
+
T
+

The numeric type of the quaternion's components.

+
+
+ + + + + + +

Remarks

+

+The norm of a quaternion is the square root of the sum of the squares of its components: √(x^2 + y^2 + z^2 + w^2). +

+
+ + + + + + +

+ Normalize<T>(ref readonly Quaternion<T>) + +

+ +

Normalizes the quaternion.

+
+
+ +
+
public static Quaternion<T> Normalize<T>(ref readonly Quaternion<T> quaternion) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
quaternion Quaternion<T>
+

The quaternion.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The normalized quaternion.

+
+
+ +

Type Parameters

+
+
T
+

The numeric type of the quaternion's components.

+
+
+ + + + + + +

Remarks

+

+The normalization of a quaternion involves dividing each component by the quaternion's norm to ensure its length becomes 1. +

+

+This method modifies the original quaternion in place and returns the normalized quaternion. +

+

+If the quaternion's norm is zero, the method returns the original quaternion without performing any normalization to avoid division by zero. +

+
+ + + + + + +

+ SlerpShortestPath<T>(ref readonly Quaternion<T>, ref readonly Quaternion<T>, T) + +

+ +

Interpolates between two quaternions using spherical linear interpolation (SLERP) using the shortest path.

+
+
+ +
+
public static Quaternion<T> SlerpShortestPath<T>(ref readonly Quaternion<T> start, ref readonly Quaternion<T> end, T factor) where T : struct, IFloatingPointIeee754<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
start Quaternion<T>
+

The starting quaternion.

+
+
end Quaternion<T>
+

The ending quaternion.

+
+
factor T
+

The interpolation factor, where 0 returns the start quaternion and 1 returns the end quaternion.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The interpolated quaternion.

+
+
+ +

Type Parameters

+
+
T
+

The numeric type of the quaternion components.

+
+
+ + + + + + +

Remarks

+

The method performs spherical linear interpolation (SLERP) between the start and end quaternions +using the provided interpolation factor. The resulting quaternion represents an intermediate rotation +between the two input quaternions. The interpolation is always performed along the shortest path +on the surface of the unit sphere.

+
+ + + + + + +

+ Slerp<T>(ref readonly Quaternion<T>, ref readonly Quaternion<T>, T) + +

+ +

Interpolates between two quaternions using spherical linear interpolation (SLERP).

+
+
+ +
+
public static Quaternion<T> Slerp<T>(ref readonly Quaternion<T> start, ref readonly Quaternion<T> end, T factor) where T : struct, IFloatingPointIeee754<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
start Quaternion<T>
+

The starting quaternion.

+
+
end Quaternion<T>
+

The ending quaternion.

+
+
factor T
+

The interpolation factor, where 0 returns the start quaternion and 1 returns the end quaternion.

+
+
+ +

Returns

+
+
Quaternion<T>
+

The interpolated quaternion.

+
+
+ +

Type Parameters

+
+
T
+

The numeric type of the quaternion components.

+
+
+ + + + + + +

Remarks

+

The method performs spherical linear interpolation (SLERP) between the start and end quaternions +using the provided interpolation factor. The resulting quaternion represents an intermediate rotation +between the two input quaternions.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular3D.Vector-1.html b/api/NetFabric.Numerics.Rectangular3D.Vector-1.html new file mode 100644 index 0000000..eac2a39 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular3D.Vector-1.html @@ -0,0 +1,1313 @@ + + + + + Struct Vector<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Vector<T> + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular3D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a 3D vector in a Rectangular coordinate system.

+
+
+ +
+
public readonly record struct Vector<T> : IVector<Vector<T>, CoordinateSystem<T>, T>, IVector, IGeometricBase<Vector<T>, CoordinateSystem<T>>, IGeometricBase<CoordinateSystem<T>>, IGeometricBase, IEquatable<Vector<T>>, IComparable, IComparable<Vector<T>>, IComparisonOperators<Vector<T>, Vector<T>, bool>, IEqualityOperators<Vector<T>, Vector<T>, bool>, IAdditiveIdentity<Vector<T>, Vector<T>>, IUnaryPlusOperators<Vector<T>, Vector<T>>, IAdditionOperators<Vector<T>, Vector<T>, Vector<T>>, IUnaryNegationOperators<Vector<T>, Vector<T>>, ISubtractionOperators<Vector<T>, Vector<T>, Vector<T>>, IMultiplyOperators<Vector<T>, T, Vector<T>>, IDivisionOperators<Vector<T>, T, Vector<T>>, IMinMaxValue<Vector<T>>, IEquatable<Vector<T>> where T : struct, INumber<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
T
+

The numeric type used for the vector's components.

+
+
+ + +
+
Implements
+
+ + + + + + + + + + + + + + + + + + + +
+
+ + +
+
Inherited Members
+
+ + + + + +
+ + + + +

Remarks

+

In a 3D Rectangular coordinate system, a vector is represented by a triplet of values (X, Y, Z) that specify its +direction and magnitude in 3D space. The X-component represents the horizontal direction, the Y-component +represents the vertical direction, and the Z-component represents the depth or altitude direction.

+
+ + +

Constructors +

+ + + + +

+ Vector(T, T, T) + +

+ +

Represents a 3D vector in a Rectangular coordinate system.

+
+
+ +
+
public Vector(T X, T Y, T Z)
+
+ +

Parameters

+
+
X T
+

The X coordinate.

+
+
Y T
+

The Y coordinate.

+
+
Z T
+

The Z coordinate.

+
+
+ + + + + + + + +

Remarks

+

In a 3D Rectangular coordinate system, a vector is represented by a triplet of values (X, Y, Z) that specify its +direction and magnitude in 3D space. The X-component represents the horizontal direction, the Y-component +represents the vertical direction, and the Z-component represents the depth or altitude direction.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> MaxValue
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> MinValue
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + + +

+ UnitX + +

+ +

Represents a vector whose X coordinate is one and others are zero. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> UnitX
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + + +

+ UnitY + +

+ +

Represents a vector whose Y coordinate is one and others are zero. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> UnitY
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + + +

+ UnitZ + +

+ +

Represents a vector whose Z coordinate is one and others are zero. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> UnitZ
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Represents a vector whose coordinates are equal to zero. This field is read-only.

+
+
+ +
+
public static readonly Vector<T> Zero
+
+ + + + +

Field Value

+
+
Vector<T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ X + +

+ +

The X coordinate.

+
+
+ +
+
public T X { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Y + +

+ +

The Y coordinate.

+
+
+ +
+
public T Y { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + + + +

+ Z + +

+ +

The Z coordinate.

+
+
+ +
+
public T Z { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(ref readonly Vector<TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<T> CreateChecked<TOther>(ref readonly Vector<TOther> vector) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>, IRootFunctions<TOther>
+
+ +

Parameters

+
+
vector Vector<TOther>
+

The value which is used to create the instance of Vector<T>

+
+
+ +

Returns

+
+
Vector<T>
+

An instance of Vector<T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(ref readonly Vector<TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<T> CreateSaturating<TOther>(ref readonly Vector<TOther> vector) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>, IRootFunctions<TOther>
+
+ +

Parameters

+
+
vector Vector<TOther>
+

The value which is used to create the instance of Vector<T>

+
+
+ +

Returns

+
+
Vector<T>
+

An instance of Vector<T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(ref readonly Vector<TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<T> CreateTruncating<TOther>(ref readonly Vector<TOther> vector) where TOther : struct, INumber<TOther>, IMinMaxValue<TOther>, IRootFunctions<TOther>
+
+ +

Parameters

+
+
vector Vector<TOther>
+

The value which is used to create the instance of Vector<T>

+
+
+ +

Returns

+
+
Vector<T>
+

An instance of Vector<T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<T>.

+
+
+ + + + + +

+ ToString() + +

+ +

Converts the vector to its string representation.

+
+
+ +
+
public override string ToString()
+
+ + +

Returns

+
+
string
+

A string representation of the vector.

+
+
+ + + + + + + + + + + + + +

+ ToString(string?, IFormatProvider?) + +

+ +

Converts the vector to its string representation using the specified format and format provider.

+
+
+ +
+
public string ToString(string? format, IFormatProvider? formatProvider = null)
+
+ +

Parameters

+
+
format string
+

The format specifier to apply to the vector's components. If null, the default format will be used.

+
+
formatProvider IFormatProvider
+

The format provider to use for culture-specific formatting. If null, the current culture will be used.

+
+
+ +

Returns

+
+
string
+

A string representation of the vector.

+
+
+ + + + + + + + + + + +

Operators +

+ + + + +

+ operator +(Vector<T>, Vector<T>) + +

+ +

Adds two Vector<T> instances component-wise.

+
+
+ +
+
public static Vector<T> operator +(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The first Vector<T> to add.

+
+
right Vector<T>
+

The second Vector<T> to add.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> that is the result of adding the corresponding components of the input vectors.

+
+
+ + + + + + + +

Remarks

+

This operator performs component-wise addition of the input vectors, where each component of the resulting vector is the sum of the corresponding components of the input vectors.

+
+ + + + + + +

+ operator /(Vector<T>, T) + +

+ +

Divides each component of the Vector<T> by the specified scalar value.

+
+
+ +
+
public static Vector<T> operator /(Vector<T> left, T right)
+
+ +

Parameters

+
+
left Vector<T>
+

The Vector<T> to divide.

+
+
right T
+

The scalar value to divide by.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> with each component divided by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator divides each component of the vector by the specified scalar value, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator >(Vector<T>, Vector<T>) + +

+ +

Determines whether the magnitude of the left Vector<T> is greater than the magnitude of the right Vector<T>.

+
+
+ +
+
public static bool operator >(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The left Vector<T> to compare.

+
+
right Vector<T>
+

The right Vector<T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<T> is greater than the magnitude of the right Vector<T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<T> with the magnitude of the right Vector<T>. +It returns true if and only if the magnitude of the left Vector<T> is greater than the magnitude of the right Vector<T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+

+The comparison of magnitudes is performed using the Magnitude<T>(ref readonly Vector<T>) method, which calculates the square root of the magnitude squared. +However, to optimize the performance, this operator directly compares the magnitude squared values of the vectors, accessible through the MagnitudeSquared<T>(ref readonly Vector<T>) method. +

+
+ + + + + + +

+ operator >=(Vector<T>, Vector<T>) + +

+ +

Determines whether the magnitude of the left Vector<T> is greater than or equal to the magnitude of the right Vector<T>.

+
+
+ +
+
public static bool operator >=(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The left Vector<T> to compare.

+
+
right Vector<T>
+

The right Vector<T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<T> is greater than or equal to the magnitude of the right Vector<T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<T> with the magnitude of the right Vector<T>. +It returns true if and only if the magnitude of the left Vector<T> is greater than or equal to the magnitude of the right Vector<T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+

+The comparison of magnitudes is performed using the Magnitude<T>(ref readonly Vector<T>) method, which calculates the square root of the magnitude squared. +However, to optimize the performance, this operator directly compares the magnitude squared values of the vectors, accessible through the MagnitudeSquared<T>(ref readonly Vector<T>) method. +

+
+ + + + + + +

+ operator <(Vector<T>, Vector<T>) + +

+ +

Determines whether the magnitude of the left Vector<T> is less than the magnitude of the right Vector<T>.

+
+
+ +
+
public static bool operator <(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The left Vector<T> to compare.

+
+
right Vector<T>
+

The right Vector<T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<T> is less than the magnitude of the right Vector<T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<T> with the magnitude of the right Vector<T>. +It returns true if and only if the magnitude of the left Vector<T> is less than the magnitude of the right Vector<T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+

+The comparison of magnitudes is performed using the Magnitude<T>(ref readonly Vector<T>) method, which calculates the square root of the magnitude squared. +However, to optimize the performance, this operator directly compares the magnitude squared values of the vectors, accessible through the MagnitudeSquared<T>(ref readonly Vector<T>) method. +

+
+ + + + + + +

+ operator <=(Vector<T>, Vector<T>) + +

+ +

Determines whether the magnitude of the left Vector<T> is less than or equal to the magnitude of the right Vector<T>.

+
+
+ +
+
public static bool operator <=(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The left Vector<T> to compare.

+
+
right Vector<T>
+

The right Vector<T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<T> is less than or equal to the magnitude of the right Vector<T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<T> with the magnitude of the right Vector<T>. +It returns true if and only if the magnitude of the left Vector<T> is less than or equal to the magnitude of the right Vector<T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+

+The comparison of magnitudes is performed using the Magnitude<T>(ref readonly Vector<T>) method, which calculates the square root of the magnitude squared. +However, to optimize the performance, this operator directly compares the magnitude squared values of the vectors, accessible through the MagnitudeSquared<T>(ref readonly Vector<T>) method. +

+
+ + + + + + +

+ operator *(Vector<T>, T) + +

+ +

Multiplies each component of the Vector<T> by the specified scalar value.

+
+
+ +
+
public static Vector<T> operator *(Vector<T> left, T right)
+
+ +

Parameters

+
+
left Vector<T>
+

The Vector<T> to multiply.

+
+
right T
+

The scalar value to multiply by.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> with each component multiplied by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator multiplies each component of the vector by the specified scalar value, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator *(T, Vector<T>) + +

+ +

Multiplies the specified scalar value by each component of the Vector<T>.

+
+
+ +
+
public static Vector<T> operator *(T left, Vector<T> right)
+
+ +

Parameters

+
+
left T
+

The scalar value to multiply.

+
+
right Vector<T>
+

The Vector<T> to multiply.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> with each component multiplied by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator multiplies the specified scalar value by each component of the vector, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator -(Vector<T>, Vector<T>) + +

+ +

Subtracts the components of the second Vector<T> from the corresponding components of the first Vector<T>.

+
+
+ +
+
public static Vector<T> operator -(Vector<T> left, Vector<T> right)
+
+ +

Parameters

+
+
left Vector<T>
+

The first Vector<T>.

+
+
right Vector<T>
+

The second Vector<T>.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> representing the element-wise subtraction of the two input vectors.

+
+
+ + + + + + + +

Remarks

+

This operator subtracts the corresponding components of the second vector from the components of the first vector, +resulting in a new vector with the subtracted values.

+
+ + + + + + +

+ operator -(Vector<T>) + +

+ +

Negates the specified Vector<T> by reversing the sign of each component.

+
+
+ +
+
public static Vector<T> operator -(Vector<T> right)
+
+ +

Parameters

+
+
right Vector<T>
+

The Vector<T> to negate.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector<T> with the negated values.

+
+
+ + + + + + + +

Remarks

+

This operator reverses the sign of each component of the input vector, resulting in a new vector with the opposite direction.

+
+ + + + + + +

+ operator +(Vector<T>) + +

+ +

Returns the input Vector<T> unchanged.

+
+
+ +
+
public static Vector<T> operator +(Vector<T> right)
+
+ +

Parameters

+
+
right Vector<T>
+

The input Vector<T>.

+
+
+ +

Returns

+
+
Vector<T>
+

The input Vector<T> unchanged.

+
+
+ + + + + + + +

Remarks

+

+This operator returns the input Vector<T> unchanged. +It effectively represents the identity operation, where the same vector is returned without any modification. +

+

+This operator is useful in scenarios where a unary plus sign is needed to explicitly indicate that the vector remains the same. +

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular3D.Vector.html b/api/NetFabric.Numerics.Rectangular3D.Vector.html new file mode 100644 index 0000000..8759f31 --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular3D.Vector.html @@ -0,0 +1,1362 @@ + + + + + Class Vector + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Vector + +

+ +
+
Namespace
NetFabric.Numerics.Rectangular3D
+
Assembly
NetFabric.Numerics.dll
+
+ +

Provides static methods for vector operations.

+
+
+ +
+
public static class Vector
+
+ + + + +
+
Inheritance
+
+ +
Vector
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Add<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Adds two vectors component-wise and returns the result as a new Vector.

+
+
+ +
+
public static Vector<T> Add<T>(ref readonly Vector<T> left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

The first Vector to add.

+
+
right Vector<T>
+

The second Vector to add.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector that is the component-wise sum of the input vectors.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method adds the corresponding coordinates of the two input vectors and returns +a new Vector with the resulting sums. The operation is performed component-wise, which +means that the X, Y, and Z coordinates of the resulting vector are the sums of the +X, Y, and Z coordinates of the input vectors, respectively. The input vectors remain +unchanged.

+
+ + + + + + +

+ AngleBetween<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Gets the smallest angle between two vectors.

+
+
+ +
+
public static AngleReduced<Radians, T> AngleBetween<T>(ref readonly Vector<T> from, ref readonly Vector<T> to) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
from Vector<T>
+

The vector where the angle measurement starts at.

+
+
to Vector<T>
+

The vector where the angle measurement stops at.

+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+

The angle between two vectors.

+
+
+ +

Type Parameters

+
+
T
+

The numeric type used internally by from and to.

+
+
+ + + + + + +

Remarks

+

The angle is always less than 180 degrees.

+
+ + + + + + +

+ AreApproximatelyEqual<T>(ref readonly Vector<T>, ref readonly Vector<T>, T) + +

+ +

Checks if two floating-point values are approximately equal within the specified tolerance.

+
+
+ +
+
public static bool AreApproximatelyEqual<T>(ref readonly Vector<T> a, ref readonly Vector<T> b, T tolerance) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
a Vector<T>
+

The first value to compare.

+
+
b Vector<T>
+

The second value to compare.

+
+
tolerance T
+

The tolerance value.

+
+
+ +

Returns

+
+
bool
+

true if the values are approximately equal; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method compares the absolute difference between the two values to the specified tolerance value. +If the absolute difference is less than or equal to the tolerance, the values are considered approximately equal.

+
+ + + + + + +

+ Clamp<T>(ref readonly Vector<T>, ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Returns a new vector that is clamped within the specified minimum and maximum values for each component.

+
+
+ +
+
public static Vector<T> Clamp<T>(ref readonly Vector<T> vector, ref readonly Vector<T> min, ref readonly Vector<T> max) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The vector to clamp.

+
+
min Vector<T>
+

The minimum values for each component.

+
+
max Vector<T>
+

The maximum values for each component.

+
+
+ +

Returns

+
+
Vector<T>
+

A new vector that is clamped within the specified minimum and maximum values for each component. +If any component of the vector is less than the corresponding component in min, +the minimum value is used. If any component of the vector is greater than the corresponding component +in max, the maximum value is used. Otherwise, the original vector is returned.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

+The Clamp<T>(ref readonly Vector<T>, ref readonly Vector<T>, ref readonly Vector<T>) method ensures that each component of the resulting vector is within the specified range. +If any component of the vector is less than the corresponding component in min, +that component is clamped to the minimum value. If any component of the vector is greater than the +corresponding component in max, that component is clamped to the maximum value. Otherwise, +if all components of the vector are already within the range, the original vector is returned. +

+

+This method is useful when you want to restrict a 3D vector to a certain range for each component. +

+
+ + + + + + +

+ Compare<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Compares two Vector instances and returns an indication of their relative values.

+
+
+ +
+
public static int Compare<T>(ref readonly Vector<T> vector, ref readonly Vector<T> other) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The first Vector to compare.

+
+
other Vector<T>
+

The second Vector to compare.

+
+
+ +

Returns

+
+
int
+

A value that indicates the relative order of the Vector instances being compared. +The return value has the following meanings:

+
    +
  • Less than zero: vector is less than other.
  • +
  • Zero: vector is equal to other.
  • +
  • Greater than zero: vector is greater than other.
  • +
+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method compares the squared magnitudes of the two Vector instances. +The squared magnitude is used to avoid the costly square root operation and is sufficient +for comparing the relative values of vectors.

+
+ + + + + + +

+ Cross<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Calculates the cross product.

+
+
+ +
+
public static Vector<T> Cross<T>(ref readonly Vector<T> left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

A vector.

+
+
right Vector<T>
+

A vector.

+
+
+ +

Returns

+
+
Vector<T>
+

The cross products.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Divide<T>(ref readonly Vector<T>, T) + +

+ +

Divides each coordinate of the input Vector by a scalar value and returns the result as a new Vector.

+
+
+ +
+
public static Vector<T> Divide<T>(ref readonly Vector<T> left, T right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

The Vector to divide.

+
+
right T
+

The scalar value to divide each coordinate of the input vector by.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector that is the result of dividing each coordinate of the input vector by the scalar value.

+
+
+ +

Type Parameters

+
+
T
+

The type of the scalar and vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method divides each coordinate of the input Vector by the specified scalar value and returns a new Vector with the resulting quotients. +The operation is performed independently on each coordinate, meaning that each coordinate of the input vector is divided by the scalar value separately. +The input vector remains unchanged after the operation.

+
+ + + + + + +

+ Dot<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Calculates the dot product.

+
+
+ +
+
public static T Dot<T>(ref readonly Vector<T> left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

A vector.

+
+
right Vector<T>
+

A vector.

+
+
+ +

Returns

+
+
T
+

The dot product.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ IsFinite<T>(ref readonly Vector<T>) + +

+ +

Determines whether all components of the specified Vector<T> are finite numbers (not NaN, infinity, or negative infinity).

+
+
+ +
+
public static bool IsFinite<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for finite values.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are finite numbers; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsInfinity<T>(ref readonly Vector<T>) + +

+ +

Determines whether any component of the specified Vector<T> is positive or negative infinity.

+
+
+ +
+
public static bool IsInfinity<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for infinity values.

+
+
+ +

Returns

+
+
bool
+

true if any component of the vector is positive or negative infinity; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsNaN<T>(ref readonly Vector<T>) + +

+ +

Determines whether any component of the specified Vector<T> is NaN (Not-a-Number).

+
+
+ +
+
public static bool IsNaN<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for NaN values.

+
+
+ +

Returns

+
+
bool
+

true if any component of the vector is NaN; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsNormalized<T>(ref readonly Vector<T>) + +

+ +

Determines whether the specified Vector<T> is a normalized vector.

+
+
+ +
+
public static bool IsNormalized<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for normalization.

+
+
+ +

Returns

+
+
bool
+

true if the vector is normalized (its magnitude is 1); otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsNormalized<T>(ref readonly Vector<T>, T) + +

+ +

Determines whether the specified Vector<T> is a normalized vector within the specified tolerance.

+
+
+ +
+
public static bool IsNormalized<T>(ref readonly Vector<T> vector, T tolerance) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The Vector<T> to check for normalization.

+
+
tolerance T
+

The tolerance used for the comparison.

+
+
+ +

Returns

+
+
bool
+

true if the vector is normalized (its magnitude is within the specified tolerance of 1); otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector's components.

+
+
+ + + + + + + + + + + + +

+ IsZero<T>(ref readonly Vector<T>) + +

+ +

Determines whether the specified vector is a zero vector, where all components are zero.

+
+
+ +
+
public static bool IsZero<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The vector to check.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are zero; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + + + + + + + +

+ IsZero<T>(ref readonly Vector<T>, T) + +

+ +

Determines whether the specified vector is a zero vector, where all components are zero.

+
+
+ +
+
public static bool IsZero<T>(ref readonly Vector<T> vector, T tolerance) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The vector to check.

+
+
tolerance T
+

The tolerance value.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are zero; otherwise, false.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

The IsZero<T>(ref readonly Vector<T>, T) method checks whether all components of the vector are equal to zero within the tolerance range. +The tolerance is a small value used to account for floating-point precision errors.

+
+ + + + + + +

+ Lerp<T>(ref readonly Vector<T>, ref readonly Vector<T>, T) + +

+ +

Performs linear interpolation between two vectors.

+
+
+ +
+
public static Vector<T> Lerp<T>(ref readonly Vector<T> start, ref readonly Vector<T> end, T factor) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
start Vector<T>
+

The starting vector.

+
+
end Vector<T>
+

The ending vector.

+
+
factor T
+

The interpolation factor. Should be between 0 and 1.

+
+
+ +

Returns

+
+
Vector<T>
+

A new vector that represents the interpolated value.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector components.

+
+
+ + + + + + +

Remarks

+

This method performs linear interpolation between the start and end vectors using the specified factor. +The factor should be a value between 0 and 1, where 0 represents the start vector and 1 represents the end vector. +The resulting vector is calculated by multiplying the start vector by (1 - factor), multiplying the end vector by factor, +and then adding the two resulting vectors together.

+
+ + + + + + +

+ MagnitudeSquared<T>(ref readonly Vector<T>) + +

+ +

Calculates the square of the magnitude (length) of the vector.

+
+
+ +
+
public static T MagnitudeSquared<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<T>
+
+
+ +

Returns

+
+
T
+

The square of the magnitude of the vector.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

+The square of the magnitude is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+

+Note that the square of the magnitude is returned instead of the actual magnitude to avoid the need for +taking the square root, which can be a computationally expensive operation. +

+
+ + + + + + +

+ Magnitude<T>(ref readonly Vector<T>) + +

+ +

Calculates the magnitude (length) of the vector.

+
+
+ +
+
public static T Magnitude<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
vector Vector<T>
+
+
+ +

Returns

+
+
T
+

The magnitude of the vector.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

+The magnitude is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+
+ + + + + + +

+ Magnitude<T, TOut>(ref readonly Vector<T>) + +

+ +

Calculates the magnitude (length) of the vector.

+
+
+ +
+
public static TOut Magnitude<T, TOut>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T> where TOut : struct, INumber<TOut>, IRootFunctions<TOut>
+
+ +

Parameters

+
+
vector Vector<T>
+
+
+ +

Returns

+
+
TOut
+

The magnitude of the vector.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
TOut
+

The numeric type used for the magnitude.

+
+
+ + + + + + +

Remarks

+

+The magnitude is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+
+ + + + + + +

+ Multiply<T>(T, ref readonly Vector<T>) + +

+ +

Multiplies a scalar value with each coordinate of the input Vector and returns the result as a new Vector.

+
+
+ +
+
public static Vector<T> Multiply<T>(T left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left T
+

The scalar value to multiply with each coordinate of the input vector.

+
+
right Vector<T>
+

The Vector to multiply.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector that is the result of multiplying each coordinate of the input vector by the scalar value.

+
+
+ +

Type Parameters

+
+
T
+

The type of the scalar and vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method multiplies the specified scalar value with each coordinate of the input Vector and returns a new Vector with the resulting products. +The operation is performed independently on each coordinate, meaning that the scalar value is multiplied with the X, Y, and Z coordinates of the input vector separately. +The input vector remains unchanged after the operation.

+
+ + + + + + +

+ Negate<T>(ref readonly Vector<T>) + +

+ +

Negates the specified Vector by reversing the sign of each of its coordinates.

+
+
+ +
+
public static Vector<T> Negate<T>(ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>, ISignedNumber<T>
+
+ +

Parameters

+
+
right Vector<T>
+

The Vector to negate.

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector with the negated coordinates.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method creates a new Vector instance with the same magnitude as the input vector +but with reversed signs for each coordinate. The resulting vector points in the opposite +direction as the input vector. The input vector remains unchanged.

+
+ + + + + + +

+ Normalize<T>(ref readonly Vector<T>) + +

+ +

Returns a new vector that represents the normalized form of the specified vector.

+
+
+ +
+
public static Vector<T> Normalize<T>(ref readonly Vector<T> vector) where T : struct, INumber<T>, IMinMaxValue<T>, IRootFunctions<T>
+
+ +

Parameters

+
+
vector Vector<T>
+

The vector to normalize.

+
+
+ +

Returns

+
+
Vector<T>
+

A new vector that represents the normalized form of the specified vector.

+
+
+ +

Type Parameters

+
+
T
+
+
+ + + + + + +

Remarks

+

+The Normalize<T>(ref readonly Vector<T>) method calculates a normalized form of the specified vector. +The resulting vector will have the same direction as the original vector but will have a magnitude of 1. +

+

+To normalize a vector means to scale it to a magnitude of 1 while preserving its direction. +This is useful when you want to work with direction vectors or ensure consistent scaling across different vectors. +

+

+Note that if the specified vector is a zero vector (all components are zero), +the method will return the zero vector itself, as it cannot be normalized. +

+
+ + + + + + +

+ Subtract<T>(ref readonly Vector<T>, ref readonly Vector<T>) + +

+ +

Subtracts the second vector from the first vector component-wise and returns the result as a new Vector.

+
+
+ +
+
public static Vector<T> Subtract<T>(ref readonly Vector<T> left, ref readonly Vector<T> right) where T : struct, INumber<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<T>
+

The Vector to subtract from (the minuend).

+
+
right Vector<T>
+

The Vector to subtract (the subtrahend).

+
+
+ +

Returns

+
+
Vector<T>
+

A new Vector that is the component-wise difference of the input vectors.

+
+
+ +

Type Parameters

+
+
T
+

The type of the vector coordinates.

+
+
+ + + + + + +

Remarks

+

This method subtracts the corresponding coordinates of the second vector from the first vector +and returns a new Vector with the resulting differences. The operation is performed component-wise, +which means that the X, Y, and Z coordinates of the resulting vector are the differences of the +X, Y, and Z coordinates of the input vectors, respectively. The input vectors remain unchanged.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Rectangular3D.html b/api/NetFabric.Numerics.Rectangular3D.html new file mode 100644 index 0000000..62ca10b --- /dev/null +++ b/api/NetFabric.Numerics.Rectangular3D.html @@ -0,0 +1,157 @@ + + + + + Namespace NetFabric.Numerics.Rectangular3D + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ +

Namespace NetFabric.Numerics.Rectangular3D +

+
+
+
+ +

+Classes +

+
+
CoordinateSystem<T>
+

Represents a 3D Rectangular coordinate system.

+
+
+
+
Point
+

Provides static methods for point operations.

+
+
+
+
Quaternion
+

Provides static methods for quaternion operations.

+
+
+
+
Vector
+

Provides static methods for vector operations.

+
+
+

+Structs +

+
+
Point<T>
+

Represents a point in a 3D Rectangular coordinate system.

+
+
+
+
Quaternion<T>
+

Represents a quaternion, a mathematical construct used to represent rotations in 3D space.

+
+
+
+
Vector<T>
+

Represents a 3D vector in a Rectangular coordinate system.

+
+
+ + +
+ +
+
+ + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Revolutions.html b/api/NetFabric.Numerics.Revolutions.html new file mode 100644 index 0000000..6483ff3 --- /dev/null +++ b/api/NetFabric.Numerics.Revolutions.html @@ -0,0 +1,382 @@ + + + + + Class Revolutions + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Revolutions + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Angle.dll
+
+ +

Defines the units of an angle in revolutions.

+
+
+ +
+
public abstract class Revolutions : IAngleUnits
+
+ + + + +
+
Inheritance
+
+ +
Revolutions
+
+
+ +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Full + +

+ +

Gets the value in revolutions of a full angle.

+
+
+ +
+
public static double Full { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a full angle in revolutions (1.0).

+
+
+ + + + + + + + + + +

+ Name + +

+ +

Gets the name of the units.

+
+
+ +
+
public static string Name { get; }
+
+ + + + + +

Property Value

+
+
string
+

The name of the angle units.

+
+
+ + + + + + + + + + +

+ Right + +

+ +

Gets the value in revolutions of a right angle.

+
+
+ +
+
public static double Right { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a right angle in revolutions (0.25).

+
+
+ + + + + + + + + + +

+ Straight + +

+ +

Gets the value in revolutions of a straight angle.

+
+
+ +
+
public static double Straight { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a straight angle in revolutions (0.5).

+
+
+ + + + + + + + + + +

+ Symbol + +

+ +

Gets the symbol of the units.

+
+
+ +
+
public static string Symbol { get; }
+
+ + + + + +

Property Value

+
+
string
+

The symbol for revolutions (rev).

+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Gets the value in revolutions of a zero angle.

+
+
+ +
+
public static double Zero { get; }
+
+ + + + + +

Property Value

+
+
double
+

The value of a zero angle in revolutions (0.0).

+
+
+ + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Spherical.CoordinateSystem-2.html b/api/NetFabric.Numerics.Spherical.CoordinateSystem-2.html new file mode 100644 index 0000000..9a479ee --- /dev/null +++ b/api/NetFabric.Numerics.Spherical.CoordinateSystem-2.html @@ -0,0 +1,235 @@ + + + + + Class CoordinateSystem<TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class CoordinateSystem<TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Spherical
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a Spherical coordinate system with specific radius and angle units.

+
+
+ +
+
public abstract class CoordinateSystem<TAngleUnits, T> : ICoordinateSystem where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TAngleUnits
+

The units used for the angles.

+
+
T
+

The type of the point coordinates.

+
+
+ +
+
Inheritance
+
+ +
CoordinateSystem<TAngleUnits, T>
+
+
+ +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + + +
+ + + + +

Remarks

+

In a Spherical coordinate system, coordinates are represented using a radius, an azimuth, and a polar angle to specify +the position of a point in 3D space. The radius represents the distance from the origin, the azimuth represents +the angle measured counterclockwise from a reference direction in the XY plane, and the polar angle represents +the angle measured from the positive Z-axis. The choice of angle units is determined by the specified angle units type, +TAngleUnits.

+
+ + +

Properties +

+ + + + +

+ Coordinates + +

+ +

Gets the list of coordinates in the spherical coordinate system.

+
+
+ +
+
public static IReadOnlyList<Coordinate> Coordinates { get; }
+
+ + + + + +

Property Value

+
+
IReadOnlyList<Coordinate>
+
+
+ + + + +

Remarks

+

Each coordinate contains information about its name and type.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Spherical.Point-2.html b/api/NetFabric.Numerics.Spherical.Point-2.html new file mode 100644 index 0000000..faff0c5 --- /dev/null +++ b/api/NetFabric.Numerics.Spherical.Point-2.html @@ -0,0 +1,851 @@ + + + + + Struct Point<TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Point<TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Spherical
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a point in spherical coordinates.

+
+
+ +
+
public readonly struct Point<TAngleUnits, T> : IPoint<Point<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IPoint, IGeometricBase<Point<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IGeometricBase<CoordinateSystem<TAngleUnits, T>>, IGeometricBase, IEquatable<Point<TAngleUnits, T>>, IEqualityOperators<Point<TAngleUnits, T>, Point<TAngleUnits, T>, bool>, IMinMaxValue<Point<TAngleUnits, T>> where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TAngleUnits
+

The units used for the angles.

+
+
T
+

The type used for the coordinates.

+
+
+ + +
+
Implements
+
+
IPoint<Point<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ +
IGeometricBase<Point<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ + +
IEquatable<Point<TAngleUnits, T>>
+
IEqualityOperators<Point<TAngleUnits, T>, Point<TAngleUnits, T>, bool>
+
IMinMaxValue<Point<TAngleUnits, T>>
+
+
+ + +
+
Inherited Members
+
+ + + + +
+ + + + +

Remarks

+

In a Spherical coordinate system, a point is represented by three values: the radius, the azimuth, and the polar +angle. The radius represents the distance from the origin, the azimuth represents the angle measured counterclockwise +from a reference direction in the XY plane, and the polar angle represents the angle measured from the positive +Z-axis. The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + +

Constructors +

+ + + + +

+ Point(T, Angle<TAngleUnits, T>, Angle<TAngleUnits, T>) + +

+ +

Creates an instance of the current type from spherical coordinates.

+
+
+ +
+
public Point(T radius, Angle<TAngleUnits, T> azimuth, Angle<TAngleUnits, T> polar)
+
+ +

Parameters

+
+
radius T
+

The radial distance from the origin (usually the radial distance).

+
+
azimuth Angle<TAngleUnits, T>
+

The horizontal angle in radians with units defined by TAngleUnits (often called the azimuth angle).

+
+
polar Angle<TAngleUnits, T>
+

The vertical angle in radians with units defined by TAngleUnits (frequently referred to as the polar or zenith angle).

+
+
+ + + + + + + + +

Remarks

+

These parameters collectively define the position of a 3D point in space based on spherical coordinates.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Point<TAngleUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
Point<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Point<TAngleUnits, T> MinValue
+
+ + + + +

Field Value

+
+
Point<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +
+
+ +
+
public static readonly PointReduced<TAngleUnits, T> Zero
+
+ + + + +

Field Value

+
+
PointReduced<TAngleUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Azimuth + +

+ +

Gets the azimuth angle component of the spherical coordinate point.

+
+
+ +
+
public Angle<TAngleUnits, T> Azimuth { get; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + +

Remarks

+

This property is read-only.

+
+ + + + + + +

+ Polar + +

+ +

Gets the polar angle component of the spherical coordinate point.

+
+
+ +
+
public Angle<TAngleUnits, T> Polar { get; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + +

Remarks

+

This property is read-only.

+
+ + + + + + +

+ Radius + +

+ +

Gets the radius component of the spherical coordinate point.

+
+
+ +
+
public T Radius { get; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + +

Remarks

+

This property is read-only.

+
+ + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(in Point<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TAngleUnits, T> CreateChecked<TOther>(in Point<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TAngleUnits, T>
+

An instance of Point<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(in Point<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TAngleUnits, T> CreateSaturating<TOther>(in Point<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TAngleUnits, T>
+

An instance of Point<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(in Point<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Point<TAngleUnits, T> CreateTruncating<TOther>(in Point<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point Point<TAngleUnits, TOther>
+

The value which is used to create the instance of Point<TAngleUnits, T>

+
+
+ +

Returns

+
+
Point<TAngleUnits, T>
+

An instance of Point<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by Point<TAngleUnits, T>.

+
+
+ + + + + +

+ Equals(PointReduced<TAngleUnits, T>) + +

+ +

Indicates whether the current Point<TAngleUnits, T> instance is equal to another PointReduced<TAngleUnits, T> instance.

+
+
+ +
+
public bool Equals(PointReduced<TAngleUnits, T> other)
+
+ +

Parameters

+
+
other PointReduced<TAngleUnits, T>
+

A PointReduced<TAngleUnits, T> value to compare to this instance.

+
+
+ +

Returns

+
+
bool
+

true if other has the same value as this instance; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ Equals(Point<TAngleUnits, T>) + +

+ +

Indicates whether the current Point<TAngleUnits, T> instance is equal to another Point<TAngleUnits, T> instance.

+
+
+ +
+
public bool Equals(Point<TAngleUnits, T> other)
+
+ +

Parameters

+
+
other Point<TAngleUnits, T>
+

A Point<TAngleUnits, T> value to compare to this instance.

+
+
+ +

Returns

+
+
bool
+

true if other has the same value as this instance; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ Equals(object?) + +

+ +

Indicates whether the current Point<TAngleUnits, T> instance is equal to another object.

+
+
+ +
+
public override bool Equals(object? obj)
+
+ +

Parameters

+
+
obj object
+

An object to compare with this instance.

+
+
+ +

Returns

+
+
bool
+

true if obj is an instance of a Point<TAngleUnits, T> or +PointReduced<TAngleUnits, T> and equals the value of this instance; otherwise, false.

+
+
+ + + + + + + + + + + + + +

+ GetHashCode() + +

+ +

Returns the hash code for the current Point<TAngleUnits, T> instance.

+
+
+ +
+
public override int GetHashCode()
+
+ + +

Returns

+
+
int
+

A 32-bit signed integer hash code.

+
+
+ + + + + + + + + + + +

Operators +

+ + + + +

+ operator ==(Point<TAngleUnits, T>, Point<TAngleUnits, T>) + +

+ +

Indicates whether two Point<TAngleUnits, T> instances are equal.

+
+
+ +
+
public static bool operator ==(Point<TAngleUnits, T> left, Point<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Point<TAngleUnits, T>
+

The first point to compare.

+
+
right Point<TAngleUnits, T>
+

The second point to compare.

+
+
+ +

Returns

+
+
bool
+

true if the two points are equal, false otherwise.

+
+
+ + + + + + + +

Remarks

+

The method compares the numerical values of the left and right points to determine their equality.

+
+ + + + + + +

+ operator !=(Point<TAngleUnits, T>, Point<TAngleUnits, T>) + +

+ +

Indicates whether two Point<TAngleUnits, T> instances are not equal.

+
+
+ +
+
public static bool operator !=(Point<TAngleUnits, T> left, Point<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Point<TAngleUnits, T>
+

The first point to compare.

+
+
right Point<TAngleUnits, T>
+

The second point to compare.

+
+
+ +

Returns

+
+
bool
+

true if the two points are not equal, false otherwise.

+
+
+ + + + + + + +

Remarks

+

The method compares the numerical values of the left and right points to determine their equality.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Spherical.Point.html b/api/NetFabric.Numerics.Spherical.Point.html new file mode 100644 index 0000000..b450e09 --- /dev/null +++ b/api/NetFabric.Numerics.Spherical.Point.html @@ -0,0 +1,1364 @@ + + + + + Class Point + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Point + +

+ +
+
Namespace
NetFabric.Numerics.Spherical
+
Assembly
NetFabric.Numerics.dll
+
+ +

Provides static methods for point operations.

+
+
+ +
+
public static class Point
+
+ + + + +
+
Inheritance
+
+ +
Point
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Reduce<TAngleUnits, T>(Point<TAngleUnits, T>) + +

+ +

Reduces a point in spherical coordinates by applying reduction functions to its components.

+
+
+ +
+
public static PointReduced<TAngleUnits, T> Reduce<TAngleUnits, T>(Point<TAngleUnits, T> point) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<TAngleUnits, T>
+

The input point in spherical coordinates to be reduced.

+
+
+ +

Returns

+
+
PointReduced<TAngleUnits, T>
+

A new PointReduced<TAngleUnits, T> object with a reduced +azimuthal angle and polar angle, while keeping the original radius.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The type representing angle units.

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + +

Remarks

+

The reduction process involves applying reduction functions to the azimuthal and polar angles +of the input spherical point. The radius component remains unchanged.

+
+ + + + + + +

+ ToDegrees<T>(PointReduced<Gradians, T>) + +

+ +

Convert a point from gradians to degrees.

+
+
+ +
+
public static PointReduced<Degrees, T> ToDegrees<T>(PointReduced<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
PointReduced<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(PointReduced<Radians, T>) + +

+ +

Convert a point from radians to degrees.

+
+
+ +
+
public static PointReduced<Degrees, T> ToDegrees<T>(PointReduced<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
PointReduced<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(PointReduced<Revolutions, T>) + +

+ +

Convert a point from revolutions to degrees.

+
+
+ +
+
public static PointReduced<Degrees, T> ToDegrees<T>(PointReduced<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
PointReduced<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(Point<Gradians, T>) + +

+ +

Convert a point from gradians to degrees.

+
+
+ +
+
public static Point<Degrees, T> ToDegrees<T>(Point<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
Point<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(Point<Radians, T>) + +

+ +

Convert a point from radians to degrees.

+
+
+ +
+
public static Point<Degrees, T> ToDegrees<T>(Point<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
Point<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToDegrees<T>(Point<Revolutions, T>) + +

+ +

Convert a point from revolutions to degrees.

+
+
+ +
+
public static Point<Degrees, T> ToDegrees<T>(Point<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
Point<Degrees, T>
+

The converted point in degrees.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(PointReduced<Degrees, T>) + +

+ +

Convert a point from degrees to gradians.

+
+
+ +
+
public static PointReduced<Gradians, T> ToGradians<T>(PointReduced<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
PointReduced<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(PointReduced<Radians, T>) + +

+ +

Convert a point from radians to gradians.

+
+
+ +
+
public static PointReduced<Gradians, T> ToGradians<T>(PointReduced<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
PointReduced<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(PointReduced<Revolutions, T>) + +

+ +

Convert a point from revolutions to gradians.

+
+
+ +
+
public static PointReduced<Gradians, T> ToGradians<T>(PointReduced<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
PointReduced<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(Point<Degrees, T>) + +

+ +

Convert a point from degrees to gradians.

+
+
+ +
+
public static Point<Gradians, T> ToGradians<T>(Point<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
Point<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(Point<Radians, T>) + +

+ +

Convert a point from radians to gradians.

+
+
+ +
+
public static Point<Gradians, T> ToGradians<T>(Point<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
Point<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToGradians<T>(Point<Revolutions, T>) + +

+ +

Convert a point from revolutions to gradians.

+
+
+ +
+
public static Point<Gradians, T> ToGradians<T>(Point<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
Point<Gradians, T>
+

The converted point in gradians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(PointReduced<Degrees, T>) + +

+ +

Converts a point from degrees to radians.

+
+
+ +
+
public static PointReduced<Radians, T> ToRadians<T>(PointReduced<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
PointReduced<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(PointReduced<Gradians, T>) + +

+ +

Convert a point from gradians to radians.

+
+
+ +
+
public static PointReduced<Radians, T> ToRadians<T>(PointReduced<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
PointReduced<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(PointReduced<Revolutions, T>) + +

+ +

Convert a point from revolutions to radians.

+
+
+ +
+
public static PointReduced<Radians, T> ToRadians<T>(PointReduced<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
PointReduced<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(Point<Degrees, T>) + +

+ +

Converts a point from degrees to radians.

+
+
+ +
+
public static Point<Radians, T> ToRadians<T>(Point<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
Point<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(Point<Gradians, T>) + +

+ +

Convert a point from gradians to radians.

+
+
+ +
+
public static Point<Radians, T> ToRadians<T>(Point<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
Point<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRadians<T>(Point<Revolutions, T>) + +

+ +

Convert a point from revolutions to radians.

+
+
+ +
+
public static Point<Radians, T> ToRadians<T>(Point<Revolutions, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Revolutions, T>
+

The input point in revolutions.

+
+
+ +

Returns

+
+
Point<Radians, T>
+

The converted point in radians.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRectangular<T>(Point<Radians, T>) + +

+ +

Converts a point in spherical coordinates to rectangular 3D coordinates.

+
+
+ +
+
public static Point<T> ToRectangular<T>(Point<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
point Point<Radians, T>
+

The point in spherical coordinates to convert.

+
+
+ +

Returns

+
+
Point<T>
+

The rectangular 3D coordinates representing the point.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + +

Remarks

+

If the type of point to convert doesn't meet the constraints, please convert it first to a suitable type using one of the conversion methods:

+ +
+ + + + + + +

+ ToRevolutions<T>(PointReduced<Degrees, T>) + +

+ +

Convert a point from degrees to revolutions.

+
+
+ +
+
public static PointReduced<Revolutions, T> ToRevolutions<T>(PointReduced<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
PointReduced<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(PointReduced<Gradians, T>) + +

+ +

Convert a point from gradians to revolutions.

+
+
+ +
+
public static PointReduced<Revolutions, T> ToRevolutions<T>(PointReduced<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
PointReduced<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(PointReduced<Radians, T>) + +

+ +

Convert a point from radians to revolutions.

+
+
+ +
+
public static PointReduced<Revolutions, T> ToRevolutions<T>(PointReduced<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point PointReduced<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
PointReduced<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(Point<Degrees, T>) + +

+ +

Convert a point from degrees to revolutions.

+
+
+ +
+
public static Point<Revolutions, T> ToRevolutions<T>(Point<Degrees, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Degrees, T>
+

The input point in degrees.

+
+
+ +

Returns

+
+
Point<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(Point<Gradians, T>) + +

+ +

Convert a point from gradians to revolutions.

+
+
+ +
+
public static Point<Revolutions, T> ToRevolutions<T>(Point<Gradians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Gradians, T>
+

The input point in gradians.

+
+
+ +

Returns

+
+
Point<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + + +

+ ToRevolutions<T>(Point<Radians, T>) + +

+ +

Convert a point from radians to revolutions.

+
+
+ +
+
public static Point<Revolutions, T> ToRevolutions<T>(Point<Radians, T> point) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
point Point<Radians, T>
+

The input point in radians.

+
+
+ +

Returns

+
+
Point<Revolutions, T>
+

The converted point in revolutions.

+
+
+ +

Type Parameters

+
+
T
+

The type used for the coordinates.

+
+
+ + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Spherical.PointReduced-2.html b/api/NetFabric.Numerics.Spherical.PointReduced-2.html new file mode 100644 index 0000000..7de7039 --- /dev/null +++ b/api/NetFabric.Numerics.Spherical.PointReduced-2.html @@ -0,0 +1,650 @@ + + + + + Struct PointReduced<TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct PointReduced<TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Spherical
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a reduced point in a Spherical coordinate system.

+
+
+ +
+
public readonly record struct PointReduced<TAngleUnits, T> : IPoint<PointReduced<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IPoint, IGeometricBase<PointReduced<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IGeometricBase<CoordinateSystem<TAngleUnits, T>>, IGeometricBase, IEquatable<PointReduced<TAngleUnits, T>>, IEqualityOperators<PointReduced<TAngleUnits, T>, PointReduced<TAngleUnits, T>, bool>, IMinMaxValue<PointReduced<TAngleUnits, T>>, IEquatable<PointReduced<TAngleUnits, T>> where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TAngleUnits
+

The units used for the angles.

+
+
T
+

The type used for the coordinates.

+
+
+ + +
+
Implements
+
+
IPoint<PointReduced<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ +
IGeometricBase<PointReduced<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ + +
IEquatable<PointReduced<TAngleUnits, T>>
+
IEqualityOperators<PointReduced<TAngleUnits, T>, PointReduced<TAngleUnits, T>, bool>
+
IMinMaxValue<PointReduced<TAngleUnits, T>>
+
IEquatable<PointReduced<TAngleUnits, T>>
+
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + +

Remarks

+

In a Spherical coordinate system, a reduced point is represented by a triplet of values: the radius, the azimuth, and the polar angle. +The radius represents the distance from the origin, the azimuth represents the angle measured counterclockwise +from a reference direction in the XY plane within a full revolution, and the polar angle represents the angle measured from the positive Z-axis within half a revolution. +The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + +

Constructors +

+ + + + +

+ PointReduced(T, AngleReduced<TAngleUnits, T>, AngleReduced<TAngleUnits, T>) + +

+ +

Represents a reduced point in a Spherical coordinate system.

+
+
+ +
+
public PointReduced(T Radius, AngleReduced<TAngleUnits, T> Azimuth, AngleReduced<TAngleUnits, T> Polar)
+
+ +

Parameters

+
+
Radius T
+

The radius coordinate.

+
+
Azimuth AngleReduced<TAngleUnits, T>
+

The azimuth coordinate.

+
+
Polar AngleReduced<TAngleUnits, T>
+

The polar coordinate.

+
+
+ + + + + + + + +

Remarks

+

In a Spherical coordinate system, a reduced point is represented by a triplet of values: the radius, the azimuth, and the polar angle. +The radius represents the distance from the origin, the azimuth represents the angle measured counterclockwise +from a reference direction in the XY plane within a full revolution, and the polar angle represents the angle measured from the positive Z-axis within half a revolution. +The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly PointReduced<TAngleUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
PointReduced<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly PointReduced<TAngleUnits, T> MinValue
+
+ + + + +

Field Value

+
+
PointReduced<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Represents the zero value. This field is read-only.

+
+
+ +
+
public static readonly PointReduced<TAngleUnits, T> Zero
+
+ + + + +

Field Value

+
+
PointReduced<TAngleUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Azimuth + +

+ +

The azimuth coordinate.

+
+
+ +
+
public AngleReduced<TAngleUnits, T> Azimuth { get; init; }
+
+ + + + + +

Property Value

+
+
AngleReduced<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Polar + +

+ +
+
+ +
+
public AngleReduced<TAngleUnits, T> Polar { get; }
+
+ + + + + +

Property Value

+
+
AngleReduced<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Radius + +

+ +

The radius coordinate.

+
+
+ +
+
public T Radius { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(in PointReduced<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static PointReduced<TAngleUnits, T> CreateChecked<TOther>(in PointReduced<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point PointReduced<TAngleUnits, TOther>
+

The value which is used to create the instance of PointReduced<TAngleUnits, T>

+
+
+ +

Returns

+
+
PointReduced<TAngleUnits, T>
+

An instance of PointReduced<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by PointReduced<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(in PointReduced<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static PointReduced<TAngleUnits, T> CreateSaturating<TOther>(in PointReduced<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point PointReduced<TAngleUnits, TOther>
+

The value which is used to create the instance of PointReduced<TAngleUnits, T>

+
+
+ +

Returns

+
+
PointReduced<TAngleUnits, T>
+

An instance of PointReduced<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by PointReduced<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(in PointReduced<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static PointReduced<TAngleUnits, T> CreateTruncating<TOther>(in PointReduced<TAngleUnits, TOther> point) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
point PointReduced<TAngleUnits, TOther>
+

The value which is used to create the instance of PointReduced<TAngleUnits, T>

+
+
+ +

Returns

+
+
PointReduced<TAngleUnits, T>
+

An instance of PointReduced<TAngleUnits, T> created from point.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of point.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

point is not representable by PointReduced<TAngleUnits, T>.

+
+
+ + + +

Operators +

+ + + + +

+ implicit operator Point<TAngleUnits, T>(PointReduced<TAngleUnits, T>) + +

+ + +
+ +
+
public static implicit operator Point<TAngleUnits, T>(PointReduced<TAngleUnits, T> angle)
+
+ +

Parameters

+
+
angle PointReduced<TAngleUnits, T>
+

The PointReduced<TAngleUnits, T> to convert.

+
+
+ +

Returns

+
+
Point<TAngleUnits, T>
+

A new Point<TAngleUnits, T> with the same azimuth, polar and radius as the input angle.

+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Spherical.Vector-2.html b/api/NetFabric.Numerics.Spherical.Vector-2.html new file mode 100644 index 0000000..733ceee --- /dev/null +++ b/api/NetFabric.Numerics.Spherical.Vector-2.html @@ -0,0 +1,1179 @@ + + + + + Struct Vector<TAngleUnits, T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct Vector<TAngleUnits, T> + +

+ +
+
Namespace
NetFabric.Numerics.Spherical
+
Assembly
NetFabric.Numerics.dll
+
+ +

Represents a vector in a Spherical coordinate system.

+
+
+ +
+
public readonly record struct Vector<TAngleUnits, T> : IVector<Vector<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>, T>, IVector, IGeometricBase<Vector<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>, IGeometricBase<CoordinateSystem<TAngleUnits, T>>, IGeometricBase, IEquatable<Vector<TAngleUnits, T>>, IComparable, IComparable<Vector<TAngleUnits, T>>, IComparisonOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, bool>, IEqualityOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, bool>, IAdditiveIdentity<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, IUnaryPlusOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, IAdditionOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, IUnaryNegationOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, ISubtractionOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>, IMultiplyOperators<Vector<TAngleUnits, T>, T, Vector<TAngleUnits, T>>, IDivisionOperators<Vector<TAngleUnits, T>, T, Vector<TAngleUnits, T>>, IMinMaxValue<Vector<TAngleUnits, T>>, IEquatable<Vector<TAngleUnits, T>> where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ + + +

Type Parameters

+
+
TAngleUnits
+

The units used for the angles.

+
+
T
+

The type of the vector's components.

+
+
+ + +
+
Implements
+
+
IVector<Vector<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>, T>
+ +
IGeometricBase<Vector<TAngleUnits, T>, CoordinateSystem<TAngleUnits, T>>
+ + +
IEquatable<Vector<TAngleUnits, T>>
+ +
IComparable<Vector<TAngleUnits, T>>
+
IComparisonOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, bool>
+
IEqualityOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, bool>
+
IAdditiveIdentity<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
IUnaryPlusOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
IAdditionOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
IUnaryNegationOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
ISubtractionOperators<Vector<TAngleUnits, T>, Vector<TAngleUnits, T>, Vector<TAngleUnits, T>>
+
IMultiplyOperators<Vector<TAngleUnits, T>, T, Vector<TAngleUnits, T>>
+
IDivisionOperators<Vector<TAngleUnits, T>, T, Vector<TAngleUnits, T>>
+
IMinMaxValue<Vector<TAngleUnits, T>>
+
IEquatable<Vector<TAngleUnits, T>>
+
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + +

Remarks

+

In a Spherical coordinate system, a vector is represented by three values: the magnitude (radius), the azimuth, and the polar angle. +The magnitude represents the length or distance of the vector, the azimuth represents the angle measured counterclockwise +from a reference direction in the XY plane, and the polar angle represents the angle measured from the positive Z-axis. +The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + +

Constructors +

+ + + + +

+ Vector(T, Angle<TAngleUnits, T>, Angle<TAngleUnits, T>) + +

+ +

Represents a vector in a Spherical coordinate system.

+
+
+ +
+
public Vector(T Radius, Angle<TAngleUnits, T> Azimuth, Angle<TAngleUnits, T> Polar)
+
+ +

Parameters

+
+
Radius T
+

The radius coordinate.

+
+
Azimuth Angle<TAngleUnits, T>
+

The azimuth coordinate.

+
+
Polar Angle<TAngleUnits, T>
+

The polar coordinate.

+
+
+ + + + + + + + +

Remarks

+

In a Spherical coordinate system, a vector is represented by three values: the magnitude (radius), the azimuth, and the polar angle. +The magnitude represents the length or distance of the vector, the azimuth represents the angle measured counterclockwise +from a reference direction in the XY plane, and the polar angle represents the angle measured from the positive Z-axis. +The choice of angle units is determined by the specified angle units type, TAngleUnits.

+
+ + + + +

Fields +

+ + + +

+ MaxValue + +

+ +

Represents the maximum value. This field is read-only.

+
+
+ +
+
public static readonly Vector<TAngleUnits, T> MaxValue
+
+ + + + +

Field Value

+
+
Vector<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ MinValue + +

+ +

Represents the minimum value. This field is read-only.

+
+
+ +
+
public static readonly Vector<TAngleUnits, T> MinValue
+
+ + + + +

Field Value

+
+
Vector<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Zero + +

+ +

Represents a vector whose coordinates are equal to zero. This field is read-only.

+
+
+ +
+
public static readonly Vector<TAngleUnits, T> Zero
+
+ + + + +

Field Value

+
+
Vector<TAngleUnits, T>
+
+
+ + + + + + + + + +

Properties +

+ + + + +

+ Azimuth + +

+ +

The azimuth coordinate.

+
+
+ +
+
public Angle<TAngleUnits, T> Azimuth { get; init; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Polar + +

+ +

The polar coordinate.

+
+
+ +
+
public Angle<TAngleUnits, T> Polar { get; init; }
+
+ + + + + +

Property Value

+
+
Angle<TAngleUnits, T>
+
+
+ + + + + + + + + + +

+ Radius + +

+ +

The radius coordinate.

+
+
+ +
+
public T Radius { get; init; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ CreateChecked<TOther>(ref readonly Vector<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +throwing an overflow exception for any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<TAngleUnits, T> CreateChecked<TOther>(ref readonly Vector<TAngleUnits, TOther> vector) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, TOther>
+

The value which is used to create the instance of Vector<TAngleUnits, T>

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

An instance of Vector<TAngleUnits, T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateSaturating<TOther>(ref readonly Vector<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +saturating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<TAngleUnits, T> CreateSaturating<TOther>(ref readonly Vector<TAngleUnits, TOther> vector) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, TOther>
+

The value which is used to create the instance of Vector<TAngleUnits, T>

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

An instance of Vector<TAngleUnits, T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<TAngleUnits, T>.

+
+
+ + + + + +

+ CreateTruncating<TOther>(ref readonly Vector<TAngleUnits, TOther>) + +

+ +

Creates an instance of the current type from a value, +truncating any values that fall outside the representable range of the current type.

+
+
+ +
+
public static Vector<TAngleUnits, T> CreateTruncating<TOther>(ref readonly Vector<TAngleUnits, TOther> vector) where TOther : struct, IFloatingPoint<TOther>, IMinMaxValue<TOther>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, TOther>
+

The value which is used to create the instance of Vector<TAngleUnits, T>

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

An instance of Vector<TAngleUnits, T> created from vector.

+
+
+ +

Type Parameters

+
+
TOther
+

The type of the components of vector.

+
+
+ + + + + + + +

Exceptions

+
+
NotSupportedException
+

TOther or TOther is not supported.

+
+
OverflowException
+

vector is not representable by Vector<TAngleUnits, T>.

+
+
+ + + + + +

+ ToString(string?, IFormatProvider?) + +

+ +

Converts the vector to its string representation using the specified format and format provider.

+
+
+ +
+
public string ToString(string? format, IFormatProvider? formatProvider = null)
+
+ +

Parameters

+
+
format string
+

The format specifier to apply to the vector's components. If null, the default format will be used.

+
+
formatProvider IFormatProvider
+

The format provider to use for culture-specific formatting. If null, the current culture will be used.

+
+
+ +

Returns

+
+
string
+

A string representation of the vector.

+
+
+ + + + + + + + + + + +

Operators +

+ + + + +

+ operator +(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Adds two Vector<T> instances component-wise.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator +(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The first Vector<T> to add.

+
+
right Vector<TAngleUnits, T>
+

The second Vector<T> to add.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> that is the result of adding the corresponding components of the input vectors.

+
+
+ + + + + + + +

Remarks

+

This operator performs component-wise addition of the input vectors, where each component of the resulting vector is the sum of the corresponding components of the input vectors.

+
+ + + + + + +

+ operator /(Vector<TAngleUnits, T>, T) + +

+ +

Divides each component of the Vector<T> by the specified scalar value.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator /(Vector<TAngleUnits, T> left, T right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The Vector<T> to divide.

+
+
right T
+

The scalar value to divide by.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> with each component divided by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator divides each component of the vector by the specified scalar value, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator >(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Determines whether the magnitude of the left Vector<TAngleUnits, T> is greater than the magnitude of the right Vector<TAngleUnits, T>.

+
+
+ +
+
public static bool operator >(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The left Vector<TAngleUnits, T> to compare.

+
+
right Vector<TAngleUnits, T>
+

The right Vector<TAngleUnits, T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<TAngleUnits, T> is greater than the magnitude of the right Vector<TAngleUnits, T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<TAngleUnits, T> with the magnitude of the right Vector<TAngleUnits, T>. +It returns true if and only if the magnitude of the left Vector<TAngleUnits, T> is greater than the magnitude of the right Vector<TAngleUnits, T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+
+ + + + + + +

+ operator >=(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Determines whether the magnitude of the left Vector<TAngleUnits, T> is greater than or equal to the magnitude of the right Vector<TAngleUnits, T>.

+
+
+ +
+
public static bool operator >=(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The left Vector<TAngleUnits, T> to compare.

+
+
right Vector<TAngleUnits, T>
+

The right Vector<TAngleUnits, T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<TAngleUnits, T> is greater than or equal to the magnitude of the right Vector<TAngleUnits, T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<TAngleUnits, T> with the magnitude of the right Vector<TAngleUnits, T>. +It returns true if and only if the magnitude of the left Vector<TAngleUnits, T> is greater than or equal to the magnitude of the right Vector<TAngleUnits, T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+
+ + + + + + +

+ operator <(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Determines whether the magnitude of the left Vector<TAngleUnits, T> is less than the magnitude of the right Vector<TAngleUnits, T>.

+
+
+ +
+
public static bool operator <(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The left Vector<TAngleUnits, T> to compare.

+
+
right Vector<TAngleUnits, T>
+

The right Vector<TAngleUnits, T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<TAngleUnits, T> is less than the magnitude of the right Vector<TAngleUnits, T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<TAngleUnits, T> with the magnitude of the right Vector<TAngleUnits, T>. +It returns true if and only if the magnitude of the left Vector<TAngleUnits, T> is less than the magnitude of the right Vector<TAngleUnits, T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+
+ + + + + + +

+ operator <=(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Determines whether the magnitude of the left Vector<TAngleUnits, T> is less than or equal to the magnitude of the right Vector<TAngleUnits, T>.

+
+
+ +
+
public static bool operator <=(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The left Vector<TAngleUnits, T> to compare.

+
+
right Vector<TAngleUnits, T>
+

The right Vector<TAngleUnits, T> to compare.

+
+
+ +

Returns

+
+
bool
+

True if the magnitude of the left Vector<TAngleUnits, T> is less than or equal to the magnitude of the right Vector<TAngleUnits, T>; otherwise, false.

+
+
+ + + + + + + +

Remarks

+

+This operator compares the magnitude of the left Vector<TAngleUnits, T> with the magnitude of the right Vector<TAngleUnits, T>. +It returns true if and only if the magnitude of the left Vector<TAngleUnits, T> is less than or equal to the magnitude of the right Vector<TAngleUnits, T>. +Otherwise, it returns false. The comparison is based on the magnitudes of the vectors and is independent of their directions. +

+
+ + + + + + +

+ operator *(Vector<TAngleUnits, T>, T) + +

+ +

Multiplies each component of the Vector<T> by the specified scalar value.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator *(Vector<TAngleUnits, T> left, T right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The Vector<T> to multiply.

+
+
right T
+

The scalar value to multiply by.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> with each component multiplied by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator multiplies each component of the vector by the specified scalar value, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator *(T, Vector<TAngleUnits, T>) + +

+ +

Multiplies the specified scalar value by each component of the Vector<T>.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator *(T left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left T
+

The scalar value to multiply.

+
+
right Vector<TAngleUnits, T>
+

The Vector<T> to multiply.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> with each component multiplied by the scalar value.

+
+
+ + + + + + + +

Remarks

+

This operator multiplies the specified scalar value by each component of the vector, +resulting in a new vector with the scaled values.

+
+ + + + + + +

+ operator -(Vector<TAngleUnits, T>, Vector<TAngleUnits, T>) + +

+ +

Subtracts the components of the second Vector<T> from the corresponding components of the first Vector<T>.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator -(Vector<TAngleUnits, T> left, Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The first Vector<T>.

+
+
right Vector<TAngleUnits, T>
+

The second Vector<T>.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> representing the element-wise subtraction of the two input vectors.

+
+
+ + + + + + + +

Remarks

+

This operator subtracts the corresponding components of the second vector from the components of the first vector, +resulting in a new vector with the subtracted values.

+
+ + + + + + +

+ operator -(Vector<TAngleUnits, T>) + +

+ +

Negates the specified Vector<T> by reversing the sign of each component.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator -(Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
right Vector<TAngleUnits, T>
+

The Vector<T> to negate.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector<T> with the negated values.

+
+
+ + + + + + + +

Remarks

+

This operator reverses the sign of each component of the input vector, resulting in a new vector with the opposite direction.

+
+ + + + + + +

+ operator +(Vector<TAngleUnits, T>) + +

+ +

Returns the input Vector<T> unchanged.

+
+
+ +
+
public static Vector<TAngleUnits, T> operator +(Vector<TAngleUnits, T> right)
+
+ +

Parameters

+
+
right Vector<TAngleUnits, T>
+

The input Vector<T>.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

The input Vector<T> unchanged.

+
+
+ + + + + + + +

Remarks

+

+This operator returns the input Vector<T> unchanged. +It effectively represents the identity operation, where the same vector is returned without any modification. +

+

+This operator is useful in scenarios where a unary plus sign is needed to explicitly indicate that the vector remains the same. +

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Spherical.Vector.html b/api/NetFabric.Numerics.Spherical.Vector.html new file mode 100644 index 0000000..e94bad3 --- /dev/null +++ b/api/NetFabric.Numerics.Spherical.Vector.html @@ -0,0 +1,1266 @@ + + + + + Class Vector + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Vector + +

+ +
+
Namespace
NetFabric.Numerics.Spherical
+
Assembly
NetFabric.Numerics.dll
+
+ +

Provides static methods for vector operations.

+
+
+ +
+
public static class Vector
+
+ + + + +
+
Inheritance
+
+ +
Vector
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Add<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) + +

+ +

Adds two vectors component-wise and returns the result as a new Vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Add<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> left, ref readonly Vector<TAngleUnits, T> right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The first Vector to add.

+
+
right Vector<TAngleUnits, T>
+

The second Vector to add.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector that is the component-wise sum of the input vectors.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method adds the corresponding coordinates of the two input vectors and returns +a new Vector with the resulting sums. The operation is performed component-wise, which +means that the Radius, Azimuth, and Polar coordinates of the resulting vector are the sums of the +Radius, Azimuth, and Polar coordinates of the input vectors, respectively. The input vectors remain +unchanged.

+
+ + + + + + +

+ AngleBetween<T>(ref readonly Vector<Radians, T>, ref readonly Vector<Radians, T>) + +

+ +

Gets the smallest angle between two vectors.

+
+
+ +
+
public static AngleReduced<Radians, T> AngleBetween<T>(ref readonly Vector<Radians, T> from, ref readonly Vector<Radians, T> to) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
from Vector<Radians, T>
+

The vector where the angle measurement starts at.

+
+
to Vector<Radians, T>
+

The vector where the angle measurement stops at.

+
+
+ +

Returns

+
+
AngleReduced<Radians, T>
+

The angle between two vectors.

+
+
+ +

Type Parameters

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

The angle is always less than 180 degrees.

+
+ + + + + + +

+ AreApproximatelyEqual<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Checks if two floating-point values are approximately equal within the specified tolerance.

+
+
+ +
+
public static bool AreApproximatelyEqual<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> a, ref readonly Vector<TAngleUnits, T> b, T tolerance) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
a Vector<TAngleUnits, T>
+

The first value to compare.

+
+
b Vector<TAngleUnits, T>
+

The second value to compare.

+
+
tolerance T
+

The tolerance value.

+
+
+ +

Returns

+
+
bool
+

true if the values are approximately equal; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method compares the absolute difference between the two values to the specified tolerance value. +If the absolute difference is less than or equal to the tolerance, the values are considered approximately equal.

+
+ + + + + + +

+ Clamp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) + +

+ +

Returns a new vector that is clamped within the specified minimum and maximum values for each component.

+
+
+ +
+
public static Vector<TAngleUnits, T> Clamp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector, ref readonly Vector<TAngleUnits, T> min, ref readonly Vector<TAngleUnits, T> max) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The vector to clamp.

+
+
min Vector<TAngleUnits, T>
+

The minimum values for each component.

+
+
max Vector<TAngleUnits, T>
+

The maximum values for each component.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new vector that is clamped within the specified minimum and maximum values for each component. +If any component of the vector is less than the corresponding component in min, +the minimum value is used. If any component of the vector is greater than the corresponding component +in max, the maximum value is used. Otherwise, the original vector is returned.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

+The Clamp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) method ensures that each component of the resulting vector is within the specified range. +If any component of the vector is less than the corresponding component in min, +that component is clamped to the minimum value. If any component of the vector is greater than the +corresponding component in max, that component is clamped to the maximum value. Otherwise, +if all components of the vector are already within the range, the original vector is returned. +

+

+This method is useful when you want to restrict a 3D vector to a certain range for each component. +

+
+ + + + + + +

+ Compare<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) + +

+ +

Compares two Vector instances and returns an indication of their relative values.

+
+
+ +
+
public static int Compare<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector, ref readonly Vector<TAngleUnits, T> other) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The first Vector to compare.

+
+
other Vector<TAngleUnits, T>
+

The second Vector to compare.

+
+
+ +

Returns

+
+
int
+

A value that indicates the relative order of the Vector instances being compared. +The return value has the following meanings:

+
    +
  • Less than zero: vector is less than other.
  • +
  • Zero: vector is equal to other.
  • +
  • Greater than zero: vector is greater than other.
  • +
+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method compares the squared magnitudes of the two Vector instances. +The squared magnitude is used to avoid the costly square root operation and is sufficient +for comparing the relative values of vectors.

+
+ + + + + + +

+ Divide<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Divides each coordinate of the input Vector by a scalar value and returns the result as a new Vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Divide<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> left, T right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The Vector to divide.

+
+
right T
+

The scalar value to divide each coordinate of the input vector by.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector that is the result of dividing each coordinate of the input vector by the scalar value.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method divides each coordinate of the input Vector by the specified scalar value and returns a new Vector with the resulting quotients. +The operation is performed independently on each coordinate, meaning that each coordinate of the input vector is divided by the scalar value separately. +The input vector remains unchanged after the operation.

+
+ + + + + + +

+ Dot<T>(ref readonly Vector<Radians, T>, ref readonly Vector<Radians, T>) + +

+ +

Calculates the dot product.

+
+
+ +
+
public static T Dot<T>(ref readonly Vector<Radians, T> left, ref readonly Vector<Radians, T> right) where T : struct, IFloatingPoint<T>, IMinMaxValue<T>, ITrigonometricFunctions<T>
+
+ +

Parameters

+
+
left Vector<Radians, T>
+

A vector.

+
+
right Vector<Radians, T>
+

A vector.

+
+
+ +

Returns

+
+
T
+

The dot product.

+
+
+ +

Type Parameters

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsFinite<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether all components of the specified Vector<T> are finite numbers (not NaN, infinity, or negative infinity).

+
+
+ +
+
public static bool IsFinite<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for finite values.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are finite numbers; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsInfinity<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether any component of the specified Vector<T> is positive or negative infinity.

+
+
+ +
+
public static bool IsInfinity<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for infinity values.

+
+
+ +

Returns

+
+
bool
+

true if any component of the vector is positive or negative infinity; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsNaN<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether any component of the specified Vector<T> is NaN (Not-a-Number).

+
+
+ +
+
public static bool IsNaN<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for NaN values.

+
+
+ +

Returns

+
+
bool
+

true if any component of the vector is NaN; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsNormalized<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether the specified Vector<T> is a normalized vector.

+
+
+ +
+
public static bool IsNormalized<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for normalization.

+
+
+ +

Returns

+
+
bool
+

true if the vector is normalized (its magnitude is 1); otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsNormalized<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Determines whether the specified Vector<T> is a normalized vector within the specified tolerance.

+
+
+ +
+
public static bool IsNormalized<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector, T tolerance) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The Vector<T> to check for normalization.

+
+
tolerance T
+

The tolerance used for the comparison.

+
+
+ +

Returns

+
+
bool
+

true if the vector is normalized (its magnitude is within the specified tolerance of 1); otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Determines whether the specified vector is a zero vector, where all components are zero.

+
+
+ +
+
public static bool IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The vector to check.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are zero; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + + + + + + + +

+ IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Determines whether the specified vector is a zero vector, where all components are zero.

+
+
+ +
+
public static bool IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector, T tolerance) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The vector to check.

+
+
tolerance T
+

The tolerance value.

+
+
+ +

Returns

+
+
bool
+

true if all components of the vector are zero; otherwise, false.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

The IsZero<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, T) method checks whether all components of the vector are equal to zero within the tolerance range. +The tolerance is a small value used to account for floating-point precision errors.

+
+ + + + + + +

+ Lerp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>, T) + +

+ +

Performs linear interpolation between two vectors.

+
+
+ +
+
public static Vector<TAngleUnits, T> Lerp<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> start, ref readonly Vector<TAngleUnits, T> end, T factor) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
start Vector<TAngleUnits, T>
+

The starting vector.

+
+
end Vector<TAngleUnits, T>
+

The ending vector.

+
+
factor T
+

The interpolation factor. Should be between 0 and 1.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new vector that represents the interpolated value.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method performs linear interpolation between the start and end vectors using the specified factor. +The factor should be a value between 0 and 1, where 0 represents the start vector and 1 represents the end vector. +The resulting vector is calculated by multiplying the start vector by (1 - factor), multiplying the end vector by factor, +and then adding the two resulting vectors together.

+
+ + + + + + +

+ Magnitude<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Calculates the magnitude (length) of the vector.

+
+
+ +
+
public static T Magnitude<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+
+
+ +

Returns

+
+
T
+

The magnitude of the vector.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

+The magnitude is calculated as the Euclidean distance in the 2D Rectangular coordinate system. +

+
+ + + + + + +

+ Multiply<TAngleUnits, T>(T, ref readonly Vector<TAngleUnits, T>) + +

+ +

Multiplies a scalar value with each coordinate of the input Vector and returns the result as a new Vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Multiply<TAngleUnits, T>(T left, ref readonly Vector<TAngleUnits, T> right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left T
+

The scalar value to multiply with each coordinate of the input vector.

+
+
right Vector<TAngleUnits, T>
+

The Vector to multiply.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector that is the result of multiplying each coordinate of the input vector by the scalar value.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method multiplies the specified scalar value with each coordinate of the input Vector and returns a new Vector with the resulting products. +The operation is performed independently on each coordinate, meaning that the scalar value is multiplied with the Radius, Azimuth, and Polar coordinates of the input vector separately. +The input vector remains unchanged after the operation.

+
+ + + + + + +

+ Negate<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Negates the specified Vector by reversing the sign of each of its coordinates.

+
+
+ +
+
public static Vector<TAngleUnits, T> Negate<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
right Vector<TAngleUnits, T>
+

The Vector to negate.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector with the negated coordinates.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method creates a new Vector instance with the same magnitude as the input vector +but with reversed signs for each coordinate. The resulting vector points in the opposite +direction as the input vector. The input vector remains unchanged.

+
+ + + + + + +

+ Normalize<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) + +

+ +

Returns a new vector that represents the normalized form of the specified vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Normalize<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> vector) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
vector Vector<TAngleUnits, T>
+

The vector to normalize.

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new vector that represents the normalized form of the specified vector.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

+The Normalize<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>) method calculates a normalized form of the specified vector. +The resulting vector will have the same direction as the original vector but will have a magnitude of 1. +

+

+To normalize a vector means to scale it to a magnitude of 1 while preserving its direction. +This is useful when you want to work with direction vectors or ensure consistent scaling across different vectors. +

+

+Note that if the specified vector is a zero vector (all components are zero), +the method will return the zero vector itself, as it cannot be normalized. +

+
+ + + + + + +

+ Subtract<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T>, ref readonly Vector<TAngleUnits, T>) + +

+ +

Subtracts the second vector from the first vector component-wise and returns the result as a new Vector.

+
+
+ +
+
public static Vector<TAngleUnits, T> Subtract<TAngleUnits, T>(ref readonly Vector<TAngleUnits, T> left, ref readonly Vector<TAngleUnits, T> right) where TAngleUnits : IAngleUnits where T : struct, IFloatingPoint<T>, IMinMaxValue<T>
+
+ +

Parameters

+
+
left Vector<TAngleUnits, T>
+

The Vector to subtract from (the minuend).

+
+
right Vector<TAngleUnits, T>
+

The Vector to subtract (the subtrahend).

+
+
+ +

Returns

+
+
Vector<TAngleUnits, T>
+

A new Vector that is the component-wise difference of the input vectors.

+
+
+ +

Type Parameters

+
+
TAngleUnits
+

The angle units used for the azimuth and polar coordinates.

+
+
T
+

The type of the radius coordinate.

+
+
+ + + + + + +

Remarks

+

This method subtracts the corresponding coordinates of the second vector from the first vector +and returns a new Vector with the resulting differences. The operation is performed component-wise, +which means that the Radius, Azimuth, and Polar coordinates of the resulting vector are the differences of the +Radius, Azimuth, and Polar coordinates of the input vectors, respectively. The input vectors remain unchanged.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Spherical.html b/api/NetFabric.Numerics.Spherical.html new file mode 100644 index 0000000..052d0f9 --- /dev/null +++ b/api/NetFabric.Numerics.Spherical.html @@ -0,0 +1,152 @@ + + + + + Namespace NetFabric.Numerics.Spherical + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ +

Namespace NetFabric.Numerics.Spherical +

+
+
+
+ +

+Classes +

+
+
CoordinateSystem<TAngleUnits, T>
+

Represents a Spherical coordinate system with specific radius and angle units.

+
+
+
+
Point
+

Provides static methods for point operations.

+
+
+
+
Vector
+

Provides static methods for vector operations.

+
+
+

+Structs +

+
+
PointReduced<TAngleUnits, T>
+

Represents a reduced point in a Spherical coordinate system.

+
+
+
+
Point<TAngleUnits, T>
+

Represents a point in spherical coordinates.

+
+
+
+
Vector<TAngleUnits, T>
+

Represents a vector in a Spherical coordinate system.

+
+
+ + +
+ +
+
+ + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.SquareOperator-1.html b/api/NetFabric.Numerics.SquareOperator-1.html new file mode 100644 index 0000000..8658dc1 --- /dev/null +++ b/api/NetFabric.Numerics.SquareOperator-1.html @@ -0,0 +1,250 @@ + + + + + Struct SquareOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct SquareOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public readonly struct SquareOperator<T> : IUnaryOperator<T> where T : struct, IMultiplyOperators<T, T, T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>) + +

+ +
+
+ +
+
public static Vector<T> Invoke(Vector<T> x)
+
+ +

Parameters

+
+
x Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T) + +

+ +
+
+ +
+
public static T Invoke(T x)
+
+ +

Parameters

+
+
x T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.SubtractOperator-1.html b/api/NetFabric.Numerics.SubtractOperator-1.html new file mode 100644 index 0000000..5e835e6 --- /dev/null +++ b/api/NetFabric.Numerics.SubtractOperator-1.html @@ -0,0 +1,254 @@ + + + + + Struct SubtractOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct SubtractOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public readonly struct SubtractOperator<T> : IBinaryOperator<T> where T : struct, ISubtractionOperators<T, T, T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>, Vector<T>) + +

+ +
+
+ +
+
public static Vector<T> Invoke(Vector<T> x, Vector<T> y)
+
+ +

Parameters

+
+
x Vector<T>
+
+
y Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T, T) + +

+ +
+
+ +
+
public static T Invoke(T x, T y)
+
+ +

Parameters

+
+
x T
+
+
y T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.SumOperator-1.html b/api/NetFabric.Numerics.SumOperator-1.html new file mode 100644 index 0000000..73364bd --- /dev/null +++ b/api/NetFabric.Numerics.SumOperator-1.html @@ -0,0 +1,328 @@ + + + + + Struct SumOperator<T> + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Struct SumOperator<T> + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public readonly struct SumOperator<T> : IAggregationOperator<T>, IBinaryOperator<T> where T : struct, IAdditiveIdentity<T, T>, IAdditionOperators<T, T, T>
+
+ + + +

Type Parameters

+
+
T
+
+
+ + +
+
Implements
+
+ + +
+
+ + +
+
Inherited Members
+
+ + + + + + +
+ + + + + + +

Properties +

+ + + + +

+ Seed + +

+ +
+
+ +
+
public static T Seed { get; }
+
+ + + + + +

Property Value

+
+
T
+
+
+ + + + + + + + +

Methods +

+ + + + +

+ Invoke(Vector<T>, Vector<T>) + +

+ +
+
+ +
+
public static Vector<T> Invoke(Vector<T> x, Vector<T> y)
+
+ +

Parameters

+
+
x Vector<T>
+
+
y Vector<T>
+
+
+ +

Returns

+
+
Vector<T>
+
+
+ + + + + + + + + + + + + +

+ Invoke(T, T) + +

+ +
+
+ +
+
public static T Invoke(T x, T y)
+
+ +

Parameters

+
+
x T
+
+
y T
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + + +

+ ResultSelector(T, Vector<T>) + +

+ +
+
+ +
+
public static T ResultSelector(T value, Vector<T> vector)
+
+ +

Parameters

+
+
value T
+
+
vector Vector<T>
+
+
+ +

Returns

+
+
T
+
+
+ + + + + + + + + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.Tensor.html b/api/NetFabric.Numerics.Tensor.html new file mode 100644 index 0000000..cfb926a --- /dev/null +++ b/api/NetFabric.Numerics.Tensor.html @@ -0,0 +1,1283 @@ + + + + + Class Tensor + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ + + +

+ Class Tensor + +

+ +
+
Namespace
NetFabric.Numerics
+
Assembly
NetFabric.Numerics.Tensors.dll
+
+ +
+
+ +
+
public static class Tensor
+
+ + + + +
+
Inheritance
+
+ +
Tensor
+
+
+ + + +
+
Inherited Members
+
+ + + + + + + +
+ + + + + + +

Methods +

+ + + + +

+ AddMultiply<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>) + +

+ +
+
+ +
+
public static void AddMultiply<T>(ReadOnlySpan<T> x, ReadOnlySpan<T> y, ReadOnlySpan<T> z, Span<T> destination) where T : struct, IAdditionOperators<T, T, T>, IMultiplyOperators<T, T, T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y ReadOnlySpan<T>
+
+
z ReadOnlySpan<T>
+
+
destination Span<T>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ AddMultiply<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, T, Span<T>) + +

+ +
+
+ +
+
public static void AddMultiply<T>(ReadOnlySpan<T> x, ReadOnlySpan<T> y, T z, Span<T> destination) where T : struct, IAdditionOperators<T, T, T>, IMultiplyOperators<T, T, T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y ReadOnlySpan<T>
+
+
z T
+
+
destination Span<T>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ AddMultiply<T>(ReadOnlySpan<T>, T, ReadOnlySpan<T>, Span<T>) + +

+ +
+
+ +
+
public static void AddMultiply<T>(ReadOnlySpan<T> x, T y, ReadOnlySpan<T> z, Span<T> destination) where T : struct, IAdditionOperators<T, T, T>, IMultiplyOperators<T, T, T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y T
+
+
z ReadOnlySpan<T>
+
+
destination Span<T>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ AddMultiply<T>(ReadOnlySpan<T>, T, T, Span<T>) + +

+ +
+
+ +
+
public static void AddMultiply<T>(ReadOnlySpan<T> x, T y, T z, Span<T> destination) where T : struct, IAdditionOperators<T, T, T>, IMultiplyOperators<T, T, T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y T
+
+
z T
+
+
destination Span<T>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Add<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>) + +

+ +
+
+ +
+
public static void Add<T>(ReadOnlySpan<T> x, ReadOnlySpan<T> y, Span<T> destination) where T : struct, IAdditionOperators<T, T, T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y ReadOnlySpan<T>
+
+
destination Span<T>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Add<T>(ReadOnlySpan<T>, T, Span<T>) + +

+ +
+
+ +
+
public static void Add<T>(ReadOnlySpan<T> x, T y, Span<T> destination) where T : struct, IAdditionOperators<T, T, T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y T
+
+
destination Span<T>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Aggregate<T, TOperator>(ReadOnlySpan<T>) + +

+ +

Aggregates the elements in the specified ReadOnlySpan<T> using the specified IAggregationOperator<T>.

+
+
+ +
+
public static T Aggregate<T, TOperator>(ReadOnlySpan<T> source) where T : struct where TOperator : struct, IAggregationOperator<T>
+
+ +

Parameters

+
+
source ReadOnlySpan<T>
+

The source span.

+
+
+ +

Returns

+
+
T
+

The aggregated value.

+
+
+ +

Type Parameters

+
+
T
+

The type of the elements in the span.

+
+
TOperator
+

The type of the aggregation operator.

+
+
+ + + + + + + + + + + + +

+ Apply<T, TOperator>(ReadOnlySpan<T>, ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>, bool) + +

+ +
+
+ +
+
public static void Apply<T, TOperator>(ReadOnlySpan<T> x, ReadOnlySpan<T> y, ReadOnlySpan<T> z, Span<T> destination, bool useIntrinsics = true) where T : struct where TOperator : struct, ITernaryOperator<T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y ReadOnlySpan<T>
+
+
z ReadOnlySpan<T>
+
+
destination Span<T>
+
+
useIntrinsics bool
+
+
+ + +

Type Parameters

+
+
T
+
+
TOperator
+
+
+ + + + + + + + + + + + +

+ Apply<T, TOperator>(ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>, bool) + +

+ +
+
+ +
+
public static void Apply<T, TOperator>(ReadOnlySpan<T> x, ReadOnlySpan<T> y, Span<T> destination, bool useIntrinsics = true) where T : struct where TOperator : struct, IBinaryOperator<T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y ReadOnlySpan<T>
+
+
destination Span<T>
+
+
useIntrinsics bool
+
+
+ + +

Type Parameters

+
+
T
+
+
TOperator
+
+
+ + + + + + + + + + + + +

+ Apply<T, TOperator>(ReadOnlySpan<T>, ReadOnlySpan<T>, T, Span<T>, bool) + +

+ +
+
+ +
+
public static void Apply<T, TOperator>(ReadOnlySpan<T> x, ReadOnlySpan<T> y, T z, Span<T> destination, bool useIntrinsics = true) where T : struct where TOperator : struct, ITernaryOperator<T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y ReadOnlySpan<T>
+
+
z T
+
+
destination Span<T>
+
+
useIntrinsics bool
+
+
+ + +

Type Parameters

+
+
T
+
+
TOperator
+
+
+ + + + + + + + + + + + +

+ Apply<T, TOperator>(ReadOnlySpan<T>, Span<T>, bool) + +

+ +
+
+ +
+
public static void Apply<T, TOperator>(ReadOnlySpan<T> x, Span<T> destination, bool useIntrinsics = true) where T : struct where TOperator : struct, IUnaryOperator<T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
destination Span<T>
+
+
useIntrinsics bool
+
+
+ + +

Type Parameters

+
+
T
+
+
TOperator
+
+
+ + + + + + + + + + + + +

+ Apply<T, TOperator>(ReadOnlySpan<T>, T, ReadOnlySpan<T>, Span<T>, bool) + +

+ +
+
+ +
+
public static void Apply<T, TOperator>(ReadOnlySpan<T> x, T y, ReadOnlySpan<T> z, Span<T> destination, bool useIntrinsics = true) where T : struct where TOperator : struct, ITernaryOperator<T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y T
+
+
z ReadOnlySpan<T>
+
+
destination Span<T>
+
+
useIntrinsics bool
+
+
+ + +

Type Parameters

+
+
T
+
+
TOperator
+
+
+ + + + + + + + + + + + +

+ Apply<T, TOperator>(ReadOnlySpan<T>, T, Span<T>, bool) + +

+ +
+
+ +
+
public static void Apply<T, TOperator>(ReadOnlySpan<T> x, T y, Span<T> destination, bool useIntrinsics = true) where T : struct where TOperator : struct, IBinaryOperator<T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y T
+
+
destination Span<T>
+
+
useIntrinsics bool
+
+
+ + +

Type Parameters

+
+
T
+
+
TOperator
+
+
+ + + + + + + + + + + + +

+ Apply<T, TOperator>(ReadOnlySpan<T>, T, T, Span<T>, bool) + +

+ +
+
+ +
+
public static void Apply<T, TOperator>(ReadOnlySpan<T> x, T y, T z, Span<T> destination, bool useIntrinsics = true) where T : struct where TOperator : struct, ITernaryOperator<T>
+
+ +

Parameters

+
+
x ReadOnlySpan<T>
+
+
y T
+
+
z T
+
+
destination Span<T>
+
+
useIntrinsics bool
+
+
+ + +

Type Parameters

+
+
T
+
+
TOperator
+
+
+ + + + + + + + + + + + +

+ Average<T>(ReadOnlySpan<T>) + +

+ +

Computes the average of a span of values.

+
+
+ +
+
public static T? Average<T>(ReadOnlySpan<T> source) where T : struct, INumberBase<T>, IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T>, IDivisionOperators<T, T, T>
+
+ +

Parameters

+
+
source ReadOnlySpan<T>
+

The span of values.

+
+
+ +

Returns

+
+
T?
+

The average value.

+
+
+ +

Type Parameters

+
+
T
+

The type of the values in the span.

+
+
+ + + + + + +

Remarks

+

The source span must contain at least one value.

+
+ + + + + + +

+ Divide<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>) + +

+ +

Divides corresponding elements in the left and right spans and stores the result in the destination span.

+
+
+ +
+
public static void Divide<T>(ReadOnlySpan<T> left, ReadOnlySpan<T> right, Span<T> destination) where T : struct, IDivisionOperators<T, T, T>
+
+ +

Parameters

+
+
left ReadOnlySpan<T>
+

The left span.

+
+
right ReadOnlySpan<T>
+

The right span.

+
+
destination Span<T>
+

The destination span to store the result.

+
+
+ + +

Type Parameters

+
+
T
+

The type of the elements in the spans.

+
+
+ + + + + + + +

Exceptions

+
+
ArgumentException
+

Thrown when the left, right, and destination spans have different lengths.

+
+
InvalidOperationException
+

Thrown when the type T does not implement the IDivisionOperators<TSelf, TOther, TResult> interface.

+
+
+ + + + + +

+ Divide<T>(ReadOnlySpan<T>, T, Span<T>) + +

+ +

Divides a right to each element in the left span and stores the result in the destination span.

+
+
+ +
+
public static void Divide<T>(ReadOnlySpan<T> left, T right, Span<T> destination) where T : struct, IDivisionOperators<T, T, T>
+
+ +

Parameters

+
+
left ReadOnlySpan<T>
+

The left span.

+
+
right T
+

The right to divide each element by.

+
+
destination Span<T>
+

The destination span to store the result.

+
+
+ + +

Type Parameters

+
+
T
+

The type of the elements in the spans.

+
+
+ + + + + + + +

Exceptions

+
+
ArgumentException
+

Thrown when the left and destination spans have different lengths.

+
+
InvalidOperationException
+

Thrown when the type T does not implement the IDivisionOperators<TSelf, TOther, TResult> interface.

+
+
+ + + + + +

+ Multiply<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>) + +

+ +

Multiplies corresponding elements in the left and right spans and stores the result in the destination span.

+
+
+ +
+
public static void Multiply<T>(ReadOnlySpan<T> left, ReadOnlySpan<T> right, Span<T> destination) where T : struct, IMultiplyOperators<T, T, T>
+
+ +

Parameters

+
+
left ReadOnlySpan<T>
+

The left span.

+
+
right ReadOnlySpan<T>
+

The right span.

+
+
destination Span<T>
+

The destination span to store the result.

+
+
+ + +

Type Parameters

+
+
T
+

The type of the elements in the spans.

+
+
+ + + + + + + +

Exceptions

+
+
ArgumentException
+

Thrown when the left, right, and destination spans have different lengths.

+
+
InvalidOperationException
+

Thrown when the type T does not implement the IMultiplyOperators<TSelf, TOther, TResult> interface.

+
+
+ + + + + +

+ Multiply<T>(ReadOnlySpan<T>, T, Span<T>) + +

+ +

Multiplies a right to each element in the left span and stores the result in the destination span.

+
+
+ +
+
public static void Multiply<T>(ReadOnlySpan<T> left, T right, Span<T> destination) where T : struct, IMultiplyOperators<T, T, T>
+
+ +

Parameters

+
+
left ReadOnlySpan<T>
+

The left span.

+
+
right T
+

The right to multiply each element by.

+
+
destination Span<T>
+

The destination span to store the result.

+
+
+ + +

Type Parameters

+
+
T
+

The type of the elements in the spans.

+
+
+ + + + + + + +

Exceptions

+
+
ArgumentException
+

Thrown when the left and destination spans have different lengths.

+
+
InvalidOperationException
+

Thrown when the type T does not implement the IMultiplyOperators<TSelf, TOther, TResult> interface.

+
+
+ + + + + +

+ Negate<T>(ReadOnlySpan<T>, Span<T>) + +

+ +
+
+ +
+
public static void Negate<T>(ReadOnlySpan<T> left, Span<T> destination) where T : struct, IUnaryNegationOperators<T, T>
+
+ +

Parameters

+
+
left ReadOnlySpan<T>
+
+
destination Span<T>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Square<T>(ReadOnlySpan<T>, Span<T>) + +

+ +
+
+ +
+
public static void Square<T>(ReadOnlySpan<T> left, Span<T> destination) where T : struct, IMultiplyOperators<T, T, T>
+
+ +

Parameters

+
+
left ReadOnlySpan<T>
+
+
destination Span<T>
+
+
+ + +

Type Parameters

+
+
T
+
+
+ + + + + + + + + + + + +

+ Subtract<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>) + +

+ +

Subtracts corresponding elements in the left and right spans and stores the result in the destination span.

+
+
+ +
+
public static void Subtract<T>(ReadOnlySpan<T> left, ReadOnlySpan<T> right, Span<T> destination) where T : struct, ISubtractionOperators<T, T, T>
+
+ +

Parameters

+
+
left ReadOnlySpan<T>
+

The left span.

+
+
right ReadOnlySpan<T>
+

The right span.

+
+
destination Span<T>
+

The destination span to store the result.

+
+
+ + +

Type Parameters

+
+
T
+

The type of the elements in the spans.

+
+
+ + + + + + + +

Exceptions

+
+
ArgumentException
+

Thrown when the left, right, and destination spans have different lengths.

+
+
InvalidOperationException
+

Thrown when the type T does not implement the ISubtractionOperators<TSelf, TOther, TResult> interface.

+
+
+ + + + + +

+ Subtract<T>(ReadOnlySpan<T>, T, Span<T>) + +

+ +

Subtracts a right from each element in the left span and stores the result in the destination span.

+
+
+ +
+
public static void Subtract<T>(ReadOnlySpan<T> left, T right, Span<T> destination) where T : struct, ISubtractionOperators<T, T, T>
+
+ +

Parameters

+
+
left ReadOnlySpan<T>
+

The left span.

+
+
right T
+

The right to subtract from each element.

+
+
destination Span<T>
+

The destination span to store the result.

+
+
+ + +

Type Parameters

+
+
T
+

The type of the elements in the spans.

+
+
+ + + + + + + +

Exceptions

+
+
ArgumentException
+

Thrown when the left and destination spans have different lengths.

+
+
InvalidOperationException
+

Thrown when the type T does not implement the ISubtractionOperators<TSelf, TOther, TResult> interface.

+
+
+ + + + + +

+ Sum<T>(ReadOnlySpan<T>) + +

+ +

Computes the sum of a span of values.

+
+
+ +
+
public static T Sum<T>(ReadOnlySpan<T> source) where T : struct, IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T>
+
+ +

Parameters

+
+
source ReadOnlySpan<T>
+

The input span.

+
+
+ +

Returns

+
+
T
+

The sum of the elements.

+
+
+ +

Type Parameters

+
+
T
+

The type of the elements in the span.

+
+
+ + + + + + +

Remarks

+

This method requires the type T to implement the IAdditionOperators<TSelf, TOther, TResult> and IAdditiveIdentity<TSelf, TResult> interfaces.

+
+ + + + + +
+ + + + +
+ +
+ +
+
+ + + + + diff --git a/api/NetFabric.Numerics.html b/api/NetFabric.Numerics.html new file mode 100644 index 0000000..469b76a --- /dev/null +++ b/api/NetFabric.Numerics.html @@ -0,0 +1,300 @@ + + + + + Namespace NetFabric.Numerics + | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+ +

Namespace NetFabric.Numerics +

+
+
+
+ +

+Classes +

+
+
Angle
+

Provides static operations and utility methods for instances of type Angle<TUnits, T> +and AngleReduced<TUnits, T>.

+
+
+
+
CoordinateSystem
+

Represents an abstract base class for a coordinate system.

+
+
+
+
CoordinateSystem<T>
+

Represents a concrete implementation of a coordinate system.

+
+
+
+
Degrees
+

Defines the units of an angle in degrees.

+
+
+
+
Gradians
+

Defines the units of an angle in gradians.

+
+
+
+
Radians
+

Defines the units of an angle in radians.

+
+
+
+
Revolutions
+

Defines the units of an angle in revolutions.

+
+
+
+
Tensor
+
+
+

+Structs +

+
+
AddMultiplyOperator<T>
+
+
+
+
AddOperator<T>
+
+
+
+
AngleReduced<TUnits, T>
+

Represents a reduced angle value of type T in the specified angle measurement units TUnits.

+
+
+
+
Angle<TUnits, T>
+

Represents an angle value of type T in the specified angle measurement units TUnits.

+
+
+
+
Coordinate
+

Represents a coordinate in a coordinate system.

+
+
+
+
DivideOperator<T>
+
+
+
+
MultiplyAddOperator<T>
+
+
+
+
MultiplyOperator<T>
+
+
+
+
NegateOperator<T>
+
+
+
+
SquareOperator<T>
+
+
+
+
SubtractOperator<T>
+
+
+
+
SumOperator<T>
+
+
+

+Interfaces +

+
+
IAggregationOperator<T>
+
+
+
+
IAngle
+

Represents an angle.

+
+
+
+
IAngleUnits
+

Defines the units of an angle.

+
+
+
+
IAngle<TSelf, TUnits, T, TOther>
+

Represents an angle of a specific unit and underlying value type.

+
+
+
+
IBinaryOperator<T>
+
+
+
+
ICoordinateSystem
+

Represents a coordinate system.

+
+
+
+
IGeometricBase
+

Represents a geometric type.

+
+
+
+
IGeometricBase<TCoordinateSystem>
+

Represents a geometric type.

+
+
+
+
IGeometricBase<TSelf, TCoordinateSystem>
+

Represents a geometric type.

+
+
+
+
IMatrix<TSelf, T>
+

Represents a matrix.

+
+
+
+
IPoint
+

Represents a point in a coordinate system.

+
+
+
+
IPoint<TSelf, TCoordinateSystem>
+

Represents a point in a coordinate system with type-specific implementations.

+
+
+
+
ITernaryOperator<T>
+
+
+
+
IUnaryOperator<T>
+
+
+
+
IVector
+

Represents a vector in a coordinate system.

+
+
+
+
IVector<TSelf, TCoordinateSystem, T>
+

Represents a vector in a coordinate system.

+
+
+

+Enums +

+
+
Quadrant
+

An enumeration representing the quadrants and axes in a two-dimensional Cartesian coordinate system.

+
+
+ + +
+ +
+
+ + +
+ +
+ +
+
+ + + + + diff --git a/api/index.html b/api/index.html new file mode 100644 index 0000000..57eb9f8 --- /dev/null +++ b/api/index.html @@ -0,0 +1,142 @@ + + + + + Welcome to NetFabric.Numerics API | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+
+
+
+
Table of Contents
+ +
+
+ +
+
+
+ +
+
+ + + +
+ +
+

Welcome to NetFabric.Numerics API

+ +

Introduction

+

Welcome to the NetFabric.Numerics API, a powerful library that extends the capabilities of C# and .NET by providing a suite of strongly-typed, performance-optimized math solutions. Whether you're a developer working on scientific simulations, computer graphics, gaming, or any application requiring precise mathematical operations, NetFabric.Numerics offers a wealth of tools and resources to make your life easier.

+

What is NetFabric.Numerics?

+

NetFabric.Numerics is an open-source library built to harness the full potential of C# and .NET for mathematical computations. It brings together the latest features in C# and .NET, with a strong focus on generics, to offer a robust and versatile set of mathematical operations.

+

Key Features

+
    +
  • Strongly-Typed Geometry: NetFabric.Numerics provides a comprehensive set of tools to work with angles and geometric primitives across multiple coordinate systems, including rectangular 2D and 3D, polar, and spherical. With strong typing, you can ensure precision and avoid common errors.

    +
  • +
  • Optimized for Performance: We understand the importance of performance in mathematical calculations. NetFabric.Numerics is designed to minimize memory allocations and maximize speed, making it ideal for high-performance applications.

    +
  • +
  • Leveraging .NET 7: The library makes full use of the powerful features introduced in .NET 7, including advancements in generics and mathematical operations.

    +
  • +
  • Open Source: NetFabric.Numerics is open source, enabling you to contribute, modify, and use it freely in your projects.

    +
  • +
+

Who Should Use NetFabric.Numerics?

+

NetFabric.Numerics is designed for a wide range of developers and applications, including:

+
    +
  • Game Developers: Create realistic game physics, simulations, and visual effects with precise mathematical calculations.

    +
  • +
  • Scientific Researchers: Perform complex scientific simulations and calculations with confidence.

    +
  • +
  • Graphics Developers: Implement geometric operations with ease, ensuring accuracy in your graphics applications.

    +
  • +
  • Math Enthusiasts: Explore the power of C# generics and mathematical operations to improve your code.

    +
  • +
+

Getting Started

+

To get started with NetFabric.Numerics, explore our comprehensive API documentation, code samples, and tutorials. Whether you're a seasoned developer or just starting, you'll find the tools you need to master the art of mathematical computations in C#.

+

Join the NetFabric.Numerics Community

+

We encourage you to join the NetFabric.Numerics community. Share your experiences, ask questions, and collaborate with fellow developers to unlock the full potential of mathematical operations in C#.

+

Let's dive into the world of precise mathematical calculations and strongly-typed geometry with NetFabric.Numerics!

+ +
+ + + + + +
+ +
+ +
+
+ + + + + diff --git a/api/toc.html b/api/toc.html new file mode 100644 index 0000000..54aae05 --- /dev/null +++ b/api/toc.html @@ -0,0 +1,327 @@ + +
+
+
+
+ + + +
+
+
+
+ + +
+
+
+
diff --git a/api/toc.json b/api/toc.json new file mode 100644 index 0000000..79c6435 --- /dev/null +++ b/api/toc.json @@ -0,0 +1,2 @@ + +{"items":[{"name":"NetFabric.Numerics","href":"NetFabric.Numerics.html","topicHref":"NetFabric.Numerics.html","topicUid":"NetFabric.Numerics","items":[{"name":"AddMultiplyOperator","href":"NetFabric.Numerics.AddMultiplyOperator-1.html","topicHref":"NetFabric.Numerics.AddMultiplyOperator-1.html","topicUid":"NetFabric.Numerics.AddMultiplyOperator`1","name.vb":"AddMultiplyOperator(Of T)"},{"name":"AddOperator","href":"NetFabric.Numerics.AddOperator-1.html","topicHref":"NetFabric.Numerics.AddOperator-1.html","topicUid":"NetFabric.Numerics.AddOperator`1","name.vb":"AddOperator(Of 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Strongly Typed Angles with NetFabric.Numerics

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In the world of geometric calculations and spatial mathematics, angles play a crucial role. Whether you're working on graphics, physics simulations, or any application involving angular measurements, dealing with angles can be a challenging task. NetFabric.Numerics, a .NET library, addresses these challenges with its strongly typed Angle implementation.

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The Challenge of Angles

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Angles are unique in that they are periodic, wrapping around after reaching a full circle, typically represented as 360 degrees or 2π radians. When comparing angles in a programming context, it's essential to ensure they are correctly reduced to a standardized form. This reduction process involves calculations that can impact performance, which is a critical concern for many software applications.

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NetFabric.Numerics offers a solution by introducing a Reduce method that returns an AngleReduced instance. This approach allows the compiler to understand whether the angle is reduced or not, enabling programmers to call methods that only accept reduced angles. This prevents runtime errors and promises more reliable and maintainable code.

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// sum of a right (90º) and full (360º) angles
+Angle<Degrees, float> angle = Angle<Degrees, float>.Right + Angle<Degrees, float>.Full;
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+// reduce the angle
+AngleReduced<Degrees, float> reduced = Angle.Reduce(angle);
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+// the following methods require the angle to be reduced
+Quadrant quadrant = Angle.GetQuadrant(reduced);
+bool isRight = Angle.IsRight(reduced);
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Strongly Typed Angles

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NetFabric.Numerics uses generics to specify units of measurement for angles, including degrees, radians, gradians, and revolutions. This strict typing ensures that you only compare angles that use the same units, reducing the risk of erroneous calculations and enhancing code clarity. It also allows for compile-time optimizations, ensuring not only safety but also efficiency and performance.

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Angle<Degrees, double> degreesAngle = new Angle<Degrees, double>(45.0f);
+Angle<Radians, double> radiansAngle = new Angle<Radians, double>(double.Pi)
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+// convert to single precision
+Angle<Radians, float> singleRadiansAngle = Angle.CreateChecked<float>(radiansAngle);
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+// convert to revolutions
+Angle<Revolutions, float> singleRevolutionsAngle = Angle.ToRevolutions(singleRadiansAngle);
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This is accomplished through the C# compiler's use of generics. This means that for each angle, there are no additional memory allocations necessary beyond the size of the inner data type used.

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Leveraging .NET 7 Generics Math

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NetFabric.Numerics leverages .NET 7 generics math, enabling the use of numeric types provided by the .NET framework. This includes fundamental types such as int, float, double, and more. It also allows integration with third-party implementations that adhere to .NET requirements, providing flexibility in choosing the numeric type that best suits your application's needs.

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Practical Applications

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The applications of NetFabric.Numerics' strongly typed Angle implementation are numerous. From computer graphics to physics simulations, this library empowers developers to work with angles efficiently and error-resistantly.

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  • Computer Graphics: In rendering and manipulating objects on a screen, precise angle calculations are vital. NetFabric.Numerics ensures that you're working with correctly reduced angles, preventing graphical artifacts and glitches.

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  • Physics Simulations: In simulations of real-world physics, accurate angle measurements are essential. NetFabric.Numerics' strongly typed angles guarantee the use of consistent units and avoid the pitfalls of unmanaged angle calculations.

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  • Engineering and CAD: In engineering and computer-aided design (CAD) software, precise angle measurements are the norm. This library simplifies angle handling and improves code readability.

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Conclusion

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NetFabric.Numerics' innovative approach to strongly typed Angle implementations and angle reduction simplifies the handling of angles in your code. It enforces unit compatibility and eliminates runtime errors. In software development, precision and performance matter, and NetFabric.Numerics ensures that your angle calculations are accurate and efficient. Whether you're developing a game, a physics simulator, or a CAD tool, NetFabric.Numerics is a valuable addition to your toolkit, providing reliability and precision in angle calculations.

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+ Copyright (c) 2023 Antão Almada +
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+ + diff --git a/articles/GenericMath.html b/articles/GenericMath.html new file mode 100644 index 0000000..929d86d --- /dev/null +++ b/articles/GenericMath.html @@ -0,0 +1,151 @@ + + + + + The Evolution of Math in .NET 7 - Harnessing the Power of Generics | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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The Evolution of Math in .NET 7 - Harnessing the Power of Generics

+ +

Before .NET 7

+

In C#, arithmetic operators like +, -, *, and / are essential for performing mathematical operations. They make your code more intuitive by removing the need for calling specific methods like Add, Subtract, Multiply, or Divide.

+

For more advanced math, especially when working with trigonometric functions, C# offers the System.Math static class. It's important to note that most methods in this class work with double precision (double) values. Still, in some cases, single precision (float) can offer better performance. To address this, .NET Core 2 introduced the System.MathF class for single precision operations.

+

While you can define custom arithmetic operators for your types in C#, it's challenging with generics. Generics are designed to work with known methods, and since operators are essentially static methods, they can't be defined within an interface. This complexity often leads to libraries defining specific Vector types for only one or two numerical data types, simplifying the implementation.

+

What .NET 7 Brings

+

.NET 7, coupled with C# 11, introduces exciting features that eliminate previous limitations. One notable advancement is the ability to declare static virtual methods in interfaces, including those for arithmetic operators.

+

In the System.Numerics namespace, you'll find various interfaces that define mathematical operations for native numerical .NET types. For example, if a type implements IAdditionOperators<TSelf, TOther, TResult>, it automatically includes the + operator.

+

This opens the door to a powerful generic Sum method:

+
static T Sum<T>(IEnumerable<T> source)
+    where T: IAdditiveIdentity<T, T>, IAdditionOperators<T, T, T>
+{
+    var sum = T.AdditiveIdentity; // initialize to zero
+    foreach(var value in source)
+        sum += value; // add value to sum
+    return sum;
+}
+
+

This method lets you sum a collection of any type that defines the additive identity (zero) and the + operator, which is used by the += operator. It works not only for all .NET native numerical types but also extends to other types like vectors, quaternions, matrices, and more. It's a versatile addition to the C# language.

+

Alternatively, you could limit T to INumber<T> for any numeric type or restrict it to IFloatingPoint<T> for floating-point native types. However, these require the implementation by the numeric type of many other interfaces not required by this operation.

+

In System.Numerics, you'll find new interfaces for various mathematical operations beyond basic arithmetic operators. One such interface is ITrigonometricFunctions<TSelf. This enables usage like:

+
// Half-precision floating-point
+var sinHalf = Half.Sin(Half.Pi);
+var arcSinHalf = Half.Asin(sinHalf);
+
+// Single-precision floating-point
+var sinFloat = float.Sin(float.Pi);
+var arcSinFloat = float.Asin(sinFloat);
+
+// Double-precision floating-point
+var sinDouble = double.Sin(double.Pi);
+var arcSinDouble = double.Asin(sinDouble);
+
+

These constants like Pi, as well as the Sin and Asin methods, are now defined for the floating-point types Half, float, and double. This makes it unnecessary and even discouraged to use System.Math or System.MathF, expanding support for various other numeric types.

+

System.Numerics offers a range of similar interfaces, including IExponentialFunctions<TSelf>, IHyperbolicFunctions<TSelf>, ILogarithmicFunctions<TSelf>, IPowerFunctions<TSelf>, IRootFunctions<TSelf>, and more. Notably, the constants E, Pi, and Tau are defined within the IFloatingPointConstants<TSelf> interface.

+

Conclusion

+
    +
  • Generics have become more versatile, simplifying code and enhancing maintainability.
  • +
  • It's advisable to transition away from System.Math or System.MathF and use the inherent math capabilities of each data type.
  • +
  • If you're developing custom numeric types, implementing the interfaces provided in System.Numerics is crucial to ensure compatibility with third-party methods.
  • +
+

Additionally, it's worth noting that the NetFabrics.Numerics library leverages these new features to implement strongly-typed solutions for angles and geometric primitives across multiple coordinate systems, including rectangular 2D and 3D, polar, and spherical. This library showcases the power and flexibility of the .NET 7 and C# 11 features, providing robust support for various mathematical applications.

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+ Copyright (c) 2023 Antão Almada +
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+ + diff --git a/articles/PointsAndVectors.html b/articles/PointsAndVectors.html new file mode 100644 index 0000000..0ae7767 --- /dev/null +++ b/articles/PointsAndVectors.html @@ -0,0 +1,152 @@ + + + + + The Advantages of Using Point and Vector Mathematical Concepts | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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The Advantages of Using Point and Vector Mathematical Concepts

+ +

When it comes to working with numerical computations and geometry in software development, the choice between using mathematical concepts of "point" and "vector" can have a significant impact on the clarity, efficiency, and maintainability of your code. In this article, we'll explore the advantages of using both the "point" and "vector" concepts and how they differ from libraries that use only vectors.

+

Understanding Points and Vectors

+

Before delving into the advantages, let's clarify what "point" and "vector" mean in the context of mathematical concepts.

+
    +
  • Point: A point represents a location in space and is typically defined by its coordinates in a specific coordinate system. In a 2D Cartesian coordinate system, a point is often represented as (x, y), while in 3D space, it's represented as (x, y, z). Points are used to denote specific positions or locations in space.

    +
  • +
  • Vector: A vector, on the other hand, represents both magnitude and direction. Vectors can be thought of as arrows pointing from one point to another. They can be used to describe movements, forces, or translations in space. Vectors are often represented as (x, y) in 2D and (x, y, z) in 3D.

    +
  • +
+

Advantages of Using Points

+

1. Clarity in Spatial Representation

+

Points provide a clear representation of spatial locations. When you need to denote a specific position on a canvas or in 3D space, using a point makes your intention explicit. This clarity is beneficial for developers who are reading and maintaining the code.

+

2. Easy Conversion to Vectors

+

Points can be easily converted to vectors by calculating the difference between two points. This is particularly useful when you want to represent movements or directions. Converting from point A to point B results in a vector that indicates how to get from A to B.

+

Advantages of Using Vectors

+

1. Mathematical Consistency

+

Vectors adhere to the principles of vector mathematics, making them suitable for various geometric operations, such as addition, subtraction, and scalar multiplication. These operations are essential for tasks like transformations and physics simulations.

+

2. Efficient for Operations

+

When performing operations that involve translating, rotating, or scaling objects in space, vectors are more efficient. They allow for easy manipulation of objects without converting back and forth between points and vectors.

+

3. Compact Representation

+

In many cases, vectors can provide a more compact representation of spatial data. For example, representing the direction of a line or the normal of a plane is often more concise and intuitive with vectors.

+

When to Use Which Concept

+

The choice between points and vectors depends on the specific requirements of your application:

+
    +
  • Use Points When:

    +
      +
    • You want to represent a specific location in space.
    • +
    • Clarity and readability are a priority.
    • +
    • You need to convert between points and vectors for certain operations.
    • +
    +
  • +
  • Use Vectors When:

    +
      +
    • You are working with geometric transformations or physics simulations.
    • +
    • Mathematical consistency and efficiency are critical.
    • +
    • Compact representation of directions and magnitudes is preferred.
    • +
    +
  • +
+

Conclusion

+

Both points and vectors have their advantages, and the choice between them depends on the nature of the problem you are solving. The use of mathematical concepts like points and vectors, as exemplified by libraries like NetFabric.Numerics, provides developers with the flexibility to work with spatial data more effectively, leading to more efficient and readable code.

+

In summary, understanding when to use points and vectors in your code can greatly enhance the clarity, efficiency, and maintainability of your software. By making the right choice, you can achieve better results in tasks involving spatial data and geometry.

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+ Copyright (c) 2023 Antão Almada +
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+ + diff --git a/articles/intro.html b/articles/intro.html new file mode 100644 index 0000000..aad27ce --- /dev/null +++ b/articles/intro.html @@ -0,0 +1,117 @@ + + + + + Exploring Geometric and Spatial Mathematics with NetFabric.Numerics | NetFabric.Numerics + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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Exploring Geometric and Spatial Mathematics with NetFabric.Numerics

+ +

Welcome to a series of articles that dive into the world of geometric and spatial mathematics with a focus on NetFabric.Numerics. In this series, we'll explore mathematical concepts, practical implementations, optimization strategies, and real-world applications.

+

Mathematical Concepts Matter

+

In software development, the choice of mathematical concepts is crucial. Whether you're working on computer graphics, physics simulations, or other applications involving spatial data, your mathematical models impact code efficiency and clarity.

+

NetFabric.Numerics: A Valuable Resource

+

NetFabric.Numerics is a versatile .NET library offering tools for geometric primitives in various coordinate systems. Its robust and flexible implementations simplify complex calculations and enhance code precision.

+

What to Expect

+

In the following articles, we'll delve into spatial mathematics and how NetFabric.Numerics can streamline your work. We'll explore the advantages of using mathematical concepts, practical implementations, optimization strategies, and real-world applications.

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+

NetFabric.Numerics

+ +

Welcome to the documentation for NetFabric.Numerics, a powerful C# library that provides strongly-typed implementations of multiple coordinate systems, including rectangular, polar, spherical, and geodetic. Whether you're working with angles, points, or geographic coordinates, this library has you covered!

+
+

Note: The NetFabric.Numerics library utilizes advanced generic math features, which are only available in .NET 7 and C# 11. +Make sure you are using a compatible version of the framework before using this library.

+
+

Installation

+

To get started with NetFabric.Numerics, you need to install the library's NuGet packages. The library is divided into three packages, each serving a specific purpose:

+ +

Make sure to include the appropriate package(s) in your project, depending on your specific needs.

+

Credits

+

The following open-source projects are used to build and test this project:

+ +

License

+

This project is licensed under the MIT license. See the LICENSE file for more info.

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+ Copyright (c) 2023 Antão Almada +
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this.yy=x||this.yy||{},this._input=_,this._more=this._backtrack=this.done=!1,this.yylineno=this.yyleng=0,this.yytext=this.matched=this.match="",this.conditionStack=["INITIAL"],this.yylloc={first_line:1,first_column:0,last_line:1,last_column:0},this.options.ranges&&(this.yylloc.range=[0,0]),this.offset=0,this},input:function(){var _=this._input[0];this.yytext+=_,this.yyleng++,this.offset++,this.match+=_,this.matched+=_;var x=_.match(/(?:\r\n?|\n).*/g);return x?(this.yylineno++,this.yylloc.last_line++):this.yylloc.last_column++,this.options.ranges&&this.yylloc.range[1]++,this._input=this._input.slice(1),_},unput:function(_){var x=_.length,m=_.split(/(?:\r\n?|\n)/g);this._input=_+this._input,this.yytext=this.yytext.substr(0,this.yytext.length-x),this.offset-=x;var g=this.match.split(/(?:\r\n?|\n)/g);this.match=this.match.substr(0,this.match.length-1),this.matched=this.matched.substr(0,this.matched.length-1),m.length-1&&(this.yylineno-=m.length-1);var T=this.yylloc.range;return this.yylloc={first_line:this.yylloc.first_line,last_line:this.yylineno+1,first_column:this.yylloc.first_column,last_column:m?(m.length===g.length?this.yylloc.first_column:0)+g[g.length-m.length].length-m[0].length:this.yylloc.first_column-x},this.options.ranges&&(this.yylloc.range=[T[0],T[0]+this.yyleng-x]),this.yyleng=this.yytext.length,this},more:function(){return this._more=!0,this},reject:function(){if(this.options.backtrack_lexer)this._backtrack=!0;else return this.parseError("Lexical error on line "+(this.yylineno+1)+`. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true). +`+this.showPosition(),{text:"",token:null,line:this.yylineno});return this},less:function(_){this.unput(this.match.slice(_))},pastInput:function(){var _=this.matched.substr(0,this.matched.length-this.match.length);return(_.length>20?"...":"")+_.substr(-20).replace(/\n/g,"")},upcomingInput:function(){var _=this.match;return _.length<20&&(_+=this._input.substr(0,20-_.length)),(_.substr(0,20)+(_.length>20?"...":"")).replace(/\n/g,"")},showPosition:function(){var _=this.pastInput(),x=new Array(_.length+1).join("-");return _+this.upcomingInput()+` +`+x+"^"},test_match:function(_,x){var m,g,T;if(this.options.backtrack_lexer&&(T={yylineno:this.yylineno,yylloc:{first_line:this.yylloc.first_line,last_line:this.last_line,first_column:this.yylloc.first_column,last_column:this.yylloc.last_column},yytext:this.yytext,match:this.match,matches:this.matches,matched:this.matched,yyleng:this.yyleng,offset:this.offset,_more:this._more,_input:this._input,yy:this.yy,conditionStack:this.conditionStack.slice(0),done:this.done},this.options.ranges&&(T.yylloc.range=this.yylloc.range.slice(0))),g=_[0].match(/(?:\r\n?|\n).*/g),g&&(this.yylineno+=g.length),this.yylloc={first_line:this.yylloc.last_line,last_line:this.yylineno+1,first_column:this.yylloc.last_column,last_column:g?g[g.length-1].length-g[g.length-1].match(/\r?\n?/)[0].length:this.yylloc.last_column+_[0].length},this.yytext+=_[0],this.match+=_[0],this.matches=_,this.yyleng=this.yytext.length,this.options.ranges&&(this.yylloc.range=[this.offset,this.offset+=this.yyleng]),this._more=!1,this._backtrack=!1,this._input=this._input.slice(_[0].length),this.matched+=_[0],m=this.performAction.call(this,this.yy,this,x,this.conditionStack[this.conditionStack.length-1]),this.done&&this._input&&(this.done=!1),m)return m;if(this._backtrack){for(var u in T)this[u]=T[u];return!1}return!1},next:function(){if(this.done)return this.EOF;this._input||(this.done=!0);var _,x,m,g;this._more||(this.yytext="",this.match="");for(var T=this._currentRules(),u=0;ux[0].length)){if(x=m,g=u,this.options.backtrack_lexer){if(_=this.test_match(m,T[u]),_!==!1)return _;if(this._backtrack){x=!1;continue}else return!1}else if(!this.options.flex)break}return x?(_=this.test_match(x,T[g]),_!==!1?_:!1):this._input===""?this.EOF:this.parseError("Lexical error on line "+(this.yylineno+1)+`. Unrecognized text. +`+this.showPosition(),{text:"",token:null,line:this.yylineno})},lex:function(){var x=this.next();return x||this.lex()},begin:function(x){this.conditionStack.push(x)},popState:function(){var x=this.conditionStack.length-1;return x>0?this.conditionStack.pop():this.conditionStack[0]},_currentRules:function(){return this.conditionStack.length&&this.conditionStack[this.conditionStack.length-1]?this.conditions[this.conditionStack[this.conditionStack.length-1]].rules:this.conditions.INITIAL.rules},topState:function(x){return x=this.conditionStack.length-1-Math.abs(x||0),x>=0?this.conditionStack[x]:"INITIAL"},pushState:function(x){this.begin(x)},stateStackSize:function(){return this.conditionStack.length},options:{},performAction:function(x,m,g,T){switch(g){case 0:return 6;case 1:return 7;case 2:return 8;case 3:return 9;case 4:return 22;case 5:return 23;case 6:return this.begin("acc_title"),24;case 7:return this.popState(),"acc_title_value";case 8:return this.begin("acc_descr"),26;case 9:return this.popState(),"acc_descr_value";case 10:this.begin("acc_descr_multiline");break;case 11:this.popState();break;case 12:return"acc_descr_multiline_value";case 13:break;case 14:c;break;case 15:return 12;case 16:break;case 17:return 11;case 18:return 15;case 19:return 16;case 20:return 17;case 21:return 18;case 22:return this.begin("person_ext"),45;case 23:return this.begin("person"),44;case 24:return this.begin("system_ext_queue"),51;case 25:return this.begin("system_ext_db"),50;case 26:return this.begin("system_ext"),49;case 27:return this.begin("system_queue"),48;case 28:return this.begin("system_db"),47;case 29:return this.begin("system"),46;case 30:return this.begin("boundary"),37;case 31:return this.begin("enterprise_boundary"),34;case 32:return this.begin("system_boundary"),36;case 33:return this.begin("container_ext_queue"),57;case 34:return this.begin("container_ext_db"),56;case 35:return this.begin("container_ext"),55;case 36:return this.begin("container_queue"),54;case 37:return this.begin("container_db"),53;case 38:return this.begin("container"),52;case 39:return this.begin("container_boundary"),38;case 40:return this.begin("component_ext_queue"),63;case 41:return this.begin("component_ext_db"),62;case 42:return this.begin("component_ext"),61;case 43:return this.begin("component_queue"),60;case 44:return this.begin("component_db"),59;case 45:return this.begin("component"),58;case 46:return this.begin("node"),39;case 47:return this.begin("node"),39;case 48:return this.begin("node_l"),40;case 49:return this.begin("node_r"),41;case 50:return this.begin("rel"),64;case 51:return this.begin("birel"),65;case 52:return this.begin("rel_u"),66;case 53:return this.begin("rel_u"),66;case 54:return this.begin("rel_d"),67;case 55:return this.begin("rel_d"),67;case 56:return this.begin("rel_l"),68;case 57:return this.begin("rel_l"),68;case 58:return this.begin("rel_r"),69;case 59:return this.begin("rel_r"),69;case 60:return this.begin("rel_b"),70;case 61:return this.begin("rel_index"),71;case 62:return this.begin("update_el_style"),72;case 63:return this.begin("update_rel_style"),73;case 64:return this.begin("update_layout_config"),74;case 65:return"EOF_IN_STRUCT";case 66:return this.begin("attribute"),"ATTRIBUTE_EMPTY";case 67:this.begin("attribute");break;case 68:this.popState(),this.popState();break;case 69:return 80;case 70:break;case 71:return 80;case 72:this.begin("string");break;case 73:this.popState();break;case 74:return"STR";case 75:this.begin("string_kv");break;case 76:return this.begin("string_kv_key"),"STR_KEY";case 77:this.popState(),this.begin("string_kv_value");break;case 78:return"STR_VALUE";case 79:this.popState(),this.popState();break;case 80:return"STR";case 81:return"LBRACE";case 82:return"RBRACE";case 83:return"SPACE";case 84:return"EOL";case 85:return 14}},rules:[/^(?:.*direction\s+TB[^\n]*)/,/^(?:.*direction\s+BT[^\n]*)/,/^(?:.*direction\s+RL[^\n]*)/,/^(?:.*direction\s+LR[^\n]*)/,/^(?:title\s[^#\n;]+)/,/^(?:accDescription\s[^#\n;]+)/,/^(?:accTitle\s*:\s*)/,/^(?:(?!\n||)*[^\n]*)/,/^(?:accDescr\s*:\s*)/,/^(?:(?!\n||)*[^\n]*)/,/^(?:accDescr\s*\{\s*)/,/^(?:[\}])/,/^(?:[^\}]*)/,/^(?:%%(?!\{)*[^\n]*(\r?\n?)+)/,/^(?:%%[^\n]*(\r?\n)*)/,/^(?:\s*(\r?\n)+)/,/^(?:\s+)/,/^(?:C4Context\b)/,/^(?:C4Container\b)/,/^(?:C4Component\b)/,/^(?:C4Dynamic\b)/,/^(?:C4Deployment\b)/,/^(?:Person_Ext\b)/,/^(?:Person\b)/,/^(?:SystemQueue_Ext\b)/,/^(?:SystemDb_Ext\b)/,/^(?:System_Ext\b)/,/^(?:SystemQueue\b)/,/^(?:SystemDb\b)/,/^(?:System\b)/,/^(?:Boundary\b)/,/^(?:Enterprise_Boundary\b)/,/^(?:System_Boundary\b)/,/^(?:ContainerQueue_Ext\b)/,/^(?:ContainerDb_Ext\b)/,/^(?:Container_Ext\b)/,/^(?:ContainerQueue\b)/,/^(?:ContainerDb\b)/,/^(?:Container\b)/,/^(?:Container_Boundary\b)/,/^(?:ComponentQueue_Ext\b)/,/^(?:ComponentDb_Ext\b)/,/^(?:Component_Ext\b)/,/^(?:ComponentQueue\b)/,/^(?:ComponentDb\b)/,/^(?:Component\b)/,/^(?:Deployment_Node\b)/,/^(?:Node\b)/,/^(?:Node_L\b)/,/^(?:Node_R\b)/,/^(?:Rel\b)/,/^(?:BiRel\b)/,/^(?:Rel_Up\b)/,/^(?:Rel_U\b)/,/^(?:Rel_Down\b)/,/^(?:Rel_D\b)/,/^(?:Rel_Left\b)/,/^(?:Rel_L\b)/,/^(?:Rel_Right\b)/,/^(?:Rel_R\b)/,/^(?:Rel_Back\b)/,/^(?:RelIndex\b)/,/^(?:UpdateElementStyle\b)/,/^(?:UpdateRelStyle\b)/,/^(?:UpdateLayoutConfig\b)/,/^(?:$)/,/^(?:[(][ ]*[,])/,/^(?:[(])/,/^(?:[)])/,/^(?:,,)/,/^(?:,)/,/^(?:[ ]*["]["])/,/^(?:[ ]*["])/,/^(?:["])/,/^(?:[^"]*)/,/^(?:[ ]*[\$])/,/^(?:[^=]*)/,/^(?:[=][ ]*["])/,/^(?:[^"]+)/,/^(?:["])/,/^(?:[^,]+)/,/^(?:\{)/,/^(?:\})/,/^(?:[\s]+)/,/^(?:[\n\r]+)/,/^(?:$)/],conditions:{acc_descr_multiline:{rules:[11,12],inclusive:!1},acc_descr:{rules:[9],inclusive:!1},acc_title:{rules:[7],inclusive:!1},string_kv_value:{rules:[78,79],inclusive:!1},string_kv_key:{rules:[77],inclusive:!1},string_kv:{rules:[76],inclusive:!1},string:{rules:[73,74],inclusive:!1},attribute:{rules:[68,69,70,71,72,75,80],inclusive:!1},update_layout_config:{rules:[65,66,67,68],inclusive:!1},update_rel_style:{rules:[65,66,67,68],inclusive:!1},update_el_style:{rules:[65,66,67,68],inclusive:!1},rel_b:{rules:[65,66,67,68],inclusive:!1},rel_r:{rules:[65,66,67,68],inclusive:!1},rel_l:{rules:[65,66,67,68],inclusive:!1},rel_d:{rules:[65,66,67,68],inclusive:!1},rel_u:{rules:[65,66,67,68],inclusive:!1},rel_bi:{rules:[],inclusive:!1},rel:{rules:[65,66,67,68],inclusive:!1},node_r:{rules:[65,66,67,68],inclusive:!1},node_l:{rules:[65,66,67,68],inclusive:!1},node:{rules:[65,66,67,68],inclusive:!1},index:{rules:[],inclusive:!1},rel_index:{rules:[65,66,67,68],inclusive:!1},component_ext_queue:{rules:[],inclusive:!1},component_ext_db:{rules:[65,66,67,68],inclusive:!1},component_ext:{rules:[65,66,67,68],inclusive:!1},component_queue:{rules:[65,66,67,68],inclusive:!1},component_db:{rules:[65,66,67,68],inclusive:!1},component:{rules:[65,66,67,68],inclusive:!1},container_boundary:{rules:[65,66,67,68],inclusive:!1},container_ext_queue:{rules:[65,66,67,68],inclusive:!1},container_ext_db:{rules:[65,66,67,68],inclusive:!1},container_ext:{rules:[65,66,67,68],inclusive:!1},container_queue:{rules:[65,66,67,68],inclusive:!1},container_db:{rules:[65,66,67,68],inclusive:!1},container:{rules:[65,66,67,68],inclusive:!1},birel:{rules:[65,66,67,68],inclusive:!1},system_boundary:{rules:[65,66,67,68],inclusive:!1},enterprise_boundary:{rules:[65,66,67,68],inclusive:!1},boundary:{rules:[65,66,67,68],inclusive:!1},system_ext_queue:{rules:[65,66,67,68],inclusive:!1},system_ext_db:{rules:[65,66,67,68],inclusive:!1},system_ext:{rules:[65,66,67,68],inclusive:!1},system_queue:{rules:[65,66,67,68],inclusive:!1},system_db:{rules:[65,66,67,68],inclusive:!1},system:{rules:[65,66,67,68],inclusive:!1},person_ext:{rules:[65,66,67,68],inclusive:!1},person:{rules:[65,66,67,68],inclusive:!1},INITIAL:{rules:[0,1,2,3,4,5,6,8,10,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,81,82,83,84,85],inclusive:!0}}};return bt}();Qt.lexer=Se;function Ht(){this.yy={}}return Ht.prototype=Qt,Qt.Parser=Ht,new Ht}();It.parser=It;var je=It,U=[],_t=[""],P="global",j="",V=[{alias:"global",label:{text:"global"},type:{text:"global"},tags:null,link:null,parentBoundary:""}],Pt=[],ae="",re=!1,jt=4,Ut=2,Ae,Ue=function(){return Ae},Fe=function(e){Ae=te(e,Ot())},Ve=function(e,t,a,o,l,i,s,r,n){if(e==null||t===void 0||t===null||a===void 0||a===null||o===void 0||o===null)return;let h={},f=Pt.find(d=>d.from===t&&d.to===a);if(f?h=f:Pt.push(h),h.type=e,h.from=t,h.to=a,h.label={text:o},l==null)h.techn={text:""};else if(typeof l=="object"){let[d,p]=Object.entries(l)[0];h[d]={text:p}}else h.techn={text:l};if(i==null)h.descr={text:""};else if(typeof i=="object"){let[d,p]=Object.entries(i)[0];h[d]={text:p}}else h.descr={text:i};if(typeof s=="object"){let[d,p]=Object.entries(s)[0];h[d]=p}else h.sprite=s;if(typeof r=="object"){let[d,p]=Object.entries(r)[0];h[d]=p}else h.tags=r;if(typeof n=="object"){let[d,p]=Object.entries(n)[0];h[d]=p}else h.link=n;h.wrap=xt()},ze=function(e,t,a,o,l,i,s){if(t===null||a===null)return;let r={},n=U.find(h=>h.alias===t);if(n&&t===n.alias?r=n:(r.alias=t,U.push(r)),a==null?r.label={text:""}:r.label={text:a},o==null)r.descr={text:""};else if(typeof o=="object"){let[h,f]=Object.entries(o)[0];r[h]={text:f}}else r.descr={text:o};if(typeof l=="object"){let[h,f]=Object.entries(l)[0];r[h]=f}else r.sprite=l;if(typeof i=="object"){let[h,f]=Object.entries(i)[0];r[h]=f}else r.tags=i;if(typeof s=="object"){let[h,f]=Object.entries(s)[0];r[h]=f}else r.link=s;r.typeC4Shape={text:e},r.parentBoundary=P,r.wrap=xt()},Xe=function(e,t,a,o,l,i,s,r){if(t===null||a===null)return;let n={},h=U.find(f=>f.alias===t);if(h&&t===h.alias?n=h:(n.alias=t,U.push(n)),a==null?n.label={text:""}:n.label={text:a},o==null)n.techn={text:""};else if(typeof o=="object"){let[f,d]=Object.entries(o)[0];n[f]={text:d}}else n.techn={text:o};if(l==null)n.descr={text:""};else if(typeof l=="object"){let[f,d]=Object.entries(l)[0];n[f]={text:d}}else n.descr={text:l};if(typeof i=="object"){let[f,d]=Object.entries(i)[0];n[f]=d}else n.sprite=i;if(typeof s=="object"){let[f,d]=Object.entries(s)[0];n[f]=d}else n.tags=s;if(typeof r=="object"){let[f,d]=Object.entries(r)[0];n[f]=d}else n.link=r;n.wrap=xt(),n.typeC4Shape={text:e},n.parentBoundary=P},We=function(e,t,a,o,l,i,s,r){if(t===null||a===null)return;let n={},h=U.find(f=>f.alias===t);if(h&&t===h.alias?n=h:(n.alias=t,U.push(n)),a==null?n.label={text:""}:n.label={text:a},o==null)n.techn={text:""};else if(typeof o=="object"){let[f,d]=Object.entries(o)[0];n[f]={text:d}}else n.techn={text:o};if(l==null)n.descr={text:""};else if(typeof l=="object"){let[f,d]=Object.entries(l)[0];n[f]={text:d}}else n.descr={text:l};if(typeof i=="object"){let[f,d]=Object.entries(i)[0];n[f]=d}else n.sprite=i;if(typeof s=="object"){let[f,d]=Object.entries(s)[0];n[f]=d}else n.tags=s;if(typeof r=="object"){let[f,d]=Object.entries(r)[0];n[f]=d}else 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S=0;S=this.data.widthLimit||o>=this.data.widthLimit||this.nextData.cnt>Oe)&&(a=this.nextData.startx+t.margin+b.nextLinePaddingX,l=this.nextData.stopy+t.margin*2,this.nextData.stopx=o=a+t.width,this.nextData.starty=this.nextData.stopy,this.nextData.stopy=i=l+t.height,this.nextData.cnt=1),t.x=a,t.y=l,this.updateVal(this.data,"startx",a,Math.min),this.updateVal(this.data,"starty",l,Math.min),this.updateVal(this.data,"stopx",o,Math.max),this.updateVal(this.data,"stopy",i,Math.max),this.updateVal(this.nextData,"startx",a,Math.min),this.updateVal(this.nextData,"starty",l,Math.min),this.updateVal(this.nextData,"stopx",o,Math.max),this.updateVal(this.nextData,"stopy",i,Math.max)}init(t){this.name="",this.data={startx:void 0,stopx:void 0,starty:void 0,stopy:void 0,widthLimit:void 0},this.nextData={startx:void 0,stopx:void 0,starty:void 0,stopy:void 0,cnt:0},se(t.db.getConfig())}bumpLastMargin(t){this.data.stopx+=t,this.data.stopy+=t}},se=function(e){pe(b,e),e.fontFamily&&(b.personFontFamily=b.systemFontFamily=b.messageFontFamily=e.fontFamily),e.fontSize&&(b.personFontSize=b.systemFontSize=b.messageFontSize=e.fontSize),e.fontWeight&&(b.personFontWeight=b.systemFontWeight=b.messageFontWeight=e.fontWeight)},St=(e,t)=>({fontFamily:e[t+"FontFamily"],fontSize:e[t+"FontSize"],fontWeight:e[t+"FontWeight"]}),Yt=e=>({fontFamily:e.boundaryFontFamily,fontSize:e.boundaryFontSize,fontWeight:e.boundaryFontWeight}),w0=e=>({fontFamily:e.messageFontFamily,fontSize:e.messageFontSize,fontWeight:e.messageFontWeight});function I(e,t,a,o,l){if(!t[e].width)if(a)t[e].text=ye(t[e].text,l,o),t[e].textLines=t[e].text.split(Bt.lineBreakRegex).length,t[e].width=l,t[e].height=ee(t[e].text,o);else{let i=t[e].text.split(Bt.lineBreakRegex);t[e].textLines=i.length;let s=0;t[e].height=0,t[e].width=0;for(let r of i)t[e].width=Math.max(At(r,o),t[e].width),s=ee(r,o),t[e].height=t[e].height+s}}var Te=function(e,t,a){t.x=a.data.startx,t.y=a.data.starty,t.width=a.data.stopx-a.data.startx,t.height=a.data.stopy-a.data.starty,t.label.y=b.c4ShapeMargin-35;let o=t.wrap&&b.wrap,l=Yt(b);l.fontSize=l.fontSize+2,l.fontWeight="bold";let i=At(t.label.text,l);I("label",t,o,l,i),F.drawBoundary(e,t,b)},Re=function(e,t,a,o){let l=0;for(let i of o){l=0;let s=a[i],r=St(b,s.typeC4Shape.text);switch(r.fontSize=r.fontSize-2,s.typeC4Shape.width=At("\xAB"+s.typeC4Shape.text+"\xBB",r),s.typeC4Shape.height=r.fontSize+2,s.typeC4Shape.Y=b.c4ShapePadding,l=s.typeC4Shape.Y+s.typeC4Shape.height-4,s.image={width:0,height:0,Y:0},s.typeC4Shape.text){case"person":case"external_person":s.image.width=48,s.image.height=48,s.image.Y=l,l=s.image.Y+s.image.height;break}s.sprite&&(s.image.width=48,s.image.height=48,s.image.Y=l,l=s.image.Y+s.image.height);let n=s.wrap&&b.wrap,h=b.width-b.c4ShapePadding*2,f=St(b,s.typeC4Shape.text);if(f.fontSize=f.fontSize+2,f.fontWeight="bold",I("label",s,n,f,h),s.label.Y=l+8,l=s.label.Y+s.label.height,s.type&&s.type.text!==""){s.type.text="["+s.type.text+"]";let E=St(b,s.typeC4Shape.text);I("type",s,n,E,h),s.type.Y=l+5,l=s.type.Y+s.type.height}else if(s.techn&&s.techn.text!==""){s.techn.text="["+s.techn.text+"]";let E=St(b,s.techn.text);I("techn",s,n,E,h),s.techn.Y=l+5,l=s.techn.Y+s.techn.height}let d=l,p=s.label.width;if(s.descr&&s.descr.text!==""){let E=St(b,s.typeC4Shape.text);I("descr",s,n,E,h),s.descr.Y=l+20,l=s.descr.Y+s.descr.height,p=Math.max(s.label.width,s.descr.width),d=l-s.descr.textLines*5}p=p+b.c4ShapePadding,s.width=Math.max(s.width||b.width,p,b.width),s.height=Math.max(s.height||b.height,d,b.height),s.margin=s.margin||b.c4ShapeMargin,e.insert(s),F.drawC4Shape(t,s,b)}e.bumpLastMargin(b.c4ShapeMargin)},L=class{constructor(t,a){this.x=t,this.y=a}},Ee=function(e,t){let a=e.x,o=e.y,l=t.x,i=t.y,s=a+e.width/2,r=o+e.height/2,n=Math.abs(a-l),h=Math.abs(o-i),f=h/n,d=e.height/e.width,p=null;return o==i&&al?p=new L(a,r):a==l&&oi&&(p=new L(s,o)),a>l&&o=f?p=new L(a,r+f*e.width/2):p=new L(s-n/h*e.height/2,o+e.height):a=f?p=new L(a+e.width,r+f*e.width/2):p=new L(s+n/h*e.height/2,o+e.height):ai?d>=f?p=new L(a+e.width,r-f*e.width/2):p=new L(s+e.height/2*n/h,o):a>l&&o>i&&(d>=f?p=new L(a,r-e.width/2*f):p=new L(s-e.height/2*n/h,o)),p},O0=function(e,t){let a={x:0,y:0};a.x=t.x+t.width/2,a.y=t.y+t.height/2;let o=Ee(e,a);a.x=e.x+e.width/2,a.y=e.y+e.height/2;let l=Ee(t,a);return{startPoint:o,endPoint:l}},T0=function(e,t,a,o){let l=0;for(let i of t){l=l+1;let s=i.wrap&&b.wrap,r=w0(b);o.db.getC4Type()==="C4Dynamic"&&(i.label.text=l+": "+i.label.text);let h=At(i.label.text,r);I("label",i,s,r,h),i.techn&&i.techn.text!==""&&(h=At(i.techn.text,r),I("techn",i,s,r,h)),i.descr&&i.descr.text!==""&&(h=At(i.descr.text,r),I("descr",i,s,r,h));let f=a(i.from),d=a(i.to),p=O0(f,d);i.startPoint=p.startPoint,i.endPoint=p.endPoint}F.drawRels(e,t,b)};function De(e,t,a,o,l){let i=new zt(l);i.data.widthLimit=a.data.widthLimit/Math.min(ne,o.length);for(let[s,r]of o.entries()){let n=0;r.image={width:0,height:0,Y:0},r.sprite&&(r.image.width=48,r.image.height=48,r.image.Y=n,n=r.image.Y+r.image.height);let h=r.wrap&&b.wrap,f=Yt(b);if(f.fontSize=f.fontSize+2,f.fontWeight="bold",I("label",r,h,f,i.data.widthLimit),r.label.Y=n+8,n=r.label.Y+r.label.height,r.type&&r.type.text!==""){r.type.text="["+r.type.text+"]";let O=Yt(b);I("type",r,h,O,i.data.widthLimit),r.type.Y=n+5,n=r.type.Y+r.type.height}if(r.descr&&r.descr.text!==""){let O=Yt(b);O.fontSize=O.fontSize-2,I("descr",r,h,O,i.data.widthLimit),r.descr.Y=n+20,n=r.descr.Y+r.descr.height}if(s==0||s%ne===0){let O=a.data.startx+b.diagramMarginX,R=a.data.stopy+b.diagramMarginY+n;i.setData(O,O,R,R)}else{let O=i.data.stopx!==i.data.startx?i.data.stopx+b.diagramMarginX:i.data.startx,R=i.data.starty;i.setData(O,O,R,R)}i.name=r.alias;let d=l.db.getC4ShapeArray(r.alias),p=l.db.getC4ShapeKeys(r.alias);p.length>0&&Re(i,e,d,p),t=r.alias;let E=l.db.getBoundarys(t);E.length>0&&De(e,t,i,E,l),r.alias!=="global"&&Te(e,r,i),a.data.stopy=Math.max(i.data.stopy+b.c4ShapeMargin,a.data.stopy),a.data.stopx=Math.max(i.data.stopx+b.c4ShapeMargin,a.data.stopx),Ft=Math.max(Ft,a.data.stopx),Vt=Math.max(Vt,a.data.stopy)}}var R0=function(e,t,a,o){b=Ot().c4;let l=Ot().securityLevel,i;l==="sandbox"&&(i=Dt("#i"+t));let s=l==="sandbox"?Dt(i.nodes()[0].contentDocument.body):Dt("body"),r=o.db;o.db.setWrap(b.wrap),Oe=r.getC4ShapeInRow(),ne=r.getC4BoundaryInRow(),$t.debug(`C:${JSON.stringify(b,null,2)}`);let n=l==="sandbox"?s.select(`[id="${t}"]`):Dt(`[id="${t}"]`);F.insertComputerIcon(n),F.insertDatabaseIcon(n),F.insertClockIcon(n);let h=new zt(o);h.setData(b.diagramMarginX,b.diagramMarginX,b.diagramMarginY,b.diagramMarginY),h.data.widthLimit=screen.availWidth,Ft=b.diagramMarginX,Vt=b.diagramMarginY;let f=o.db.getTitle(),d=o.db.getBoundarys("");De(n,"",h,d,o),F.insertArrowHead(n),F.insertArrowEnd(n),F.insertArrowCrossHead(n),F.insertArrowFilledHead(n),T0(n,o.db.getRels(),o.db.getC4Shape,o),h.data.stopx=Ft,h.data.stopy=Vt;let p=h.data,O=p.stopy-p.starty+2*b.diagramMarginY,S=p.stopx-p.startx+2*b.diagramMarginX;f&&n.append("text").text(f).attr("x",(p.stopx-p.startx)/2-4*b.diagramMarginX).attr("y",p.starty+b.diagramMarginY),ge(n,O,S,b.useMaxWidth);let N=f?60:0;n.attr("viewBox",p.startx-b.diagramMarginX+" -"+(b.diagramMarginY+N)+" "+S+" "+(O+N)),$t.debug("models:",p)},ve={drawPersonOrSystemArray:Re,drawBoundary:Te,setConf:se,draw:R0},D0=e=>`.person { + stroke: ${e.personBorder}; + fill: ${e.personBkg}; + } +`,S0=D0,I0={parser:je,db:ie,renderer:ve,styles:S0,init:({c4:e,wrap:t})=>{ve.setConf(e),ie.setWrap(t)}};export{I0 as diagram}; +//# sourceMappingURL=c4Diagram-817c8e44-SGFOBFRD.min.js.map diff --git a/public/c4Diagram-817c8e44-SGFOBFRD.min.js.map b/public/c4Diagram-817c8e44-SGFOBFRD.min.js.map new file mode 100755 index 0000000..2a86994 --- /dev/null +++ b/public/c4Diagram-817c8e44-SGFOBFRD.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/c4Diagram-817c8e44.js"], + "sourcesContent": ["import { s as setAccTitle, g as getAccTitle, a as getAccDescription, b as setAccDescription, c as getConfig, d as sanitizeText, e as common, f as assignWithDepth, h as calculateTextWidth, l as log, i as configureSvgSize, w as wrapLabel, j as calculateTextHeight } from \"./mermaid-934d9bea.js\";\nimport { select } from \"d3\";\nimport { d as drawRect$1, g as getNoteRect } from \"./svgDrawCommon-ad5ef572.js\";\nimport { sanitizeUrl } from \"@braintree/sanitize-url\";\nimport \"ts-dedent\";\nimport \"dayjs\";\nimport \"dompurify\";\nimport \"khroma\";\nimport \"lodash-es/memoize.js\";\nimport \"lodash-es/merge.js\";\nimport \"stylis\";\nimport \"lodash-es/isEmpty.js\";\nvar parser = function() {\n var o = function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v)\n ;\n return o2;\n }, $V0 = [1, 24], $V1 = [1, 25], $V2 = [1, 26], $V3 = [1, 27], $V4 = [1, 28], $V5 = [1, 63], $V6 = [1, 64], $V7 = [1, 65], $V8 = [1, 66], $V9 = [1, 67], $Va = [1, 68], $Vb = [1, 69], $Vc = [1, 29], $Vd = [1, 30], $Ve = [1, 31], $Vf = [1, 32], $Vg = [1, 33], $Vh = [1, 34], $Vi = [1, 35], $Vj = [1, 36], $Vk = [1, 37], $Vl = [1, 38], $Vm = [1, 39], $Vn = [1, 40], $Vo = [1, 41], $Vp = [1, 42], $Vq = [1, 43], $Vr = [1, 44], $Vs = [1, 45], $Vt = [1, 46], $Vu = [1, 47], $Vv = [1, 48], $Vw = [1, 50], $Vx = [1, 51], $Vy = [1, 52], $Vz = [1, 53], $VA = [1, 54], $VB = [1, 55], $VC = [1, 56], $VD = [1, 57], $VE = [1, 58], $VF = [1, 59], $VG = [1, 60], $VH = [14, 42], $VI = [14, 34, 36, 37, 38, 39, 40, 41, 42, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74], $VJ = [12, 14, 34, 36, 37, 38, 39, 40, 41, 42, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74], $VK = [1, 82], $VL = [1, 83], $VM = [1, 84], $VN = [1, 85], $VO = [12, 14, 42], $VP = [12, 14, 33, 42], $VQ = [12, 14, 33, 42, 76, 77, 79, 80], $VR = [12, 33], $VS = [34, 36, 37, 38, 39, 40, 41, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74];\n var parser2 = {\n trace: function trace() {\n },\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"mermaidDoc\": 4, \"direction\": 5, \"direction_tb\": 6, \"direction_bt\": 7, \"direction_rl\": 8, \"direction_lr\": 9, \"graphConfig\": 10, \"C4_CONTEXT\": 11, \"NEWLINE\": 12, \"statements\": 13, \"EOF\": 14, \"C4_CONTAINER\": 15, \"C4_COMPONENT\": 16, \"C4_DYNAMIC\": 17, \"C4_DEPLOYMENT\": 18, \"otherStatements\": 19, \"diagramStatements\": 20, \"otherStatement\": 21, \"title\": 22, \"accDescription\": 23, \"acc_title\": 24, \"acc_title_value\": 25, \"acc_descr\": 26, \"acc_descr_value\": 27, \"acc_descr_multiline_value\": 28, \"boundaryStatement\": 29, \"boundaryStartStatement\": 30, \"boundaryStopStatement\": 31, \"boundaryStart\": 32, \"LBRACE\": 33, \"ENTERPRISE_BOUNDARY\": 34, \"attributes\": 35, \"SYSTEM_BOUNDARY\": 36, \"BOUNDARY\": 37, \"CONTAINER_BOUNDARY\": 38, \"NODE\": 39, \"NODE_L\": 40, \"NODE_R\": 41, \"RBRACE\": 42, \"diagramStatement\": 43, \"PERSON\": 44, \"PERSON_EXT\": 45, \"SYSTEM\": 46, \"SYSTEM_DB\": 47, \"SYSTEM_QUEUE\": 48, \"SYSTEM_EXT\": 49, \"SYSTEM_EXT_DB\": 50, \"SYSTEM_EXT_QUEUE\": 51, \"CONTAINER\": 52, \"CONTAINER_DB\": 53, \"CONTAINER_QUEUE\": 54, \"CONTAINER_EXT\": 55, \"CONTAINER_EXT_DB\": 56, \"CONTAINER_EXT_QUEUE\": 57, \"COMPONENT\": 58, \"COMPONENT_DB\": 59, \"COMPONENT_QUEUE\": 60, \"COMPONENT_EXT\": 61, \"COMPONENT_EXT_DB\": 62, \"COMPONENT_EXT_QUEUE\": 63, \"REL\": 64, \"BIREL\": 65, \"REL_U\": 66, \"REL_D\": 67, \"REL_L\": 68, \"REL_R\": 69, \"REL_B\": 70, \"REL_INDEX\": 71, \"UPDATE_EL_STYLE\": 72, \"UPDATE_REL_STYLE\": 73, \"UPDATE_LAYOUT_CONFIG\": 74, \"attribute\": 75, \"STR\": 76, \"STR_KEY\": 77, \"STR_VALUE\": 78, \"ATTRIBUTE\": 79, \"ATTRIBUTE_EMPTY\": 80, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 6: \"direction_tb\", 7: \"direction_bt\", 8: \"direction_rl\", 9: \"direction_lr\", 11: \"C4_CONTEXT\", 12: \"NEWLINE\", 14: \"EOF\", 15: \"C4_CONTAINER\", 16: \"C4_COMPONENT\", 17: \"C4_DYNAMIC\", 18: \"C4_DEPLOYMENT\", 22: \"title\", 23: \"accDescription\", 24: \"acc_title\", 25: \"acc_title_value\", 26: \"acc_descr\", 27: \"acc_descr_value\", 28: \"acc_descr_multiline_value\", 33: \"LBRACE\", 34: \"ENTERPRISE_BOUNDARY\", 36: \"SYSTEM_BOUNDARY\", 37: \"BOUNDARY\", 38: \"CONTAINER_BOUNDARY\", 39: \"NODE\", 40: \"NODE_L\", 41: \"NODE_R\", 42: \"RBRACE\", 44: \"PERSON\", 45: \"PERSON_EXT\", 46: \"SYSTEM\", 47: \"SYSTEM_DB\", 48: \"SYSTEM_QUEUE\", 49: \"SYSTEM_EXT\", 50: \"SYSTEM_EXT_DB\", 51: \"SYSTEM_EXT_QUEUE\", 52: \"CONTAINER\", 53: \"CONTAINER_DB\", 54: \"CONTAINER_QUEUE\", 55: \"CONTAINER_EXT\", 56: \"CONTAINER_EXT_DB\", 57: \"CONTAINER_EXT_QUEUE\", 58: \"COMPONENT\", 59: \"COMPONENT_DB\", 60: \"COMPONENT_QUEUE\", 61: \"COMPONENT_EXT\", 62: \"COMPONENT_EXT_DB\", 63: \"COMPONENT_EXT_QUEUE\", 64: \"REL\", 65: \"BIREL\", 66: \"REL_U\", 67: \"REL_D\", 68: \"REL_L\", 69: \"REL_R\", 70: \"REL_B\", 71: \"REL_INDEX\", 72: \"UPDATE_EL_STYLE\", 73: \"UPDATE_REL_STYLE\", 74: \"UPDATE_LAYOUT_CONFIG\", 76: \"STR\", 77: \"STR_KEY\", 78: \"STR_VALUE\", 79: \"ATTRIBUTE\", 80: \"ATTRIBUTE_EMPTY\" },\n productions_: [0, [3, 1], [3, 1], [5, 1], [5, 1], [5, 1], [5, 1], [4, 1], [10, 4], [10, 4], [10, 4], [10, 4], [10, 4], [13, 1], [13, 1], [13, 2], [19, 1], [19, 2], [19, 3], [21, 1], [21, 1], [21, 2], [21, 2], [21, 1], [29, 3], [30, 3], [30, 3], [30, 4], [32, 2], [32, 2], [32, 2], [32, 2], [32, 2], [32, 2], [32, 2], [31, 1], [20, 1], [20, 2], [20, 3], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 1], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [35, 1], [35, 2], [75, 1], [75, 2], [75, 1], [75, 1]],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 3:\n yy.setDirection(\"TB\");\n break;\n case 4:\n yy.setDirection(\"BT\");\n break;\n case 5:\n yy.setDirection(\"RL\");\n break;\n case 6:\n yy.setDirection(\"LR\");\n break;\n case 8:\n case 9:\n case 10:\n case 11:\n case 12:\n yy.setC4Type($$[$0 - 3]);\n break;\n case 19:\n yy.setTitle($$[$0].substring(6));\n this.$ = $$[$0].substring(6);\n break;\n case 20:\n yy.setAccDescription($$[$0].substring(15));\n this.$ = $$[$0].substring(15);\n break;\n case 21:\n this.$ = $$[$0].trim();\n yy.setTitle(this.$);\n break;\n case 22:\n case 23:\n this.$ = $$[$0].trim();\n yy.setAccDescription(this.$);\n break;\n case 28:\n case 29:\n $$[$0].splice(2, 0, \"ENTERPRISE\");\n yy.addPersonOrSystemBoundary(...$$[$0]);\n this.$ = $$[$0];\n break;\n case 30:\n yy.addPersonOrSystemBoundary(...$$[$0]);\n this.$ = $$[$0];\n break;\n case 31:\n $$[$0].splice(2, 0, \"CONTAINER\");\n yy.addContainerBoundary(...$$[$0]);\n this.$ = $$[$0];\n break;\n case 32:\n yy.addDeploymentNode(\"node\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 33:\n yy.addDeploymentNode(\"nodeL\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 34:\n yy.addDeploymentNode(\"nodeR\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 35:\n yy.popBoundaryParseStack();\n break;\n case 39:\n yy.addPersonOrSystem(\"person\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 40:\n yy.addPersonOrSystem(\"external_person\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 41:\n yy.addPersonOrSystem(\"system\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 42:\n yy.addPersonOrSystem(\"system_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 43:\n yy.addPersonOrSystem(\"system_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 44:\n yy.addPersonOrSystem(\"external_system\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 45:\n yy.addPersonOrSystem(\"external_system_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 46:\n yy.addPersonOrSystem(\"external_system_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 47:\n yy.addContainer(\"container\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 48:\n yy.addContainer(\"container_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 49:\n yy.addContainer(\"container_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 50:\n yy.addContainer(\"external_container\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 51:\n yy.addContainer(\"external_container_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 52:\n yy.addContainer(\"external_container_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 53:\n yy.addComponent(\"component\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 54:\n yy.addComponent(\"component_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 55:\n yy.addComponent(\"component_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 56:\n yy.addComponent(\"external_component\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 57:\n yy.addComponent(\"external_component_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 58:\n yy.addComponent(\"external_component_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 60:\n yy.addRel(\"rel\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 61:\n yy.addRel(\"birel\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 62:\n yy.addRel(\"rel_u\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 63:\n yy.addRel(\"rel_d\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 64:\n yy.addRel(\"rel_l\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 65:\n yy.addRel(\"rel_r\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 66:\n yy.addRel(\"rel_b\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 67:\n $$[$0].splice(0, 1);\n yy.addRel(\"rel\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 68:\n yy.updateElStyle(\"update_el_style\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 69:\n yy.updateRelStyle(\"update_rel_style\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 70:\n yy.updateLayoutConfig(\"update_layout_config\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 71:\n this.$ = [$$[$0]];\n break;\n case 72:\n $$[$0].unshift($$[$0 - 1]);\n this.$ = $$[$0];\n break;\n case 73:\n case 75:\n this.$ = $$[$0].trim();\n break;\n case 74:\n let kv = {};\n kv[$$[$0 - 1].trim()] = $$[$0].trim();\n this.$ = kv;\n break;\n case 76:\n this.$ = \"\";\n break;\n }\n },\n table: [{ 3: 1, 4: 2, 5: 3, 6: [1, 5], 7: [1, 6], 8: [1, 7], 9: [1, 8], 10: 4, 11: [1, 9], 15: [1, 10], 16: [1, 11], 17: [1, 12], 18: [1, 13] }, { 1: [3] }, { 1: [2, 1] }, { 1: [2, 2] }, { 1: [2, 7] }, { 1: [2, 3] }, { 1: [2, 4] }, { 1: [2, 5] }, { 1: [2, 6] }, { 12: [1, 14] }, { 12: [1, 15] }, { 12: [1, 16] }, { 12: [1, 17] }, { 12: [1, 18] }, { 13: 19, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 13: 70, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 13: 71, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 13: 72, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 13: 73, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 14: [1, 74] }, o($VH, [2, 13], { 43: 23, 29: 49, 30: 61, 32: 62, 20: 75, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }), o($VH, [2, 14]), o($VI, [2, 16], { 12: [1, 76] }), o($VH, [2, 36], { 12: [1, 77] }), o($VJ, [2, 19]), o($VJ, [2, 20]), { 25: [1, 78] }, { 27: [1, 79] }, o($VJ, [2, 23]), { 35: 80, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 86, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 87, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 88, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 89, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 90, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 91, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 92, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 93, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 94, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 95, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 96, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 97, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 98, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 99, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 100, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 101, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 102, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 103, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 104, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, o($VO, [2, 59]), { 35: 105, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 106, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 107, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 108, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 109, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 110, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 111, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 112, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 113, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 114, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 115, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 20: 116, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 12: [1, 118], 33: [1, 117] }, { 35: 119, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 120, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 121, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 122, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 123, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 124, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 125, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 14: [1, 126] }, { 14: [1, 127] }, { 14: [1, 128] }, { 14: [1, 129] }, { 1: [2, 8] }, o($VH, [2, 15]), o($VI, [2, 17], { 21: 22, 19: 130, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4 }), o($VH, [2, 37], { 19: 20, 20: 21, 21: 22, 43: 23, 29: 49, 30: 61, 32: 62, 13: 131, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }), o($VJ, [2, 21]), o($VJ, [2, 22]), o($VO, [2, 39]), o($VP, [2, 71], { 75: 81, 35: 132, 76: $VK, 77: $VL, 79: $VM, 80: $VN }), o($VQ, [2, 73]), { 78: [1, 133] }, o($VQ, [2, 75]), o($VQ, [2, 76]), o($VO, [2, 40]), o($VO, [2, 41]), o($VO, [2, 42]), o($VO, [2, 43]), o($VO, [2, 44]), o($VO, [2, 45]), o($VO, [2, 46]), o($VO, [2, 47]), o($VO, [2, 48]), o($VO, [2, 49]), o($VO, [2, 50]), o($VO, [2, 51]), o($VO, [2, 52]), o($VO, [2, 53]), o($VO, [2, 54]), o($VO, [2, 55]), o($VO, [2, 56]), o($VO, [2, 57]), o($VO, [2, 58]), o($VO, [2, 60]), o($VO, [2, 61]), o($VO, [2, 62]), o($VO, [2, 63]), o($VO, [2, 64]), o($VO, [2, 65]), o($VO, [2, 66]), o($VO, [2, 67]), o($VO, [2, 68]), o($VO, [2, 69]), o($VO, [2, 70]), { 31: 134, 42: [1, 135] }, { 12: [1, 136] }, { 33: [1, 137] }, o($VR, [2, 28]), o($VR, [2, 29]), o($VR, [2, 30]), o($VR, [2, 31]), o($VR, [2, 32]), o($VR, [2, 33]), o($VR, [2, 34]), { 1: [2, 9] }, { 1: [2, 10] }, { 1: [2, 11] }, { 1: [2, 12] }, o($VI, [2, 18]), o($VH, [2, 38]), o($VP, [2, 72]), o($VQ, [2, 74]), o($VO, [2, 24]), o($VO, [2, 35]), o($VS, [2, 25]), o($VS, [2, 26], { 12: [1, 138] }), o($VS, [2, 27])],\n defaultActions: { 2: [2, 1], 3: [2, 2], 4: [2, 7], 5: [2, 3], 6: [2, 4], 7: [2, 5], 8: [2, 6], 74: [2, 8], 126: [2, 9], 127: [2, 10], 128: [2, 11], 129: [2, 12] },\n parseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n },\n parse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function lex() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }\n };\n var lexer = function() {\n var lexer2 = {\n EOF: 1,\n parseError: function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n // resets the lexer, sets new input\n setInput: function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n },\n // consumes and returns one char from the input\n input: function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n },\n // unshifts one char (or a string) into the input\n unput: function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n // When called from action, caches matched text and appends it on next action\n more: function() {\n this._more = true;\n return this;\n },\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n },\n // retain first n characters of the match\n less: function(n) {\n this.unput(this.match.slice(n));\n },\n // displays already matched input, i.e. for error messages\n pastInput: function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n },\n // displays upcoming input, i.e. for error messages\n upcomingInput: function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n },\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: function() {\n var pre = this.pastInput();\n var c2 = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c2 + \"^\";\n },\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n },\n // return next match in input\n next: function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n // return next match that has a token\n lex: function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: function begin(condition) {\n this.conditionStack.push(condition);\n },\n // pop the previously active lexer condition state off the condition stack\n popState: function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n // alias for begin(condition)\n pushState: function pushState(condition) {\n this.begin(condition);\n },\n // return the number of states currently on the stack\n stateStackSize: function stateStackSize() {\n return this.conditionStack.length;\n },\n options: {},\n performAction: function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n switch ($avoiding_name_collisions) {\n case 0:\n return 6;\n case 1:\n return 7;\n case 2:\n return 8;\n case 3:\n return 9;\n case 4:\n return 22;\n case 5:\n return 23;\n case 6:\n this.begin(\"acc_title\");\n return 24;\n case 7:\n this.popState();\n return \"acc_title_value\";\n case 8:\n this.begin(\"acc_descr\");\n return 26;\n case 9:\n this.popState();\n return \"acc_descr_value\";\n case 10:\n this.begin(\"acc_descr_multiline\");\n break;\n case 11:\n this.popState();\n break;\n case 12:\n return \"acc_descr_multiline_value\";\n case 13:\n break;\n case 14:\n c;\n break;\n case 15:\n return 12;\n case 16:\n break;\n case 17:\n return 11;\n case 18:\n return 15;\n case 19:\n return 16;\n case 20:\n return 17;\n case 21:\n return 18;\n case 22:\n this.begin(\"person_ext\");\n return 45;\n case 23:\n this.begin(\"person\");\n return 44;\n case 24:\n this.begin(\"system_ext_queue\");\n return 51;\n case 25:\n this.begin(\"system_ext_db\");\n return 50;\n case 26:\n this.begin(\"system_ext\");\n return 49;\n case 27:\n this.begin(\"system_queue\");\n return 48;\n case 28:\n this.begin(\"system_db\");\n return 47;\n case 29:\n this.begin(\"system\");\n return 46;\n case 30:\n this.begin(\"boundary\");\n return 37;\n case 31:\n this.begin(\"enterprise_boundary\");\n return 34;\n case 32:\n this.begin(\"system_boundary\");\n return 36;\n case 33:\n this.begin(\"container_ext_queue\");\n return 57;\n case 34:\n this.begin(\"container_ext_db\");\n return 56;\n case 35:\n this.begin(\"container_ext\");\n return 55;\n case 36:\n this.begin(\"container_queue\");\n return 54;\n case 37:\n this.begin(\"container_db\");\n return 53;\n case 38:\n this.begin(\"container\");\n return 52;\n case 39:\n this.begin(\"container_boundary\");\n return 38;\n case 40:\n this.begin(\"component_ext_queue\");\n return 63;\n case 41:\n this.begin(\"component_ext_db\");\n return 62;\n case 42:\n this.begin(\"component_ext\");\n return 61;\n case 43:\n this.begin(\"component_queue\");\n return 60;\n case 44:\n this.begin(\"component_db\");\n return 59;\n case 45:\n this.begin(\"component\");\n return 58;\n case 46:\n this.begin(\"node\");\n return 39;\n case 47:\n this.begin(\"node\");\n return 39;\n case 48:\n this.begin(\"node_l\");\n return 40;\n case 49:\n this.begin(\"node_r\");\n return 41;\n case 50:\n this.begin(\"rel\");\n return 64;\n case 51:\n this.begin(\"birel\");\n return 65;\n case 52:\n this.begin(\"rel_u\");\n return 66;\n case 53:\n this.begin(\"rel_u\");\n return 66;\n case 54:\n this.begin(\"rel_d\");\n return 67;\n case 55:\n this.begin(\"rel_d\");\n return 67;\n case 56:\n this.begin(\"rel_l\");\n return 68;\n case 57:\n this.begin(\"rel_l\");\n return 68;\n case 58:\n this.begin(\"rel_r\");\n return 69;\n case 59:\n this.begin(\"rel_r\");\n return 69;\n case 60:\n this.begin(\"rel_b\");\n return 70;\n case 61:\n this.begin(\"rel_index\");\n return 71;\n case 62:\n this.begin(\"update_el_style\");\n return 72;\n case 63:\n this.begin(\"update_rel_style\");\n return 73;\n case 64:\n this.begin(\"update_layout_config\");\n return 74;\n case 65:\n return \"EOF_IN_STRUCT\";\n case 66:\n this.begin(\"attribute\");\n return \"ATTRIBUTE_EMPTY\";\n case 67:\n this.begin(\"attribute\");\n break;\n case 68:\n this.popState();\n this.popState();\n break;\n case 69:\n return 80;\n case 70:\n break;\n case 71:\n return 80;\n case 72:\n this.begin(\"string\");\n break;\n case 73:\n this.popState();\n break;\n case 74:\n return \"STR\";\n case 75:\n this.begin(\"string_kv\");\n break;\n case 76:\n this.begin(\"string_kv_key\");\n return \"STR_KEY\";\n case 77:\n this.popState();\n this.begin(\"string_kv_value\");\n break;\n case 78:\n return \"STR_VALUE\";\n case 79:\n this.popState();\n this.popState();\n break;\n case 80:\n return \"STR\";\n case 81:\n return \"LBRACE\";\n case 82:\n return \"RBRACE\";\n case 83:\n return \"SPACE\";\n case 84:\n return \"EOL\";\n case 85:\n return 14;\n }\n },\n rules: [/^(?:.*direction\\s+TB[^\\n]*)/, /^(?:.*direction\\s+BT[^\\n]*)/, /^(?:.*direction\\s+RL[^\\n]*)/, /^(?:.*direction\\s+LR[^\\n]*)/, /^(?:title\\s[^#\\n;]+)/, /^(?:accDescription\\s[^#\\n;]+)/, /^(?:accTitle\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*\\{\\s*)/, /^(?:[\\}])/, /^(?:[^\\}]*)/, /^(?:%%(?!\\{)*[^\\n]*(\\r?\\n?)+)/, /^(?:%%[^\\n]*(\\r?\\n)*)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:C4Context\\b)/, /^(?:C4Container\\b)/, /^(?:C4Component\\b)/, /^(?:C4Dynamic\\b)/, /^(?:C4Deployment\\b)/, /^(?:Person_Ext\\b)/, /^(?:Person\\b)/, /^(?:SystemQueue_Ext\\b)/, /^(?:SystemDb_Ext\\b)/, /^(?:System_Ext\\b)/, /^(?:SystemQueue\\b)/, /^(?:SystemDb\\b)/, /^(?:System\\b)/, /^(?:Boundary\\b)/, /^(?:Enterprise_Boundary\\b)/, /^(?:System_Boundary\\b)/, /^(?:ContainerQueue_Ext\\b)/, /^(?:ContainerDb_Ext\\b)/, /^(?:Container_Ext\\b)/, /^(?:ContainerQueue\\b)/, /^(?:ContainerDb\\b)/, /^(?:Container\\b)/, /^(?:Container_Boundary\\b)/, /^(?:ComponentQueue_Ext\\b)/, /^(?:ComponentDb_Ext\\b)/, /^(?:Component_Ext\\b)/, /^(?:ComponentQueue\\b)/, /^(?:ComponentDb\\b)/, /^(?:Component\\b)/, /^(?:Deployment_Node\\b)/, /^(?:Node\\b)/, /^(?:Node_L\\b)/, /^(?:Node_R\\b)/, /^(?:Rel\\b)/, /^(?:BiRel\\b)/, /^(?:Rel_Up\\b)/, /^(?:Rel_U\\b)/, /^(?:Rel_Down\\b)/, /^(?:Rel_D\\b)/, /^(?:Rel_Left\\b)/, /^(?:Rel_L\\b)/, /^(?:Rel_Right\\b)/, /^(?:Rel_R\\b)/, /^(?:Rel_Back\\b)/, /^(?:RelIndex\\b)/, /^(?:UpdateElementStyle\\b)/, /^(?:UpdateRelStyle\\b)/, /^(?:UpdateLayoutConfig\\b)/, /^(?:$)/, /^(?:[(][ ]*[,])/, /^(?:[(])/, /^(?:[)])/, /^(?:,,)/, /^(?:,)/, /^(?:[ ]*[\"][\"])/, /^(?:[ ]*[\"])/, /^(?:[\"])/, /^(?:[^\"]*)/, /^(?:[ ]*[\\$])/, /^(?:[^=]*)/, /^(?:[=][ ]*[\"])/, /^(?:[^\"]+)/, /^(?:[\"])/, /^(?:[^,]+)/, /^(?:\\{)/, /^(?:\\})/, /^(?:[\\s]+)/, /^(?:[\\n\\r]+)/, /^(?:$)/],\n conditions: { \"acc_descr_multiline\": { \"rules\": [11, 12], \"inclusive\": false }, \"acc_descr\": { \"rules\": [9], \"inclusive\": false }, \"acc_title\": { \"rules\": [7], \"inclusive\": false }, \"string_kv_value\": { \"rules\": [78, 79], \"inclusive\": false }, \"string_kv_key\": { \"rules\": [77], \"inclusive\": false }, \"string_kv\": { \"rules\": [76], \"inclusive\": false }, \"string\": { \"rules\": [73, 74], \"inclusive\": false }, \"attribute\": { \"rules\": [68, 69, 70, 71, 72, 75, 80], \"inclusive\": false }, \"update_layout_config\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"update_rel_style\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"update_el_style\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_b\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_r\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_l\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_d\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_u\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_bi\": { \"rules\": [], \"inclusive\": false }, \"rel\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"node_r\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"node_l\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"node\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"index\": { \"rules\": [], \"inclusive\": false }, \"rel_index\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component_ext_queue\": { \"rules\": [], \"inclusive\": false }, \"component_ext_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component_ext\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_boundary\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_ext_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_ext_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_ext\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"birel\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_boundary\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"enterprise_boundary\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"boundary\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_ext_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_ext_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_ext\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"person_ext\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"person\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"INITIAL\": { \"rules\": [0, 1, 2, 3, 4, 5, 6, 8, 10, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 81, 82, 83, 84, 85], \"inclusive\": true } }\n };\n return lexer2;\n }();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n}();\nparser.parser = parser;\nconst parser$1 = parser;\nlet c4ShapeArray = [];\nlet boundaryParseStack = [\"\"];\nlet currentBoundaryParse = \"global\";\nlet parentBoundaryParse = \"\";\nlet boundarys = [\n {\n alias: \"global\",\n label: { text: \"global\" },\n type: { text: \"global\" },\n tags: null,\n link: null,\n parentBoundary: \"\"\n }\n];\nlet rels = [];\nlet title = \"\";\nlet wrapEnabled = false;\nlet c4ShapeInRow$1 = 4;\nlet c4BoundaryInRow$1 = 2;\nvar c4Type;\nconst getC4Type = function() {\n return c4Type;\n};\nconst setC4Type = function(c4TypeParam) {\n let sanitizedText = sanitizeText(c4TypeParam, getConfig());\n c4Type = sanitizedText;\n};\nconst addRel = function(type, from, to, label, techn, descr, sprite, tags, link) {\n if (type === void 0 || type === null || from === void 0 || from === null || to === void 0 || to === null || label === void 0 || label === null) {\n return;\n }\n let rel = {};\n const old = rels.find((rel2) => rel2.from === from && rel2.to === to);\n if (old) {\n rel = old;\n } else {\n rels.push(rel);\n }\n rel.type = type;\n rel.from = from;\n rel.to = to;\n rel.label = { text: label };\n if (techn === void 0 || techn === null) {\n rel.techn = { text: \"\" };\n } else {\n if (typeof techn === \"object\") {\n let [key, value] = Object.entries(techn)[0];\n rel[key] = { text: value };\n } else {\n rel.techn = { text: techn };\n }\n }\n if (descr === void 0 || descr === null) {\n rel.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n rel[key] = { text: value };\n } else {\n rel.descr = { text: descr };\n }\n }\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n rel[key] = value;\n } else {\n rel.sprite = sprite;\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n rel[key] = value;\n } else {\n rel.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n rel[key] = value;\n } else {\n rel.link = link;\n }\n rel.wrap = autoWrap();\n};\nconst addPersonOrSystem = function(typeC4Shape, alias, label, descr, sprite, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let personOrSystem = {};\n const old = c4ShapeArray.find((personOrSystem2) => personOrSystem2.alias === alias);\n if (old && alias === old.alias) {\n personOrSystem = old;\n } else {\n personOrSystem.alias = alias;\n c4ShapeArray.push(personOrSystem);\n }\n if (label === void 0 || label === null) {\n personOrSystem.label = { text: \"\" };\n } else {\n personOrSystem.label = { text: label };\n }\n if (descr === void 0 || descr === null) {\n personOrSystem.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n personOrSystem[key] = { text: value };\n } else {\n personOrSystem.descr = { text: descr };\n }\n }\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n personOrSystem[key] = value;\n } else {\n personOrSystem.sprite = sprite;\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n personOrSystem[key] = value;\n } else {\n personOrSystem.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n personOrSystem[key] = value;\n } else {\n personOrSystem.link = link;\n }\n personOrSystem.typeC4Shape = { text: typeC4Shape };\n personOrSystem.parentBoundary = currentBoundaryParse;\n personOrSystem.wrap = autoWrap();\n};\nconst addContainer = function(typeC4Shape, alias, label, techn, descr, sprite, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let container = {};\n const old = c4ShapeArray.find((container2) => container2.alias === alias);\n if (old && alias === old.alias) {\n container = old;\n } else {\n container.alias = alias;\n c4ShapeArray.push(container);\n }\n if (label === void 0 || label === null) {\n container.label = { text: \"\" };\n } else {\n container.label = { text: label };\n }\n if (techn === void 0 || techn === null) {\n container.techn = { text: \"\" };\n } else {\n if (typeof techn === \"object\") {\n let [key, value] = Object.entries(techn)[0];\n container[key] = { text: value };\n } else {\n container.techn = { text: techn };\n }\n }\n if (descr === void 0 || descr === null) {\n container.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n container[key] = { text: value };\n } else {\n container.descr = { text: descr };\n }\n }\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n container[key] = value;\n } else {\n container.sprite = sprite;\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n container[key] = value;\n } else {\n container.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n container[key] = value;\n } else {\n container.link = link;\n }\n container.wrap = autoWrap();\n container.typeC4Shape = { text: typeC4Shape };\n container.parentBoundary = currentBoundaryParse;\n};\nconst addComponent = function(typeC4Shape, alias, label, techn, descr, sprite, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let component = {};\n const old = c4ShapeArray.find((component2) => component2.alias === alias);\n if (old && alias === old.alias) {\n component = old;\n } else {\n component.alias = alias;\n c4ShapeArray.push(component);\n }\n if (label === void 0 || label === null) {\n component.label = { text: \"\" };\n } else {\n component.label = { text: label };\n }\n if (techn === void 0 || techn === null) {\n component.techn = { text: \"\" };\n } else {\n if (typeof techn === \"object\") {\n let [key, value] = Object.entries(techn)[0];\n component[key] = { text: value };\n } else {\n component.techn = { text: techn };\n }\n }\n if (descr === void 0 || descr === null) {\n component.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n component[key] = { text: value };\n } else {\n component.descr = { text: descr };\n }\n }\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n component[key] = value;\n } else {\n component.sprite = sprite;\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n component[key] = value;\n } else {\n component.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n component[key] = value;\n } else {\n component.link = link;\n }\n component.wrap = autoWrap();\n component.typeC4Shape = { text: typeC4Shape };\n component.parentBoundary = currentBoundaryParse;\n};\nconst addPersonOrSystemBoundary = function(alias, label, type, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let boundary = {};\n const old = boundarys.find((boundary2) => boundary2.alias === alias);\n if (old && alias === old.alias) {\n boundary = old;\n } else {\n boundary.alias = alias;\n boundarys.push(boundary);\n }\n if (label === void 0 || label === null) {\n boundary.label = { text: \"\" };\n } else {\n boundary.label = { text: label };\n }\n if (type === void 0 || type === null) {\n boundary.type = { text: \"system\" };\n } else {\n if (typeof type === \"object\") {\n let [key, value] = Object.entries(type)[0];\n boundary[key] = { text: value };\n } else {\n boundary.type = { text: type };\n }\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n boundary[key] = value;\n } else {\n boundary.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n boundary[key] = value;\n } else {\n boundary.link = link;\n }\n boundary.parentBoundary = currentBoundaryParse;\n boundary.wrap = autoWrap();\n parentBoundaryParse = currentBoundaryParse;\n currentBoundaryParse = alias;\n boundaryParseStack.push(parentBoundaryParse);\n};\nconst addContainerBoundary = function(alias, label, type, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let boundary = {};\n const old = boundarys.find((boundary2) => boundary2.alias === alias);\n if (old && alias === old.alias) {\n boundary = old;\n } else {\n boundary.alias = alias;\n boundarys.push(boundary);\n }\n if (label === void 0 || label === null) {\n boundary.label = { text: \"\" };\n } else {\n boundary.label = { text: label };\n }\n if (type === void 0 || type === null) {\n boundary.type = { text: \"container\" };\n } else {\n if (typeof type === \"object\") {\n let [key, value] = Object.entries(type)[0];\n boundary[key] = { text: value };\n } else {\n boundary.type = { text: type };\n }\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n boundary[key] = value;\n } else {\n boundary.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n boundary[key] = value;\n } else {\n boundary.link = link;\n }\n boundary.parentBoundary = currentBoundaryParse;\n boundary.wrap = autoWrap();\n parentBoundaryParse = currentBoundaryParse;\n currentBoundaryParse = alias;\n boundaryParseStack.push(parentBoundaryParse);\n};\nconst addDeploymentNode = function(nodeType, alias, label, type, descr, sprite, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let boundary = {};\n const old = boundarys.find((boundary2) => boundary2.alias === alias);\n if (old && alias === old.alias) {\n boundary = old;\n } else {\n boundary.alias = alias;\n boundarys.push(boundary);\n }\n if (label === void 0 || label === null) {\n boundary.label = { text: \"\" };\n } else {\n boundary.label = { text: label };\n }\n if (type === void 0 || type === null) {\n boundary.type = { text: \"node\" };\n } else {\n if (typeof type === \"object\") {\n let [key, value] = Object.entries(type)[0];\n boundary[key] = { text: value };\n } else {\n boundary.type = { text: type };\n }\n }\n if (descr === void 0 || descr === null) {\n boundary.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n boundary[key] = { text: value };\n } else {\n boundary.descr = { text: descr };\n }\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n boundary[key] = value;\n } else {\n boundary.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n boundary[key] = value;\n } else {\n boundary.link = link;\n }\n boundary.nodeType = nodeType;\n boundary.parentBoundary = currentBoundaryParse;\n boundary.wrap = autoWrap();\n parentBoundaryParse = currentBoundaryParse;\n currentBoundaryParse = alias;\n boundaryParseStack.push(parentBoundaryParse);\n};\nconst popBoundaryParseStack = function() {\n currentBoundaryParse = parentBoundaryParse;\n boundaryParseStack.pop();\n parentBoundaryParse = boundaryParseStack.pop();\n boundaryParseStack.push(parentBoundaryParse);\n};\nconst updateElStyle = function(typeC4Shape, elementName, bgColor, fontColor, borderColor, shadowing, shape, sprite, techn, legendText, legendSprite) {\n let old = c4ShapeArray.find((element) => element.alias === elementName);\n if (old === void 0) {\n old = boundarys.find((element) => element.alias === elementName);\n if (old === void 0) {\n return;\n }\n }\n if (bgColor !== void 0 && bgColor !== null) {\n if (typeof bgColor === \"object\") {\n let [key, value] = Object.entries(bgColor)[0];\n old[key] = value;\n } else {\n old.bgColor = bgColor;\n }\n }\n if (fontColor !== void 0 && fontColor !== null) {\n if (typeof fontColor === \"object\") {\n let [key, value] = Object.entries(fontColor)[0];\n old[key] = value;\n } else {\n old.fontColor = fontColor;\n }\n }\n if (borderColor !== void 0 && borderColor !== null) {\n if (typeof borderColor === \"object\") {\n let [key, value] = Object.entries(borderColor)[0];\n old[key] = value;\n } else {\n old.borderColor = borderColor;\n }\n }\n if (shadowing !== void 0 && shadowing !== null) {\n if (typeof shadowing === \"object\") {\n let [key, value] = Object.entries(shadowing)[0];\n old[key] = value;\n } else {\n old.shadowing = shadowing;\n }\n }\n if (shape !== void 0 && shape !== null) {\n if (typeof shape === \"object\") {\n let [key, value] = Object.entries(shape)[0];\n old[key] = value;\n } else {\n old.shape = shape;\n }\n }\n if (sprite !== void 0 && sprite !== null) {\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n old[key] = value;\n } else {\n old.sprite = sprite;\n }\n }\n if (techn !== void 0 && techn !== null) {\n if (typeof techn === \"object\") {\n let [key, value] = Object.entries(techn)[0];\n old[key] = value;\n } else {\n old.techn = techn;\n }\n }\n if (legendText !== void 0 && legendText !== null) {\n if (typeof legendText === \"object\") {\n let [key, value] = Object.entries(legendText)[0];\n old[key] = value;\n } else {\n old.legendText = legendText;\n }\n }\n if (legendSprite !== void 0 && legendSprite !== null) {\n if (typeof legendSprite === \"object\") {\n let [key, value] = Object.entries(legendSprite)[0];\n old[key] = value;\n } else {\n old.legendSprite = legendSprite;\n }\n }\n};\nconst updateRelStyle = function(typeC4Shape, from, to, textColor, lineColor, offsetX, offsetY) {\n const old = rels.find((rel) => rel.from === from && rel.to === to);\n if (old === void 0) {\n return;\n }\n if (textColor !== void 0 && textColor !== null) {\n if (typeof textColor === \"object\") {\n let [key, value] = Object.entries(textColor)[0];\n old[key] = value;\n } else {\n old.textColor = textColor;\n }\n }\n if (lineColor !== void 0 && lineColor !== null) {\n if (typeof lineColor === \"object\") {\n let [key, value] = Object.entries(lineColor)[0];\n old[key] = value;\n } else {\n old.lineColor = lineColor;\n }\n }\n if (offsetX !== void 0 && offsetX !== null) {\n if (typeof offsetX === \"object\") {\n let [key, value] = Object.entries(offsetX)[0];\n old[key] = parseInt(value);\n } else {\n old.offsetX = parseInt(offsetX);\n }\n }\n if (offsetY !== void 0 && offsetY !== null) {\n if (typeof offsetY === \"object\") {\n let [key, value] = Object.entries(offsetY)[0];\n old[key] = parseInt(value);\n } else {\n old.offsetY = parseInt(offsetY);\n }\n }\n};\nconst updateLayoutConfig = function(typeC4Shape, c4ShapeInRowParam, c4BoundaryInRowParam) {\n let c4ShapeInRowValue = c4ShapeInRow$1;\n let c4BoundaryInRowValue = c4BoundaryInRow$1;\n if (typeof c4ShapeInRowParam === \"object\") {\n const value = Object.values(c4ShapeInRowParam)[0];\n c4ShapeInRowValue = parseInt(value);\n } else {\n c4ShapeInRowValue = parseInt(c4ShapeInRowParam);\n }\n if (typeof c4BoundaryInRowParam === \"object\") {\n const value = Object.values(c4BoundaryInRowParam)[0];\n c4BoundaryInRowValue = parseInt(value);\n } else {\n c4BoundaryInRowValue = parseInt(c4BoundaryInRowParam);\n }\n if (c4ShapeInRowValue >= 1) {\n c4ShapeInRow$1 = c4ShapeInRowValue;\n }\n if (c4BoundaryInRowValue >= 1) {\n c4BoundaryInRow$1 = c4BoundaryInRowValue;\n }\n};\nconst getC4ShapeInRow = function() {\n return c4ShapeInRow$1;\n};\nconst getC4BoundaryInRow = function() {\n return c4BoundaryInRow$1;\n};\nconst getCurrentBoundaryParse = function() {\n return currentBoundaryParse;\n};\nconst getParentBoundaryParse = function() {\n return parentBoundaryParse;\n};\nconst getC4ShapeArray = function(parentBoundary) {\n if (parentBoundary === void 0 || parentBoundary === null) {\n return c4ShapeArray;\n } else {\n return c4ShapeArray.filter((personOrSystem) => {\n return personOrSystem.parentBoundary === parentBoundary;\n });\n }\n};\nconst getC4Shape = function(alias) {\n return c4ShapeArray.find((personOrSystem) => personOrSystem.alias === alias);\n};\nconst getC4ShapeKeys = function(parentBoundary) {\n return Object.keys(getC4ShapeArray(parentBoundary));\n};\nconst getBoundarys = function(parentBoundary) {\n if (parentBoundary === void 0 || parentBoundary === null) {\n return boundarys;\n } else {\n return boundarys.filter((boundary) => boundary.parentBoundary === parentBoundary);\n }\n};\nconst getRels = function() {\n return rels;\n};\nconst getTitle = function() {\n return title;\n};\nconst setWrap = function(wrapSetting) {\n wrapEnabled = wrapSetting;\n};\nconst autoWrap = function() {\n return wrapEnabled;\n};\nconst clear = function() {\n c4ShapeArray = [];\n boundarys = [\n {\n alias: \"global\",\n label: { text: \"global\" },\n type: { text: \"global\" },\n tags: null,\n link: null,\n parentBoundary: \"\"\n }\n ];\n parentBoundaryParse = \"\";\n currentBoundaryParse = \"global\";\n boundaryParseStack = [\"\"];\n rels = [];\n boundaryParseStack = [\"\"];\n title = \"\";\n wrapEnabled = false;\n c4ShapeInRow$1 = 4;\n c4BoundaryInRow$1 = 2;\n};\nconst LINETYPE = {\n SOLID: 0,\n DOTTED: 1,\n NOTE: 2,\n SOLID_CROSS: 3,\n DOTTED_CROSS: 4,\n SOLID_OPEN: 5,\n DOTTED_OPEN: 6,\n LOOP_START: 10,\n LOOP_END: 11,\n ALT_START: 12,\n ALT_ELSE: 13,\n ALT_END: 14,\n OPT_START: 15,\n OPT_END: 16,\n ACTIVE_START: 17,\n ACTIVE_END: 18,\n PAR_START: 19,\n PAR_AND: 20,\n PAR_END: 21,\n RECT_START: 22,\n RECT_END: 23,\n SOLID_POINT: 24,\n DOTTED_POINT: 25\n};\nconst ARROWTYPE = {\n FILLED: 0,\n OPEN: 1\n};\nconst PLACEMENT = {\n LEFTOF: 0,\n RIGHTOF: 1,\n OVER: 2\n};\nconst setTitle = function(txt) {\n let sanitizedText = sanitizeText(txt, getConfig());\n title = sanitizedText;\n};\nconst db = {\n addPersonOrSystem,\n addPersonOrSystemBoundary,\n addContainer,\n addContainerBoundary,\n addComponent,\n addDeploymentNode,\n popBoundaryParseStack,\n addRel,\n updateElStyle,\n updateRelStyle,\n updateLayoutConfig,\n autoWrap,\n setWrap,\n getC4ShapeArray,\n getC4Shape,\n getC4ShapeKeys,\n getBoundarys,\n getCurrentBoundaryParse,\n getParentBoundaryParse,\n getRels,\n getTitle,\n getC4Type,\n getC4ShapeInRow,\n getC4BoundaryInRow,\n setAccTitle,\n getAccTitle,\n getAccDescription,\n setAccDescription,\n getConfig: () => getConfig().c4,\n clear,\n LINETYPE,\n ARROWTYPE,\n PLACEMENT,\n setTitle,\n setC4Type\n // apply,\n};\nconst drawRect = function(elem, rectData) {\n return drawRect$1(elem, rectData);\n};\nconst drawImage = function(elem, width, height, x, y, link) {\n const imageElem = elem.append(\"image\");\n imageElem.attr(\"width\", width);\n imageElem.attr(\"height\", height);\n imageElem.attr(\"x\", x);\n imageElem.attr(\"y\", y);\n let sanitizedLink = link.startsWith(\"data:image/png;base64\") ? link : sanitizeUrl(link);\n imageElem.attr(\"xlink:href\", sanitizedLink);\n};\nconst drawRels$1 = (elem, rels2, conf2) => {\n const relsElem = elem.append(\"g\");\n let i = 0;\n for (let rel of rels2) {\n let textColor = rel.textColor ? rel.textColor : \"#444444\";\n let strokeColor = rel.lineColor ? rel.lineColor : \"#444444\";\n let offsetX = rel.offsetX ? parseInt(rel.offsetX) : 0;\n let offsetY = rel.offsetY ? parseInt(rel.offsetY) : 0;\n let url = \"\";\n if (i === 0) {\n let line = relsElem.append(\"line\");\n line.attr(\"x1\", rel.startPoint.x);\n line.attr(\"y1\", rel.startPoint.y);\n line.attr(\"x2\", rel.endPoint.x);\n line.attr(\"y2\", rel.endPoint.y);\n line.attr(\"stroke-width\", \"1\");\n line.attr(\"stroke\", strokeColor);\n line.style(\"fill\", \"none\");\n if (rel.type !== \"rel_b\") {\n line.attr(\"marker-end\", \"url(\" + url + \"#arrowhead)\");\n }\n if (rel.type === \"birel\" || rel.type === \"rel_b\") {\n line.attr(\"marker-start\", \"url(\" + url + \"#arrowend)\");\n }\n i = -1;\n } else {\n let line = relsElem.append(\"path\");\n line.attr(\"fill\", \"none\").attr(\"stroke-width\", \"1\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,starty Qcontrolx,controly stopx,stopy \".replaceAll(\"startx\", rel.startPoint.x).replaceAll(\"starty\", rel.startPoint.y).replaceAll(\n \"controlx\",\n rel.startPoint.x + (rel.endPoint.x - rel.startPoint.x) / 2 - (rel.endPoint.x - rel.startPoint.x) / 4\n ).replaceAll(\"controly\", rel.startPoint.y + (rel.endPoint.y - rel.startPoint.y) / 2).replaceAll(\"stopx\", rel.endPoint.x).replaceAll(\"stopy\", rel.endPoint.y)\n );\n if (rel.type !== \"rel_b\") {\n line.attr(\"marker-end\", \"url(\" + url + \"#arrowhead)\");\n }\n if (rel.type === \"birel\" || rel.type === \"rel_b\") {\n line.attr(\"marker-start\", \"url(\" + url + \"#arrowend)\");\n }\n }\n let messageConf = conf2.messageFont();\n _drawTextCandidateFunc(conf2)(\n rel.label.text,\n relsElem,\n Math.min(rel.startPoint.x, rel.endPoint.x) + Math.abs(rel.endPoint.x - rel.startPoint.x) / 2 + offsetX,\n Math.min(rel.startPoint.y, rel.endPoint.y) + Math.abs(rel.endPoint.y - rel.startPoint.y) / 2 + offsetY,\n rel.label.width,\n rel.label.height,\n { fill: textColor },\n messageConf\n );\n if (rel.techn && rel.techn.text !== \"\") {\n messageConf = conf2.messageFont();\n _drawTextCandidateFunc(conf2)(\n \"[\" + rel.techn.text + \"]\",\n relsElem,\n Math.min(rel.startPoint.x, rel.endPoint.x) + Math.abs(rel.endPoint.x - rel.startPoint.x) / 2 + offsetX,\n Math.min(rel.startPoint.y, rel.endPoint.y) + Math.abs(rel.endPoint.y - rel.startPoint.y) / 2 + conf2.messageFontSize + 5 + offsetY,\n Math.max(rel.label.width, rel.techn.width),\n rel.techn.height,\n { fill: textColor, \"font-style\": \"italic\" },\n messageConf\n );\n }\n }\n};\nconst drawBoundary$1 = function(elem, boundary, conf2) {\n const boundaryElem = elem.append(\"g\");\n let fillColor = boundary.bgColor ? boundary.bgColor : \"none\";\n let strokeColor = boundary.borderColor ? boundary.borderColor : \"#444444\";\n let fontColor = boundary.fontColor ? boundary.fontColor : \"black\";\n let attrsValue = { \"stroke-width\": 1, \"stroke-dasharray\": \"7.0,7.0\" };\n if (boundary.nodeType) {\n attrsValue = { \"stroke-width\": 1 };\n }\n let rectData = {\n x: boundary.x,\n y: boundary.y,\n fill: fillColor,\n stroke: strokeColor,\n width: boundary.width,\n height: boundary.height,\n rx: 2.5,\n ry: 2.5,\n attrs: attrsValue\n };\n drawRect(boundaryElem, rectData);\n let boundaryConf = conf2.boundaryFont();\n boundaryConf.fontWeight = \"bold\";\n boundaryConf.fontSize = boundaryConf.fontSize + 2;\n boundaryConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n boundary.label.text,\n boundaryElem,\n boundary.x,\n boundary.y + boundary.label.Y,\n boundary.width,\n boundary.height,\n { fill: \"#444444\" },\n boundaryConf\n );\n if (boundary.type && boundary.type.text !== \"\") {\n boundaryConf = conf2.boundaryFont();\n boundaryConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n boundary.type.text,\n boundaryElem,\n boundary.x,\n boundary.y + boundary.type.Y,\n boundary.width,\n boundary.height,\n { fill: \"#444444\" },\n boundaryConf\n );\n }\n if (boundary.descr && boundary.descr.text !== \"\") {\n boundaryConf = conf2.boundaryFont();\n boundaryConf.fontSize = boundaryConf.fontSize - 2;\n boundaryConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n boundary.descr.text,\n boundaryElem,\n boundary.x,\n boundary.y + boundary.descr.Y,\n boundary.width,\n boundary.height,\n { fill: \"#444444\" },\n boundaryConf\n );\n }\n};\nconst drawC4Shape = function(elem, c4Shape, conf2) {\n var _a;\n let fillColor = c4Shape.bgColor ? c4Shape.bgColor : conf2[c4Shape.typeC4Shape.text + \"_bg_color\"];\n let strokeColor = c4Shape.borderColor ? c4Shape.borderColor : conf2[c4Shape.typeC4Shape.text + \"_border_color\"];\n let fontColor = c4Shape.fontColor ? c4Shape.fontColor : \"#FFFFFF\";\n let personImg = \"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAIAAADYYG7QAAACD0lEQVR4Xu2YoU4EMRCGT+4j8Ai8AhaH4QHgAUjQuFMECUgMIUgwJAgMhgQsAYUiJCiQIBBY+EITsjfTdme6V24v4c8vyGbb+ZjOtN0bNcvjQXmkH83WvYBWto6PLm6v7p7uH1/w2fXD+PBycX1Pv2l3IdDm/vn7x+dXQiAubRzoURa7gRZWd0iGRIiJbOnhnfYBQZNJjNbuyY2eJG8fkDE3bbG4ep6MHUAsgYxmE3nVs6VsBWJSGccsOlFPmLIViMzLOB7pCVO2AtHJMohH7Fh6zqitQK7m0rJvAVYgGcEpe//PLdDz65sM4pF9N7ICcXDKIB5Nv6j7tD0NoSdM2QrU9Gg0ewE1LqBhHR3BBdvj2vapnidjHxD/q6vd7Pvhr31AwcY8eXMTXAKECZZJFXuEq27aLgQK5uLMohCenGGuGewOxSjBvYBqeG6B+Nqiblggdjnc+ZXDy+FNFpFzw76O3UBAROuXh6FoiAcf5g9eTvUgzy0nWg6I8cXHRUpg5bOVBCo+KDpFajOf23GgPme7RSQ+lacIENUgJ6gg1k6HjgOlqnLqip4tEuhv0hNEMXUD0clyXE3p6pZA0S2nnvTlXwLJEZWlb7cTQH1+USgTN4VhAenm/wea1OCAOmqo6fE1WCb9WSKBah+rbUWPWAmE2Rvk0ApiB45eOyNAzU8xcTvj8KvkKEoOaIYeHNA3ZuygAvFMUO0AAAAASUVORK5CYII=\";\n switch (c4Shape.typeC4Shape.text) {\n case \"person\":\n personImg = \"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAIAAADYYG7QAAACD0lEQVR4Xu2YoU4EMRCGT+4j8Ai8AhaH4QHgAUjQuFMECUgMIUgwJAgMhgQsAYUiJCiQIBBY+EITsjfTdme6V24v4c8vyGbb+ZjOtN0bNcvjQXmkH83WvYBWto6PLm6v7p7uH1/w2fXD+PBycX1Pv2l3IdDm/vn7x+dXQiAubRzoURa7gRZWd0iGRIiJbOnhnfYBQZNJjNbuyY2eJG8fkDE3bbG4ep6MHUAsgYxmE3nVs6VsBWJSGccsOlFPmLIViMzLOB7pCVO2AtHJMohH7Fh6zqitQK7m0rJvAVYgGcEpe//PLdDz65sM4pF9N7ICcXDKIB5Nv6j7tD0NoSdM2QrU9Gg0ewE1LqBhHR3BBdvj2vapnidjHxD/q6vd7Pvhr31AwcY8eXMTXAKECZZJFXuEq27aLgQK5uLMohCenGGuGewOxSjBvYBqeG6B+Nqiblggdjnc+ZXDy+FNFpFzw76O3UBAROuXh6FoiAcf5g9eTvUgzy0nWg6I8cXHRUpg5bOVBCo+KDpFajOf23GgPme7RSQ+lacIENUgJ6gg1k6HjgOlqnLqip4tEuhv0hNEMXUD0clyXE3p6pZA0S2nnvTlXwLJEZWlb7cTQH1+USgTN4VhAenm/wea1OCAOmqo6fE1WCb9WSKBah+rbUWPWAmE2Rvk0ApiB45eOyNAzU8xcTvj8KvkKEoOaIYeHNA3ZuygAvFMUO0AAAAASUVORK5CYII=\";\n break;\n case \"external_person\":\n personImg = \"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAIAAADYYG7QAAAB6ElEQVR4Xu2YLY+EMBCG9+dWr0aj0Wg0Go1Go0+j8Xdv2uTCvv1gpt0ebHKPuhDaeW4605Z9mJvx4AdXUyTUdd08z+u6flmWZRnHsWkafk9DptAwDPu+f0eAYtu2PEaGWuj5fCIZrBAC2eLBAnRCsEkkxmeaJp7iDJ2QMDdHsLg8SxKFEJaAo8lAXnmuOFIhTMpxxKATebo4UiFknuNo4OniSIXQyRxEA3YsnjGCVEjVXD7yLUAqxBGUyPv/Y4W2beMgGuS7kVQIBycH0fD+oi5pezQETxdHKmQKGk1eQEYldK+jw5GxPfZ9z7Mk0Qnhf1W1m3w//EUn5BDmSZsbR44QQLBEqrBHqOrmSKaQAxdnLArCrxZcM7A7ZKs4ioRq8LFC+NpC3WCBJsvpVw5edm9iEXFuyNfxXAgSwfrFQ1c0iNda8AdejvUgnktOtJQQxmcfFzGglc5WVCj7oDgFqU18boeFSs52CUh8LE8BIVQDT1ABrB0HtgSEYlX5doJnCwv9TXocKCaKbnwhdDKPq4lf3SwU3HLq4V/+WYhHVMa/3b4IlfyikAduCkcBc7mQ3/z/Qq/cTuikhkzB12Ae/mcJC9U+Vo8Ej1gWAtgbeGgFsAMHr50BIWOLCbezvhpBFUdY6EJuJ/QDW0XoMX60zZ0AAAAASUVORK5CYII=\";\n break;\n }\n const c4ShapeElem = elem.append(\"g\");\n c4ShapeElem.attr(\"class\", \"person-man\");\n const rect = getNoteRect();\n switch (c4Shape.typeC4Shape.text) {\n case \"person\":\n case \"external_person\":\n case \"system\":\n case \"external_system\":\n case \"container\":\n case \"external_container\":\n case \"component\":\n case \"external_component\":\n rect.x = c4Shape.x;\n rect.y = c4Shape.y;\n rect.fill = fillColor;\n rect.width = c4Shape.width;\n rect.height = c4Shape.height;\n rect.stroke = strokeColor;\n rect.rx = 2.5;\n rect.ry = 2.5;\n rect.attrs = { \"stroke-width\": 0.5 };\n drawRect(c4ShapeElem, rect);\n break;\n case \"system_db\":\n case \"external_system_db\":\n case \"container_db\":\n case \"external_container_db\":\n case \"component_db\":\n case \"external_component_db\":\n c4ShapeElem.append(\"path\").attr(\"fill\", fillColor).attr(\"stroke-width\", \"0.5\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,startyc0,-10 half,-10 half,-10c0,0 half,0 half,10l0,heightc0,10 -half,10 -half,10c0,0 -half,0 -half,-10l0,-height\".replaceAll(\"startx\", c4Shape.x).replaceAll(\"starty\", c4Shape.y).replaceAll(\"half\", c4Shape.width / 2).replaceAll(\"height\", c4Shape.height)\n );\n c4ShapeElem.append(\"path\").attr(\"fill\", \"none\").attr(\"stroke-width\", \"0.5\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,startyc0,10 half,10 half,10c0,0 half,0 half,-10\".replaceAll(\"startx\", c4Shape.x).replaceAll(\"starty\", c4Shape.y).replaceAll(\"half\", c4Shape.width / 2)\n );\n break;\n case \"system_queue\":\n case \"external_system_queue\":\n case \"container_queue\":\n case \"external_container_queue\":\n case \"component_queue\":\n case \"external_component_queue\":\n c4ShapeElem.append(\"path\").attr(\"fill\", fillColor).attr(\"stroke-width\", \"0.5\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,startylwidth,0c5,0 5,half 5,halfc0,0 0,half -5,halfl-width,0c-5,0 -5,-half -5,-halfc0,0 0,-half 5,-half\".replaceAll(\"startx\", c4Shape.x).replaceAll(\"starty\", c4Shape.y).replaceAll(\"width\", c4Shape.width).replaceAll(\"half\", c4Shape.height / 2)\n );\n c4ShapeElem.append(\"path\").attr(\"fill\", \"none\").attr(\"stroke-width\", \"0.5\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,startyc-5,0 -5,half -5,halfc0,half 5,half 5,half\".replaceAll(\"startx\", c4Shape.x + c4Shape.width).replaceAll(\"starty\", c4Shape.y).replaceAll(\"half\", c4Shape.height / 2)\n );\n break;\n }\n let c4ShapeFontConf = getC4ShapeFont(conf2, c4Shape.typeC4Shape.text);\n c4ShapeElem.append(\"text\").attr(\"fill\", fontColor).attr(\"font-family\", c4ShapeFontConf.fontFamily).attr(\"font-size\", c4ShapeFontConf.fontSize - 2).attr(\"font-style\", \"italic\").attr(\"lengthAdjust\", \"spacing\").attr(\"textLength\", c4Shape.typeC4Shape.width).attr(\"x\", c4Shape.x + c4Shape.width / 2 - c4Shape.typeC4Shape.width / 2).attr(\"y\", c4Shape.y + c4Shape.typeC4Shape.Y).text(\"<<\" + c4Shape.typeC4Shape.text + \">>\");\n switch (c4Shape.typeC4Shape.text) {\n case \"person\":\n case \"external_person\":\n drawImage(\n c4ShapeElem,\n 48,\n 48,\n c4Shape.x + c4Shape.width / 2 - 24,\n c4Shape.y + c4Shape.image.Y,\n personImg\n );\n break;\n }\n let textFontConf = conf2[c4Shape.typeC4Shape.text + \"Font\"]();\n textFontConf.fontWeight = \"bold\";\n textFontConf.fontSize = textFontConf.fontSize + 2;\n textFontConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n c4Shape.label.text,\n c4ShapeElem,\n c4Shape.x,\n c4Shape.y + c4Shape.label.Y,\n c4Shape.width,\n c4Shape.height,\n { fill: fontColor },\n textFontConf\n );\n textFontConf = conf2[c4Shape.typeC4Shape.text + \"Font\"]();\n textFontConf.fontColor = fontColor;\n if (c4Shape.techn && ((_a = c4Shape.techn) == null ? void 0 : _a.text) !== \"\") {\n _drawTextCandidateFunc(conf2)(\n c4Shape.techn.text,\n c4ShapeElem,\n c4Shape.x,\n c4Shape.y + c4Shape.techn.Y,\n c4Shape.width,\n c4Shape.height,\n { fill: fontColor, \"font-style\": \"italic\" },\n textFontConf\n );\n } else if (c4Shape.type && c4Shape.type.text !== \"\") {\n _drawTextCandidateFunc(conf2)(\n c4Shape.type.text,\n c4ShapeElem,\n c4Shape.x,\n c4Shape.y + c4Shape.type.Y,\n c4Shape.width,\n c4Shape.height,\n { fill: fontColor, \"font-style\": \"italic\" },\n textFontConf\n );\n }\n if (c4Shape.descr && c4Shape.descr.text !== \"\") {\n textFontConf = conf2.personFont();\n textFontConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n c4Shape.descr.text,\n c4ShapeElem,\n c4Shape.x,\n c4Shape.y + c4Shape.descr.Y,\n c4Shape.width,\n c4Shape.height,\n { fill: fontColor },\n textFontConf\n );\n }\n return c4Shape.height;\n};\nconst insertDatabaseIcon = function(elem) {\n elem.append(\"defs\").append(\"symbol\").attr(\"id\", \"database\").attr(\"fill-rule\", \"evenodd\").attr(\"clip-rule\", \"evenodd\").append(\"path\").attr(\"transform\", \"scale(.5)\").attr(\n \"d\",\n 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);\n};\nconst insertComputerIcon = function(elem) {\n elem.append(\"defs\").append(\"symbol\").attr(\"id\", \"computer\").attr(\"width\", \"24\").attr(\"height\", \"24\").append(\"path\").attr(\"transform\", \"scale(.5)\").attr(\n \"d\",\n \"M2 2v13h20v-13h-20zm18 11h-16v-9h16v9zm-10.228 6l.466-1h3.524l.467 1h-4.457zm14.228 3h-24l2-6h2.104l-1.33 4h18.45l-1.297-4h2.073l2 6zm-5-10h-14v-7h14v7z\"\n );\n};\nconst insertClockIcon = function(elem) {\n elem.append(\"defs\").append(\"symbol\").attr(\"id\", \"clock\").attr(\"width\", \"24\").attr(\"height\", \"24\").append(\"path\").attr(\"transform\", \"scale(.5)\").attr(\n \"d\",\n \"M12 2c5.514 0 10 4.486 10 10s-4.486 10-10 10-10-4.486-10-10 4.486-10 10-10zm0-2c-6.627 0-12 5.373-12 12s5.373 12 12 12 12-5.373 12-12-5.373-12-12-12zm5.848 12.459c.202.038.202.333.001.372-1.907.361-6.045 1.111-6.547 1.111-.719 0-1.301-.582-1.301-1.301 0-.512.77-5.447 1.125-7.445.034-.192.312-.181.343.014l.985 6.238 5.394 1.011z\"\n );\n};\nconst insertArrowHead = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"arrowhead\").attr(\"refX\", 9).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 12).attr(\"markerHeight\", 12).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 0 0 L 10 5 L 0 10 z\");\n};\nconst insertArrowEnd = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"arrowend\").attr(\"refX\", 1).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 12).attr(\"markerHeight\", 12).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 10 0 L 0 5 L 10 10 z\");\n};\nconst insertArrowFilledHead = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"filled-head\").attr(\"refX\", 18).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L14,7 L9,1 Z\");\n};\nconst insertDynamicNumber = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"sequencenumber\").attr(\"refX\", 15).attr(\"refY\", 15).attr(\"markerWidth\", 60).attr(\"markerHeight\", 40).attr(\"orient\", \"auto\").append(\"circle\").attr(\"cx\", 15).attr(\"cy\", 15).attr(\"r\", 6);\n};\nconst insertArrowCrossHead = function(elem) {\n const defs = elem.append(\"defs\");\n const marker = defs.append(\"marker\").attr(\"id\", \"crosshead\").attr(\"markerWidth\", 15).attr(\"markerHeight\", 8).attr(\"orient\", \"auto\").attr(\"refX\", 16).attr(\"refY\", 4);\n marker.append(\"path\").attr(\"fill\", \"black\").attr(\"stroke\", \"#000000\").style(\"stroke-dasharray\", \"0, 0\").attr(\"stroke-width\", \"1px\").attr(\"d\", \"M 9,2 V 6 L16,4 Z\");\n marker.append(\"path\").attr(\"fill\", \"none\").attr(\"stroke\", \"#000000\").style(\"stroke-dasharray\", \"0, 0\").attr(\"stroke-width\", \"1px\").attr(\"d\", \"M 0,1 L 6,7 M 6,1 L 0,7\");\n};\nconst getC4ShapeFont = (cnf, typeC4Shape) => {\n return {\n fontFamily: cnf[typeC4Shape + \"FontFamily\"],\n fontSize: cnf[typeC4Shape + \"FontSize\"],\n fontWeight: cnf[typeC4Shape + \"FontWeight\"]\n };\n};\nconst _drawTextCandidateFunc = function() {\n function byText(content, g, x, y, width, height, textAttrs) {\n const text = g.append(\"text\").attr(\"x\", x + width / 2).attr(\"y\", y + height / 2 + 5).style(\"text-anchor\", \"middle\").text(content);\n _setTextAttrs(text, textAttrs);\n }\n function byTspan(content, g, x, y, width, height, textAttrs, conf2) {\n const { fontSize, fontFamily, fontWeight } = conf2;\n const lines = content.split(common.lineBreakRegex);\n for (let i = 0; i < lines.length; i++) {\n const dy = i * fontSize - fontSize * (lines.length - 1) / 2;\n const text = g.append(\"text\").attr(\"x\", x + width / 2).attr(\"y\", y).style(\"text-anchor\", \"middle\").attr(\"dominant-baseline\", \"middle\").style(\"font-size\", fontSize).style(\"font-weight\", fontWeight).style(\"font-family\", fontFamily);\n text.append(\"tspan\").attr(\"dy\", dy).text(lines[i]).attr(\"alignment-baseline\", \"mathematical\");\n _setTextAttrs(text, textAttrs);\n }\n }\n function byFo(content, g, x, y, width, height, textAttrs, conf2) {\n const s = g.append(\"switch\");\n const f = s.append(\"foreignObject\").attr(\"x\", x).attr(\"y\", y).attr(\"width\", width).attr(\"height\", height);\n const text = f.append(\"xhtml:div\").style(\"display\", \"table\").style(\"height\", \"100%\").style(\"width\", \"100%\");\n text.append(\"div\").style(\"display\", \"table-cell\").style(\"text-align\", \"center\").style(\"vertical-align\", \"middle\").text(content);\n byTspan(content, s, x, y, width, height, textAttrs, conf2);\n _setTextAttrs(text, textAttrs);\n }\n function _setTextAttrs(toText, fromTextAttrsDict) {\n for (const key in fromTextAttrsDict) {\n if (fromTextAttrsDict.hasOwnProperty(key)) {\n toText.attr(key, fromTextAttrsDict[key]);\n }\n }\n }\n return function(conf2) {\n return conf2.textPlacement === \"fo\" ? byFo : conf2.textPlacement === \"old\" ? byText : byTspan;\n };\n}();\nconst svgDraw = {\n drawRect,\n drawBoundary: drawBoundary$1,\n drawC4Shape,\n drawRels: drawRels$1,\n drawImage,\n insertArrowHead,\n insertArrowEnd,\n insertArrowFilledHead,\n insertDynamicNumber,\n insertArrowCrossHead,\n insertDatabaseIcon,\n insertComputerIcon,\n insertClockIcon\n};\nlet globalBoundaryMaxX = 0, globalBoundaryMaxY = 0;\nlet c4ShapeInRow = 4;\nlet c4BoundaryInRow = 2;\nparser.yy = db;\nlet conf = {};\nclass Bounds {\n constructor(diagObj) {\n this.name = \"\";\n this.data = {};\n this.data.startx = void 0;\n this.data.stopx = void 0;\n this.data.starty = void 0;\n this.data.stopy = void 0;\n this.data.widthLimit = void 0;\n this.nextData = {};\n this.nextData.startx = void 0;\n this.nextData.stopx = void 0;\n this.nextData.starty = void 0;\n this.nextData.stopy = void 0;\n this.nextData.cnt = 0;\n setConf(diagObj.db.getConfig());\n }\n setData(startx, stopx, starty, stopy) {\n this.nextData.startx = this.data.startx = startx;\n this.nextData.stopx = this.data.stopx = stopx;\n this.nextData.starty = this.data.starty = starty;\n this.nextData.stopy = this.data.stopy = stopy;\n }\n updateVal(obj, key, val, fun) {\n if (obj[key] === void 0) {\n obj[key] = val;\n } else {\n obj[key] = fun(val, obj[key]);\n }\n }\n insert(c4Shape) {\n this.nextData.cnt = this.nextData.cnt + 1;\n let _startx = this.nextData.startx === this.nextData.stopx ? this.nextData.stopx + c4Shape.margin : this.nextData.stopx + c4Shape.margin * 2;\n let _stopx = _startx + c4Shape.width;\n let _starty = this.nextData.starty + c4Shape.margin * 2;\n let _stopy = _starty + c4Shape.height;\n if (_startx >= this.data.widthLimit || _stopx >= this.data.widthLimit || this.nextData.cnt > c4ShapeInRow) {\n _startx = this.nextData.startx + c4Shape.margin + conf.nextLinePaddingX;\n _starty = this.nextData.stopy + c4Shape.margin * 2;\n this.nextData.stopx = _stopx = _startx + c4Shape.width;\n this.nextData.starty = this.nextData.stopy;\n this.nextData.stopy = _stopy = _starty + c4Shape.height;\n this.nextData.cnt = 1;\n }\n c4Shape.x = _startx;\n c4Shape.y = _starty;\n this.updateVal(this.data, \"startx\", _startx, Math.min);\n this.updateVal(this.data, \"starty\", _starty, Math.min);\n this.updateVal(this.data, \"stopx\", _stopx, Math.max);\n this.updateVal(this.data, \"stopy\", _stopy, Math.max);\n this.updateVal(this.nextData, \"startx\", _startx, Math.min);\n this.updateVal(this.nextData, \"starty\", _starty, Math.min);\n this.updateVal(this.nextData, \"stopx\", _stopx, Math.max);\n this.updateVal(this.nextData, \"stopy\", _stopy, Math.max);\n }\n init(diagObj) {\n this.name = \"\";\n this.data = {\n startx: void 0,\n stopx: void 0,\n starty: void 0,\n stopy: void 0,\n widthLimit: void 0\n };\n this.nextData = {\n startx: void 0,\n stopx: void 0,\n starty: void 0,\n stopy: void 0,\n cnt: 0\n };\n setConf(diagObj.db.getConfig());\n }\n bumpLastMargin(margin) {\n this.data.stopx += margin;\n this.data.stopy += margin;\n }\n}\nconst setConf = function(cnf) {\n assignWithDepth(conf, cnf);\n if (cnf.fontFamily) {\n conf.personFontFamily = conf.systemFontFamily = conf.messageFontFamily = cnf.fontFamily;\n }\n if (cnf.fontSize) {\n conf.personFontSize = conf.systemFontSize = conf.messageFontSize = cnf.fontSize;\n }\n if (cnf.fontWeight) {\n conf.personFontWeight = conf.systemFontWeight = conf.messageFontWeight = cnf.fontWeight;\n }\n};\nconst c4ShapeFont = (cnf, typeC4Shape) => {\n return {\n fontFamily: cnf[typeC4Shape + \"FontFamily\"],\n fontSize: cnf[typeC4Shape + \"FontSize\"],\n fontWeight: cnf[typeC4Shape + \"FontWeight\"]\n };\n};\nconst boundaryFont = (cnf) => {\n return {\n fontFamily: cnf.boundaryFontFamily,\n fontSize: cnf.boundaryFontSize,\n fontWeight: cnf.boundaryFontWeight\n };\n};\nconst messageFont = (cnf) => {\n return {\n fontFamily: cnf.messageFontFamily,\n fontSize: cnf.messageFontSize,\n fontWeight: cnf.messageFontWeight\n };\n};\nfunction calcC4ShapeTextWH(textType, c4Shape, c4ShapeTextWrap, textConf, textLimitWidth) {\n if (!c4Shape[textType].width) {\n if (c4ShapeTextWrap) {\n c4Shape[textType].text = wrapLabel(c4Shape[textType].text, textLimitWidth, textConf);\n c4Shape[textType].textLines = c4Shape[textType].text.split(common.lineBreakRegex).length;\n c4Shape[textType].width = textLimitWidth;\n c4Shape[textType].height = calculateTextHeight(c4Shape[textType].text, textConf);\n } else {\n let lines = c4Shape[textType].text.split(common.lineBreakRegex);\n c4Shape[textType].textLines = lines.length;\n let lineHeight = 0;\n c4Shape[textType].height = 0;\n c4Shape[textType].width = 0;\n for (const line of lines) {\n c4Shape[textType].width = Math.max(\n calculateTextWidth(line, textConf),\n c4Shape[textType].width\n );\n lineHeight = calculateTextHeight(line, textConf);\n c4Shape[textType].height = c4Shape[textType].height + lineHeight;\n }\n }\n }\n}\nconst drawBoundary = function(diagram2, boundary, bounds) {\n boundary.x = bounds.data.startx;\n boundary.y = bounds.data.starty;\n boundary.width = bounds.data.stopx - bounds.data.startx;\n boundary.height = bounds.data.stopy - bounds.data.starty;\n boundary.label.y = conf.c4ShapeMargin - 35;\n let boundaryTextWrap = boundary.wrap && conf.wrap;\n let boundaryLabelConf = boundaryFont(conf);\n boundaryLabelConf.fontSize = boundaryLabelConf.fontSize + 2;\n boundaryLabelConf.fontWeight = \"bold\";\n let textLimitWidth = calculateTextWidth(boundary.label.text, boundaryLabelConf);\n calcC4ShapeTextWH(\"label\", boundary, boundaryTextWrap, boundaryLabelConf, textLimitWidth);\n svgDraw.drawBoundary(diagram2, boundary, conf);\n};\nconst drawC4ShapeArray = function(currentBounds, diagram2, c4ShapeArray2, c4ShapeKeys) {\n let Y = 0;\n for (const c4ShapeKey of c4ShapeKeys) {\n Y = 0;\n const c4Shape = c4ShapeArray2[c4ShapeKey];\n let c4ShapeTypeConf = c4ShapeFont(conf, c4Shape.typeC4Shape.text);\n c4ShapeTypeConf.fontSize = c4ShapeTypeConf.fontSize - 2;\n c4Shape.typeC4Shape.width = calculateTextWidth(\n \"\u00AB\" + c4Shape.typeC4Shape.text + \"\u00BB\",\n c4ShapeTypeConf\n );\n c4Shape.typeC4Shape.height = c4ShapeTypeConf.fontSize + 2;\n c4Shape.typeC4Shape.Y = conf.c4ShapePadding;\n Y = c4Shape.typeC4Shape.Y + c4Shape.typeC4Shape.height - 4;\n c4Shape.image = { width: 0, height: 0, Y: 0 };\n switch (c4Shape.typeC4Shape.text) {\n case \"person\":\n case \"external_person\":\n c4Shape.image.width = 48;\n c4Shape.image.height = 48;\n c4Shape.image.Y = Y;\n Y = c4Shape.image.Y + c4Shape.image.height;\n break;\n }\n if (c4Shape.sprite) {\n c4Shape.image.width = 48;\n c4Shape.image.height = 48;\n c4Shape.image.Y = Y;\n Y = c4Shape.image.Y + c4Shape.image.height;\n }\n let c4ShapeTextWrap = c4Shape.wrap && conf.wrap;\n let textLimitWidth = conf.width - conf.c4ShapePadding * 2;\n let c4ShapeLabelConf = c4ShapeFont(conf, c4Shape.typeC4Shape.text);\n c4ShapeLabelConf.fontSize = c4ShapeLabelConf.fontSize + 2;\n c4ShapeLabelConf.fontWeight = \"bold\";\n calcC4ShapeTextWH(\"label\", c4Shape, c4ShapeTextWrap, c4ShapeLabelConf, textLimitWidth);\n c4Shape[\"label\"].Y = Y + 8;\n Y = c4Shape[\"label\"].Y + c4Shape[\"label\"].height;\n if (c4Shape.type && c4Shape.type.text !== \"\") {\n c4Shape.type.text = \"[\" + c4Shape.type.text + \"]\";\n let c4ShapeTypeConf2 = c4ShapeFont(conf, c4Shape.typeC4Shape.text);\n calcC4ShapeTextWH(\"type\", c4Shape, c4ShapeTextWrap, c4ShapeTypeConf2, textLimitWidth);\n c4Shape[\"type\"].Y = Y + 5;\n Y = c4Shape[\"type\"].Y + c4Shape[\"type\"].height;\n } else if (c4Shape.techn && c4Shape.techn.text !== \"\") {\n c4Shape.techn.text = \"[\" + c4Shape.techn.text + \"]\";\n let c4ShapeTechnConf = c4ShapeFont(conf, c4Shape.techn.text);\n calcC4ShapeTextWH(\"techn\", c4Shape, c4ShapeTextWrap, c4ShapeTechnConf, textLimitWidth);\n c4Shape[\"techn\"].Y = Y + 5;\n Y = c4Shape[\"techn\"].Y + c4Shape[\"techn\"].height;\n }\n let rectHeight = Y;\n let rectWidth = c4Shape.label.width;\n if (c4Shape.descr && c4Shape.descr.text !== \"\") {\n let c4ShapeDescrConf = c4ShapeFont(conf, c4Shape.typeC4Shape.text);\n calcC4ShapeTextWH(\"descr\", c4Shape, c4ShapeTextWrap, c4ShapeDescrConf, textLimitWidth);\n c4Shape[\"descr\"].Y = Y + 20;\n Y = c4Shape[\"descr\"].Y + c4Shape[\"descr\"].height;\n rectWidth = Math.max(c4Shape.label.width, c4Shape.descr.width);\n rectHeight = Y - c4Shape[\"descr\"].textLines * 5;\n }\n rectWidth = rectWidth + conf.c4ShapePadding;\n c4Shape.width = Math.max(c4Shape.width || conf.width, rectWidth, conf.width);\n c4Shape.height = Math.max(c4Shape.height || conf.height, rectHeight, conf.height);\n c4Shape.margin = c4Shape.margin || conf.c4ShapeMargin;\n currentBounds.insert(c4Shape);\n svgDraw.drawC4Shape(diagram2, c4Shape, conf);\n }\n currentBounds.bumpLastMargin(conf.c4ShapeMargin);\n};\nclass Point {\n constructor(x, y) {\n this.x = x;\n this.y = y;\n }\n}\nlet getIntersectPoint = function(fromNode, endPoint) {\n let x1 = fromNode.x;\n let y1 = fromNode.y;\n let x2 = endPoint.x;\n let y2 = endPoint.y;\n let fromCenterX = x1 + fromNode.width / 2;\n let fromCenterY = y1 + fromNode.height / 2;\n let dx = Math.abs(x1 - x2);\n let dy = Math.abs(y1 - y2);\n let tanDYX = dy / dx;\n let fromDYX = fromNode.height / fromNode.width;\n let returnPoint = null;\n if (y1 == y2 && x1 < x2) {\n returnPoint = new Point(x1 + fromNode.width, fromCenterY);\n } else if (y1 == y2 && x1 > x2) {\n returnPoint = new Point(x1, fromCenterY);\n } else if (x1 == x2 && y1 < y2) {\n returnPoint = new Point(fromCenterX, y1 + fromNode.height);\n } else if (x1 == x2 && y1 > y2) {\n returnPoint = new Point(fromCenterX, y1);\n }\n if (x1 > x2 && y1 < y2) {\n if (fromDYX >= tanDYX) {\n returnPoint = new Point(x1, fromCenterY + tanDYX * fromNode.width / 2);\n } else {\n returnPoint = new Point(\n fromCenterX - dx / dy * fromNode.height / 2,\n y1 + fromNode.height\n );\n }\n } else if (x1 < x2 && y1 < y2) {\n if (fromDYX >= tanDYX) {\n returnPoint = new Point(x1 + fromNode.width, fromCenterY + tanDYX * fromNode.width / 2);\n } else {\n returnPoint = new Point(\n fromCenterX + dx / dy * fromNode.height / 2,\n y1 + fromNode.height\n );\n }\n } else if (x1 < x2 && y1 > y2) {\n if (fromDYX >= tanDYX) {\n returnPoint = new Point(x1 + fromNode.width, fromCenterY - tanDYX * fromNode.width / 2);\n } else {\n returnPoint = new Point(fromCenterX + fromNode.height / 2 * dx / dy, y1);\n }\n } else if (x1 > x2 && y1 > y2) {\n if (fromDYX >= tanDYX) {\n returnPoint = new Point(x1, fromCenterY - fromNode.width / 2 * tanDYX);\n } else {\n returnPoint = new Point(fromCenterX - fromNode.height / 2 * dx / dy, y1);\n }\n }\n return returnPoint;\n};\nlet getIntersectPoints = function(fromNode, endNode) {\n let endIntersectPoint = { x: 0, y: 0 };\n endIntersectPoint.x = endNode.x + endNode.width / 2;\n endIntersectPoint.y = endNode.y + endNode.height / 2;\n let startPoint = getIntersectPoint(fromNode, endIntersectPoint);\n endIntersectPoint.x = fromNode.x + fromNode.width / 2;\n endIntersectPoint.y = fromNode.y + fromNode.height / 2;\n let endPoint = getIntersectPoint(endNode, endIntersectPoint);\n return { startPoint, endPoint };\n};\nconst drawRels = function(diagram2, rels2, getC4ShapeObj, diagObj) {\n let i = 0;\n for (let rel of rels2) {\n i = i + 1;\n let relTextWrap = rel.wrap && conf.wrap;\n let relConf = messageFont(conf);\n let diagramType = diagObj.db.getC4Type();\n if (diagramType === \"C4Dynamic\") {\n rel.label.text = i + \": \" + rel.label.text;\n }\n let textLimitWidth = calculateTextWidth(rel.label.text, relConf);\n calcC4ShapeTextWH(\"label\", rel, relTextWrap, relConf, textLimitWidth);\n if (rel.techn && rel.techn.text !== \"\") {\n textLimitWidth = calculateTextWidth(rel.techn.text, relConf);\n calcC4ShapeTextWH(\"techn\", rel, relTextWrap, relConf, textLimitWidth);\n }\n if (rel.descr && rel.descr.text !== \"\") {\n textLimitWidth = calculateTextWidth(rel.descr.text, relConf);\n calcC4ShapeTextWH(\"descr\", rel, relTextWrap, relConf, textLimitWidth);\n }\n let fromNode = getC4ShapeObj(rel.from);\n let endNode = getC4ShapeObj(rel.to);\n let points = getIntersectPoints(fromNode, endNode);\n rel.startPoint = points.startPoint;\n rel.endPoint = points.endPoint;\n }\n svgDraw.drawRels(diagram2, rels2, conf);\n};\nfunction drawInsideBoundary(diagram2, parentBoundaryAlias, parentBounds, currentBoundaries, diagObj) {\n let currentBounds = new Bounds(diagObj);\n currentBounds.data.widthLimit = parentBounds.data.widthLimit / Math.min(c4BoundaryInRow, currentBoundaries.length);\n for (let [i, currentBoundary] of currentBoundaries.entries()) {\n let Y = 0;\n currentBoundary.image = { width: 0, height: 0, Y: 0 };\n if (currentBoundary.sprite) {\n currentBoundary.image.width = 48;\n currentBoundary.image.height = 48;\n currentBoundary.image.Y = Y;\n Y = currentBoundary.image.Y + currentBoundary.image.height;\n }\n let currentBoundaryTextWrap = currentBoundary.wrap && conf.wrap;\n let currentBoundaryLabelConf = boundaryFont(conf);\n currentBoundaryLabelConf.fontSize = currentBoundaryLabelConf.fontSize + 2;\n currentBoundaryLabelConf.fontWeight = \"bold\";\n calcC4ShapeTextWH(\n \"label\",\n currentBoundary,\n currentBoundaryTextWrap,\n currentBoundaryLabelConf,\n currentBounds.data.widthLimit\n );\n currentBoundary[\"label\"].Y = Y + 8;\n Y = currentBoundary[\"label\"].Y + currentBoundary[\"label\"].height;\n if (currentBoundary.type && currentBoundary.type.text !== \"\") {\n currentBoundary.type.text = \"[\" + currentBoundary.type.text + \"]\";\n let currentBoundaryTypeConf = boundaryFont(conf);\n calcC4ShapeTextWH(\n \"type\",\n currentBoundary,\n currentBoundaryTextWrap,\n currentBoundaryTypeConf,\n currentBounds.data.widthLimit\n );\n currentBoundary[\"type\"].Y = Y + 5;\n Y = currentBoundary[\"type\"].Y + currentBoundary[\"type\"].height;\n }\n if (currentBoundary.descr && currentBoundary.descr.text !== \"\") {\n let currentBoundaryDescrConf = boundaryFont(conf);\n currentBoundaryDescrConf.fontSize = currentBoundaryDescrConf.fontSize - 2;\n calcC4ShapeTextWH(\n \"descr\",\n currentBoundary,\n currentBoundaryTextWrap,\n currentBoundaryDescrConf,\n currentBounds.data.widthLimit\n );\n currentBoundary[\"descr\"].Y = Y + 20;\n Y = currentBoundary[\"descr\"].Y + currentBoundary[\"descr\"].height;\n }\n if (i == 0 || i % c4BoundaryInRow === 0) {\n let _x = parentBounds.data.startx + conf.diagramMarginX;\n let _y = parentBounds.data.stopy + conf.diagramMarginY + Y;\n currentBounds.setData(_x, _x, _y, _y);\n } else {\n let _x = currentBounds.data.stopx !== currentBounds.data.startx ? currentBounds.data.stopx + conf.diagramMarginX : currentBounds.data.startx;\n let _y = currentBounds.data.starty;\n currentBounds.setData(_x, _x, _y, _y);\n }\n currentBounds.name = currentBoundary.alias;\n let currentPersonOrSystemArray = diagObj.db.getC4ShapeArray(currentBoundary.alias);\n let currentPersonOrSystemKeys = diagObj.db.getC4ShapeKeys(currentBoundary.alias);\n if (currentPersonOrSystemKeys.length > 0) {\n drawC4ShapeArray(\n currentBounds,\n diagram2,\n currentPersonOrSystemArray,\n currentPersonOrSystemKeys\n );\n }\n parentBoundaryAlias = currentBoundary.alias;\n let nextCurrentBoundarys = diagObj.db.getBoundarys(parentBoundaryAlias);\n if (nextCurrentBoundarys.length > 0) {\n drawInsideBoundary(\n diagram2,\n parentBoundaryAlias,\n currentBounds,\n nextCurrentBoundarys,\n diagObj\n );\n }\n if (currentBoundary.alias !== \"global\") {\n drawBoundary(diagram2, currentBoundary, currentBounds);\n }\n parentBounds.data.stopy = Math.max(\n currentBounds.data.stopy + conf.c4ShapeMargin,\n parentBounds.data.stopy\n );\n parentBounds.data.stopx = Math.max(\n currentBounds.data.stopx + conf.c4ShapeMargin,\n parentBounds.data.stopx\n );\n globalBoundaryMaxX = Math.max(globalBoundaryMaxX, parentBounds.data.stopx);\n globalBoundaryMaxY = Math.max(globalBoundaryMaxY, parentBounds.data.stopy);\n }\n}\nconst draw = function(_text, id, _version, diagObj) {\n conf = getConfig().c4;\n const securityLevel = getConfig().securityLevel;\n let sandboxElement;\n if (securityLevel === \"sandbox\") {\n sandboxElement = select(\"#i\" + id);\n }\n const root = securityLevel === \"sandbox\" ? select(sandboxElement.nodes()[0].contentDocument.body) : select(\"body\");\n let db2 = diagObj.db;\n diagObj.db.setWrap(conf.wrap);\n c4ShapeInRow = db2.getC4ShapeInRow();\n c4BoundaryInRow = db2.getC4BoundaryInRow();\n log.debug(`C:${JSON.stringify(conf, null, 2)}`);\n const diagram2 = securityLevel === \"sandbox\" ? root.select(`[id=\"${id}\"]`) : select(`[id=\"${id}\"]`);\n svgDraw.insertComputerIcon(diagram2);\n svgDraw.insertDatabaseIcon(diagram2);\n svgDraw.insertClockIcon(diagram2);\n let screenBounds = new Bounds(diagObj);\n screenBounds.setData(\n conf.diagramMarginX,\n conf.diagramMarginX,\n conf.diagramMarginY,\n conf.diagramMarginY\n );\n screenBounds.data.widthLimit = screen.availWidth;\n globalBoundaryMaxX = conf.diagramMarginX;\n globalBoundaryMaxY = conf.diagramMarginY;\n const title2 = diagObj.db.getTitle();\n let currentBoundaries = diagObj.db.getBoundarys(\"\");\n drawInsideBoundary(diagram2, \"\", screenBounds, currentBoundaries, diagObj);\n svgDraw.insertArrowHead(diagram2);\n svgDraw.insertArrowEnd(diagram2);\n svgDraw.insertArrowCrossHead(diagram2);\n svgDraw.insertArrowFilledHead(diagram2);\n drawRels(diagram2, diagObj.db.getRels(), diagObj.db.getC4Shape, diagObj);\n screenBounds.data.stopx = globalBoundaryMaxX;\n screenBounds.data.stopy = globalBoundaryMaxY;\n const box = screenBounds.data;\n let boxHeight = box.stopy - box.starty;\n let height = boxHeight + 2 * conf.diagramMarginY;\n let boxWidth = box.stopx - box.startx;\n const width = boxWidth + 2 * conf.diagramMarginX;\n if (title2) {\n diagram2.append(\"text\").text(title2).attr(\"x\", (box.stopx - box.startx) / 2 - 4 * conf.diagramMarginX).attr(\"y\", box.starty + conf.diagramMarginY);\n }\n configureSvgSize(diagram2, height, width, conf.useMaxWidth);\n const extraVertForTitle = title2 ? 60 : 0;\n diagram2.attr(\n \"viewBox\",\n box.startx - conf.diagramMarginX + \" -\" + (conf.diagramMarginY + extraVertForTitle) + \" \" + width + \" \" + (height + extraVertForTitle)\n );\n log.debug(`models:`, box);\n};\nconst renderer = {\n drawPersonOrSystemArray: drawC4ShapeArray,\n drawBoundary,\n setConf,\n draw\n};\nconst getStyles = (options) => `.person {\n stroke: ${options.personBorder};\n fill: ${options.personBkg};\n }\n`;\nconst styles = getStyles;\nconst diagram = {\n parser: parser$1,\n db,\n renderer,\n styles,\n init: ({ c4, wrap }) => {\n renderer.setConf(c4);\n db.setWrap(wrap);\n }\n};\nexport {\n diagram\n};\n"], + "mappings": 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n};function z(a,t){w().flowchart.htmlLabels&&a&&(a.style.width=t.length*9+"px",a.style.height="12px")}var cr=(a,t)=>{x.info("Moving label abc78 ",a.id,a.label,F[a.id]);let r=t.updatedPath?t.updatedPath:t.originalPath;if(a.label){let n=F[a.id],e=a.x,i=a.y;if(r){let s=W.calcLabelPosition(r);x.info("Moving label "+a.label+" from (",e,",",i,") to (",s.x,",",s.y,") abc78"),t.updatedPath&&(e=s.x,i=s.y)}n.attr("transform","translate("+e+", "+i+")")}if(a.startLabelLeft){let n=B[a.id].startLeft,e=a.x,i=a.y;if(r){let s=W.calcTerminalLabelPosition(a.arrowTypeStart?10:0,"start_left",r);e=s.x,i=s.y}n.attr("transform","translate("+e+", "+i+")")}if(a.startLabelRight){let n=B[a.id].startRight,e=a.x,i=a.y;if(r){let s=W.calcTerminalLabelPosition(a.arrowTypeStart?10:0,"start_right",r);e=s.x,i=s.y}n.attr("transform","translate("+e+", "+i+")")}if(a.endLabelLeft){let n=B[a.id].endLeft,e=a.x,i=a.y;if(r){let 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M={};return c&&(M.updatedPath=l),M.originalPath=r.points,M};export{rr as a,I as b,_ as c,v as d,Mt as e,ar as f,er as g,sr as h,ir as i,Vt as j,nr as k,lr as l,cr as m,hr as n}; +//# sourceMappingURL=chunk-3RELVOUY.min.js.map diff --git a/public/chunk-3RELVOUY.min.js.map b/public/chunk-3RELVOUY.min.js.map new file mode 100755 index 0000000..2410bf2 --- /dev/null +++ b/public/chunk-3RELVOUY.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/edges-80f1ebb6.js"], + "sourcesContent": ["import { l as log, m as evaluate, c as getConfig, J as decodeEntities, d as sanitizeText, u as utils } from \"./mermaid-934d9bea.js\";\nimport { select, line, curveBasis } from \"d3\";\nimport { a as createText } from \"./createText-aebacdfe.js\";\nconst insertMarkers = (elem, markerArray, type, id) => {\n markerArray.forEach((markerName) => {\n markers[markerName](elem, type, id);\n });\n};\nconst extension = (elem, type, id) => {\n log.trace(\"Making markers for \", id);\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-extensionStart\").attr(\"class\", \"marker extension \" + type).attr(\"refX\", 18).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,7 L18,13 V 1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-extensionEnd\").attr(\"class\", \"marker extension \" + type).attr(\"refX\", 1).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,1 V 13 L18,7 Z\");\n};\nconst composition = (elem, type, id) => {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-compositionStart\").attr(\"class\", \"marker composition \" + type).attr(\"refX\", 18).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-compositionEnd\").attr(\"class\", \"marker composition \" + type).attr(\"refX\", 1).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n};\nconst aggregation = (elem, type, id) => {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-aggregationStart\").attr(\"class\", \"marker aggregation \" + type).attr(\"refX\", 18).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-aggregationEnd\").attr(\"class\", \"marker aggregation \" + type).attr(\"refX\", 1).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n};\nconst dependency = (elem, type, id) => {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-dependencyStart\").attr(\"class\", \"marker dependency \" + type).attr(\"refX\", 6).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 5,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-dependencyEnd\").attr(\"class\", \"marker dependency \" + type).attr(\"refX\", 13).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L14,7 L9,1 Z\");\n};\nconst lollipop = (elem, type, id) => {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-lollipopStart\").attr(\"class\", \"marker lollipop \" + type).attr(\"refX\", 13).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"circle\").attr(\"stroke\", \"black\").attr(\"fill\", \"transparent\").attr(\"cx\", 7).attr(\"cy\", 7).attr(\"r\", 6);\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-lollipopEnd\").attr(\"class\", \"marker lollipop \" + type).attr(\"refX\", 1).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"circle\").attr(\"stroke\", \"black\").attr(\"fill\", \"transparent\").attr(\"cx\", 7).attr(\"cy\", 7).attr(\"r\", 6);\n};\nconst point = (elem, type, id) => {\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-pointEnd\").attr(\"class\", \"marker \" + type).attr(\"viewBox\", \"0 0 10 10\").attr(\"refX\", 6).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 12).attr(\"markerHeight\", 12).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 0 0 L 10 5 L 0 10 z\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 1).style(\"stroke-dasharray\", \"1,0\");\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-pointStart\").attr(\"class\", \"marker \" + type).attr(\"viewBox\", \"0 0 10 10\").attr(\"refX\", 4.5).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 12).attr(\"markerHeight\", 12).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 0 5 L 10 10 L 10 0 z\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 1).style(\"stroke-dasharray\", \"1,0\");\n};\nconst circle$1 = (elem, type, id) => {\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-circleEnd\").attr(\"class\", \"marker \" + type).attr(\"viewBox\", \"0 0 10 10\").attr(\"refX\", 11).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 11).attr(\"markerHeight\", 11).attr(\"orient\", \"auto\").append(\"circle\").attr(\"cx\", \"5\").attr(\"cy\", \"5\").attr(\"r\", \"5\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 1).style(\"stroke-dasharray\", \"1,0\");\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-circleStart\").attr(\"class\", \"marker \" + type).attr(\"viewBox\", \"0 0 10 10\").attr(\"refX\", -1).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 11).attr(\"markerHeight\", 11).attr(\"orient\", \"auto\").append(\"circle\").attr(\"cx\", \"5\").attr(\"cy\", \"5\").attr(\"r\", \"5\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 1).style(\"stroke-dasharray\", \"1,0\");\n};\nconst cross = (elem, type, id) => {\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-crossEnd\").attr(\"class\", \"marker cross \" + type).attr(\"viewBox\", \"0 0 11 11\").attr(\"refX\", 12).attr(\"refY\", 5.2).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 11).attr(\"markerHeight\", 11).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,1 l 9,9 M 10,1 l -9,9\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 2).style(\"stroke-dasharray\", \"1,0\");\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-crossStart\").attr(\"class\", \"marker cross \" + type).attr(\"viewBox\", \"0 0 11 11\").attr(\"refX\", -1).attr(\"refY\", 5.2).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 11).attr(\"markerHeight\", 11).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,1 l 9,9 M 10,1 l -9,9\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 2).style(\"stroke-dasharray\", \"1,0\");\n};\nconst barb = (elem, type, id) => {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-barbEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 14).attr(\"markerUnits\", \"strokeWidth\").attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 19,7 L9,13 L14,7 L9,1 Z\");\n};\nconst markers = {\n extension,\n composition,\n aggregation,\n dependency,\n lollipop,\n point,\n circle: circle$1,\n cross,\n barb\n};\nconst insertMarkers$1 = insertMarkers;\nfunction applyStyle(dom, styleFn) {\n if (styleFn) {\n dom.attr(\"style\", styleFn);\n }\n}\nfunction addHtmlLabel(node) {\n const fo = select(document.createElementNS(\"http://www.w3.org/2000/svg\", \"foreignObject\"));\n const div = fo.append(\"xhtml:div\");\n const label = node.label;\n const labelClass = node.isNode ? \"nodeLabel\" : \"edgeLabel\";\n div.html(\n '\" + label + \"\"\n );\n applyStyle(div, node.labelStyle);\n div.style(\"display\", \"inline-block\");\n div.style(\"white-space\", \"nowrap\");\n div.attr(\"xmlns\", \"http://www.w3.org/1999/xhtml\");\n return fo.node();\n}\nconst createLabel = (_vertexText, style, isTitle, isNode) => {\n let vertexText = _vertexText || \"\";\n if (typeof vertexText === \"object\") {\n vertexText = vertexText[0];\n }\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n vertexText = vertexText.replace(/\\\\n|\\n/g, \"
\");\n log.info(\"vertexText\" + vertexText);\n const node = {\n isNode,\n label: decodeEntities(vertexText).replace(\n /fa[blrs]?:fa-[\\w-]+/g,\n (s) => ``\n ),\n labelStyle: style.replace(\"fill:\", \"color:\")\n };\n let vertexNode = addHtmlLabel(node);\n return vertexNode;\n } else {\n const svgLabel = document.createElementNS(\"http://www.w3.org/2000/svg\", \"text\");\n svgLabel.setAttribute(\"style\", style.replace(\"color:\", \"fill:\"));\n let rows = [];\n if (typeof vertexText === \"string\") {\n rows = vertexText.split(/\\\\n|\\n|/gi);\n } else if (Array.isArray(vertexText)) {\n rows = vertexText;\n } else {\n rows = [];\n }\n for (const row of rows) {\n const tspan = document.createElementNS(\"http://www.w3.org/2000/svg\", \"tspan\");\n tspan.setAttributeNS(\"http://www.w3.org/XML/1998/namespace\", \"xml:space\", \"preserve\");\n tspan.setAttribute(\"dy\", \"1em\");\n tspan.setAttribute(\"x\", \"0\");\n if (isTitle) {\n tspan.setAttribute(\"class\", \"title-row\");\n } else {\n tspan.setAttribute(\"class\", \"row\");\n }\n tspan.textContent = row.trim();\n svgLabel.appendChild(tspan);\n }\n return svgLabel;\n }\n};\nconst createLabel$1 = createLabel;\nconst labelHelper = async (parent, node, _classes, isNode) => {\n let classes;\n const useHtmlLabels = node.useHtmlLabels || evaluate(getConfig().flowchart.htmlLabels);\n if (!_classes) {\n classes = \"node default\";\n } else {\n classes = _classes;\n }\n const shapeSvg = parent.insert(\"g\").attr(\"class\", classes).attr(\"id\", node.domId || node.id);\n const label = shapeSvg.insert(\"g\").attr(\"class\", \"label\").attr(\"style\", node.labelStyle);\n let labelText;\n if (node.labelText === void 0) {\n labelText = \"\";\n } else {\n labelText = typeof node.labelText === \"string\" ? node.labelText : node.labelText[0];\n }\n const textNode = label.node();\n let text;\n if (node.labelType === \"markdown\") {\n text = createText(label, sanitizeText(decodeEntities(labelText), getConfig()), {\n useHtmlLabels,\n width: node.width || getConfig().flowchart.wrappingWidth,\n classes: \"markdown-node-label\"\n });\n } else {\n text = textNode.appendChild(\n createLabel$1(\n sanitizeText(decodeEntities(labelText), getConfig()),\n node.labelStyle,\n false,\n isNode\n )\n );\n }\n let bbox = text.getBBox();\n const halfPadding = node.padding / 2;\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = text.children[0];\n const dv = select(text);\n const images = div.getElementsByTagName(\"img\");\n if (images) {\n const noImgText = labelText.replace(/]*>/g, \"\").trim() === \"\";\n await Promise.all(\n [...images].map(\n (img) => new Promise((res) => {\n function setupImage() {\n img.style.display = \"flex\";\n img.style.flexDirection = \"column\";\n if (noImgText) {\n const bodyFontSize = getConfig().fontSize ? getConfig().fontSize : window.getComputedStyle(document.body).fontSize;\n const enlargingFactor = 5;\n img.style.width = parseInt(bodyFontSize, 10) * enlargingFactor + \"px\";\n } else {\n img.style.width = \"100%\";\n }\n res(img);\n }\n setTimeout(() => {\n if (img.complete) {\n setupImage();\n }\n });\n img.addEventListener(\"error\", setupImage);\n img.addEventListener(\"load\", setupImage);\n })\n )\n );\n }\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n if (useHtmlLabels) {\n label.attr(\"transform\", \"translate(\" + -bbox.width / 2 + \", \" + -bbox.height / 2 + \")\");\n } else {\n label.attr(\"transform\", \"translate(0, \" + -bbox.height / 2 + \")\");\n }\n if (node.centerLabel) {\n label.attr(\"transform\", \"translate(\" + -bbox.width / 2 + \", \" + -bbox.height / 2 + \")\");\n }\n label.insert(\"rect\", \":first-child\");\n return { shapeSvg, bbox, halfPadding, label };\n};\nconst updateNodeBounds = (node, element) => {\n const bbox = element.node().getBBox();\n node.width = bbox.width;\n node.height = bbox.height;\n};\nfunction insertPolygonShape(parent, w, h, points) {\n return parent.insert(\"polygon\", \":first-child\").attr(\n \"points\",\n points.map(function(d) {\n return d.x + \",\" + d.y;\n }).join(\" \")\n ).attr(\"class\", \"label-container\").attr(\"transform\", \"translate(\" + -w / 2 + \",\" + h / 2 + \")\");\n}\nfunction intersectNode(node, point2) {\n return node.intersect(point2);\n}\nfunction intersectEllipse(node, rx, ry, point2) {\n var cx = node.x;\n var cy = node.y;\n var px = cx - point2.x;\n var py = cy - point2.y;\n var det = Math.sqrt(rx * rx * py * py + ry * ry * px * px);\n var dx = Math.abs(rx * ry * px / det);\n if (point2.x < cx) {\n dx = -dx;\n }\n var dy = Math.abs(rx * ry * py / det);\n if (point2.y < cy) {\n dy = -dy;\n }\n return { x: cx + dx, y: cy + dy };\n}\nfunction intersectCircle(node, rx, point2) {\n return intersectEllipse(node, rx, rx, point2);\n}\nfunction intersectLine(p1, p2, q1, q2) {\n var a1, a2, b1, b2, c1, c2;\n var r1, r2, r3, r4;\n var denom, offset, num;\n var x, y;\n a1 = p2.y - p1.y;\n b1 = p1.x - p2.x;\n c1 = p2.x * p1.y - p1.x * p2.y;\n r3 = a1 * q1.x + b1 * q1.y + c1;\n r4 = a1 * q2.x + b1 * q2.y + c1;\n if (r3 !== 0 && r4 !== 0 && sameSign(r3, r4)) {\n return;\n }\n a2 = q2.y - q1.y;\n b2 = q1.x - q2.x;\n c2 = q2.x * q1.y - q1.x * q2.y;\n r1 = a2 * p1.x + b2 * p1.y + c2;\n r2 = a2 * p2.x + b2 * p2.y + c2;\n if (r1 !== 0 && r2 !== 0 && sameSign(r1, r2)) {\n return;\n }\n denom = a1 * b2 - a2 * b1;\n if (denom === 0) {\n return;\n }\n offset = Math.abs(denom / 2);\n num = b1 * c2 - b2 * c1;\n x = num < 0 ? (num - offset) / denom : (num + offset) / denom;\n num = a2 * c1 - a1 * c2;\n y = num < 0 ? (num - offset) / denom : (num + offset) / denom;\n return { x, y };\n}\nfunction sameSign(r1, r2) {\n return r1 * r2 > 0;\n}\nfunction intersectPolygon(node, polyPoints, point2) {\n var x1 = node.x;\n var y1 = node.y;\n var intersections = [];\n var minX = Number.POSITIVE_INFINITY;\n var minY = Number.POSITIVE_INFINITY;\n if (typeof polyPoints.forEach === \"function\") {\n polyPoints.forEach(function(entry) {\n minX = Math.min(minX, entry.x);\n minY = Math.min(minY, entry.y);\n });\n } else {\n minX = Math.min(minX, polyPoints.x);\n minY = Math.min(minY, polyPoints.y);\n }\n var left = x1 - node.width / 2 - minX;\n var top = y1 - node.height / 2 - minY;\n for (var i = 0; i < polyPoints.length; i++) {\n var p1 = polyPoints[i];\n var p2 = polyPoints[i < polyPoints.length - 1 ? i + 1 : 0];\n var intersect2 = intersectLine(\n node,\n point2,\n { x: left + p1.x, y: top + p1.y },\n { x: left + p2.x, y: top + p2.y }\n );\n if (intersect2) {\n intersections.push(intersect2);\n }\n }\n if (!intersections.length) {\n return node;\n }\n if (intersections.length > 1) {\n intersections.sort(function(p, q) {\n var pdx = p.x - point2.x;\n var pdy = p.y - point2.y;\n var distp = Math.sqrt(pdx * pdx + pdy * pdy);\n var qdx = q.x - point2.x;\n var qdy = q.y - point2.y;\n var distq = Math.sqrt(qdx * qdx + qdy * qdy);\n return distp < distq ? -1 : distp === distq ? 0 : 1;\n });\n }\n return intersections[0];\n}\nconst intersectRect = (node, point2) => {\n var x = node.x;\n var y = node.y;\n var dx = point2.x - x;\n var dy = point2.y - y;\n var w = node.width / 2;\n var h = node.height / 2;\n var sx, sy;\n if (Math.abs(dy) * w > Math.abs(dx) * h) {\n if (dy < 0) {\n h = -h;\n }\n sx = dy === 0 ? 0 : h * dx / dy;\n sy = h;\n } else {\n if (dx < 0) {\n w = -w;\n }\n sx = w;\n sy = dx === 0 ? 0 : w * dy / dx;\n }\n return { x: x + sx, y: y + sy };\n};\nconst intersectRect$1 = intersectRect;\nconst intersect = {\n node: intersectNode,\n circle: intersectCircle,\n ellipse: intersectEllipse,\n polygon: intersectPolygon,\n rect: intersectRect$1\n};\nconst note = async (parent, node) => {\n const useHtmlLabels = node.useHtmlLabels || getConfig().flowchart.htmlLabels;\n if (!useHtmlLabels) {\n node.centerLabel = true;\n }\n const { shapeSvg, bbox, halfPadding } = await labelHelper(\n parent,\n node,\n \"node \" + node.classes,\n true\n );\n log.info(\"Classes = \", node.classes);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n rect2.attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"x\", -bbox.width / 2 - halfPadding).attr(\"y\", -bbox.height / 2 - halfPadding).attr(\"width\", bbox.width + node.padding).attr(\"height\", bbox.height + node.padding);\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst note$1 = note;\nconst formatClass = (str) => {\n if (str) {\n return \" \" + str;\n }\n return \"\";\n};\nconst getClassesFromNode = (node, otherClasses) => {\n return `${otherClasses ? otherClasses : \"node default\"}${formatClass(node.classes)} ${formatClass(\n node.class\n )}`;\n};\nconst question = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const s = w + h;\n const points = [\n { x: s / 2, y: 0 },\n { x: s, y: -s / 2 },\n { x: s / 2, y: -s },\n { x: 0, y: -s / 2 }\n ];\n log.info(\"Question main (Circle)\");\n const questionElem = insertPolygonShape(shapeSvg, s, s, points);\n questionElem.attr(\"style\", node.style);\n updateNodeBounds(node, questionElem);\n node.intersect = function(point2) {\n log.warn(\"Intersect called\");\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst choice = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"node default\").attr(\"id\", node.domId || node.id);\n const s = 28;\n const points = [\n { x: 0, y: s / 2 },\n { x: s / 2, y: 0 },\n { x: 0, y: -s / 2 },\n { x: -s / 2, y: 0 }\n ];\n const choice2 = shapeSvg.insert(\"polygon\", \":first-child\").attr(\n \"points\",\n points.map(function(d) {\n return d.x + \",\" + d.y;\n }).join(\" \")\n );\n choice2.attr(\"class\", \"state-start\").attr(\"r\", 7).attr(\"width\", 28).attr(\"height\", 28);\n node.width = 28;\n node.height = 28;\n node.intersect = function(point2) {\n return intersect.circle(node, 14, point2);\n };\n return shapeSvg;\n};\nconst hexagon = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const f = 4;\n const h = bbox.height + node.padding;\n const m = h / f;\n const w = bbox.width + 2 * m + node.padding;\n const points = [\n { x: m, y: 0 },\n { x: w - m, y: 0 },\n { x: w, y: -h / 2 },\n { x: w - m, y: -h },\n { x: m, y: -h },\n { x: 0, y: -h / 2 }\n ];\n const hex = insertPolygonShape(shapeSvg, w, h, points);\n hex.attr(\"style\", node.style);\n updateNodeBounds(node, hex);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst rect_left_inv_arrow = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: -h / 2, y: 0 },\n { x: w, y: 0 },\n { x: w, y: -h },\n { x: -h / 2, y: -h },\n { x: 0, y: -h / 2 }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n node.width = w + h;\n node.height = h;\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst lean_right = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(parent, node, getClassesFromNode(node), true);\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: -2 * h / 6, y: 0 },\n { x: w - h / 6, y: 0 },\n { x: w + 2 * h / 6, y: -h },\n { x: h / 6, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst lean_left = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: 2 * h / 6, y: 0 },\n { x: w + h / 6, y: 0 },\n { x: w - 2 * h / 6, y: -h },\n { x: -h / 6, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst trapezoid = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: -2 * h / 6, y: 0 },\n { x: w + 2 * h / 6, y: 0 },\n { x: w - h / 6, y: -h },\n { x: h / 6, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst inv_trapezoid = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: h / 6, y: 0 },\n { x: w - h / 6, y: 0 },\n { x: w + 2 * h / 6, y: -h },\n { x: -2 * h / 6, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst rect_right_inv_arrow = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: 0, y: 0 },\n { x: w + h / 2, y: 0 },\n { x: w, y: -h / 2 },\n { x: w + h / 2, y: -h },\n { x: 0, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst cylinder = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const rx = w / 2;\n const ry = rx / (2.5 + w / 50);\n const h = bbox.height + ry + node.padding;\n const shape = \"M 0,\" + ry + \" a \" + rx + \",\" + ry + \" 0,0,0 \" + w + \" 0 a \" + rx + \",\" + ry + \" 0,0,0 \" + -w + \" 0 l 0,\" + h + \" a \" + rx + \",\" + ry + \" 0,0,0 \" + w + \" 0 l 0,\" + -h;\n const el = shapeSvg.attr(\"label-offset-y\", ry).insert(\"path\", \":first-child\").attr(\"style\", node.style).attr(\"d\", shape).attr(\"transform\", \"translate(\" + -w / 2 + \",\" + -(h / 2 + ry) + \")\");\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n const pos = intersect.rect(node, point2);\n const x = pos.x - node.x;\n if (rx != 0 && (Math.abs(x) < node.width / 2 || Math.abs(x) == node.width / 2 && Math.abs(pos.y - node.y) > node.height / 2 - ry)) {\n let y = ry * ry * (1 - x * x / (rx * rx));\n if (y != 0) {\n y = Math.sqrt(y);\n }\n y = ry - y;\n if (point2.y - node.y > 0) {\n y = -y;\n }\n pos.y += y;\n }\n return pos;\n };\n return shapeSvg;\n};\nconst rect = async (parent, node) => {\n const { shapeSvg, bbox, halfPadding } = await labelHelper(\n parent,\n node,\n \"node \" + node.classes + \" \" + node.class,\n true\n );\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const totalWidth = bbox.width + node.padding;\n const totalHeight = bbox.height + node.padding;\n rect2.attr(\"class\", \"basic label-container\").attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"x\", -bbox.width / 2 - halfPadding).attr(\"y\", -bbox.height / 2 - halfPadding).attr(\"width\", totalWidth).attr(\"height\", totalHeight);\n if (node.props) {\n const propKeys = new Set(Object.keys(node.props));\n if (node.props.borders) {\n applyNodePropertyBorders(rect2, node.props.borders, totalWidth, totalHeight);\n propKeys.delete(\"borders\");\n }\n propKeys.forEach((propKey) => {\n log.warn(`Unknown node property ${propKey}`);\n });\n }\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst labelRect = async (parent, node) => {\n const { shapeSvg } = await labelHelper(parent, node, \"label\", true);\n log.trace(\"Classes = \", node.class);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const totalWidth = 0;\n const totalHeight = 0;\n rect2.attr(\"width\", totalWidth).attr(\"height\", totalHeight);\n shapeSvg.attr(\"class\", \"label edgeLabel\");\n if (node.props) {\n const propKeys = new Set(Object.keys(node.props));\n if (node.props.borders) {\n applyNodePropertyBorders(rect2, node.props.borders, totalWidth, totalHeight);\n propKeys.delete(\"borders\");\n }\n propKeys.forEach((propKey) => {\n log.warn(`Unknown node property ${propKey}`);\n });\n }\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nfunction applyNodePropertyBorders(rect2, borders, totalWidth, totalHeight) {\n const strokeDashArray = [];\n const addBorder = (length) => {\n strokeDashArray.push(length, 0);\n };\n const skipBorder = (length) => {\n strokeDashArray.push(0, length);\n };\n if (borders.includes(\"t\")) {\n log.debug(\"add top border\");\n addBorder(totalWidth);\n } else {\n skipBorder(totalWidth);\n }\n if (borders.includes(\"r\")) {\n log.debug(\"add right border\");\n addBorder(totalHeight);\n } else {\n skipBorder(totalHeight);\n }\n if (borders.includes(\"b\")) {\n log.debug(\"add bottom border\");\n addBorder(totalWidth);\n } else {\n skipBorder(totalWidth);\n }\n if (borders.includes(\"l\")) {\n log.debug(\"add left border\");\n addBorder(totalHeight);\n } else {\n skipBorder(totalHeight);\n }\n rect2.attr(\"stroke-dasharray\", strokeDashArray.join(\" \"));\n}\nconst rectWithTitle = (parent, node) => {\n let classes;\n if (!node.classes) {\n classes = \"node default\";\n } else {\n classes = \"node \" + node.classes;\n }\n const shapeSvg = parent.insert(\"g\").attr(\"class\", classes).attr(\"id\", node.domId || node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const innerLine = shapeSvg.insert(\"line\");\n const label = shapeSvg.insert(\"g\").attr(\"class\", \"label\");\n const text2 = node.labelText.flat ? node.labelText.flat() : node.labelText;\n let title = \"\";\n if (typeof text2 === \"object\") {\n title = text2[0];\n } else {\n title = text2;\n }\n log.info(\"Label text abc79\", title, text2, typeof text2 === \"object\");\n const text = label.node().appendChild(createLabel$1(title, node.labelStyle, true, true));\n let bbox = { width: 0, height: 0 };\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = text.children[0];\n const dv = select(text);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n log.info(\"Text 2\", text2);\n const textRows = text2.slice(1, text2.length);\n let titleBox = text.getBBox();\n const descr = label.node().appendChild(\n createLabel$1(textRows.join ? textRows.join(\"
\") : textRows, node.labelStyle, true, true)\n );\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = descr.children[0];\n const dv = select(descr);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n const halfPadding = node.padding / 2;\n select(descr).attr(\n \"transform\",\n \"translate( \" + // (titleBox.width - bbox.width) / 2 +\n (bbox.width > titleBox.width ? 0 : (titleBox.width - bbox.width) / 2) + \", \" + (titleBox.height + halfPadding + 5) + \")\"\n );\n select(text).attr(\n \"transform\",\n \"translate( \" + // (titleBox.width - bbox.width) / 2 +\n (bbox.width < titleBox.width ? 0 : -(titleBox.width - bbox.width) / 2) + \", 0)\"\n );\n bbox = label.node().getBBox();\n label.attr(\n \"transform\",\n \"translate(\" + -bbox.width / 2 + \", \" + (-bbox.height / 2 - halfPadding + 3) + \")\"\n );\n rect2.attr(\"class\", \"outer title-state\").attr(\"x\", -bbox.width / 2 - halfPadding).attr(\"y\", -bbox.height / 2 - halfPadding).attr(\"width\", bbox.width + node.padding).attr(\"height\", bbox.height + node.padding);\n innerLine.attr(\"class\", \"divider\").attr(\"x1\", -bbox.width / 2 - halfPadding).attr(\"x2\", bbox.width / 2 + halfPadding).attr(\"y1\", -bbox.height / 2 - halfPadding + titleBox.height + halfPadding).attr(\"y2\", -bbox.height / 2 - halfPadding + titleBox.height + halfPadding);\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst stadium = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const h = bbox.height + node.padding;\n const w = bbox.width + h / 4 + node.padding;\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\").attr(\"style\", node.style).attr(\"rx\", h / 2).attr(\"ry\", h / 2).attr(\"x\", -w / 2).attr(\"y\", -h / 2).attr(\"width\", w).attr(\"height\", h);\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst circle = async (parent, node) => {\n const { shapeSvg, bbox, halfPadding } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const circle2 = shapeSvg.insert(\"circle\", \":first-child\");\n circle2.attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"r\", bbox.width / 2 + halfPadding).attr(\"width\", bbox.width + node.padding).attr(\"height\", bbox.height + node.padding);\n log.info(\"Circle main\");\n updateNodeBounds(node, circle2);\n node.intersect = function(point2) {\n log.info(\"Circle intersect\", node, bbox.width / 2 + halfPadding, point2);\n return intersect.circle(node, bbox.width / 2 + halfPadding, point2);\n };\n return shapeSvg;\n};\nconst doublecircle = async (parent, node) => {\n const { shapeSvg, bbox, halfPadding } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const gap = 5;\n const circleGroup = shapeSvg.insert(\"g\", \":first-child\");\n const outerCircle = circleGroup.insert(\"circle\");\n const innerCircle = circleGroup.insert(\"circle\");\n circleGroup.attr(\"class\", node.class);\n outerCircle.attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"r\", bbox.width / 2 + halfPadding + gap).attr(\"width\", bbox.width + node.padding + gap * 2).attr(\"height\", bbox.height + node.padding + gap * 2);\n innerCircle.attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"r\", bbox.width / 2 + halfPadding).attr(\"width\", bbox.width + node.padding).attr(\"height\", bbox.height + node.padding);\n log.info(\"DoubleCircle main\");\n updateNodeBounds(node, outerCircle);\n node.intersect = function(point2) {\n log.info(\"DoubleCircle intersect\", node, bbox.width / 2 + halfPadding + gap, point2);\n return intersect.circle(node, bbox.width / 2 + halfPadding + gap, point2);\n };\n return shapeSvg;\n};\nconst subroutine = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: 0, y: 0 },\n { x: w, y: 0 },\n { x: w, y: -h },\n { x: 0, y: -h },\n { x: 0, y: 0 },\n { x: -8, y: 0 },\n { x: w + 8, y: 0 },\n { x: w + 8, y: -h },\n { x: -8, y: -h },\n { x: -8, y: 0 }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst start = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"node default\").attr(\"id\", node.domId || node.id);\n const circle2 = shapeSvg.insert(\"circle\", \":first-child\");\n circle2.attr(\"class\", \"state-start\").attr(\"r\", 7).attr(\"width\", 14).attr(\"height\", 14);\n updateNodeBounds(node, circle2);\n node.intersect = function(point2) {\n return intersect.circle(node, 7, point2);\n };\n return shapeSvg;\n};\nconst forkJoin = (parent, node, dir) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"node default\").attr(\"id\", node.domId || node.id);\n let width = 70;\n let height = 10;\n if (dir === \"LR\") {\n width = 10;\n height = 70;\n }\n const shape = shapeSvg.append(\"rect\").attr(\"x\", -1 * width / 2).attr(\"y\", -1 * height / 2).attr(\"width\", width).attr(\"height\", height).attr(\"class\", \"fork-join\");\n updateNodeBounds(node, shape);\n node.height = node.height + node.padding / 2;\n node.width = node.width + node.padding / 2;\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst end = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"node default\").attr(\"id\", node.domId || node.id);\n const innerCircle = shapeSvg.insert(\"circle\", \":first-child\");\n const circle2 = shapeSvg.insert(\"circle\", \":first-child\");\n circle2.attr(\"class\", \"state-start\").attr(\"r\", 7).attr(\"width\", 14).attr(\"height\", 14);\n innerCircle.attr(\"class\", \"state-end\").attr(\"r\", 5).attr(\"width\", 10).attr(\"height\", 10);\n updateNodeBounds(node, circle2);\n node.intersect = function(point2) {\n return intersect.circle(node, 7, point2);\n };\n return shapeSvg;\n};\nconst class_box = (parent, node) => {\n const halfPadding = node.padding / 2;\n const rowPadding = 4;\n const lineHeight = 8;\n let classes;\n if (!node.classes) {\n classes = \"node default\";\n } else {\n classes = \"node \" + node.classes;\n }\n const shapeSvg = parent.insert(\"g\").attr(\"class\", classes).attr(\"id\", node.domId || node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const topLine = shapeSvg.insert(\"line\");\n const bottomLine = shapeSvg.insert(\"line\");\n let maxWidth = 0;\n let maxHeight = rowPadding;\n const labelContainer = shapeSvg.insert(\"g\").attr(\"class\", \"label\");\n let verticalPos = 0;\n const hasInterface = node.classData.annotations && node.classData.annotations[0];\n const interfaceLabelText = node.classData.annotations[0] ? \"\u00AB\" + node.classData.annotations[0] + \"\u00BB\" : \"\";\n const interfaceLabel = labelContainer.node().appendChild(createLabel$1(interfaceLabelText, node.labelStyle, true, true));\n let interfaceBBox = interfaceLabel.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = interfaceLabel.children[0];\n const dv = select(interfaceLabel);\n interfaceBBox = div.getBoundingClientRect();\n dv.attr(\"width\", interfaceBBox.width);\n dv.attr(\"height\", interfaceBBox.height);\n }\n if (node.classData.annotations[0]) {\n maxHeight += interfaceBBox.height + rowPadding;\n maxWidth += interfaceBBox.width;\n }\n let classTitleString = node.classData.label;\n if (node.classData.type !== void 0 && node.classData.type !== \"\") {\n if (getConfig().flowchart.htmlLabels) {\n classTitleString += \"<\" + node.classData.type + \">\";\n } else {\n classTitleString += \"<\" + node.classData.type + \">\";\n }\n }\n const classTitleLabel = labelContainer.node().appendChild(createLabel$1(classTitleString, node.labelStyle, true, true));\n select(classTitleLabel).attr(\"class\", \"classTitle\");\n let classTitleBBox = classTitleLabel.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = classTitleLabel.children[0];\n const dv = select(classTitleLabel);\n classTitleBBox = div.getBoundingClientRect();\n dv.attr(\"width\", classTitleBBox.width);\n dv.attr(\"height\", classTitleBBox.height);\n }\n maxHeight += classTitleBBox.height + rowPadding;\n if (classTitleBBox.width > maxWidth) {\n maxWidth = classTitleBBox.width;\n }\n const classAttributes = [];\n node.classData.members.forEach((member) => {\n const parsedInfo = member.getDisplayDetails();\n let parsedText = parsedInfo.displayText;\n if (getConfig().flowchart.htmlLabels) {\n parsedText = parsedText.replace(//g, \">\");\n }\n const lbl = labelContainer.node().appendChild(\n createLabel$1(\n parsedText,\n parsedInfo.cssStyle ? parsedInfo.cssStyle : node.labelStyle,\n true,\n true\n )\n );\n let bbox = lbl.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = lbl.children[0];\n const dv = select(lbl);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n if (bbox.width > maxWidth) {\n maxWidth = bbox.width;\n }\n maxHeight += bbox.height + rowPadding;\n classAttributes.push(lbl);\n });\n maxHeight += lineHeight;\n const classMethods = [];\n node.classData.methods.forEach((member) => {\n const parsedInfo = member.getDisplayDetails();\n let displayText = parsedInfo.displayText;\n if (getConfig().flowchart.htmlLabels) {\n displayText = displayText.replace(//g, \">\");\n }\n const lbl = labelContainer.node().appendChild(\n createLabel$1(\n displayText,\n parsedInfo.cssStyle ? parsedInfo.cssStyle : node.labelStyle,\n true,\n true\n )\n );\n let bbox = lbl.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = lbl.children[0];\n const dv = select(lbl);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n if (bbox.width > maxWidth) {\n maxWidth = bbox.width;\n }\n maxHeight += bbox.height + rowPadding;\n classMethods.push(lbl);\n });\n maxHeight += lineHeight;\n if (hasInterface) {\n let diffX2 = (maxWidth - interfaceBBox.width) / 2;\n select(interfaceLabel).attr(\n \"transform\",\n \"translate( \" + (-1 * maxWidth / 2 + diffX2) + \", \" + -1 * maxHeight / 2 + \")\"\n );\n verticalPos = interfaceBBox.height + rowPadding;\n }\n let diffX = (maxWidth - classTitleBBox.width) / 2;\n select(classTitleLabel).attr(\n \"transform\",\n \"translate( \" + (-1 * maxWidth / 2 + diffX) + \", \" + (-1 * maxHeight / 2 + verticalPos) + \")\"\n );\n verticalPos += classTitleBBox.height + rowPadding;\n topLine.attr(\"class\", \"divider\").attr(\"x1\", -maxWidth / 2 - halfPadding).attr(\"x2\", maxWidth / 2 + halfPadding).attr(\"y1\", -maxHeight / 2 - halfPadding + lineHeight + verticalPos).attr(\"y2\", -maxHeight / 2 - halfPadding + lineHeight + verticalPos);\n verticalPos += lineHeight;\n classAttributes.forEach((lbl) => {\n select(lbl).attr(\n \"transform\",\n \"translate( \" + -maxWidth / 2 + \", \" + (-1 * maxHeight / 2 + verticalPos + lineHeight / 2) + \")\"\n );\n const memberBBox = lbl == null ? void 0 : lbl.getBBox();\n verticalPos += ((memberBBox == null ? void 0 : memberBBox.height) ?? 0) + rowPadding;\n });\n verticalPos += lineHeight;\n bottomLine.attr(\"class\", \"divider\").attr(\"x1\", -maxWidth / 2 - halfPadding).attr(\"x2\", maxWidth / 2 + halfPadding).attr(\"y1\", -maxHeight / 2 - halfPadding + lineHeight + verticalPos).attr(\"y2\", -maxHeight / 2 - halfPadding + lineHeight + verticalPos);\n verticalPos += lineHeight;\n classMethods.forEach((lbl) => {\n select(lbl).attr(\n \"transform\",\n \"translate( \" + -maxWidth / 2 + \", \" + (-1 * maxHeight / 2 + verticalPos) + \")\"\n );\n const memberBBox = lbl == null ? void 0 : lbl.getBBox();\n verticalPos += ((memberBBox == null ? void 0 : memberBBox.height) ?? 0) + rowPadding;\n });\n rect2.attr(\"class\", \"outer title-state\").attr(\"x\", -maxWidth / 2 - halfPadding).attr(\"y\", -(maxHeight / 2) - halfPadding).attr(\"width\", maxWidth + node.padding).attr(\"height\", maxHeight + node.padding);\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst shapes = {\n rhombus: question,\n question,\n rect,\n labelRect,\n rectWithTitle,\n choice,\n circle,\n doublecircle,\n stadium,\n hexagon,\n rect_left_inv_arrow,\n lean_right,\n lean_left,\n trapezoid,\n inv_trapezoid,\n rect_right_inv_arrow,\n cylinder,\n start,\n end,\n note: note$1,\n subroutine,\n fork: forkJoin,\n join: forkJoin,\n class_box\n};\nlet nodeElems = {};\nconst insertNode = async (elem, node, dir) => {\n let newEl;\n let el;\n if (node.link) {\n let target;\n if (getConfig().securityLevel === \"sandbox\") {\n target = \"_top\";\n } else if (node.linkTarget) {\n target = node.linkTarget || \"_blank\";\n }\n newEl = elem.insert(\"svg:a\").attr(\"xlink:href\", node.link).attr(\"target\", target);\n el = await shapes[node.shape](newEl, node, dir);\n } else {\n el = await shapes[node.shape](elem, node, dir);\n newEl = el;\n }\n if (node.tooltip) {\n el.attr(\"title\", node.tooltip);\n }\n if (node.class) {\n el.attr(\"class\", \"node default \" + node.class);\n }\n nodeElems[node.id] = newEl;\n if (node.haveCallback) {\n nodeElems[node.id].attr(\"class\", nodeElems[node.id].attr(\"class\") + \" clickable\");\n }\n return newEl;\n};\nconst setNodeElem = (elem, node) => {\n nodeElems[node.id] = elem;\n};\nconst clear$1 = () => {\n nodeElems = {};\n};\nconst positionNode = (node) => {\n const el = nodeElems[node.id];\n log.trace(\n \"Transforming node\",\n node.diff,\n node,\n \"translate(\" + (node.x - node.width / 2 - 5) + \", \" + node.width / 2 + \")\"\n );\n const padding = 8;\n const diff = node.diff || 0;\n if (node.clusterNode) {\n el.attr(\n \"transform\",\n \"translate(\" + (node.x + diff - node.width / 2) + \", \" + (node.y - node.height / 2 - padding) + \")\"\n );\n } else {\n el.attr(\"transform\", \"translate(\" + node.x + \", \" + node.y + \")\");\n }\n return diff;\n};\nconst markerOffsets = {\n aggregation: 18,\n extension: 18,\n composition: 18,\n dependency: 6,\n lollipop: 13.5,\n arrow_point: 5.3\n};\nfunction calculateDeltaAndAngle(point1, point2) {\n point1 = pointTransformer(point1);\n point2 = pointTransformer(point2);\n const [x1, y1] = [point1.x, point1.y];\n const [x2, y2] = [point2.x, point2.y];\n const deltaX = x2 - x1;\n const deltaY = y2 - y1;\n return { angle: Math.atan(deltaY / deltaX), deltaX, deltaY };\n}\nconst pointTransformer = (data) => {\n if (Array.isArray(data)) {\n return { x: data[0], y: data[1] };\n }\n return data;\n};\nconst getLineFunctionsWithOffset = (edge) => {\n return {\n x: function(d, i, data) {\n let offset = 0;\n if (i === 0 && Object.hasOwn(markerOffsets, edge.arrowTypeStart)) {\n const { angle, deltaX } = calculateDeltaAndAngle(data[0], data[1]);\n offset = markerOffsets[edge.arrowTypeStart] * Math.cos(angle) * (deltaX >= 0 ? 1 : -1);\n } else if (i === data.length - 1 && Object.hasOwn(markerOffsets, edge.arrowTypeEnd)) {\n const { angle, deltaX } = calculateDeltaAndAngle(\n data[data.length - 1],\n data[data.length - 2]\n );\n offset = markerOffsets[edge.arrowTypeEnd] * Math.cos(angle) * (deltaX >= 0 ? 1 : -1);\n }\n return pointTransformer(d).x + offset;\n },\n y: function(d, i, data) {\n let offset = 0;\n if (i === 0 && Object.hasOwn(markerOffsets, edge.arrowTypeStart)) {\n const { angle, deltaY } = calculateDeltaAndAngle(data[0], data[1]);\n offset = markerOffsets[edge.arrowTypeStart] * Math.abs(Math.sin(angle)) * (deltaY >= 0 ? 1 : -1);\n } else if (i === data.length - 1 && Object.hasOwn(markerOffsets, edge.arrowTypeEnd)) {\n const { angle, deltaY } = calculateDeltaAndAngle(\n data[data.length - 1],\n data[data.length - 2]\n );\n offset = markerOffsets[edge.arrowTypeEnd] * Math.abs(Math.sin(angle)) * (deltaY >= 0 ? 1 : -1);\n }\n return pointTransformer(d).y + offset;\n }\n };\n};\nlet edgeLabels = {};\nlet terminalLabels = {};\nconst clear = () => {\n edgeLabels = {};\n terminalLabels = {};\n};\nconst insertEdgeLabel = (elem, edge) => {\n const useHtmlLabels = evaluate(getConfig().flowchart.htmlLabels);\n const labelElement = edge.labelType === \"markdown\" ? createText(elem, edge.label, {\n style: edge.labelStyle,\n useHtmlLabels,\n addSvgBackground: true\n }) : createLabel$1(edge.label, edge.labelStyle);\n log.info(\"abc82\", edge, edge.labelType);\n const edgeLabel = elem.insert(\"g\").attr(\"class\", \"edgeLabel\");\n const label = edgeLabel.insert(\"g\").attr(\"class\", \"label\");\n label.node().appendChild(labelElement);\n let bbox = labelElement.getBBox();\n if (useHtmlLabels) {\n const div = labelElement.children[0];\n const dv = select(labelElement);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n label.attr(\"transform\", \"translate(\" + -bbox.width / 2 + \", \" + -bbox.height / 2 + \")\");\n edgeLabels[edge.id] = edgeLabel;\n edge.width = bbox.width;\n edge.height = bbox.height;\n let fo;\n if (edge.startLabelLeft) {\n const startLabelElement = createLabel$1(edge.startLabelLeft, edge.labelStyle);\n const startEdgeLabelLeft = elem.insert(\"g\").attr(\"class\", \"edgeTerminals\");\n const inner = startEdgeLabelLeft.insert(\"g\").attr(\"class\", \"inner\");\n fo = inner.node().appendChild(startLabelElement);\n const slBox = startLabelElement.getBBox();\n inner.attr(\"transform\", \"translate(\" + -slBox.width / 2 + \", \" + -slBox.height / 2 + \")\");\n if (!terminalLabels[edge.id]) {\n terminalLabels[edge.id] = {};\n }\n terminalLabels[edge.id].startLeft = startEdgeLabelLeft;\n setTerminalWidth(fo, edge.startLabelLeft);\n }\n if (edge.startLabelRight) {\n const startLabelElement = createLabel$1(edge.startLabelRight, edge.labelStyle);\n const startEdgeLabelRight = elem.insert(\"g\").attr(\"class\", \"edgeTerminals\");\n const inner = startEdgeLabelRight.insert(\"g\").attr(\"class\", \"inner\");\n fo = startEdgeLabelRight.node().appendChild(startLabelElement);\n inner.node().appendChild(startLabelElement);\n const slBox = startLabelElement.getBBox();\n inner.attr(\"transform\", \"translate(\" + -slBox.width / 2 + \", \" + -slBox.height / 2 + \")\");\n if (!terminalLabels[edge.id]) {\n terminalLabels[edge.id] = {};\n }\n terminalLabels[edge.id].startRight = startEdgeLabelRight;\n setTerminalWidth(fo, edge.startLabelRight);\n }\n if (edge.endLabelLeft) {\n const endLabelElement = createLabel$1(edge.endLabelLeft, edge.labelStyle);\n const endEdgeLabelLeft = elem.insert(\"g\").attr(\"class\", \"edgeTerminals\");\n const inner = endEdgeLabelLeft.insert(\"g\").attr(\"class\", \"inner\");\n fo = inner.node().appendChild(endLabelElement);\n const slBox = endLabelElement.getBBox();\n inner.attr(\"transform\", \"translate(\" + -slBox.width / 2 + \", \" + -slBox.height / 2 + \")\");\n endEdgeLabelLeft.node().appendChild(endLabelElement);\n if (!terminalLabels[edge.id]) {\n terminalLabels[edge.id] = {};\n }\n terminalLabels[edge.id].endLeft = endEdgeLabelLeft;\n setTerminalWidth(fo, edge.endLabelLeft);\n }\n if (edge.endLabelRight) {\n const endLabelElement = createLabel$1(edge.endLabelRight, edge.labelStyle);\n const endEdgeLabelRight = elem.insert(\"g\").attr(\"class\", \"edgeTerminals\");\n const inner = endEdgeLabelRight.insert(\"g\").attr(\"class\", \"inner\");\n fo = inner.node().appendChild(endLabelElement);\n const slBox = endLabelElement.getBBox();\n inner.attr(\"transform\", \"translate(\" + -slBox.width / 2 + \", \" + -slBox.height / 2 + \")\");\n endEdgeLabelRight.node().appendChild(endLabelElement);\n if (!terminalLabels[edge.id]) {\n terminalLabels[edge.id] = {};\n }\n terminalLabels[edge.id].endRight = endEdgeLabelRight;\n setTerminalWidth(fo, edge.endLabelRight);\n }\n return labelElement;\n};\nfunction setTerminalWidth(fo, value) {\n if (getConfig().flowchart.htmlLabels && fo) {\n fo.style.width = value.length * 9 + \"px\";\n fo.style.height = \"12px\";\n }\n}\nconst positionEdgeLabel = (edge, paths) => {\n log.info(\"Moving label abc78 \", edge.id, edge.label, edgeLabels[edge.id]);\n let path = paths.updatedPath ? paths.updatedPath : paths.originalPath;\n if (edge.label) {\n const el = edgeLabels[edge.id];\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcLabelPosition(path);\n log.info(\n \"Moving label \" + edge.label + \" from (\",\n x,\n \",\",\n y,\n \") to (\",\n pos.x,\n \",\",\n pos.y,\n \") abc78\"\n );\n if (paths.updatedPath) {\n x = pos.x;\n y = pos.y;\n }\n }\n el.attr(\"transform\", \"translate(\" + x + \", \" + y + \")\");\n }\n if (edge.startLabelLeft) {\n const el = terminalLabels[edge.id].startLeft;\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcTerminalLabelPosition(edge.arrowTypeStart ? 10 : 0, \"start_left\", path);\n x = pos.x;\n y = pos.y;\n }\n el.attr(\"transform\", \"translate(\" + x + \", \" + y + \")\");\n }\n if (edge.startLabelRight) {\n const el = terminalLabels[edge.id].startRight;\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcTerminalLabelPosition(\n edge.arrowTypeStart ? 10 : 0,\n \"start_right\",\n path\n );\n x = pos.x;\n y = pos.y;\n }\n el.attr(\"transform\", \"translate(\" + x + \", \" + y + \")\");\n }\n if (edge.endLabelLeft) {\n const el = terminalLabels[edge.id].endLeft;\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcTerminalLabelPosition(edge.arrowTypeEnd ? 10 : 0, \"end_left\", path);\n x = pos.x;\n y = pos.y;\n }\n el.attr(\"transform\", \"translate(\" + x + \", \" + y + \")\");\n }\n if (edge.endLabelRight) {\n const el = terminalLabels[edge.id].endRight;\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcTerminalLabelPosition(edge.arrowTypeEnd ? 10 : 0, \"end_right\", path);\n x = pos.x;\n y = pos.y;\n }\n el.attr(\"transform\", \"translate(\" + x + \", \" + y + \")\");\n }\n};\nconst outsideNode = (node, point2) => {\n const x = node.x;\n const y = node.y;\n const dx = Math.abs(point2.x - x);\n const dy = Math.abs(point2.y - y);\n const w = node.width / 2;\n const h = node.height / 2;\n if (dx >= w || dy >= h) {\n return true;\n }\n return false;\n};\nconst intersection = (node, outsidePoint, insidePoint) => {\n log.warn(`intersection calc abc89:\n outsidePoint: ${JSON.stringify(outsidePoint)}\n insidePoint : ${JSON.stringify(insidePoint)}\n node : x:${node.x} y:${node.y} w:${node.width} h:${node.height}`);\n const x = node.x;\n const y = node.y;\n const dx = Math.abs(x - insidePoint.x);\n const w = node.width / 2;\n let r = insidePoint.x < outsidePoint.x ? w - dx : w + dx;\n const h = node.height / 2;\n const Q = Math.abs(outsidePoint.y - insidePoint.y);\n const R = Math.abs(outsidePoint.x - insidePoint.x);\n if (Math.abs(y - outsidePoint.y) * w > Math.abs(x - outsidePoint.x) * h) {\n let q = insidePoint.y < outsidePoint.y ? outsidePoint.y - h - y : y - h - outsidePoint.y;\n r = R * q / Q;\n const res = {\n x: insidePoint.x < outsidePoint.x ? insidePoint.x + r : insidePoint.x - R + r,\n y: insidePoint.y < outsidePoint.y ? insidePoint.y + Q - q : insidePoint.y - Q + q\n };\n if (r === 0) {\n res.x = outsidePoint.x;\n res.y = outsidePoint.y;\n }\n if (R === 0) {\n res.x = outsidePoint.x;\n }\n if (Q === 0) {\n res.y = outsidePoint.y;\n }\n log.warn(`abc89 topp/bott calc, Q ${Q}, q ${q}, R ${R}, r ${r}`, res);\n return res;\n } else {\n if (insidePoint.x < outsidePoint.x) {\n r = outsidePoint.x - w - x;\n } else {\n r = x - w - outsidePoint.x;\n }\n let q = Q * r / R;\n let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x - R + r;\n let _y = insidePoint.y < outsidePoint.y ? insidePoint.y + q : insidePoint.y - q;\n log.warn(`sides calc abc89, Q ${Q}, q ${q}, R ${R}, r ${r}`, { _x, _y });\n if (r === 0) {\n _x = outsidePoint.x;\n _y = outsidePoint.y;\n }\n if (R === 0) {\n _x = outsidePoint.x;\n }\n if (Q === 0) {\n _y = outsidePoint.y;\n }\n return { x: _x, y: _y };\n }\n};\nconst cutPathAtIntersect = (_points, boundryNode) => {\n log.warn(\"abc88 cutPathAtIntersect\", _points, boundryNode);\n let points = [];\n let lastPointOutside = _points[0];\n let isInside = false;\n _points.forEach((point2) => {\n log.info(\"abc88 checking point\", point2, boundryNode);\n if (!outsideNode(boundryNode, point2) && !isInside) {\n const inter = intersection(boundryNode, lastPointOutside, point2);\n log.warn(\"abc88 inside\", point2, lastPointOutside, inter);\n log.warn(\"abc88 intersection\", inter);\n let pointPresent = false;\n points.forEach((p) => {\n pointPresent = pointPresent || p.x === inter.x && p.y === inter.y;\n });\n if (!points.some((e) => e.x === inter.x && e.y === inter.y)) {\n points.push(inter);\n } else {\n log.warn(\"abc88 no intersect\", inter, points);\n }\n isInside = true;\n } else {\n log.warn(\"abc88 outside\", point2, lastPointOutside);\n lastPointOutside = point2;\n if (!isInside) {\n points.push(point2);\n }\n }\n });\n log.warn(\"abc88 returning points\", points);\n return points;\n};\nconst insertEdge = function(elem, e, edge, clusterDb, diagramType, graph, id) {\n let points = edge.points;\n let pointsHasChanged = false;\n const tail = graph.node(e.v);\n var head = graph.node(e.w);\n log.info(\"abc88 InsertEdge: \", edge);\n if (head.intersect && tail.intersect) {\n points = points.slice(1, edge.points.length - 1);\n points.unshift(tail.intersect(points[0]));\n log.info(\n \"Last point\",\n points[points.length - 1],\n head,\n head.intersect(points[points.length - 1])\n );\n points.push(head.intersect(points[points.length - 1]));\n }\n if (edge.toCluster) {\n log.info(\"to cluster abc88\", clusterDb[edge.toCluster]);\n points = cutPathAtIntersect(edge.points, clusterDb[edge.toCluster].node);\n pointsHasChanged = true;\n }\n if (edge.fromCluster) {\n log.info(\"from cluster abc88\", clusterDb[edge.fromCluster]);\n points = cutPathAtIntersect(points.reverse(), clusterDb[edge.fromCluster].node).reverse();\n pointsHasChanged = true;\n }\n const lineData = points.filter((p) => !Number.isNaN(p.y));\n let curve = curveBasis;\n if (edge.curve && (diagramType === \"graph\" || diagramType === \"flowchart\")) {\n curve = edge.curve;\n }\n const { x, y } = getLineFunctionsWithOffset(edge);\n const lineFunction = line().x(x).y(y).curve(curve);\n let strokeClasses;\n switch (edge.thickness) {\n case \"normal\":\n strokeClasses = \"edge-thickness-normal\";\n break;\n case \"thick\":\n strokeClasses = \"edge-thickness-thick\";\n break;\n case \"invisible\":\n strokeClasses = \"edge-thickness-thick\";\n break;\n default:\n strokeClasses = \"\";\n }\n switch (edge.pattern) {\n case \"solid\":\n strokeClasses += \" edge-pattern-solid\";\n break;\n case \"dotted\":\n strokeClasses += \" edge-pattern-dotted\";\n break;\n case \"dashed\":\n strokeClasses += \" edge-pattern-dashed\";\n break;\n }\n const svgPath = elem.append(\"path\").attr(\"d\", lineFunction(lineData)).attr(\"id\", edge.id).attr(\"class\", \" \" + strokeClasses + (edge.classes ? \" \" + edge.classes : \"\")).attr(\"style\", edge.style);\n let url = \"\";\n if (getConfig().flowchart.arrowMarkerAbsolute || getConfig().state.arrowMarkerAbsolute) {\n url = window.location.protocol + \"//\" + window.location.host + window.location.pathname + window.location.search;\n url = url.replace(/\\(/g, \"\\\\(\");\n url = url.replace(/\\)/g, \"\\\\)\");\n }\n log.info(\"arrowTypeStart\", edge.arrowTypeStart);\n log.info(\"arrowTypeEnd\", edge.arrowTypeEnd);\n switch (edge.arrowTypeStart) {\n case \"arrow_cross\":\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-crossStart)\"\n );\n break;\n case \"arrow_point\":\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-pointStart)\"\n );\n break;\n case \"arrow_barb\":\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-barbStart)\"\n );\n break;\n case \"arrow_circle\":\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-circleStart)\"\n );\n break;\n case \"aggregation\":\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-aggregationStart)\"\n );\n break;\n case \"extension\":\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-extensionStart)\"\n );\n break;\n case \"composition\":\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-compositionStart)\"\n );\n break;\n case \"dependency\":\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-dependencyStart)\"\n );\n break;\n case \"lollipop\":\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-lollipopStart)\"\n );\n break;\n }\n switch (edge.arrowTypeEnd) {\n case \"arrow_cross\":\n svgPath.attr(\"marker-end\", \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-crossEnd)\");\n break;\n case \"arrow_point\":\n svgPath.attr(\"marker-end\", \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-pointEnd)\");\n break;\n case \"arrow_barb\":\n svgPath.attr(\"marker-end\", \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-barbEnd)\");\n break;\n case \"arrow_circle\":\n svgPath.attr(\"marker-end\", \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-circleEnd)\");\n break;\n case \"aggregation\":\n svgPath.attr(\n \"marker-end\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-aggregationEnd)\"\n );\n break;\n case \"extension\":\n svgPath.attr(\n \"marker-end\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-extensionEnd)\"\n );\n break;\n case \"composition\":\n svgPath.attr(\n \"marker-end\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-compositionEnd)\"\n );\n break;\n case \"dependency\":\n svgPath.attr(\n \"marker-end\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-dependencyEnd)\"\n );\n break;\n case \"lollipop\":\n svgPath.attr(\n \"marker-end\",\n \"url(\" + url + \"#\" + id + \"_\" + diagramType + \"-lollipopEnd)\"\n );\n break;\n }\n let paths = {};\n if (pointsHasChanged) {\n paths.updatedPath = points;\n }\n paths.originalPath = edge.points;\n return paths;\n};\nexport {\n insertMarkers$1 as a,\n clear$1 as b,\n createLabel$1 as c,\n clear as d,\n insertNode as e,\n insertEdgeLabel as f,\n insertEdge as g,\n positionEdgeLabel as h,\n intersectRect$1 as i,\n getLineFunctionsWithOffset as j,\n labelHelper as l,\n positionNode as p,\n setNodeElem as s,\n updateNodeBounds as u\n};\n"], + "mappings": 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43:this.$={stmt:"state",id:e[l-2].trim(),classes:[e[l].trim()],type:"default",description:""};break}},table:[{3:1,4:s,5:a,6:h},{1:[3]},{3:5,4:s,5:a,6:h},{3:6,4:s,5:a,6:h},t([1,4,5,15,16,18,21,23,24,25,26,27,28,32,34,36,37,41,44,45,46,47,50],f,{7:7}),{1:[2,1]},{1:[2,2]},{1:[2,3],4:d,5:y,8:8,9:10,10:12,11:13,12:14,15:E,16:u,18:b,21:T,23:w,24:j,25:U,26:z,27:M,28:H,31:24,32:X,34:K,36:W,37:J,41:q,44:Q,45:Z,46:tt,47:et,50:$},t(c,[2,5]),{9:36,10:12,11:13,12:14,15:E,16:u,18:b,21:T,23:w,24:j,25:U,26:z,27:M,28:H,31:24,32:X,34:K,36:W,37:J,41:q,44:Q,45:Z,46:tt,47:et,50:$},t(c,[2,7]),t(c,[2,8]),t(c,[2,9]),t(c,[2,10]),t(c,[2,11],{13:[1,37],14:[1,38]}),t(c,[2,15]),{17:[1,39]},t(c,[2,17],{19:[1,40]}),{22:[1,41]},t(c,[2,21]),t(c,[2,22]),t(c,[2,23]),t(c,[2,24]),{29:42,30:[1,43],52:[1,44],53:[1,45]},t(c,[2,27]),{33:[1,46]},{35:[1,47]},t(c,[2,30]),{38:[1,48],40:[1,49]},{42:[1,50]},t(st,[2,40],{51:[1,51]}),t(st,[2,41],{51:[1,52]}),t(c,[2,34]),t(c,[2,35]),t(c,[2,36]),t(c,[2,37]),t(c,[2,6]),t(c,[2,12]),{12:53,23:w,50:$},t(c,[2,16]),t(Dt,f,{7:54}),{23:[1,55]},{23:[1,56]},{22:[1,57]},{23:[2,44]},{23:[2,45]},t(c,[2,28]),t(c,[2,29]),{39:[1,58]},{39:[1,59]},{43:[1,60]},{23:[1,61]},{23:[1,62]},t(c,[2,13],{13:[1,63]}),{4:d,5:y,8:8,9:10,10:12,11:13,12:14,15:E,16:u,18:b,20:[1,64],21:T,23:w,24:j,25:U,26:z,27:M,28:H,31:24,32:X,34:K,36:W,37:J,41:q,44:Q,45:Z,46:tt,47:et,50:$},t(c,[2,19],{19:[1,65]}),{30:[1,66]},{23:[1,67]},t(c,[2,31]),t(c,[2,32]),t(c,[2,33]),t(st,[2,42]),t(st,[2,43]),t(c,[2,14]),t(c,[2,18]),t(Dt,f,{7:68}),t(c,[2,25]),t(c,[2,26]),{4:d,5:y,8:8,9:10,10:12,11:13,12:14,15:E,16:u,18:b,20:[1,69],21:T,23:w,24:j,25:U,26:z,27:M,28:H,31:24,32:X,34:K,36:W,37:J,41:q,44:Q,45:Z,46:tt,47:et,50:$},t(c,[2,20])],defaultActions:{5:[2,1],6:[2,2],44:[2,44],45:[2,45]},parseError:function(r,n){if(n.recoverable)this.trace(r);else{var i=new Error(r);throw i.hash=n,i}},parse:function(r){var n=this,i=[0],o=[],p=[null],e=[],B=this.table,l="",v=0,O=0,it=2,P=1,ft=e.slice.call(arguments,1),S=Object.create(this.lexer),A={yy:{}};for(var dt in this.yy)Object.prototype.hasOwnProperty.call(this.yy,dt)&&(A.yy[dt]=this.yy[dt]);S.setInput(r,A.yy),A.yy.lexer=S,A.yy.parser=this,typeof S.yylloc>"u"&&(S.yylloc={});var yt=S.yylloc;e.push(yt);var Wt=S.options&&S.options.ranges;typeof A.yy.parseError=="function"?this.parseError=A.yy.parseError:this.parseError=Object.getPrototypeOf(this).parseError;function Jt(){var D;return D=o.pop()||S.lex()||P,typeof D!="number"&&(D instanceof Array&&(o=D,D=o.pop()),D=n.symbols_[D]||D),D}for(var _,L,m,pt,N={},rt,x,Ct,nt;;){if(L=i[i.length-1],this.defaultActions[L]?m=this.defaultActions[L]:((_===null||typeof _>"u")&&(_=Jt()),m=B[L]&&B[L][_]),typeof m>"u"||!m.length||!m[0]){var St="";nt=[];for(rt in B[L])this.terminals_[rt]&&rt>it&&nt.push("'"+this.terminals_[rt]+"'");S.showPosition?St="Parse error on line "+(v+1)+`: +`+S.showPosition()+` +Expecting `+nt.join(", ")+", got '"+(this.terminals_[_]||_)+"'":St="Parse error on line "+(v+1)+": Unexpected "+(_==P?"end of input":"'"+(this.terminals_[_]||_)+"'"),this.parseError(St,{text:S.match,token:this.terminals_[_]||_,line:S.yylineno,loc:yt,expected:nt})}if(m[0]instanceof Array&&m.length>1)throw new Error("Parse Error: multiple actions possible at state: "+L+", token: "+_);switch(m[0]){case 1:i.push(_),p.push(S.yytext),e.push(S.yylloc),i.push(m[1]),_=null,O=S.yyleng,l=S.yytext,v=S.yylineno,yt=S.yylloc;break;case 2:if(x=this.productions_[m[1]][1],N.$=p[p.length-x],N._$={first_line:e[e.length-(x||1)].first_line,last_line:e[e.length-1].last_line,first_column:e[e.length-(x||1)].first_column,last_column:e[e.length-1].last_column},Wt&&(N._$.range=[e[e.length-(x||1)].range[0],e[e.length-1].range[1]]),pt=this.performAction.apply(N,[l,O,v,A.yy,m[1],p,e].concat(ft)),typeof pt<"u")return pt;x&&(i=i.slice(0,-1*x*2),p=p.slice(0,-1*x),e=e.slice(0,-1*x)),i.push(this.productions_[m[1]][0]),p.push(N.$),e.push(N._$),Ct=B[i[i.length-2]][i[i.length-1]],i.push(Ct);break;case 3:return!0}}return!0}},Kt=function(){var C={EOF:1,parseError:function(n,i){if(this.yy.parser)this.yy.parser.parseError(n,i);else throw new Error(n)},setInput:function(r,n){return this.yy=n||this.yy||{},this._input=r,this._more=this._backtrack=this.done=!1,this.yylineno=this.yyleng=0,this.yytext=this.matched=this.match="",this.conditionStack=["INITIAL"],this.yylloc={first_line:1,first_column:0,last_line:1,last_column:0},this.options.ranges&&(this.yylloc.range=[0,0]),this.offset=0,this},input:function(){var r=this._input[0];this.yytext+=r,this.yyleng++,this.offset++,this.match+=r,this.matched+=r;var n=r.match(/(?:\r\n?|\n).*/g);return n?(this.yylineno++,this.yylloc.last_line++):this.yylloc.last_column++,this.options.ranges&&this.yylloc.range[1]++,this._input=this._input.slice(1),r},unput:function(r){var n=r.length,i=r.split(/(?:\r\n?|\n)/g);this._input=r+this._input,this.yytext=this.yytext.substr(0,this.yytext.length-n),this.offset-=n;var o=this.match.split(/(?:\r\n?|\n)/g);this.match=this.match.substr(0,this.match.length-1),this.matched=this.matched.substr(0,this.matched.length-1),i.length-1&&(this.yylineno-=i.length-1);var p=this.yylloc.range;return this.yylloc={first_line:this.yylloc.first_line,last_line:this.yylineno+1,first_column:this.yylloc.first_column,last_column:i?(i.length===o.length?this.yylloc.first_column:0)+o[o.length-i.length].length-i[0].length:this.yylloc.first_column-n},this.options.ranges&&(this.yylloc.range=[p[0],p[0]+this.yyleng-n]),this.yyleng=this.yytext.length,this},more:function(){return this._more=!0,this},reject:function(){if(this.options.backtrack_lexer)this._backtrack=!0;else return this.parseError("Lexical error on line "+(this.yylineno+1)+`. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true). +`+this.showPosition(),{text:"",token:null,line:this.yylineno});return this},less:function(r){this.unput(this.match.slice(r))},pastInput:function(){var r=this.matched.substr(0,this.matched.length-this.match.length);return(r.length>20?"...":"")+r.substr(-20).replace(/\n/g,"")},upcomingInput:function(){var r=this.match;return r.length<20&&(r+=this._input.substr(0,20-r.length)),(r.substr(0,20)+(r.length>20?"...":"")).replace(/\n/g,"")},showPosition:function(){var r=this.pastInput(),n=new Array(r.length+1).join("-");return r+this.upcomingInput()+` +`+n+"^"},test_match:function(r,n){var i,o,p;if(this.options.backtrack_lexer&&(p={yylineno:this.yylineno,yylloc:{first_line:this.yylloc.first_line,last_line:this.last_line,first_column:this.yylloc.first_column,last_column:this.yylloc.last_column},yytext:this.yytext,match:this.match,matches:this.matches,matched:this.matched,yyleng:this.yyleng,offset:this.offset,_more:this._more,_input:this._input,yy:this.yy,conditionStack:this.conditionStack.slice(0),done:this.done},this.options.ranges&&(p.yylloc.range=this.yylloc.range.slice(0))),o=r[0].match(/(?:\r\n?|\n).*/g),o&&(this.yylineno+=o.length),this.yylloc={first_line:this.yylloc.last_line,last_line:this.yylineno+1,first_column:this.yylloc.last_column,last_column:o?o[o.length-1].length-o[o.length-1].match(/\r?\n?/)[0].length:this.yylloc.last_column+r[0].length},this.yytext+=r[0],this.match+=r[0],this.matches=r,this.yyleng=this.yytext.length,this.options.ranges&&(this.yylloc.range=[this.offset,this.offset+=this.yyleng]),this._more=!1,this._backtrack=!1,this._input=this._input.slice(r[0].length),this.matched+=r[0],i=this.performAction.call(this,this.yy,this,n,this.conditionStack[this.conditionStack.length-1]),this.done&&this._input&&(this.done=!1),i)return i;if(this._backtrack){for(var e in p)this[e]=p[e];return!1}return!1},next:function(){if(this.done)return this.EOF;this._input||(this.done=!0);var r,n,i,o;this._more||(this.yytext="",this.match="");for(var p=this._currentRules(),e=0;en[0].length)){if(n=i,o=e,this.options.backtrack_lexer){if(r=this.test_match(i,p[e]),r!==!1)return r;if(this._backtrack){n=!1;continue}else return!1}else if(!this.options.flex)break}return n?(r=this.test_match(n,p[o]),r!==!1?r:!1):this._input===""?this.EOF:this.parseError("Lexical error on line "+(this.yylineno+1)+`. Unrecognized text. +`+this.showPosition(),{text:"",token:null,line:this.yylineno})},lex:function(){var n=this.next();return n||this.lex()},begin:function(n){this.conditionStack.push(n)},popState:function(){var n=this.conditionStack.length-1;return n>0?this.conditionStack.pop():this.conditionStack[0]},_currentRules:function(){return this.conditionStack.length&&this.conditionStack[this.conditionStack.length-1]?this.conditions[this.conditionStack[this.conditionStack.length-1]].rules:this.conditions.INITIAL.rules},topState:function(n){return n=this.conditionStack.length-1-Math.abs(n||0),n>=0?this.conditionStack[n]:"INITIAL"},pushState:function(n){this.begin(n)},stateStackSize:function(){return this.conditionStack.length},options:{"case-insensitive":!0},performAction:function(n,i,o,p){switch(o){case 0:return 40;case 1:return 44;case 2:return 45;case 3:return 46;case 4:return 47;case 5:break;case 6:break;case 7:return 5;case 8:break;case 9:break;case 10:break;case 11:break;case 12:return this.pushState("SCALE"),16;case 13:return 17;case 14:this.popState();break;case 15:return this.begin("acc_title"),32;case 16:return this.popState(),"acc_title_value";case 17:return this.begin("acc_descr"),34;case 18:return this.popState(),"acc_descr_value";case 19:this.begin("acc_descr_multiline");break;case 20:this.popState();break;case 21:return"acc_descr_multiline_value";case 22:return this.pushState("CLASSDEF"),37;case 23:return this.popState(),this.pushState("CLASSDEFID"),"DEFAULT_CLASSDEF_ID";case 24:return this.popState(),this.pushState("CLASSDEFID"),38;case 25:return this.popState(),39;case 26:return this.pushState("CLASS"),41;case 27:return this.popState(),this.pushState("CLASS_STYLE"),42;case 28:return this.popState(),43;case 29:return this.pushState("SCALE"),16;case 30:return 17;case 31:this.popState();break;case 32:this.pushState("STATE");break;case 33:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),24;case 34:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),25;case 35:return this.popState(),i.yytext=i.yytext.slice(0,-10).trim(),26;case 36:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),24;case 37:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),25;case 38:return this.popState(),i.yytext=i.yytext.slice(0,-10).trim(),26;case 39:return 44;case 40:return 45;case 41:return 46;case 42:return 47;case 43:this.pushState("STATE_STRING");break;case 44:return this.pushState("STATE_ID"),"AS";case 45:return this.popState(),"ID";case 46:this.popState();break;case 47:return"STATE_DESCR";case 48:return 18;case 49:this.popState();break;case 50:return this.popState(),this.pushState("struct"),19;case 51:break;case 52:return this.popState(),20;case 53:break;case 54:return this.begin("NOTE"),28;case 55:return this.popState(),this.pushState("NOTE_ID"),52;case 56:return this.popState(),this.pushState("NOTE_ID"),53;case 57:this.popState(),this.pushState("FLOATING_NOTE");break;case 58:return this.popState(),this.pushState("FLOATING_NOTE_ID"),"AS";case 59:break;case 60:return"NOTE_TEXT";case 61:return this.popState(),"ID";case 62:return this.popState(),this.pushState("NOTE_TEXT"),23;case 63:return this.popState(),i.yytext=i.yytext.substr(2).trim(),30;case 64:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),30;case 65:return 6;case 66:return 6;case 67:return 15;case 68:return 50;case 69:return 23;case 70:return i.yytext=i.yytext.trim(),13;case 71:return 14;case 72:return 27;case 73:return 51;case 74:return 5;case 75:return"INVALID"}},rules:[/^(?:default\b)/i,/^(?:.*direction\s+TB[^\n]*)/i,/^(?:.*direction\s+BT[^\n]*)/i,/^(?:.*direction\s+RL[^\n]*)/i,/^(?:.*direction\s+LR[^\n]*)/i,/^(?:%%(?!\{)[^\n]*)/i,/^(?:[^\}]%%[^\n]*)/i,/^(?:[\n]+)/i,/^(?:[\s]+)/i,/^(?:((?!\n)\s)+)/i,/^(?:#[^\n]*)/i,/^(?:%[^\n]*)/i,/^(?:scale\s+)/i,/^(?:\d+)/i,/^(?:\s+width\b)/i,/^(?:accTitle\s*:\s*)/i,/^(?:(?!\n||)*[^\n]*)/i,/^(?:accDescr\s*:\s*)/i,/^(?:(?!\n||)*[^\n]*)/i,/^(?:accDescr\s*\{\s*)/i,/^(?:[\}])/i,/^(?:[^\}]*)/i,/^(?:classDef\s+)/i,/^(?:DEFAULT\s+)/i,/^(?:\w+\s+)/i,/^(?:[^\n]*)/i,/^(?:class\s+)/i,/^(?:(\w+)+((,\s*\w+)*))/i,/^(?:[^\n]*)/i,/^(?:scale\s+)/i,/^(?:\d+)/i,/^(?:\s+width\b)/i,/^(?:state\s+)/i,/^(?:.*<>)/i,/^(?:.*<>)/i,/^(?:.*<>)/i,/^(?:.*\[\[fork\]\])/i,/^(?:.*\[\[join\]\])/i,/^(?:.*\[\[choice\]\])/i,/^(?:.*direction\s+TB[^\n]*)/i,/^(?:.*direction\s+BT[^\n]*)/i,/^(?:.*direction\s+RL[^\n]*)/i,/^(?:.*direction\s+LR[^\n]*)/i,/^(?:["])/i,/^(?:\s*as\s+)/i,/^(?:[^\n\{]*)/i,/^(?:["])/i,/^(?:[^"]*)/i,/^(?:[^\n\s\{]+)/i,/^(?:\n)/i,/^(?:\{)/i,/^(?:%%(?!\{)[^\n]*)/i,/^(?:\})/i,/^(?:[\n])/i,/^(?:note\s+)/i,/^(?:left of\b)/i,/^(?:right of\b)/i,/^(?:")/i,/^(?:\s*as\s*)/i,/^(?:["])/i,/^(?:[^"]*)/i,/^(?:[^\n]*)/i,/^(?:\s*[^:\n\s\-]+)/i,/^(?:\s*:[^:\n;]+)/i,/^(?:[\s\S]*?end note\b)/i,/^(?:stateDiagram\s+)/i,/^(?:stateDiagram-v2\s+)/i,/^(?:hide empty description\b)/i,/^(?:\[\*\])/i,/^(?:[^:\n\s\-\{]+)/i,/^(?:\s*:[^:\n;]+)/i,/^(?:-->)/i,/^(?:--)/i,/^(?::::)/i,/^(?:$)/i,/^(?:.)/i],conditions:{LINE:{rules:[9,10],inclusive:!1},struct:{rules:[9,10,22,26,32,39,40,41,42,51,52,53,54,68,69,70,71,72],inclusive:!1},FLOATING_NOTE_ID:{rules:[61],inclusive:!1},FLOATING_NOTE:{rules:[58,59,60],inclusive:!1},NOTE_TEXT:{rules:[63,64],inclusive:!1},NOTE_ID:{rules:[62],inclusive:!1},NOTE:{rules:[55,56,57],inclusive:!1},CLASS_STYLE:{rules:[28],inclusive:!1},CLASS:{rules:[27],inclusive:!1},CLASSDEFID:{rules:[25],inclusive:!1},CLASSDEF:{rules:[23,24],inclusive:!1},acc_descr_multiline:{rules:[20,21],inclusive:!1},acc_descr:{rules:[18],inclusive:!1},acc_title:{rules:[16],inclusive:!1},SCALE:{rules:[13,14,30,31],inclusive:!1},ALIAS:{rules:[],inclusive:!1},STATE_ID:{rules:[45],inclusive:!1},STATE_STRING:{rules:[46,47],inclusive:!1},FORK_STATE:{rules:[],inclusive:!1},STATE:{rules:[9,10,33,34,35,36,37,38,43,44,48,49,50],inclusive:!1},ID:{rules:[9,10],inclusive:!1},INITIAL:{rules:[0,1,2,3,4,5,6,7,8,10,11,12,15,17,19,22,26,29,32,50,54,65,66,67,68,69,70,71,73,74,75],inclusive:!0}}};return C}();ht.lexer=Kt;function ut(){this.yy={}}return ut.prototype=ht,ht.Parser=ut,new ut}();gt.parser=gt;var De=gt,qt="LR",Ce="TB",_t="state",Ft="relation",Qt="classDef",Zt="applyClass",Et="default",te="divider",bt="[*]",Vt="start",Yt=bt,Gt="end",$t="color",Bt="fill",ee="bgFill",se=",";function jt(){return{}}var Ut=qt,ct=[],V=jt(),zt=()=>({relations:[],states:{},documents:{}}),ot={root:zt()},g=ot.root,Y=0,Pt=0,ie={LINE:0,DOTTED_LINE:1},re={AGGREGATION:0,EXTENSION:1,COMPOSITION:2,DEPENDENCY:3},at=t=>JSON.parse(JSON.stringify(t)),ne=t=>{k.info("Setting root doc",t),ct=t},ae=()=>ct,lt=(t,s,a)=>{if(s.stmt===Ft)lt(t,s.state1,!0),lt(t,s.state2,!1);else if(s.stmt===_t&&(s.id==="[*]"?(s.id=a?t.id+"_start":t.id+"_end",s.start=a):s.id=s.id.trim()),s.doc){let h=[],f=[],d;for(d=0;d0&&f.length>0){let y={stmt:_t,id:vt(),type:"divider",doc:at(f)};h.push(at(y)),s.doc=h}s.doc.forEach(y=>lt(s,y,!0))}},le=()=>(lt({id:"root"},{id:"root",doc:ct},!0),{id:"root",doc:ct}),ce=t=>{let s;t.doc?s=t.doc:s=t,k.info(s),Mt(!0),k.info("Extract",s),s.forEach(a=>{switch(a.stmt){case _t:I(a.id.trim(),a.type,a.doc,a.description,a.note,a.classes,a.styles,a.textStyles);break;case Ft:Ht(a.state1,a.state2,a.description);break;case Qt:Xt(a.id.trim(),a.classes);break;case Zt:xt(a.id.trim(),a.styleClass);break}})},I=function(t,s=Et,a=null,h=null,f=null,d=null,y=null,E=null){let u=t?.trim();g.states[u]===void 0?(k.info("Adding state ",u,h),g.states[u]={id:u,descriptions:[],type:s,doc:a,note:f,classes:[],styles:[],textStyles:[]}):(g.states[u].doc||(g.states[u].doc=a),g.states[u].type||(g.states[u].type=s)),h&&(k.info("Setting state description",u,h),typeof h=="string"&&kt(u,h.trim()),typeof h=="object"&&h.forEach(b=>kt(u,b.trim()))),f&&(g.states[u].note=f,g.states[u].note.text=F.sanitizeText(g.states[u].note.text,R())),d&&(k.info("Setting state classes",u,d),(typeof d=="string"?[d]:d).forEach(T=>xt(u,T.trim()))),y&&(k.info("Setting state styles",u,y),(typeof y=="string"?[y]:y).forEach(T=>_e(u,T.trim()))),E&&(k.info("Setting state styles",u,y),(typeof E=="string"?[E]:E).forEach(T=>me(u,T.trim())))},Mt=function(t){ot={root:zt()},g=ot.root,Y=0,V=jt(),t||At()},G=function(t){return g.states[t]},oe=function(){return g.states},he=function(){k.info("Documents = ",ot)},ue=function(){return g.relations};function mt(t=""){let s=t;return t===bt&&(Y++,s=`${Vt}${Y}`),s}function Tt(t="",s=Et){return t===bt?Vt:s}function fe(t=""){let s=t;return t===Yt&&(Y++,s=`${Gt}${Y}`),s}function de(t="",s=Et){return t===Yt?Gt:s}function ye(t,s,a){let h=mt(t.id.trim()),f=Tt(t.id.trim(),t.type),d=mt(s.id.trim()),y=Tt(s.id.trim(),s.type);I(h,f,t.doc,t.description,t.note,t.classes,t.styles,t.textStyles),I(d,y,s.doc,s.description,s.note,s.classes,s.styles,s.textStyles),g.relations.push({id1:h,id2:d,relationTitle:F.sanitizeText(a,R())})}var Ht=function(t,s,a){if(typeof t=="object")ye(t,s,a);else{let h=mt(t.trim()),f=Tt(t),d=fe(s.trim()),y=de(s);I(h,f),I(d,y),g.relations.push({id1:h,id2:d,title:F.sanitizeText(a,R())})}},kt=function(t,s){let a=g.states[t],h=s.startsWith(":")?s.replace(":","").trim():s;a.descriptions.push(F.sanitizeText(h,R()))},pe=function(t){return t.substring(0,1)===":"?t.substr(2).trim():t.trim()},Se=()=>(Pt++,"divider-id-"+Pt),Xt=function(t,s=""){V[t]===void 0&&(V[t]={id:t,styles:[],textStyles:[]});let a=V[t];s?.split(se).forEach(h=>{let f=h.replace(/([^;]*);/,"$1").trim();if(h.match($t)){let y=f.replace(Bt,ee).replace($t,Bt);a.textStyles.push(y)}a.styles.push(f)})},ge=function(){return V},xt=function(t,s){t.split(",").forEach(function(a){let h=G(a);if(h===void 0){let f=a.trim();I(f),h=G(f)}h.classes.push(s)})},_e=function(t,s){let a=G(t);a!==void 0&&a.textStyles.push(s)},me=function(t,s){let a=G(t);a!==void 0&&a.textStyles.push(s)},Te=()=>Ut,ke=t=>{Ut=t},Ee=t=>t&&t[0]===":"?t.substr(1).trim():t.trim(),ve={getConfig:()=>R().state,addState:I,clear:Mt,getState:G,getStates:oe,getRelations:ue,getClasses:ge,getDirection:Te,addRelation:Ht,getDividerId:Se,setDirection:ke,cleanupLabel:pe,lineType:ie,relationType:re,logDocuments:he,getRootDoc:ae,setRootDoc:ne,getRootDocV2:le,extract:ce,trimColon:Ee,getAccTitle:It,setAccTitle:Lt,getAccDescription:Nt,setAccDescription:Ot,addStyleClass:Xt,setCssClass:xt,addDescription:kt,setDiagramTitle:Rt,getDiagramTitle:wt},be=t=>` +defs #statediagram-barbEnd { + fill: ${t.transitionColor}; + stroke: ${t.transitionColor}; + } +g.stateGroup text { + fill: ${t.nodeBorder}; + stroke: none; + font-size: 10px; +} +g.stateGroup text { + fill: ${t.textColor}; + stroke: none; + font-size: 10px; + +} +g.stateGroup .state-title { + font-weight: bolder; + fill: ${t.stateLabelColor}; +} + +g.stateGroup rect { + fill: ${t.mainBkg}; + stroke: ${t.nodeBorder}; +} + +g.stateGroup line { + stroke: ${t.lineColor}; + stroke-width: 1; +} + +.transition { + stroke: ${t.transitionColor}; + stroke-width: 1; + fill: none; +} + +.stateGroup .composit { + fill: ${t.background}; + border-bottom: 1px +} + +.stateGroup .alt-composit { + fill: #e0e0e0; + border-bottom: 1px +} + +.state-note { + stroke: ${t.noteBorderColor}; + fill: ${t.noteBkgColor}; + + text { + fill: ${t.noteTextColor}; + stroke: none; + font-size: 10px; + } +} + +.stateLabel .box { + stroke: none; + stroke-width: 0; + fill: ${t.mainBkg}; + opacity: 0.5; +} + +.edgeLabel .label rect { + fill: ${t.labelBackgroundColor}; + opacity: 0.5; +} +.edgeLabel .label text { + fill: ${t.transitionLabelColor||t.tertiaryTextColor}; +} +.label div .edgeLabel { + color: ${t.transitionLabelColor||t.tertiaryTextColor}; +} + +.stateLabel text { + fill: ${t.stateLabelColor}; + font-size: 10px; + font-weight: bold; +} + +.node circle.state-start { + fill: ${t.specialStateColor}; + stroke: ${t.specialStateColor}; +} + +.node .fork-join { + fill: ${t.specialStateColor}; + stroke: ${t.specialStateColor}; +} + +.node circle.state-end { + fill: ${t.innerEndBackground}; + stroke: ${t.background}; + stroke-width: 1.5 +} +.end-state-inner { + fill: ${t.compositeBackground||t.background}; + // stroke: ${t.background}; + stroke-width: 1.5 +} + +.node rect { + fill: ${t.stateBkg||t.mainBkg}; + stroke: ${t.stateBorder||t.nodeBorder}; + stroke-width: 1px; +} +.node polygon { + fill: ${t.mainBkg}; + stroke: ${t.stateBorder||t.nodeBorder};; + stroke-width: 1px; +} +#statediagram-barbEnd { + fill: ${t.lineColor}; +} + +.statediagram-cluster rect { + fill: ${t.compositeTitleBackground}; + stroke: ${t.stateBorder||t.nodeBorder}; + stroke-width: 1px; +} + +.cluster-label, .nodeLabel { + color: ${t.stateLabelColor}; +} + +.statediagram-cluster rect.outer { + rx: 5px; + ry: 5px; +} +.statediagram-state .divider { + stroke: ${t.stateBorder||t.nodeBorder}; +} + +.statediagram-state .title-state { + rx: 5px; + ry: 5px; +} +.statediagram-cluster.statediagram-cluster .inner { + fill: ${t.compositeBackground||t.background}; +} +.statediagram-cluster.statediagram-cluster-alt .inner { + fill: ${t.altBackground?t.altBackground:"#efefef"}; +} + +.statediagram-cluster .inner { + rx:0; + ry:0; +} + +.statediagram-state rect.basic { + rx: 5px; + ry: 5px; +} +.statediagram-state rect.divider { + stroke-dasharray: 10,10; + fill: ${t.altBackground?t.altBackground:"#efefef"}; +} + +.note-edge { + stroke-dasharray: 5; +} + +.statediagram-note rect { + fill: ${t.noteBkgColor}; + stroke: ${t.noteBorderColor}; + stroke-width: 1px; + rx: 0; + ry: 0; +} +.statediagram-note rect { + fill: ${t.noteBkgColor}; + stroke: ${t.noteBorderColor}; + stroke-width: 1px; + rx: 0; + ry: 0; +} + +.statediagram-note text { + fill: ${t.noteTextColor}; +} + +.statediagram-note .nodeLabel { + color: ${t.noteTextColor}; +} +.statediagram .edgeLabel { + color: red; // ${t.noteTextColor}; +} + +#dependencyStart, #dependencyEnd { + fill: ${t.lineColor}; + stroke: ${t.lineColor}; + stroke-width: 1; +} + +.statediagramTitleText { + text-anchor: middle; + font-size: 18px; + fill: ${t.textColor}; +} +`,Ae=be;export{De as a,Ce as b,_t as c,Ft as d,Et as e,te as f,ve as g,Ae as h}; +//# sourceMappingURL=chunk-CK25GZVZ.min.js.map diff --git a/public/chunk-CK25GZVZ.min.js.map b/public/chunk-CK25GZVZ.min.js.map new file mode 100755 index 0000000..83ef2c8 --- /dev/null +++ b/public/chunk-CK25GZVZ.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/styles-bbc3fe3b.js"], + "sourcesContent": ["import { c as getConfig, g as getAccTitle, s as setAccTitle, a as getAccDescription, b as setAccDescription, q as setDiagramTitle, r as getDiagramTitle, l as log, e as common, t as clear$1, G as generateId } from \"./mermaid-934d9bea.js\";\nvar parser = function() {\n var o = function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v)\n ;\n return o2;\n }, $V0 = [1, 2], $V1 = [1, 3], $V2 = [1, 4], $V3 = [2, 4], $V4 = [1, 9], $V5 = [1, 11], $V6 = [1, 15], $V7 = [1, 16], $V8 = [1, 17], $V9 = [1, 18], $Va = [1, 30], $Vb = [1, 19], $Vc = [1, 20], $Vd = [1, 21], $Ve = [1, 22], $Vf = [1, 23], $Vg = [1, 25], $Vh = [1, 26], $Vi = [1, 27], $Vj = [1, 28], $Vk = [1, 29], $Vl = [1, 32], $Vm = [1, 33], $Vn = [1, 34], $Vo = [1, 35], $Vp = [1, 31], $Vq = [1, 4, 5, 15, 16, 18, 20, 21, 23, 24, 25, 26, 27, 28, 32, 34, 36, 37, 41, 44, 45, 46, 47, 50], $Vr = [1, 4, 5, 13, 14, 15, 16, 18, 20, 21, 23, 24, 25, 26, 27, 28, 32, 34, 36, 37, 41, 44, 45, 46, 47, 50], $Vs = [4, 5, 15, 16, 18, 20, 21, 23, 24, 25, 26, 27, 28, 32, 34, 36, 37, 41, 44, 45, 46, 47, 50];\n var parser2 = {\n trace: function trace() {\n },\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"SPACE\": 4, \"NL\": 5, \"SD\": 6, \"document\": 7, \"line\": 8, \"statement\": 9, \"classDefStatement\": 10, \"cssClassStatement\": 11, \"idStatement\": 12, \"DESCR\": 13, \"-->\": 14, \"HIDE_EMPTY\": 15, \"scale\": 16, \"WIDTH\": 17, \"COMPOSIT_STATE\": 18, \"STRUCT_START\": 19, \"STRUCT_STOP\": 20, \"STATE_DESCR\": 21, \"AS\": 22, \"ID\": 23, \"FORK\": 24, \"JOIN\": 25, \"CHOICE\": 26, \"CONCURRENT\": 27, \"note\": 28, \"notePosition\": 29, \"NOTE_TEXT\": 30, \"direction\": 31, \"acc_title\": 32, \"acc_title_value\": 33, \"acc_descr\": 34, \"acc_descr_value\": 35, \"acc_descr_multiline_value\": 36, \"classDef\": 37, \"CLASSDEF_ID\": 38, \"CLASSDEF_STYLEOPTS\": 39, \"DEFAULT\": 40, \"class\": 41, \"CLASSENTITY_IDS\": 42, \"STYLECLASS\": 43, \"direction_tb\": 44, \"direction_bt\": 45, \"direction_rl\": 46, \"direction_lr\": 47, \"eol\": 48, \";\": 49, \"EDGE_STATE\": 50, \"STYLE_SEPARATOR\": 51, \"left_of\": 52, \"right_of\": 53, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 4: \"SPACE\", 5: \"NL\", 6: \"SD\", 13: \"DESCR\", 14: \"-->\", 15: \"HIDE_EMPTY\", 16: \"scale\", 17: \"WIDTH\", 18: \"COMPOSIT_STATE\", 19: \"STRUCT_START\", 20: \"STRUCT_STOP\", 21: \"STATE_DESCR\", 22: \"AS\", 23: \"ID\", 24: \"FORK\", 25: \"JOIN\", 26: \"CHOICE\", 27: \"CONCURRENT\", 28: \"note\", 30: \"NOTE_TEXT\", 32: \"acc_title\", 33: \"acc_title_value\", 34: \"acc_descr\", 35: \"acc_descr_value\", 36: \"acc_descr_multiline_value\", 37: \"classDef\", 38: \"CLASSDEF_ID\", 39: \"CLASSDEF_STYLEOPTS\", 40: \"DEFAULT\", 41: \"class\", 42: \"CLASSENTITY_IDS\", 43: \"STYLECLASS\", 44: \"direction_tb\", 45: \"direction_bt\", 46: \"direction_rl\", 47: \"direction_lr\", 49: \";\", 50: \"EDGE_STATE\", 51: \"STYLE_SEPARATOR\", 52: \"left_of\", 53: \"right_of\" },\n productions_: [0, [3, 2], [3, 2], [3, 2], [7, 0], [7, 2], [8, 2], [8, 1], [8, 1], [9, 1], [9, 1], [9, 1], [9, 2], [9, 3], [9, 4], [9, 1], [9, 2], [9, 1], [9, 4], [9, 3], [9, 6], [9, 1], [9, 1], [9, 1], [9, 1], [9, 4], [9, 4], [9, 1], [9, 2], [9, 2], [9, 1], [10, 3], [10, 3], [11, 3], [31, 1], [31, 1], [31, 1], [31, 1], [48, 1], [48, 1], [12, 1], [12, 1], [12, 3], [12, 3], [29, 1], [29, 1]],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 3:\n yy.setRootDoc($$[$0]);\n return $$[$0];\n case 4:\n this.$ = [];\n break;\n case 5:\n if ($$[$0] != \"nl\") {\n $$[$0 - 1].push($$[$0]);\n this.$ = $$[$0 - 1];\n }\n break;\n case 6:\n case 7:\n this.$ = $$[$0];\n break;\n case 8:\n this.$ = \"nl\";\n break;\n case 11:\n this.$ = $$[$0];\n break;\n case 12:\n const stateStmt = $$[$0 - 1];\n stateStmt.description = yy.trimColon($$[$0]);\n this.$ = stateStmt;\n break;\n case 13:\n this.$ = { stmt: \"relation\", state1: $$[$0 - 2], state2: $$[$0] };\n break;\n case 14:\n const relDescription = yy.trimColon($$[$0]);\n this.$ = { stmt: \"relation\", state1: $$[$0 - 3], state2: $$[$0 - 1], description: relDescription };\n break;\n case 18:\n this.$ = { stmt: \"state\", id: $$[$0 - 3], type: \"default\", description: \"\", doc: $$[$0 - 1] };\n break;\n case 19:\n var id = $$[$0];\n var description = $$[$0 - 2].trim();\n if ($$[$0].match(\":\")) {\n var parts = $$[$0].split(\":\");\n id = parts[0];\n description = [description, parts[1]];\n }\n this.$ = { stmt: \"state\", id, type: \"default\", description };\n break;\n case 20:\n this.$ = { stmt: \"state\", id: $$[$0 - 3], type: \"default\", description: $$[$0 - 5], doc: $$[$0 - 1] };\n break;\n case 21:\n this.$ = { stmt: \"state\", id: $$[$0], type: \"fork\" };\n break;\n case 22:\n this.$ = { stmt: \"state\", id: $$[$0], type: \"join\" };\n break;\n case 23:\n this.$ = { stmt: \"state\", id: $$[$0], type: \"choice\" };\n break;\n case 24:\n this.$ = { stmt: \"state\", id: yy.getDividerId(), type: \"divider\" };\n break;\n case 25:\n this.$ = { stmt: \"state\", id: $$[$0 - 1].trim(), note: { position: $$[$0 - 2].trim(), text: $$[$0].trim() } };\n break;\n case 28:\n this.$ = $$[$0].trim();\n yy.setAccTitle(this.$);\n break;\n case 29:\n case 30:\n this.$ = $$[$0].trim();\n yy.setAccDescription(this.$);\n break;\n case 31:\n case 32:\n this.$ = { stmt: \"classDef\", id: $$[$0 - 1].trim(), classes: $$[$0].trim() };\n break;\n case 33:\n this.$ = { stmt: \"applyClass\", id: $$[$0 - 1].trim(), styleClass: $$[$0].trim() };\n break;\n case 34:\n yy.setDirection(\"TB\");\n this.$ = { stmt: \"dir\", value: \"TB\" };\n break;\n case 35:\n yy.setDirection(\"BT\");\n this.$ = { stmt: \"dir\", value: \"BT\" };\n break;\n case 36:\n yy.setDirection(\"RL\");\n this.$ = { stmt: \"dir\", value: \"RL\" };\n break;\n case 37:\n yy.setDirection(\"LR\");\n this.$ = { stmt: \"dir\", value: \"LR\" };\n break;\n case 40:\n case 41:\n this.$ = { stmt: \"state\", id: $$[$0].trim(), type: \"default\", description: \"\" };\n break;\n case 42:\n this.$ = { stmt: \"state\", id: $$[$0 - 2].trim(), classes: [$$[$0].trim()], type: \"default\", description: \"\" };\n break;\n case 43:\n this.$ = { stmt: \"state\", id: $$[$0 - 2].trim(), classes: [$$[$0].trim()], type: \"default\", description: \"\" };\n break;\n }\n },\n table: [{ 3: 1, 4: $V0, 5: $V1, 6: $V2 }, { 1: [3] }, { 3: 5, 4: $V0, 5: $V1, 6: $V2 }, { 3: 6, 4: $V0, 5: $V1, 6: $V2 }, o([1, 4, 5, 15, 16, 18, 21, 23, 24, 25, 26, 27, 28, 32, 34, 36, 37, 41, 44, 45, 46, 47, 50], $V3, { 7: 7 }), { 1: [2, 1] }, { 1: [2, 2] }, { 1: [2, 3], 4: $V4, 5: $V5, 8: 8, 9: 10, 10: 12, 11: 13, 12: 14, 15: $V6, 16: $V7, 18: $V8, 21: $V9, 23: $Va, 24: $Vb, 25: $Vc, 26: $Vd, 27: $Ve, 28: $Vf, 31: 24, 32: $Vg, 34: $Vh, 36: $Vi, 37: $Vj, 41: $Vk, 44: $Vl, 45: $Vm, 46: $Vn, 47: $Vo, 50: $Vp }, o($Vq, [2, 5]), { 9: 36, 10: 12, 11: 13, 12: 14, 15: $V6, 16: $V7, 18: $V8, 21: $V9, 23: $Va, 24: $Vb, 25: $Vc, 26: $Vd, 27: $Ve, 28: $Vf, 31: 24, 32: $Vg, 34: $Vh, 36: $Vi, 37: $Vj, 41: $Vk, 44: $Vl, 45: $Vm, 46: $Vn, 47: $Vo, 50: $Vp }, o($Vq, [2, 7]), o($Vq, [2, 8]), o($Vq, [2, 9]), o($Vq, [2, 10]), o($Vq, [2, 11], { 13: [1, 37], 14: [1, 38] }), o($Vq, [2, 15]), { 17: [1, 39] }, o($Vq, [2, 17], { 19: [1, 40] }), { 22: [1, 41] }, o($Vq, [2, 21]), o($Vq, [2, 22]), o($Vq, [2, 23]), o($Vq, [2, 24]), { 29: 42, 30: [1, 43], 52: [1, 44], 53: [1, 45] }, o($Vq, [2, 27]), { 33: [1, 46] }, { 35: [1, 47] }, o($Vq, [2, 30]), { 38: [1, 48], 40: [1, 49] }, { 42: [1, 50] }, o($Vr, [2, 40], { 51: [1, 51] }), o($Vr, [2, 41], { 51: [1, 52] }), o($Vq, [2, 34]), o($Vq, [2, 35]), o($Vq, [2, 36]), o($Vq, [2, 37]), o($Vq, [2, 6]), o($Vq, [2, 12]), { 12: 53, 23: $Va, 50: $Vp }, o($Vq, [2, 16]), o($Vs, $V3, { 7: 54 }), { 23: [1, 55] }, { 23: [1, 56] }, { 22: [1, 57] }, { 23: [2, 44] }, { 23: [2, 45] }, o($Vq, [2, 28]), o($Vq, [2, 29]), { 39: [1, 58] }, { 39: [1, 59] }, { 43: [1, 60] }, { 23: [1, 61] }, { 23: [1, 62] }, o($Vq, [2, 13], { 13: [1, 63] }), { 4: $V4, 5: $V5, 8: 8, 9: 10, 10: 12, 11: 13, 12: 14, 15: $V6, 16: $V7, 18: $V8, 20: [1, 64], 21: $V9, 23: $Va, 24: $Vb, 25: $Vc, 26: $Vd, 27: $Ve, 28: $Vf, 31: 24, 32: $Vg, 34: $Vh, 36: $Vi, 37: $Vj, 41: $Vk, 44: $Vl, 45: $Vm, 46: $Vn, 47: $Vo, 50: $Vp }, o($Vq, [2, 19], { 19: [1, 65] }), { 30: [1, 66] }, { 23: [1, 67] }, o($Vq, [2, 31]), o($Vq, [2, 32]), o($Vq, [2, 33]), o($Vr, [2, 42]), o($Vr, [2, 43]), o($Vq, [2, 14]), o($Vq, [2, 18]), o($Vs, $V3, { 7: 68 }), o($Vq, [2, 25]), o($Vq, [2, 26]), { 4: $V4, 5: $V5, 8: 8, 9: 10, 10: 12, 11: 13, 12: 14, 15: $V6, 16: $V7, 18: $V8, 20: [1, 69], 21: $V9, 23: $Va, 24: $Vb, 25: $Vc, 26: $Vd, 27: $Ve, 28: $Vf, 31: 24, 32: $Vg, 34: $Vh, 36: $Vi, 37: $Vj, 41: $Vk, 44: $Vl, 45: $Vm, 46: $Vn, 47: $Vo, 50: $Vp }, o($Vq, [2, 20])],\n defaultActions: { 5: [2, 1], 6: [2, 2], 44: [2, 44], 45: [2, 45] },\n parseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n },\n parse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function lex() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }\n };\n var lexer = function() {\n var lexer2 = {\n EOF: 1,\n parseError: function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n // resets the lexer, sets new input\n setInput: function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n },\n // consumes and returns one char from the input\n input: function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n },\n // unshifts one char (or a string) into the input\n unput: function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n // When called from action, caches matched text and appends it on next action\n more: function() {\n this._more = true;\n return this;\n },\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n },\n // retain first n characters of the match\n less: function(n) {\n this.unput(this.match.slice(n));\n },\n // displays already matched input, i.e. for error messages\n pastInput: function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n },\n // displays upcoming input, i.e. for error messages\n upcomingInput: function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n },\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: function() {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n },\n // return next match in input\n next: function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n // return next match that has a token\n lex: function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: function begin(condition) {\n this.conditionStack.push(condition);\n },\n // pop the previously active lexer condition state off the condition stack\n popState: function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n // alias for begin(condition)\n pushState: function pushState(condition) {\n this.begin(condition);\n },\n // return the number of states currently on the stack\n stateStackSize: function stateStackSize() {\n return this.conditionStack.length;\n },\n options: { \"case-insensitive\": true },\n performAction: function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n switch ($avoiding_name_collisions) {\n case 0:\n return 40;\n case 1:\n return 44;\n case 2:\n return 45;\n case 3:\n return 46;\n case 4:\n return 47;\n case 5:\n break;\n case 6:\n break;\n case 7:\n return 5;\n case 8:\n break;\n case 9:\n break;\n case 10:\n break;\n case 11:\n break;\n case 12:\n this.pushState(\"SCALE\");\n return 16;\n case 13:\n return 17;\n case 14:\n this.popState();\n break;\n case 15:\n this.begin(\"acc_title\");\n return 32;\n case 16:\n this.popState();\n return \"acc_title_value\";\n case 17:\n this.begin(\"acc_descr\");\n return 34;\n case 18:\n this.popState();\n return \"acc_descr_value\";\n case 19:\n this.begin(\"acc_descr_multiline\");\n break;\n case 20:\n this.popState();\n break;\n case 21:\n return \"acc_descr_multiline_value\";\n case 22:\n this.pushState(\"CLASSDEF\");\n return 37;\n case 23:\n this.popState();\n this.pushState(\"CLASSDEFID\");\n return \"DEFAULT_CLASSDEF_ID\";\n case 24:\n this.popState();\n this.pushState(\"CLASSDEFID\");\n return 38;\n case 25:\n this.popState();\n return 39;\n case 26:\n this.pushState(\"CLASS\");\n return 41;\n case 27:\n this.popState();\n this.pushState(\"CLASS_STYLE\");\n return 42;\n case 28:\n this.popState();\n return 43;\n case 29:\n this.pushState(\"SCALE\");\n return 16;\n case 30:\n return 17;\n case 31:\n this.popState();\n break;\n case 32:\n this.pushState(\"STATE\");\n break;\n case 33:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 24;\n case 34:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 25;\n case 35:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -10).trim();\n return 26;\n case 36:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 24;\n case 37:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 25;\n case 38:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -10).trim();\n return 26;\n case 39:\n return 44;\n case 40:\n return 45;\n case 41:\n return 46;\n case 42:\n return 47;\n case 43:\n this.pushState(\"STATE_STRING\");\n break;\n case 44:\n this.pushState(\"STATE_ID\");\n return \"AS\";\n case 45:\n this.popState();\n return \"ID\";\n case 46:\n this.popState();\n break;\n case 47:\n return \"STATE_DESCR\";\n case 48:\n return 18;\n case 49:\n this.popState();\n break;\n case 50:\n this.popState();\n this.pushState(\"struct\");\n return 19;\n case 51:\n break;\n case 52:\n this.popState();\n return 20;\n case 53:\n break;\n case 54:\n this.begin(\"NOTE\");\n return 28;\n case 55:\n this.popState();\n this.pushState(\"NOTE_ID\");\n return 52;\n case 56:\n this.popState();\n this.pushState(\"NOTE_ID\");\n return 53;\n case 57:\n this.popState();\n this.pushState(\"FLOATING_NOTE\");\n break;\n case 58:\n this.popState();\n this.pushState(\"FLOATING_NOTE_ID\");\n return \"AS\";\n case 59:\n break;\n case 60:\n return \"NOTE_TEXT\";\n case 61:\n this.popState();\n return \"ID\";\n case 62:\n this.popState();\n this.pushState(\"NOTE_TEXT\");\n return 23;\n case 63:\n this.popState();\n yy_.yytext = yy_.yytext.substr(2).trim();\n return 30;\n case 64:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 30;\n case 65:\n return 6;\n case 66:\n return 6;\n case 67:\n return 15;\n case 68:\n return 50;\n case 69:\n return 23;\n case 70:\n yy_.yytext = yy_.yytext.trim();\n return 13;\n case 71:\n return 14;\n case 72:\n return 27;\n case 73:\n return 51;\n case 74:\n return 5;\n case 75:\n return \"INVALID\";\n }\n },\n rules: [/^(?:default\\b)/i, /^(?:.*direction\\s+TB[^\\n]*)/i, /^(?:.*direction\\s+BT[^\\n]*)/i, /^(?:.*direction\\s+RL[^\\n]*)/i, /^(?:.*direction\\s+LR[^\\n]*)/i, /^(?:%%(?!\\{)[^\\n]*)/i, /^(?:[^\\}]%%[^\\n]*)/i, /^(?:[\\n]+)/i, /^(?:[\\s]+)/i, /^(?:((?!\\n)\\s)+)/i, /^(?:#[^\\n]*)/i, /^(?:%[^\\n]*)/i, /^(?:scale\\s+)/i, /^(?:\\d+)/i, /^(?:\\s+width\\b)/i, /^(?:accTitle\\s*:\\s*)/i, /^(?:(?!\\n||)*[^\\n]*)/i, /^(?:accDescr\\s*:\\s*)/i, /^(?:(?!\\n||)*[^\\n]*)/i, /^(?:accDescr\\s*\\{\\s*)/i, /^(?:[\\}])/i, /^(?:[^\\}]*)/i, /^(?:classDef\\s+)/i, /^(?:DEFAULT\\s+)/i, /^(?:\\w+\\s+)/i, /^(?:[^\\n]*)/i, /^(?:class\\s+)/i, /^(?:(\\w+)+((,\\s*\\w+)*))/i, /^(?:[^\\n]*)/i, /^(?:scale\\s+)/i, /^(?:\\d+)/i, /^(?:\\s+width\\b)/i, /^(?:state\\s+)/i, /^(?:.*<>)/i, /^(?:.*<>)/i, /^(?:.*<>)/i, /^(?:.*\\[\\[fork\\]\\])/i, /^(?:.*\\[\\[join\\]\\])/i, /^(?:.*\\[\\[choice\\]\\])/i, /^(?:.*direction\\s+TB[^\\n]*)/i, /^(?:.*direction\\s+BT[^\\n]*)/i, /^(?:.*direction\\s+RL[^\\n]*)/i, /^(?:.*direction\\s+LR[^\\n]*)/i, /^(?:[\"])/i, /^(?:\\s*as\\s+)/i, /^(?:[^\\n\\{]*)/i, /^(?:[\"])/i, /^(?:[^\"]*)/i, /^(?:[^\\n\\s\\{]+)/i, /^(?:\\n)/i, /^(?:\\{)/i, /^(?:%%(?!\\{)[^\\n]*)/i, /^(?:\\})/i, /^(?:[\\n])/i, /^(?:note\\s+)/i, /^(?:left of\\b)/i, /^(?:right of\\b)/i, /^(?:\")/i, /^(?:\\s*as\\s*)/i, /^(?:[\"])/i, /^(?:[^\"]*)/i, /^(?:[^\\n]*)/i, /^(?:\\s*[^:\\n\\s\\-]+)/i, /^(?:\\s*:[^:\\n;]+)/i, /^(?:[\\s\\S]*?end note\\b)/i, /^(?:stateDiagram\\s+)/i, /^(?:stateDiagram-v2\\s+)/i, /^(?:hide empty description\\b)/i, /^(?:\\[\\*\\])/i, /^(?:[^:\\n\\s\\-\\{]+)/i, /^(?:\\s*:[^:\\n;]+)/i, /^(?:-->)/i, /^(?:--)/i, /^(?::::)/i, /^(?:$)/i, /^(?:.)/i],\n conditions: { \"LINE\": { \"rules\": [9, 10], \"inclusive\": false }, \"struct\": { \"rules\": [9, 10, 22, 26, 32, 39, 40, 41, 42, 51, 52, 53, 54, 68, 69, 70, 71, 72], \"inclusive\": false }, \"FLOATING_NOTE_ID\": { \"rules\": [61], \"inclusive\": false }, \"FLOATING_NOTE\": { \"rules\": [58, 59, 60], \"inclusive\": false }, \"NOTE_TEXT\": { \"rules\": [63, 64], \"inclusive\": false }, \"NOTE_ID\": { \"rules\": [62], \"inclusive\": false }, \"NOTE\": { \"rules\": [55, 56, 57], \"inclusive\": false }, \"CLASS_STYLE\": { \"rules\": [28], \"inclusive\": false }, \"CLASS\": { \"rules\": [27], \"inclusive\": false }, \"CLASSDEFID\": { \"rules\": [25], \"inclusive\": false }, \"CLASSDEF\": { \"rules\": [23, 24], \"inclusive\": false }, \"acc_descr_multiline\": { \"rules\": [20, 21], \"inclusive\": false }, \"acc_descr\": { \"rules\": [18], \"inclusive\": false }, \"acc_title\": { \"rules\": [16], \"inclusive\": false }, \"SCALE\": { \"rules\": [13, 14, 30, 31], \"inclusive\": false }, \"ALIAS\": { \"rules\": [], \"inclusive\": false }, \"STATE_ID\": { \"rules\": [45], \"inclusive\": false }, \"STATE_STRING\": { \"rules\": [46, 47], \"inclusive\": false }, \"FORK_STATE\": { \"rules\": [], \"inclusive\": false }, \"STATE\": { \"rules\": [9, 10, 33, 34, 35, 36, 37, 38, 43, 44, 48, 49, 50], \"inclusive\": false }, \"ID\": { \"rules\": [9, 10], \"inclusive\": false }, \"INITIAL\": { \"rules\": [0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 15, 17, 19, 22, 26, 29, 32, 50, 54, 65, 66, 67, 68, 69, 70, 71, 73, 74, 75], \"inclusive\": true } }\n };\n return lexer2;\n }();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n}();\nparser.parser = parser;\nconst parser$1 = parser;\nconst DEFAULT_DIAGRAM_DIRECTION = \"LR\";\nconst DEFAULT_NESTED_DOC_DIR = \"TB\";\nconst STMT_STATE = \"state\";\nconst STMT_RELATION = \"relation\";\nconst STMT_CLASSDEF = \"classDef\";\nconst STMT_APPLYCLASS = \"applyClass\";\nconst DEFAULT_STATE_TYPE = \"default\";\nconst DIVIDER_TYPE = \"divider\";\nconst START_NODE = \"[*]\";\nconst START_TYPE = \"start\";\nconst END_NODE = START_NODE;\nconst END_TYPE = \"end\";\nconst COLOR_KEYWORD = \"color\";\nconst FILL_KEYWORD = \"fill\";\nconst BG_FILL = \"bgFill\";\nconst STYLECLASS_SEP = \",\";\nfunction newClassesList() {\n return {};\n}\nlet direction = DEFAULT_DIAGRAM_DIRECTION;\nlet rootDoc = [];\nlet classes = newClassesList();\nconst newDoc = () => {\n return {\n relations: [],\n states: {},\n documents: {}\n };\n};\nlet documents = {\n root: newDoc()\n};\nlet currentDocument = documents.root;\nlet startEndCount = 0;\nlet dividerCnt = 0;\nconst lineType = {\n LINE: 0,\n DOTTED_LINE: 1\n};\nconst relationType = {\n AGGREGATION: 0,\n EXTENSION: 1,\n COMPOSITION: 2,\n DEPENDENCY: 3\n};\nconst clone = (o) => JSON.parse(JSON.stringify(o));\nconst setRootDoc = (o) => {\n log.info(\"Setting root doc\", o);\n rootDoc = o;\n};\nconst getRootDoc = () => rootDoc;\nconst docTranslator = (parent, node, first) => {\n if (node.stmt === STMT_RELATION) {\n docTranslator(parent, node.state1, true);\n docTranslator(parent, node.state2, false);\n } else {\n if (node.stmt === STMT_STATE) {\n if (node.id === \"[*]\") {\n node.id = first ? parent.id + \"_start\" : parent.id + \"_end\";\n node.start = first;\n } else {\n node.id = node.id.trim();\n }\n }\n if (node.doc) {\n const doc = [];\n let currentDoc = [];\n let i;\n for (i = 0; i < node.doc.length; i++) {\n if (node.doc[i].type === DIVIDER_TYPE) {\n const newNode = clone(node.doc[i]);\n newNode.doc = clone(currentDoc);\n doc.push(newNode);\n currentDoc = [];\n } else {\n currentDoc.push(node.doc[i]);\n }\n }\n if (doc.length > 0 && currentDoc.length > 0) {\n const newNode = {\n stmt: STMT_STATE,\n id: generateId(),\n type: \"divider\",\n doc: clone(currentDoc)\n };\n doc.push(clone(newNode));\n node.doc = doc;\n }\n node.doc.forEach((docNode) => docTranslator(node, docNode, true));\n }\n }\n};\nconst getRootDocV2 = () => {\n docTranslator({ id: \"root\" }, { id: \"root\", doc: rootDoc }, true);\n return { id: \"root\", doc: rootDoc };\n};\nconst extract = (_doc) => {\n let doc;\n if (_doc.doc) {\n doc = _doc.doc;\n } else {\n doc = _doc;\n }\n log.info(doc);\n clear(true);\n log.info(\"Extract\", doc);\n doc.forEach((item) => {\n switch (item.stmt) {\n case STMT_STATE:\n addState(\n item.id.trim(),\n item.type,\n item.doc,\n item.description,\n item.note,\n item.classes,\n item.styles,\n item.textStyles\n );\n break;\n case STMT_RELATION:\n addRelation(item.state1, item.state2, item.description);\n break;\n case STMT_CLASSDEF:\n addStyleClass(item.id.trim(), item.classes);\n break;\n case STMT_APPLYCLASS:\n setCssClass(item.id.trim(), item.styleClass);\n break;\n }\n });\n};\nconst addState = function(id, type = DEFAULT_STATE_TYPE, doc = null, descr = null, note = null, classes2 = null, styles2 = null, textStyles = null) {\n const trimmedId = id == null ? void 0 : id.trim();\n if (currentDocument.states[trimmedId] === void 0) {\n log.info(\"Adding state \", trimmedId, descr);\n currentDocument.states[trimmedId] = {\n id: trimmedId,\n descriptions: [],\n type,\n doc,\n note,\n classes: [],\n styles: [],\n textStyles: []\n };\n } else {\n if (!currentDocument.states[trimmedId].doc) {\n currentDocument.states[trimmedId].doc = doc;\n }\n if (!currentDocument.states[trimmedId].type) {\n currentDocument.states[trimmedId].type = type;\n }\n }\n if (descr) {\n log.info(\"Setting state description\", trimmedId, descr);\n if (typeof descr === \"string\") {\n addDescription(trimmedId, descr.trim());\n }\n if (typeof descr === \"object\") {\n descr.forEach((des) => addDescription(trimmedId, des.trim()));\n }\n }\n if (note) {\n currentDocument.states[trimmedId].note = note;\n currentDocument.states[trimmedId].note.text = common.sanitizeText(\n currentDocument.states[trimmedId].note.text,\n getConfig()\n );\n }\n if (classes2) {\n log.info(\"Setting state classes\", trimmedId, classes2);\n const classesList = typeof classes2 === \"string\" ? [classes2] : classes2;\n classesList.forEach((klass) => setCssClass(trimmedId, klass.trim()));\n }\n if (styles2) {\n log.info(\"Setting state styles\", trimmedId, styles2);\n const stylesList = typeof styles2 === \"string\" ? [styles2] : styles2;\n stylesList.forEach((style) => setStyle(trimmedId, style.trim()));\n }\n if (textStyles) {\n log.info(\"Setting state styles\", trimmedId, styles2);\n const textStylesList = typeof textStyles === \"string\" ? [textStyles] : textStyles;\n textStylesList.forEach((textStyle) => setTextStyle(trimmedId, textStyle.trim()));\n }\n};\nconst clear = function(saveCommon) {\n documents = {\n root: newDoc()\n };\n currentDocument = documents.root;\n startEndCount = 0;\n classes = newClassesList();\n if (!saveCommon) {\n clear$1();\n }\n};\nconst getState = function(id) {\n return currentDocument.states[id];\n};\nconst getStates = function() {\n return currentDocument.states;\n};\nconst logDocuments = function() {\n log.info(\"Documents = \", documents);\n};\nconst getRelations = function() {\n return currentDocument.relations;\n};\nfunction startIdIfNeeded(id = \"\") {\n let fixedId = id;\n if (id === START_NODE) {\n startEndCount++;\n fixedId = `${START_TYPE}${startEndCount}`;\n }\n return fixedId;\n}\nfunction startTypeIfNeeded(id = \"\", type = DEFAULT_STATE_TYPE) {\n return id === START_NODE ? START_TYPE : type;\n}\nfunction endIdIfNeeded(id = \"\") {\n let fixedId = id;\n if (id === END_NODE) {\n startEndCount++;\n fixedId = `${END_TYPE}${startEndCount}`;\n }\n return fixedId;\n}\nfunction endTypeIfNeeded(id = \"\", type = DEFAULT_STATE_TYPE) {\n return id === END_NODE ? END_TYPE : type;\n}\nfunction addRelationObjs(item1, item2, relationTitle) {\n let id1 = startIdIfNeeded(item1.id.trim());\n let type1 = startTypeIfNeeded(item1.id.trim(), item1.type);\n let id2 = startIdIfNeeded(item2.id.trim());\n let type2 = startTypeIfNeeded(item2.id.trim(), item2.type);\n addState(\n id1,\n type1,\n item1.doc,\n item1.description,\n item1.note,\n item1.classes,\n item1.styles,\n item1.textStyles\n );\n addState(\n id2,\n type2,\n item2.doc,\n item2.description,\n item2.note,\n item2.classes,\n item2.styles,\n item2.textStyles\n );\n currentDocument.relations.push({\n id1,\n id2,\n relationTitle: common.sanitizeText(relationTitle, getConfig())\n });\n}\nconst addRelation = function(item1, item2, title) {\n if (typeof item1 === \"object\") {\n addRelationObjs(item1, item2, title);\n } else {\n const id1 = startIdIfNeeded(item1.trim());\n const type1 = startTypeIfNeeded(item1);\n const id2 = endIdIfNeeded(item2.trim());\n const type2 = endTypeIfNeeded(item2);\n addState(id1, type1);\n addState(id2, type2);\n currentDocument.relations.push({\n id1,\n id2,\n title: common.sanitizeText(title, getConfig())\n });\n }\n};\nconst addDescription = function(id, descr) {\n const theState = currentDocument.states[id];\n const _descr = descr.startsWith(\":\") ? descr.replace(\":\", \"\").trim() : descr;\n theState.descriptions.push(common.sanitizeText(_descr, getConfig()));\n};\nconst cleanupLabel = function(label) {\n if (label.substring(0, 1) === \":\") {\n return label.substr(2).trim();\n } else {\n return label.trim();\n }\n};\nconst getDividerId = () => {\n dividerCnt++;\n return \"divider-id-\" + dividerCnt;\n};\nconst addStyleClass = function(id, styleAttributes = \"\") {\n if (classes[id] === void 0) {\n classes[id] = { id, styles: [], textStyles: [] };\n }\n const foundClass = classes[id];\n if (styleAttributes !== void 0 && styleAttributes !== null) {\n styleAttributes.split(STYLECLASS_SEP).forEach((attrib) => {\n const fixedAttrib = attrib.replace(/([^;]*);/, \"$1\").trim();\n if (attrib.match(COLOR_KEYWORD)) {\n const newStyle1 = fixedAttrib.replace(FILL_KEYWORD, BG_FILL);\n const newStyle2 = newStyle1.replace(COLOR_KEYWORD, FILL_KEYWORD);\n foundClass.textStyles.push(newStyle2);\n }\n foundClass.styles.push(fixedAttrib);\n });\n }\n};\nconst getClasses = function() {\n return classes;\n};\nconst setCssClass = function(itemIds, cssClassName) {\n itemIds.split(\",\").forEach(function(id) {\n let foundState = getState(id);\n if (foundState === void 0) {\n const trimmedId = id.trim();\n addState(trimmedId);\n foundState = getState(trimmedId);\n }\n foundState.classes.push(cssClassName);\n });\n};\nconst setStyle = function(itemId, styleText) {\n const item = getState(itemId);\n if (item !== void 0) {\n item.textStyles.push(styleText);\n }\n};\nconst setTextStyle = function(itemId, cssClassName) {\n const item = getState(itemId);\n if (item !== void 0) {\n item.textStyles.push(cssClassName);\n }\n};\nconst getDirection = () => direction;\nconst setDirection = (dir) => {\n direction = dir;\n};\nconst trimColon = (str) => str && str[0] === \":\" ? str.substr(1).trim() : str.trim();\nconst db = {\n getConfig: () => getConfig().state,\n addState,\n clear,\n getState,\n getStates,\n getRelations,\n getClasses,\n getDirection,\n addRelation,\n getDividerId,\n setDirection,\n cleanupLabel,\n lineType,\n relationType,\n logDocuments,\n getRootDoc,\n setRootDoc,\n getRootDocV2,\n extract,\n trimColon,\n getAccTitle,\n setAccTitle,\n getAccDescription,\n setAccDescription,\n addStyleClass,\n setCssClass,\n addDescription,\n setDiagramTitle,\n getDiagramTitle\n};\nconst getStyles = (options) => `\ndefs #statediagram-barbEnd {\n fill: ${options.transitionColor};\n stroke: ${options.transitionColor};\n }\ng.stateGroup text {\n fill: ${options.nodeBorder};\n stroke: none;\n font-size: 10px;\n}\ng.stateGroup text {\n fill: ${options.textColor};\n stroke: none;\n font-size: 10px;\n\n}\ng.stateGroup .state-title {\n font-weight: bolder;\n fill: ${options.stateLabelColor};\n}\n\ng.stateGroup rect {\n fill: ${options.mainBkg};\n stroke: ${options.nodeBorder};\n}\n\ng.stateGroup line {\n stroke: ${options.lineColor};\n stroke-width: 1;\n}\n\n.transition {\n stroke: ${options.transitionColor};\n stroke-width: 1;\n fill: none;\n}\n\n.stateGroup .composit {\n fill: ${options.background};\n border-bottom: 1px\n}\n\n.stateGroup .alt-composit {\n fill: #e0e0e0;\n border-bottom: 1px\n}\n\n.state-note {\n stroke: ${options.noteBorderColor};\n fill: ${options.noteBkgColor};\n\n text {\n fill: ${options.noteTextColor};\n stroke: none;\n font-size: 10px;\n }\n}\n\n.stateLabel .box {\n stroke: none;\n stroke-width: 0;\n fill: ${options.mainBkg};\n opacity: 0.5;\n}\n\n.edgeLabel .label rect {\n fill: ${options.labelBackgroundColor};\n opacity: 0.5;\n}\n.edgeLabel .label text {\n fill: ${options.transitionLabelColor || options.tertiaryTextColor};\n}\n.label div .edgeLabel {\n color: ${options.transitionLabelColor || options.tertiaryTextColor};\n}\n\n.stateLabel text {\n fill: ${options.stateLabelColor};\n font-size: 10px;\n font-weight: bold;\n}\n\n.node circle.state-start {\n fill: ${options.specialStateColor};\n stroke: ${options.specialStateColor};\n}\n\n.node .fork-join {\n fill: ${options.specialStateColor};\n stroke: ${options.specialStateColor};\n}\n\n.node circle.state-end {\n fill: ${options.innerEndBackground};\n stroke: ${options.background};\n stroke-width: 1.5\n}\n.end-state-inner {\n fill: ${options.compositeBackground || options.background};\n // stroke: ${options.background};\n stroke-width: 1.5\n}\n\n.node rect {\n fill: ${options.stateBkg || options.mainBkg};\n stroke: ${options.stateBorder || options.nodeBorder};\n stroke-width: 1px;\n}\n.node polygon {\n fill: ${options.mainBkg};\n stroke: ${options.stateBorder || options.nodeBorder};;\n stroke-width: 1px;\n}\n#statediagram-barbEnd {\n fill: ${options.lineColor};\n}\n\n.statediagram-cluster rect {\n fill: ${options.compositeTitleBackground};\n stroke: ${options.stateBorder || options.nodeBorder};\n stroke-width: 1px;\n}\n\n.cluster-label, .nodeLabel {\n color: ${options.stateLabelColor};\n}\n\n.statediagram-cluster rect.outer {\n rx: 5px;\n ry: 5px;\n}\n.statediagram-state .divider {\n stroke: ${options.stateBorder || options.nodeBorder};\n}\n\n.statediagram-state .title-state {\n rx: 5px;\n ry: 5px;\n}\n.statediagram-cluster.statediagram-cluster .inner {\n fill: ${options.compositeBackground || options.background};\n}\n.statediagram-cluster.statediagram-cluster-alt .inner {\n fill: ${options.altBackground ? options.altBackground : \"#efefef\"};\n}\n\n.statediagram-cluster .inner {\n rx:0;\n ry:0;\n}\n\n.statediagram-state rect.basic {\n rx: 5px;\n ry: 5px;\n}\n.statediagram-state rect.divider {\n stroke-dasharray: 10,10;\n fill: ${options.altBackground ? options.altBackground : \"#efefef\"};\n}\n\n.note-edge {\n stroke-dasharray: 5;\n}\n\n.statediagram-note rect {\n fill: ${options.noteBkgColor};\n stroke: ${options.noteBorderColor};\n stroke-width: 1px;\n rx: 0;\n ry: 0;\n}\n.statediagram-note rect {\n fill: ${options.noteBkgColor};\n stroke: ${options.noteBorderColor};\n stroke-width: 1px;\n rx: 0;\n ry: 0;\n}\n\n.statediagram-note text {\n fill: ${options.noteTextColor};\n}\n\n.statediagram-note .nodeLabel {\n color: ${options.noteTextColor};\n}\n.statediagram .edgeLabel {\n color: red; // ${options.noteTextColor};\n}\n\n#dependencyStart, #dependencyEnd {\n fill: ${options.lineColor};\n stroke: ${options.lineColor};\n stroke-width: 1;\n}\n\n.statediagramTitleText {\n text-anchor: middle;\n font-size: 18px;\n fill: ${options.textColor};\n}\n`;\nconst styles = getStyles;\nexport {\n DEFAULT_STATE_TYPE as D,\n STMT_RELATION as S,\n DIVIDER_TYPE as a,\n STMT_STATE as b,\n DEFAULT_NESTED_DOC_DIR as c,\n db as d,\n parser$1 as p,\n styles as s\n};\n"], + "mappings": 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42:this.$=[t[s]];break;case 43:t[s].push(t[s-1]),this.$=t[s];break;case 44:break;case 45:i.addMember(t[s-1],i.cleanupLabel(t[s]));break;case 46:break;case 47:break;case 48:this.$={id1:t[s-2],id2:t[s],relation:t[s-1],relationTitle1:"none",relationTitle2:"none"};break;case 49:this.$={id1:t[s-3],id2:t[s],relation:t[s-1],relationTitle1:t[s-2],relationTitle2:"none"};break;case 50:this.$={id1:t[s-3],id2:t[s],relation:t[s-2],relationTitle1:"none",relationTitle2:t[s-1]};break;case 51:this.$={id1:t[s-4],id2:t[s],relation:t[s-2],relationTitle1:t[s-3],relationTitle2:t[s-1]};break;case 52:i.addNote(t[s],t[s-1]);break;case 53:i.addNote(t[s]);break;case 54:i.setDirection("TB");break;case 55:i.setDirection("BT");break;case 56:i.setDirection("RL");break;case 57:i.setDirection("LR");break;case 58:this.$={type1:t[s-2],type2:t[s],lineType:t[s-1]};break;case 59:this.$={type1:"none",type2:t[s],lineType:t[s-1]};break;case 60:this.$={type1:t[s-1],type2:"none",lineType:t[s]};break;case 61:this.$={type1:"none",type2:"none",lineType:t[s]};break;case 62:this.$=i.relationType.AGGREGATION;break;case 63:this.$=i.relationType.EXTENSION;break;case 64:this.$=i.relationType.COMPOSITION;break;case 65:this.$=i.relationType.DEPENDENCY;break;case 66:this.$=i.relationType.LOLLIPOP;break;case 67:this.$=i.lineType.LINE;break;case 68:this.$=i.lineType.DOTTED_LINE;break;case 69:case 75:this.$=t[s-2],i.setClickEvent(t[s-1],t[s]);break;case 70:case 76:this.$=t[s-3],i.setClickEvent(t[s-2],t[s-1]),i.setTooltip(t[s-2],t[s]);break;case 71:this.$=t[s-2],i.setLink(t[s-1],t[s]);break;case 72:this.$=t[s-3],i.setLink(t[s-2],t[s-1],t[s]);break;case 73:this.$=t[s-3],i.setLink(t[s-2],t[s-1]),i.setTooltip(t[s-2],t[s]);break;case 74:this.$=t[s-4],i.setLink(t[s-3],t[s-2],t[s]),i.setTooltip(t[s-3],t[s-1]);break;case 77:this.$=t[s-3],i.setClickEvent(t[s-2],t[s-1],t[s]);break;case 78:this.$=t[s-4],i.setClickEvent(t[s-3],t[s-2],t[s-1]),i.setTooltip(t[s-3],t[s]);break;case 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ye;N&&(o=o.slice(0,-1*N*2),p=p.slice(0,-1*N),t=t.slice(0,-1*N)),o.push(this.productions_[y[1]][0]),p.push(w.$),t.push(w._$),Re=U[o[o.length-2]][o[o.length-1]],o.push(Re);break;case 3:return!0}}return!0}},Je=function(){var L={EOF:1,parseError:function(a,o){if(this.yy.parser)this.yy.parser.parseError(a,o);else throw new Error(a)},setInput:function(u,a){return this.yy=a||this.yy||{},this._input=u,this._more=this._backtrack=this.done=!1,this.yylineno=this.yyleng=0,this.yytext=this.matched=this.match="",this.conditionStack=["INITIAL"],this.yylloc={first_line:1,first_column:0,last_line:1,last_column:0},this.options.ranges&&(this.yylloc.range=[0,0]),this.offset=0,this},input:function(){var u=this._input[0];this.yytext+=u,this.yyleng++,this.offset++,this.match+=u,this.matched+=u;var a=u.match(/(?:\r\n?|\n).*/g);return a?(this.yylineno++,this.yylloc.last_line++):this.yylloc.last_column++,this.options.ranges&&this.yylloc.range[1]++,this._input=this._input.slice(1),u},unput:function(u){var a=u.length,o=u.split(/(?:\r\n?|\n)/g);this._input=u+this._input,this.yytext=this.yytext.substr(0,this.yytext.length-a),this.offset-=a;var i=this.match.split(/(?:\r\n?|\n)/g);this.match=this.match.substr(0,this.match.length-1),this.matched=this.matched.substr(0,this.matched.length-1),o.length-1&&(this.yylineno-=o.length-1);var p=this.yylloc.range;return this.yylloc={first_line:this.yylloc.first_line,last_line:this.yylineno+1,first_column:this.yylloc.first_column,last_column:o?(o.length===i.length?this.yylloc.first_column:0)+i[i.length-o.length].length-o[0].length:this.yylloc.first_column-a},this.options.ranges&&(this.yylloc.range=[p[0],p[0]+this.yyleng-a]),this.yyleng=this.yytext.length,this},more:function(){return this._more=!0,this},reject:function(){if(this.options.backtrack_lexer)this._backtrack=!0;else return this.parseError("Lexical error on line "+(this.yylineno+1)+`. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true). +`+this.showPosition(),{text:"",token:null,line:this.yylineno});return this},less:function(u){this.unput(this.match.slice(u))},pastInput:function(){var u=this.matched.substr(0,this.matched.length-this.match.length);return(u.length>20?"...":"")+u.substr(-20).replace(/\n/g,"")},upcomingInput:function(){var u=this.match;return u.length<20&&(u+=this._input.substr(0,20-u.length)),(u.substr(0,20)+(u.length>20?"...":"")).replace(/\n/g,"")},showPosition:function(){var u=this.pastInput(),a=new Array(u.length+1).join("-");return u+this.upcomingInput()+` +`+a+"^"},test_match:function(u,a){var o,i,p;if(this.options.backtrack_lexer&&(p={yylineno:this.yylineno,yylloc:{first_line:this.yylloc.first_line,last_line:this.last_line,first_column:this.yylloc.first_column,last_column:this.yylloc.last_column},yytext:this.yytext,match:this.match,matches:this.matches,matched:this.matched,yyleng:this.yyleng,offset:this.offset,_more:this._more,_input:this._input,yy:this.yy,conditionStack:this.conditionStack.slice(0),done:this.done},this.options.ranges&&(p.yylloc.range=this.yylloc.range.slice(0))),i=u[0].match(/(?:\r\n?|\n).*/g),i&&(this.yylineno+=i.length),this.yylloc={first_line:this.yylloc.last_line,last_line:this.yylineno+1,first_column:this.yylloc.last_column,last_column:i?i[i.length-1].length-i[i.length-1].match(/\r?\n?/)[0].length:this.yylloc.last_column+u[0].length},this.yytext+=u[0],this.match+=u[0],this.matches=u,this.yyleng=this.yytext.length,this.options.ranges&&(this.yylloc.range=[this.offset,this.offset+=this.yyleng]),this._more=!1,this._backtrack=!1,this._input=this._input.slice(u[0].length),this.matched+=u[0],o=this.performAction.call(this,this.yy,this,a,this.conditionStack[this.conditionStack.length-1]),this.done&&this._input&&(this.done=!1),o)return o;if(this._backtrack){for(var t in p)this[t]=p[t];return!1}return!1},next:function(){if(this.done)return this.EOF;this._input||(this.done=!0);var u,a,o,i;this._more||(this.yytext="",this.match="");for(var p=this._currentRules(),t=0;ta[0].length)){if(a=o,i=t,this.options.backtrack_lexer){if(u=this.test_match(o,p[t]),u!==!1)return u;if(this._backtrack){a=!1;continue}else return!1}else if(!this.options.flex)break}return a?(u=this.test_match(a,p[i]),u!==!1?u:!1):this._input===""?this.EOF:this.parseError("Lexical error on line "+(this.yylineno+1)+`. Unrecognized text. +`+this.showPosition(),{text:"",token:null,line:this.yylineno})},lex:function(){var a=this.next();return a||this.lex()},begin:function(a){this.conditionStack.push(a)},popState:function(){var a=this.conditionStack.length-1;return a>0?this.conditionStack.pop():this.conditionStack[0]},_currentRules:function(){return this.conditionStack.length&&this.conditionStack[this.conditionStack.length-1]?this.conditions[this.conditionStack[this.conditionStack.length-1]].rules:this.conditions.INITIAL.rules},topState:function(a){return a=this.conditionStack.length-1-Math.abs(a||0),a>=0?this.conditionStack[a]:"INITIAL"},pushState:function(a){this.begin(a)},stateStackSize:function(){return this.conditionStack.length},options:{},performAction:function(a,o,i,p){switch(i){case 0:return 52;case 1:return 53;case 2:return 54;case 3:return 55;case 4:break;case 5:break;case 6:return this.begin("acc_title"),30;case 7:return this.popState(),"acc_title_value";case 8:return this.begin("acc_descr"),32;case 9:return this.popState(),"acc_descr_value";case 10:this.begin("acc_descr_multiline");break;case 11:this.popState();break;case 12:return"acc_descr_multiline_value";case 13:return 8;case 14:break;case 15:return 7;case 16:return 7;case 17:return"EDGE_STATE";case 18:this.begin("callback_name");break;case 19:this.popState();break;case 20:this.popState(),this.begin("callback_args");break;case 21:return 69;case 22:this.popState();break;case 23:return 70;case 24:this.popState();break;case 25:return"STR";case 26:this.begin("string");break;case 27:return this.begin("namespace"),39;case 28:return this.popState(),8;case 29:break;case 30:return this.begin("namespace-body"),36;case 31:return this.popState(),38;case 32:return"EOF_IN_STRUCT";case 33:return 8;case 34:break;case 35:return"EDGE_STATE";case 36:return this.begin("class"),43;case 37:return this.popState(),8;case 38:break;case 39:return this.popState(),this.popState(),38;case 40:return this.begin("class-body"),36;case 41:return this.popState(),38;case 42:return"EOF_IN_STRUCT";case 43:return"EDGE_STATE";case 44:return"OPEN_IN_STRUCT";case 45:break;case 46:return"MEMBER";case 47:return 72;case 48:return 65;case 49:return 66;case 50:return 68;case 51:return 49;case 52:return 51;case 53:return 44;case 54:return 45;case 55:return 71;case 56:this.popState();break;case 57:return"GENERICTYPE";case 58:this.begin("generic");break;case 59:this.popState();break;case 60:return"BQUOTE_STR";case 61:this.begin("bqstring");break;case 62:return 67;case 63:return 67;case 64:return 67;case 65:return 67;case 66:return 59;case 67:return 59;case 68:return 61;case 69:return 61;case 70:return 60;case 71:return 58;case 72:return 62;case 73:return 63;case 74:return 64;case 75:return 21;case 76:return 41;case 77:return 84;case 78:return"DOT";case 79:return"PLUS";case 80:return 81;case 81:return"EQUALS";case 82:return"EQUALS";case 83:return 88;case 84:return 12;case 85:return 14;case 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${e.lineColor}; + stroke-width: 1; + fill: none; +} + +.dashed-line{ + stroke-dasharray: 3; +} + +.dotted-line{ + stroke-dasharray: 1 2; +} + +#compositionStart, .composition { + fill: ${e.lineColor} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#compositionEnd, .composition { + fill: ${e.lineColor} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#dependencyStart, .dependency { + fill: ${e.lineColor} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#dependencyStart, .dependency { + fill: ${e.lineColor} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#extensionStart, .extension { + fill: transparent !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#extensionEnd, .extension { + fill: transparent !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#aggregationStart, .aggregation { + fill: transparent !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#aggregationEnd, .aggregation { + fill: transparent !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#lollipopStart, .lollipop { + fill: ${e.mainBkg} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#lollipopEnd, .lollipop { + fill: ${e.mainBkg} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +.edgeTerminals { + font-size: 11px; +} + +.classTitleText { + text-anchor: middle; + font-size: 18px; + fill: ${e.textColor}; +} +`,xt=_t;export{vt as a,Lt as b,xt as c}; +//# sourceMappingURL=chunk-CXT7N4L6.min.js.map diff --git a/public/chunk-CXT7N4L6.min.js.map b/public/chunk-CXT7N4L6.min.js.map new file mode 100755 index 0000000..9d756d0 --- /dev/null +++ b/public/chunk-CXT7N4L6.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/styles-4ba6ed67.js"], + "sourcesContent": ["import { select } from \"d3\";\nimport { d as sanitizeText$1, c as getConfig, v as parseGenericTypes, s as setAccTitle, g as getAccTitle, a as getAccDescription, b as setAccDescription, q as setDiagramTitle, r as getDiagramTitle, e as common, t as clear$1, l as log, u as utils } from \"./mermaid-934d9bea.js\";\nvar parser = function() {\n var o = function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v)\n ;\n return o2;\n }, $V0 = [1, 16], $V1 = [1, 17], $V2 = [1, 18], $V3 = [1, 37], $V4 = [1, 38], $V5 = [1, 24], $V6 = [1, 22], $V7 = [1, 23], $V8 = [1, 29], $V9 = [1, 30], $Va = [1, 31], $Vb = [1, 32], $Vc = [1, 33], $Vd = [1, 34], $Ve = [1, 25], $Vf = [1, 26], $Vg = [1, 27], $Vh = [1, 28], $Vi = [1, 42], $Vj = [1, 39], $Vk = [1, 40], $Vl = [1, 41], $Vm = [1, 43], $Vn = [1, 9], $Vo = [1, 8, 9], $Vp = [1, 54], $Vq = [1, 55], $Vr = [1, 56], $Vs = [1, 57], $Vt = [1, 58], $Vu = [1, 59], $Vv = [1, 60], $Vw = [1, 8, 9, 38], $Vx = [1, 71], $Vy = [1, 8, 9, 12, 13, 21, 36, 38, 41, 58, 59, 60, 61, 62, 63, 64, 69, 71], $Vz = [1, 8, 9, 12, 13, 19, 21, 36, 38, 41, 45, 58, 59, 60, 61, 62, 63, 64, 69, 71, 84, 86, 87, 88, 89], $VA = [13, 84, 86, 87, 88, 89], $VB = [13, 63, 64, 84, 86, 87, 88, 89], $VC = [13, 58, 59, 60, 61, 62, 84, 86, 87, 88, 89], $VD = [1, 90], $VE = [1, 8, 9, 36, 38, 41], $VF = [1, 8, 9, 21];\n var parser2 = {\n trace: function trace() {\n },\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"mermaidDoc\": 4, \"statements\": 5, \"graphConfig\": 6, \"CLASS_DIAGRAM\": 7, \"NEWLINE\": 8, \"EOF\": 9, \"statement\": 10, \"classLabel\": 11, \"SQS\": 12, \"STR\": 13, \"SQE\": 14, \"namespaceName\": 15, \"alphaNumToken\": 16, \"className\": 17, \"classLiteralName\": 18, \"GENERICTYPE\": 19, \"relationStatement\": 20, \"LABEL\": 21, \"namespaceStatement\": 22, \"classStatement\": 23, \"memberStatement\": 24, \"annotationStatement\": 25, \"clickStatement\": 26, \"cssClassStatement\": 27, \"noteStatement\": 28, \"direction\": 29, \"acc_title\": 30, \"acc_title_value\": 31, \"acc_descr\": 32, \"acc_descr_value\": 33, \"acc_descr_multiline_value\": 34, \"namespaceIdentifier\": 35, \"STRUCT_START\": 36, \"classStatements\": 37, \"STRUCT_STOP\": 38, \"NAMESPACE\": 39, \"classIdentifier\": 40, \"STYLE_SEPARATOR\": 41, \"members\": 42, \"CLASS\": 43, \"ANNOTATION_START\": 44, \"ANNOTATION_END\": 45, \"MEMBER\": 46, \"SEPARATOR\": 47, \"relation\": 48, \"NOTE_FOR\": 49, \"noteText\": 50, \"NOTE\": 51, \"direction_tb\": 52, \"direction_bt\": 53, \"direction_rl\": 54, \"direction_lr\": 55, \"relationType\": 56, \"lineType\": 57, \"AGGREGATION\": 58, \"EXTENSION\": 59, \"COMPOSITION\": 60, \"DEPENDENCY\": 61, \"LOLLIPOP\": 62, \"LINE\": 63, \"DOTTED_LINE\": 64, \"CALLBACK\": 65, \"LINK\": 66, \"LINK_TARGET\": 67, \"CLICK\": 68, \"CALLBACK_NAME\": 69, \"CALLBACK_ARGS\": 70, \"HREF\": 71, \"CSSCLASS\": 72, \"commentToken\": 73, \"textToken\": 74, \"graphCodeTokens\": 75, \"textNoTagsToken\": 76, \"TAGSTART\": 77, \"TAGEND\": 78, \"==\": 79, \"--\": 80, \"PCT\": 81, \"DEFAULT\": 82, \"SPACE\": 83, \"MINUS\": 84, \"keywords\": 85, \"UNICODE_TEXT\": 86, \"NUM\": 87, \"ALPHA\": 88, \"BQUOTE_STR\": 89, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 7: \"CLASS_DIAGRAM\", 8: \"NEWLINE\", 9: \"EOF\", 12: \"SQS\", 13: \"STR\", 14: \"SQE\", 19: \"GENERICTYPE\", 21: \"LABEL\", 30: \"acc_title\", 31: \"acc_title_value\", 32: \"acc_descr\", 33: \"acc_descr_value\", 34: \"acc_descr_multiline_value\", 36: \"STRUCT_START\", 38: \"STRUCT_STOP\", 39: \"NAMESPACE\", 41: \"STYLE_SEPARATOR\", 43: \"CLASS\", 44: \"ANNOTATION_START\", 45: \"ANNOTATION_END\", 46: \"MEMBER\", 47: \"SEPARATOR\", 49: \"NOTE_FOR\", 51: \"NOTE\", 52: \"direction_tb\", 53: \"direction_bt\", 54: \"direction_rl\", 55: \"direction_lr\", 58: \"AGGREGATION\", 59: \"EXTENSION\", 60: \"COMPOSITION\", 61: \"DEPENDENCY\", 62: \"LOLLIPOP\", 63: \"LINE\", 64: \"DOTTED_LINE\", 65: \"CALLBACK\", 66: \"LINK\", 67: \"LINK_TARGET\", 68: \"CLICK\", 69: \"CALLBACK_NAME\", 70: \"CALLBACK_ARGS\", 71: \"HREF\", 72: \"CSSCLASS\", 75: \"graphCodeTokens\", 77: \"TAGSTART\", 78: \"TAGEND\", 79: \"==\", 80: \"--\", 81: \"PCT\", 82: \"DEFAULT\", 83: \"SPACE\", 84: \"MINUS\", 85: \"keywords\", 86: \"UNICODE_TEXT\", 87: \"NUM\", 88: \"ALPHA\", 89: \"BQUOTE_STR\" },\n productions_: [0, [3, 1], [3, 1], [4, 1], [6, 4], [5, 1], [5, 2], [5, 3], [11, 3], [15, 1], [15, 2], [17, 1], [17, 1], [17, 2], [17, 2], [17, 2], [10, 1], [10, 2], [10, 1], [10, 1], [10, 1], [10, 1], [10, 1], [10, 1], [10, 1], [10, 1], [10, 2], [10, 2], [10, 1], [22, 4], [22, 5], [35, 2], [37, 1], [37, 2], [37, 3], [23, 1], [23, 3], [23, 4], [23, 6], [40, 2], [40, 3], [25, 4], [42, 1], [42, 2], [24, 1], [24, 2], [24, 1], [24, 1], [20, 3], [20, 4], [20, 4], [20, 5], [28, 3], [28, 2], [29, 1], [29, 1], [29, 1], [29, 1], [48, 3], [48, 2], [48, 2], [48, 1], [56, 1], [56, 1], [56, 1], [56, 1], [56, 1], [57, 1], [57, 1], [26, 3], [26, 4], [26, 3], [26, 4], [26, 4], [26, 5], [26, 3], [26, 4], [26, 4], [26, 5], [26, 4], [26, 5], [26, 5], [26, 6], [27, 3], [73, 1], [73, 1], [74, 1], [74, 1], [74, 1], [74, 1], [74, 1], [74, 1], [74, 1], [76, 1], [76, 1], [76, 1], [76, 1], [16, 1], [16, 1], [16, 1], [16, 1], [18, 1], [50, 1]],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 8:\n this.$ = $$[$0 - 1];\n break;\n case 9:\n case 11:\n case 12:\n this.$ = $$[$0];\n break;\n case 10:\n case 13:\n this.$ = $$[$0 - 1] + $$[$0];\n break;\n case 14:\n case 15:\n this.$ = $$[$0 - 1] + \"~\" + $$[$0] + \"~\";\n break;\n case 16:\n yy.addRelation($$[$0]);\n break;\n case 17:\n $$[$0 - 1].title = yy.cleanupLabel($$[$0]);\n yy.addRelation($$[$0 - 1]);\n break;\n case 26:\n this.$ = $$[$0].trim();\n yy.setAccTitle(this.$);\n break;\n case 27:\n case 28:\n this.$ = $$[$0].trim();\n yy.setAccDescription(this.$);\n break;\n case 29:\n yy.addClassesToNamespace($$[$0 - 3], $$[$0 - 1]);\n break;\n case 30:\n yy.addClassesToNamespace($$[$0 - 4], $$[$0 - 1]);\n break;\n case 31:\n this.$ = $$[$0];\n yy.addNamespace($$[$0]);\n break;\n case 32:\n this.$ = [$$[$0]];\n break;\n case 33:\n this.$ = [$$[$0 - 1]];\n break;\n case 34:\n $$[$0].unshift($$[$0 - 2]);\n this.$ = $$[$0];\n break;\n case 36:\n yy.setCssClass($$[$0 - 2], $$[$0]);\n break;\n case 37:\n yy.addMembers($$[$0 - 3], $$[$0 - 1]);\n break;\n case 38:\n yy.setCssClass($$[$0 - 5], $$[$0 - 3]);\n yy.addMembers($$[$0 - 5], $$[$0 - 1]);\n break;\n case 39:\n this.$ = $$[$0];\n yy.addClass($$[$0]);\n break;\n case 40:\n this.$ = $$[$0 - 1];\n yy.addClass($$[$0 - 1]);\n yy.setClassLabel($$[$0 - 1], $$[$0]);\n break;\n case 41:\n yy.addAnnotation($$[$0], $$[$0 - 2]);\n break;\n case 42:\n this.$ = [$$[$0]];\n break;\n case 43:\n $$[$0].push($$[$0 - 1]);\n this.$ = $$[$0];\n break;\n case 44:\n break;\n case 45:\n yy.addMember($$[$0 - 1], yy.cleanupLabel($$[$0]));\n break;\n case 46:\n break;\n case 47:\n break;\n case 48:\n this.$ = { \"id1\": $$[$0 - 2], \"id2\": $$[$0], relation: $$[$0 - 1], relationTitle1: \"none\", relationTitle2: \"none\" };\n break;\n case 49:\n this.$ = { id1: $$[$0 - 3], id2: $$[$0], relation: $$[$0 - 1], relationTitle1: $$[$0 - 2], relationTitle2: \"none\" };\n break;\n case 50:\n this.$ = { id1: $$[$0 - 3], id2: $$[$0], relation: $$[$0 - 2], relationTitle1: \"none\", relationTitle2: $$[$0 - 1] };\n break;\n case 51:\n this.$ = { id1: $$[$0 - 4], id2: $$[$0], relation: $$[$0 - 2], relationTitle1: $$[$0 - 3], relationTitle2: $$[$0 - 1] };\n break;\n case 52:\n yy.addNote($$[$0], $$[$0 - 1]);\n break;\n case 53:\n yy.addNote($$[$0]);\n break;\n case 54:\n yy.setDirection(\"TB\");\n break;\n case 55:\n yy.setDirection(\"BT\");\n break;\n case 56:\n yy.setDirection(\"RL\");\n break;\n case 57:\n yy.setDirection(\"LR\");\n break;\n case 58:\n this.$ = { type1: $$[$0 - 2], type2: $$[$0], lineType: $$[$0 - 1] };\n break;\n case 59:\n this.$ = { type1: \"none\", type2: $$[$0], lineType: $$[$0 - 1] };\n break;\n case 60:\n this.$ = { type1: $$[$0 - 1], type2: \"none\", lineType: $$[$0] };\n break;\n case 61:\n this.$ = { type1: \"none\", type2: \"none\", lineType: $$[$0] };\n break;\n case 62:\n this.$ = yy.relationType.AGGREGATION;\n break;\n case 63:\n this.$ = yy.relationType.EXTENSION;\n break;\n case 64:\n this.$ = yy.relationType.COMPOSITION;\n break;\n case 65:\n this.$ = yy.relationType.DEPENDENCY;\n break;\n case 66:\n this.$ = yy.relationType.LOLLIPOP;\n break;\n case 67:\n this.$ = yy.lineType.LINE;\n break;\n case 68:\n this.$ = yy.lineType.DOTTED_LINE;\n break;\n case 69:\n case 75:\n this.$ = $$[$0 - 2];\n yy.setClickEvent($$[$0 - 1], $$[$0]);\n break;\n case 70:\n case 76:\n this.$ = $$[$0 - 3];\n yy.setClickEvent($$[$0 - 2], $$[$0 - 1]);\n yy.setTooltip($$[$0 - 2], $$[$0]);\n break;\n case 71:\n this.$ = $$[$0 - 2];\n yy.setLink($$[$0 - 1], $$[$0]);\n break;\n case 72:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 2], $$[$0 - 1], $$[$0]);\n break;\n case 73:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 2], $$[$0 - 1]);\n yy.setTooltip($$[$0 - 2], $$[$0]);\n break;\n case 74:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 3], $$[$0 - 2], $$[$0]);\n yy.setTooltip($$[$0 - 3], $$[$0 - 1]);\n break;\n case 77:\n this.$ = $$[$0 - 3];\n yy.setClickEvent($$[$0 - 2], $$[$0 - 1], $$[$0]);\n break;\n case 78:\n this.$ = $$[$0 - 4];\n yy.setClickEvent($$[$0 - 3], $$[$0 - 2], $$[$0 - 1]);\n yy.setTooltip($$[$0 - 3], $$[$0]);\n break;\n case 79:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 2], $$[$0]);\n break;\n case 80:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 3], $$[$0 - 1], $$[$0]);\n break;\n case 81:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 3], $$[$0 - 1]);\n yy.setTooltip($$[$0 - 3], $$[$0]);\n break;\n case 82:\n this.$ = $$[$0 - 5];\n yy.setLink($$[$0 - 4], $$[$0 - 2], $$[$0]);\n yy.setTooltip($$[$0 - 4], $$[$0 - 1]);\n break;\n case 83:\n yy.setCssClass($$[$0 - 1], $$[$0]);\n break;\n }\n },\n table: [{ 3: 1, 4: 2, 5: 3, 6: 4, 7: [1, 6], 10: 5, 16: 35, 17: 19, 18: 36, 20: 7, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 27: 13, 28: 14, 29: 15, 30: $V0, 32: $V1, 34: $V2, 35: 20, 39: $V3, 40: 21, 43: $V4, 44: $V5, 46: $V6, 47: $V7, 49: $V8, 51: $V9, 52: $Va, 53: $Vb, 54: $Vc, 55: $Vd, 65: $Ve, 66: $Vf, 68: $Vg, 72: $Vh, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, { 1: [3] }, { 1: [2, 1] }, { 1: [2, 2] }, { 1: [2, 3] }, o($Vn, [2, 5], { 8: [1, 44] }), { 8: [1, 45] }, o($Vo, [2, 16], { 21: [1, 46] }), o($Vo, [2, 18]), o($Vo, [2, 19]), o($Vo, [2, 20]), o($Vo, [2, 21]), o($Vo, [2, 22]), o($Vo, [2, 23]), o($Vo, [2, 24]), o($Vo, [2, 25]), { 31: [1, 47] }, { 33: [1, 48] }, o($Vo, [2, 28]), o($Vo, [2, 44], { 48: 49, 56: 52, 57: 53, 13: [1, 50], 21: [1, 51], 58: $Vp, 59: $Vq, 60: $Vr, 61: $Vs, 62: $Vt, 63: $Vu, 64: $Vv }), { 36: [1, 61] }, o($Vw, [2, 35], { 36: [1, 63], 41: [1, 62] }), o($Vo, [2, 46]), o($Vo, [2, 47]), { 16: 64, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl }, { 16: 35, 17: 65, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, { 16: 35, 17: 66, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, { 16: 35, 17: 67, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, { 13: [1, 68] }, { 16: 35, 17: 69, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, { 13: $Vx, 50: 70 }, o($Vo, [2, 54]), o($Vo, [2, 55]), o($Vo, [2, 56]), o($Vo, [2, 57]), o($Vy, [2, 11], { 16: 35, 18: 36, 17: 72, 19: [1, 73], 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }), o($Vy, [2, 12], { 19: [1, 74] }), { 15: 75, 16: 76, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl }, { 16: 35, 17: 77, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, o($Vz, [2, 97]), o($Vz, [2, 98]), o($Vz, [2, 99]), o($Vz, [2, 100]), o([1, 8, 9, 12, 13, 19, 21, 36, 38, 41, 58, 59, 60, 61, 62, 63, 64, 69, 71], [2, 101]), o($Vn, [2, 6], { 10: 5, 20: 7, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 27: 13, 28: 14, 29: 15, 17: 19, 35: 20, 40: 21, 16: 35, 18: 36, 5: 78, 30: $V0, 32: $V1, 34: $V2, 39: $V3, 43: $V4, 44: $V5, 46: $V6, 47: $V7, 49: $V8, 51: $V9, 52: $Va, 53: $Vb, 54: $Vc, 55: $Vd, 65: $Ve, 66: $Vf, 68: $Vg, 72: $Vh, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }), { 5: 79, 10: 5, 16: 35, 17: 19, 18: 36, 20: 7, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 27: 13, 28: 14, 29: 15, 30: $V0, 32: $V1, 34: $V2, 35: 20, 39: $V3, 40: 21, 43: $V4, 44: $V5, 46: $V6, 47: $V7, 49: $V8, 51: $V9, 52: $Va, 53: $Vb, 54: $Vc, 55: $Vd, 65: $Ve, 66: $Vf, 68: $Vg, 72: $Vh, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, o($Vo, [2, 17]), o($Vo, [2, 26]), o($Vo, [2, 27]), { 13: [1, 81], 16: 35, 17: 80, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, { 48: 82, 56: 52, 57: 53, 58: $Vp, 59: $Vq, 60: $Vr, 61: $Vs, 62: $Vt, 63: $Vu, 64: $Vv }, o($Vo, [2, 45]), { 57: 83, 63: $Vu, 64: $Vv }, o($VA, [2, 61], { 56: 84, 58: $Vp, 59: $Vq, 60: $Vr, 61: $Vs, 62: $Vt }), o($VB, [2, 62]), o($VB, [2, 63]), o($VB, [2, 64]), o($VB, [2, 65]), o($VB, [2, 66]), o($VC, [2, 67]), o($VC, [2, 68]), { 8: [1, 86], 23: 87, 37: 85, 40: 21, 43: $V4 }, { 16: 88, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl }, { 42: 89, 46: $VD }, { 45: [1, 91] }, { 13: [1, 92] }, { 13: [1, 93] }, { 69: [1, 94], 71: [1, 95] }, { 16: 96, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl }, { 13: $Vx, 50: 97 }, o($Vo, [2, 53]), o($Vo, [2, 102]), o($Vy, [2, 13]), o($Vy, [2, 14]), o($Vy, [2, 15]), { 36: [2, 31] }, { 15: 98, 16: 76, 36: [2, 9], 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl }, o($VE, [2, 39], { 11: 99, 12: [1, 100] }), o($Vn, [2, 7]), { 9: [1, 101] }, o($VF, [2, 48]), { 16: 35, 17: 102, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, { 13: [1, 104], 16: 35, 17: 103, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, o($VA, [2, 60], { 56: 105, 58: $Vp, 59: $Vq, 60: $Vr, 61: $Vs, 62: $Vt }), o($VA, [2, 59]), { 38: [1, 106] }, { 23: 87, 37: 107, 40: 21, 43: $V4 }, { 8: [1, 108], 38: [2, 32] }, o($Vw, [2, 36], { 36: [1, 109] }), { 38: [1, 110] }, { 38: [2, 42], 42: 111, 46: $VD }, { 16: 35, 17: 112, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, o($Vo, [2, 69], { 13: [1, 113] }), o($Vo, [2, 71], { 13: [1, 115], 67: [1, 114] }), o($Vo, [2, 75], { 13: [1, 116], 70: [1, 117] }), { 13: [1, 118] }, o($Vo, [2, 83]), o($Vo, [2, 52]), { 36: [2, 10] }, o($VE, [2, 40]), { 13: [1, 119] }, { 1: [2, 4] }, o($VF, [2, 50]), o($VF, [2, 49]), { 16: 35, 17: 120, 18: 36, 84: $Vi, 86: $Vj, 87: $Vk, 88: $Vl, 89: $Vm }, o($VA, [2, 58]), o($Vo, [2, 29]), { 38: [1, 121] }, { 23: 87, 37: 122, 38: [2, 33], 40: 21, 43: $V4 }, { 42: 123, 46: $VD }, o($Vw, [2, 37]), { 38: [2, 43] }, o($Vo, [2, 41]), o($Vo, [2, 70]), o($Vo, [2, 72]), o($Vo, [2, 73], { 67: [1, 124] }), o($Vo, [2, 76]), o($Vo, [2, 77], { 13: [1, 125] }), o($Vo, [2, 79], { 13: [1, 127], 67: [1, 126] }), { 14: [1, 128] }, o($VF, [2, 51]), o($Vo, [2, 30]), { 38: [2, 34] }, { 38: [1, 129] }, o($Vo, [2, 74]), o($Vo, [2, 78]), o($Vo, [2, 80]), o($Vo, [2, 81], { 67: [1, 130] }), o($VE, [2, 8]), o($Vw, [2, 38]), o($Vo, [2, 82])],\n defaultActions: { 2: [2, 1], 3: [2, 2], 4: [2, 3], 75: [2, 31], 98: [2, 10], 101: [2, 4], 111: [2, 43], 122: [2, 34] },\n parseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n },\n parse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function lex() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }\n };\n var lexer = function() {\n var lexer2 = {\n EOF: 1,\n parseError: function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n // resets the lexer, sets new input\n setInput: function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n },\n // consumes and returns one char from the input\n input: function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n },\n // unshifts one char (or a string) into the input\n unput: function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n // When called from action, caches matched text and appends it on next action\n more: function() {\n this._more = true;\n return this;\n },\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n },\n // retain first n characters of the match\n less: function(n) {\n this.unput(this.match.slice(n));\n },\n // displays already matched input, i.e. for error messages\n pastInput: function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n },\n // displays upcoming input, i.e. for error messages\n upcomingInput: function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n },\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: function() {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n },\n // return next match in input\n next: function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n // return next match that has a token\n lex: function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: function begin(condition) {\n this.conditionStack.push(condition);\n },\n // pop the previously active lexer condition state off the condition stack\n popState: function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n // alias for begin(condition)\n pushState: function pushState(condition) {\n this.begin(condition);\n },\n // return the number of states currently on the stack\n stateStackSize: function stateStackSize() {\n return this.conditionStack.length;\n },\n options: {},\n performAction: function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n switch ($avoiding_name_collisions) {\n case 0:\n return 52;\n case 1:\n return 53;\n case 2:\n return 54;\n case 3:\n return 55;\n case 4:\n break;\n case 5:\n break;\n case 6:\n this.begin(\"acc_title\");\n return 30;\n case 7:\n this.popState();\n return \"acc_title_value\";\n case 8:\n this.begin(\"acc_descr\");\n return 32;\n case 9:\n this.popState();\n return \"acc_descr_value\";\n case 10:\n this.begin(\"acc_descr_multiline\");\n break;\n case 11:\n this.popState();\n break;\n case 12:\n return \"acc_descr_multiline_value\";\n case 13:\n return 8;\n case 14:\n break;\n case 15:\n return 7;\n case 16:\n return 7;\n case 17:\n return \"EDGE_STATE\";\n case 18:\n this.begin(\"callback_name\");\n break;\n case 19:\n this.popState();\n break;\n case 20:\n this.popState();\n this.begin(\"callback_args\");\n break;\n case 21:\n return 69;\n case 22:\n this.popState();\n break;\n case 23:\n return 70;\n case 24:\n this.popState();\n break;\n case 25:\n return \"STR\";\n case 26:\n this.begin(\"string\");\n break;\n case 27:\n this.begin(\"namespace\");\n return 39;\n case 28:\n this.popState();\n return 8;\n case 29:\n break;\n case 30:\n this.begin(\"namespace-body\");\n return 36;\n case 31:\n this.popState();\n return 38;\n case 32:\n return \"EOF_IN_STRUCT\";\n case 33:\n return 8;\n case 34:\n break;\n case 35:\n return \"EDGE_STATE\";\n case 36:\n this.begin(\"class\");\n return 43;\n case 37:\n this.popState();\n return 8;\n case 38:\n break;\n case 39:\n this.popState();\n this.popState();\n return 38;\n case 40:\n this.begin(\"class-body\");\n return 36;\n case 41:\n this.popState();\n return 38;\n case 42:\n return \"EOF_IN_STRUCT\";\n case 43:\n return \"EDGE_STATE\";\n case 44:\n return \"OPEN_IN_STRUCT\";\n case 45:\n break;\n case 46:\n return \"MEMBER\";\n case 47:\n return 72;\n case 48:\n return 65;\n case 49:\n return 66;\n case 50:\n return 68;\n case 51:\n return 49;\n case 52:\n return 51;\n case 53:\n return 44;\n case 54:\n return 45;\n case 55:\n return 71;\n case 56:\n this.popState();\n break;\n case 57:\n return \"GENERICTYPE\";\n case 58:\n this.begin(\"generic\");\n break;\n case 59:\n this.popState();\n break;\n case 60:\n return \"BQUOTE_STR\";\n case 61:\n this.begin(\"bqstring\");\n break;\n case 62:\n return 67;\n case 63:\n return 67;\n case 64:\n return 67;\n case 65:\n return 67;\n case 66:\n return 59;\n case 67:\n return 59;\n case 68:\n return 61;\n case 69:\n return 61;\n case 70:\n return 60;\n case 71:\n return 58;\n case 72:\n return 62;\n case 73:\n return 63;\n case 74:\n return 64;\n case 75:\n return 21;\n case 76:\n return 41;\n case 77:\n return 84;\n case 78:\n return \"DOT\";\n case 79:\n return \"PLUS\";\n case 80:\n return 81;\n case 81:\n return \"EQUALS\";\n case 82:\n return \"EQUALS\";\n case 83:\n return 88;\n case 84:\n return 12;\n case 85:\n return 14;\n case 86:\n return \"PUNCTUATION\";\n case 87:\n return 87;\n case 88:\n return 86;\n case 89:\n return 83;\n case 90:\n return 9;\n }\n },\n rules: [/^(?:.*direction\\s+TB[^\\n]*)/, /^(?:.*direction\\s+BT[^\\n]*)/, /^(?:.*direction\\s+RL[^\\n]*)/, /^(?:.*direction\\s+LR[^\\n]*)/, /^(?:%%(?!\\{)*[^\\n]*(\\r?\\n?)+)/, /^(?:%%[^\\n]*(\\r?\\n)*)/, /^(?:accTitle\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*\\{\\s*)/, /^(?:[\\}])/, /^(?:[^\\}]*)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:classDiagram-v2\\b)/, /^(?:classDiagram\\b)/, /^(?:\\[\\*\\])/, /^(?:call[\\s]+)/, /^(?:\\([\\s]*\\))/, /^(?:\\()/, /^(?:[^(]*)/, /^(?:\\))/, /^(?:[^)]*)/, /^(?:[\"])/, /^(?:[^\"]*)/, /^(?:[\"])/, /^(?:namespace\\b)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:[{])/, /^(?:[}])/, /^(?:$)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:\\[\\*\\])/, /^(?:class\\b)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:[}])/, /^(?:[{])/, /^(?:[}])/, /^(?:$)/, /^(?:\\[\\*\\])/, /^(?:[{])/, /^(?:[\\n])/, /^(?:[^{}\\n]*)/, /^(?:cssClass\\b)/, /^(?:callback\\b)/, /^(?:link\\b)/, /^(?:click\\b)/, /^(?:note for\\b)/, /^(?:note\\b)/, /^(?:<<)/, /^(?:>>)/, /^(?:href\\b)/, /^(?:[~])/, /^(?:[^~]*)/, /^(?:~)/, /^(?:[`])/, /^(?:[^`]+)/, /^(?:[`])/, /^(?:_self\\b)/, /^(?:_blank\\b)/, /^(?:_parent\\b)/, /^(?:_top\\b)/, /^(?:\\s*<\\|)/, /^(?:\\s*\\|>)/, /^(?:\\s*>)/, /^(?:\\s*<)/, /^(?:\\s*\\*)/, /^(?:\\s*o\\b)/, /^(?:\\s*\\(\\))/, /^(?:--)/, /^(?:\\.\\.)/, /^(?::{1}[^:\\n;]+)/, /^(?::{3})/, /^(?:-)/, /^(?:\\.)/, /^(?:\\+)/, /^(?:%)/, /^(?:=)/, /^(?:=)/, /^(?:\\w+)/, /^(?:\\[)/, /^(?:\\])/, /^(?:[!\"#$%&'*+,-.`?\\\\/])/, /^(?:[0-9]+)/, 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/^(?:\\s)/, /^(?:$)/],\n conditions: { \"namespace-body\": { \"rules\": [26, 31, 32, 33, 34, 35, 36, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"namespace\": { \"rules\": [26, 27, 28, 29, 30, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"class-body\": { \"rules\": [26, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"class\": { \"rules\": [26, 37, 38, 39, 40, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"acc_descr_multiline\": { \"rules\": [11, 12, 26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"acc_descr\": { \"rules\": [9, 26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"acc_title\": { \"rules\": [7, 26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"callback_args\": { \"rules\": [22, 23, 26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"callback_name\": { \"rules\": [19, 20, 21, 26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"href\": { \"rules\": [26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"struct\": { \"rules\": [26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"generic\": { \"rules\": [26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"bqstring\": { \"rules\": [26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"string\": { \"rules\": [24, 25, 26, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": false }, \"INITIAL\": { \"rules\": [0, 1, 2, 3, 4, 5, 6, 8, 10, 13, 14, 15, 16, 17, 18, 26, 27, 36, 47, 48, 49, 50, 51, 52, 53, 54, 55, 58, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90], \"inclusive\": true } }\n };\n return lexer2;\n }();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n}();\nparser.parser = parser;\nconst parser$1 = parser;\nconst visibilityValues = [\"#\", \"+\", \"~\", \"-\", \"\"];\nclass ClassMember {\n constructor(input, memberType) {\n this.memberType = memberType;\n this.visibility = \"\";\n this.classifier = \"\";\n const sanitizedInput = sanitizeText$1(input, getConfig());\n this.parseMember(sanitizedInput);\n }\n getDisplayDetails() {\n let displayText = this.visibility + parseGenericTypes(this.id);\n if (this.memberType === \"method\") {\n displayText += `(${parseGenericTypes(this.parameters.trim())})`;\n if (this.returnType) {\n displayText += \" : \" + parseGenericTypes(this.returnType);\n }\n }\n displayText = displayText.trim();\n const cssStyle = this.parseClassifier();\n return {\n displayText,\n cssStyle\n };\n }\n parseMember(input) {\n let potentialClassifier = \"\";\n if (this.memberType === \"method\") {\n const methodRegEx = /([#+~-])?(.+)\\((.*)\\)([\\s$*])?(.*)([$*])?/;\n const match = input.match(methodRegEx);\n if (match) {\n const detectedVisibility = match[1] ? match[1].trim() : \"\";\n if (visibilityValues.includes(detectedVisibility)) {\n this.visibility = detectedVisibility;\n }\n this.id = match[2].trim();\n this.parameters = match[3] ? match[3].trim() : \"\";\n potentialClassifier = match[4] ? match[4].trim() : \"\";\n this.returnType = match[5] ? match[5].trim() : \"\";\n if (potentialClassifier === \"\") {\n const lastChar = this.returnType.substring(this.returnType.length - 1);\n if (lastChar.match(/[$*]/)) {\n potentialClassifier = lastChar;\n this.returnType = this.returnType.substring(0, this.returnType.length - 1);\n }\n }\n }\n } else {\n const length = input.length;\n const firstChar = input.substring(0, 1);\n const lastChar = input.substring(length - 1);\n if (visibilityValues.includes(firstChar)) {\n this.visibility = firstChar;\n }\n if (lastChar.match(/[*?]/)) {\n potentialClassifier = lastChar;\n }\n this.id = input.substring(\n this.visibility === \"\" ? 0 : 1,\n potentialClassifier === \"\" ? length : length - 1\n );\n }\n this.classifier = potentialClassifier;\n }\n parseClassifier() {\n switch (this.classifier) {\n case \"*\":\n return \"font-style:italic;\";\n case \"$\":\n return \"text-decoration:underline;\";\n default:\n return \"\";\n }\n }\n}\nconst MERMAID_DOM_ID_PREFIX = \"classId-\";\nlet relations = [];\nlet classes = {};\nlet notes = [];\nlet classCounter = 0;\nlet namespaces = {};\nlet namespaceCounter = 0;\nlet functions = [];\nconst sanitizeText = (txt) => common.sanitizeText(txt, getConfig());\nconst splitClassNameAndType = function(_id) {\n const id = common.sanitizeText(_id, getConfig());\n let genericType = \"\";\n let className = id;\n if (id.indexOf(\"~\") > 0) {\n const split = id.split(\"~\");\n className = sanitizeText(split[0]);\n genericType = sanitizeText(split[1]);\n }\n return { className, type: genericType };\n};\nconst setClassLabel = function(_id, label) {\n const id = common.sanitizeText(_id, getConfig());\n if (label) {\n label = sanitizeText(label);\n }\n const { className } = splitClassNameAndType(id);\n classes[className].label = label;\n};\nconst addClass = function(_id) {\n const id = common.sanitizeText(_id, getConfig());\n const { className, type } = splitClassNameAndType(id);\n if (Object.hasOwn(classes, className)) {\n return;\n }\n const name = common.sanitizeText(className, getConfig());\n classes[name] = {\n id: name,\n type,\n label: name,\n cssClasses: [],\n methods: [],\n members: [],\n annotations: [],\n domId: MERMAID_DOM_ID_PREFIX + name + \"-\" + classCounter\n };\n classCounter++;\n};\nconst lookUpDomId = function(_id) {\n const id = common.sanitizeText(_id, getConfig());\n if (id in classes) {\n return classes[id].domId;\n }\n throw new Error(\"Class not found: \" + id);\n};\nconst clear = function() {\n relations = [];\n classes = {};\n notes = [];\n functions = [];\n functions.push(setupToolTips);\n namespaces = {};\n namespaceCounter = 0;\n clear$1();\n};\nconst getClass = function(id) {\n return classes[id];\n};\nconst getClasses = function() {\n return classes;\n};\nconst getRelations = function() {\n return relations;\n};\nconst getNotes = function() {\n return notes;\n};\nconst addRelation = function(relation) {\n log.debug(\"Adding relation: \" + JSON.stringify(relation));\n addClass(relation.id1);\n addClass(relation.id2);\n relation.id1 = splitClassNameAndType(relation.id1).className;\n relation.id2 = splitClassNameAndType(relation.id2).className;\n relation.relationTitle1 = common.sanitizeText(relation.relationTitle1.trim(), getConfig());\n relation.relationTitle2 = common.sanitizeText(relation.relationTitle2.trim(), getConfig());\n relations.push(relation);\n};\nconst addAnnotation = function(className, annotation) {\n const validatedClassName = splitClassNameAndType(className).className;\n classes[validatedClassName].annotations.push(annotation);\n};\nconst addMember = function(className, member) {\n addClass(className);\n const validatedClassName = splitClassNameAndType(className).className;\n const theClass = classes[validatedClassName];\n if (typeof member === \"string\") {\n const memberString = member.trim();\n if (memberString.startsWith(\"<<\") && memberString.endsWith(\">>\")) {\n 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undefined} [includeImageAlt=true]\n * Whether to use `alt` for `image`s.\n * @property {boolean | null | undefined} [includeHtml=true]\n * Whether to use `value` of HTML.\n */\n\n/** @type {Options} */\nconst emptyOptions = {}\n\n/**\n * Get the text content of a node or list of nodes.\n *\n * Prefers the node\u2019s plain-text fields, otherwise serializes its children,\n * and if the given value is an array, serialize the nodes in it.\n *\n * @param {unknown} value\n * Thing to serialize, typically `Node`.\n * @param {Options | null | undefined} [options]\n * Configuration (optional).\n * @returns {string}\n * Serialized `value`.\n */\nexport function toString(value, options) {\n const settings = options || emptyOptions\n const includeImageAlt =\n typeof settings.includeImageAlt === 'boolean'\n ? settings.includeImageAlt\n : true\n const includeHtml =\n typeof settings.includeHtml === 'boolean' ? settings.includeHtml : true\n\n return one(value, includeImageAlt, includeHtml)\n}\n\n/**\n * One node or several nodes.\n *\n * @param {unknown} value\n * Thing to serialize.\n * @param {boolean} includeImageAlt\n * Include image `alt`s.\n * @param {boolean} includeHtml\n * Include HTML.\n * @returns {string}\n * Serialized node.\n */\nfunction one(value, includeImageAlt, includeHtml) {\n if (node(value)) {\n if ('value' in value) {\n return value.type === 'html' && !includeHtml ? '' : value.value\n }\n\n if (includeImageAlt && 'alt' in value && value.alt) {\n return value.alt\n }\n\n if ('children' in value) {\n return all(value.children, includeImageAlt, includeHtml)\n }\n }\n\n if (Array.isArray(value)) {\n return all(value, includeImageAlt, includeHtml)\n }\n\n return ''\n}\n\n/**\n * Serialize a list of nodes.\n *\n * @param {Array} values\n * Thing to serialize.\n * @param {boolean} includeImageAlt\n * Include image `alt`s.\n * @param {boolean} includeHtml\n * Include HTML.\n * @returns {string}\n * Serialized nodes.\n */\nfunction all(values, includeImageAlt, includeHtml) {\n /** @type {Array} */\n const result = []\n let index = -1\n\n while (++index < values.length) {\n result[index] = one(values[index], includeImageAlt, includeHtml)\n }\n\n return result.join('')\n}\n\n/**\n * Check if `value` looks like a node.\n *\n * @param {unknown} value\n * Thing.\n * @returns {value is Node}\n * Whether `value` is a node.\n */\nfunction node(value) {\n return Boolean(value && typeof value === 'object')\n}\n", "/**\n * Like `Array#splice`, but smarter for giant arrays.\n *\n * `Array#splice` takes all items to be inserted as individual argument which\n * causes a stack overflow in V8 when trying to insert 100k items for instance.\n *\n * Otherwise, this does not return the removed items, and takes `items` as an\n * array instead of rest parameters.\n *\n * @template {unknown} T\n * @param {T[]} list\n * @param {number} start\n * @param {number} remove\n * @param {T[]} items\n * @returns {void}\n */\nexport function splice(list, start, remove, items) {\n const end = list.length\n let chunkStart = 0\n /** @type {unknown[]} */\n\n let parameters // Make start between zero and `end` (included).\n\n if (start < 0) {\n start = -start > end ? 0 : end + start\n } else {\n start = start > end ? end : start\n }\n\n remove = remove > 0 ? remove : 0 // No need to chunk the items if there\u2019s only a couple (10k) items.\n\n if (items.length < 10000) {\n parameters = Array.from(items)\n parameters.unshift(start, remove) // @ts-expect-error Hush, it\u2019s fine.\n ;[].splice.apply(list, parameters)\n } else {\n // Delete `remove` items starting from `start`\n if (remove) [].splice.apply(list, [start, remove]) // Insert the items in chunks to not cause stack overflows.\n\n while (chunkStart < items.length) {\n parameters = items.slice(chunkStart, chunkStart + 10000)\n parameters.unshift(start, 0) // @ts-expect-error Hush, it\u2019s fine.\n ;[].splice.apply(list, parameters)\n chunkStart += 10000\n start += 10000\n }\n }\n}\n/**\n * Append `items` (an array) at the end of `list` (another array).\n * When `list` was empty, returns `items` instead.\n *\n * This prevents a potentially expensive operation when `list` is empty,\n * and adds items in batches to prevent V8 from hanging.\n *\n * @template {unknown} T\n * @param {T[]} list\n * @param {T[]} items\n * @returns {T[]}\n */\n\nexport function push(list, items) {\n if (list.length > 0) {\n splice(list, list.length, 0, items)\n return list\n }\n\n return items\n}\n", "/**\n * @typedef {import('micromark-util-types').NormalizedExtension} NormalizedExtension\n * @typedef {import('micromark-util-types').Extension} Extension\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').HtmlExtension} HtmlExtension\n */\n\nimport {splice} from 'micromark-util-chunked'\n\nconst hasOwnProperty = {}.hasOwnProperty\n\n/**\n * Combine several syntax extensions into one.\n *\n * @param {Extension[]} extensions List of syntax extensions.\n * @returns {NormalizedExtension} A single combined extension.\n */\nexport function combineExtensions(extensions) {\n /** @type {NormalizedExtension} */\n const all = {}\n let index = -1\n\n while (++index < extensions.length) {\n syntaxExtension(all, extensions[index])\n }\n\n return all\n}\n\n/**\n * Merge `extension` into `all`.\n *\n * @param {NormalizedExtension} all Extension to merge into.\n * @param {Extension} extension Extension to merge.\n * @returns {void}\n */\nfunction syntaxExtension(all, extension) {\n /** @type {string} */\n let hook\n\n for (hook in extension) {\n const maybe = hasOwnProperty.call(all, hook) ? all[hook] : undefined\n const left = maybe || (all[hook] = {})\n const right = extension[hook]\n /** @type {string} */\n let code\n\n for (code in right) {\n if (!hasOwnProperty.call(left, code)) left[code] = []\n const value = right[code]\n constructs(\n // @ts-expect-error Looks like a list.\n left[code],\n Array.isArray(value) ? value : value ? [value] : []\n )\n }\n }\n}\n\n/**\n * Merge `list` into `existing` (both lists of constructs).\n * Mutates `existing`.\n *\n * @param {unknown[]} existing\n * @param {unknown[]} list\n * @returns {void}\n */\nfunction constructs(existing, list) {\n let index = -1\n /** @type {unknown[]} */\n const before = []\n\n while (++index < list.length) {\n // @ts-expect-error Looks like an object.\n ;(list[index].add === 'after' ? existing : before).push(list[index])\n }\n\n splice(existing, 0, 0, before)\n}\n\n/**\n * Combine several HTML extensions into one.\n *\n * @param {HtmlExtension[]} htmlExtensions List of HTML extensions.\n * @returns {HtmlExtension} A single combined extension.\n */\nexport function combineHtmlExtensions(htmlExtensions) {\n /** @type {HtmlExtension} */\n const handlers = {}\n let index = -1\n\n while (++index < htmlExtensions.length) {\n htmlExtension(handlers, htmlExtensions[index])\n }\n\n return handlers\n}\n\n/**\n * Merge `extension` into `all`.\n *\n * @param {HtmlExtension} all Extension to merge into.\n * @param {HtmlExtension} extension Extension to merge.\n * @returns {void}\n */\nfunction htmlExtension(all, extension) {\n /** @type {string} */\n let hook\n\n for (hook in extension) {\n const maybe = hasOwnProperty.call(all, hook) ? all[hook] : undefined\n const left = maybe || (all[hook] = {})\n const right = extension[hook]\n /** @type {string} */\n let type\n\n if (right) {\n for (type in right) {\n left[type] = right[type]\n }\n }\n }\n}\n", "// This module is generated by `script/`.\n//\n// CommonMark handles attention (emphasis, strong) markers based on what comes\n// before or after them.\n// One such difference is if those characters are Unicode punctuation.\n// This script is generated from the Unicode data.\nexport const unicodePunctuationRegex =\n /[!-/:-@[-`{-~\\u00A1\\u00A7\\u00AB\\u00B6\\u00B7\\u00BB\\u00BF\\u037E\\u0387\\u055A-\\u055F\\u0589\\u058A\\u05BE\\u05C0\\u05C3\\u05C6\\u05F3\\u05F4\\u0609\\u060A\\u060C\\u060D\\u061B\\u061E\\u061F\\u066A-\\u066D\\u06D4\\u0700-\\u070D\\u07F7-\\u07F9\\u0830-\\u083E\\u085E\\u0964\\u0965\\u0970\\u09FD\\u0A76\\u0AF0\\u0C77\\u0C84\\u0DF4\\u0E4F\\u0E5A\\u0E5B\\u0F04-\\u0F12\\u0F14\\u0F3A-\\u0F3D\\u0F85\\u0FD0-\\u0FD4\\u0FD9\\u0FDA\\u104A-\\u104F\\u10FB\\u1360-\\u1368\\u1400\\u166E\\u169B\\u169C\\u16EB-\\u16ED\\u1735\\u1736\\u17D4-\\u17D6\\u17D8-\\u17DA\\u1800-\\u180A\\u1944\\u1945\\u1A1E\\u1A1F\\u1AA0-\\u1AA6\\u1AA8-\\u1AAD\\u1B5A-\\u1B60\\u1BFC-\\u1BFF\\u1C3B-\\u1C3F\\u1C7E\\u1C7F\\u1CC0-\\u1CC7\\u1CD3\\u2010-\\u2027\\u2030-\\u2043\\u2045-\\u2051\\u2053-\\u205E\\u207D\\u207E\\u208D\\u208E\\u2308-\\u230B\\u2329\\u232A\\u2768-\\u2775\\u27C5\\u27C6\\u27E6-\\u27EF\\u2983-\\u2998\\u29D8-\\u29DB\\u29FC\\u29FD\\u2CF9-\\u2CFC\\u2CFE\\u2CFF\\u2D70\\u2E00-\\u2E2E\\u2E30-\\u2E4F\\u2E52\\u3001-\\u3003\\u3008-\\u3011\\u3014-\\u301F\\u3030\\u303D\\u30A0\\u30FB\\uA4FE\\uA4FF\\uA60D-\\uA60F\\uA673\\uA67E\\uA6F2-\\uA6F7\\uA874-\\uA877\\uA8CE\\uA8CF\\uA8F8-\\uA8FA\\uA8FC\\uA92E\\uA92F\\uA95F\\uA9C1-\\uA9CD\\uA9DE\\uA9DF\\uAA5C-\\uAA5F\\uAADE\\uAADF\\uAAF0\\uAAF1\\uABEB\\uFD3E\\uFD3F\\uFE10-\\uFE19\\uFE30-\\uFE52\\uFE54-\\uFE61\\uFE63\\uFE68\\uFE6A\\uFE6B\\uFF01-\\uFF03\\uFF05-\\uFF0A\\uFF0C-\\uFF0F\\uFF1A\\uFF1B\\uFF1F\\uFF20\\uFF3B-\\uFF3D\\uFF3F\\uFF5B\\uFF5D\\uFF5F-\\uFF65]/\n", "/**\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {unicodePunctuationRegex} from './lib/unicode-punctuation-regex.js'\n/**\n * Check whether the character code represents an ASCII alpha (`a` through `z`,\n * case insensitive).\n *\n * An **ASCII alpha** is an ASCII upper alpha or ASCII lower alpha.\n *\n * An **ASCII upper alpha** is a character in the inclusive range U+0041 (`A`)\n * to U+005A (`Z`).\n *\n * An **ASCII lower alpha** is a character in the inclusive range U+0061 (`a`)\n * to U+007A (`z`).\n */\n\nexport const asciiAlpha = regexCheck(/[A-Za-z]/)\n/**\n * Check whether the character code represents an ASCII digit (`0` through `9`).\n *\n * An **ASCII digit** is a character in the inclusive range U+0030 (`0`) to\n * U+0039 (`9`).\n */\n\nexport const asciiDigit = regexCheck(/\\d/)\n/**\n * Check whether the character code represents an ASCII hex digit (`a` through\n * `f`, case insensitive, or `0` through `9`).\n *\n * An **ASCII hex digit** is an ASCII digit (see `asciiDigit`), ASCII upper hex\n * digit, or an ASCII lower hex digit.\n *\n * An **ASCII upper hex digit** is a character in the inclusive range U+0041\n * (`A`) to U+0046 (`F`).\n *\n * An **ASCII lower hex digit** is a character in the inclusive range U+0061\n * (`a`) to U+0066 (`f`).\n */\n\nexport const asciiHexDigit = regexCheck(/[\\dA-Fa-f]/)\n/**\n * Check whether the character code represents an ASCII alphanumeric (`a`\n * through `z`, case insensitive, or `0` through `9`).\n *\n * An **ASCII alphanumeric** is an ASCII digit (see `asciiDigit`) or ASCII alpha\n * (see `asciiAlpha`).\n */\n\nexport const asciiAlphanumeric = regexCheck(/[\\dA-Za-z]/)\n/**\n * Check whether the character code represents ASCII punctuation.\n *\n * An **ASCII punctuation** is a character in the inclusive ranges U+0021\n * EXCLAMATION MARK (`!`) to U+002F SLASH (`/`), U+003A COLON (`:`) to U+0040 AT\n * SIGN (`@`), U+005B LEFT SQUARE BRACKET (`[`) to U+0060 GRAVE ACCENT\n * (`` ` ``), or U+007B LEFT CURLY BRACE (`{`) to U+007E TILDE (`~`).\n */\n\nexport const asciiPunctuation = regexCheck(/[!-/:-@[-`{-~]/)\n/**\n * Check whether the character code represents an ASCII atext.\n *\n * atext is an ASCII alphanumeric (see `asciiAlphanumeric`), or a character in\n * the inclusive ranges U+0023 NUMBER SIGN (`#`) to U+0027 APOSTROPHE (`'`),\n * U+002A ASTERISK (`*`), U+002B PLUS SIGN (`+`), U+002D DASH (`-`), U+002F\n * SLASH (`/`), U+003D EQUALS TO (`=`), U+003F QUESTION MARK (`?`), U+005E\n * CARET (`^`) to U+0060 GRAVE ACCENT (`` ` ``), or U+007B LEFT CURLY BRACE\n * (`{`) to U+007E TILDE (`~`).\n *\n * See:\n * **\\[RFC5322]**:\n * [Internet Message Format](https://tools.ietf.org/html/rfc5322).\n * P. Resnick.\n * IETF.\n */\n\nexport const asciiAtext = regexCheck(/[#-'*+\\--9=?A-Z^-~]/)\n/**\n * Check whether a character code is an ASCII control character.\n *\n * An **ASCII control** is a character in the inclusive range U+0000 NULL (NUL)\n * to U+001F (US), or U+007F (DEL).\n *\n * @param {Code} code\n * @returns {code is number}\n */\n\nexport function asciiControl(code) {\n return (\n // Special whitespace codes (which have negative values), C0 and Control\n // character DEL\n code !== null && (code < 32 || code === 127)\n )\n}\n/**\n * Check whether a character code is a markdown line ending (see\n * `markdownLineEnding`) or markdown space (see `markdownSpace`).\n *\n * @param {Code} code\n * @returns {code is number}\n */\n\nexport function markdownLineEndingOrSpace(code) {\n return code !== null && (code < 0 || code === 32)\n}\n/**\n * Check whether a character code is a markdown line ending.\n *\n * A **markdown line ending** is the virtual characters M-0003 CARRIAGE RETURN\n * LINE FEED (CRLF), M-0004 LINE FEED (LF) and M-0005 CARRIAGE RETURN (CR).\n *\n * In micromark, the actual character U+000A LINE FEED (LF) and U+000D CARRIAGE\n * RETURN (CR) are replaced by these virtual characters depending on whether\n * they occurred together.\n *\n * @param {Code} code\n * @returns {code is number}\n */\n\nexport function markdownLineEnding(code) {\n return code !== null && code < -2\n}\n/**\n * Check whether a character code is a markdown space.\n *\n * A **markdown space** is the concrete character U+0020 SPACE (SP) and the\n * virtual characters M-0001 VIRTUAL SPACE (VS) and M-0002 HORIZONTAL TAB (HT).\n *\n * In micromark, the actual character U+0009 CHARACTER TABULATION (HT) is\n * replaced by one M-0002 HORIZONTAL TAB (HT) and between 0 and 3 M-0001 VIRTUAL\n * SPACE (VS) characters, depending on the column at which the tab occurred.\n *\n * @param {Code} code\n * @returns {code is number}\n */\n\nexport function markdownSpace(code) {\n return code === -2 || code === -1 || code === 32\n}\n/**\n * Check whether the character code represents Unicode whitespace.\n *\n * Note that this does handle micromark specific markdown whitespace characters.\n * See `markdownLineEndingOrSpace` to check that.\n *\n * A **Unicode whitespace** is a character in the Unicode `Zs` (Separator,\n * Space) category, or U+0009 CHARACTER TABULATION (HT), U+000A LINE FEED (LF),\n * U+000C (FF), or U+000D CARRIAGE RETURN (CR) (**\\[UNICODE]**).\n *\n * See:\n * **\\[UNICODE]**:\n * [The Unicode Standard](https://www.unicode.org/versions/).\n * Unicode Consortium.\n */\n\nexport const unicodeWhitespace = regexCheck(/\\s/)\n/**\n * Check whether the character code represents Unicode punctuation.\n *\n * A **Unicode punctuation** is a character in the Unicode `Pc` (Punctuation,\n * Connector), `Pd` (Punctuation, Dash), `Pe` (Punctuation, Close), `Pf`\n * (Punctuation, Final quote), `Pi` (Punctuation, Initial quote), `Po`\n * (Punctuation, Other), or `Ps` (Punctuation, Open) categories, or an ASCII\n * punctuation (see `asciiPunctuation`).\n *\n * See:\n * **\\[UNICODE]**:\n * [The Unicode Standard](https://www.unicode.org/versions/).\n * Unicode Consortium.\n */\n// Size note: removing ASCII from the regex and using `asciiPunctuation` here\n// In fact adds to the bundle size.\n\nexport const unicodePunctuation = regexCheck(unicodePunctuationRegex)\n/**\n * Create a code check from a regex.\n *\n * @param {RegExp} regex\n * @returns {(code: Code) => code is number}\n */\n\nfunction regexCheck(regex) {\n return check\n /**\n * Check whether a code matches the bound regex.\n *\n * @param {Code} code Character code\n * @returns {code is number} Whether the character code matches the bound regex\n */\n\n function check(code) {\n return code !== null && regex.test(String.fromCharCode(code))\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n */\nimport {markdownSpace} from 'micromark-util-character'\n/**\n * @param {Effects} effects\n * @param {State} ok\n * @param {string} type\n * @param {number} [max=Infinity]\n * @returns {State}\n */\n\nexport function factorySpace(effects, ok, type, max) {\n const limit = max ? max - 1 : Number.POSITIVE_INFINITY\n let size = 0\n return start\n /** @type {State} */\n\n function start(code) {\n if (markdownSpace(code)) {\n effects.enter(type)\n return prefix(code)\n }\n\n return ok(code)\n }\n /** @type {State} */\n\n function prefix(code) {\n if (markdownSpace(code) && size++ < limit) {\n effects.consume(code)\n return prefix\n }\n\n effects.exit(type)\n return ok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').Initializer} Initializer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {InitialConstruct} */\nexport const content = {\n tokenize: initializeContent\n}\n/** @type {Initializer} */\n\nfunction initializeContent(effects) {\n const contentStart = effects.attempt(\n this.parser.constructs.contentInitial,\n afterContentStartConstruct,\n paragraphInitial\n )\n /** @type {Token} */\n\n let previous\n return contentStart\n /** @type {State} */\n\n function afterContentStartConstruct(code) {\n if (code === null) {\n effects.consume(code)\n return\n }\n\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(effects, contentStart, 'linePrefix')\n }\n /** @type {State} */\n\n function paragraphInitial(code) {\n effects.enter('paragraph')\n return lineStart(code)\n }\n /** @type {State} */\n\n function lineStart(code) {\n const token = effects.enter('chunkText', {\n contentType: 'text',\n previous\n })\n\n if (previous) {\n previous.next = token\n }\n\n previous = token\n return data(code)\n }\n /** @type {State} */\n\n function data(code) {\n if (code === null) {\n effects.exit('chunkText')\n effects.exit('paragraph')\n effects.consume(code)\n return\n }\n\n if (markdownLineEnding(code)) {\n effects.consume(code)\n effects.exit('chunkText')\n return lineStart\n } // Data.\n\n effects.consume(code)\n return data\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').Initializer} Initializer\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Point} Point\n */\n\n/**\n * @typedef {Record} StackState\n * @typedef {[Construct, StackState]} StackItem\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\nimport {splice} from 'micromark-util-chunked'\n/** @type {InitialConstruct} */\n\nexport const document = {\n tokenize: initializeDocument\n}\n/** @type {Construct} */\n\nconst containerConstruct = {\n tokenize: tokenizeContainer\n}\n/** @type {Initializer} */\n\nfunction initializeDocument(effects) {\n const self = this\n /** @type {Array} */\n\n const stack = []\n let continued = 0\n /** @type {TokenizeContext|undefined} */\n\n let childFlow\n /** @type {Token|undefined} */\n\n let childToken\n /** @type {number} */\n\n let lineStartOffset\n return start\n /** @type {State} */\n\n function start(code) {\n // First we iterate through the open blocks, starting with the root\n // document, and descending through last children down to the last open\n // block.\n // Each block imposes a condition that the line must satisfy if the block is\n // to remain open.\n // For example, a block quote requires a `>` character.\n // A paragraph requires a non-blank line.\n // In this phase we may match all or just some of the open blocks.\n // But we cannot close unmatched blocks yet, because we may have a lazy\n // continuation line.\n if (continued < stack.length) {\n const item = stack[continued]\n self.containerState = item[1]\n return effects.attempt(\n item[0].continuation,\n documentContinue,\n checkNewContainers\n )(code)\n } // Done.\n\n return checkNewContainers(code)\n }\n /** @type {State} */\n\n function documentContinue(code) {\n continued++ // Note: this field is called `_closeFlow` but it also closes containers.\n // Perhaps a good idea to rename it but it\u2019s already used in the wild by\n // extensions.\n\n if (self.containerState._closeFlow) {\n self.containerState._closeFlow = undefined\n\n if (childFlow) {\n closeFlow()\n } // Note: this algorithm for moving events around is similar to the\n // algorithm when dealing with lazy lines in `writeToChild`.\n\n const indexBeforeExits = self.events.length\n let indexBeforeFlow = indexBeforeExits\n /** @type {Point|undefined} */\n\n let point // Find the flow chunk.\n\n while (indexBeforeFlow--) {\n if (\n self.events[indexBeforeFlow][0] === 'exit' &&\n self.events[indexBeforeFlow][1].type === 'chunkFlow'\n ) {\n point = self.events[indexBeforeFlow][1].end\n break\n }\n }\n\n exitContainers(continued) // Fix positions.\n\n let index = indexBeforeExits\n\n while (index < self.events.length) {\n self.events[index][1].end = Object.assign({}, point)\n index++\n } // Inject the exits earlier (they\u2019re still also at the end).\n\n splice(\n self.events,\n indexBeforeFlow + 1,\n 0,\n self.events.slice(indexBeforeExits)\n ) // Discard the duplicate exits.\n\n self.events.length = index\n return checkNewContainers(code)\n }\n\n return start(code)\n }\n /** @type {State} */\n\n function checkNewContainers(code) {\n // Next, after consuming the continuation markers for existing blocks, we\n // look for new block starts (e.g. `>` for a block quote).\n // If we encounter a new block start, we close any blocks unmatched in\n // step 1 before creating the new block as a child of the last matched\n // block.\n if (continued === stack.length) {\n // No need to `check` whether there\u2019s a container, of `exitContainers`\n // would be moot.\n // We can instead immediately `attempt` to parse one.\n if (!childFlow) {\n return documentContinued(code)\n } // If we have concrete content, such as block HTML or fenced code,\n // we can\u2019t have containers \u201Cpierce\u201D into them, so we can immediately\n // start.\n\n if (childFlow.currentConstruct && childFlow.currentConstruct.concrete) {\n return flowStart(code)\n } // If we do have flow, it could still be a blank line,\n // but we\u2019d be interrupting it w/ a new container if there\u2019s a current\n // construct.\n\n self.interrupt = Boolean(\n childFlow.currentConstruct && !childFlow._gfmTableDynamicInterruptHack\n )\n } // Check if there is a new container.\n\n self.containerState = {}\n return effects.check(\n containerConstruct,\n thereIsANewContainer,\n thereIsNoNewContainer\n )(code)\n }\n /** @type {State} */\n\n function thereIsANewContainer(code) {\n if (childFlow) closeFlow()\n exitContainers(continued)\n return documentContinued(code)\n }\n /** @type {State} */\n\n function thereIsNoNewContainer(code) {\n self.parser.lazy[self.now().line] = continued !== stack.length\n lineStartOffset = self.now().offset\n return flowStart(code)\n }\n /** @type {State} */\n\n function documentContinued(code) {\n // Try new containers.\n self.containerState = {}\n return effects.attempt(\n containerConstruct,\n containerContinue,\n flowStart\n )(code)\n }\n /** @type {State} */\n\n function containerContinue(code) {\n continued++\n stack.push([self.currentConstruct, self.containerState]) // Try another.\n\n return documentContinued(code)\n }\n /** @type {State} */\n\n function flowStart(code) {\n if (code === null) {\n if (childFlow) closeFlow()\n exitContainers(0)\n effects.consume(code)\n return\n }\n\n childFlow = childFlow || self.parser.flow(self.now())\n effects.enter('chunkFlow', {\n contentType: 'flow',\n previous: childToken,\n _tokenizer: childFlow\n })\n return flowContinue(code)\n }\n /** @type {State} */\n\n function flowContinue(code) {\n if (code === null) {\n writeToChild(effects.exit('chunkFlow'), true)\n exitContainers(0)\n effects.consume(code)\n return\n }\n\n if (markdownLineEnding(code)) {\n effects.consume(code)\n writeToChild(effects.exit('chunkFlow')) // Get ready for the next line.\n\n continued = 0\n self.interrupt = undefined\n return start\n }\n\n effects.consume(code)\n return flowContinue\n }\n /**\n * @param {Token} token\n * @param {boolean} [eof]\n * @returns {void}\n */\n\n function writeToChild(token, eof) {\n const stream = self.sliceStream(token)\n if (eof) stream.push(null)\n token.previous = childToken\n if (childToken) childToken.next = token\n childToken = token\n childFlow.defineSkip(token.start)\n childFlow.write(stream) // Alright, so we just added a lazy line:\n //\n // ```markdown\n // > a\n // b.\n //\n // Or:\n //\n // > ~~~c\n // d\n //\n // Or:\n //\n // > | e |\n // f\n // ```\n //\n // The construct in the second example (fenced code) does not accept lazy\n // lines, so it marked itself as done at the end of its first line, and\n // then the content construct parses `d`.\n // Most constructs in markdown match on the first line: if the first line\n // forms a construct, a non-lazy line can\u2019t \u201Cunmake\u201D it.\n //\n // The construct in the third example is potentially a GFM table, and\n // those are *weird*.\n // It *could* be a table, from the first line, if the following line\n // matches a condition.\n // In this case, that second line is lazy, which \u201Cunmakes\u201D the first line\n // and turns the whole into one content block.\n //\n // We\u2019ve now parsed the non-lazy and the lazy line, and can figure out\n // whether the lazy line started a new flow block.\n // If it did, we exit the current containers between the two flow blocks.\n\n if (self.parser.lazy[token.start.line]) {\n let index = childFlow.events.length\n\n while (index--) {\n if (\n // The token starts before the line ending\u2026\n childFlow.events[index][1].start.offset < lineStartOffset && // \u2026and either is not ended yet\u2026\n (!childFlow.events[index][1].end || // \u2026or ends after it.\n childFlow.events[index][1].end.offset > lineStartOffset)\n ) {\n // Exit: there\u2019s still something open, which means it\u2019s a lazy line\n // part of something.\n return\n }\n } // Note: this algorithm for moving events around is similar to the\n // algorithm when closing flow in `documentContinue`.\n\n const indexBeforeExits = self.events.length\n let indexBeforeFlow = indexBeforeExits\n /** @type {boolean|undefined} */\n\n let seen\n /** @type {Point|undefined} */\n\n let point // Find the previous chunk (the one before the lazy line).\n\n while (indexBeforeFlow--) {\n if (\n self.events[indexBeforeFlow][0] === 'exit' &&\n self.events[indexBeforeFlow][1].type === 'chunkFlow'\n ) {\n if (seen) {\n point = self.events[indexBeforeFlow][1].end\n break\n }\n\n seen = true\n }\n }\n\n exitContainers(continued) // Fix positions.\n\n index = indexBeforeExits\n\n while (index < self.events.length) {\n self.events[index][1].end = Object.assign({}, point)\n index++\n } // Inject the exits earlier (they\u2019re still also at the end).\n\n splice(\n self.events,\n indexBeforeFlow + 1,\n 0,\n self.events.slice(indexBeforeExits)\n ) // Discard the duplicate exits.\n\n self.events.length = index\n }\n }\n /**\n * @param {number} size\n * @returns {void}\n */\n\n function exitContainers(size) {\n let index = stack.length // Exit open containers.\n\n while (index-- > size) {\n const entry = stack[index]\n self.containerState = entry[1]\n entry[0].exit.call(self, effects)\n }\n\n stack.length = size\n }\n\n function closeFlow() {\n childFlow.write([null])\n childToken = undefined\n childFlow = undefined\n self.containerState._closeFlow = undefined\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeContainer(effects, ok, nok) {\n return factorySpace(\n effects,\n effects.attempt(this.parser.constructs.document, ok, nok),\n 'linePrefix',\n this.parser.constructs.disable.null.includes('codeIndented') ? undefined : 4\n )\n}\n", "/**\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {\n markdownLineEndingOrSpace,\n unicodePunctuation,\n unicodeWhitespace\n} from 'micromark-util-character'\n\n/**\n * Classify whether a character code represents whitespace, punctuation, or\n * something else.\n *\n * Used for attention (emphasis, strong), whose sequences can open or close\n * based on the class of surrounding characters.\n *\n * Note that eof (`null`) is seen as whitespace.\n *\n * @param {Code} code\n * @returns {number|undefined}\n */\nexport function classifyCharacter(code) {\n if (\n code === null ||\n markdownLineEndingOrSpace(code) ||\n unicodeWhitespace(code)\n ) {\n return 1\n }\n\n if (unicodePunctuation(code)) {\n return 2\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').Event} Event\n * @typedef {import('micromark-util-types').Resolver} Resolver\n */\n\n/**\n * Call all `resolveAll`s.\n *\n * @param {{resolveAll?: Resolver}[]} constructs\n * @param {Event[]} events\n * @param {TokenizeContext} context\n * @returns {Event[]}\n */\nexport function resolveAll(constructs, events, context) {\n /** @type {Resolver[]} */\n const called = []\n let index = -1\n\n while (++index < constructs.length) {\n const resolve = constructs[index].resolveAll\n\n if (resolve && !called.includes(resolve)) {\n events = resolve(events, context)\n called.push(resolve)\n }\n }\n\n return events\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').Event} Event\n * @typedef {import('micromark-util-types').Code} Code\n * @typedef {import('micromark-util-types').Point} Point\n */\nimport {push, splice} from 'micromark-util-chunked'\nimport {classifyCharacter} from 'micromark-util-classify-character'\nimport {resolveAll} from 'micromark-util-resolve-all'\n\n/** @type {Construct} */\nexport const attention = {\n name: 'attention',\n tokenize: tokenizeAttention,\n resolveAll: resolveAllAttention\n}\n/**\n * Take all events and resolve attention to emphasis or strong.\n *\n * @type {Resolver}\n */\n\nfunction resolveAllAttention(events, context) {\n let index = -1\n /** @type {number} */\n\n let open\n /** @type {Token} */\n\n let group\n /** @type {Token} */\n\n let text\n /** @type {Token} */\n\n let openingSequence\n /** @type {Token} */\n\n let closingSequence\n /** @type {number} */\n\n let use\n /** @type {Event[]} */\n\n let nextEvents\n /** @type {number} */\n\n let offset // Walk through all events.\n //\n // Note: performance of this is fine on an mb of normal markdown, but it\u2019s\n // a bottleneck for malicious stuff.\n\n while (++index < events.length) {\n // Find a token that can close.\n if (\n events[index][0] === 'enter' &&\n events[index][1].type === 'attentionSequence' &&\n events[index][1]._close\n ) {\n open = index // Now walk back to find an opener.\n\n while (open--) {\n // Find a token that can open the closer.\n if (\n events[open][0] === 'exit' &&\n events[open][1].type === 'attentionSequence' &&\n events[open][1]._open && // If the markers are the same:\n context.sliceSerialize(events[open][1]).charCodeAt(0) ===\n context.sliceSerialize(events[index][1]).charCodeAt(0)\n ) {\n // If the opening can close or the closing can open,\n // and the close size *is not* a multiple of three,\n // but the sum of the opening and closing size *is* multiple of three,\n // then don\u2019t match.\n if (\n (events[open][1]._close || events[index][1]._open) &&\n (events[index][1].end.offset - events[index][1].start.offset) % 3 &&\n !(\n (events[open][1].end.offset -\n events[open][1].start.offset +\n events[index][1].end.offset -\n events[index][1].start.offset) %\n 3\n )\n ) {\n continue\n } // Number of markers to use from the sequence.\n\n use =\n events[open][1].end.offset - events[open][1].start.offset > 1 &&\n events[index][1].end.offset - events[index][1].start.offset > 1\n ? 2\n : 1\n const start = Object.assign({}, events[open][1].end)\n const end = Object.assign({}, events[index][1].start)\n movePoint(start, -use)\n movePoint(end, use)\n openingSequence = {\n type: use > 1 ? 'strongSequence' : 'emphasisSequence',\n start,\n end: Object.assign({}, events[open][1].end)\n }\n closingSequence = {\n type: use > 1 ? 'strongSequence' : 'emphasisSequence',\n start: Object.assign({}, events[index][1].start),\n end\n }\n text = {\n type: use > 1 ? 'strongText' : 'emphasisText',\n start: Object.assign({}, events[open][1].end),\n end: Object.assign({}, events[index][1].start)\n }\n group = {\n type: use > 1 ? 'strong' : 'emphasis',\n start: Object.assign({}, openingSequence.start),\n end: Object.assign({}, closingSequence.end)\n }\n events[open][1].end = Object.assign({}, openingSequence.start)\n events[index][1].start = Object.assign({}, closingSequence.end)\n nextEvents = [] // If there are more markers in the opening, add them before.\n\n if (events[open][1].end.offset - events[open][1].start.offset) {\n nextEvents = push(nextEvents, [\n ['enter', events[open][1], context],\n ['exit', events[open][1], context]\n ])\n } // Opening.\n\n nextEvents = push(nextEvents, [\n ['enter', group, context],\n ['enter', openingSequence, context],\n ['exit', openingSequence, context],\n ['enter', text, context]\n ]) // Between.\n\n nextEvents = push(\n nextEvents,\n resolveAll(\n context.parser.constructs.insideSpan.null,\n events.slice(open + 1, index),\n context\n )\n ) // Closing.\n\n nextEvents = push(nextEvents, [\n ['exit', text, context],\n ['enter', closingSequence, context],\n ['exit', closingSequence, context],\n ['exit', group, context]\n ]) // If there are more markers in the closing, add them after.\n\n if (events[index][1].end.offset - events[index][1].start.offset) {\n offset = 2\n nextEvents = push(nextEvents, [\n ['enter', events[index][1], context],\n ['exit', events[index][1], context]\n ])\n } else {\n offset = 0\n }\n\n splice(events, open - 1, index - open + 3, nextEvents)\n index = open + nextEvents.length - offset - 2\n break\n }\n }\n }\n } // Remove remaining sequences.\n\n index = -1\n\n while (++index < events.length) {\n if (events[index][1].type === 'attentionSequence') {\n events[index][1].type = 'data'\n }\n }\n\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeAttention(effects, ok) {\n const attentionMarkers = this.parser.constructs.attentionMarkers.null\n const previous = this.previous\n const before = classifyCharacter(previous)\n /** @type {NonNullable} */\n\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('attentionSequence')\n marker = code\n return sequence(code)\n }\n /** @type {State} */\n\n function sequence(code) {\n if (code === marker) {\n effects.consume(code)\n return sequence\n }\n\n const token = effects.exit('attentionSequence')\n const after = classifyCharacter(code)\n const open =\n !after || (after === 2 && before) || attentionMarkers.includes(code)\n const close =\n !before || (before === 2 && after) || attentionMarkers.includes(previous)\n token._open = Boolean(marker === 42 ? open : open && (before || !close))\n token._close = Boolean(marker === 42 ? close : close && (after || !open))\n return ok(code)\n }\n}\n/**\n * Move a point a bit.\n *\n * Note: `move` only works inside lines! It\u2019s not possible to move past other\n * chunks (replacement characters, tabs, or line endings).\n *\n * @param {Point} point\n * @param {number} offset\n * @returns {void}\n */\n\nfunction movePoint(point, offset) {\n point.column += offset\n point.offset += offset\n point._bufferIndex += offset\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {\n asciiAlpha,\n asciiAlphanumeric,\n asciiAtext,\n asciiControl\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const autolink = {\n name: 'autolink',\n tokenize: tokenizeAutolink\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeAutolink(effects, ok, nok) {\n let size = 1\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('autolink')\n effects.enter('autolinkMarker')\n effects.consume(code)\n effects.exit('autolinkMarker')\n effects.enter('autolinkProtocol')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (asciiAlpha(code)) {\n effects.consume(code)\n return schemeOrEmailAtext\n }\n\n return asciiAtext(code) ? emailAtext(code) : nok(code)\n }\n /** @type {State} */\n\n function schemeOrEmailAtext(code) {\n return code === 43 || code === 45 || code === 46 || asciiAlphanumeric(code)\n ? schemeInsideOrEmailAtext(code)\n : emailAtext(code)\n }\n /** @type {State} */\n\n function schemeInsideOrEmailAtext(code) {\n if (code === 58) {\n effects.consume(code)\n return urlInside\n }\n\n if (\n (code === 43 || code === 45 || code === 46 || asciiAlphanumeric(code)) &&\n size++ < 32\n ) {\n effects.consume(code)\n return schemeInsideOrEmailAtext\n }\n\n return emailAtext(code)\n }\n /** @type {State} */\n\n function urlInside(code) {\n if (code === 62) {\n effects.exit('autolinkProtocol')\n return end(code)\n }\n\n if (code === null || code === 32 || code === 60 || asciiControl(code)) {\n return nok(code)\n }\n\n effects.consume(code)\n return urlInside\n }\n /** @type {State} */\n\n function emailAtext(code) {\n if (code === 64) {\n effects.consume(code)\n size = 0\n return emailAtSignOrDot\n }\n\n if (asciiAtext(code)) {\n effects.consume(code)\n return emailAtext\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function emailAtSignOrDot(code) {\n return asciiAlphanumeric(code) ? emailLabel(code) : nok(code)\n }\n /** @type {State} */\n\n function emailLabel(code) {\n if (code === 46) {\n effects.consume(code)\n size = 0\n return emailAtSignOrDot\n }\n\n if (code === 62) {\n // Exit, then change the type.\n effects.exit('autolinkProtocol').type = 'autolinkEmail'\n return end(code)\n }\n\n return emailValue(code)\n }\n /** @type {State} */\n\n function emailValue(code) {\n if ((code === 45 || asciiAlphanumeric(code)) && size++ < 63) {\n effects.consume(code)\n return code === 45 ? emailValue : emailLabel\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function end(code) {\n effects.enter('autolinkMarker')\n effects.consume(code)\n effects.exit('autolinkMarker')\n effects.exit('autolink')\n return ok\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const blankLine = {\n tokenize: tokenizeBlankLine,\n partial: true\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeBlankLine(effects, ok, nok) {\n return factorySpace(effects, afterWhitespace, 'linePrefix')\n /** @type {State} */\n\n function afterWhitespace(code) {\n return code === null || markdownLineEnding(code) ? ok(code) : nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Exiter} Exiter\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownSpace} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const blockQuote = {\n name: 'blockQuote',\n tokenize: tokenizeBlockQuoteStart,\n continuation: {\n tokenize: tokenizeBlockQuoteContinuation\n },\n exit\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeBlockQuoteStart(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n if (code === 62) {\n const state = self.containerState\n\n if (!state.open) {\n effects.enter('blockQuote', {\n _container: true\n })\n state.open = true\n }\n\n effects.enter('blockQuotePrefix')\n effects.enter('blockQuoteMarker')\n effects.consume(code)\n effects.exit('blockQuoteMarker')\n return after\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function after(code) {\n if (markdownSpace(code)) {\n effects.enter('blockQuotePrefixWhitespace')\n effects.consume(code)\n effects.exit('blockQuotePrefixWhitespace')\n effects.exit('blockQuotePrefix')\n return ok\n }\n\n effects.exit('blockQuotePrefix')\n return ok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeBlockQuoteContinuation(effects, ok, nok) {\n return factorySpace(\n effects,\n effects.attempt(blockQuote, ok, nok),\n 'linePrefix',\n this.parser.constructs.disable.null.includes('codeIndented') ? undefined : 4\n )\n}\n/** @type {Exiter} */\n\nfunction exit(effects) {\n effects.exit('blockQuote')\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {asciiPunctuation} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const characterEscape = {\n name: 'characterEscape',\n tokenize: tokenizeCharacterEscape\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCharacterEscape(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('characterEscape')\n effects.enter('escapeMarker')\n effects.consume(code)\n effects.exit('escapeMarker')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (asciiPunctuation(code)) {\n effects.enter('characterEscapeValue')\n effects.consume(code)\n effects.exit('characterEscapeValue')\n effects.exit('characterEscape')\n return ok\n }\n\n return nok(code)\n }\n}\n", "/// \n\n/* eslint-env browser */\n\nconst element = document.createElement('i')\n\n/**\n * @param {string} value\n * @returns {string|false}\n */\nexport function decodeNamedCharacterReference(value) {\n const characterReference = '&' + value + ';'\n element.innerHTML = characterReference\n const char = element.textContent\n\n // Some named character references do not require the closing semicolon\n // (`¬`, for instance), which leads to situations where parsing the assumed\n // named reference of `¬it;` will result in the string `\u00ACit;`.\n // When we encounter a trailing semicolon after parsing, and the character\n // reference to decode was not a semicolon (`;`), we can assume that the\n // matching was not complete.\n // @ts-expect-error: TypeScript is wrong that `textContent` on elements can\n // yield `null`.\n if (char.charCodeAt(char.length - 1) === 59 /* `;` */ && value !== 'semi') {\n return false\n }\n\n // If the decoded string is equal to the input, the character reference was\n // not valid.\n // @ts-expect-error: TypeScript is wrong that `textContent` on elements can\n // yield `null`.\n return char === characterReference ? false : char\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {decodeNamedCharacterReference} from 'decode-named-character-reference'\nimport {\n asciiAlphanumeric,\n asciiDigit,\n asciiHexDigit\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const characterReference = {\n name: 'characterReference',\n tokenize: tokenizeCharacterReference\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCharacterReference(effects, ok, nok) {\n const self = this\n let size = 0\n /** @type {number} */\n\n let max\n /** @type {(code: Code) => code is number} */\n\n let test\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('characterReference')\n effects.enter('characterReferenceMarker')\n effects.consume(code)\n effects.exit('characterReferenceMarker')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 35) {\n effects.enter('characterReferenceMarkerNumeric')\n effects.consume(code)\n effects.exit('characterReferenceMarkerNumeric')\n return numeric\n }\n\n effects.enter('characterReferenceValue')\n max = 31\n test = asciiAlphanumeric\n return value(code)\n }\n /** @type {State} */\n\n function numeric(code) {\n if (code === 88 || code === 120) {\n effects.enter('characterReferenceMarkerHexadecimal')\n effects.consume(code)\n effects.exit('characterReferenceMarkerHexadecimal')\n effects.enter('characterReferenceValue')\n max = 6\n test = asciiHexDigit\n return value\n }\n\n effects.enter('characterReferenceValue')\n max = 7\n test = asciiDigit\n return value(code)\n }\n /** @type {State} */\n\n function value(code) {\n /** @type {Token} */\n let token\n\n if (code === 59 && size) {\n token = effects.exit('characterReferenceValue')\n\n if (\n test === asciiAlphanumeric &&\n !decodeNamedCharacterReference(self.sliceSerialize(token))\n ) {\n return nok(code)\n }\n\n effects.enter('characterReferenceMarker')\n effects.consume(code)\n effects.exit('characterReferenceMarker')\n effects.exit('characterReference')\n return ok\n }\n\n if (test(code) && size++ < max) {\n effects.consume(code)\n return value\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {\n markdownLineEnding,\n markdownLineEndingOrSpace\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const codeFenced = {\n name: 'codeFenced',\n tokenize: tokenizeCodeFenced,\n concrete: true\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCodeFenced(effects, ok, nok) {\n const self = this\n /** @type {Construct} */\n\n const closingFenceConstruct = {\n tokenize: tokenizeClosingFence,\n partial: true\n }\n /** @type {Construct} */\n\n const nonLazyLine = {\n tokenize: tokenizeNonLazyLine,\n partial: true\n }\n const tail = this.events[this.events.length - 1]\n const initialPrefix =\n tail && tail[1].type === 'linePrefix'\n ? tail[2].sliceSerialize(tail[1], true).length\n : 0\n let sizeOpen = 0\n /** @type {NonNullable} */\n\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('codeFenced')\n effects.enter('codeFencedFence')\n effects.enter('codeFencedFenceSequence')\n marker = code\n return sequenceOpen(code)\n }\n /** @type {State} */\n\n function sequenceOpen(code) {\n if (code === marker) {\n effects.consume(code)\n sizeOpen++\n return sequenceOpen\n }\n\n effects.exit('codeFencedFenceSequence')\n return sizeOpen < 3\n ? nok(code)\n : factorySpace(effects, infoOpen, 'whitespace')(code)\n }\n /** @type {State} */\n\n function infoOpen(code) {\n if (code === null || markdownLineEnding(code)) {\n return openAfter(code)\n }\n\n effects.enter('codeFencedFenceInfo')\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return info(code)\n }\n /** @type {State} */\n\n function info(code) {\n if (code === null || markdownLineEndingOrSpace(code)) {\n effects.exit('chunkString')\n effects.exit('codeFencedFenceInfo')\n return factorySpace(effects, infoAfter, 'whitespace')(code)\n }\n\n if (code === 96 && code === marker) return nok(code)\n effects.consume(code)\n return info\n }\n /** @type {State} */\n\n function infoAfter(code) {\n if (code === null || markdownLineEnding(code)) {\n return openAfter(code)\n }\n\n effects.enter('codeFencedFenceMeta')\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return meta(code)\n }\n /** @type {State} */\n\n function meta(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('chunkString')\n effects.exit('codeFencedFenceMeta')\n return openAfter(code)\n }\n\n if (code === 96 && code === marker) return nok(code)\n effects.consume(code)\n return meta\n }\n /** @type {State} */\n\n function openAfter(code) {\n effects.exit('codeFencedFence')\n return self.interrupt ? ok(code) : contentStart(code)\n }\n /** @type {State} */\n\n function contentStart(code) {\n if (code === null) {\n return after(code)\n }\n\n if (markdownLineEnding(code)) {\n return effects.attempt(\n nonLazyLine,\n effects.attempt(\n closingFenceConstruct,\n after,\n initialPrefix\n ? factorySpace(\n effects,\n contentStart,\n 'linePrefix',\n initialPrefix + 1\n )\n : contentStart\n ),\n after\n )(code)\n }\n\n effects.enter('codeFlowValue')\n return contentContinue(code)\n }\n /** @type {State} */\n\n function contentContinue(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('codeFlowValue')\n return contentStart(code)\n }\n\n effects.consume(code)\n return contentContinue\n }\n /** @type {State} */\n\n function after(code) {\n effects.exit('codeFenced')\n return ok(code)\n }\n /** @type {Tokenizer} */\n\n function tokenizeNonLazyLine(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return lineStart\n }\n /** @type {State} */\n\n function lineStart(code) {\n return self.parser.lazy[self.now().line] ? nok(code) : ok(code)\n }\n }\n /** @type {Tokenizer} */\n\n function tokenizeClosingFence(effects, ok, nok) {\n let size = 0\n return factorySpace(\n effects,\n closingSequenceStart,\n 'linePrefix',\n this.parser.constructs.disable.null.includes('codeIndented')\n ? undefined\n : 4\n )\n /** @type {State} */\n\n function closingSequenceStart(code) {\n effects.enter('codeFencedFence')\n effects.enter('codeFencedFenceSequence')\n return closingSequence(code)\n }\n /** @type {State} */\n\n function closingSequence(code) {\n if (code === marker) {\n effects.consume(code)\n size++\n return closingSequence\n }\n\n if (size < sizeOpen) return nok(code)\n effects.exit('codeFencedFenceSequence')\n return factorySpace(effects, closingSequenceEnd, 'whitespace')(code)\n }\n /** @type {State} */\n\n function closingSequenceEnd(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('codeFencedFence')\n return ok(code)\n }\n\n return nok(code)\n }\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const codeIndented = {\n name: 'codeIndented',\n tokenize: tokenizeCodeIndented\n}\n/** @type {Construct} */\n\nconst indentedContent = {\n tokenize: tokenizeIndentedContent,\n partial: true\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCodeIndented(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('codeIndented')\n return factorySpace(effects, afterStartPrefix, 'linePrefix', 4 + 1)(code)\n }\n /** @type {State} */\n\n function afterStartPrefix(code) {\n const tail = self.events[self.events.length - 1]\n return tail &&\n tail[1].type === 'linePrefix' &&\n tail[2].sliceSerialize(tail[1], true).length >= 4\n ? afterPrefix(code)\n : nok(code)\n }\n /** @type {State} */\n\n function afterPrefix(code) {\n if (code === null) {\n return after(code)\n }\n\n if (markdownLineEnding(code)) {\n return effects.attempt(indentedContent, afterPrefix, after)(code)\n }\n\n effects.enter('codeFlowValue')\n return content(code)\n }\n /** @type {State} */\n\n function content(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('codeFlowValue')\n return afterPrefix(code)\n }\n\n effects.consume(code)\n return content\n }\n /** @type {State} */\n\n function after(code) {\n effects.exit('codeIndented')\n return ok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeIndentedContent(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n // If this is a lazy line, it can\u2019t be code.\n if (self.parser.lazy[self.now().line]) {\n return nok(code)\n }\n\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return start\n }\n\n return factorySpace(effects, afterPrefix, 'linePrefix', 4 + 1)(code)\n }\n /** @type {State} */\n\n function afterPrefix(code) {\n const tail = self.events[self.events.length - 1]\n return tail &&\n tail[1].type === 'linePrefix' &&\n tail[2].sliceSerialize(tail[1], true).length >= 4\n ? ok(code)\n : markdownLineEnding(code)\n ? start(code)\n : nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Previous} Previous\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const codeText = {\n name: 'codeText',\n tokenize: tokenizeCodeText,\n resolve: resolveCodeText,\n previous\n}\n/** @type {Resolver} */\n\nfunction resolveCodeText(events) {\n let tailExitIndex = events.length - 4\n let headEnterIndex = 3\n /** @type {number} */\n\n let index\n /** @type {number|undefined} */\n\n let enter // If we start and end with an EOL or a space.\n\n if (\n (events[headEnterIndex][1].type === 'lineEnding' ||\n events[headEnterIndex][1].type === 'space') &&\n (events[tailExitIndex][1].type === 'lineEnding' ||\n events[tailExitIndex][1].type === 'space')\n ) {\n index = headEnterIndex // And we have data.\n\n while (++index < tailExitIndex) {\n if (events[index][1].type === 'codeTextData') {\n // Then we have padding.\n events[headEnterIndex][1].type = 'codeTextPadding'\n events[tailExitIndex][1].type = 'codeTextPadding'\n headEnterIndex += 2\n tailExitIndex -= 2\n break\n }\n }\n } // Merge adjacent spaces and data.\n\n index = headEnterIndex - 1\n tailExitIndex++\n\n while (++index <= tailExitIndex) {\n if (enter === undefined) {\n if (index !== tailExitIndex && events[index][1].type !== 'lineEnding') {\n enter = index\n }\n } else if (\n index === tailExitIndex ||\n events[index][1].type === 'lineEnding'\n ) {\n events[enter][1].type = 'codeTextData'\n\n if (index !== enter + 2) {\n events[enter][1].end = events[index - 1][1].end\n events.splice(enter + 2, index - enter - 2)\n tailExitIndex -= index - enter - 2\n index = enter + 2\n }\n\n enter = undefined\n }\n }\n\n return events\n}\n/** @type {Previous} */\n\nfunction previous(code) {\n // If there is a previous code, there will always be a tail.\n return (\n code !== 96 ||\n this.events[this.events.length - 1][1].type === 'characterEscape'\n )\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCodeText(effects, ok, nok) {\n const self = this\n let sizeOpen = 0\n /** @type {number} */\n\n let size\n /** @type {Token} */\n\n let token\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('codeText')\n effects.enter('codeTextSequence')\n return openingSequence(code)\n }\n /** @type {State} */\n\n function openingSequence(code) {\n if (code === 96) {\n effects.consume(code)\n sizeOpen++\n return openingSequence\n }\n\n effects.exit('codeTextSequence')\n return gap(code)\n }\n /** @type {State} */\n\n function gap(code) {\n // EOF.\n if (code === null) {\n return nok(code)\n } // Closing fence?\n // Could also be data.\n\n if (code === 96) {\n token = effects.enter('codeTextSequence')\n size = 0\n return closingSequence(code)\n } // Tabs don\u2019t work, and virtual spaces don\u2019t make sense.\n\n if (code === 32) {\n effects.enter('space')\n effects.consume(code)\n effects.exit('space')\n return gap\n }\n\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return gap\n } // Data.\n\n effects.enter('codeTextData')\n return data(code)\n } // In code.\n\n /** @type {State} */\n\n function data(code) {\n if (\n code === null ||\n code === 32 ||\n code === 96 ||\n markdownLineEnding(code)\n ) {\n effects.exit('codeTextData')\n return gap(code)\n }\n\n effects.consume(code)\n return data\n } // Closing fence.\n\n /** @type {State} */\n\n function closingSequence(code) {\n // More.\n if (code === 96) {\n effects.consume(code)\n size++\n return closingSequence\n } // Done!\n\n if (size === sizeOpen) {\n effects.exit('codeTextSequence')\n effects.exit('codeText')\n return ok(code)\n } // More or less accents: mark as data.\n\n token.type = 'codeTextData'\n return data(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').Chunk} Chunk\n * @typedef {import('micromark-util-types').Event} Event\n */\nimport {splice} from 'micromark-util-chunked'\n\n/**\n * Tokenize subcontent.\n *\n * @param {Event[]} events\n * @returns {boolean}\n */\nexport function subtokenize(events) {\n /** @type {Record} */\n const jumps = {}\n let index = -1\n /** @type {Event} */\n\n let event\n /** @type {number|undefined} */\n\n let lineIndex\n /** @type {number} */\n\n let otherIndex\n /** @type {Event} */\n\n let otherEvent\n /** @type {Event[]} */\n\n let parameters\n /** @type {Event[]} */\n\n let subevents\n /** @type {boolean|undefined} */\n\n let more\n\n while (++index < events.length) {\n while (index in jumps) {\n index = jumps[index]\n }\n\n event = events[index] // Add a hook for the GFM tasklist extension, which needs to know if text\n // is in the first content of a list item.\n\n if (\n index &&\n event[1].type === 'chunkFlow' &&\n events[index - 1][1].type === 'listItemPrefix'\n ) {\n subevents = event[1]._tokenizer.events\n otherIndex = 0\n\n if (\n otherIndex < subevents.length &&\n subevents[otherIndex][1].type === 'lineEndingBlank'\n ) {\n otherIndex += 2\n }\n\n if (\n otherIndex < subevents.length &&\n subevents[otherIndex][1].type === 'content'\n ) {\n while (++otherIndex < subevents.length) {\n if (subevents[otherIndex][1].type === 'content') {\n break\n }\n\n if (subevents[otherIndex][1].type === 'chunkText') {\n subevents[otherIndex][1]._isInFirstContentOfListItem = true\n otherIndex++\n }\n }\n }\n } // Enter.\n\n if (event[0] === 'enter') {\n if (event[1].contentType) {\n Object.assign(jumps, subcontent(events, index))\n index = jumps[index]\n more = true\n }\n } // Exit.\n else if (event[1]._container) {\n otherIndex = index\n lineIndex = undefined\n\n while (otherIndex--) {\n otherEvent = events[otherIndex]\n\n if (\n otherEvent[1].type === 'lineEnding' ||\n otherEvent[1].type === 'lineEndingBlank'\n ) {\n if (otherEvent[0] === 'enter') {\n if (lineIndex) {\n events[lineIndex][1].type = 'lineEndingBlank'\n }\n\n otherEvent[1].type = 'lineEnding'\n lineIndex = otherIndex\n }\n } else {\n break\n }\n }\n\n if (lineIndex) {\n // Fix position.\n event[1].end = Object.assign({}, events[lineIndex][1].start) // Switch container exit w/ line endings.\n\n parameters = events.slice(lineIndex, index)\n parameters.unshift(event)\n splice(events, lineIndex, index - lineIndex + 1, parameters)\n }\n }\n }\n\n return !more\n}\n/**\n * Tokenize embedded tokens.\n *\n * @param {Event[]} events\n * @param {number} eventIndex\n * @returns {Record}\n */\n\nfunction subcontent(events, eventIndex) {\n const token = events[eventIndex][1]\n const context = events[eventIndex][2]\n let startPosition = eventIndex - 1\n /** @type {number[]} */\n\n const startPositions = []\n const tokenizer =\n token._tokenizer || context.parser[token.contentType](token.start)\n const childEvents = tokenizer.events\n /** @type {[number, number][]} */\n\n const jumps = []\n /** @type {Record} */\n\n const gaps = {}\n /** @type {Chunk[]} */\n\n let stream\n /** @type {Token|undefined} */\n\n let previous\n let index = -1\n /** @type {Token|undefined} */\n\n let current = token\n let adjust = 0\n let start = 0\n const breaks = [start] // Loop forward through the linked tokens to pass them in order to the\n // subtokenizer.\n\n while (current) {\n // Find the position of the event for this token.\n while (events[++startPosition][1] !== current) {\n // Empty.\n }\n\n startPositions.push(startPosition)\n\n if (!current._tokenizer) {\n stream = context.sliceStream(current)\n\n if (!current.next) {\n stream.push(null)\n }\n\n if (previous) {\n tokenizer.defineSkip(current.start)\n }\n\n if (current._isInFirstContentOfListItem) {\n tokenizer._gfmTasklistFirstContentOfListItem = true\n }\n\n tokenizer.write(stream)\n\n if (current._isInFirstContentOfListItem) {\n tokenizer._gfmTasklistFirstContentOfListItem = undefined\n }\n } // Unravel the next token.\n\n previous = current\n current = current.next\n } // Now, loop back through all events (and linked tokens), to figure out which\n // parts belong where.\n\n current = token\n\n while (++index < childEvents.length) {\n if (\n // Find a void token that includes a break.\n childEvents[index][0] === 'exit' &&\n childEvents[index - 1][0] === 'enter' &&\n childEvents[index][1].type === childEvents[index - 1][1].type &&\n childEvents[index][1].start.line !== childEvents[index][1].end.line\n ) {\n start = index + 1\n breaks.push(start) // Help GC.\n\n current._tokenizer = undefined\n current.previous = undefined\n current = current.next\n }\n } // Help GC.\n\n tokenizer.events = [] // If there\u2019s one more token (which is the cases for lines that end in an\n // EOF), that\u2019s perfect: the last point we found starts it.\n // If there isn\u2019t then make sure any remaining content is added to it.\n\n if (current) {\n // Help GC.\n current._tokenizer = undefined\n current.previous = undefined\n } else {\n breaks.pop()\n } // Now splice the events from the subtokenizer into the current events,\n // moving back to front so that splice indices aren\u2019t affected.\n\n index = breaks.length\n\n while (index--) {\n const slice = childEvents.slice(breaks[index], breaks[index + 1])\n const start = startPositions.pop()\n jumps.unshift([start, start + slice.length - 1])\n splice(events, start, 2, slice)\n }\n\n index = -1\n\n while (++index < jumps.length) {\n gaps[adjust + jumps[index][0]] = adjust + jumps[index][1]\n adjust += jumps[index][1] - jumps[index][0] - 1\n }\n\n return gaps\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\nimport {subtokenize} from 'micromark-util-subtokenize'\n\n/**\n * No name because it must not be turned off.\n * @type {Construct}\n */\nexport const content = {\n tokenize: tokenizeContent,\n resolve: resolveContent\n}\n/** @type {Construct} */\n\nconst continuationConstruct = {\n tokenize: tokenizeContinuation,\n partial: true\n}\n/**\n * Content is transparent: it\u2019s parsed right now. That way, definitions are also\n * parsed right now: before text in paragraphs (specifically, media) are parsed.\n *\n * @type {Resolver}\n */\n\nfunction resolveContent(events) {\n subtokenize(events)\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeContent(effects, ok) {\n /** @type {Token} */\n let previous\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('content')\n previous = effects.enter('chunkContent', {\n contentType: 'content'\n })\n return data(code)\n }\n /** @type {State} */\n\n function data(code) {\n if (code === null) {\n return contentEnd(code)\n }\n\n if (markdownLineEnding(code)) {\n return effects.check(\n continuationConstruct,\n contentContinue,\n contentEnd\n )(code)\n } // Data.\n\n effects.consume(code)\n return data\n }\n /** @type {State} */\n\n function contentEnd(code) {\n effects.exit('chunkContent')\n effects.exit('content')\n return ok(code)\n }\n /** @type {State} */\n\n function contentContinue(code) {\n effects.consume(code)\n effects.exit('chunkContent')\n previous.next = effects.enter('chunkContent', {\n contentType: 'content',\n previous\n })\n previous = previous.next\n return data\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeContinuation(effects, ok, nok) {\n const self = this\n return startLookahead\n /** @type {State} */\n\n function startLookahead(code) {\n effects.exit('chunkContent')\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(effects, prefixed, 'linePrefix')\n }\n /** @type {State} */\n\n function prefixed(code) {\n if (code === null || markdownLineEnding(code)) {\n return nok(code)\n }\n\n const tail = self.events[self.events.length - 1]\n\n if (\n !self.parser.constructs.disable.null.includes('codeIndented') &&\n tail &&\n tail[1].type === 'linePrefix' &&\n tail[2].sliceSerialize(tail[1], true).length >= 4\n ) {\n return ok(code)\n }\n\n return effects.interrupt(self.parser.constructs.flow, nok, ok)(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n */\nimport {\n asciiControl,\n markdownLineEndingOrSpace,\n markdownLineEnding\n} from 'micromark-util-character'\n\n/**\n * @param {Effects} effects\n * @param {State} ok\n * @param {State} nok\n * @param {string} type\n * @param {string} literalType\n * @param {string} literalMarkerType\n * @param {string} rawType\n * @param {string} stringType\n * @param {number} [max=Infinity]\n * @returns {State}\n */\n// eslint-disable-next-line max-params\nexport function factoryDestination(\n effects,\n ok,\n nok,\n type,\n literalType,\n literalMarkerType,\n rawType,\n stringType,\n max\n) {\n const limit = max || Number.POSITIVE_INFINITY\n let balance = 0\n return start\n /** @type {State} */\n\n function start(code) {\n if (code === 60) {\n effects.enter(type)\n effects.enter(literalType)\n effects.enter(literalMarkerType)\n effects.consume(code)\n effects.exit(literalMarkerType)\n return destinationEnclosedBefore\n }\n\n if (code === null || code === 41 || asciiControl(code)) {\n return nok(code)\n }\n\n effects.enter(type)\n effects.enter(rawType)\n effects.enter(stringType)\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return destinationRaw(code)\n }\n /** @type {State} */\n\n function destinationEnclosedBefore(code) {\n if (code === 62) {\n effects.enter(literalMarkerType)\n effects.consume(code)\n effects.exit(literalMarkerType)\n effects.exit(literalType)\n effects.exit(type)\n return ok\n }\n\n effects.enter(stringType)\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return destinationEnclosed(code)\n }\n /** @type {State} */\n\n function destinationEnclosed(code) {\n if (code === 62) {\n effects.exit('chunkString')\n effects.exit(stringType)\n return destinationEnclosedBefore(code)\n }\n\n if (code === null || code === 60 || markdownLineEnding(code)) {\n return nok(code)\n }\n\n effects.consume(code)\n return code === 92 ? destinationEnclosedEscape : destinationEnclosed\n }\n /** @type {State} */\n\n function destinationEnclosedEscape(code) {\n if (code === 60 || code === 62 || code === 92) {\n effects.consume(code)\n return destinationEnclosed\n }\n\n return destinationEnclosed(code)\n }\n /** @type {State} */\n\n function destinationRaw(code) {\n if (code === 40) {\n if (++balance > limit) return nok(code)\n effects.consume(code)\n return destinationRaw\n }\n\n if (code === 41) {\n if (!balance--) {\n effects.exit('chunkString')\n effects.exit(stringType)\n effects.exit(rawType)\n effects.exit(type)\n return ok(code)\n }\n\n effects.consume(code)\n return destinationRaw\n }\n\n if (code === null || markdownLineEndingOrSpace(code)) {\n if (balance) return nok(code)\n effects.exit('chunkString')\n effects.exit(stringType)\n effects.exit(rawType)\n effects.exit(type)\n return ok(code)\n }\n\n if (asciiControl(code)) return nok(code)\n effects.consume(code)\n return code === 92 ? destinationRawEscape : destinationRaw\n }\n /** @type {State} */\n\n function destinationRawEscape(code) {\n if (code === 40 || code === 41 || code === 92) {\n effects.consume(code)\n return destinationRaw\n }\n\n return destinationRaw(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').State} State\n */\nimport {markdownLineEnding, markdownSpace} from 'micromark-util-character'\n\n/**\n * @this {TokenizeContext}\n * @param {Effects} effects\n * @param {State} ok\n * @param {State} nok\n * @param {string} type\n * @param {string} markerType\n * @param {string} stringType\n * @returns {State}\n */\n// eslint-disable-next-line max-params\nexport function factoryLabel(effects, ok, nok, type, markerType, stringType) {\n const self = this\n let size = 0\n /** @type {boolean} */\n\n let data\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter(type)\n effects.enter(markerType)\n effects.consume(code)\n effects.exit(markerType)\n effects.enter(stringType)\n return atBreak\n }\n /** @type {State} */\n\n function atBreak(code) {\n if (\n code === null ||\n code === 91 ||\n (code === 93 && !data) ||\n /* To do: remove in the future once we\u2019ve switched from\n * `micromark-extension-footnote` to `micromark-extension-gfm-footnote`,\n * which doesn\u2019t need this */\n\n /* Hidden footnotes hook */\n\n /* c8 ignore next 3 */\n (code === 94 &&\n !size &&\n '_hiddenFootnoteSupport' in self.parser.constructs) ||\n size > 999\n ) {\n return nok(code)\n }\n\n if (code === 93) {\n effects.exit(stringType)\n effects.enter(markerType)\n effects.consume(code)\n effects.exit(markerType)\n effects.exit(type)\n return ok\n }\n\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return atBreak\n }\n\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return label(code)\n }\n /** @type {State} */\n\n function label(code) {\n if (\n code === null ||\n code === 91 ||\n code === 93 ||\n markdownLineEnding(code) ||\n size++ > 999\n ) {\n effects.exit('chunkString')\n return atBreak(code)\n }\n\n effects.consume(code)\n data = data || !markdownSpace(code)\n return code === 92 ? labelEscape : label\n }\n /** @type {State} */\n\n function labelEscape(code) {\n if (code === 91 || code === 92 || code === 93) {\n effects.consume(code)\n size++\n return label\n }\n\n return label(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/**\n * @param {Effects} effects\n * @param {State} ok\n * @param {State} nok\n * @param {string} type\n * @param {string} markerType\n * @param {string} stringType\n * @returns {State}\n */\n// eslint-disable-next-line max-params\nexport function factoryTitle(effects, ok, nok, type, markerType, stringType) {\n /** @type {NonNullable} */\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter(type)\n effects.enter(markerType)\n effects.consume(code)\n effects.exit(markerType)\n marker = code === 40 ? 41 : code\n return atFirstTitleBreak\n }\n /** @type {State} */\n\n function atFirstTitleBreak(code) {\n if (code === marker) {\n effects.enter(markerType)\n effects.consume(code)\n effects.exit(markerType)\n effects.exit(type)\n return ok\n }\n\n effects.enter(stringType)\n return atTitleBreak(code)\n }\n /** @type {State} */\n\n function atTitleBreak(code) {\n if (code === marker) {\n effects.exit(stringType)\n return atFirstTitleBreak(marker)\n }\n\n if (code === null) {\n return nok(code)\n } // Note: blank lines can\u2019t exist in content.\n\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(effects, atTitleBreak, 'linePrefix')\n }\n\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return title(code)\n }\n /** @type {State} */\n\n function title(code) {\n if (code === marker || code === null || markdownLineEnding(code)) {\n effects.exit('chunkString')\n return atTitleBreak(code)\n }\n\n effects.consume(code)\n return code === 92 ? titleEscape : title\n }\n /** @type {State} */\n\n function titleEscape(code) {\n if (code === marker || code === 92) {\n effects.consume(code)\n return title\n }\n\n return title(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding, markdownSpace} from 'micromark-util-character'\n\n/**\n * @param {Effects} effects\n * @param {State} ok\n */\nexport function factoryWhitespace(effects, ok) {\n /** @type {boolean} */\n let seen\n return start\n /** @type {State} */\n\n function start(code) {\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n seen = true\n return start\n }\n\n if (markdownSpace(code)) {\n return factorySpace(\n effects,\n start,\n seen ? 'linePrefix' : 'lineSuffix'\n )(code)\n }\n\n return ok(code)\n }\n}\n", "/**\n * Normalize an identifier (such as used in definitions).\n *\n * @param {string} value\n * @returns {string}\n */\nexport function normalizeIdentifier(value) {\n return (\n value // Collapse Markdown whitespace.\n .replace(/[\\t\\n\\r ]+/g, ' ') // Trim.\n .replace(/^ | $/g, '') // Some characters are considered \u201Cuppercase\u201D, but if their lowercase\n // counterpart is uppercased will result in a different uppercase\n // character.\n // Hence, to get that form, we perform both lower- and uppercase.\n // Upper case makes sure keys will not interact with default prototypal\n // methods: no method is uppercase.\n .toLowerCase()\n .toUpperCase()\n )\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factoryDestination} from 'micromark-factory-destination'\nimport {factoryLabel} from 'micromark-factory-label'\nimport {factorySpace} from 'micromark-factory-space'\nimport {factoryTitle} from 'micromark-factory-title'\nimport {factoryWhitespace} from 'micromark-factory-whitespace'\nimport {normalizeIdentifier} from 'micromark-util-normalize-identifier'\nimport {\n markdownLineEnding,\n markdownLineEndingOrSpace\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const definition = {\n name: 'definition',\n tokenize: tokenizeDefinition\n}\n/** @type {Construct} */\n\nconst titleConstruct = {\n tokenize: tokenizeTitle,\n partial: true\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeDefinition(effects, ok, nok) {\n const self = this\n /** @type {string} */\n\n let identifier\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('definition')\n return factoryLabel.call(\n self,\n effects,\n labelAfter,\n nok,\n 'definitionLabel',\n 'definitionLabelMarker',\n 'definitionLabelString'\n )(code)\n }\n /** @type {State} */\n\n function labelAfter(code) {\n identifier = normalizeIdentifier(\n self.sliceSerialize(self.events[self.events.length - 1][1]).slice(1, -1)\n )\n\n if (code === 58) {\n effects.enter('definitionMarker')\n effects.consume(code)\n effects.exit('definitionMarker') // Note: blank lines can\u2019t exist in content.\n\n return factoryWhitespace(\n effects,\n factoryDestination(\n effects,\n effects.attempt(\n titleConstruct,\n factorySpace(effects, after, 'whitespace'),\n factorySpace(effects, after, 'whitespace')\n ),\n nok,\n 'definitionDestination',\n 'definitionDestinationLiteral',\n 'definitionDestinationLiteralMarker',\n 'definitionDestinationRaw',\n 'definitionDestinationString'\n )\n )\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function after(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('definition')\n\n if (!self.parser.defined.includes(identifier)) {\n self.parser.defined.push(identifier)\n }\n\n return ok(code)\n }\n\n return nok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeTitle(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n return markdownLineEndingOrSpace(code)\n ? factoryWhitespace(effects, before)(code)\n : nok(code)\n }\n /** @type {State} */\n\n function before(code) {\n if (code === 34 || code === 39 || code === 40) {\n return factoryTitle(\n effects,\n factorySpace(effects, after, 'whitespace'),\n nok,\n 'definitionTitle',\n 'definitionTitleMarker',\n 'definitionTitleString'\n )(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function after(code) {\n return code === null || markdownLineEnding(code) ? ok(code) : nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const hardBreakEscape = {\n name: 'hardBreakEscape',\n tokenize: tokenizeHardBreakEscape\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeHardBreakEscape(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('hardBreakEscape')\n effects.enter('escapeMarker')\n effects.consume(code)\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (markdownLineEnding(code)) {\n effects.exit('escapeMarker')\n effects.exit('hardBreakEscape')\n return ok(code)\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {\n markdownLineEnding,\n markdownLineEndingOrSpace,\n markdownSpace\n} from 'micromark-util-character'\nimport {splice} from 'micromark-util-chunked'\n\n/** @type {Construct} */\nexport const headingAtx = {\n name: 'headingAtx',\n tokenize: tokenizeHeadingAtx,\n resolve: resolveHeadingAtx\n}\n/** @type {Resolver} */\n\nfunction resolveHeadingAtx(events, context) {\n let contentEnd = events.length - 2\n let contentStart = 3\n /** @type {Token} */\n\n let content\n /** @type {Token} */\n\n let text // Prefix whitespace, part of the opening.\n\n if (events[contentStart][1].type === 'whitespace') {\n contentStart += 2\n } // Suffix whitespace, part of the closing.\n\n if (\n contentEnd - 2 > contentStart &&\n events[contentEnd][1].type === 'whitespace'\n ) {\n contentEnd -= 2\n }\n\n if (\n events[contentEnd][1].type === 'atxHeadingSequence' &&\n (contentStart === contentEnd - 1 ||\n (contentEnd - 4 > contentStart &&\n events[contentEnd - 2][1].type === 'whitespace'))\n ) {\n contentEnd -= contentStart + 1 === contentEnd ? 2 : 4\n }\n\n if (contentEnd > contentStart) {\n content = {\n type: 'atxHeadingText',\n start: events[contentStart][1].start,\n end: events[contentEnd][1].end\n }\n text = {\n type: 'chunkText',\n start: events[contentStart][1].start,\n end: events[contentEnd][1].end,\n // @ts-expect-error Constants are fine to assign.\n contentType: 'text'\n }\n splice(events, contentStart, contentEnd - contentStart + 1, [\n ['enter', content, context],\n ['enter', text, context],\n ['exit', text, context],\n ['exit', content, context]\n ])\n }\n\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeHeadingAtx(effects, ok, nok) {\n const self = this\n let size = 0\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('atxHeading')\n effects.enter('atxHeadingSequence')\n return fenceOpenInside(code)\n }\n /** @type {State} */\n\n function fenceOpenInside(code) {\n if (code === 35 && size++ < 6) {\n effects.consume(code)\n return fenceOpenInside\n }\n\n if (code === null || markdownLineEndingOrSpace(code)) {\n effects.exit('atxHeadingSequence')\n return self.interrupt ? ok(code) : headingBreak(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function headingBreak(code) {\n if (code === 35) {\n effects.enter('atxHeadingSequence')\n return sequence(code)\n }\n\n if (code === null || markdownLineEnding(code)) {\n effects.exit('atxHeading')\n return ok(code)\n }\n\n if (markdownSpace(code)) {\n return factorySpace(effects, headingBreak, 'whitespace')(code)\n }\n\n effects.enter('atxHeadingText')\n return data(code)\n }\n /** @type {State} */\n\n function sequence(code) {\n if (code === 35) {\n effects.consume(code)\n return sequence\n }\n\n effects.exit('atxHeadingSequence')\n return headingBreak(code)\n }\n /** @type {State} */\n\n function data(code) {\n if (code === null || code === 35 || markdownLineEndingOrSpace(code)) {\n effects.exit('atxHeadingText')\n return headingBreak(code)\n }\n\n effects.consume(code)\n return data\n }\n}\n", "/**\n * List of lowercase HTML tag names which when parsing HTML (flow), result\n * in more relaxed rules (condition 6): because they are known blocks, the\n * HTML-like syntax doesn\u2019t have to be strictly parsed.\n * For tag names not in this list, a more strict algorithm (condition 7) is used\n * to detect whether the HTML-like syntax is seen as HTML (flow) or not.\n *\n * This is copied from:\n * .\n */\nexport const htmlBlockNames = [\n 'address',\n 'article',\n 'aside',\n 'base',\n 'basefont',\n 'blockquote',\n 'body',\n 'caption',\n 'center',\n 'col',\n 'colgroup',\n 'dd',\n 'details',\n 'dialog',\n 'dir',\n 'div',\n 'dl',\n 'dt',\n 'fieldset',\n 'figcaption',\n 'figure',\n 'footer',\n 'form',\n 'frame',\n 'frameset',\n 'h1',\n 'h2',\n 'h3',\n 'h4',\n 'h5',\n 'h6',\n 'head',\n 'header',\n 'hr',\n 'html',\n 'iframe',\n 'legend',\n 'li',\n 'link',\n 'main',\n 'menu',\n 'menuitem',\n 'nav',\n 'noframes',\n 'ol',\n 'optgroup',\n 'option',\n 'p',\n 'param',\n 'section',\n 'summary',\n 'table',\n 'tbody',\n 'td',\n 'tfoot',\n 'th',\n 'thead',\n 'title',\n 'tr',\n 'track',\n 'ul'\n]\n\n/**\n * List of lowercase HTML tag names which when parsing HTML (flow), result in\n * HTML that can include lines w/o exiting, until a closing tag also in this\n * list is found (condition 1).\n *\n * This module is copied from:\n * .\n *\n * Note that `textarea` was added in `CommonMark@0.30`.\n */\nexport const htmlRawNames = ['pre', 'script', 'style', 'textarea']\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {\n asciiAlpha,\n asciiAlphanumeric,\n markdownLineEnding,\n markdownLineEndingOrSpace,\n markdownSpace\n} from 'micromark-util-character'\nimport {htmlBlockNames, htmlRawNames} from 'micromark-util-html-tag-name'\nimport {blankLine} from './blank-line.js'\n/** @type {Construct} */\n\nexport const htmlFlow = {\n name: 'htmlFlow',\n tokenize: tokenizeHtmlFlow,\n resolveTo: resolveToHtmlFlow,\n concrete: true\n}\n/** @type {Construct} */\n\nconst nextBlankConstruct = {\n tokenize: tokenizeNextBlank,\n partial: true\n}\n/** @type {Resolver} */\n\nfunction resolveToHtmlFlow(events) {\n let index = events.length\n\n while (index--) {\n if (events[index][0] === 'enter' && events[index][1].type === 'htmlFlow') {\n break\n }\n }\n\n if (index > 1 && events[index - 2][1].type === 'linePrefix') {\n // Add the prefix start to the HTML token.\n events[index][1].start = events[index - 2][1].start // Add the prefix start to the HTML line token.\n\n events[index + 1][1].start = events[index - 2][1].start // Remove the line prefix.\n\n events.splice(index - 2, 2)\n }\n\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeHtmlFlow(effects, ok, nok) {\n const self = this\n /** @type {number} */\n\n let kind\n /** @type {boolean} */\n\n let startTag\n /** @type {string} */\n\n let buffer\n /** @type {number} */\n\n let index\n /** @type {Code} */\n\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('htmlFlow')\n effects.enter('htmlFlowData')\n effects.consume(code)\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 33) {\n effects.consume(code)\n return declarationStart\n }\n\n if (code === 47) {\n effects.consume(code)\n return tagCloseStart\n }\n\n if (code === 63) {\n effects.consume(code)\n kind = 3 // While we\u2019re in an instruction instead of a declaration, we\u2019re on a `?`\n // right now, so we do need to search for `>`, similar to declarations.\n\n return self.interrupt ? ok : continuationDeclarationInside\n }\n\n if (asciiAlpha(code)) {\n effects.consume(code)\n buffer = String.fromCharCode(code)\n startTag = true\n return tagName\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function declarationStart(code) {\n if (code === 45) {\n effects.consume(code)\n kind = 2\n return commentOpenInside\n }\n\n if (code === 91) {\n effects.consume(code)\n kind = 5\n buffer = 'CDATA['\n index = 0\n return cdataOpenInside\n }\n\n if (asciiAlpha(code)) {\n effects.consume(code)\n kind = 4\n return self.interrupt ? ok : continuationDeclarationInside\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function commentOpenInside(code) {\n if (code === 45) {\n effects.consume(code)\n return self.interrupt ? ok : continuationDeclarationInside\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function cdataOpenInside(code) {\n if (code === buffer.charCodeAt(index++)) {\n effects.consume(code)\n return index === buffer.length\n ? self.interrupt\n ? ok\n : continuation\n : cdataOpenInside\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagCloseStart(code) {\n if (asciiAlpha(code)) {\n effects.consume(code)\n buffer = String.fromCharCode(code)\n return tagName\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagName(code) {\n if (\n code === null ||\n code === 47 ||\n code === 62 ||\n markdownLineEndingOrSpace(code)\n ) {\n if (\n code !== 47 &&\n startTag &&\n htmlRawNames.includes(buffer.toLowerCase())\n ) {\n kind = 1\n return self.interrupt ? ok(code) : continuation(code)\n }\n\n if (htmlBlockNames.includes(buffer.toLowerCase())) {\n kind = 6\n\n if (code === 47) {\n effects.consume(code)\n return basicSelfClosing\n }\n\n return self.interrupt ? ok(code) : continuation(code)\n }\n\n kind = 7 // Do not support complete HTML when interrupting\n\n return self.interrupt && !self.parser.lazy[self.now().line]\n ? nok(code)\n : startTag\n ? completeAttributeNameBefore(code)\n : completeClosingTagAfter(code)\n }\n\n if (code === 45 || asciiAlphanumeric(code)) {\n effects.consume(code)\n buffer += String.fromCharCode(code)\n return tagName\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function basicSelfClosing(code) {\n if (code === 62) {\n effects.consume(code)\n return self.interrupt ? ok : continuation\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function completeClosingTagAfter(code) {\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeClosingTagAfter\n }\n\n return completeEnd(code)\n }\n /** @type {State} */\n\n function completeAttributeNameBefore(code) {\n if (code === 47) {\n effects.consume(code)\n return completeEnd\n }\n\n if (code === 58 || code === 95 || asciiAlpha(code)) {\n effects.consume(code)\n return completeAttributeName\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeAttributeNameBefore\n }\n\n return completeEnd(code)\n }\n /** @type {State} */\n\n function completeAttributeName(code) {\n if (\n code === 45 ||\n code === 46 ||\n code === 58 ||\n code === 95 ||\n asciiAlphanumeric(code)\n ) {\n effects.consume(code)\n return completeAttributeName\n }\n\n return completeAttributeNameAfter(code)\n }\n /** @type {State} */\n\n function completeAttributeNameAfter(code) {\n if (code === 61) {\n effects.consume(code)\n return completeAttributeValueBefore\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeAttributeNameAfter\n }\n\n return completeAttributeNameBefore(code)\n }\n /** @type {State} */\n\n function completeAttributeValueBefore(code) {\n if (\n code === null ||\n code === 60 ||\n code === 61 ||\n code === 62 ||\n code === 96\n ) {\n return nok(code)\n }\n\n if (code === 34 || code === 39) {\n effects.consume(code)\n marker = code\n return completeAttributeValueQuoted\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeAttributeValueBefore\n }\n\n marker = null\n return completeAttributeValueUnquoted(code)\n }\n /** @type {State} */\n\n function completeAttributeValueQuoted(code) {\n if (code === null || markdownLineEnding(code)) {\n return nok(code)\n }\n\n if (code === marker) {\n effects.consume(code)\n return completeAttributeValueQuotedAfter\n }\n\n effects.consume(code)\n return completeAttributeValueQuoted\n }\n /** @type {State} */\n\n function completeAttributeValueUnquoted(code) {\n if (\n code === null ||\n code === 34 ||\n code === 39 ||\n code === 60 ||\n code === 61 ||\n code === 62 ||\n code === 96 ||\n markdownLineEndingOrSpace(code)\n ) {\n return completeAttributeNameAfter(code)\n }\n\n effects.consume(code)\n return completeAttributeValueUnquoted\n }\n /** @type {State} */\n\n function completeAttributeValueQuotedAfter(code) {\n if (code === 47 || code === 62 || markdownSpace(code)) {\n return completeAttributeNameBefore(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function completeEnd(code) {\n if (code === 62) {\n effects.consume(code)\n return completeAfter\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function completeAfter(code) {\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeAfter\n }\n\n return code === null || markdownLineEnding(code)\n ? continuation(code)\n : nok(code)\n }\n /** @type {State} */\n\n function continuation(code) {\n if (code === 45 && kind === 2) {\n effects.consume(code)\n return continuationCommentInside\n }\n\n if (code === 60 && kind === 1) {\n effects.consume(code)\n return continuationRawTagOpen\n }\n\n if (code === 62 && kind === 4) {\n effects.consume(code)\n return continuationClose\n }\n\n if (code === 63 && kind === 3) {\n effects.consume(code)\n return continuationDeclarationInside\n }\n\n if (code === 93 && kind === 5) {\n effects.consume(code)\n return continuationCharacterDataInside\n }\n\n if (markdownLineEnding(code) && (kind === 6 || kind === 7)) {\n return effects.check(\n nextBlankConstruct,\n continuationClose,\n continuationAtLineEnding\n )(code)\n }\n\n if (code === null || markdownLineEnding(code)) {\n return continuationAtLineEnding(code)\n }\n\n effects.consume(code)\n return continuation\n }\n /** @type {State} */\n\n function continuationAtLineEnding(code) {\n effects.exit('htmlFlowData')\n return htmlContinueStart(code)\n }\n /** @type {State} */\n\n function htmlContinueStart(code) {\n if (code === null) {\n return done(code)\n }\n\n if (markdownLineEnding(code)) {\n return effects.attempt(\n {\n tokenize: htmlLineEnd,\n partial: true\n },\n htmlContinueStart,\n done\n )(code)\n }\n\n effects.enter('htmlFlowData')\n return continuation(code)\n }\n /** @type {Tokenizer} */\n\n function htmlLineEnd(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return lineStart\n }\n /** @type {State} */\n\n function lineStart(code) {\n return self.parser.lazy[self.now().line] ? nok(code) : ok(code)\n }\n }\n /** @type {State} */\n\n function continuationCommentInside(code) {\n if (code === 45) {\n effects.consume(code)\n return continuationDeclarationInside\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationRawTagOpen(code) {\n if (code === 47) {\n effects.consume(code)\n buffer = ''\n return continuationRawEndTag\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationRawEndTag(code) {\n if (code === 62 && htmlRawNames.includes(buffer.toLowerCase())) {\n effects.consume(code)\n return continuationClose\n }\n\n if (asciiAlpha(code) && buffer.length < 8) {\n effects.consume(code)\n buffer += String.fromCharCode(code)\n return continuationRawEndTag\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationCharacterDataInside(code) {\n if (code === 93) {\n effects.consume(code)\n return continuationDeclarationInside\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationDeclarationInside(code) {\n if (code === 62) {\n effects.consume(code)\n return continuationClose\n } // More dashes.\n\n if (code === 45 && kind === 2) {\n effects.consume(code)\n return continuationDeclarationInside\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationClose(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('htmlFlowData')\n return done(code)\n }\n\n effects.consume(code)\n return continuationClose\n }\n /** @type {State} */\n\n function done(code) {\n effects.exit('htmlFlow')\n return ok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeNextBlank(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.exit('htmlFlowData')\n effects.enter('lineEndingBlank')\n effects.consume(code)\n effects.exit('lineEndingBlank')\n return effects.attempt(blankLine, ok, nok)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {\n asciiAlpha,\n asciiAlphanumeric,\n markdownLineEnding,\n markdownLineEndingOrSpace,\n markdownSpace\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const htmlText = {\n name: 'htmlText',\n tokenize: tokenizeHtmlText\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeHtmlText(effects, ok, nok) {\n const self = this\n /** @type {NonNullable|undefined} */\n\n let marker\n /** @type {string} */\n\n let buffer\n /** @type {number} */\n\n let index\n /** @type {State} */\n\n let returnState\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('htmlText')\n effects.enter('htmlTextData')\n effects.consume(code)\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 33) {\n effects.consume(code)\n return declarationOpen\n }\n\n if (code === 47) {\n effects.consume(code)\n return tagCloseStart\n }\n\n if (code === 63) {\n effects.consume(code)\n return instruction\n }\n\n if (asciiAlpha(code)) {\n effects.consume(code)\n return tagOpen\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function declarationOpen(code) {\n if (code === 45) {\n effects.consume(code)\n return commentOpen\n }\n\n if (code === 91) {\n effects.consume(code)\n buffer = 'CDATA['\n index = 0\n return cdataOpen\n }\n\n if (asciiAlpha(code)) {\n effects.consume(code)\n return declaration\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function commentOpen(code) {\n if (code === 45) {\n effects.consume(code)\n return commentStart\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function commentStart(code) {\n if (code === null || code === 62) {\n return nok(code)\n }\n\n if (code === 45) {\n effects.consume(code)\n return commentStartDash\n }\n\n return comment(code)\n }\n /** @type {State} */\n\n function commentStartDash(code) {\n if (code === null || code === 62) {\n return nok(code)\n }\n\n return comment(code)\n }\n /** @type {State} */\n\n function comment(code) {\n if (code === null) {\n return nok(code)\n }\n\n if (code === 45) {\n effects.consume(code)\n return commentClose\n }\n\n if (markdownLineEnding(code)) {\n returnState = comment\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return comment\n }\n /** @type {State} */\n\n function commentClose(code) {\n if (code === 45) {\n effects.consume(code)\n return end\n }\n\n return comment(code)\n }\n /** @type {State} */\n\n function cdataOpen(code) {\n if (code === buffer.charCodeAt(index++)) {\n effects.consume(code)\n return index === buffer.length ? cdata : cdataOpen\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function cdata(code) {\n if (code === null) {\n return nok(code)\n }\n\n if (code === 93) {\n effects.consume(code)\n return cdataClose\n }\n\n if (markdownLineEnding(code)) {\n returnState = cdata\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return cdata\n }\n /** @type {State} */\n\n function cdataClose(code) {\n if (code === 93) {\n effects.consume(code)\n return cdataEnd\n }\n\n return cdata(code)\n }\n /** @type {State} */\n\n function cdataEnd(code) {\n if (code === 62) {\n return end(code)\n }\n\n if (code === 93) {\n effects.consume(code)\n return cdataEnd\n }\n\n return cdata(code)\n }\n /** @type {State} */\n\n function declaration(code) {\n if (code === null || code === 62) {\n return end(code)\n }\n\n if (markdownLineEnding(code)) {\n returnState = declaration\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return declaration\n }\n /** @type {State} */\n\n function instruction(code) {\n if (code === null) {\n return nok(code)\n }\n\n if (code === 63) {\n effects.consume(code)\n return instructionClose\n }\n\n if (markdownLineEnding(code)) {\n returnState = instruction\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return instruction\n }\n /** @type {State} */\n\n function instructionClose(code) {\n return code === 62 ? end(code) : instruction(code)\n }\n /** @type {State} */\n\n function tagCloseStart(code) {\n if (asciiAlpha(code)) {\n effects.consume(code)\n return tagClose\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagClose(code) {\n if (code === 45 || asciiAlphanumeric(code)) {\n effects.consume(code)\n return tagClose\n }\n\n return tagCloseBetween(code)\n }\n /** @type {State} */\n\n function tagCloseBetween(code) {\n if (markdownLineEnding(code)) {\n returnState = tagCloseBetween\n return atLineEnding(code)\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return tagCloseBetween\n }\n\n return end(code)\n }\n /** @type {State} */\n\n function tagOpen(code) {\n if (code === 45 || asciiAlphanumeric(code)) {\n effects.consume(code)\n return tagOpen\n }\n\n if (code === 47 || code === 62 || markdownLineEndingOrSpace(code)) {\n return tagOpenBetween(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagOpenBetween(code) {\n if (code === 47) {\n effects.consume(code)\n return end\n }\n\n if (code === 58 || code === 95 || asciiAlpha(code)) {\n effects.consume(code)\n return tagOpenAttributeName\n }\n\n if (markdownLineEnding(code)) {\n returnState = tagOpenBetween\n return atLineEnding(code)\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return tagOpenBetween\n }\n\n return end(code)\n }\n /** @type {State} */\n\n function tagOpenAttributeName(code) {\n if (\n code === 45 ||\n code === 46 ||\n code === 58 ||\n code === 95 ||\n asciiAlphanumeric(code)\n ) {\n effects.consume(code)\n return tagOpenAttributeName\n }\n\n return tagOpenAttributeNameAfter(code)\n }\n /** @type {State} */\n\n function tagOpenAttributeNameAfter(code) {\n if (code === 61) {\n effects.consume(code)\n return tagOpenAttributeValueBefore\n }\n\n if (markdownLineEnding(code)) {\n returnState = tagOpenAttributeNameAfter\n return atLineEnding(code)\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return tagOpenAttributeNameAfter\n }\n\n return tagOpenBetween(code)\n }\n /** @type {State} */\n\n function tagOpenAttributeValueBefore(code) {\n if (\n code === null ||\n code === 60 ||\n code === 61 ||\n code === 62 ||\n code === 96\n ) {\n return nok(code)\n }\n\n if (code === 34 || code === 39) {\n effects.consume(code)\n marker = code\n return tagOpenAttributeValueQuoted\n }\n\n if (markdownLineEnding(code)) {\n returnState = tagOpenAttributeValueBefore\n return atLineEnding(code)\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return tagOpenAttributeValueBefore\n }\n\n effects.consume(code)\n marker = undefined\n return tagOpenAttributeValueUnquoted\n }\n /** @type {State} */\n\n function tagOpenAttributeValueQuoted(code) {\n if (code === marker) {\n effects.consume(code)\n return tagOpenAttributeValueQuotedAfter\n }\n\n if (code === null) {\n return nok(code)\n }\n\n if (markdownLineEnding(code)) {\n returnState = tagOpenAttributeValueQuoted\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return tagOpenAttributeValueQuoted\n }\n /** @type {State} */\n\n function tagOpenAttributeValueQuotedAfter(code) {\n if (code === 62 || code === 47 || markdownLineEndingOrSpace(code)) {\n return tagOpenBetween(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagOpenAttributeValueUnquoted(code) {\n if (\n code === null ||\n code === 34 ||\n code === 39 ||\n code === 60 ||\n code === 61 ||\n code === 96\n ) {\n return nok(code)\n }\n\n if (code === 62 || markdownLineEndingOrSpace(code)) {\n return tagOpenBetween(code)\n }\n\n effects.consume(code)\n return tagOpenAttributeValueUnquoted\n } // We can\u2019t have blank lines in content, so no need to worry about empty\n // tokens.\n\n /** @type {State} */\n\n function atLineEnding(code) {\n effects.exit('htmlTextData')\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(\n effects,\n afterPrefix,\n 'linePrefix',\n self.parser.constructs.disable.null.includes('codeIndented')\n ? undefined\n : 4\n )\n }\n /** @type {State} */\n\n function afterPrefix(code) {\n effects.enter('htmlTextData')\n return returnState(code)\n }\n /** @type {State} */\n\n function end(code) {\n if (code === 62) {\n effects.consume(code)\n effects.exit('htmlTextData')\n effects.exit('htmlText')\n return ok\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Event} Event\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factoryDestination} from 'micromark-factory-destination'\nimport {factoryLabel} from 'micromark-factory-label'\nimport {factoryTitle} from 'micromark-factory-title'\nimport {factoryWhitespace} from 'micromark-factory-whitespace'\nimport {markdownLineEndingOrSpace} from 'micromark-util-character'\nimport {push, splice} from 'micromark-util-chunked'\nimport {normalizeIdentifier} from 'micromark-util-normalize-identifier'\nimport {resolveAll} from 'micromark-util-resolve-all'\n\n/** @type {Construct} */\nexport const labelEnd = {\n name: 'labelEnd',\n tokenize: tokenizeLabelEnd,\n resolveTo: resolveToLabelEnd,\n resolveAll: resolveAllLabelEnd\n}\n/** @type {Construct} */\n\nconst resourceConstruct = {\n tokenize: tokenizeResource\n}\n/** @type {Construct} */\n\nconst fullReferenceConstruct = {\n tokenize: tokenizeFullReference\n}\n/** @type {Construct} */\n\nconst collapsedReferenceConstruct = {\n tokenize: tokenizeCollapsedReference\n}\n/** @type {Resolver} */\n\nfunction resolveAllLabelEnd(events) {\n let index = -1\n /** @type {Token} */\n\n let token\n\n while (++index < events.length) {\n token = events[index][1]\n\n if (\n token.type === 'labelImage' ||\n token.type === 'labelLink' ||\n token.type === 'labelEnd'\n ) {\n // Remove the marker.\n events.splice(index + 1, token.type === 'labelImage' ? 4 : 2)\n token.type = 'data'\n index++\n }\n }\n\n return events\n}\n/** @type {Resolver} */\n\nfunction resolveToLabelEnd(events, context) {\n let index = events.length\n let offset = 0\n /** @type {Token} */\n\n let token\n /** @type {number|undefined} */\n\n let open\n /** @type {number|undefined} */\n\n let close\n /** @type {Event[]} */\n\n let media // Find an opening.\n\n while (index--) {\n token = events[index][1]\n\n if (open) {\n // If we see another link, or inactive link label, we\u2019ve been here before.\n if (\n token.type === 'link' ||\n (token.type === 'labelLink' && token._inactive)\n ) {\n break\n } // Mark other link openings as inactive, as we can\u2019t have links in\n // links.\n\n if (events[index][0] === 'enter' && token.type === 'labelLink') {\n token._inactive = true\n }\n } else if (close) {\n if (\n events[index][0] === 'enter' &&\n (token.type === 'labelImage' || token.type === 'labelLink') &&\n !token._balanced\n ) {\n open = index\n\n if (token.type !== 'labelLink') {\n offset = 2\n break\n }\n }\n } else if (token.type === 'labelEnd') {\n close = index\n }\n }\n\n const group = {\n type: events[open][1].type === 'labelLink' ? 'link' : 'image',\n start: Object.assign({}, events[open][1].start),\n end: Object.assign({}, events[events.length - 1][1].end)\n }\n const label = {\n type: 'label',\n start: Object.assign({}, events[open][1].start),\n end: Object.assign({}, events[close][1].end)\n }\n const text = {\n type: 'labelText',\n start: Object.assign({}, events[open + offset + 2][1].end),\n end: Object.assign({}, events[close - 2][1].start)\n }\n media = [\n ['enter', group, context],\n ['enter', label, context]\n ] // Opening marker.\n\n media = push(media, events.slice(open + 1, open + offset + 3)) // Text open.\n\n media = push(media, [['enter', text, context]]) // Between.\n\n media = push(\n media,\n resolveAll(\n context.parser.constructs.insideSpan.null,\n events.slice(open + offset + 4, close - 3),\n context\n )\n ) // Text close, marker close, label close.\n\n media = push(media, [\n ['exit', text, context],\n events[close - 2],\n events[close - 1],\n ['exit', label, context]\n ]) // Reference, resource, or so.\n\n media = push(media, events.slice(close + 1)) // Media close.\n\n media = push(media, [['exit', group, context]])\n splice(events, open, events.length, media)\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeLabelEnd(effects, ok, nok) {\n const self = this\n let index = self.events.length\n /** @type {Token} */\n\n let labelStart\n /** @type {boolean} */\n\n let defined // Find an opening.\n\n while (index--) {\n if (\n (self.events[index][1].type === 'labelImage' ||\n self.events[index][1].type === 'labelLink') &&\n !self.events[index][1]._balanced\n ) {\n labelStart = self.events[index][1]\n break\n }\n }\n\n return start\n /** @type {State} */\n\n function start(code) {\n if (!labelStart) {\n return nok(code)\n } // It\u2019s a balanced bracket, but contains a link.\n\n if (labelStart._inactive) return balanced(code)\n defined = self.parser.defined.includes(\n normalizeIdentifier(\n self.sliceSerialize({\n start: labelStart.end,\n end: self.now()\n })\n )\n )\n effects.enter('labelEnd')\n effects.enter('labelMarker')\n effects.consume(code)\n effects.exit('labelMarker')\n effects.exit('labelEnd')\n return afterLabelEnd\n }\n /** @type {State} */\n\n function afterLabelEnd(code) {\n // Resource: `[asd](fgh)`.\n if (code === 40) {\n return effects.attempt(\n resourceConstruct,\n ok,\n defined ? ok : balanced\n )(code)\n } // Collapsed (`[asd][]`) or full (`[asd][fgh]`) reference?\n\n if (code === 91) {\n return effects.attempt(\n fullReferenceConstruct,\n ok,\n defined\n ? effects.attempt(collapsedReferenceConstruct, ok, balanced)\n : balanced\n )(code)\n } // Shortcut reference: `[asd]`?\n\n return defined ? ok(code) : balanced(code)\n }\n /** @type {State} */\n\n function balanced(code) {\n labelStart._balanced = true\n return nok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeResource(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('resource')\n effects.enter('resourceMarker')\n effects.consume(code)\n effects.exit('resourceMarker')\n return factoryWhitespace(effects, open)\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 41) {\n return end(code)\n }\n\n return factoryDestination(\n effects,\n destinationAfter,\n nok,\n 'resourceDestination',\n 'resourceDestinationLiteral',\n 'resourceDestinationLiteralMarker',\n 'resourceDestinationRaw',\n 'resourceDestinationString',\n 32\n )(code)\n }\n /** @type {State} */\n\n function destinationAfter(code) {\n return markdownLineEndingOrSpace(code)\n ? factoryWhitespace(effects, between)(code)\n : end(code)\n }\n /** @type {State} */\n\n function between(code) {\n if (code === 34 || code === 39 || code === 40) {\n return factoryTitle(\n effects,\n factoryWhitespace(effects, end),\n nok,\n 'resourceTitle',\n 'resourceTitleMarker',\n 'resourceTitleString'\n )(code)\n }\n\n return end(code)\n }\n /** @type {State} */\n\n function end(code) {\n if (code === 41) {\n effects.enter('resourceMarker')\n effects.consume(code)\n effects.exit('resourceMarker')\n effects.exit('resource')\n return ok\n }\n\n return nok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeFullReference(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n return factoryLabel.call(\n self,\n effects,\n afterLabel,\n nok,\n 'reference',\n 'referenceMarker',\n 'referenceString'\n )(code)\n }\n /** @type {State} */\n\n function afterLabel(code) {\n return self.parser.defined.includes(\n normalizeIdentifier(\n self.sliceSerialize(self.events[self.events.length - 1][1]).slice(1, -1)\n )\n )\n ? ok(code)\n : nok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCollapsedReference(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('reference')\n effects.enter('referenceMarker')\n effects.consume(code)\n effects.exit('referenceMarker')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 93) {\n effects.enter('referenceMarker')\n effects.consume(code)\n effects.exit('referenceMarker')\n effects.exit('reference')\n return ok\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {labelEnd} from './label-end.js'\n/** @type {Construct} */\n\nexport const labelStartImage = {\n name: 'labelStartImage',\n tokenize: tokenizeLabelStartImage,\n resolveAll: labelEnd.resolveAll\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeLabelStartImage(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('labelImage')\n effects.enter('labelImageMarker')\n effects.consume(code)\n effects.exit('labelImageMarker')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 91) {\n effects.enter('labelMarker')\n effects.consume(code)\n effects.exit('labelMarker')\n effects.exit('labelImage')\n return after\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function after(code) {\n /* To do: remove in the future once we\u2019ve switched from\n * `micromark-extension-footnote` to `micromark-extension-gfm-footnote`,\n * which doesn\u2019t need this */\n\n /* Hidden footnotes hook */\n\n /* c8 ignore next 3 */\n return code === 94 && '_hiddenFootnoteSupport' in self.parser.constructs\n ? nok(code)\n : ok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {labelEnd} from './label-end.js'\n/** @type {Construct} */\n\nexport const labelStartLink = {\n name: 'labelStartLink',\n tokenize: tokenizeLabelStartLink,\n resolveAll: labelEnd.resolveAll\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeLabelStartLink(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('labelLink')\n effects.enter('labelMarker')\n effects.consume(code)\n effects.exit('labelMarker')\n effects.exit('labelLink')\n return after\n }\n /** @type {State} */\n\n function after(code) {\n /* To do: remove in the future once we\u2019ve switched from\n * `micromark-extension-footnote` to `micromark-extension-gfm-footnote`,\n * which doesn\u2019t need this */\n\n /* Hidden footnotes hook. */\n\n /* c8 ignore next 3 */\n return code === 94 && '_hiddenFootnoteSupport' in self.parser.constructs\n ? nok(code)\n : ok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const lineEnding = {\n name: 'lineEnding',\n tokenize: tokenizeLineEnding\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeLineEnding(effects, ok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(effects, ok, 'linePrefix')\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding, markdownSpace} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const thematicBreak = {\n name: 'thematicBreak',\n tokenize: tokenizeThematicBreak\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeThematicBreak(effects, ok, nok) {\n let size = 0\n /** @type {NonNullable} */\n\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('thematicBreak')\n marker = code\n return atBreak(code)\n }\n /** @type {State} */\n\n function atBreak(code) {\n if (code === marker) {\n effects.enter('thematicBreakSequence')\n return sequence(code)\n }\n\n if (markdownSpace(code)) {\n return factorySpace(effects, atBreak, 'whitespace')(code)\n }\n\n if (size < 3 || (code !== null && !markdownLineEnding(code))) {\n return nok(code)\n }\n\n effects.exit('thematicBreak')\n return ok(code)\n }\n /** @type {State} */\n\n function sequence(code) {\n if (code === marker) {\n effects.consume(code)\n size++\n return sequence\n }\n\n effects.exit('thematicBreakSequence')\n return atBreak(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').Exiter} Exiter\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\n\n/**\n * @typedef {Record & {marker: Code, type: string, size: number}} ListContainerState\n * @typedef {TokenizeContext & {containerState: ListContainerState}} TokenizeContextWithState\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {asciiDigit, markdownSpace} from 'micromark-util-character'\nimport {blankLine} from './blank-line.js'\nimport {thematicBreak} from './thematic-break.js'\n/** @type {Construct} */\n\nexport const list = {\n name: 'list',\n tokenize: tokenizeListStart,\n continuation: {\n tokenize: tokenizeListContinuation\n },\n exit: tokenizeListEnd\n}\n/** @type {Construct} */\n\nconst listItemPrefixWhitespaceConstruct = {\n tokenize: tokenizeListItemPrefixWhitespace,\n partial: true\n}\n/** @type {Construct} */\n\nconst indentConstruct = {\n tokenize: tokenizeIndent,\n partial: true\n}\n/**\n * @type {Tokenizer}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeListStart(effects, ok, nok) {\n const self = this\n const tail = self.events[self.events.length - 1]\n let initialSize =\n tail && tail[1].type === 'linePrefix'\n ? tail[2].sliceSerialize(tail[1], true).length\n : 0\n let size = 0\n return start\n /** @type {State} */\n\n function start(code) {\n const kind =\n self.containerState.type ||\n (code === 42 || code === 43 || code === 45\n ? 'listUnordered'\n : 'listOrdered')\n\n if (\n kind === 'listUnordered'\n ? !self.containerState.marker || code === self.containerState.marker\n : asciiDigit(code)\n ) {\n if (!self.containerState.type) {\n self.containerState.type = kind\n effects.enter(kind, {\n _container: true\n })\n }\n\n if (kind === 'listUnordered') {\n effects.enter('listItemPrefix')\n return code === 42 || code === 45\n ? effects.check(thematicBreak, nok, atMarker)(code)\n : atMarker(code)\n }\n\n if (!self.interrupt || code === 49) {\n effects.enter('listItemPrefix')\n effects.enter('listItemValue')\n return inside(code)\n }\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function inside(code) {\n if (asciiDigit(code) && ++size < 10) {\n effects.consume(code)\n return inside\n }\n\n if (\n (!self.interrupt || size < 2) &&\n (self.containerState.marker\n ? code === self.containerState.marker\n : code === 41 || code === 46)\n ) {\n effects.exit('listItemValue')\n return atMarker(code)\n }\n\n return nok(code)\n }\n /**\n * @type {State}\n **/\n\n function atMarker(code) {\n effects.enter('listItemMarker')\n effects.consume(code)\n effects.exit('listItemMarker')\n self.containerState.marker = self.containerState.marker || code\n return effects.check(\n blankLine, // Can\u2019t be empty when interrupting.\n self.interrupt ? nok : onBlank,\n effects.attempt(\n listItemPrefixWhitespaceConstruct,\n endOfPrefix,\n otherPrefix\n )\n )\n }\n /** @type {State} */\n\n function onBlank(code) {\n self.containerState.initialBlankLine = true\n initialSize++\n return endOfPrefix(code)\n }\n /** @type {State} */\n\n function otherPrefix(code) {\n if (markdownSpace(code)) {\n effects.enter('listItemPrefixWhitespace')\n effects.consume(code)\n effects.exit('listItemPrefixWhitespace')\n return endOfPrefix\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function endOfPrefix(code) {\n self.containerState.size =\n initialSize +\n self.sliceSerialize(effects.exit('listItemPrefix'), true).length\n return ok(code)\n }\n}\n/**\n * @type {Tokenizer}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeListContinuation(effects, ok, nok) {\n const self = this\n self.containerState._closeFlow = undefined\n return effects.check(blankLine, onBlank, notBlank)\n /** @type {State} */\n\n function onBlank(code) {\n self.containerState.furtherBlankLines =\n self.containerState.furtherBlankLines ||\n self.containerState.initialBlankLine // We have a blank line.\n // Still, try to consume at most the items size.\n\n return factorySpace(\n effects,\n ok,\n 'listItemIndent',\n self.containerState.size + 1\n )(code)\n }\n /** @type {State} */\n\n function notBlank(code) {\n if (self.containerState.furtherBlankLines || !markdownSpace(code)) {\n self.containerState.furtherBlankLines = undefined\n self.containerState.initialBlankLine = undefined\n return notInCurrentItem(code)\n }\n\n self.containerState.furtherBlankLines = undefined\n self.containerState.initialBlankLine = undefined\n return effects.attempt(indentConstruct, ok, notInCurrentItem)(code)\n }\n /** @type {State} */\n\n function notInCurrentItem(code) {\n // While we do continue, we signal that the flow should be closed.\n self.containerState._closeFlow = true // As we\u2019re closing flow, we\u2019re no longer interrupting.\n\n self.interrupt = undefined\n return factorySpace(\n effects,\n effects.attempt(list, ok, nok),\n 'linePrefix',\n self.parser.constructs.disable.null.includes('codeIndented')\n ? undefined\n : 4\n )(code)\n }\n}\n/**\n * @type {Tokenizer}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeIndent(effects, ok, nok) {\n const self = this\n return factorySpace(\n effects,\n afterPrefix,\n 'listItemIndent',\n self.containerState.size + 1\n )\n /** @type {State} */\n\n function afterPrefix(code) {\n const tail = self.events[self.events.length - 1]\n return tail &&\n tail[1].type === 'listItemIndent' &&\n tail[2].sliceSerialize(tail[1], true).length === self.containerState.size\n ? ok(code)\n : nok(code)\n }\n}\n/**\n * @type {Exiter}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeListEnd(effects) {\n effects.exit(this.containerState.type)\n}\n/**\n * @type {Tokenizer}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeListItemPrefixWhitespace(effects, ok, nok) {\n const self = this\n return factorySpace(\n effects,\n afterPrefix,\n 'listItemPrefixWhitespace',\n self.parser.constructs.disable.null.includes('codeIndented')\n ? undefined\n : 4 + 1\n )\n /** @type {State} */\n\n function afterPrefix(code) {\n const tail = self.events[self.events.length - 1]\n return !markdownSpace(code) &&\n tail &&\n tail[1].type === 'listItemPrefixWhitespace'\n ? ok(code)\n : nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const setextUnderline = {\n name: 'setextUnderline',\n tokenize: tokenizeSetextUnderline,\n resolveTo: resolveToSetextUnderline\n}\n/** @type {Resolver} */\n\nfunction resolveToSetextUnderline(events, context) {\n let index = events.length\n /** @type {number|undefined} */\n\n let content\n /** @type {number|undefined} */\n\n let text\n /** @type {number|undefined} */\n\n let definition // Find the opening of the content.\n // It\u2019ll always exist: we don\u2019t tokenize if it isn\u2019t there.\n\n while (index--) {\n if (events[index][0] === 'enter') {\n if (events[index][1].type === 'content') {\n content = index\n break\n }\n\n if (events[index][1].type === 'paragraph') {\n text = index\n }\n } // Exit\n else {\n if (events[index][1].type === 'content') {\n // Remove the content end (if needed we\u2019ll add it later)\n events.splice(index, 1)\n }\n\n if (!definition && events[index][1].type === 'definition') {\n definition = index\n }\n }\n }\n\n const heading = {\n type: 'setextHeading',\n start: Object.assign({}, events[text][1].start),\n end: Object.assign({}, events[events.length - 1][1].end)\n } // Change the paragraph to setext heading text.\n\n events[text][1].type = 'setextHeadingText' // If we have definitions in the content, we\u2019ll keep on having content,\n // but we need move it.\n\n if (definition) {\n events.splice(text, 0, ['enter', heading, context])\n events.splice(definition + 1, 0, ['exit', events[content][1], context])\n events[content][1].end = Object.assign({}, events[definition][1].end)\n } else {\n events[content][1] = heading\n } // Add the heading exit at the end.\n\n events.push(['exit', heading, context])\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeSetextUnderline(effects, ok, nok) {\n const self = this\n let index = self.events.length\n /** @type {NonNullable} */\n\n let marker\n /** @type {boolean} */\n\n let paragraph // Find an opening.\n\n while (index--) {\n // Skip enter/exit of line ending, line prefix, and content.\n // We can now either have a definition or a paragraph.\n if (\n self.events[index][1].type !== 'lineEnding' &&\n self.events[index][1].type !== 'linePrefix' &&\n self.events[index][1].type !== 'content'\n ) {\n paragraph = self.events[index][1].type === 'paragraph'\n break\n }\n }\n\n return start\n /** @type {State} */\n\n function start(code) {\n if (!self.parser.lazy[self.now().line] && (self.interrupt || paragraph)) {\n effects.enter('setextHeadingLine')\n effects.enter('setextHeadingLineSequence')\n marker = code\n return closingSequence(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function closingSequence(code) {\n if (code === marker) {\n effects.consume(code)\n return closingSequence\n }\n\n effects.exit('setextHeadingLineSequence')\n return factorySpace(effects, closingSequenceEnd, 'lineSuffix')(code)\n }\n /** @type {State} */\n\n function closingSequenceEnd(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('setextHeadingLine')\n return ok(code)\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').Initializer} Initializer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {blankLine, content} from 'micromark-core-commonmark'\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {InitialConstruct} */\nexport const flow = {\n tokenize: initializeFlow\n}\n/** @type {Initializer} */\n\nfunction initializeFlow(effects) {\n const self = this\n const initial = effects.attempt(\n // Try to parse a blank line.\n blankLine,\n atBlankEnding, // Try to parse initial flow (essentially, only code).\n effects.attempt(\n this.parser.constructs.flowInitial,\n afterConstruct,\n factorySpace(\n effects,\n effects.attempt(\n this.parser.constructs.flow,\n afterConstruct,\n effects.attempt(content, afterConstruct)\n ),\n 'linePrefix'\n )\n )\n )\n return initial\n /** @type {State} */\n\n function atBlankEnding(code) {\n if (code === null) {\n effects.consume(code)\n return\n }\n\n effects.enter('lineEndingBlank')\n effects.consume(code)\n effects.exit('lineEndingBlank')\n self.currentConstruct = undefined\n return initial\n }\n /** @type {State} */\n\n function afterConstruct(code) {\n if (code === null) {\n effects.consume(code)\n return\n }\n\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n self.currentConstruct = undefined\n return initial\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Initializer} Initializer\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nexport const resolver = {\n resolveAll: createResolver()\n}\nexport const string = initializeFactory('string')\nexport const text = initializeFactory('text')\n/**\n * @param {'string'|'text'} field\n * @returns {InitialConstruct}\n */\n\nfunction initializeFactory(field) {\n return {\n tokenize: initializeText,\n resolveAll: createResolver(\n field === 'text' ? resolveAllLineSuffixes : undefined\n )\n }\n /** @type {Initializer} */\n\n function initializeText(effects) {\n const self = this\n const constructs = this.parser.constructs[field]\n const text = effects.attempt(constructs, start, notText)\n return start\n /** @type {State} */\n\n function start(code) {\n return atBreak(code) ? text(code) : notText(code)\n }\n /** @type {State} */\n\n function notText(code) {\n if (code === null) {\n effects.consume(code)\n return\n }\n\n effects.enter('data')\n effects.consume(code)\n return data\n }\n /** @type {State} */\n\n function data(code) {\n if (atBreak(code)) {\n effects.exit('data')\n return text(code)\n } // Data.\n\n effects.consume(code)\n return data\n }\n /**\n * @param {Code} code\n * @returns {boolean}\n */\n\n function atBreak(code) {\n if (code === null) {\n return true\n }\n\n const list = constructs[code]\n let index = -1\n\n if (list) {\n while (++index < list.length) {\n const item = list[index]\n\n if (!item.previous || item.previous.call(self, self.previous)) {\n return true\n }\n }\n }\n\n return false\n }\n }\n}\n/**\n * @param {Resolver} [extraResolver]\n * @returns {Resolver}\n */\n\nfunction createResolver(extraResolver) {\n return resolveAllText\n /** @type {Resolver} */\n\n function resolveAllText(events, context) {\n let index = -1\n /** @type {number|undefined} */\n\n let enter // A rather boring computation (to merge adjacent `data` events) which\n // improves mm performance by 29%.\n\n while (++index <= events.length) {\n if (enter === undefined) {\n if (events[index] && events[index][1].type === 'data') {\n enter = index\n index++\n }\n } else if (!events[index] || events[index][1].type !== 'data') {\n // Don\u2019t do anything if there is one data token.\n if (index !== enter + 2) {\n events[enter][1].end = events[index - 1][1].end\n events.splice(enter + 2, index - enter - 2)\n index = enter + 2\n }\n\n enter = undefined\n }\n }\n\n return extraResolver ? extraResolver(events, context) : events\n }\n}\n/**\n * A rather ugly set of instructions which again looks at chunks in the input\n * stream.\n * The reason to do this here is that it is *much* faster to parse in reverse.\n * And that we can\u2019t hook into `null` to split the line suffix before an EOF.\n * To do: figure out if we can make this into a clean utility, or even in core.\n * As it will be useful for GFMs literal autolink extension (and maybe even\n * tables?)\n *\n * @type {Resolver}\n */\n\nfunction resolveAllLineSuffixes(events, context) {\n let eventIndex = 0 // Skip first.\n\n while (++eventIndex <= events.length) {\n if (\n (eventIndex === events.length ||\n events[eventIndex][1].type === 'lineEnding') &&\n events[eventIndex - 1][1].type === 'data'\n ) {\n const data = events[eventIndex - 1][1]\n const chunks = context.sliceStream(data)\n let index = chunks.length\n let bufferIndex = -1\n let size = 0\n /** @type {boolean|undefined} */\n\n let tabs\n\n while (index--) {\n const chunk = chunks[index]\n\n if (typeof chunk === 'string') {\n bufferIndex = chunk.length\n\n while (chunk.charCodeAt(bufferIndex - 1) === 32) {\n size++\n bufferIndex--\n }\n\n if (bufferIndex) break\n bufferIndex = -1\n } // Number\n else if (chunk === -2) {\n tabs = true\n size++\n } else if (chunk === -1) {\n // Empty\n } else {\n // Replacement character, exit.\n index++\n break\n }\n }\n\n if (size) {\n const token = {\n type:\n eventIndex === events.length || tabs || size < 2\n ? 'lineSuffix'\n : 'hardBreakTrailing',\n start: {\n line: data.end.line,\n column: data.end.column - size,\n offset: data.end.offset - size,\n _index: data.start._index + index,\n _bufferIndex: index\n ? bufferIndex\n : data.start._bufferIndex + bufferIndex\n },\n end: Object.assign({}, data.end)\n }\n data.end = Object.assign({}, token.start)\n\n if (data.start.offset === data.end.offset) {\n Object.assign(data, token)\n } else {\n events.splice(\n eventIndex,\n 0,\n ['enter', token, context],\n ['exit', token, context]\n )\n eventIndex += 2\n }\n }\n\n eventIndex++\n }\n }\n\n return events\n}\n", "/**\n * @typedef {import('micromark-util-types').Code} Code\n * @typedef {import('micromark-util-types').Chunk} Chunk\n * @typedef {import('micromark-util-types').Point} Point\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').ConstructRecord} ConstructRecord\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').ParseContext} ParseContext\n */\n\n/**\n * @typedef Info\n * @property {() => void} restore\n * @property {number} from\n *\n * @callback ReturnHandle\n * Handle a successful run.\n * @param {Construct} construct\n * @param {Info} info\n * @returns {void}\n */\nimport {markdownLineEnding} from 'micromark-util-character'\nimport {push, splice} from 'micromark-util-chunked'\nimport {resolveAll} from 'micromark-util-resolve-all'\n\n/**\n * Create a tokenizer.\n * Tokenizers deal with one type of data (e.g., containers, flow, text).\n * The parser is the object dealing with it all.\n * `initialize` works like other constructs, except that only its `tokenize`\n * function is used, in which case it doesn\u2019t receive an `ok` or `nok`.\n * `from` can be given to set the point before the first character, although\n * when further lines are indented, they must be set with `defineSkip`.\n *\n * @param {ParseContext} parser\n * @param {InitialConstruct} initialize\n * @param {Omit} [from]\n * @returns {TokenizeContext}\n */\nexport function createTokenizer(parser, initialize, from) {\n /** @type {Point} */\n let point = Object.assign(\n from\n ? Object.assign({}, from)\n : {\n line: 1,\n column: 1,\n offset: 0\n },\n {\n _index: 0,\n _bufferIndex: -1\n }\n )\n /** @type {Record} */\n\n const columnStart = {}\n /** @type {Array} */\n\n const resolveAllConstructs = []\n /** @type {Array} */\n\n let chunks = []\n /** @type {Array} */\n\n let stack = []\n /** @type {boolean|undefined} */\n\n let consumed = true\n /**\n * Tools used for tokenizing.\n *\n * @type {Effects}\n */\n\n const effects = {\n consume,\n enter,\n exit,\n attempt: constructFactory(onsuccessfulconstruct),\n check: constructFactory(onsuccessfulcheck),\n interrupt: constructFactory(onsuccessfulcheck, {\n interrupt: true\n })\n }\n /**\n * State and tools for resolving and serializing.\n *\n * @type {TokenizeContext}\n */\n\n const context = {\n previous: null,\n code: null,\n containerState: {},\n events: [],\n parser,\n sliceStream,\n sliceSerialize,\n now,\n defineSkip,\n write\n }\n /**\n * The state function.\n *\n * @type {State|void}\n */\n\n let state = initialize.tokenize.call(context, effects)\n /**\n * Track which character we expect to be consumed, to catch bugs.\n *\n * @type {Code}\n */\n\n let expectedCode\n\n if (initialize.resolveAll) {\n resolveAllConstructs.push(initialize)\n }\n\n return context\n /** @type {TokenizeContext['write']} */\n\n function write(slice) {\n chunks = push(chunks, slice)\n main() // Exit if we\u2019re not done, resolve might change stuff.\n\n if (chunks[chunks.length - 1] !== null) {\n return []\n }\n\n addResult(initialize, 0) // Otherwise, resolve, and exit.\n\n context.events = resolveAll(resolveAllConstructs, context.events, context)\n return context.events\n } //\n // Tools.\n //\n\n /** @type {TokenizeContext['sliceSerialize']} */\n\n function sliceSerialize(token, expandTabs) {\n return serializeChunks(sliceStream(token), expandTabs)\n }\n /** @type {TokenizeContext['sliceStream']} */\n\n function sliceStream(token) {\n return sliceChunks(chunks, token)\n }\n /** @type {TokenizeContext['now']} */\n\n function now() {\n return Object.assign({}, point)\n }\n /** @type {TokenizeContext['defineSkip']} */\n\n function defineSkip(value) {\n columnStart[value.line] = value.column\n accountForPotentialSkip()\n } //\n // State management.\n //\n\n /**\n * Main loop (note that `_index` and `_bufferIndex` in `point` are modified by\n * `consume`).\n * Here is where we walk through the chunks, which either include strings of\n * several characters, or numerical character codes.\n * The reason to do this in a loop instead of a call is so the stack can\n * drain.\n *\n * @returns {void}\n */\n\n function main() {\n /** @type {number} */\n let chunkIndex\n\n while (point._index < chunks.length) {\n const chunk = chunks[point._index] // If we\u2019re in a buffer chunk, loop through it.\n\n if (typeof chunk === 'string') {\n chunkIndex = point._index\n\n if (point._bufferIndex < 0) {\n point._bufferIndex = 0\n }\n\n while (\n point._index === chunkIndex &&\n point._bufferIndex < chunk.length\n ) {\n go(chunk.charCodeAt(point._bufferIndex))\n }\n } else {\n go(chunk)\n }\n }\n }\n /**\n * Deal with one code.\n *\n * @param {Code} code\n * @returns {void}\n */\n\n function go(code) {\n consumed = undefined\n expectedCode = code\n state = state(code)\n }\n /** @type {Effects['consume']} */\n\n function consume(code) {\n if (markdownLineEnding(code)) {\n point.line++\n point.column = 1\n point.offset += code === -3 ? 2 : 1\n accountForPotentialSkip()\n } else if (code !== -1) {\n point.column++\n point.offset++\n } // Not in a string chunk.\n\n if (point._bufferIndex < 0) {\n point._index++\n } else {\n point._bufferIndex++ // At end of string chunk.\n // @ts-expect-error Points w/ non-negative `_bufferIndex` reference\n // strings.\n\n if (point._bufferIndex === chunks[point._index].length) {\n point._bufferIndex = -1\n point._index++\n }\n } // Expose the previous character.\n\n context.previous = code // Mark as consumed.\n\n consumed = true\n }\n /** @type {Effects['enter']} */\n\n function enter(type, fields) {\n /** @type {Token} */\n // @ts-expect-error Patch instead of assign required fields to help GC.\n const token = fields || {}\n token.type = type\n token.start = now()\n context.events.push(['enter', token, context])\n stack.push(token)\n return token\n }\n /** @type {Effects['exit']} */\n\n function exit(type) {\n const token = stack.pop()\n token.end = now()\n context.events.push(['exit', token, context])\n return token\n }\n /**\n * Use results.\n *\n * @type {ReturnHandle}\n */\n\n function onsuccessfulconstruct(construct, info) {\n addResult(construct, info.from)\n }\n /**\n * Discard results.\n *\n * @type {ReturnHandle}\n */\n\n function onsuccessfulcheck(_, info) {\n info.restore()\n }\n /**\n * Factory to attempt/check/interrupt.\n *\n * @param {ReturnHandle} onreturn\n * @param {Record} [fields]\n */\n\n function constructFactory(onreturn, fields) {\n return hook\n /**\n * Handle either an object mapping codes to constructs, a list of\n * constructs, or a single construct.\n *\n * @param {Construct|Array|ConstructRecord} constructs\n * @param {State} returnState\n * @param {State} [bogusState]\n * @returns {State}\n */\n\n function hook(constructs, returnState, bogusState) {\n /** @type {Array} */\n let listOfConstructs\n /** @type {number} */\n\n let constructIndex\n /** @type {Construct} */\n\n let currentConstruct\n /** @type {Info} */\n\n let info\n return Array.isArray(constructs)\n ? /* c8 ignore next 1 */\n handleListOfConstructs(constructs)\n : 'tokenize' in constructs // @ts-expect-error Looks like a construct.\n ? handleListOfConstructs([constructs])\n : handleMapOfConstructs(constructs)\n /**\n * Handle a list of construct.\n *\n * @param {ConstructRecord} map\n * @returns {State}\n */\n\n function handleMapOfConstructs(map) {\n return start\n /** @type {State} */\n\n function start(code) {\n const def = code !== null && map[code]\n const all = code !== null && map.null\n const list = [\n // To do: add more extension tests.\n\n /* c8 ignore next 2 */\n ...(Array.isArray(def) ? def : def ? [def] : []),\n ...(Array.isArray(all) ? all : all ? [all] : [])\n ]\n return handleListOfConstructs(list)(code)\n }\n }\n /**\n * Handle a list of construct.\n *\n * @param {Array} list\n * @returns {State}\n */\n\n function handleListOfConstructs(list) {\n listOfConstructs = list\n constructIndex = 0\n\n if (list.length === 0) {\n return bogusState\n }\n\n return handleConstruct(list[constructIndex])\n }\n /**\n * Handle a single construct.\n *\n * @param {Construct} construct\n * @returns {State}\n */\n\n function handleConstruct(construct) {\n return start\n /** @type {State} */\n\n function start(code) {\n // To do: not needed to store if there is no bogus state, probably?\n // Currently doesn\u2019t work because `inspect` in document does a check\n // w/o a bogus, which doesn\u2019t make sense. But it does seem to help perf\n // by not storing.\n info = store()\n currentConstruct = construct\n\n if (!construct.partial) {\n context.currentConstruct = construct\n }\n\n if (\n construct.name &&\n context.parser.constructs.disable.null.includes(construct.name)\n ) {\n return nok(code)\n }\n\n return construct.tokenize.call(\n // If we do have fields, create an object w/ `context` as its\n // prototype.\n // This allows a \u201Clive binding\u201D, which is needed for `interrupt`.\n fields ? Object.assign(Object.create(context), fields) : context,\n effects,\n ok,\n nok\n )(code)\n }\n }\n /** @type {State} */\n\n function ok(code) {\n consumed = true\n onreturn(currentConstruct, info)\n return returnState\n }\n /** @type {State} */\n\n function nok(code) {\n consumed = true\n info.restore()\n\n if (++constructIndex < listOfConstructs.length) {\n return handleConstruct(listOfConstructs[constructIndex])\n }\n\n return bogusState\n }\n }\n }\n /**\n * @param {Construct} construct\n * @param {number} from\n * @returns {void}\n */\n\n function addResult(construct, from) {\n if (construct.resolveAll && !resolveAllConstructs.includes(construct)) {\n resolveAllConstructs.push(construct)\n }\n\n if (construct.resolve) {\n splice(\n context.events,\n from,\n context.events.length - from,\n construct.resolve(context.events.slice(from), context)\n )\n }\n\n if (construct.resolveTo) {\n context.events = construct.resolveTo(context.events, context)\n }\n }\n /**\n * Store state.\n *\n * @returns {Info}\n */\n\n function store() {\n const startPoint = now()\n const startPrevious = context.previous\n const startCurrentConstruct = context.currentConstruct\n const startEventsIndex = context.events.length\n const startStack = Array.from(stack)\n return {\n restore,\n from: startEventsIndex\n }\n /**\n * Restore state.\n *\n * @returns {void}\n */\n\n function restore() {\n point = startPoint\n context.previous = startPrevious\n context.currentConstruct = startCurrentConstruct\n context.events.length = startEventsIndex\n stack = startStack\n accountForPotentialSkip()\n }\n }\n /**\n * Move the current point a bit forward in the line when it\u2019s on a column\n * skip.\n *\n * @returns {void}\n */\n\n function accountForPotentialSkip() {\n if (point.line in columnStart && point.column < 2) {\n point.column = columnStart[point.line]\n point.offset += columnStart[point.line] - 1\n }\n }\n}\n/**\n * Get the chunks from a slice of chunks in the range of a token.\n *\n * @param {Array} chunks\n * @param {Pick} token\n * @returns {Array}\n */\n\nfunction sliceChunks(chunks, token) {\n const startIndex = token.start._index\n const startBufferIndex = token.start._bufferIndex\n const endIndex = token.end._index\n const endBufferIndex = token.end._bufferIndex\n /** @type {Array} */\n\n let view\n\n if (startIndex === endIndex) {\n // @ts-expect-error `_bufferIndex` is used on string chunks.\n view = [chunks[startIndex].slice(startBufferIndex, endBufferIndex)]\n } else {\n view = chunks.slice(startIndex, endIndex)\n\n if (startBufferIndex > -1) {\n // @ts-expect-error `_bufferIndex` is used on string chunks.\n view[0] = view[0].slice(startBufferIndex)\n }\n\n if (endBufferIndex > 0) {\n // @ts-expect-error `_bufferIndex` is used on string chunks.\n view.push(chunks[endIndex].slice(0, endBufferIndex))\n }\n }\n\n return view\n}\n/**\n * Get the string value of a slice of chunks.\n *\n * @param {Array} chunks\n * @param {boolean} [expandTabs=false]\n * @returns {string}\n */\n\nfunction serializeChunks(chunks, expandTabs) {\n let index = -1\n /** @type {Array} */\n\n const result = []\n /** @type {boolean|undefined} */\n\n let atTab\n\n while (++index < chunks.length) {\n const chunk = chunks[index]\n /** @type {string} */\n\n let value\n\n if (typeof chunk === 'string') {\n value = chunk\n } else\n switch (chunk) {\n case -5: {\n value = '\\r'\n break\n }\n\n case -4: {\n value = '\\n'\n break\n }\n\n case -3: {\n value = '\\r' + '\\n'\n break\n }\n\n case -2: {\n value = expandTabs ? ' ' : '\\t'\n break\n }\n\n case -1: {\n if (!expandTabs && atTab) continue\n value = ' '\n break\n }\n\n default: {\n // Currently only replacement character.\n value = String.fromCharCode(chunk)\n }\n }\n\n atTab = chunk === -2\n result.push(value)\n }\n\n return result.join('')\n}\n", "/**\n * @typedef {import('micromark-util-types').Extension} Extension\n */\nimport {\n attention,\n autolink,\n blockQuote,\n characterEscape,\n characterReference,\n codeFenced,\n codeIndented,\n codeText,\n definition,\n hardBreakEscape,\n headingAtx,\n htmlFlow,\n htmlText,\n labelEnd,\n labelStartImage,\n labelStartLink,\n lineEnding,\n list,\n setextUnderline,\n thematicBreak\n} from 'micromark-core-commonmark'\nimport {resolver as resolveText} from './initialize/text.js'\n/** @type {Extension['document']} */\n\nexport const document = {\n [42]: list,\n [43]: list,\n [45]: list,\n [48]: list,\n [49]: list,\n [50]: list,\n [51]: list,\n [52]: list,\n [53]: list,\n [54]: list,\n [55]: list,\n [56]: list,\n [57]: list,\n [62]: blockQuote\n}\n/** @type {Extension['contentInitial']} */\n\nexport const contentInitial = {\n [91]: definition\n}\n/** @type {Extension['flowInitial']} */\n\nexport const flowInitial = {\n [-2]: codeIndented,\n [-1]: codeIndented,\n [32]: codeIndented\n}\n/** @type {Extension['flow']} */\n\nexport const flow = {\n [35]: headingAtx,\n [42]: thematicBreak,\n [45]: [setextUnderline, thematicBreak],\n [60]: htmlFlow,\n [61]: setextUnderline,\n [95]: thematicBreak,\n [96]: codeFenced,\n [126]: codeFenced\n}\n/** @type {Extension['string']} */\n\nexport const string = {\n [38]: characterReference,\n [92]: characterEscape\n}\n/** @type {Extension['text']} */\n\nexport const text = {\n [-5]: lineEnding,\n [-4]: lineEnding,\n [-3]: lineEnding,\n [33]: labelStartImage,\n [38]: characterReference,\n [42]: attention,\n [60]: [autolink, htmlText],\n [91]: labelStartLink,\n [92]: [hardBreakEscape, characterEscape],\n [93]: labelEnd,\n [95]: attention,\n [96]: codeText\n}\n/** @type {Extension['insideSpan']} */\n\nexport const insideSpan = {\n null: [attention, resolveText]\n}\n/** @type {Extension['attentionMarkers']} */\n\nexport const attentionMarkers = {\n null: [42, 95]\n}\n/** @type {Extension['disable']} */\n\nexport const disable = {\n null: []\n}\n", "/**\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').FullNormalizedExtension} FullNormalizedExtension\n * @typedef {import('micromark-util-types').ParseOptions} ParseOptions\n * @typedef {import('micromark-util-types').ParseContext} ParseContext\n * @typedef {import('micromark-util-types').Create} Create\n */\nimport {combineExtensions} from 'micromark-util-combine-extensions'\nimport {content} from './initialize/content.js'\nimport {document} from './initialize/document.js'\nimport {flow} from './initialize/flow.js'\nimport {text, string} from './initialize/text.js'\nimport {createTokenizer} from './create-tokenizer.js'\nimport * as defaultConstructs from './constructs.js'\n/**\n * @param {ParseOptions} [options]\n * @returns {ParseContext}\n */\n\nexport function parse(options = {}) {\n /** @type {FullNormalizedExtension} */\n // @ts-expect-error `defaultConstructs` is full, so the result will be too.\n const constructs = combineExtensions(\n // @ts-expect-error Same as above.\n [defaultConstructs].concat(options.extensions || [])\n )\n /** @type {ParseContext} */\n\n const parser = {\n defined: [],\n lazy: {},\n constructs,\n content: create(content),\n document: create(document),\n flow: create(flow),\n string: create(string),\n text: create(text)\n }\n return parser\n /**\n * @param {InitialConstruct} initial\n */\n\n function create(initial) {\n return creator\n /** @type {Create} */\n\n function creator(from) {\n return createTokenizer(parser, initial, from)\n }\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Encoding} Encoding\n * @typedef {import('micromark-util-types').Value} Value\n * @typedef {import('micromark-util-types').Chunk} Chunk\n * @typedef {import('micromark-util-types').Code} Code\n */\n\n/**\n * @callback Preprocessor\n * @param {Value} value\n * @param {Encoding} [encoding]\n * @param {boolean} [end=false]\n * @returns {Array}\n */\nconst search = /[\\0\\t\\n\\r]/g\n/**\n * @returns {Preprocessor}\n */\n\nexport function preprocess() {\n let column = 1\n let buffer = ''\n /** @type {boolean|undefined} */\n\n let start = true\n /** @type {boolean|undefined} */\n\n let atCarriageReturn\n return preprocessor\n /** @type {Preprocessor} */\n\n function preprocessor(value, encoding, end) {\n /** @type {Array} */\n const chunks = []\n /** @type {RegExpMatchArray|null} */\n\n let match\n /** @type {number} */\n\n let next\n /** @type {number} */\n\n let startPosition\n /** @type {number} */\n\n let endPosition\n /** @type {Code} */\n\n let code // @ts-expect-error `Buffer` does allow an encoding.\n\n value = buffer + value.toString(encoding)\n startPosition = 0\n buffer = ''\n\n if (start) {\n if (value.charCodeAt(0) === 65279) {\n startPosition++\n }\n\n start = undefined\n }\n\n while (startPosition < value.length) {\n search.lastIndex = startPosition\n match = search.exec(value)\n endPosition =\n match && match.index !== undefined ? match.index : value.length\n code = value.charCodeAt(endPosition)\n\n if (!match) {\n buffer = value.slice(startPosition)\n break\n }\n\n if (code === 10 && startPosition === endPosition && atCarriageReturn) {\n chunks.push(-3)\n atCarriageReturn = undefined\n } else {\n if (atCarriageReturn) {\n chunks.push(-5)\n atCarriageReturn = undefined\n }\n\n if (startPosition < endPosition) {\n chunks.push(value.slice(startPosition, endPosition))\n column += endPosition - startPosition\n }\n\n switch (code) {\n case 0: {\n chunks.push(65533)\n column++\n break\n }\n\n case 9: {\n next = Math.ceil(column / 4) * 4\n chunks.push(-2)\n\n while (column++ < next) chunks.push(-1)\n\n break\n }\n\n case 10: {\n chunks.push(-4)\n column = 1\n break\n }\n\n default: {\n atCarriageReturn = true\n column = 1\n }\n }\n }\n\n startPosition = endPosition + 1\n }\n\n if (end) {\n if (atCarriageReturn) chunks.push(-5)\n if (buffer) chunks.push(buffer)\n chunks.push(null)\n }\n\n return chunks\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Event} Event\n */\nimport {subtokenize} from 'micromark-util-subtokenize'\n/**\n * @param {Array} events\n * @returns {Array}\n */\n\nexport function postprocess(events) {\n while (!subtokenize(events)) {\n // Empty\n }\n\n return events\n}\n", "/**\n * Turn the number (in string form as either hexa- or plain decimal) coming from\n * a numeric character reference into a character.\n *\n * @param {string} value\n * Value to decode.\n * @param {number} base\n * Numeric base.\n * @returns {string}\n */\nexport function decodeNumericCharacterReference(value, base) {\n const code = Number.parseInt(value, base)\n\n if (\n // C0 except for HT, LF, FF, CR, space\n code < 9 ||\n code === 11 ||\n (code > 13 && code < 32) || // Control character (DEL) of the basic block and C1 controls.\n (code > 126 && code < 160) || // Lone high surrogates and low surrogates.\n (code > 55295 && code < 57344) || // Noncharacters.\n (code > 64975 && code < 65008) ||\n (code & 65535) === 65535 ||\n (code & 65535) === 65534 || // Out of range\n code > 1114111\n ) {\n return '\\uFFFD'\n }\n\n return String.fromCharCode(code)\n}\n", "import {decodeNamedCharacterReference} from 'decode-named-character-reference'\nimport {decodeNumericCharacterReference} from 'micromark-util-decode-numeric-character-reference'\nconst characterEscapeOrReference =\n /\\\\([!-/:-@[-`{-~])|&(#(?:\\d{1,7}|x[\\da-f]{1,6})|[\\da-z]{1,31});/gi\n/**\n * Utility to decode markdown strings (which occur in places such as fenced\n * code info strings, destinations, labels, and titles).\n * The \u201Cstring\u201D content type allows character escapes and -references.\n * This decodes those.\n *\n * @param {string} value\n * @returns {string}\n */\n\nexport function decodeString(value) {\n return value.replace(characterEscapeOrReference, decode)\n}\n/**\n * @param {string} $0\n * @param {string} $1\n * @param {string} $2\n * @returns {string}\n */\n\nfunction decode($0, $1, $2) {\n if ($1) {\n // Escape.\n return $1\n } // Reference.\n\n const head = $2.charCodeAt(0)\n\n if (head === 35) {\n const head = $2.charCodeAt(1)\n const hex = head === 120 || head === 88\n return decodeNumericCharacterReference($2.slice(hex ? 2 : 1), hex ? 16 : 10)\n }\n\n return decodeNamedCharacterReference($2) || $0\n}\n", "/**\n * @typedef {import('unist').Node} Node\n * @typedef {import('unist').Point} Point\n * @typedef {import('unist').Position} Position\n */\n\n/**\n * @typedef NodeLike\n * @property {string} type\n * @property {PositionLike | null | undefined} [position]\n *\n * @typedef PositionLike\n * @property {PointLike | null | undefined} [start]\n * @property {PointLike | null | undefined} [end]\n *\n * @typedef PointLike\n * @property {number | null | undefined} [line]\n * @property {number | null | undefined} [column]\n * @property {number | null | undefined} [offset]\n */\n\n/**\n * Serialize the positional info of a point, position (start and end points),\n * or node.\n *\n * @param {Node | NodeLike | Position | PositionLike | Point | PointLike | null | undefined} [value]\n * Node, position, or point.\n * @returns {string}\n * Pretty printed positional info of a node (`string`).\n *\n * In the format of a range `ls:cs-le:ce` (when given `node` or `position`)\n * or a point `l:c` (when given `point`), where `l` stands for line, `c` for\n * column, `s` for `start`, and `e` for end.\n * An empty string (`''`) is returned if the given value is neither `node`,\n * `position`, nor `point`.\n */\nexport function stringifyPosition(value) {\n // Nothing.\n if (!value || typeof value !== 'object') {\n return ''\n }\n\n // Node.\n if ('position' in value || 'type' in value) {\n return position(value.position)\n }\n\n // Position.\n if ('start' in value || 'end' in value) {\n return position(value)\n }\n\n // Point.\n if ('line' in value || 'column' in value) {\n return point(value)\n }\n\n // ?\n return ''\n}\n\n/**\n * @param {Point | PointLike | null | undefined} point\n * @returns {string}\n */\nfunction point(point) {\n return index(point && point.line) + ':' + index(point && point.column)\n}\n\n/**\n * @param {Position | PositionLike | null | undefined} pos\n * @returns {string}\n */\nfunction position(pos) {\n return point(pos && pos.start) + '-' + point(pos && pos.end)\n}\n\n/**\n * @param {number | null | undefined} value\n * @returns {number}\n */\nfunction index(value) {\n return value && typeof value === 'number' ? value : 1\n}\n", "/**\n * @typedef {import('micromark-util-types').Encoding} Encoding\n * @typedef {import('micromark-util-types').Event} Event\n * @typedef {import('micromark-util-types').ParseOptions} ParseOptions\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').Value} Value\n *\n * @typedef {import('unist').Parent} UnistParent\n * @typedef {import('unist').Point} Point\n *\n * @typedef {import('mdast').PhrasingContent} PhrasingContent\n * @typedef {import('mdast').StaticPhrasingContent} StaticPhrasingContent\n * @typedef {import('mdast').Content} Content\n * @typedef {import('mdast').Break} Break\n * @typedef {import('mdast').Blockquote} Blockquote\n * @typedef {import('mdast').Code} Code\n * @typedef {import('mdast').Definition} Definition\n * @typedef {import('mdast').Emphasis} Emphasis\n * @typedef {import('mdast').Heading} Heading\n * @typedef {import('mdast').HTML} HTML\n * @typedef {import('mdast').Image} Image\n * @typedef {import('mdast').ImageReference} ImageReference\n * @typedef {import('mdast').InlineCode} InlineCode\n * @typedef {import('mdast').Link} Link\n * @typedef {import('mdast').LinkReference} LinkReference\n * @typedef {import('mdast').List} List\n * @typedef {import('mdast').ListItem} ListItem\n * @typedef {import('mdast').Paragraph} Paragraph\n * @typedef {import('mdast').Root} Root\n * @typedef {import('mdast').Strong} Strong\n * @typedef {import('mdast').Text} Text\n * @typedef {import('mdast').ThematicBreak} ThematicBreak\n * @typedef {import('mdast').ReferenceType} ReferenceType\n * @typedef {import('../index.js').CompileData} CompileData\n */\n\n/**\n * @typedef {Root | Content} Node\n * @typedef {Extract} Parent\n *\n * @typedef {Omit & {type: 'fragment', children: Array}} Fragment\n */\n\n/**\n * @callback Transform\n * Extra transform, to change the AST afterwards.\n * @param {Root} tree\n * Tree to transform.\n * @returns {Root | undefined | null | void}\n * New tree or nothing (in which case the current tree is used).\n *\n * @callback Handle\n * Handle a token.\n * @param {CompileContext} this\n * Context.\n * @param {Token} token\n * Current token.\n * @returns {void}\n * Nothing.\n *\n * @typedef {Record} Handles\n * Token types mapping to handles\n *\n * @callback OnEnterError\n * Handle the case where the `right` token is open, but it is closed (by the\n * `left` token) or because we reached the end of the document.\n * @param {Omit} this\n * Context.\n * @param {Token | undefined} left\n * Left token.\n * @param {Token} right\n * Right token.\n * @returns {void}\n * Nothing.\n *\n * @callback OnExitError\n * Handle the case where the `right` token is open but it is closed by\n * exiting the `left` token.\n * @param {Omit} this\n * Context.\n * @param {Token} left\n * Left token.\n * @param {Token} right\n * Right token.\n * @returns {void}\n * Nothing.\n *\n * @typedef {[Token, OnEnterError | undefined]} TokenTuple\n * Open token on the stack, with an optional error handler for when\n * that token isn\u2019t closed properly.\n */\n\n/**\n * @typedef Config\n * Configuration.\n *\n * We have our defaults, but extensions will add more.\n * @property {Array} canContainEols\n * Token types where line endings are used.\n * @property {Handles} enter\n * Opening handles.\n * @property {Handles} exit\n * Closing handles.\n * @property {Array} transforms\n * Tree transforms.\n *\n * @typedef {Partial} Extension\n * Change how markdown tokens from micromark are turned into mdast.\n *\n * @typedef CompileContext\n * mdast compiler context.\n * @property {Array} stack\n * Stack of nodes.\n * @property {Array} tokenStack\n * Stack of tokens.\n * @property {(key: Key) => CompileData[Key]} getData\n * Get data from the key/value store.\n * @property {(key: Key, value?: CompileData[Key]) => void} setData\n * Set data into the key/value store.\n * @property {(this: CompileContext) => void} buffer\n * Capture some of the output data.\n * @property {(this: CompileContext) => string} resume\n * Stop capturing and access the output data.\n * @property {(this: CompileContext, node: Kind, token: Token, onError?: OnEnterError) => Kind} enter\n * Enter a token.\n * @property {(this: CompileContext, token: Token, onError?: OnExitError) => Node} exit\n * Exit a token.\n * @property {TokenizeContext['sliceSerialize']} sliceSerialize\n * Get the string value of a token.\n * @property {Config} config\n * Configuration.\n *\n * @typedef FromMarkdownOptions\n * Configuration for how to build mdast.\n * @property {Array> | null | undefined} [mdastExtensions]\n * Extensions for this utility to change how tokens are turned into a tree.\n *\n * @typedef {ParseOptions & FromMarkdownOptions} Options\n * Configuration.\n */\n\n// To do: micromark: create a registry of tokens?\n// To do: next major: don\u2019t return given `Node` from `enter`.\n// To do: next major: remove setter/getter.\n\nimport {toString} from 'mdast-util-to-string'\nimport {parse} from 'micromark/lib/parse.js'\nimport {preprocess} from 'micromark/lib/preprocess.js'\nimport {postprocess} from 'micromark/lib/postprocess.js'\nimport {decodeNumericCharacterReference} from 'micromark-util-decode-numeric-character-reference'\nimport {decodeString} from 'micromark-util-decode-string'\nimport {normalizeIdentifier} from 'micromark-util-normalize-identifier'\nimport {decodeNamedCharacterReference} from 'decode-named-character-reference'\nimport {stringifyPosition} from 'unist-util-stringify-position'\nconst own = {}.hasOwnProperty\n\n/**\n * @param value\n * Markdown to parse.\n * @param encoding\n * Character encoding for when `value` is `Buffer`.\n * @param options\n * Configuration.\n * @returns\n * mdast tree.\n */\nexport const fromMarkdown =\n /**\n * @type {(\n * ((value: Value, encoding: Encoding, options?: Options | null | undefined) => Root) &\n * ((value: Value, options?: Options | null | undefined) => Root)\n * )}\n */\n\n /**\n * @param {Value} value\n * @param {Encoding | Options | null | undefined} [encoding]\n * @param {Options | null | undefined} [options]\n * @returns {Root}\n */\n function (value, encoding, options) {\n if (typeof encoding !== 'string') {\n options = encoding\n encoding = undefined\n }\n return compiler(options)(\n postprocess(\n // @ts-expect-error: micromark types need to accept `null`.\n parse(options).document().write(preprocess()(value, encoding, true))\n )\n )\n }\n\n/**\n * Note this compiler only understand complete buffering, not streaming.\n *\n * @param {Options | null | undefined} [options]\n */\nfunction compiler(options) {\n /** @type {Config} */\n const config = {\n transforms: [],\n canContainEols: ['emphasis', 'fragment', 'heading', 'paragraph', 'strong'],\n enter: {\n autolink: opener(link),\n autolinkProtocol: onenterdata,\n autolinkEmail: onenterdata,\n atxHeading: opener(heading),\n blockQuote: opener(blockQuote),\n characterEscape: onenterdata,\n characterReference: onenterdata,\n codeFenced: opener(codeFlow),\n codeFencedFenceInfo: buffer,\n codeFencedFenceMeta: buffer,\n codeIndented: opener(codeFlow, buffer),\n codeText: opener(codeText, buffer),\n codeTextData: onenterdata,\n data: onenterdata,\n codeFlowValue: onenterdata,\n definition: opener(definition),\n definitionDestinationString: buffer,\n definitionLabelString: buffer,\n definitionTitleString: buffer,\n emphasis: opener(emphasis),\n hardBreakEscape: opener(hardBreak),\n hardBreakTrailing: opener(hardBreak),\n htmlFlow: opener(html, buffer),\n htmlFlowData: onenterdata,\n htmlText: opener(html, buffer),\n htmlTextData: onenterdata,\n image: opener(image),\n label: buffer,\n link: opener(link),\n listItem: opener(listItem),\n listItemValue: onenterlistitemvalue,\n listOrdered: opener(list, onenterlistordered),\n listUnordered: opener(list),\n paragraph: opener(paragraph),\n reference: onenterreference,\n referenceString: buffer,\n resourceDestinationString: buffer,\n resourceTitleString: buffer,\n setextHeading: opener(heading),\n strong: opener(strong),\n thematicBreak: opener(thematicBreak)\n },\n exit: {\n atxHeading: closer(),\n atxHeadingSequence: onexitatxheadingsequence,\n autolink: closer(),\n autolinkEmail: onexitautolinkemail,\n autolinkProtocol: onexitautolinkprotocol,\n blockQuote: closer(),\n characterEscapeValue: onexitdata,\n characterReferenceMarkerHexadecimal: onexitcharacterreferencemarker,\n characterReferenceMarkerNumeric: onexitcharacterreferencemarker,\n characterReferenceValue: onexitcharacterreferencevalue,\n codeFenced: closer(onexitcodefenced),\n codeFencedFence: onexitcodefencedfence,\n codeFencedFenceInfo: onexitcodefencedfenceinfo,\n codeFencedFenceMeta: onexitcodefencedfencemeta,\n codeFlowValue: onexitdata,\n codeIndented: closer(onexitcodeindented),\n codeText: closer(onexitcodetext),\n codeTextData: onexitdata,\n data: onexitdata,\n definition: closer(),\n definitionDestinationString: onexitdefinitiondestinationstring,\n definitionLabelString: onexitdefinitionlabelstring,\n definitionTitleString: onexitdefinitiontitlestring,\n emphasis: closer(),\n hardBreakEscape: closer(onexithardbreak),\n hardBreakTrailing: closer(onexithardbreak),\n htmlFlow: closer(onexithtmlflow),\n htmlFlowData: onexitdata,\n htmlText: closer(onexithtmltext),\n htmlTextData: onexitdata,\n image: closer(onexitimage),\n label: onexitlabel,\n labelText: onexitlabeltext,\n lineEnding: onexitlineending,\n link: closer(onexitlink),\n listItem: closer(),\n listOrdered: closer(),\n listUnordered: closer(),\n paragraph: closer(),\n referenceString: onexitreferencestring,\n resourceDestinationString: onexitresourcedestinationstring,\n resourceTitleString: onexitresourcetitlestring,\n resource: onexitresource,\n setextHeading: closer(onexitsetextheading),\n setextHeadingLineSequence: onexitsetextheadinglinesequence,\n setextHeadingText: onexitsetextheadingtext,\n strong: closer(),\n thematicBreak: closer()\n }\n }\n configure(config, (options || {}).mdastExtensions || [])\n\n /** @type {CompileData} */\n const data = {}\n return compile\n\n /**\n * Turn micromark events into an mdast tree.\n *\n * @param {Array} events\n * Events.\n * @returns {Root}\n * mdast tree.\n */\n function compile(events) {\n /** @type {Root} */\n let tree = {\n type: 'root',\n children: []\n }\n /** @type {Omit} */\n const context = {\n stack: [tree],\n tokenStack: [],\n config,\n enter,\n exit,\n buffer,\n resume,\n setData,\n getData\n }\n /** @type {Array} */\n const listStack = []\n let index = -1\n while (++index < events.length) {\n // We preprocess lists to add `listItem` tokens, and to infer whether\n // items the list itself are spread out.\n if (\n events[index][1].type === 'listOrdered' ||\n events[index][1].type === 'listUnordered'\n ) {\n if (events[index][0] === 'enter') {\n listStack.push(index)\n } else {\n const tail = listStack.pop()\n index = prepareList(events, tail, index)\n }\n }\n }\n index = -1\n while (++index < events.length) {\n const handler = config[events[index][0]]\n if (own.call(handler, events[index][1].type)) {\n handler[events[index][1].type].call(\n Object.assign(\n {\n sliceSerialize: events[index][2].sliceSerialize\n },\n context\n ),\n events[index][1]\n )\n }\n }\n\n // Handle tokens still being open.\n if (context.tokenStack.length > 0) {\n const tail = context.tokenStack[context.tokenStack.length - 1]\n const handler = tail[1] || defaultOnError\n handler.call(context, undefined, tail[0])\n }\n\n // Figure out `root` position.\n tree.position = {\n start: point(\n events.length > 0\n ? events[0][1].start\n : {\n line: 1,\n column: 1,\n offset: 0\n }\n ),\n end: point(\n events.length > 0\n ? events[events.length - 2][1].end\n : {\n line: 1,\n column: 1,\n offset: 0\n }\n )\n }\n\n // Call transforms.\n index = -1\n while (++index < config.transforms.length) {\n tree = config.transforms[index](tree) || tree\n }\n return tree\n }\n\n /**\n * @param {Array} events\n * @param {number} start\n * @param {number} length\n * @returns {number}\n */\n function prepareList(events, start, length) {\n let index = start - 1\n let containerBalance = -1\n let listSpread = false\n /** @type {Token | undefined} */\n let listItem\n /** @type {number | undefined} */\n let lineIndex\n /** @type {number | undefined} */\n let firstBlankLineIndex\n /** @type {boolean | undefined} */\n let atMarker\n while (++index <= length) {\n const event = events[index]\n if (\n event[1].type === 'listUnordered' ||\n event[1].type === 'listOrdered' ||\n event[1].type === 'blockQuote'\n ) {\n if (event[0] === 'enter') {\n containerBalance++\n } else {\n containerBalance--\n }\n atMarker = undefined\n } else if (event[1].type === 'lineEndingBlank') {\n if (event[0] === 'enter') {\n if (\n listItem &&\n !atMarker &&\n !containerBalance &&\n !firstBlankLineIndex\n ) {\n firstBlankLineIndex = index\n }\n atMarker = undefined\n }\n } else if (\n event[1].type === 'linePrefix' ||\n event[1].type === 'listItemValue' ||\n event[1].type === 'listItemMarker' ||\n event[1].type === 'listItemPrefix' ||\n event[1].type === 'listItemPrefixWhitespace'\n ) {\n // Empty.\n } else {\n atMarker = undefined\n }\n if (\n (!containerBalance &&\n event[0] === 'enter' &&\n event[1].type === 'listItemPrefix') ||\n (containerBalance === -1 &&\n event[0] === 'exit' &&\n (event[1].type === 'listUnordered' ||\n event[1].type === 'listOrdered'))\n ) {\n if (listItem) {\n let tailIndex = index\n lineIndex = undefined\n while (tailIndex--) {\n const tailEvent = events[tailIndex]\n if (\n tailEvent[1].type === 'lineEnding' ||\n tailEvent[1].type === 'lineEndingBlank'\n ) {\n if (tailEvent[0] === 'exit') continue\n if (lineIndex) {\n events[lineIndex][1].type = 'lineEndingBlank'\n listSpread = true\n }\n tailEvent[1].type = 'lineEnding'\n lineIndex = tailIndex\n } else if (\n tailEvent[1].type === 'linePrefix' ||\n tailEvent[1].type === 'blockQuotePrefix' ||\n tailEvent[1].type === 'blockQuotePrefixWhitespace' ||\n tailEvent[1].type === 'blockQuoteMarker' ||\n tailEvent[1].type === 'listItemIndent'\n ) {\n // Empty\n } else {\n break\n }\n }\n if (\n firstBlankLineIndex &&\n (!lineIndex || firstBlankLineIndex < lineIndex)\n ) {\n // @ts-expect-error Patched.\n listItem._spread = true\n }\n\n // Fix position.\n listItem.end = Object.assign(\n {},\n lineIndex ? events[lineIndex][1].start : event[1].end\n )\n events.splice(lineIndex || index, 0, ['exit', listItem, event[2]])\n index++\n length++\n }\n\n // Create a new list item.\n if (event[1].type === 'listItemPrefix') {\n listItem = {\n type: 'listItem',\n // @ts-expect-error Patched\n _spread: false,\n start: Object.assign({}, event[1].start)\n }\n // @ts-expect-error: `listItem` is most definitely defined, TS...\n events.splice(index, 0, ['enter', listItem, event[2]])\n index++\n length++\n firstBlankLineIndex = undefined\n atMarker = true\n }\n }\n }\n\n // @ts-expect-error Patched.\n events[start][1]._spread = listSpread\n return length\n }\n\n /**\n * Set data.\n *\n * @template {keyof CompileData} Key\n * Field type.\n * @param {Key} key\n * Key of field.\n * @param {CompileData[Key]} [value]\n * New value.\n * @returns {void}\n * Nothing.\n */\n function setData(key, value) {\n data[key] = value\n }\n\n /**\n * Get data.\n *\n * @template {keyof CompileData} Key\n * Field type.\n * @param {Key} key\n * Key of field.\n * @returns {CompileData[Key]}\n * Value.\n */\n function getData(key) {\n return data[key]\n }\n\n /**\n * Create an opener handle.\n *\n * @param {(token: Token) => Node} create\n * Create a node.\n * @param {Handle} [and]\n * Optional function to also run.\n * @returns {Handle}\n * Handle.\n */\n function opener(create, and) {\n return open\n\n /**\n * @this {CompileContext}\n * @param {Token} token\n * @returns {void}\n */\n function open(token) {\n enter.call(this, create(token), token)\n if (and) and.call(this, token)\n }\n }\n\n /**\n * @this {CompileContext}\n * @returns {void}\n */\n function buffer() {\n this.stack.push({\n type: 'fragment',\n children: []\n })\n }\n\n /**\n * @template {Node} Kind\n * Node type.\n * @this {CompileContext}\n * Context.\n * @param {Kind} node\n * Node to enter.\n * @param {Token} token\n * Corresponding token.\n * @param {OnEnterError | undefined} [errorHandler]\n * Handle the case where this token is open, but it is closed by something else.\n * @returns {Kind}\n * The given node.\n */\n function enter(node, token, errorHandler) {\n const parent = this.stack[this.stack.length - 1]\n // @ts-expect-error: Assume `Node` can exist as a child of `parent`.\n parent.children.push(node)\n this.stack.push(node)\n this.tokenStack.push([token, errorHandler])\n // @ts-expect-error: `end` will be patched later.\n node.position = {\n start: point(token.start)\n }\n return node\n }\n\n /**\n * Create a closer handle.\n *\n * @param {Handle} [and]\n * Optional function to also run.\n * @returns {Handle}\n * Handle.\n */\n function closer(and) {\n return close\n\n /**\n * @this {CompileContext}\n * @param {Token} token\n * @returns {void}\n */\n function close(token) {\n if (and) and.call(this, token)\n exit.call(this, token)\n }\n }\n\n /**\n * @this {CompileContext}\n * Context.\n * @param {Token} token\n * Corresponding token.\n * @param {OnExitError | undefined} [onExitError]\n * Handle the case where another token is open.\n * @returns {Node}\n * The closed node.\n */\n function exit(token, onExitError) {\n const node = this.stack.pop()\n const open = this.tokenStack.pop()\n if (!open) {\n throw new Error(\n 'Cannot close `' +\n token.type +\n '` (' +\n stringifyPosition({\n start: token.start,\n end: token.end\n }) +\n '): it\u2019s not open'\n )\n } else if (open[0].type !== token.type) {\n if (onExitError) {\n onExitError.call(this, token, open[0])\n } else {\n const handler = open[1] || defaultOnError\n handler.call(this, token, open[0])\n }\n }\n node.position.end = point(token.end)\n return node\n }\n\n /**\n * @this {CompileContext}\n * @returns {string}\n */\n function resume() {\n return toString(this.stack.pop())\n }\n\n //\n // Handlers.\n //\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onenterlistordered() {\n setData('expectingFirstListItemValue', true)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onenterlistitemvalue(token) {\n if (getData('expectingFirstListItemValue')) {\n const ancestor = this.stack[this.stack.length - 2]\n ancestor.start = Number.parseInt(this.sliceSerialize(token), 10)\n setData('expectingFirstListItemValue')\n }\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodefencedfenceinfo() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.lang = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodefencedfencemeta() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.meta = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodefencedfence() {\n // Exit if this is the closing fence.\n if (getData('flowCodeInside')) return\n this.buffer()\n setData('flowCodeInside', true)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodefenced() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data.replace(/^(\\r?\\n|\\r)|(\\r?\\n|\\r)$/g, '')\n setData('flowCodeInside')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodeindented() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data.replace(/(\\r?\\n|\\r)$/g, '')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitdefinitionlabelstring(token) {\n const label = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.label = label\n node.identifier = normalizeIdentifier(\n this.sliceSerialize(token)\n ).toLowerCase()\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitdefinitiontitlestring() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.title = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitdefinitiondestinationstring() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.url = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitatxheadingsequence(token) {\n const node = this.stack[this.stack.length - 1]\n if (!node.depth) {\n const depth = this.sliceSerialize(token).length\n node.depth = depth\n }\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitsetextheadingtext() {\n setData('setextHeadingSlurpLineEnding', true)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitsetextheadinglinesequence(token) {\n const node = this.stack[this.stack.length - 1]\n node.depth = this.sliceSerialize(token).charCodeAt(0) === 61 ? 1 : 2\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitsetextheading() {\n setData('setextHeadingSlurpLineEnding')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onenterdata(token) {\n const node = this.stack[this.stack.length - 1]\n let tail = node.children[node.children.length - 1]\n if (!tail || tail.type !== 'text') {\n // Add a new text node.\n tail = text()\n // @ts-expect-error: we\u2019ll add `end` later.\n tail.position = {\n start: point(token.start)\n }\n // @ts-expect-error: Assume `parent` accepts `text`.\n node.children.push(tail)\n }\n this.stack.push(tail)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitdata(token) {\n const tail = this.stack.pop()\n tail.value += this.sliceSerialize(token)\n tail.position.end = point(token.end)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitlineending(token) {\n const context = this.stack[this.stack.length - 1]\n // If we\u2019re at a hard break, include the line ending in there.\n if (getData('atHardBreak')) {\n const tail = context.children[context.children.length - 1]\n tail.position.end = point(token.end)\n setData('atHardBreak')\n return\n }\n if (\n !getData('setextHeadingSlurpLineEnding') &&\n config.canContainEols.includes(context.type)\n ) {\n onenterdata.call(this, token)\n onexitdata.call(this, token)\n }\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexithardbreak() {\n setData('atHardBreak', true)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexithtmlflow() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexithtmltext() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitcodetext() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitlink() {\n const node = this.stack[this.stack.length - 1]\n // Note: there are also `identifier` and `label` fields on this link node!\n // These are used / cleaned here.\n\n // To do: clean.\n if (getData('inReference')) {\n /** @type {ReferenceType} */\n const referenceType = getData('referenceType') || 'shortcut'\n node.type += 'Reference'\n // @ts-expect-error: mutate.\n node.referenceType = referenceType\n // @ts-expect-error: mutate.\n delete node.url\n delete node.title\n } else {\n // @ts-expect-error: mutate.\n delete node.identifier\n // @ts-expect-error: mutate.\n delete node.label\n }\n setData('referenceType')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitimage() {\n const node = this.stack[this.stack.length - 1]\n // Note: there are also `identifier` and `label` fields on this link node!\n // These are used / cleaned here.\n\n // To do: clean.\n if (getData('inReference')) {\n /** @type {ReferenceType} */\n const referenceType = getData('referenceType') || 'shortcut'\n node.type += 'Reference'\n // @ts-expect-error: mutate.\n node.referenceType = referenceType\n // @ts-expect-error: mutate.\n delete node.url\n delete node.title\n } else {\n // @ts-expect-error: mutate.\n delete node.identifier\n // @ts-expect-error: mutate.\n delete node.label\n }\n setData('referenceType')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitlabeltext(token) {\n const string = this.sliceSerialize(token)\n const ancestor = this.stack[this.stack.length - 2]\n // @ts-expect-error: stash this on the node, as it might become a reference\n // later.\n ancestor.label = decodeString(string)\n // @ts-expect-error: same as above.\n ancestor.identifier = normalizeIdentifier(string).toLowerCase()\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitlabel() {\n const fragment = this.stack[this.stack.length - 1]\n const value = this.resume()\n const node = this.stack[this.stack.length - 1]\n // Assume a reference.\n setData('inReference', true)\n if (node.type === 'link') {\n /** @type {Array} */\n // @ts-expect-error: Assume static phrasing content.\n const children = fragment.children\n node.children = children\n } else {\n node.alt = value\n }\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitresourcedestinationstring() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.url = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitresourcetitlestring() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.title = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitresource() {\n setData('inReference')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onenterreference() {\n setData('referenceType', 'collapsed')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitreferencestring(token) {\n const label = this.resume()\n const node = this.stack[this.stack.length - 1]\n // @ts-expect-error: stash this on the node, as it might become a reference\n // later.\n node.label = label\n // @ts-expect-error: same as above.\n node.identifier = normalizeIdentifier(\n this.sliceSerialize(token)\n ).toLowerCase()\n setData('referenceType', 'full')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitcharacterreferencemarker(token) {\n setData('characterReferenceType', token.type)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcharacterreferencevalue(token) {\n const data = this.sliceSerialize(token)\n const type = getData('characterReferenceType')\n /** @type {string} */\n let value\n if (type) {\n value = decodeNumericCharacterReference(\n data,\n type === 'characterReferenceMarkerNumeric' ? 10 : 16\n )\n setData('characterReferenceType')\n } else {\n const result = decodeNamedCharacterReference(data)\n value = result\n }\n const tail = this.stack.pop()\n tail.value += value\n tail.position.end = point(token.end)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitautolinkprotocol(token) {\n onexitdata.call(this, token)\n const node = this.stack[this.stack.length - 1]\n node.url = this.sliceSerialize(token)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitautolinkemail(token) {\n onexitdata.call(this, token)\n const node = this.stack[this.stack.length - 1]\n node.url = 'mailto:' + this.sliceSerialize(token)\n }\n\n //\n // Creaters.\n //\n\n /** @returns {Blockquote} */\n function blockQuote() {\n return {\n type: 'blockquote',\n children: []\n }\n }\n\n /** @returns {Code} */\n function codeFlow() {\n return {\n type: 'code',\n lang: null,\n meta: null,\n value: ''\n }\n }\n\n /** @returns {InlineCode} */\n function codeText() {\n return {\n type: 'inlineCode',\n value: ''\n }\n }\n\n /** @returns {Definition} */\n function definition() {\n return {\n type: 'definition',\n identifier: '',\n label: null,\n title: null,\n url: ''\n }\n }\n\n /** @returns {Emphasis} */\n function emphasis() {\n return {\n type: 'emphasis',\n children: []\n }\n }\n\n /** @returns {Heading} */\n function heading() {\n // @ts-expect-error `depth` will be set later.\n return {\n type: 'heading',\n depth: undefined,\n children: []\n }\n }\n\n /** @returns {Break} */\n function hardBreak() {\n return {\n type: 'break'\n }\n }\n\n /** @returns {HTML} */\n function html() {\n return {\n type: 'html',\n value: ''\n }\n }\n\n /** @returns {Image} */\n function image() {\n return {\n type: 'image',\n title: null,\n url: '',\n alt: null\n }\n }\n\n /** @returns {Link} */\n function link() {\n return {\n type: 'link',\n title: null,\n url: '',\n children: []\n }\n }\n\n /**\n * @param {Token} token\n * @returns {List}\n */\n function list(token) {\n return {\n type: 'list',\n ordered: token.type === 'listOrdered',\n start: null,\n // @ts-expect-error Patched.\n spread: token._spread,\n children: []\n }\n }\n\n /**\n * @param {Token} token\n * @returns {ListItem}\n */\n function listItem(token) {\n return {\n type: 'listItem',\n // @ts-expect-error Patched.\n spread: token._spread,\n checked: null,\n children: []\n }\n }\n\n /** @returns {Paragraph} */\n function paragraph() {\n return {\n type: 'paragraph',\n children: []\n }\n }\n\n /** @returns {Strong} */\n function strong() {\n return {\n type: 'strong',\n children: []\n }\n }\n\n /** @returns {Text} */\n function text() {\n return {\n type: 'text',\n value: ''\n }\n }\n\n /** @returns {ThematicBreak} */\n function thematicBreak() {\n return {\n type: 'thematicBreak'\n }\n }\n}\n\n/**\n * Copy a point-like value.\n *\n * @param {Point} d\n * Point-like value.\n * @returns {Point}\n * unist point.\n */\nfunction point(d) {\n return {\n line: d.line,\n column: d.column,\n offset: d.offset\n }\n}\n\n/**\n * @param {Config} combined\n * @param {Array>} extensions\n * @returns {void}\n */\nfunction configure(combined, extensions) {\n let index = -1\n while (++index < extensions.length) {\n const value = extensions[index]\n if (Array.isArray(value)) {\n configure(combined, value)\n } else {\n extension(combined, value)\n }\n }\n}\n\n/**\n * @param {Config} combined\n * @param {Extension} extension\n * @returns {void}\n */\nfunction extension(combined, extension) {\n /** @type {keyof Extension} */\n let key\n for (key in extension) {\n if (own.call(extension, key)) {\n if (key === 'canContainEols') {\n const right = extension[key]\n if (right) {\n combined[key].push(...right)\n }\n } else if (key === 'transforms') {\n const right = extension[key]\n if (right) {\n combined[key].push(...right)\n }\n } else if (key === 'enter' || key === 'exit') {\n const right = extension[key]\n if (right) {\n Object.assign(combined[key], right)\n }\n }\n }\n }\n}\n\n/** @type {OnEnterError} */\nfunction defaultOnError(left, right) {\n if (left) {\n throw new Error(\n 'Cannot close `' +\n left.type +\n '` (' +\n stringifyPosition({\n start: left.start,\n end: left.end\n }) +\n '): a different token (`' +\n right.type +\n '`, ' +\n stringifyPosition({\n start: right.start,\n end: right.end\n }) +\n ') is open'\n )\n } else {\n throw new Error(\n 'Cannot close document, a token (`' +\n right.type +\n '`, ' +\n stringifyPosition({\n start: right.start,\n end: right.end\n }) +\n ') is still open'\n )\n }\n}\n", "import { l as log, J as decodeEntities } from \"./mermaid-934d9bea.js\";\nimport { fromMarkdown } from \"mdast-util-from-markdown\";\nimport { dedent } from \"ts-dedent\";\nfunction preprocessMarkdown(markdown) {\n const withoutMultipleNewlines = markdown.replace(/\\n{2,}/g, \"\\n\");\n const withoutExtraSpaces = dedent(withoutMultipleNewlines);\n return withoutExtraSpaces;\n}\nfunction markdownToLines(markdown) {\n const preprocessedMarkdown = preprocessMarkdown(markdown);\n const { children } = fromMarkdown(preprocessedMarkdown);\n const lines = [[]];\n let currentLine = 0;\n function processNode(node, parentType = \"normal\") {\n if (node.type === \"text\") {\n const textLines = node.value.split(\"\\n\");\n textLines.forEach((textLine, index) => {\n if (index !== 0) {\n currentLine++;\n lines.push([]);\n }\n textLine.split(\" \").forEach((word) => {\n if (word) {\n lines[currentLine].push({ content: word, type: parentType });\n }\n });\n });\n } else if (node.type === \"strong\" || node.type === \"emphasis\") {\n node.children.forEach((contentNode) => {\n processNode(contentNode, node.type);\n });\n }\n }\n children.forEach((treeNode) => {\n if (treeNode.type === \"paragraph\") {\n treeNode.children.forEach((contentNode) => {\n processNode(contentNode);\n });\n }\n });\n return lines;\n}\nfunction markdownToHTML(markdown) {\n const { children } = fromMarkdown(markdown);\n function output(node) {\n if (node.type === \"text\") {\n return node.value.replace(/\\n/g, \"
\");\n } else if (node.type === \"strong\") {\n return `${node.children.map(output).join(\"\")}`;\n } else if (node.type === \"emphasis\") {\n return `${node.children.map(output).join(\"\")}`;\n } else if (node.type === \"paragraph\") {\n return `

${node.children.map(output).join(\"\")}

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"../../node_modules/dagre-d3-es/src/dagre/order/add-subgraph-constraints.js", "../../node_modules/dagre-d3-es/src/dagre/order/build-layer-graph.js", "../../node_modules/dagre-d3-es/src/dagre/order/cross-count.js", "../../node_modules/dagre-d3-es/src/dagre/order/init-order.js", "../../node_modules/dagre-d3-es/src/dagre/order/barycenter.js", "../../node_modules/dagre-d3-es/src/dagre/order/resolve-conflicts.js", "../../node_modules/dagre-d3-es/src/dagre/order/sort.js", "../../node_modules/dagre-d3-es/src/dagre/order/sort-subgraph.js", "../../node_modules/dagre-d3-es/src/dagre/order/index.js", "../../node_modules/dagre-d3-es/src/dagre/parent-dummy-chains.js", "../../node_modules/dagre-d3-es/src/dagre/position/bk.js", "../../node_modules/dagre-d3-es/src/dagre/position/index.js", "../../node_modules/dagre-d3-es/src/dagre/layout.js"], + "sourcesContent": ["import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n", "/**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction arrayMap(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n}\n\nexport default arrayMap;\n", "import Symbol from './_Symbol.js';\nimport arrayMap from './_arrayMap.js';\nimport isArray from './isArray.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n/**\n * The base implementation of `_.toString` which doesn't convert nullish\n * values to empty strings.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n */\nfunction baseToString(value) {\n // Exit early for strings to avoid a performance hit in some environments.\n if (typeof value == 'string') {\n return value;\n }\n if (isArray(value)) {\n // Recursively convert values (susceptible to call stack limits).\n return arrayMap(value, baseToString) + '';\n }\n if (isSymbol(value)) {\n return symbolToString ? symbolToString.call(value) : '';\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\nexport default baseToString;\n", "/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n", "import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n", "import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n", "import toNumber from './toNumber.js';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0,\n MAX_INTEGER = 1.7976931348623157e+308;\n\n/**\n * Converts `value` to a finite number.\n *\n * @static\n * @memberOf _\n * @since 4.12.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted number.\n * @example\n *\n * _.toFinite(3.2);\n * // => 3.2\n *\n * _.toFinite(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toFinite(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toFinite('3.2');\n * // => 3.2\n */\nfunction toFinite(value) {\n if (!value) {\n return value === 0 ? value : 0;\n }\n value = toNumber(value);\n if (value === INFINITY || value === -INFINITY) {\n var sign = (value < 0 ? -1 : 1);\n return sign * MAX_INTEGER;\n }\n return value === value ? value : 0;\n}\n\nexport default toFinite;\n", "import toFinite from './toFinite.js';\n\n/**\n * Converts `value` to an integer.\n *\n * **Note:** This method is loosely based on\n * [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted integer.\n * @example\n *\n * _.toInteger(3.2);\n * // => 3\n *\n * _.toInteger(Number.MIN_VALUE);\n * // => 0\n *\n * _.toInteger(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toInteger('3.2');\n * // => 3\n */\nfunction toInteger(value) {\n var result = toFinite(value),\n remainder = result % 1;\n\n return result === result ? (remainder ? result - remainder : result) : 0;\n}\n\nexport default toInteger;\n", "/**\n * This method returns `undefined`.\n *\n * @static\n * @memberOf _\n * @since 2.3.0\n * @category Util\n * @example\n *\n * _.times(2, _.noop);\n * // => [undefined, undefined]\n */\nfunction noop() {\n // No operation performed.\n}\n\nexport default noop;\n", "/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n", "/**\n * The base implementation of `_.findIndex` and `_.findLastIndex` without\n * support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} predicate The function invoked per iteration.\n * @param {number} fromIndex The index to search from.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseFindIndex(array, predicate, fromIndex, fromRight) {\n var length = array.length,\n index = fromIndex + (fromRight ? 1 : -1);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (predicate(array[index], index, array)) {\n return index;\n }\n }\n return -1;\n}\n\nexport default baseFindIndex;\n", "/**\n * The base implementation of `_.isNaN` without support for number objects.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n */\nfunction baseIsNaN(value) {\n return value !== value;\n}\n\nexport default baseIsNaN;\n", "/**\n * A specialized version of `_.indexOf` which performs strict equality\n * comparisons of values, i.e. `===`.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction strictIndexOf(array, value, fromIndex) {\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n}\n\nexport default strictIndexOf;\n", "import baseFindIndex from './_baseFindIndex.js';\nimport baseIsNaN from './_baseIsNaN.js';\nimport strictIndexOf from './_strictIndexOf.js';\n\n/**\n * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseIndexOf(array, value, fromIndex) {\n return value === value\n ? strictIndexOf(array, value, fromIndex)\n : baseFindIndex(array, baseIsNaN, fromIndex);\n}\n\nexport default baseIndexOf;\n", "import baseIndexOf from './_baseIndexOf.js';\n\n/**\n * A specialized version of `_.includes` for arrays without support for\n * specifying an index to search from.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludes(array, value) {\n var length = array == null ? 0 : array.length;\n return !!length && baseIndexOf(array, value, 0) > -1;\n}\n\nexport default arrayIncludes;\n", "import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n", "import isArray from './isArray.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used to match property names within property paths. */\nvar reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n reIsPlainProp = /^\\w*$/;\n\n/**\n * Checks if `value` is a property name and not a property path.\n *\n * @private\n * @param {*} value The value to check.\n * @param {Object} [object] The object to query keys on.\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n */\nfunction isKey(value, object) {\n if (isArray(value)) {\n return false;\n }\n var type = typeof value;\n if (type == 'number' || type == 'symbol' || type == 'boolean' ||\n value == null || isSymbol(value)) {\n return true;\n }\n return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n (object != null && value in Object(object));\n}\n\nexport default isKey;\n", "import memoize from './memoize.js';\n\n/** Used as the maximum memoize cache size. */\nvar MAX_MEMOIZE_SIZE = 500;\n\n/**\n * A specialized version of `_.memoize` which clears the memoized function's\n * cache when it exceeds `MAX_MEMOIZE_SIZE`.\n *\n * @private\n * @param {Function} func The function to have its output memoized.\n * @returns {Function} Returns the new memoized function.\n */\nfunction memoizeCapped(func) {\n var result = memoize(func, function(key) {\n if (cache.size === MAX_MEMOIZE_SIZE) {\n cache.clear();\n }\n return key;\n });\n\n var cache = result.cache;\n return result;\n}\n\nexport default memoizeCapped;\n", "import memoizeCapped from './_memoizeCapped.js';\n\n/** Used to match property names within property paths. */\nvar rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n\n/** Used to match backslashes in property paths. */\nvar reEscapeChar = /\\\\(\\\\)?/g;\n\n/**\n * Converts `string` to a property path array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the property path array.\n */\nvar stringToPath = memoizeCapped(function(string) {\n var result = [];\n if (string.charCodeAt(0) === 46 /* . */) {\n result.push('');\n }\n string.replace(rePropName, function(match, number, quote, subString) {\n result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match));\n });\n return result;\n});\n\nexport default stringToPath;\n", "import baseToString from './_baseToString.js';\n\n/**\n * Converts `value` to a string. An empty string is returned for `null`\n * and `undefined` values. The sign of `-0` is preserved.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n * @example\n *\n * _.toString(null);\n * // => ''\n *\n * _.toString(-0);\n * // => '-0'\n *\n * _.toString([1, 2, 3]);\n * // => '1,2,3'\n */\nfunction toString(value) {\n return value == null ? '' : baseToString(value);\n}\n\nexport default toString;\n", "import isArray from './isArray.js';\nimport isKey from './_isKey.js';\nimport stringToPath from './_stringToPath.js';\nimport toString from './toString.js';\n\n/**\n * Casts `value` to a path array if it's not one.\n *\n * @private\n * @param {*} value The value to inspect.\n * @param {Object} [object] The object to query keys on.\n * @returns {Array} Returns the cast property path array.\n */\nfunction castPath(value, object) {\n if (isArray(value)) {\n return value;\n }\n return isKey(value, object) ? [value] : stringToPath(toString(value));\n}\n\nexport default castPath;\n", "import isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/**\n * Converts `value` to a string key if it's not a string or symbol.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {string|symbol} Returns the key.\n */\nfunction toKey(value) {\n if (typeof value == 'string' || isSymbol(value)) {\n return value;\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\nexport default toKey;\n", "import castPath from './_castPath.js';\nimport toKey from './_toKey.js';\n\n/**\n * The base implementation of `_.get` without support for default values.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @returns {*} Returns the resolved value.\n */\nfunction baseGet(object, path) {\n path = castPath(path, object);\n\n var index = 0,\n length = path.length;\n\n while (object != null && index < length) {\n object = object[toKey(path[index++])];\n }\n return (index && index == length) ? object : undefined;\n}\n\nexport default baseGet;\n", "import baseGet from './_baseGet.js';\n\n/**\n * Gets the value at `path` of `object`. If the resolved value is\n * `undefined`, the `defaultValue` is returned in its place.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.get(object, 'a[0].b.c');\n * // => 3\n *\n * _.get(object, ['a', '0', 'b', 'c']);\n * // => 3\n *\n * _.get(object, 'a.b.c', 'default');\n * // => 'default'\n */\nfunction get(object, path, defaultValue) {\n var result = object == null ? undefined : baseGet(object, path);\n return result === undefined ? defaultValue : result;\n}\n\nexport default get;\n", "/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n", "import Symbol from './_Symbol.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\n\n/** Built-in value references. */\nvar spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined;\n\n/**\n * Checks if `value` is a flattenable `arguments` object or array.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n */\nfunction isFlattenable(value) {\n return isArray(value) || isArguments(value) ||\n !!(spreadableSymbol && value && value[spreadableSymbol]);\n}\n\nexport default isFlattenable;\n", "import arrayPush from './_arrayPush.js';\nimport isFlattenable from './_isFlattenable.js';\n\n/**\n * The base implementation of `_.flatten` with support for restricting flattening.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {number} depth The maximum recursion depth.\n * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\nfunction baseFlatten(array, depth, predicate, isStrict, result) {\n var index = -1,\n length = array.length;\n\n predicate || (predicate = isFlattenable);\n result || (result = []);\n\n while (++index < length) {\n var value = array[index];\n if (depth > 0 && predicate(value)) {\n if (depth > 1) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, depth - 1, predicate, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n return result;\n}\n\nexport default baseFlatten;\n", "import baseFlatten from './_baseFlatten.js';\n\n/**\n * Flattens `array` a single level deep.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to flatten.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * _.flatten([1, [2, [3, [4]], 5]]);\n * // => [1, 2, [3, [4]], 5]\n */\nfunction flatten(array) {\n var length = array == null ? 0 : array.length;\n return length ? baseFlatten(array, 1) : [];\n}\n\nexport default flatten;\n", "import flatten from './flatten.js';\nimport overRest from './_overRest.js';\nimport setToString from './_setToString.js';\n\n/**\n * A specialized version of `baseRest` which flattens the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @returns {Function} Returns the new function.\n */\nfunction flatRest(func) {\n return setToString(overRest(func, undefined, flatten), func + '');\n}\n\nexport default flatRest;\n", "/** Used to compose unicode character classes. */\nvar rsAstralRange = '\\\\ud800-\\\\udfff',\n rsComboMarksRange = '\\\\u0300-\\\\u036f',\n reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n rsVarRange = '\\\\ufe0e\\\\ufe0f';\n\n/** Used to compose unicode capture groups. */\nvar rsZWJ = '\\\\u200d';\n\n/** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */\nvar reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']');\n\n/**\n * Checks if `string` contains Unicode symbols.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {boolean} Returns `true` if a symbol is found, else `false`.\n */\nfunction hasUnicode(string) {\n return reHasUnicode.test(string);\n}\n\nexport default hasUnicode;\n", "/**\n * A specialized version of `_.reduce` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {boolean} [initAccum] Specify using the first element of `array` as\n * the initial value.\n * @returns {*} Returns the accumulated value.\n */\nfunction arrayReduce(array, iteratee, accumulator, initAccum) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n if (initAccum && length) {\n accumulator = array[++index];\n }\n while (++index < length) {\n accumulator = iteratee(accumulator, array[index], index, array);\n }\n return accumulator;\n}\n\nexport default arrayReduce;\n", "import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n", "import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n", "/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n", "/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n", "import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n", "import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n", "import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n", "import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n", "import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n", "import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n", "import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n", "/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n", "import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n", "import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n", "import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n", "import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n", "import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n", "import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n", "import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * Creates a shallow clone of `value`.\n *\n * **Note:** This method is loosely based on the\n * [structured clone algorithm](https://mdn.io/Structured_clone_algorithm)\n * and supports cloning arrays, array buffers, booleans, date objects, maps,\n * numbers, `Object` objects, regexes, sets, strings, symbols, and typed\n * arrays. The own enumerable properties of `arguments` objects are cloned\n * as plain objects. An empty object is returned for uncloneable values such\n * as error objects, functions, DOM nodes, and WeakMaps.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to clone.\n * @returns {*} Returns the cloned value.\n * @see _.cloneDeep\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var shallow = _.clone(objects);\n * console.log(shallow[0] === objects[0]);\n * // => true\n */\nfunction clone(value) {\n return baseClone(value, CLONE_SYMBOLS_FLAG);\n}\n\nexport default clone;\n", "import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.clone` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 1.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @returns {*} Returns the deep cloned value.\n * @see _.clone\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var deep = _.cloneDeep(objects);\n * console.log(deep[0] === objects[0]);\n * // => false\n */\nfunction cloneDeep(value) {\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);\n}\n\nexport default cloneDeep;\n", "/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\nfunction setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n}\n\nexport default setCacheAdd;\n", "/**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\nfunction setCacheHas(value) {\n return this.__data__.has(value);\n}\n\nexport default setCacheHas;\n", "import MapCache from './_MapCache.js';\nimport setCacheAdd from './_setCacheAdd.js';\nimport setCacheHas from './_setCacheHas.js';\n\n/**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\nfunction SetCache(values) {\n var index = -1,\n length = values == null ? 0 : values.length;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n}\n\n// Add methods to `SetCache`.\nSetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\nSetCache.prototype.has = setCacheHas;\n\nexport default SetCache;\n", "/**\n * A specialized version of `_.some` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\nfunction arraySome(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (predicate(array[index], index, array)) {\n return true;\n }\n }\n return false;\n}\n\nexport default arraySome;\n", "/**\n * Checks if a `cache` value for `key` exists.\n *\n * @private\n * @param {Object} cache The cache to query.\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction cacheHas(cache, key) {\n return cache.has(key);\n}\n\nexport default cacheHas;\n", "import SetCache from './_SetCache.js';\nimport arraySome from './_arraySome.js';\nimport cacheHas from './_cacheHas.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * A specialized version of `baseIsEqualDeep` for arrays with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Array} array The array to compare.\n * @param {Array} other The other array to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `array` and `other` objects.\n * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n */\nfunction equalArrays(array, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n arrLength = array.length,\n othLength = other.length;\n\n if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n return false;\n }\n // Check that cyclic values are equal.\n var arrStacked = stack.get(array);\n var othStacked = stack.get(other);\n if (arrStacked && othStacked) {\n return arrStacked == other && othStacked == array;\n }\n var index = -1,\n result = true,\n seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;\n\n stack.set(array, other);\n stack.set(other, array);\n\n // Ignore non-index properties.\n while (++index < arrLength) {\n var arrValue = array[index],\n othValue = other[index];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, arrValue, index, other, array, stack)\n : customizer(arrValue, othValue, index, array, other, stack);\n }\n if (compared !== undefined) {\n if (compared) {\n continue;\n }\n result = false;\n break;\n }\n // Recursively compare arrays (susceptible to call stack limits).\n if (seen) {\n if (!arraySome(other, function(othValue, othIndex) {\n if (!cacheHas(seen, othIndex) &&\n (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {\n return seen.push(othIndex);\n }\n })) {\n result = false;\n break;\n }\n } else if (!(\n arrValue === othValue ||\n equalFunc(arrValue, othValue, bitmask, customizer, stack)\n )) {\n result = false;\n break;\n }\n }\n stack['delete'](array);\n stack['delete'](other);\n return result;\n}\n\nexport default equalArrays;\n", "/**\n * Converts `map` to its key-value pairs.\n *\n * @private\n * @param {Object} map The map to convert.\n * @returns {Array} Returns the key-value pairs.\n */\nfunction mapToArray(map) {\n var index = -1,\n result = Array(map.size);\n\n map.forEach(function(value, key) {\n result[++index] = [key, value];\n });\n return result;\n}\n\nexport default mapToArray;\n", "/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\nexport default setToArray;\n", "import Symbol from './_Symbol.js';\nimport Uint8Array from './_Uint8Array.js';\nimport eq from './eq.js';\nimport equalArrays from './_equalArrays.js';\nimport mapToArray from './_mapToArray.js';\nimport setToArray from './_setToArray.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * A specialized version of `baseIsEqualDeep` for comparing objects of\n * the same `toStringTag`.\n *\n * **Note:** This function only supports comparing values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {string} tag The `toStringTag` of the objects to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {\n switch (tag) {\n case dataViewTag:\n if ((object.byteLength != other.byteLength) ||\n (object.byteOffset != other.byteOffset)) {\n return false;\n }\n object = object.buffer;\n other = other.buffer;\n\n case arrayBufferTag:\n if ((object.byteLength != other.byteLength) ||\n !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n return false;\n }\n return true;\n\n case boolTag:\n case dateTag:\n case numberTag:\n // Coerce booleans to `1` or `0` and dates to milliseconds.\n // Invalid dates are coerced to `NaN`.\n return eq(+object, +other);\n\n case errorTag:\n return object.name == other.name && object.message == other.message;\n\n case regexpTag:\n case stringTag:\n // Coerce regexes to strings and treat strings, primitives and objects,\n // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\n // for more details.\n return object == (other + '');\n\n case mapTag:\n var convert = mapToArray;\n\n case setTag:\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG;\n convert || (convert = setToArray);\n\n if (object.size != other.size && !isPartial) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked) {\n return stacked == other;\n }\n bitmask |= COMPARE_UNORDERED_FLAG;\n\n // Recursively compare objects (susceptible to call stack limits).\n stack.set(object, other);\n var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);\n stack['delete'](object);\n return result;\n\n case symbolTag:\n if (symbolValueOf) {\n return symbolValueOf.call(object) == symbolValueOf.call(other);\n }\n }\n return false;\n}\n\nexport default equalByTag;\n", "import getAllKeys from './_getAllKeys.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1;\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A specialized version of `baseIsEqualDeep` for objects with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalObjects(object, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n objProps = getAllKeys(object),\n objLength = objProps.length,\n othProps = getAllKeys(other),\n othLength = othProps.length;\n\n if (objLength != othLength && !isPartial) {\n return false;\n }\n var index = objLength;\n while (index--) {\n var key = objProps[index];\n if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\n return false;\n }\n }\n // Check that cyclic values are equal.\n var objStacked = stack.get(object);\n var othStacked = stack.get(other);\n if (objStacked && othStacked) {\n return objStacked == other && othStacked == object;\n }\n var result = true;\n stack.set(object, other);\n stack.set(other, object);\n\n var skipCtor = isPartial;\n while (++index < objLength) {\n key = objProps[index];\n var objValue = object[key],\n othValue = other[key];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, objValue, key, other, object, stack)\n : customizer(objValue, othValue, key, object, other, stack);\n }\n // Recursively compare objects (susceptible to call stack limits).\n if (!(compared === undefined\n ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))\n : compared\n )) {\n result = false;\n break;\n }\n skipCtor || (skipCtor = key == 'constructor');\n }\n if (result && !skipCtor) {\n var objCtor = object.constructor,\n othCtor = other.constructor;\n\n // Non `Object` object instances with different constructors are not equal.\n if (objCtor != othCtor &&\n ('constructor' in object && 'constructor' in other) &&\n !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n result = false;\n }\n }\n stack['delete'](object);\n stack['delete'](other);\n return result;\n}\n\nexport default equalObjects;\n", "import Stack from './_Stack.js';\nimport equalArrays from './_equalArrays.js';\nimport equalByTag from './_equalByTag.js';\nimport equalObjects from './_equalObjects.js';\nimport getTag from './_getTag.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A specialized version of `baseIsEqual` for arrays and objects which performs\n * deep comparisons and tracks traversed objects enabling objects with circular\n * references to be compared.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {\n var objIsArr = isArray(object),\n othIsArr = isArray(other),\n objTag = objIsArr ? arrayTag : getTag(object),\n othTag = othIsArr ? arrayTag : getTag(other);\n\n objTag = objTag == argsTag ? objectTag : objTag;\n othTag = othTag == argsTag ? objectTag : othTag;\n\n var objIsObj = objTag == objectTag,\n othIsObj = othTag == objectTag,\n isSameTag = objTag == othTag;\n\n if (isSameTag && isBuffer(object)) {\n if (!isBuffer(other)) {\n return false;\n }\n objIsArr = true;\n objIsObj = false;\n }\n if (isSameTag && !objIsObj) {\n stack || (stack = new Stack);\n return (objIsArr || isTypedArray(object))\n ? equalArrays(object, other, bitmask, customizer, equalFunc, stack)\n : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);\n }\n if (!(bitmask & COMPARE_PARTIAL_FLAG)) {\n var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n if (objIsWrapped || othIsWrapped) {\n var objUnwrapped = objIsWrapped ? object.value() : object,\n othUnwrapped = othIsWrapped ? other.value() : other;\n\n stack || (stack = new Stack);\n return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);\n }\n }\n if (!isSameTag) {\n return false;\n }\n stack || (stack = new Stack);\n return equalObjects(object, other, bitmask, customizer, equalFunc, stack);\n}\n\nexport default baseIsEqualDeep;\n", "import baseIsEqualDeep from './_baseIsEqualDeep.js';\nimport isObjectLike from './isObjectLike.js';\n\n/**\n * The base implementation of `_.isEqual` which supports partial comparisons\n * and tracks traversed objects.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Unordered comparison\n * 2 - Partial comparison\n * @param {Function} [customizer] The function to customize comparisons.\n * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n */\nfunction baseIsEqual(value, other, bitmask, customizer, stack) {\n if (value === other) {\n return true;\n }\n if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {\n return value !== value && other !== other;\n }\n return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);\n}\n\nexport default baseIsEqual;\n", "import Stack from './_Stack.js';\nimport baseIsEqual from './_baseIsEqual.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * The base implementation of `_.isMatch` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property values to match.\n * @param {Array} matchData The property names, values, and compare flags to match.\n * @param {Function} [customizer] The function to customize comparisons.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n */\nfunction baseIsMatch(object, source, matchData, customizer) {\n var index = matchData.length,\n length = index,\n noCustomizer = !customizer;\n\n if (object == null) {\n return !length;\n }\n object = Object(object);\n while (index--) {\n var data = matchData[index];\n if ((noCustomizer && data[2])\n ? data[1] !== object[data[0]]\n : !(data[0] in object)\n ) {\n return false;\n }\n }\n while (++index < length) {\n data = matchData[index];\n var key = data[0],\n objValue = object[key],\n srcValue = data[1];\n\n if (noCustomizer && data[2]) {\n if (objValue === undefined && !(key in object)) {\n return false;\n }\n } else {\n var stack = new Stack;\n if (customizer) {\n var result = customizer(objValue, srcValue, key, object, source, stack);\n }\n if (!(result === undefined\n ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack)\n : result\n )) {\n return false;\n }\n }\n }\n return true;\n}\n\nexport default baseIsMatch;\n", "import isObject from './isObject.js';\n\n/**\n * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` if suitable for strict\n * equality comparisons, else `false`.\n */\nfunction isStrictComparable(value) {\n return value === value && !isObject(value);\n}\n\nexport default isStrictComparable;\n", "import isStrictComparable from './_isStrictComparable.js';\nimport keys from './keys.js';\n\n/**\n * Gets the property names, values, and compare flags of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the match data of `object`.\n */\nfunction getMatchData(object) {\n var result = keys(object),\n length = result.length;\n\n while (length--) {\n var key = result[length],\n value = object[key];\n\n result[length] = [key, value, isStrictComparable(value)];\n }\n return result;\n}\n\nexport default getMatchData;\n", "/**\n * A specialized version of `matchesProperty` for source values suitable\n * for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction matchesStrictComparable(key, srcValue) {\n return function(object) {\n if (object == null) {\n return false;\n }\n return object[key] === srcValue &&\n (srcValue !== undefined || (key in Object(object)));\n };\n}\n\nexport default matchesStrictComparable;\n", "import baseIsMatch from './_baseIsMatch.js';\nimport getMatchData from './_getMatchData.js';\nimport matchesStrictComparable from './_matchesStrictComparable.js';\n\n/**\n * The base implementation of `_.matches` which doesn't clone `source`.\n *\n * @private\n * @param {Object} source The object of property values to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatches(source) {\n var matchData = getMatchData(source);\n if (matchData.length == 1 && matchData[0][2]) {\n return matchesStrictComparable(matchData[0][0], matchData[0][1]);\n }\n return function(object) {\n return object === source || baseIsMatch(object, source, matchData);\n };\n}\n\nexport default baseMatches;\n", "/**\n * The base implementation of `_.hasIn` without support for deep paths.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {Array|string} key The key to check.\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\n */\nfunction baseHasIn(object, key) {\n return object != null && key in Object(object);\n}\n\nexport default baseHasIn;\n", "import castPath from './_castPath.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isIndex from './_isIndex.js';\nimport isLength from './isLength.js';\nimport toKey from './_toKey.js';\n\n/**\n * Checks if `path` exists on `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @param {Function} hasFunc The function to check properties.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n */\nfunction hasPath(object, path, hasFunc) {\n path = castPath(path, object);\n\n var index = -1,\n length = path.length,\n result = false;\n\n while (++index < length) {\n var key = toKey(path[index]);\n if (!(result = object != null && hasFunc(object, key))) {\n break;\n }\n object = object[key];\n }\n if (result || ++index != length) {\n return result;\n }\n length = object == null ? 0 : object.length;\n return !!length && isLength(length) && isIndex(key, length) &&\n (isArray(object) || isArguments(object));\n}\n\nexport default hasPath;\n", "import baseHasIn from './_baseHasIn.js';\nimport hasPath from './_hasPath.js';\n\n/**\n * Checks if `path` is a direct or inherited property of `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n * @example\n *\n * var object = _.create({ 'a': _.create({ 'b': 2 }) });\n *\n * _.hasIn(object, 'a');\n * // => true\n *\n * _.hasIn(object, 'a.b');\n * // => true\n *\n * _.hasIn(object, ['a', 'b']);\n * // => true\n *\n * _.hasIn(object, 'b');\n * // => false\n */\nfunction hasIn(object, path) {\n return object != null && hasPath(object, path, baseHasIn);\n}\n\nexport default hasIn;\n", "import baseIsEqual from './_baseIsEqual.js';\nimport get from './get.js';\nimport hasIn from './hasIn.js';\nimport isKey from './_isKey.js';\nimport isStrictComparable from './_isStrictComparable.js';\nimport matchesStrictComparable from './_matchesStrictComparable.js';\nimport toKey from './_toKey.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\n *\n * @private\n * @param {string} path The path of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatchesProperty(path, srcValue) {\n if (isKey(path) && isStrictComparable(srcValue)) {\n return matchesStrictComparable(toKey(path), srcValue);\n }\n return function(object) {\n var objValue = get(object, path);\n return (objValue === undefined && objValue === srcValue)\n ? hasIn(object, path)\n : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);\n };\n}\n\nexport default baseMatchesProperty;\n", "/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n}\n\nexport default baseProperty;\n", "import baseGet from './_baseGet.js';\n\n/**\n * A specialized version of `baseProperty` which supports deep paths.\n *\n * @private\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction basePropertyDeep(path) {\n return function(object) {\n return baseGet(object, path);\n };\n}\n\nexport default basePropertyDeep;\n", "import baseProperty from './_baseProperty.js';\nimport basePropertyDeep from './_basePropertyDeep.js';\nimport isKey from './_isKey.js';\nimport toKey from './_toKey.js';\n\n/**\n * Creates a function that returns the value at `path` of a given object.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n * @example\n *\n * var objects = [\n * { 'a': { 'b': 2 } },\n * { 'a': { 'b': 1 } }\n * ];\n *\n * _.map(objects, _.property('a.b'));\n * // => [2, 1]\n *\n * _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');\n * // => [1, 2]\n */\nfunction property(path) {\n return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);\n}\n\nexport default property;\n", "import baseMatches from './_baseMatches.js';\nimport baseMatchesProperty from './_baseMatchesProperty.js';\nimport identity from './identity.js';\nimport isArray from './isArray.js';\nimport property from './property.js';\n\n/**\n * The base implementation of `_.iteratee`.\n *\n * @private\n * @param {*} [value=_.identity] The value to convert to an iteratee.\n * @returns {Function} Returns the iteratee.\n */\nfunction baseIteratee(value) {\n // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.\n // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.\n if (typeof value == 'function') {\n return value;\n }\n if (value == null) {\n return identity;\n }\n if (typeof value == 'object') {\n return isArray(value)\n ? baseMatchesProperty(value[0], value[1])\n : baseMatches(value);\n }\n return property(value);\n}\n\nexport default baseIteratee;\n", "import baseFor from './_baseFor.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.forOwn` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\nfunction baseForOwn(object, iteratee) {\n return object && baseFor(object, iteratee, keys);\n}\n\nexport default baseForOwn;\n", "import isArrayLike from './isArrayLike.js';\n\n/**\n * Creates a `baseEach` or `baseEachRight` function.\n *\n * @private\n * @param {Function} eachFunc The function to iterate over a collection.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseEach(eachFunc, fromRight) {\n return function(collection, iteratee) {\n if (collection == null) {\n return collection;\n }\n if (!isArrayLike(collection)) {\n return eachFunc(collection, iteratee);\n }\n var length = collection.length,\n index = fromRight ? length : -1,\n iterable = Object(collection);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (iteratee(iterable[index], index, iterable) === false) {\n break;\n }\n }\n return collection;\n };\n}\n\nexport default createBaseEach;\n", "import baseForOwn from './_baseForOwn.js';\nimport createBaseEach from './_createBaseEach.js';\n\n/**\n * The base implementation of `_.forEach` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n */\nvar baseEach = createBaseEach(baseForOwn);\n\nexport default baseEach;\n", "import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n", "import baseRest from './_baseRest.js';\nimport eq from './eq.js';\nimport isIterateeCall from './_isIterateeCall.js';\nimport keysIn from './keysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns own and inherited enumerable string keyed properties of source\n * objects to the destination object for all destination properties that\n * resolve to `undefined`. Source objects are applied from left to right.\n * Once a property is set, additional values of the same property are ignored.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @see _.defaultsDeep\n * @example\n *\n * _.defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n * // => { 'a': 1, 'b': 2 }\n */\nvar defaults = baseRest(function(object, sources) {\n object = Object(object);\n\n var index = -1;\n var length = sources.length;\n var guard = length > 2 ? sources[2] : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n length = 1;\n }\n\n while (++index < length) {\n var source = sources[index];\n var props = keysIn(source);\n var propsIndex = -1;\n var propsLength = props.length;\n\n while (++propsIndex < propsLength) {\n var key = props[propsIndex];\n var value = object[key];\n\n if (value === undefined ||\n (eq(value, objectProto[key]) && !hasOwnProperty.call(object, key))) {\n object[key] = source[key];\n }\n }\n }\n\n return object;\n});\n\nexport default defaults;\n", "/**\n * This function is like `arrayIncludes` except that it accepts a comparator.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @param {Function} comparator The comparator invoked per element.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludesWith(array, value, comparator) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (comparator(value, array[index])) {\n return true;\n }\n }\n return false;\n}\n\nexport default arrayIncludesWith;\n", "/**\n * Gets the last element of `array`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to query.\n * @returns {*} Returns the last element of `array`.\n * @example\n *\n * _.last([1, 2, 3]);\n * // => 3\n */\nfunction last(array) {\n var length = array == null ? 0 : array.length;\n return length ? array[length - 1] : undefined;\n}\n\nexport default last;\n", "import identity from './identity.js';\n\n/**\n * Casts `value` to `identity` if it's not a function.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {Function} Returns cast function.\n */\nfunction castFunction(value) {\n return typeof value == 'function' ? value : identity;\n}\n\nexport default castFunction;\n", "import arrayEach from './_arrayEach.js';\nimport baseEach from './_baseEach.js';\nimport castFunction from './_castFunction.js';\nimport isArray from './isArray.js';\n\n/**\n * Iterates over elements of `collection` and invokes `iteratee` for each element.\n * The iteratee is invoked with three arguments: (value, index|key, collection).\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * **Note:** As with other \"Collections\" methods, objects with a \"length\"\n * property are iterated like arrays. To avoid this behavior use `_.forIn`\n * or `_.forOwn` for object iteration.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @alias each\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n * @see _.forEachRight\n * @example\n *\n * _.forEach([1, 2], function(value) {\n * console.log(value);\n * });\n * // => Logs `1` then `2`.\n *\n * _.forEach({ 'a': 1, 'b': 2 }, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n */\nfunction forEach(collection, iteratee) {\n var func = isArray(collection) ? arrayEach : baseEach;\n return func(collection, castFunction(iteratee));\n}\n\nexport default forEach;\n", "import baseEach from './_baseEach.js';\n\n/**\n * The base implementation of `_.filter` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction baseFilter(collection, predicate) {\n var result = [];\n baseEach(collection, function(value, index, collection) {\n if (predicate(value, index, collection)) {\n result.push(value);\n }\n });\n return result;\n}\n\nexport default baseFilter;\n", "import arrayFilter from './_arrayFilter.js';\nimport baseFilter from './_baseFilter.js';\nimport baseIteratee from './_baseIteratee.js';\nimport isArray from './isArray.js';\n\n/**\n * Iterates over elements of `collection`, returning an array of all elements\n * `predicate` returns truthy for. The predicate is invoked with three\n * arguments: (value, index|key, collection).\n *\n * **Note:** Unlike `_.remove`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n * @see _.reject\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false }\n * ];\n *\n * _.filter(users, function(o) { return !o.active; });\n * // => objects for ['fred']\n *\n * // The `_.matches` iteratee shorthand.\n * _.filter(users, { 'age': 36, 'active': true });\n * // => objects for ['barney']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.filter(users, ['active', false]);\n * // => objects for ['fred']\n *\n * // The `_.property` iteratee shorthand.\n * _.filter(users, 'active');\n * // => objects for ['barney']\n *\n * // Combining several predicates using `_.overEvery` or `_.overSome`.\n * _.filter(users, _.overSome([{ 'age': 36 }, ['age', 40]]));\n * // => objects for ['fred', 'barney']\n */\nfunction filter(collection, predicate) {\n var func = isArray(collection) ? arrayFilter : baseFilter;\n return func(collection, baseIteratee(predicate, 3));\n}\n\nexport default filter;\n", "import baseIteratee from './_baseIteratee.js';\nimport isArrayLike from './isArrayLike.js';\nimport keys from './keys.js';\n\n/**\n * Creates a `_.find` or `_.findLast` function.\n *\n * @private\n * @param {Function} findIndexFunc The function to find the collection index.\n * @returns {Function} Returns the new find function.\n */\nfunction createFind(findIndexFunc) {\n return function(collection, predicate, fromIndex) {\n var iterable = Object(collection);\n if (!isArrayLike(collection)) {\n var iteratee = baseIteratee(predicate, 3);\n collection = keys(collection);\n predicate = function(key) { return iteratee(iterable[key], key, iterable); };\n }\n var index = findIndexFunc(collection, predicate, fromIndex);\n return index > -1 ? iterable[iteratee ? collection[index] : index] : undefined;\n };\n}\n\nexport default createFind;\n", "import baseFindIndex from './_baseFindIndex.js';\nimport baseIteratee from './_baseIteratee.js';\nimport toInteger from './toInteger.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * This method is like `_.find` except that it returns the index of the first\n * element `predicate` returns truthy for instead of the element itself.\n *\n * @static\n * @memberOf _\n * @since 1.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=0] The index to search from.\n * @returns {number} Returns the index of the found element, else `-1`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': true }\n * ];\n *\n * _.findIndex(users, function(o) { return o.user == 'barney'; });\n * // => 0\n *\n * // The `_.matches` iteratee shorthand.\n * _.findIndex(users, { 'user': 'fred', 'active': false });\n * // => 1\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.findIndex(users, ['active', false]);\n * // => 0\n *\n * // The `_.property` iteratee shorthand.\n * _.findIndex(users, 'active');\n * // => 2\n */\nfunction findIndex(array, predicate, fromIndex) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return -1;\n }\n var index = fromIndex == null ? 0 : toInteger(fromIndex);\n if (index < 0) {\n index = nativeMax(length + index, 0);\n }\n return baseFindIndex(array, baseIteratee(predicate, 3), index);\n}\n\nexport default findIndex;\n", "import createFind from './_createFind.js';\nimport findIndex from './findIndex.js';\n\n/**\n * Iterates over elements of `collection`, returning the first element\n * `predicate` returns truthy for. The predicate is invoked with three\n * arguments: (value, index|key, collection).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=0] The index to search from.\n * @returns {*} Returns the matched element, else `undefined`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false },\n * { 'user': 'pebbles', 'age': 1, 'active': true }\n * ];\n *\n * _.find(users, function(o) { return o.age < 40; });\n * // => object for 'barney'\n *\n * // The `_.matches` iteratee shorthand.\n * _.find(users, { 'age': 1, 'active': true });\n * // => object for 'pebbles'\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.find(users, ['active', false]);\n * // => object for 'fred'\n *\n * // The `_.property` iteratee shorthand.\n * _.find(users, 'active');\n * // => object for 'barney'\n */\nvar find = createFind(findIndex);\n\nexport default find;\n", "import baseEach from './_baseEach.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * The base implementation of `_.map` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction baseMap(collection, iteratee) {\n var index = -1,\n result = isArrayLike(collection) ? Array(collection.length) : [];\n\n baseEach(collection, function(value, key, collection) {\n result[++index] = iteratee(value, key, collection);\n });\n return result;\n}\n\nexport default baseMap;\n", "import arrayMap from './_arrayMap.js';\nimport baseIteratee from './_baseIteratee.js';\nimport baseMap from './_baseMap.js';\nimport isArray from './isArray.js';\n\n/**\n * Creates an array of values by running each element in `collection` thru\n * `iteratee`. The iteratee is invoked with three arguments:\n * (value, index|key, collection).\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`.\n *\n * The guarded methods are:\n * `ary`, `chunk`, `curry`, `curryRight`, `drop`, `dropRight`, `every`,\n * `fill`, `invert`, `parseInt`, `random`, `range`, `rangeRight`, `repeat`,\n * `sampleSize`, `slice`, `some`, `sortBy`, `split`, `take`, `takeRight`,\n * `template`, `trim`, `trimEnd`, `trimStart`, and `words`\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * _.map([4, 8], square);\n * // => [16, 64]\n *\n * _.map({ 'a': 4, 'b': 8 }, square);\n * // => [16, 64] (iteration order is not guaranteed)\n *\n * var users = [\n * { 'user': 'barney' },\n * { 'user': 'fred' }\n * ];\n *\n * // The `_.property` iteratee shorthand.\n * _.map(users, 'user');\n * // => ['barney', 'fred']\n */\nfunction map(collection, iteratee) {\n var func = isArray(collection) ? arrayMap : baseMap;\n return func(collection, baseIteratee(iteratee, 3));\n}\n\nexport default map;\n", "import baseFor from './_baseFor.js';\nimport castFunction from './_castFunction.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Iterates over own and inherited enumerable string keyed properties of an\n * object and invokes `iteratee` for each property. The iteratee is invoked\n * with three arguments: (value, key, object). Iteratee functions may exit\n * iteration early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @since 0.3.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns `object`.\n * @see _.forInRight\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forIn(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a', 'b', then 'c' (iteration order is not guaranteed).\n */\nfunction forIn(object, iteratee) {\n return object == null\n ? object\n : baseFor(object, castFunction(iteratee), keysIn);\n}\n\nexport default forIn;\n", "import baseForOwn from './_baseForOwn.js';\nimport castFunction from './_castFunction.js';\n\n/**\n * Iterates over own enumerable string keyed properties of an object and\n * invokes `iteratee` for each property. The iteratee is invoked with three\n * arguments: (value, key, object). Iteratee functions may exit iteration\n * early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @since 0.3.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns `object`.\n * @see _.forOwnRight\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forOwn(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n */\nfunction forOwn(object, iteratee) {\n return object && baseForOwn(object, castFunction(iteratee));\n}\n\nexport default forOwn;\n", "/**\n * The base implementation of `_.gt` which doesn't coerce arguments.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is greater than `other`,\n * else `false`.\n */\nfunction baseGt(value, other) {\n return value > other;\n}\n\nexport default baseGt;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.has` without support for deep paths.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {Array|string} key The key to check.\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\n */\nfunction baseHas(object, key) {\n return object != null && hasOwnProperty.call(object, key);\n}\n\nexport default baseHas;\n", "import baseHas from './_baseHas.js';\nimport hasPath from './_hasPath.js';\n\n/**\n * Checks if `path` is a direct property of `object`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n * @example\n *\n * var object = { 'a': { 'b': 2 } };\n * var other = _.create({ 'a': _.create({ 'b': 2 }) });\n *\n * _.has(object, 'a');\n * // => true\n *\n * _.has(object, 'a.b');\n * // => true\n *\n * _.has(object, ['a', 'b']);\n * // => true\n *\n * _.has(other, 'a');\n * // => false\n */\nfunction has(object, path) {\n return object != null && hasPath(object, path, baseHas);\n}\n\nexport default has;\n", "import baseGetTag from './_baseGetTag.js';\nimport isArray from './isArray.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar stringTag = '[object String]';\n\n/**\n * Checks if `value` is classified as a `String` primitive or object.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a string, else `false`.\n * @example\n *\n * _.isString('abc');\n * // => true\n *\n * _.isString(1);\n * // => false\n */\nfunction isString(value) {\n return typeof value == 'string' ||\n (!isArray(value) && isObjectLike(value) && baseGetTag(value) == stringTag);\n}\n\nexport default isString;\n", "import arrayMap from './_arrayMap.js';\n\n/**\n * The base implementation of `_.values` and `_.valuesIn` which creates an\n * array of `object` property values corresponding to the property names\n * of `props`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} props The property names to get values for.\n * @returns {Object} Returns the array of property values.\n */\nfunction baseValues(object, props) {\n return arrayMap(props, function(key) {\n return object[key];\n });\n}\n\nexport default baseValues;\n", "import baseValues from './_baseValues.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of the own enumerable string keyed property values of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property values.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.values(new Foo);\n * // => [1, 2] (iteration order is not guaranteed)\n *\n * _.values('hi');\n * // => ['h', 'i']\n */\nfunction values(object) {\n return object == null ? [] : baseValues(object, keys(object));\n}\n\nexport default values;\n", "/**\n * Checks if `value` is `undefined`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `undefined`, else `false`.\n * @example\n *\n * _.isUndefined(void 0);\n * // => true\n *\n * _.isUndefined(null);\n * // => false\n */\nfunction isUndefined(value) {\n return value === undefined;\n}\n\nexport default isUndefined;\n", "/**\n * The base implementation of `_.lt` which doesn't coerce arguments.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is less than `other`,\n * else `false`.\n */\nfunction baseLt(value, other) {\n return value < other;\n}\n\nexport default baseLt;\n", "import baseAssignValue from './_baseAssignValue.js';\nimport baseForOwn from './_baseForOwn.js';\nimport baseIteratee from './_baseIteratee.js';\n\n/**\n * Creates an object with the same keys as `object` and values generated\n * by running each own enumerable string keyed property of `object` thru\n * `iteratee`. The iteratee is invoked with three arguments:\n * (value, key, object).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns the new mapped object.\n * @see _.mapKeys\n * @example\n *\n * var users = {\n * 'fred': { 'user': 'fred', 'age': 40 },\n * 'pebbles': { 'user': 'pebbles', 'age': 1 }\n * };\n *\n * _.mapValues(users, function(o) { return o.age; });\n * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n *\n * // The `_.property` iteratee shorthand.\n * _.mapValues(users, 'age');\n * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n */\nfunction mapValues(object, iteratee) {\n var result = {};\n iteratee = baseIteratee(iteratee, 3);\n\n baseForOwn(object, function(value, key, object) {\n baseAssignValue(result, key, iteratee(value, key, object));\n });\n return result;\n}\n\nexport default mapValues;\n", "import isSymbol from './isSymbol.js';\n\n/**\n * The base implementation of methods like `_.max` and `_.min` which accepts a\n * `comparator` to determine the extremum value.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The iteratee invoked per iteration.\n * @param {Function} comparator The comparator used to compare values.\n * @returns {*} Returns the extremum value.\n */\nfunction baseExtremum(array, iteratee, comparator) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n var value = array[index],\n current = iteratee(value);\n\n if (current != null && (computed === undefined\n ? (current === current && !isSymbol(current))\n : comparator(current, computed)\n )) {\n var computed = current,\n result = value;\n }\n }\n return result;\n}\n\nexport default baseExtremum;\n", "import baseExtremum from './_baseExtremum.js';\nimport baseGt from './_baseGt.js';\nimport identity from './identity.js';\n\n/**\n * Computes the maximum value of `array`. If `array` is empty or falsey,\n * `undefined` is returned.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Math\n * @param {Array} array The array to iterate over.\n * @returns {*} Returns the maximum value.\n * @example\n *\n * _.max([4, 2, 8, 6]);\n * // => 8\n *\n * _.max([]);\n * // => undefined\n */\nfunction max(array) {\n return (array && array.length)\n ? baseExtremum(array, identity, baseGt)\n : undefined;\n}\n\nexport default max;\n", "import baseExtremum from './_baseExtremum.js';\nimport baseLt from './_baseLt.js';\nimport identity from './identity.js';\n\n/**\n * Computes the minimum value of `array`. If `array` is empty or falsey,\n * `undefined` is returned.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Math\n * @param {Array} array The array to iterate over.\n * @returns {*} Returns the minimum value.\n * @example\n *\n * _.min([4, 2, 8, 6]);\n * // => 2\n *\n * _.min([]);\n * // => undefined\n */\nfunction min(array) {\n return (array && array.length)\n ? baseExtremum(array, identity, baseLt)\n : undefined;\n}\n\nexport default min;\n", "import baseExtremum from './_baseExtremum.js';\nimport baseIteratee from './_baseIteratee.js';\nimport baseLt from './_baseLt.js';\n\n/**\n * This method is like `_.min` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the criterion by which\n * the value is ranked. The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {*} Returns the minimum value.\n * @example\n *\n * var objects = [{ 'n': 1 }, { 'n': 2 }];\n *\n * _.minBy(objects, function(o) { return o.n; });\n * // => { 'n': 1 }\n *\n * // The `_.property` iteratee shorthand.\n * _.minBy(objects, 'n');\n * // => { 'n': 1 }\n */\nfunction minBy(array, iteratee) {\n return (array && array.length)\n ? baseExtremum(array, baseIteratee(iteratee, 2), baseLt)\n : undefined;\n}\n\nexport default minBy;\n", "import assignValue from './_assignValue.js';\nimport castPath from './_castPath.js';\nimport isIndex from './_isIndex.js';\nimport isObject from './isObject.js';\nimport toKey from './_toKey.js';\n\n/**\n * The base implementation of `_.set`.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to set.\n * @param {*} value The value to set.\n * @param {Function} [customizer] The function to customize path creation.\n * @returns {Object} Returns `object`.\n */\nfunction baseSet(object, path, value, customizer) {\n if (!isObject(object)) {\n return object;\n }\n path = castPath(path, object);\n\n var index = -1,\n length = path.length,\n lastIndex = length - 1,\n nested = object;\n\n while (nested != null && ++index < length) {\n var key = toKey(path[index]),\n newValue = value;\n\n if (key === '__proto__' || key === 'constructor' || key === 'prototype') {\n return object;\n }\n\n if (index != lastIndex) {\n var objValue = nested[key];\n newValue = customizer ? customizer(objValue, key, nested) : undefined;\n if (newValue === undefined) {\n newValue = isObject(objValue)\n ? objValue\n : (isIndex(path[index + 1]) ? [] : {});\n }\n }\n assignValue(nested, key, newValue);\n nested = nested[key];\n }\n return object;\n}\n\nexport default baseSet;\n", "import baseGet from './_baseGet.js';\nimport baseSet from './_baseSet.js';\nimport castPath from './_castPath.js';\n\n/**\n * The base implementation of `_.pickBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The source object.\n * @param {string[]} paths The property paths to pick.\n * @param {Function} predicate The function invoked per property.\n * @returns {Object} Returns the new object.\n */\nfunction basePickBy(object, paths, predicate) {\n var index = -1,\n length = paths.length,\n result = {};\n\n while (++index < length) {\n var path = paths[index],\n value = baseGet(object, path);\n\n if (predicate(value, path)) {\n baseSet(result, castPath(path, object), value);\n }\n }\n return result;\n}\n\nexport default basePickBy;\n", "/**\n * The base implementation of `_.sortBy` which uses `comparer` to define the\n * sort order of `array` and replaces criteria objects with their corresponding\n * values.\n *\n * @private\n * @param {Array} array The array to sort.\n * @param {Function} comparer The function to define sort order.\n * @returns {Array} Returns `array`.\n */\nfunction baseSortBy(array, comparer) {\n var length = array.length;\n\n array.sort(comparer);\n while (length--) {\n array[length] = array[length].value;\n }\n return array;\n}\n\nexport default baseSortBy;\n", "import isSymbol from './isSymbol.js';\n\n/**\n * Compares values to sort them in ascending order.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {number} Returns the sort order indicator for `value`.\n */\nfunction compareAscending(value, other) {\n if (value !== other) {\n var valIsDefined = value !== undefined,\n valIsNull = value === null,\n valIsReflexive = value === value,\n valIsSymbol = isSymbol(value);\n\n var othIsDefined = other !== undefined,\n othIsNull = other === null,\n othIsReflexive = other === other,\n othIsSymbol = isSymbol(other);\n\n if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||\n (valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||\n (valIsNull && othIsDefined && othIsReflexive) ||\n (!valIsDefined && othIsReflexive) ||\n !valIsReflexive) {\n return 1;\n }\n if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||\n (othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||\n (othIsNull && valIsDefined && valIsReflexive) ||\n (!othIsDefined && valIsReflexive) ||\n !othIsReflexive) {\n return -1;\n }\n }\n return 0;\n}\n\nexport default compareAscending;\n", "import compareAscending from './_compareAscending.js';\n\n/**\n * Used by `_.orderBy` to compare multiple properties of a value to another\n * and stable sort them.\n *\n * If `orders` is unspecified, all values are sorted in ascending order. Otherwise,\n * specify an order of \"desc\" for descending or \"asc\" for ascending sort order\n * of corresponding values.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {boolean[]|string[]} orders The order to sort by for each property.\n * @returns {number} Returns the sort order indicator for `object`.\n */\nfunction compareMultiple(object, other, orders) {\n var index = -1,\n objCriteria = object.criteria,\n othCriteria = other.criteria,\n length = objCriteria.length,\n ordersLength = orders.length;\n\n while (++index < length) {\n var result = compareAscending(objCriteria[index], othCriteria[index]);\n if (result) {\n if (index >= ordersLength) {\n return result;\n }\n var order = orders[index];\n return result * (order == 'desc' ? -1 : 1);\n }\n }\n // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n // that causes it, under certain circumstances, to provide the same value for\n // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n // for more details.\n //\n // This also ensures a stable sort in V8 and other engines.\n // See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.\n return object.index - other.index;\n}\n\nexport default compareMultiple;\n", "import arrayMap from './_arrayMap.js';\nimport baseGet from './_baseGet.js';\nimport baseIteratee from './_baseIteratee.js';\nimport baseMap from './_baseMap.js';\nimport baseSortBy from './_baseSortBy.js';\nimport baseUnary from './_baseUnary.js';\nimport compareMultiple from './_compareMultiple.js';\nimport identity from './identity.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `_.orderBy` without param guards.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n * @param {string[]} orders The sort orders of `iteratees`.\n * @returns {Array} Returns the new sorted array.\n */\nfunction baseOrderBy(collection, iteratees, orders) {\n if (iteratees.length) {\n iteratees = arrayMap(iteratees, function(iteratee) {\n if (isArray(iteratee)) {\n return function(value) {\n return baseGet(value, iteratee.length === 1 ? iteratee[0] : iteratee);\n }\n }\n return iteratee;\n });\n } else {\n iteratees = [identity];\n }\n\n var index = -1;\n iteratees = arrayMap(iteratees, baseUnary(baseIteratee));\n\n var result = baseMap(collection, function(value, key, collection) {\n var criteria = arrayMap(iteratees, function(iteratee) {\n return iteratee(value);\n });\n return { 'criteria': criteria, 'index': ++index, 'value': value };\n });\n\n return baseSortBy(result, function(object, other) {\n return compareMultiple(object, other, orders);\n });\n}\n\nexport default baseOrderBy;\n", "import baseProperty from './_baseProperty.js';\n\n/**\n * Gets the size of an ASCII `string`.\n *\n * @private\n * @param {string} string The string inspect.\n * @returns {number} Returns the string size.\n */\nvar asciiSize = baseProperty('length');\n\nexport default asciiSize;\n", "/** Used to compose unicode character classes. */\nvar rsAstralRange = '\\\\ud800-\\\\udfff',\n rsComboMarksRange = '\\\\u0300-\\\\u036f',\n reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n rsVarRange = '\\\\ufe0e\\\\ufe0f';\n\n/** Used to compose unicode capture groups. */\nvar rsAstral = '[' + rsAstralRange + ']',\n rsCombo = '[' + rsComboRange + ']',\n rsFitz = '\\\\ud83c[\\\\udffb-\\\\udfff]',\n rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')',\n rsNonAstral = '[^' + rsAstralRange + ']',\n rsRegional = '(?:\\\\ud83c[\\\\udde6-\\\\uddff]){2}',\n rsSurrPair = '[\\\\ud800-\\\\udbff][\\\\udc00-\\\\udfff]',\n rsZWJ = '\\\\u200d';\n\n/** Used to compose unicode regexes. */\nvar reOptMod = rsModifier + '?',\n rsOptVar = '[' + rsVarRange + ']?',\n rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*',\n rsSeq = rsOptVar + reOptMod + rsOptJoin,\n rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';\n\n/** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */\nvar reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');\n\n/**\n * Gets the size of a Unicode `string`.\n *\n * @private\n * @param {string} string The string inspect.\n * @returns {number} Returns the string size.\n */\nfunction unicodeSize(string) {\n var result = reUnicode.lastIndex = 0;\n while (reUnicode.test(string)) {\n ++result;\n }\n return result;\n}\n\nexport default unicodeSize;\n", "import asciiSize from './_asciiSize.js';\nimport hasUnicode from './_hasUnicode.js';\nimport unicodeSize from './_unicodeSize.js';\n\n/**\n * Gets the number of symbols in `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the string size.\n */\nfunction stringSize(string) {\n return hasUnicode(string)\n ? unicodeSize(string)\n : asciiSize(string);\n}\n\nexport default stringSize;\n", "import basePickBy from './_basePickBy.js';\nimport hasIn from './hasIn.js';\n\n/**\n * The base implementation of `_.pick` without support for individual\n * property identifiers.\n *\n * @private\n * @param {Object} object The source object.\n * @param {string[]} paths The property paths to pick.\n * @returns {Object} Returns the new object.\n */\nfunction basePick(object, paths) {\n return basePickBy(object, paths, function(value, path) {\n return hasIn(object, path);\n });\n}\n\nexport default basePick;\n", "import basePick from './_basePick.js';\nimport flatRest from './_flatRest.js';\n\n/**\n * Creates an object composed of the picked `object` properties.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The source object.\n * @param {...(string|string[])} [paths] The property paths to pick.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'a': 1, 'b': '2', 'c': 3 };\n *\n * _.pick(object, ['a', 'c']);\n * // => { 'a': 1, 'c': 3 }\n */\nvar pick = flatRest(function(object, paths) {\n return object == null ? {} : basePick(object, paths);\n});\n\nexport default pick;\n", "/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeCeil = Math.ceil,\n nativeMax = Math.max;\n\n/**\n * The base implementation of `_.range` and `_.rangeRight` which doesn't\n * coerce arguments.\n *\n * @private\n * @param {number} start The start of the range.\n * @param {number} end The end of the range.\n * @param {number} step The value to increment or decrement by.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Array} Returns the range of numbers.\n */\nfunction baseRange(start, end, step, fromRight) {\n var index = -1,\n length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),\n result = Array(length);\n\n while (length--) {\n result[fromRight ? length : ++index] = start;\n start += step;\n }\n return result;\n}\n\nexport default baseRange;\n", "import baseRange from './_baseRange.js';\nimport isIterateeCall from './_isIterateeCall.js';\nimport toFinite from './toFinite.js';\n\n/**\n * Creates a `_.range` or `_.rangeRight` function.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new range function.\n */\nfunction createRange(fromRight) {\n return function(start, end, step) {\n if (step && typeof step != 'number' && isIterateeCall(start, end, step)) {\n end = step = undefined;\n }\n // Ensure the sign of `-0` is preserved.\n start = toFinite(start);\n if (end === undefined) {\n end = start;\n start = 0;\n } else {\n end = toFinite(end);\n }\n step = step === undefined ? (start < end ? 1 : -1) : toFinite(step);\n return baseRange(start, end, step, fromRight);\n };\n}\n\nexport default createRange;\n", "import createRange from './_createRange.js';\n\n/**\n * Creates an array of numbers (positive and/or negative) progressing from\n * `start` up to, but not including, `end`. A step of `-1` is used if a negative\n * `start` is specified without an `end` or `step`. If `end` is not specified,\n * it's set to `start` with `start` then set to `0`.\n *\n * **Note:** JavaScript follows the IEEE-754 standard for resolving\n * floating-point values which can produce unexpected results.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {number} [start=0] The start of the range.\n * @param {number} end The end of the range.\n * @param {number} [step=1] The value to increment or decrement by.\n * @returns {Array} Returns the range of numbers.\n * @see _.inRange, _.rangeRight\n * @example\n *\n * _.range(4);\n * // => [0, 1, 2, 3]\n *\n * _.range(-4);\n * // => [0, -1, -2, -3]\n *\n * _.range(1, 5);\n * // => [1, 2, 3, 4]\n *\n * _.range(0, 20, 5);\n * // => [0, 5, 10, 15]\n *\n * _.range(0, -4, -1);\n * // => [0, -1, -2, -3]\n *\n * _.range(1, 4, 0);\n * // => [1, 1, 1]\n *\n * _.range(0);\n * // => []\n */\nvar range = createRange();\n\nexport default range;\n", "/**\n * The base implementation of `_.reduce` and `_.reduceRight`, without support\n * for iteratee shorthands, which iterates over `collection` using `eachFunc`.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} accumulator The initial value.\n * @param {boolean} initAccum Specify using the first or last element of\n * `collection` as the initial value.\n * @param {Function} eachFunc The function to iterate over `collection`.\n * @returns {*} Returns the accumulated value.\n */\nfunction baseReduce(collection, iteratee, accumulator, initAccum, eachFunc) {\n eachFunc(collection, function(value, index, collection) {\n accumulator = initAccum\n ? (initAccum = false, value)\n : iteratee(accumulator, value, index, collection);\n });\n return accumulator;\n}\n\nexport default baseReduce;\n", "import arrayReduce from './_arrayReduce.js';\nimport baseEach from './_baseEach.js';\nimport baseIteratee from './_baseIteratee.js';\nimport baseReduce from './_baseReduce.js';\nimport isArray from './isArray.js';\n\n/**\n * Reduces `collection` to a value which is the accumulated result of running\n * each element in `collection` thru `iteratee`, where each successive\n * invocation is supplied the return value of the previous. If `accumulator`\n * is not given, the first element of `collection` is used as the initial\n * value. The iteratee is invoked with four arguments:\n * (accumulator, value, index|key, collection).\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.reduce`, `_.reduceRight`, and `_.transform`.\n *\n * The guarded methods are:\n * `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `orderBy`,\n * and `sortBy`\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @returns {*} Returns the accumulated value.\n * @see _.reduceRight\n * @example\n *\n * _.reduce([1, 2], function(sum, n) {\n * return sum + n;\n * }, 0);\n * // => 3\n *\n * _.reduce({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n * (result[value] || (result[value] = [])).push(key);\n * return result;\n * }, {});\n * // => { '1': ['a', 'c'], '2': ['b'] } (iteration order is not guaranteed)\n */\nfunction reduce(collection, iteratee, accumulator) {\n var func = isArray(collection) ? arrayReduce : baseReduce,\n initAccum = arguments.length < 3;\n\n return func(collection, baseIteratee(iteratee, 4), accumulator, initAccum, baseEach);\n}\n\nexport default reduce;\n", "import baseKeys from './_baseKeys.js';\nimport getTag from './_getTag.js';\nimport isArrayLike from './isArrayLike.js';\nimport isString from './isString.js';\nimport stringSize from './_stringSize.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n setTag = '[object Set]';\n\n/**\n * Gets the size of `collection` by returning its length for array-like\n * values or the number of own enumerable string keyed properties for objects.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object|string} collection The collection to inspect.\n * @returns {number} Returns the collection size.\n * @example\n *\n * _.size([1, 2, 3]);\n * // => 3\n *\n * _.size({ 'a': 1, 'b': 2 });\n * // => 2\n *\n * _.size('pebbles');\n * // => 7\n */\nfunction size(collection) {\n if (collection == null) {\n return 0;\n }\n if (isArrayLike(collection)) {\n return isString(collection) ? stringSize(collection) : collection.length;\n }\n var tag = getTag(collection);\n if (tag == mapTag || tag == setTag) {\n return collection.size;\n }\n return baseKeys(collection).length;\n}\n\nexport default size;\n", "import baseFlatten from './_baseFlatten.js';\nimport baseOrderBy from './_baseOrderBy.js';\nimport baseRest from './_baseRest.js';\nimport isIterateeCall from './_isIterateeCall.js';\n\n/**\n * Creates an array of elements, sorted in ascending order by the results of\n * running each element in a collection thru each iteratee. This method\n * performs a stable sort, that is, it preserves the original sort order of\n * equal elements. The iteratees are invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {...(Function|Function[])} [iteratees=[_.identity]]\n * The iteratees to sort by.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * var users = [\n * { 'user': 'fred', 'age': 48 },\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 30 },\n * { 'user': 'barney', 'age': 34 }\n * ];\n *\n * _.sortBy(users, [function(o) { return o.user; }]);\n * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 30]]\n *\n * _.sortBy(users, ['user', 'age']);\n * // => objects for [['barney', 34], ['barney', 36], ['fred', 30], ['fred', 48]]\n */\nvar sortBy = baseRest(function(collection, iteratees) {\n if (collection == null) {\n return [];\n }\n var length = iteratees.length;\n if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {\n iteratees = [];\n } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {\n iteratees = [iteratees[0]];\n }\n return baseOrderBy(collection, baseFlatten(iteratees, 1), []);\n});\n\nexport default sortBy;\n", "import Set from './_Set.js';\nimport noop from './noop.js';\nimport setToArray from './_setToArray.js';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/**\n * Creates a set object of `values`.\n *\n * @private\n * @param {Array} values The values to add to the set.\n * @returns {Object} Returns the new set.\n */\nvar createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {\n return new Set(values);\n};\n\nexport default createSet;\n", "import SetCache from './_SetCache.js';\nimport arrayIncludes from './_arrayIncludes.js';\nimport arrayIncludesWith from './_arrayIncludesWith.js';\nimport cacheHas from './_cacheHas.js';\nimport createSet from './_createSet.js';\nimport setToArray from './_setToArray.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n */\nfunction baseUniq(array, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n length = array.length,\n isCommon = true,\n result = [],\n seen = result;\n\n if (comparator) {\n isCommon = false;\n includes = arrayIncludesWith;\n }\n else if (length >= LARGE_ARRAY_SIZE) {\n var set = iteratee ? null : createSet(array);\n if (set) {\n return setToArray(set);\n }\n isCommon = false;\n includes = cacheHas;\n seen = new SetCache;\n }\n else {\n seen = iteratee ? [] : result;\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var seenIndex = seen.length;\n while (seenIndex--) {\n if (seen[seenIndex] === computed) {\n continue outer;\n }\n }\n if (iteratee) {\n seen.push(computed);\n }\n result.push(value);\n }\n else if (!includes(seen, computed, comparator)) {\n if (seen !== result) {\n seen.push(computed);\n }\n result.push(value);\n }\n }\n return result;\n}\n\nexport default baseUniq;\n", "import baseFlatten from './_baseFlatten.js';\nimport baseRest from './_baseRest.js';\nimport baseUniq from './_baseUniq.js';\nimport isArrayLikeObject from './isArrayLikeObject.js';\n\n/**\n * Creates an array of unique values, in order, from all given arrays using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of combined values.\n * @example\n *\n * _.union([2], [1, 2]);\n * // => [2, 1]\n */\nvar union = baseRest(function(arrays) {\n return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true));\n});\n\nexport default union;\n", "import toString from './toString.js';\n\n/** Used to generate unique IDs. */\nvar idCounter = 0;\n\n/**\n * Generates a unique ID. If `prefix` is given, the ID is appended to it.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {string} [prefix=''] The value to prefix the ID with.\n * @returns {string} Returns the unique ID.\n * @example\n *\n * _.uniqueId('contact_');\n * // => 'contact_104'\n *\n * _.uniqueId();\n * // => '105'\n */\nfunction uniqueId(prefix) {\n var id = ++idCounter;\n return toString(prefix) + id;\n}\n\nexport default uniqueId;\n", "/**\n * This base implementation of `_.zipObject` which assigns values using `assignFunc`.\n *\n * @private\n * @param {Array} props The property identifiers.\n * @param {Array} values The property values.\n * @param {Function} assignFunc The function to assign values.\n * @returns {Object} Returns the new object.\n */\nfunction baseZipObject(props, values, assignFunc) {\n var index = -1,\n length = props.length,\n valsLength = values.length,\n result = {};\n\n while (++index < length) {\n var value = index < valsLength ? values[index] : undefined;\n assignFunc(result, props[index], value);\n }\n return result;\n}\n\nexport default baseZipObject;\n", "import assignValue from './_assignValue.js';\nimport baseZipObject from './_baseZipObject.js';\n\n/**\n * This method is like `_.fromPairs` except that it accepts two arrays,\n * one of property identifiers and one of corresponding values.\n *\n * @static\n * @memberOf _\n * @since 0.4.0\n * @category Array\n * @param {Array} [props=[]] The property identifiers.\n * @param {Array} [values=[]] The property values.\n * @returns {Object} Returns the new object.\n * @example\n *\n * _.zipObject(['a', 'b'], [1, 2]);\n * // => { 'a': 1, 'b': 2 }\n */\nfunction zipObject(props, values) {\n return baseZipObject(props || [], values || [], assignValue);\n}\n\nexport default zipObject;\n", "import * as _ from 'lodash-es';\n\nvar DEFAULT_EDGE_NAME = '\\x00';\nvar GRAPH_NODE = '\\x00';\nvar EDGE_KEY_DELIM = '\\x01';\n\n// Implementation notes:\n//\n// * Node id query functions should return string ids for the nodes\n// * Edge id query functions should return an \"edgeObj\", edge object, that is\n// composed of enough information to uniquely identify an edge: {v, w, name}.\n// * Internally we use an \"edgeId\", a stringified form of the edgeObj, to\n// reference edges. This is because we need a performant way to look these\n// edges up and, object properties, which have string keys, are the closest\n// we're going to get to a performant hashtable in JavaScript.\n\n// Implementation notes:\n//\n// * Node id query functions should return string ids for the nodes\n// * Edge id query functions should return an \"edgeObj\", edge object, that is\n// composed of enough information to uniquely identify an edge: {v, w, name}.\n// * Internally we use an \"edgeId\", a stringified form of the edgeObj, to\n// reference edges. This is because we need a performant way to look these\n// edges up and, object properties, which have string keys, are the closest\n// we're going to get to a performant hashtable in JavaScript.\nexport class Graph {\n constructor(opts = {}) {\n this._isDirected = _.has(opts, 'directed') ? opts.directed : true;\n this._isMultigraph = _.has(opts, 'multigraph') ? opts.multigraph : false;\n this._isCompound = _.has(opts, 'compound') ? opts.compound : false;\n\n // Label for the graph itself\n this._label = undefined;\n\n // Defaults to be set when creating a new node\n this._defaultNodeLabelFn = _.constant(undefined);\n\n // Defaults to be set when creating a new edge\n this._defaultEdgeLabelFn = _.constant(undefined);\n\n // v -> label\n this._nodes = {};\n\n if (this._isCompound) {\n // v -> parent\n this._parent = {};\n\n // v -> children\n this._children = {};\n this._children[GRAPH_NODE] = {};\n }\n\n // v -> edgeObj\n this._in = {};\n\n // u -> v -> Number\n this._preds = {};\n\n // v -> edgeObj\n this._out = {};\n\n // v -> w -> Number\n this._sucs = {};\n\n // e -> edgeObj\n this._edgeObjs = {};\n\n // e -> label\n this._edgeLabels = {};\n }\n /* === Graph functions ========= */\n isDirected() {\n return this._isDirected;\n }\n isMultigraph() {\n return this._isMultigraph;\n }\n isCompound() {\n return this._isCompound;\n }\n setGraph(label) {\n this._label = label;\n return this;\n }\n graph() {\n return this._label;\n }\n /* === Node functions ========== */\n setDefaultNodeLabel(newDefault) {\n if (!_.isFunction(newDefault)) {\n newDefault = _.constant(newDefault);\n }\n this._defaultNodeLabelFn = newDefault;\n return this;\n }\n nodeCount() {\n return this._nodeCount;\n }\n nodes() {\n return _.keys(this._nodes);\n }\n sources() {\n var self = this;\n return _.filter(this.nodes(), function (v) {\n return _.isEmpty(self._in[v]);\n });\n }\n sinks() {\n var self = this;\n return _.filter(this.nodes(), function (v) {\n return _.isEmpty(self._out[v]);\n });\n }\n setNodes(vs, value) {\n var args = arguments;\n var self = this;\n _.each(vs, function (v) {\n if (args.length > 1) {\n self.setNode(v, value);\n } else {\n self.setNode(v);\n }\n });\n return this;\n }\n setNode(v, value) {\n if (_.has(this._nodes, v)) {\n if (arguments.length > 1) {\n this._nodes[v] = value;\n }\n return this;\n }\n\n // @ts-expect-error\n this._nodes[v] = arguments.length > 1 ? value : this._defaultNodeLabelFn(v);\n if (this._isCompound) {\n this._parent[v] = GRAPH_NODE;\n this._children[v] = {};\n this._children[GRAPH_NODE][v] = true;\n }\n this._in[v] = {};\n this._preds[v] = {};\n this._out[v] = {};\n this._sucs[v] = {};\n ++this._nodeCount;\n return this;\n }\n node(v) {\n return this._nodes[v];\n }\n hasNode(v) {\n return _.has(this._nodes, v);\n }\n removeNode(v) {\n var self = this;\n if (_.has(this._nodes, v)) {\n var removeEdge = function (e) {\n self.removeEdge(self._edgeObjs[e]);\n };\n delete this._nodes[v];\n if (this._isCompound) {\n this._removeFromParentsChildList(v);\n delete this._parent[v];\n _.each(this.children(v), function (child) {\n self.setParent(child);\n });\n delete this._children[v];\n }\n _.each(_.keys(this._in[v]), removeEdge);\n delete this._in[v];\n delete this._preds[v];\n _.each(_.keys(this._out[v]), removeEdge);\n delete this._out[v];\n delete this._sucs[v];\n --this._nodeCount;\n }\n return this;\n }\n setParent(v, parent) {\n if (!this._isCompound) {\n throw new Error('Cannot set parent in a non-compound graph');\n }\n\n if (_.isUndefined(parent)) {\n parent = GRAPH_NODE;\n } else {\n // Coerce parent to string\n parent += '';\n for (var ancestor = parent; !_.isUndefined(ancestor); ancestor = this.parent(ancestor)) {\n if (ancestor === v) {\n throw new Error('Setting ' + parent + ' as parent of ' + v + ' would create a cycle');\n }\n }\n\n this.setNode(parent);\n }\n\n this.setNode(v);\n this._removeFromParentsChildList(v);\n this._parent[v] = parent;\n this._children[parent][v] = true;\n return this;\n }\n _removeFromParentsChildList(v) {\n delete this._children[this._parent[v]][v];\n }\n parent(v) {\n if (this._isCompound) {\n var parent = this._parent[v];\n if (parent !== GRAPH_NODE) {\n return parent;\n }\n }\n }\n children(v) {\n if (_.isUndefined(v)) {\n v = GRAPH_NODE;\n }\n\n if (this._isCompound) {\n var children = this._children[v];\n if (children) {\n return _.keys(children);\n }\n } else if (v === GRAPH_NODE) {\n return this.nodes();\n } else if (this.hasNode(v)) {\n return [];\n }\n }\n predecessors(v) {\n var predsV = this._preds[v];\n if (predsV) {\n return _.keys(predsV);\n }\n }\n successors(v) {\n var sucsV = this._sucs[v];\n if (sucsV) {\n return _.keys(sucsV);\n }\n }\n neighbors(v) {\n var preds = this.predecessors(v);\n if (preds) {\n return _.union(preds, this.successors(v));\n }\n }\n isLeaf(v) {\n var neighbors;\n if (this.isDirected()) {\n neighbors = this.successors(v);\n } else {\n neighbors = this.neighbors(v);\n }\n return neighbors.length === 0;\n }\n filterNodes(filter) {\n // @ts-expect-error\n var copy = new this.constructor({\n directed: this._isDirected,\n multigraph: this._isMultigraph,\n compound: this._isCompound,\n });\n\n copy.setGraph(this.graph());\n\n var self = this;\n _.each(this._nodes, function (value, v) {\n if (filter(v)) {\n copy.setNode(v, value);\n }\n });\n\n _.each(this._edgeObjs, function (e) {\n // @ts-expect-error\n if (copy.hasNode(e.v) && copy.hasNode(e.w)) {\n copy.setEdge(e, self.edge(e));\n }\n });\n\n var parents = {};\n function findParent(v) {\n var parent = self.parent(v);\n if (parent === undefined || copy.hasNode(parent)) {\n parents[v] = parent;\n return parent;\n } else if (parent in parents) {\n return parents[parent];\n } else {\n return findParent(parent);\n }\n }\n\n if (this._isCompound) {\n _.each(copy.nodes(), function (v) {\n copy.setParent(v, findParent(v));\n });\n }\n\n return copy;\n }\n /* === Edge functions ========== */\n setDefaultEdgeLabel(newDefault) {\n if (!_.isFunction(newDefault)) {\n newDefault = _.constant(newDefault);\n }\n this._defaultEdgeLabelFn = newDefault;\n return this;\n }\n edgeCount() {\n return this._edgeCount;\n }\n edges() {\n return _.values(this._edgeObjs);\n }\n setPath(vs, value) {\n var self = this;\n var args = arguments;\n _.reduce(vs, function (v, w) {\n if (args.length > 1) {\n self.setEdge(v, w, value);\n } else {\n self.setEdge(v, w);\n }\n return w;\n });\n return this;\n }\n /*\n * setEdge(v, w, [value, [name]])\n * setEdge({ v, w, [name] }, [value])\n */\n setEdge() {\n var v, w, name, value;\n var valueSpecified = false;\n var arg0 = arguments[0];\n\n if (typeof arg0 === 'object' && arg0 !== null && 'v' in arg0) {\n v = arg0.v;\n w = arg0.w;\n name = arg0.name;\n if (arguments.length === 2) {\n value = arguments[1];\n valueSpecified = true;\n }\n } else {\n v = arg0;\n w = arguments[1];\n name = arguments[3];\n if (arguments.length > 2) {\n value = arguments[2];\n valueSpecified = true;\n }\n }\n\n v = '' + v;\n w = '' + w;\n if (!_.isUndefined(name)) {\n name = '' + name;\n }\n\n var e = edgeArgsToId(this._isDirected, v, w, name);\n if (_.has(this._edgeLabels, e)) {\n if (valueSpecified) {\n this._edgeLabels[e] = value;\n }\n return this;\n }\n\n if (!_.isUndefined(name) && !this._isMultigraph) {\n throw new Error('Cannot set a named edge when isMultigraph = false');\n }\n\n // It didn't exist, so we need to create it.\n // First ensure the nodes exist.\n this.setNode(v);\n this.setNode(w);\n\n // @ts-expect-error\n this._edgeLabels[e] = valueSpecified ? value : this._defaultEdgeLabelFn(v, w, name);\n\n var edgeObj = edgeArgsToObj(this._isDirected, v, w, name);\n // Ensure we add undirected edges in a consistent way.\n v = edgeObj.v;\n w = edgeObj.w;\n\n Object.freeze(edgeObj);\n this._edgeObjs[e] = edgeObj;\n incrementOrInitEntry(this._preds[w], v);\n incrementOrInitEntry(this._sucs[v], w);\n this._in[w][e] = edgeObj;\n this._out[v][e] = edgeObj;\n this._edgeCount++;\n return this;\n }\n edge(v, w, name) {\n var e =\n arguments.length === 1\n ? edgeObjToId(this._isDirected, arguments[0])\n : edgeArgsToId(this._isDirected, v, w, name);\n return this._edgeLabels[e];\n }\n hasEdge(v, w, name) {\n var e =\n arguments.length === 1\n ? edgeObjToId(this._isDirected, arguments[0])\n : edgeArgsToId(this._isDirected, v, w, name);\n return _.has(this._edgeLabels, e);\n }\n removeEdge(v, w, name) {\n var e =\n arguments.length === 1\n ? edgeObjToId(this._isDirected, arguments[0])\n : edgeArgsToId(this._isDirected, v, w, name);\n var edge = this._edgeObjs[e];\n if (edge) {\n v = edge.v;\n w = edge.w;\n delete this._edgeLabels[e];\n delete this._edgeObjs[e];\n decrementOrRemoveEntry(this._preds[w], v);\n decrementOrRemoveEntry(this._sucs[v], w);\n delete this._in[w][e];\n delete this._out[v][e];\n this._edgeCount--;\n }\n return this;\n }\n inEdges(v, u) {\n var inV = this._in[v];\n if (inV) {\n var edges = _.values(inV);\n if (!u) {\n return edges;\n }\n return _.filter(edges, function (edge) {\n return edge.v === u;\n });\n }\n }\n outEdges(v, w) {\n var outV = this._out[v];\n if (outV) {\n var edges = _.values(outV);\n if (!w) {\n return edges;\n }\n return _.filter(edges, function (edge) {\n return edge.w === w;\n });\n }\n }\n nodeEdges(v, w) {\n var inEdges = this.inEdges(v, w);\n if (inEdges) {\n return inEdges.concat(this.outEdges(v, w));\n }\n }\n}\n\n/* Number of nodes in the graph. Should only be changed by the implementation. */\nGraph.prototype._nodeCount = 0;\n\n/* Number of edges in the graph. Should only be changed by the implementation. */\nGraph.prototype._edgeCount = 0;\n\nfunction incrementOrInitEntry(map, k) {\n if (map[k]) {\n map[k]++;\n } else {\n map[k] = 1;\n }\n}\n\nfunction decrementOrRemoveEntry(map, k) {\n if (!--map[k]) {\n delete map[k];\n }\n}\n\nfunction edgeArgsToId(isDirected, v_, w_, name) {\n var v = '' + v_;\n var w = '' + w_;\n if (!isDirected && v > w) {\n var tmp = v;\n v = w;\n w = tmp;\n }\n return v + EDGE_KEY_DELIM + w + EDGE_KEY_DELIM + (_.isUndefined(name) ? DEFAULT_EDGE_NAME : name);\n}\n\nfunction edgeArgsToObj(isDirected, v_, w_, name) {\n var v = '' + v_;\n var w = '' + w_;\n if (!isDirected && v > w) {\n var tmp = v;\n v = w;\n w = tmp;\n }\n var edgeObj = { v: v, w: w };\n if (name) {\n edgeObj.name = name;\n }\n return edgeObj;\n}\n\nfunction edgeObjToId(isDirected, edgeObj) {\n return edgeArgsToId(isDirected, edgeObj.v, edgeObj.w, edgeObj.name);\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../graphlib/index.js';\n\nexport {\n addDummyNode,\n simplify,\n asNonCompoundGraph,\n successorWeights,\n predecessorWeights,\n intersectRect,\n buildLayerMatrix,\n normalizeRanks,\n removeEmptyRanks,\n addBorderNode,\n maxRank,\n partition,\n time,\n notime,\n};\n\n/*\n * Adds a dummy node to the graph and return v.\n */\nfunction addDummyNode(g, type, attrs, name) {\n var v;\n do {\n v = _.uniqueId(name);\n } while (g.hasNode(v));\n\n attrs.dummy = type;\n g.setNode(v, attrs);\n return v;\n}\n\n/*\n * Returns a new graph with only simple edges. Handles aggregation of data\n * associated with multi-edges.\n */\nfunction simplify(g) {\n var simplified = new Graph().setGraph(g.graph());\n _.forEach(g.nodes(), function (v) {\n simplified.setNode(v, g.node(v));\n });\n _.forEach(g.edges(), function (e) {\n var simpleLabel = simplified.edge(e.v, e.w) || { weight: 0, minlen: 1 };\n var label = g.edge(e);\n simplified.setEdge(e.v, e.w, {\n weight: simpleLabel.weight + label.weight,\n minlen: Math.max(simpleLabel.minlen, label.minlen),\n });\n });\n return simplified;\n}\n\nfunction asNonCompoundGraph(g) {\n var simplified = new Graph({ multigraph: g.isMultigraph() }).setGraph(g.graph());\n _.forEach(g.nodes(), function (v) {\n if (!g.children(v).length) {\n simplified.setNode(v, g.node(v));\n }\n });\n _.forEach(g.edges(), function (e) {\n simplified.setEdge(e, g.edge(e));\n });\n return simplified;\n}\n\nfunction successorWeights(g) {\n var weightMap = _.map(g.nodes(), function (v) {\n var sucs = {};\n _.forEach(g.outEdges(v), function (e) {\n sucs[e.w] = (sucs[e.w] || 0) + g.edge(e).weight;\n });\n return sucs;\n });\n return _.zipObject(g.nodes(), weightMap);\n}\n\nfunction predecessorWeights(g) {\n var weightMap = _.map(g.nodes(), function (v) {\n var preds = {};\n _.forEach(g.inEdges(v), function (e) {\n preds[e.v] = (preds[e.v] || 0) + g.edge(e).weight;\n });\n return preds;\n });\n return _.zipObject(g.nodes(), weightMap);\n}\n\n/*\n * Finds where a line starting at point ({x, y}) would intersect a rectangle\n * ({x, y, width, height}) if it were pointing at the rectangle's center.\n */\nfunction intersectRect(rect, point) {\n var x = rect.x;\n var y = rect.y;\n\n // Rectangle intersection algorithm from:\n // http://math.stackexchange.com/questions/108113/find-edge-between-two-boxes\n var dx = point.x - x;\n var dy = point.y - y;\n var w = rect.width / 2;\n var h = rect.height / 2;\n\n if (!dx && !dy) {\n throw new Error('Not possible to find intersection inside of the rectangle');\n }\n\n var sx, sy;\n if (Math.abs(dy) * w > Math.abs(dx) * h) {\n // Intersection is top or bottom of rect.\n if (dy < 0) {\n h = -h;\n }\n sx = (h * dx) / dy;\n sy = h;\n } else {\n // Intersection is left or right of rect.\n if (dx < 0) {\n w = -w;\n }\n sx = w;\n sy = (w * dy) / dx;\n }\n\n return { x: x + sx, y: y + sy };\n}\n\n/*\n * Given a DAG with each node assigned \"rank\" and \"order\" properties, this\n * function will produce a matrix with the ids of each node.\n */\nfunction buildLayerMatrix(g) {\n var layering = _.map(_.range(maxRank(g) + 1), function () {\n return [];\n });\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v);\n var rank = node.rank;\n if (!_.isUndefined(rank)) {\n layering[rank][node.order] = v;\n }\n });\n return layering;\n}\n\n/*\n * Adjusts the ranks for all nodes in the graph such that all nodes v have\n * rank(v) >= 0 and at least one node w has rank(w) = 0.\n */\nfunction normalizeRanks(g) {\n var min = _.min(\n _.map(g.nodes(), function (v) {\n return g.node(v).rank;\n })\n );\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v);\n if (_.has(node, 'rank')) {\n node.rank -= min;\n }\n });\n}\n\nfunction removeEmptyRanks(g) {\n // Ranks may not start at 0, so we need to offset them\n var offset = _.min(\n _.map(g.nodes(), function (v) {\n return g.node(v).rank;\n })\n );\n\n var layers = [];\n _.forEach(g.nodes(), function (v) {\n var rank = g.node(v).rank - offset;\n if (!layers[rank]) {\n layers[rank] = [];\n }\n layers[rank].push(v);\n });\n\n var delta = 0;\n var nodeRankFactor = g.graph().nodeRankFactor;\n _.forEach(layers, function (vs, i) {\n if (_.isUndefined(vs) && i % nodeRankFactor !== 0) {\n --delta;\n } else if (delta) {\n _.forEach(vs, function (v) {\n g.node(v).rank += delta;\n });\n }\n });\n}\n\nfunction addBorderNode(g, prefix, rank, order) {\n var node = {\n width: 0,\n height: 0,\n };\n if (arguments.length >= 4) {\n node.rank = rank;\n node.order = order;\n }\n return addDummyNode(g, 'border', node, prefix);\n}\n\nfunction maxRank(g) {\n return _.max(\n _.map(g.nodes(), function (v) {\n var rank = g.node(v).rank;\n if (!_.isUndefined(rank)) {\n return rank;\n }\n })\n );\n}\n\n/*\n * Partition a collection into two groups: `lhs` and `rhs`. If the supplied\n * function returns true for an entry it goes into `lhs`. Otherwise it goes\n * into `rhs.\n */\nfunction partition(collection, fn) {\n var result = { lhs: [], rhs: [] };\n _.forEach(collection, function (value) {\n if (fn(value)) {\n result.lhs.push(value);\n } else {\n result.rhs.push(value);\n }\n });\n return result;\n}\n\n/*\n * Returns a new function that wraps `fn` with a timer. The wrapper logs the\n * time it takes to execute the function.\n */\nfunction time(name, fn) {\n var start = _.now();\n try {\n return fn();\n } finally {\n console.log(name + ' time: ' + (_.now() - start) + 'ms');\n }\n}\n\nfunction notime(name, fn) {\n return fn();\n}\n", "import * as _ from 'lodash-es';\nimport * as util from './util.js';\n\nexport { addBorderSegments };\n\nfunction addBorderSegments(g) {\n function dfs(v) {\n var children = g.children(v);\n var node = g.node(v);\n if (children.length) {\n _.forEach(children, dfs);\n }\n\n if (_.has(node, 'minRank')) {\n node.borderLeft = [];\n node.borderRight = [];\n for (var rank = node.minRank, maxRank = node.maxRank + 1; rank < maxRank; ++rank) {\n addBorderNode(g, 'borderLeft', '_bl', v, node, rank);\n addBorderNode(g, 'borderRight', '_br', v, node, rank);\n }\n }\n }\n\n _.forEach(g.children(), dfs);\n}\n\nfunction addBorderNode(g, prop, prefix, sg, sgNode, rank) {\n var label = { width: 0, height: 0, rank: rank, borderType: prop };\n var prev = sgNode[prop][rank - 1];\n var curr = util.addDummyNode(g, 'border', label, prefix);\n sgNode[prop][rank] = curr;\n g.setParent(curr, sg);\n if (prev) {\n g.setEdge(prev, curr, { weight: 1 });\n }\n}\n", "import * as _ from 'lodash-es';\n\nexport { adjust, undo };\n\nfunction adjust(g) {\n var rankDir = g.graph().rankdir.toLowerCase();\n if (rankDir === 'lr' || rankDir === 'rl') {\n swapWidthHeight(g);\n }\n}\n\nfunction undo(g) {\n var rankDir = g.graph().rankdir.toLowerCase();\n if (rankDir === 'bt' || rankDir === 'rl') {\n reverseY(g);\n }\n\n if (rankDir === 'lr' || rankDir === 'rl') {\n swapXY(g);\n swapWidthHeight(g);\n }\n}\n\nfunction swapWidthHeight(g) {\n _.forEach(g.nodes(), function (v) {\n swapWidthHeightOne(g.node(v));\n });\n _.forEach(g.edges(), function (e) {\n swapWidthHeightOne(g.edge(e));\n });\n}\n\nfunction swapWidthHeightOne(attrs) {\n var w = attrs.width;\n attrs.width = attrs.height;\n attrs.height = w;\n}\n\nfunction reverseY(g) {\n _.forEach(g.nodes(), function (v) {\n reverseYOne(g.node(v));\n });\n\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n _.forEach(edge.points, reverseYOne);\n if (_.has(edge, 'y')) {\n reverseYOne(edge);\n }\n });\n}\n\nfunction reverseYOne(attrs) {\n attrs.y = -attrs.y;\n}\n\nfunction swapXY(g) {\n _.forEach(g.nodes(), function (v) {\n swapXYOne(g.node(v));\n });\n\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n _.forEach(edge.points, swapXYOne);\n if (_.has(edge, 'x')) {\n swapXYOne(edge);\n }\n });\n}\n\nfunction swapXYOne(attrs) {\n var x = attrs.x;\n attrs.x = attrs.y;\n attrs.y = x;\n}\n", "/*\n * Simple doubly linked list implementation derived from Cormen, et al.,\n * \"Introduction to Algorithms\".\n */\n\nexport { List };\n\nclass List {\n constructor() {\n var sentinel = {};\n sentinel._next = sentinel._prev = sentinel;\n this._sentinel = sentinel;\n }\n dequeue() {\n var sentinel = this._sentinel;\n var entry = sentinel._prev;\n if (entry !== sentinel) {\n unlink(entry);\n return entry;\n }\n }\n enqueue(entry) {\n var sentinel = this._sentinel;\n if (entry._prev && entry._next) {\n unlink(entry);\n }\n entry._next = sentinel._next;\n sentinel._next._prev = entry;\n sentinel._next = entry;\n entry._prev = sentinel;\n }\n toString() {\n var strs = [];\n var sentinel = this._sentinel;\n var curr = sentinel._prev;\n while (curr !== sentinel) {\n strs.push(JSON.stringify(curr, filterOutLinks));\n curr = curr._prev;\n }\n return '[' + strs.join(', ') + ']';\n }\n}\n\nfunction unlink(entry) {\n entry._prev._next = entry._next;\n entry._next._prev = entry._prev;\n delete entry._next;\n delete entry._prev;\n}\n\nfunction filterOutLinks(k, v) {\n if (k !== '_next' && k !== '_prev') {\n return v;\n }\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../graphlib/index.js';\nimport { List } from './data/list.js';\n\n/*\n * A greedy heuristic for finding a feedback arc set for a graph. A feedback\n * arc set is a set of edges that can be removed to make a graph acyclic.\n * The algorithm comes from: P. Eades, X. Lin, and W. F. Smyth, \"A fast and\n * effective heuristic for the feedback arc set problem.\" This implementation\n * adjusts that from the paper to allow for weighted edges.\n */\nexport { greedyFAS };\n\nvar DEFAULT_WEIGHT_FN = _.constant(1);\n\nfunction greedyFAS(g, weightFn) {\n if (g.nodeCount() <= 1) {\n return [];\n }\n var state = buildState(g, weightFn || DEFAULT_WEIGHT_FN);\n var results = doGreedyFAS(state.graph, state.buckets, state.zeroIdx);\n\n // Expand multi-edges\n return _.flatten(\n _.map(results, function (e) {\n return g.outEdges(e.v, e.w);\n })\n );\n}\n\nfunction doGreedyFAS(g, buckets, zeroIdx) {\n var results = [];\n var sources = buckets[buckets.length - 1];\n var sinks = buckets[0];\n\n var entry;\n while (g.nodeCount()) {\n while ((entry = sinks.dequeue())) {\n removeNode(g, buckets, zeroIdx, entry);\n }\n while ((entry = sources.dequeue())) {\n removeNode(g, buckets, zeroIdx, entry);\n }\n if (g.nodeCount()) {\n for (var i = buckets.length - 2; i > 0; --i) {\n entry = buckets[i].dequeue();\n if (entry) {\n results = results.concat(removeNode(g, buckets, zeroIdx, entry, true));\n break;\n }\n }\n }\n }\n\n return results;\n}\n\nfunction removeNode(g, buckets, zeroIdx, entry, collectPredecessors) {\n var results = collectPredecessors ? [] : undefined;\n\n _.forEach(g.inEdges(entry.v), function (edge) {\n var weight = g.edge(edge);\n var uEntry = g.node(edge.v);\n\n if (collectPredecessors) {\n results.push({ v: edge.v, w: edge.w });\n }\n\n uEntry.out -= weight;\n assignBucket(buckets, zeroIdx, uEntry);\n });\n\n _.forEach(g.outEdges(entry.v), function (edge) {\n var weight = g.edge(edge);\n var w = edge.w;\n var wEntry = g.node(w);\n wEntry['in'] -= weight;\n assignBucket(buckets, zeroIdx, wEntry);\n });\n\n g.removeNode(entry.v);\n\n return results;\n}\n\nfunction buildState(g, weightFn) {\n var fasGraph = new Graph();\n var maxIn = 0;\n var maxOut = 0;\n\n _.forEach(g.nodes(), function (v) {\n fasGraph.setNode(v, { v: v, in: 0, out: 0 });\n });\n\n // Aggregate weights on nodes, but also sum the weights across multi-edges\n // into a single edge for the fasGraph.\n _.forEach(g.edges(), function (e) {\n var prevWeight = fasGraph.edge(e.v, e.w) || 0;\n var weight = weightFn(e);\n var edgeWeight = prevWeight + weight;\n fasGraph.setEdge(e.v, e.w, edgeWeight);\n maxOut = Math.max(maxOut, (fasGraph.node(e.v).out += weight));\n maxIn = Math.max(maxIn, (fasGraph.node(e.w)['in'] += weight));\n });\n\n var buckets = _.range(maxOut + maxIn + 3).map(function () {\n return new List();\n });\n var zeroIdx = maxIn + 1;\n\n _.forEach(fasGraph.nodes(), function (v) {\n assignBucket(buckets, zeroIdx, fasGraph.node(v));\n });\n\n return { graph: fasGraph, buckets: buckets, zeroIdx: zeroIdx };\n}\n\nfunction assignBucket(buckets, zeroIdx, entry) {\n if (!entry.out) {\n buckets[0].enqueue(entry);\n } else if (!entry['in']) {\n buckets[buckets.length - 1].enqueue(entry);\n } else {\n buckets[entry.out - entry['in'] + zeroIdx].enqueue(entry);\n }\n}\n", "import * as _ from 'lodash-es';\nimport { greedyFAS } from './greedy-fas.js';\n\nexport { run, undo };\n\nfunction run(g) {\n var fas = g.graph().acyclicer === 'greedy' ? greedyFAS(g, weightFn(g)) : dfsFAS(g);\n _.forEach(fas, function (e) {\n var label = g.edge(e);\n g.removeEdge(e);\n label.forwardName = e.name;\n label.reversed = true;\n g.setEdge(e.w, e.v, label, _.uniqueId('rev'));\n });\n\n function weightFn(g) {\n return function (e) {\n return g.edge(e).weight;\n };\n }\n}\n\nfunction dfsFAS(g) {\n var fas = [];\n var stack = {};\n var visited = {};\n\n function dfs(v) {\n if (_.has(visited, v)) {\n return;\n }\n visited[v] = true;\n stack[v] = true;\n _.forEach(g.outEdges(v), function (e) {\n if (_.has(stack, e.w)) {\n fas.push(e);\n } else {\n dfs(e.w);\n }\n });\n delete stack[v];\n }\n\n _.forEach(g.nodes(), dfs);\n return fas;\n}\n\nfunction undo(g) {\n _.forEach(g.edges(), function (e) {\n var label = g.edge(e);\n if (label.reversed) {\n g.removeEdge(e);\n\n var forwardName = label.forwardName;\n delete label.reversed;\n delete label.forwardName;\n g.setEdge(e.w, e.v, label, forwardName);\n }\n });\n}\n", "import * as _ from 'lodash-es';\nimport * as util from './util.js';\n\nexport { run, undo };\n\n/*\n * Breaks any long edges in the graph into short segments that span 1 layer\n * each. This operation is undoable with the denormalize function.\n *\n * Pre-conditions:\n *\n * 1. The input graph is a DAG.\n * 2. Each node in the graph has a \"rank\" property.\n *\n * Post-condition:\n *\n * 1. All edges in the graph have a length of 1.\n * 2. Dummy nodes are added where edges have been split into segments.\n * 3. The graph is augmented with a \"dummyChains\" attribute which contains\n * the first dummy in each chain of dummy nodes produced.\n */\nfunction run(g) {\n g.graph().dummyChains = [];\n _.forEach(g.edges(), function (edge) {\n normalizeEdge(g, edge);\n });\n}\n\nfunction normalizeEdge(g, e) {\n var v = e.v;\n var vRank = g.node(v).rank;\n var w = e.w;\n var wRank = g.node(w).rank;\n var name = e.name;\n var edgeLabel = g.edge(e);\n var labelRank = edgeLabel.labelRank;\n\n if (wRank === vRank + 1) return;\n\n g.removeEdge(e);\n\n var dummy, attrs, i;\n for (i = 0, ++vRank; vRank < wRank; ++i, ++vRank) {\n edgeLabel.points = [];\n attrs = {\n width: 0,\n height: 0,\n edgeLabel: edgeLabel,\n edgeObj: e,\n rank: vRank,\n };\n dummy = util.addDummyNode(g, 'edge', attrs, '_d');\n if (vRank === labelRank) {\n attrs.width = edgeLabel.width;\n attrs.height = edgeLabel.height;\n // @ts-expect-error\n attrs.dummy = 'edge-label';\n // @ts-expect-error\n attrs.labelpos = edgeLabel.labelpos;\n }\n g.setEdge(v, dummy, { weight: edgeLabel.weight }, name);\n if (i === 0) {\n g.graph().dummyChains.push(dummy);\n }\n v = dummy;\n }\n\n g.setEdge(v, w, { weight: edgeLabel.weight }, name);\n}\n\nfunction undo(g) {\n _.forEach(g.graph().dummyChains, function (v) {\n var node = g.node(v);\n var origLabel = node.edgeLabel;\n var w;\n g.setEdge(node.edgeObj, origLabel);\n while (node.dummy) {\n w = g.successors(v)[0];\n g.removeNode(v);\n origLabel.points.push({ x: node.x, y: node.y });\n if (node.dummy === 'edge-label') {\n origLabel.x = node.x;\n origLabel.y = node.y;\n origLabel.width = node.width;\n origLabel.height = node.height;\n }\n v = w;\n node = g.node(v);\n }\n });\n}\n", "import * as _ from 'lodash-es';\n\nexport { longestPath, slack };\n\n/*\n * Initializes ranks for the input graph using the longest path algorithm. This\n * algorithm scales well and is fast in practice, it yields rather poor\n * solutions. Nodes are pushed to the lowest layer possible, leaving the bottom\n * ranks wide and leaving edges longer than necessary. However, due to its\n * speed, this algorithm is good for getting an initial ranking that can be fed\n * into other algorithms.\n *\n * This algorithm does not normalize layers because it will be used by other\n * algorithms in most cases. If using this algorithm directly, be sure to\n * run normalize at the end.\n *\n * Pre-conditions:\n *\n * 1. Input graph is a DAG.\n * 2. Input graph node labels can be assigned properties.\n *\n * Post-conditions:\n *\n * 1. Each node will be assign an (unnormalized) \"rank\" property.\n */\nfunction longestPath(g) {\n var visited = {};\n\n function dfs(v) {\n var label = g.node(v);\n if (_.has(visited, v)) {\n return label.rank;\n }\n visited[v] = true;\n\n var rank = _.min(\n _.map(g.outEdges(v), function (e) {\n return dfs(e.w) - g.edge(e).minlen;\n })\n );\n\n if (\n rank === Number.POSITIVE_INFINITY || // return value of _.map([]) for Lodash 3\n rank === undefined || // return value of _.map([]) for Lodash 4\n rank === null\n ) {\n // return value of _.map([null])\n rank = 0;\n }\n\n return (label.rank = rank);\n }\n\n _.forEach(g.sources(), dfs);\n}\n\n/*\n * Returns the amount of slack for the given edge. The slack is defined as the\n * difference between the length of the edge and its minimum length.\n */\nfunction slack(g, e) {\n return g.node(e.w).rank - g.node(e.v).rank - g.edge(e).minlen;\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../../graphlib/index.js';\nimport { slack } from './util.js';\n\nexport { feasibleTree };\n\n/*\n * Constructs a spanning tree with tight edges and adjusted the input node's\n * ranks to achieve this. A tight edge is one that is has a length that matches\n * its \"minlen\" attribute.\n *\n * The basic structure for this function is derived from Gansner, et al., \"A\n * Technique for Drawing Directed Graphs.\"\n *\n * Pre-conditions:\n *\n * 1. Graph must be a DAG.\n * 2. Graph must be connected.\n * 3. Graph must have at least one node.\n * 5. Graph nodes must have been previously assigned a \"rank\" property that\n * respects the \"minlen\" property of incident edges.\n * 6. Graph edges must have a \"minlen\" property.\n *\n * Post-conditions:\n *\n * - Graph nodes will have their rank adjusted to ensure that all edges are\n * tight.\n *\n * Returns a tree (undirected graph) that is constructed using only \"tight\"\n * edges.\n */\nfunction feasibleTree(g) {\n var t = new Graph({ directed: false });\n\n // Choose arbitrary node from which to start our tree\n var start = g.nodes()[0];\n var size = g.nodeCount();\n t.setNode(start, {});\n\n var edge, delta;\n while (tightTree(t, g) < size) {\n edge = findMinSlackEdge(t, g);\n delta = t.hasNode(edge.v) ? slack(g, edge) : -slack(g, edge);\n shiftRanks(t, g, delta);\n }\n\n return t;\n}\n\n/*\n * Finds a maximal tree of tight edges and returns the number of nodes in the\n * tree.\n */\nfunction tightTree(t, g) {\n function dfs(v) {\n _.forEach(g.nodeEdges(v), function (e) {\n var edgeV = e.v,\n w = v === edgeV ? e.w : edgeV;\n if (!t.hasNode(w) && !slack(g, e)) {\n t.setNode(w, {});\n t.setEdge(v, w, {});\n dfs(w);\n }\n });\n }\n\n _.forEach(t.nodes(), dfs);\n return t.nodeCount();\n}\n\n/*\n * Finds the edge with the smallest slack that is incident on tree and returns\n * it.\n */\nfunction findMinSlackEdge(t, g) {\n return _.minBy(g.edges(), function (e) {\n if (t.hasNode(e.v) !== t.hasNode(e.w)) {\n return slack(g, e);\n }\n });\n}\n\nfunction shiftRanks(t, g, delta) {\n _.forEach(t.nodes(), function (v) {\n g.node(v).rank += delta;\n });\n}\n", "import * as _ from 'lodash-es';\nimport { PriorityQueue } from '../data/priority-queue.js';\n\nexport { dijkstra };\n\nvar DEFAULT_WEIGHT_FUNC = _.constant(1);\n\nfunction dijkstra(g, source, weightFn, edgeFn) {\n return runDijkstra(\n g,\n String(source),\n weightFn || DEFAULT_WEIGHT_FUNC,\n edgeFn ||\n function (v) {\n return g.outEdges(v);\n }\n );\n}\n\nfunction runDijkstra(g, source, weightFn, edgeFn) {\n var results = {};\n var pq = new PriorityQueue();\n var v, vEntry;\n\n var updateNeighbors = function (edge) {\n var w = edge.v !== v ? edge.v : edge.w;\n var wEntry = results[w];\n var weight = weightFn(edge);\n var distance = vEntry.distance + weight;\n\n if (weight < 0) {\n throw new Error(\n 'dijkstra does not allow negative edge weights. ' +\n 'Bad edge: ' +\n edge +\n ' Weight: ' +\n weight\n );\n }\n\n if (distance < wEntry.distance) {\n wEntry.distance = distance;\n wEntry.predecessor = v;\n pq.decrease(w, distance);\n }\n };\n\n g.nodes().forEach(function (v) {\n var distance = v === source ? 0 : Number.POSITIVE_INFINITY;\n results[v] = { distance: distance };\n pq.add(v, distance);\n });\n\n while (pq.size() > 0) {\n v = pq.removeMin();\n vEntry = results[v];\n if (vEntry.distance === Number.POSITIVE_INFINITY) {\n break;\n }\n\n edgeFn(v).forEach(updateNeighbors);\n }\n\n return results;\n}\n", "import * as _ from 'lodash-es';\n\nexport { floydWarshall };\n\nvar DEFAULT_WEIGHT_FUNC = _.constant(1);\n\nfunction floydWarshall(g, weightFn, edgeFn) {\n return runFloydWarshall(\n g,\n weightFn || DEFAULT_WEIGHT_FUNC,\n edgeFn ||\n function (v) {\n return g.outEdges(v);\n }\n );\n}\n\nfunction runFloydWarshall(g, weightFn, edgeFn) {\n var results = {};\n var nodes = g.nodes();\n\n nodes.forEach(function (v) {\n results[v] = {};\n results[v][v] = { distance: 0 };\n nodes.forEach(function (w) {\n if (v !== w) {\n results[v][w] = { distance: Number.POSITIVE_INFINITY };\n }\n });\n edgeFn(v).forEach(function (edge) {\n var w = edge.v === v ? edge.w : edge.v;\n var d = weightFn(edge);\n results[v][w] = { distance: d, predecessor: v };\n });\n });\n\n nodes.forEach(function (k) {\n var rowK = results[k];\n nodes.forEach(function (i) {\n var rowI = results[i];\n nodes.forEach(function (j) {\n var ik = rowI[k];\n var kj = rowK[j];\n var ij = rowI[j];\n var altDistance = ik.distance + kj.distance;\n if (altDistance < ij.distance) {\n ij.distance = altDistance;\n ij.predecessor = kj.predecessor;\n }\n });\n });\n });\n\n return results;\n}\n", "import * as _ from 'lodash-es';\n\nexport { topsort, CycleException };\n\ntopsort.CycleException = CycleException;\n\nfunction topsort(g) {\n var visited = {};\n var stack = {};\n var results = [];\n\n function visit(node) {\n if (_.has(stack, node)) {\n throw new CycleException();\n }\n\n if (!_.has(visited, node)) {\n stack[node] = true;\n visited[node] = true;\n _.each(g.predecessors(node), visit);\n delete stack[node];\n results.push(node);\n }\n }\n\n _.each(g.sinks(), visit);\n\n if (_.size(visited) !== g.nodeCount()) {\n throw new CycleException();\n }\n\n return results;\n}\n\nfunction CycleException() {}\nCycleException.prototype = new Error(); // must be an instance of Error to pass testing\n", "import * as _ from 'lodash-es';\n\nexport { dfs };\n\n/*\n * A helper that preforms a pre- or post-order traversal on the input graph\n * and returns the nodes in the order they were visited. If the graph is\n * undirected then this algorithm will navigate using neighbors. If the graph\n * is directed then this algorithm will navigate using successors.\n *\n * Order must be one of \"pre\" or \"post\".\n */\nfunction dfs(g, vs, order) {\n if (!_.isArray(vs)) {\n vs = [vs];\n }\n\n var navigation = (g.isDirected() ? g.successors : g.neighbors).bind(g);\n\n var acc = [];\n var visited = {};\n _.each(vs, function (v) {\n if (!g.hasNode(v)) {\n throw new Error('Graph does not have node: ' + v);\n }\n\n doDfs(g, v, order === 'post', visited, navigation, acc);\n });\n return acc;\n}\n\nfunction doDfs(g, v, postorder, visited, navigation, acc) {\n if (!_.has(visited, v)) {\n visited[v] = true;\n\n if (!postorder) {\n acc.push(v);\n }\n _.each(navigation(v), function (w) {\n doDfs(g, w, postorder, visited, navigation, acc);\n });\n if (postorder) {\n acc.push(v);\n }\n }\n}\n", "import { dfs } from './dfs.js';\n\nexport { postorder };\n\nfunction postorder(g, vs) {\n return dfs(g, vs, 'post');\n}\n", "import { dfs } from './dfs.js';\n\nexport { preorder };\n\nfunction preorder(g, vs) {\n return dfs(g, vs, 'pre');\n}\n", "import * as _ from 'lodash-es';\nimport * as alg from '../../graphlib/alg/index.js';\nimport { simplify } from '../util.js';\nimport { feasibleTree } from './feasible-tree.js';\nimport { longestPath, slack } from './util.js';\n\nexport { networkSimplex };\n\n// Expose some internals for testing purposes\nnetworkSimplex.initLowLimValues = initLowLimValues;\nnetworkSimplex.initCutValues = initCutValues;\nnetworkSimplex.calcCutValue = calcCutValue;\nnetworkSimplex.leaveEdge = leaveEdge;\nnetworkSimplex.enterEdge = enterEdge;\nnetworkSimplex.exchangeEdges = exchangeEdges;\n\n/*\n * The network simplex algorithm assigns ranks to each node in the input graph\n * and iteratively improves the ranking to reduce the length of edges.\n *\n * Preconditions:\n *\n * 1. The input graph must be a DAG.\n * 2. All nodes in the graph must have an object value.\n * 3. All edges in the graph must have \"minlen\" and \"weight\" attributes.\n *\n * Postconditions:\n *\n * 1. All nodes in the graph will have an assigned \"rank\" attribute that has\n * been optimized by the network simplex algorithm. Ranks start at 0.\n *\n *\n * A rough sketch of the algorithm is as follows:\n *\n * 1. Assign initial ranks to each node. We use the longest path algorithm,\n * which assigns ranks to the lowest position possible. In general this\n * leads to very wide bottom ranks and unnecessarily long edges.\n * 2. Construct a feasible tight tree. A tight tree is one such that all\n * edges in the tree have no slack (difference between length of edge\n * and minlen for the edge). This by itself greatly improves the assigned\n * rankings by shorting edges.\n * 3. Iteratively find edges that have negative cut values. Generally a\n * negative cut value indicates that the edge could be removed and a new\n * tree edge could be added to produce a more compact graph.\n *\n * Much of the algorithms here are derived from Gansner, et al., \"A Technique\n * for Drawing Directed Graphs.\" The structure of the file roughly follows the\n * structure of the overall algorithm.\n */\nfunction networkSimplex(g) {\n g = simplify(g);\n longestPath(g);\n var t = feasibleTree(g);\n initLowLimValues(t);\n initCutValues(t, g);\n\n var e, f;\n while ((e = leaveEdge(t))) {\n f = enterEdge(t, g, e);\n exchangeEdges(t, g, e, f);\n }\n}\n\n/*\n * Initializes cut values for all edges in the tree.\n */\nfunction initCutValues(t, g) {\n var vs = alg.postorder(t, t.nodes());\n vs = vs.slice(0, vs.length - 1);\n _.forEach(vs, function (v) {\n assignCutValue(t, g, v);\n });\n}\n\nfunction assignCutValue(t, g, child) {\n var childLab = t.node(child);\n var parent = childLab.parent;\n t.edge(child, parent).cutvalue = calcCutValue(t, g, child);\n}\n\n/*\n * Given the tight tree, its graph, and a child in the graph calculate and\n * return the cut value for the edge between the child and its parent.\n */\nfunction calcCutValue(t, g, child) {\n var childLab = t.node(child);\n var parent = childLab.parent;\n // True if the child is on the tail end of the edge in the directed graph\n var childIsTail = true;\n // The graph's view of the tree edge we're inspecting\n var graphEdge = g.edge(child, parent);\n // The accumulated cut value for the edge between this node and its parent\n var cutValue = 0;\n\n if (!graphEdge) {\n childIsTail = false;\n graphEdge = g.edge(parent, child);\n }\n\n cutValue = graphEdge.weight;\n\n _.forEach(g.nodeEdges(child), function (e) {\n var isOutEdge = e.v === child,\n other = isOutEdge ? e.w : e.v;\n\n if (other !== parent) {\n var pointsToHead = isOutEdge === childIsTail,\n otherWeight = g.edge(e).weight;\n\n cutValue += pointsToHead ? otherWeight : -otherWeight;\n if (isTreeEdge(t, child, other)) {\n var otherCutValue = t.edge(child, other).cutvalue;\n cutValue += pointsToHead ? -otherCutValue : otherCutValue;\n }\n }\n });\n\n return cutValue;\n}\n\nfunction initLowLimValues(tree, root) {\n if (arguments.length < 2) {\n root = tree.nodes()[0];\n }\n dfsAssignLowLim(tree, {}, 1, root);\n}\n\nfunction dfsAssignLowLim(tree, visited, nextLim, v, parent) {\n var low = nextLim;\n var label = tree.node(v);\n\n visited[v] = true;\n _.forEach(tree.neighbors(v), function (w) {\n if (!_.has(visited, w)) {\n nextLim = dfsAssignLowLim(tree, visited, nextLim, w, v);\n }\n });\n\n label.low = low;\n label.lim = nextLim++;\n if (parent) {\n label.parent = parent;\n } else {\n // TODO should be able to remove this when we incrementally update low lim\n delete label.parent;\n }\n\n return nextLim;\n}\n\nfunction leaveEdge(tree) {\n return _.find(tree.edges(), function (e) {\n return tree.edge(e).cutvalue < 0;\n });\n}\n\nfunction enterEdge(t, g, edge) {\n var v = edge.v;\n var w = edge.w;\n\n // For the rest of this function we assume that v is the tail and w is the\n // head, so if we don't have this edge in the graph we should flip it to\n // match the correct orientation.\n if (!g.hasEdge(v, w)) {\n v = edge.w;\n w = edge.v;\n }\n\n var vLabel = t.node(v);\n var wLabel = t.node(w);\n var tailLabel = vLabel;\n var flip = false;\n\n // If the root is in the tail of the edge then we need to flip the logic that\n // checks for the head and tail nodes in the candidates function below.\n if (vLabel.lim > wLabel.lim) {\n tailLabel = wLabel;\n flip = true;\n }\n\n var candidates = _.filter(g.edges(), function (edge) {\n return (\n flip === isDescendant(t, t.node(edge.v), tailLabel) &&\n flip !== isDescendant(t, t.node(edge.w), tailLabel)\n );\n });\n\n return _.minBy(candidates, function (edge) {\n return slack(g, edge);\n });\n}\n\nfunction exchangeEdges(t, g, e, f) {\n var v = e.v;\n var w = e.w;\n t.removeEdge(v, w);\n t.setEdge(f.v, f.w, {});\n initLowLimValues(t);\n initCutValues(t, g);\n updateRanks(t, g);\n}\n\nfunction updateRanks(t, g) {\n var root = _.find(t.nodes(), function (v) {\n return !g.node(v).parent;\n });\n var vs = alg.preorder(t, root);\n vs = vs.slice(1);\n _.forEach(vs, function (v) {\n var parent = t.node(v).parent,\n edge = g.edge(v, parent),\n flipped = false;\n\n if (!edge) {\n edge = g.edge(parent, v);\n flipped = true;\n }\n\n g.node(v).rank = g.node(parent).rank + (flipped ? edge.minlen : -edge.minlen);\n });\n}\n\n/*\n * Returns true if the edge is in the tree.\n */\nfunction isTreeEdge(tree, u, v) {\n return tree.hasEdge(u, v);\n}\n\n/*\n * Returns true if the specified node is descendant of the root node per the\n * assigned low and lim attributes in the tree.\n */\nfunction isDescendant(tree, vLabel, rootLabel) {\n return rootLabel.low <= vLabel.lim && vLabel.lim <= rootLabel.lim;\n}\n", "import { feasibleTree } from './feasible-tree.js';\nimport { networkSimplex } from './network-simplex.js';\nimport { longestPath } from './util.js';\n\nexport { rank };\n\n/*\n * Assigns a rank to each node in the input graph that respects the \"minlen\"\n * constraint specified on edges between nodes.\n *\n * This basic structure is derived from Gansner, et al., \"A Technique for\n * Drawing Directed Graphs.\"\n *\n * Pre-conditions:\n *\n * 1. Graph must be a connected DAG\n * 2. Graph nodes must be objects\n * 3. Graph edges must have \"weight\" and \"minlen\" attributes\n *\n * Post-conditions:\n *\n * 1. Graph nodes will have a \"rank\" attribute based on the results of the\n * algorithm. Ranks can start at any index (including negative), we'll\n * fix them up later.\n */\nfunction rank(g) {\n switch (g.graph().ranker) {\n case 'network-simplex':\n networkSimplexRanker(g);\n break;\n case 'tight-tree':\n tightTreeRanker(g);\n break;\n case 'longest-path':\n longestPathRanker(g);\n break;\n default:\n networkSimplexRanker(g);\n }\n}\n\n// A fast and simple ranker, but results are far from optimal.\nvar longestPathRanker = longestPath;\n\nfunction tightTreeRanker(g) {\n longestPath(g);\n feasibleTree(g);\n}\n\nfunction networkSimplexRanker(g) {\n networkSimplex(g);\n}\n", "import * as _ from 'lodash-es';\nimport * as util from './util.js';\n\nexport { run, cleanup };\n\n/*\n * A nesting graph creates dummy nodes for the tops and bottoms of subgraphs,\n * adds appropriate edges to ensure that all cluster nodes are placed between\n * these boundries, and ensures that the graph is connected.\n *\n * In addition we ensure, through the use of the minlen property, that nodes\n * and subgraph border nodes to not end up on the same rank.\n *\n * Preconditions:\n *\n * 1. Input graph is a DAG\n * 2. Nodes in the input graph has a minlen attribute\n *\n * Postconditions:\n *\n * 1. Input graph is connected.\n * 2. Dummy nodes are added for the tops and bottoms of subgraphs.\n * 3. The minlen attribute for nodes is adjusted to ensure nodes do not\n * get placed on the same rank as subgraph border nodes.\n *\n * The nesting graph idea comes from Sander, \"Layout of Compound Directed\n * Graphs.\"\n */\nfunction run(g) {\n var root = util.addDummyNode(g, 'root', {}, '_root');\n var depths = treeDepths(g);\n var height = _.max(_.values(depths)) - 1; // Note: depths is an Object not an array\n var nodeSep = 2 * height + 1;\n\n g.graph().nestingRoot = root;\n\n // Multiply minlen by nodeSep to align nodes on non-border ranks.\n _.forEach(g.edges(), function (e) {\n g.edge(e).minlen *= nodeSep;\n });\n\n // Calculate a weight that is sufficient to keep subgraphs vertically compact\n var weight = sumWeights(g) + 1;\n\n // Create border nodes and link them up\n _.forEach(g.children(), function (child) {\n dfs(g, root, nodeSep, weight, height, depths, child);\n });\n\n // Save the multiplier for node layers for later removal of empty border\n // layers.\n g.graph().nodeRankFactor = nodeSep;\n}\n\nfunction dfs(g, root, nodeSep, weight, height, depths, v) {\n var children = g.children(v);\n if (!children.length) {\n if (v !== root) {\n g.setEdge(root, v, { weight: 0, minlen: nodeSep });\n }\n return;\n }\n\n var top = util.addBorderNode(g, '_bt');\n var bottom = util.addBorderNode(g, '_bb');\n var label = g.node(v);\n\n g.setParent(top, v);\n label.borderTop = top;\n g.setParent(bottom, v);\n label.borderBottom = bottom;\n\n _.forEach(children, function (child) {\n dfs(g, root, nodeSep, weight, height, depths, child);\n\n var childNode = g.node(child);\n var childTop = childNode.borderTop ? childNode.borderTop : child;\n var childBottom = childNode.borderBottom ? childNode.borderBottom : child;\n var thisWeight = childNode.borderTop ? weight : 2 * weight;\n var minlen = childTop !== childBottom ? 1 : height - depths[v] + 1;\n\n g.setEdge(top, childTop, {\n weight: thisWeight,\n minlen: minlen,\n nestingEdge: true,\n });\n\n g.setEdge(childBottom, bottom, {\n weight: thisWeight,\n minlen: minlen,\n nestingEdge: true,\n });\n });\n\n if (!g.parent(v)) {\n g.setEdge(root, top, { weight: 0, minlen: height + depths[v] });\n }\n}\n\nfunction treeDepths(g) {\n var depths = {};\n function dfs(v, depth) {\n var children = g.children(v);\n if (children && children.length) {\n _.forEach(children, function (child) {\n dfs(child, depth + 1);\n });\n }\n depths[v] = depth;\n }\n _.forEach(g.children(), function (v) {\n dfs(v, 1);\n });\n return depths;\n}\n\nfunction sumWeights(g) {\n return _.reduce(\n g.edges(),\n function (acc, e) {\n return acc + g.edge(e).weight;\n },\n 0\n );\n}\n\nfunction cleanup(g) {\n var graphLabel = g.graph();\n g.removeNode(graphLabel.nestingRoot);\n delete graphLabel.nestingRoot;\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (edge.nestingEdge) {\n g.removeEdge(e);\n }\n });\n}\n", "import * as _ from 'lodash-es';\n\nexport { addSubgraphConstraints };\n\nfunction addSubgraphConstraints(g, cg, vs) {\n var prev = {},\n rootPrev;\n\n _.forEach(vs, function (v) {\n var child = g.parent(v),\n parent,\n prevChild;\n while (child) {\n parent = g.parent(child);\n if (parent) {\n prevChild = prev[parent];\n prev[parent] = child;\n } else {\n prevChild = rootPrev;\n rootPrev = child;\n }\n if (prevChild && prevChild !== child) {\n cg.setEdge(prevChild, child);\n return;\n }\n child = parent;\n }\n });\n\n /*\n function dfs(v) {\n var children = v ? g.children(v) : g.children();\n if (children.length) {\n var min = Number.POSITIVE_INFINITY,\n subgraphs = [];\n _.each(children, function(child) {\n var childMin = dfs(child);\n if (g.children(child).length) {\n subgraphs.push({ v: child, order: childMin });\n }\n min = Math.min(min, childMin);\n });\n _.reduce(_.sortBy(subgraphs, \"order\"), function(prev, curr) {\n cg.setEdge(prev.v, curr.v);\n return curr;\n });\n return min;\n }\n return g.node(v).order;\n }\n dfs(undefined);\n */\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../../graphlib/index.js';\n\nexport { buildLayerGraph };\n\n/*\n * Constructs a graph that can be used to sort a layer of nodes. The graph will\n * contain all base and subgraph nodes from the request layer in their original\n * hierarchy and any edges that are incident on these nodes and are of the type\n * requested by the \"relationship\" parameter.\n *\n * Nodes from the requested rank that do not have parents are assigned a root\n * node in the output graph, which is set in the root graph attribute. This\n * makes it easy to walk the hierarchy of movable nodes during ordering.\n *\n * Pre-conditions:\n *\n * 1. Input graph is a DAG\n * 2. Base nodes in the input graph have a rank attribute\n * 3. Subgraph nodes in the input graph has minRank and maxRank attributes\n * 4. Edges have an assigned weight\n *\n * Post-conditions:\n *\n * 1. Output graph has all nodes in the movable rank with preserved\n * hierarchy.\n * 2. Root nodes in the movable layer are made children of the node\n * indicated by the root attribute of the graph.\n * 3. Non-movable nodes incident on movable nodes, selected by the\n * relationship parameter, are included in the graph (without hierarchy).\n * 4. Edges incident on movable nodes, selected by the relationship\n * parameter, are added to the output graph.\n * 5. The weights for copied edges are aggregated as need, since the output\n * graph is not a multi-graph.\n */\nfunction buildLayerGraph(g, rank, relationship) {\n var root = createRootNode(g),\n result = new Graph({ compound: true })\n .setGraph({ root: root })\n .setDefaultNodeLabel(function (v) {\n return g.node(v);\n });\n\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v),\n parent = g.parent(v);\n\n if (node.rank === rank || (node.minRank <= rank && rank <= node.maxRank)) {\n result.setNode(v);\n result.setParent(v, parent || root);\n\n // This assumes we have only short edges!\n _.forEach(g[relationship](v), function (e) {\n var u = e.v === v ? e.w : e.v,\n edge = result.edge(u, v),\n weight = !_.isUndefined(edge) ? edge.weight : 0;\n result.setEdge(u, v, { weight: g.edge(e).weight + weight });\n });\n\n if (_.has(node, 'minRank')) {\n result.setNode(v, {\n borderLeft: node.borderLeft[rank],\n borderRight: node.borderRight[rank],\n });\n }\n }\n });\n\n return result;\n}\n\nfunction createRootNode(g) {\n var v;\n while (g.hasNode((v = _.uniqueId('_root'))));\n return v;\n}\n", "import * as _ from 'lodash-es';\n\nexport { crossCount };\n\n/*\n * A function that takes a layering (an array of layers, each with an array of\n * ordererd nodes) and a graph and returns a weighted crossing count.\n *\n * Pre-conditions:\n *\n * 1. Input graph must be simple (not a multigraph), directed, and include\n * only simple edges.\n * 2. Edges in the input graph must have assigned weights.\n *\n * Post-conditions:\n *\n * 1. The graph and layering matrix are left unchanged.\n *\n * This algorithm is derived from Barth, et al., \"Bilayer Cross Counting.\"\n */\nfunction crossCount(g, layering) {\n var cc = 0;\n for (var i = 1; i < layering.length; ++i) {\n cc += twoLayerCrossCount(g, layering[i - 1], layering[i]);\n }\n return cc;\n}\n\nfunction twoLayerCrossCount(g, northLayer, southLayer) {\n // Sort all of the edges between the north and south layers by their position\n // in the north layer and then the south. Map these edges to the position of\n // their head in the south layer.\n var southPos = _.zipObject(\n southLayer,\n _.map(southLayer, function (v, i) {\n return i;\n })\n );\n var southEntries = _.flatten(\n _.map(northLayer, function (v) {\n return _.sortBy(\n _.map(g.outEdges(v), function (e) {\n return { pos: southPos[e.w], weight: g.edge(e).weight };\n }),\n 'pos'\n );\n })\n );\n\n // Build the accumulator tree\n var firstIndex = 1;\n while (firstIndex < southLayer.length) firstIndex <<= 1;\n var treeSize = 2 * firstIndex - 1;\n firstIndex -= 1;\n var tree = _.map(new Array(treeSize), function () {\n return 0;\n });\n\n // Calculate the weighted crossings\n var cc = 0;\n _.forEach(\n // @ts-expect-error\n southEntries.forEach(function (entry) {\n var index = entry.pos + firstIndex;\n tree[index] += entry.weight;\n var weightSum = 0;\n // @ts-expect-error\n while (index > 0) {\n // @ts-expect-error\n if (index % 2) {\n weightSum += tree[index + 1];\n }\n // @ts-expect-error\n index = (index - 1) >> 1;\n tree[index] += entry.weight;\n }\n cc += entry.weight * weightSum;\n })\n );\n\n return cc;\n}\n", "import * as _ from 'lodash-es';\n\nexport { initOrder };\n\n/*\n * Assigns an initial order value for each node by performing a DFS search\n * starting from nodes in the first rank. Nodes are assigned an order in their\n * rank as they are first visited.\n *\n * This approach comes from Gansner, et al., \"A Technique for Drawing Directed\n * Graphs.\"\n *\n * Returns a layering matrix with an array per layer and each layer sorted by\n * the order of its nodes.\n */\nfunction initOrder(g) {\n var visited = {};\n var simpleNodes = _.filter(g.nodes(), function (v) {\n return !g.children(v).length;\n });\n var maxRank = _.max(\n _.map(simpleNodes, function (v) {\n return g.node(v).rank;\n })\n );\n var layers = _.map(_.range(maxRank + 1), function () {\n return [];\n });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function (v) {\n return g.node(v).rank;\n });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}\n", "import * as _ from 'lodash-es';\n\nexport { barycenter };\n\nfunction barycenter(g, movable) {\n return _.map(movable, function (v) {\n var inV = g.inEdges(v);\n if (!inV.length) {\n return { v: v };\n } else {\n var result = _.reduce(\n inV,\n function (acc, e) {\n var edge = g.edge(e),\n nodeU = g.node(e.v);\n return {\n sum: acc.sum + edge.weight * nodeU.order,\n weight: acc.weight + edge.weight,\n };\n },\n { sum: 0, weight: 0 }\n );\n\n return {\n v: v,\n barycenter: result.sum / result.weight,\n weight: result.weight,\n };\n }\n });\n}\n", "import * as _ from 'lodash-es';\n\nexport { resolveConflicts };\n\n/*\n * Given a list of entries of the form {v, barycenter, weight} and a\n * constraint graph this function will resolve any conflicts between the\n * constraint graph and the barycenters for the entries. If the barycenters for\n * an entry would violate a constraint in the constraint graph then we coalesce\n * the nodes in the conflict into a new node that respects the contraint and\n * aggregates barycenter and weight information.\n *\n * This implementation is based on the description in Forster, \"A Fast and\n * Simple Hueristic for Constrained Two-Level Crossing Reduction,\" thought it\n * differs in some specific details.\n *\n * Pre-conditions:\n *\n * 1. Each entry has the form {v, barycenter, weight}, or if the node has\n * no barycenter, then {v}.\n *\n * Returns:\n *\n * A new list of entries of the form {vs, i, barycenter, weight}. The list\n * `vs` may either be a singleton or it may be an aggregation of nodes\n * ordered such that they do not violate constraints from the constraint\n * graph. The property `i` is the lowest original index of any of the\n * elements in `vs`.\n */\nfunction resolveConflicts(entries, cg) {\n var mappedEntries = {};\n _.forEach(entries, function (entry, i) {\n var tmp = (mappedEntries[entry.v] = {\n indegree: 0,\n in: [],\n out: [],\n vs: [entry.v],\n i: i,\n });\n if (!_.isUndefined(entry.barycenter)) {\n // @ts-expect-error\n tmp.barycenter = entry.barycenter;\n // @ts-expect-error\n tmp.weight = entry.weight;\n }\n });\n\n _.forEach(cg.edges(), function (e) {\n var entryV = mappedEntries[e.v];\n var entryW = mappedEntries[e.w];\n if (!_.isUndefined(entryV) && !_.isUndefined(entryW)) {\n entryW.indegree++;\n entryV.out.push(mappedEntries[e.w]);\n }\n });\n\n var sourceSet = _.filter(mappedEntries, function (entry) {\n // @ts-expect-error\n return !entry.indegree;\n });\n\n return doResolveConflicts(sourceSet);\n}\n\nfunction doResolveConflicts(sourceSet) {\n var entries = [];\n\n function handleIn(vEntry) {\n return function (uEntry) {\n if (uEntry.merged) {\n return;\n }\n if (\n _.isUndefined(uEntry.barycenter) ||\n _.isUndefined(vEntry.barycenter) ||\n uEntry.barycenter >= vEntry.barycenter\n ) {\n mergeEntries(vEntry, uEntry);\n }\n };\n }\n\n function handleOut(vEntry) {\n return function (wEntry) {\n wEntry['in'].push(vEntry);\n if (--wEntry.indegree === 0) {\n sourceSet.push(wEntry);\n }\n };\n }\n\n while (sourceSet.length) {\n var entry = sourceSet.pop();\n entries.push(entry);\n _.forEach(entry['in'].reverse(), handleIn(entry));\n _.forEach(entry.out, handleOut(entry));\n }\n\n return _.map(\n _.filter(entries, function (entry) {\n return !entry.merged;\n }),\n function (entry) {\n return _.pick(entry, ['vs', 'i', 'barycenter', 'weight']);\n }\n );\n}\n\nfunction mergeEntries(target, source) {\n var sum = 0;\n var weight = 0;\n\n if (target.weight) {\n sum += target.barycenter * target.weight;\n weight += target.weight;\n }\n\n if (source.weight) {\n sum += source.barycenter * source.weight;\n weight += source.weight;\n }\n\n target.vs = source.vs.concat(target.vs);\n target.barycenter = sum / weight;\n target.weight = weight;\n target.i = Math.min(source.i, target.i);\n source.merged = true;\n}\n", "import * as _ from 'lodash-es';\nimport * as util from '../util.js';\n\nexport { sort };\n\nfunction sort(entries, biasRight) {\n var parts = util.partition(entries, function (entry) {\n return _.has(entry, 'barycenter');\n });\n var sortable = parts.lhs,\n unsortable = _.sortBy(parts.rhs, function (entry) {\n return -entry.i;\n }),\n vs = [],\n sum = 0,\n weight = 0,\n vsIndex = 0;\n\n sortable.sort(compareWithBias(!!biasRight));\n\n vsIndex = consumeUnsortable(vs, unsortable, vsIndex);\n\n _.forEach(sortable, function (entry) {\n vsIndex += entry.vs.length;\n vs.push(entry.vs);\n sum += entry.barycenter * entry.weight;\n weight += entry.weight;\n vsIndex = consumeUnsortable(vs, unsortable, vsIndex);\n });\n\n var result = { vs: _.flatten(vs) };\n if (weight) {\n result.barycenter = sum / weight;\n result.weight = weight;\n }\n return result;\n}\n\nfunction consumeUnsortable(vs, unsortable, index) {\n var last;\n while (unsortable.length && (last = _.last(unsortable)).i <= index) {\n unsortable.pop();\n vs.push(last.vs);\n index++;\n }\n return index;\n}\n\nfunction compareWithBias(bias) {\n return function (entryV, entryW) {\n if (entryV.barycenter < entryW.barycenter) {\n return -1;\n } else if (entryV.barycenter > entryW.barycenter) {\n return 1;\n }\n\n return !bias ? entryV.i - entryW.i : entryW.i - entryV.i;\n };\n}\n", "import * as _ from 'lodash-es';\nimport { barycenter } from './barycenter.js';\nimport { resolveConflicts } from './resolve-conflicts.js';\nimport { sort } from './sort.js';\n\nexport { sortSubgraph };\n\nfunction sortSubgraph(g, v, cg, biasRight) {\n var movable = g.children(v);\n var node = g.node(v);\n var bl = node ? node.borderLeft : undefined;\n var br = node ? node.borderRight : undefined;\n var subgraphs = {};\n\n if (bl) {\n movable = _.filter(movable, function (w) {\n return w !== bl && w !== br;\n });\n }\n\n var barycenters = barycenter(g, movable);\n _.forEach(barycenters, function (entry) {\n if (g.children(entry.v).length) {\n var subgraphResult = sortSubgraph(g, entry.v, cg, biasRight);\n subgraphs[entry.v] = subgraphResult;\n if (_.has(subgraphResult, 'barycenter')) {\n mergeBarycenters(entry, subgraphResult);\n }\n }\n });\n\n var entries = resolveConflicts(barycenters, cg);\n expandSubgraphs(entries, subgraphs);\n\n var result = sort(entries, biasRight);\n\n if (bl) {\n result.vs = _.flatten([bl, result.vs, br]);\n if (g.predecessors(bl).length) {\n var blPred = g.node(g.predecessors(bl)[0]),\n brPred = g.node(g.predecessors(br)[0]);\n if (!_.has(result, 'barycenter')) {\n result.barycenter = 0;\n result.weight = 0;\n }\n result.barycenter =\n (result.barycenter * result.weight + blPred.order + brPred.order) / (result.weight + 2);\n result.weight += 2;\n }\n }\n\n return result;\n}\n\nfunction expandSubgraphs(entries, subgraphs) {\n _.forEach(entries, function (entry) {\n entry.vs = _.flatten(\n entry.vs.map(function (v) {\n if (subgraphs[v]) {\n return subgraphs[v].vs;\n }\n return v;\n })\n );\n });\n}\n\nfunction mergeBarycenters(target, other) {\n if (!_.isUndefined(target.barycenter)) {\n target.barycenter =\n (target.barycenter * target.weight + other.barycenter * other.weight) /\n (target.weight + other.weight);\n target.weight += other.weight;\n } else {\n target.barycenter = other.barycenter;\n target.weight = other.weight;\n }\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../../graphlib/index.js';\nimport * as util from '../util.js';\nimport { addSubgraphConstraints } from './add-subgraph-constraints.js';\nimport { buildLayerGraph } from './build-layer-graph.js';\nimport { crossCount } from './cross-count.js';\nimport { initOrder } from './init-order.js';\nimport { sortSubgraph } from './sort-subgraph.js';\n\nexport { order };\n\n/*\n * Applies heuristics to minimize edge crossings in the graph and sets the best\n * order solution as an order attribute on each node.\n *\n * Pre-conditions:\n *\n * 1. Graph must be DAG\n * 2. Graph nodes must be objects with a \"rank\" attribute\n * 3. Graph edges must have the \"weight\" attribute\n *\n * Post-conditions:\n *\n * 1. Graph nodes will have an \"order\" attribute based on the results of the\n * algorithm.\n */\nfunction order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), 'inEdges'),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), 'outEdges');\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}\n\nfunction buildLayerGraphs(g, ranks, relationship) {\n return _.map(ranks, function (rank) {\n return buildLayerGraph(g, rank, relationship);\n });\n}\n\nfunction sweepLayerGraphs(layerGraphs, biasRight) {\n var cg = new Graph();\n _.forEach(layerGraphs, function (lg) {\n var root = lg.graph().root;\n var sorted = sortSubgraph(lg, root, cg, biasRight);\n _.forEach(sorted.vs, function (v, i) {\n lg.node(v).order = i;\n });\n addSubgraphConstraints(lg, cg, sorted.vs);\n });\n}\n\nfunction assignOrder(g, layering) {\n _.forEach(layering, function (layer) {\n _.forEach(layer, function (v, i) {\n g.node(v).order = i;\n });\n });\n}\n", "import * as _ from 'lodash-es';\n\nexport { parentDummyChains };\n\nfunction parentDummyChains(g) {\n var postorderNums = postorder(g);\n\n _.forEach(g.graph().dummyChains, function (v) {\n var node = g.node(v);\n var edgeObj = node.edgeObj;\n var pathData = findPath(g, postorderNums, edgeObj.v, edgeObj.w);\n var path = pathData.path;\n var lca = pathData.lca;\n var pathIdx = 0;\n var pathV = path[pathIdx];\n var ascending = true;\n\n while (v !== edgeObj.w) {\n node = g.node(v);\n\n if (ascending) {\n while ((pathV = path[pathIdx]) !== lca && g.node(pathV).maxRank < node.rank) {\n pathIdx++;\n }\n\n if (pathV === lca) {\n ascending = false;\n }\n }\n\n if (!ascending) {\n while (\n pathIdx < path.length - 1 &&\n g.node((pathV = path[pathIdx + 1])).minRank <= node.rank\n ) {\n pathIdx++;\n }\n pathV = path[pathIdx];\n }\n\n g.setParent(v, pathV);\n v = g.successors(v)[0];\n }\n });\n}\n\n// Find a path from v to w through the lowest common ancestor (LCA). Return the\n// full path and the LCA.\nfunction findPath(g, postorderNums, v, w) {\n var vPath = [];\n var wPath = [];\n var low = Math.min(postorderNums[v].low, postorderNums[w].low);\n var lim = Math.max(postorderNums[v].lim, postorderNums[w].lim);\n var parent;\n var lca;\n\n // Traverse up from v to find the LCA\n parent = v;\n do {\n parent = g.parent(parent);\n vPath.push(parent);\n } while (parent && (postorderNums[parent].low > low || lim > postorderNums[parent].lim));\n lca = parent;\n\n // Traverse from w to LCA\n parent = w;\n while ((parent = g.parent(parent)) !== lca) {\n wPath.push(parent);\n }\n\n return { path: vPath.concat(wPath.reverse()), lca: lca };\n}\n\nfunction postorder(g) {\n var result = {};\n var lim = 0;\n\n function dfs(v) {\n var low = lim;\n _.forEach(g.children(v), dfs);\n result[v] = { low: low, lim: lim++ };\n }\n _.forEach(g.children(), dfs);\n\n return result;\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../../graphlib/index.js';\nimport * as util from '../util.js';\n\n/*\n * This module provides coordinate assignment based on Brandes and K\u00F6pf, \"Fast\n * and Simple Horizontal Coordinate Assignment.\"\n */\n\nexport {\n positionX,\n findType1Conflicts,\n findType2Conflicts,\n addConflict,\n hasConflict,\n verticalAlignment,\n horizontalCompaction,\n alignCoordinates,\n findSmallestWidthAlignment,\n balance,\n};\n\n/*\n * Marks all edges in the graph with a type-1 conflict with the \"type1Conflict\"\n * property. A type-1 conflict is one where a non-inner segment crosses an\n * inner segment. An inner segment is an edge with both incident nodes marked\n * with the \"dummy\" property.\n *\n * This algorithm scans layer by layer, starting with the second, for type-1\n * conflicts between the current layer and the previous layer. For each layer\n * it scans the nodes from left to right until it reaches one that is incident\n * on an inner segment. It then scans predecessors to determine if they have\n * edges that cross that inner segment. At the end a final scan is done for all\n * nodes on the current rank to see if they cross the last visited inner\n * segment.\n *\n * This algorithm (safely) assumes that a dummy node will only be incident on a\n * single node in the layers being scanned.\n */\nfunction findType1Conflicts(g, layering) {\n var conflicts = {};\n\n function visitLayer(prevLayer, layer) {\n var // last visited node in the previous layer that is incident on an inner\n // segment.\n k0 = 0,\n // Tracks the last node in this layer scanned for crossings with a type-1\n // segment.\n scanPos = 0,\n prevLayerLength = prevLayer.length,\n lastNode = _.last(layer);\n\n _.forEach(layer, function (v, i) {\n var w = findOtherInnerSegmentNode(g, v),\n k1 = w ? g.node(w).order : prevLayerLength;\n\n if (w || v === lastNode) {\n _.forEach(layer.slice(scanPos, i + 1), function (scanNode) {\n _.forEach(g.predecessors(scanNode), function (u) {\n var uLabel = g.node(u),\n uPos = uLabel.order;\n if ((uPos < k0 || k1 < uPos) && !(uLabel.dummy && g.node(scanNode).dummy)) {\n addConflict(conflicts, u, scanNode);\n }\n });\n });\n // @ts-expect-error\n scanPos = i + 1;\n k0 = k1;\n }\n });\n\n return layer;\n }\n\n _.reduce(layering, visitLayer);\n return conflicts;\n}\n\nfunction findType2Conflicts(g, layering) {\n var conflicts = {};\n\n function scan(south, southPos, southEnd, prevNorthBorder, nextNorthBorder) {\n var v;\n _.forEach(_.range(southPos, southEnd), function (i) {\n v = south[i];\n if (g.node(v).dummy) {\n _.forEach(g.predecessors(v), function (u) {\n var uNode = g.node(u);\n if (uNode.dummy && (uNode.order < prevNorthBorder || uNode.order > nextNorthBorder)) {\n addConflict(conflicts, u, v);\n }\n });\n }\n });\n }\n\n function visitLayer(north, south) {\n var prevNorthPos = -1,\n nextNorthPos,\n southPos = 0;\n\n _.forEach(south, function (v, southLookahead) {\n if (g.node(v).dummy === 'border') {\n var predecessors = g.predecessors(v);\n if (predecessors.length) {\n nextNorthPos = g.node(predecessors[0]).order;\n scan(south, southPos, southLookahead, prevNorthPos, nextNorthPos);\n // @ts-expect-error\n southPos = southLookahead;\n prevNorthPos = nextNorthPos;\n }\n }\n scan(south, southPos, south.length, nextNorthPos, north.length);\n });\n\n return south;\n }\n\n _.reduce(layering, visitLayer);\n return conflicts;\n}\n\nfunction findOtherInnerSegmentNode(g, v) {\n if (g.node(v).dummy) {\n return _.find(g.predecessors(v), function (u) {\n return g.node(u).dummy;\n });\n }\n}\n\nfunction addConflict(conflicts, v, w) {\n if (v > w) {\n var tmp = v;\n v = w;\n w = tmp;\n }\n\n var conflictsV = conflicts[v];\n if (!conflictsV) {\n conflicts[v] = conflictsV = {};\n }\n conflictsV[w] = true;\n}\n\nfunction hasConflict(conflicts, v, w) {\n if (v > w) {\n var tmp = v;\n v = w;\n w = tmp;\n }\n return _.has(conflicts[v], w);\n}\n\n/*\n * Try to align nodes into vertical \"blocks\" where possible. This algorithm\n * attempts to align a node with one of its median neighbors. If the edge\n * connecting a neighbor is a type-1 conflict then we ignore that possibility.\n * If a previous node has already formed a block with a node after the node\n * we're trying to form a block with, we also ignore that possibility - our\n * blocks would be split in that scenario.\n */\nfunction verticalAlignment(g, layering, conflicts, neighborFn) {\n var root = {},\n align = {},\n pos = {};\n\n // We cache the position here based on the layering because the graph and\n // layering may be out of sync. The layering matrix is manipulated to\n // generate different extreme alignments.\n _.forEach(layering, function (layer) {\n _.forEach(layer, function (v, order) {\n root[v] = v;\n align[v] = v;\n pos[v] = order;\n });\n });\n\n _.forEach(layering, function (layer) {\n var prevIdx = -1;\n _.forEach(layer, function (v) {\n var ws = neighborFn(v);\n if (ws.length) {\n ws = _.sortBy(ws, function (w) {\n return pos[w];\n });\n var mp = (ws.length - 1) / 2;\n for (var i = Math.floor(mp), il = Math.ceil(mp); i <= il; ++i) {\n var w = ws[i];\n if (align[v] === v && prevIdx < pos[w] && !hasConflict(conflicts, v, w)) {\n align[w] = v;\n align[v] = root[v] = root[w];\n prevIdx = pos[w];\n }\n }\n }\n });\n });\n\n return { root: root, align: align };\n}\n\nfunction horizontalCompaction(g, layering, root, align, reverseSep) {\n // This portion of the algorithm differs from BK due to a number of problems.\n // Instead of their algorithm we construct a new block graph and do two\n // sweeps. The first sweep places blocks with the smallest possible\n // coordinates. The second sweep removes unused space by moving blocks to the\n // greatest coordinates without violating separation.\n var xs = {},\n blockG = buildBlockGraph(g, layering, root, reverseSep),\n borderType = reverseSep ? 'borderLeft' : 'borderRight';\n\n function iterate(setXsFunc, nextNodesFunc) {\n var stack = blockG.nodes();\n var elem = stack.pop();\n var visited = {};\n while (elem) {\n if (visited[elem]) {\n setXsFunc(elem);\n } else {\n visited[elem] = true;\n stack.push(elem);\n stack = stack.concat(nextNodesFunc(elem));\n }\n\n elem = stack.pop();\n }\n }\n\n // First pass, assign smallest coordinates\n function pass1(elem) {\n xs[elem] = blockG.inEdges(elem).reduce(function (acc, e) {\n return Math.max(acc, xs[e.v] + blockG.edge(e));\n }, 0);\n }\n\n // Second pass, assign greatest coordinates\n function pass2(elem) {\n var min = blockG.outEdges(elem).reduce(function (acc, e) {\n return Math.min(acc, xs[e.w] - blockG.edge(e));\n }, Number.POSITIVE_INFINITY);\n\n var node = g.node(elem);\n if (min !== Number.POSITIVE_INFINITY && node.borderType !== borderType) {\n xs[elem] = Math.max(xs[elem], min);\n }\n }\n\n iterate(pass1, blockG.predecessors.bind(blockG));\n iterate(pass2, blockG.successors.bind(blockG));\n\n // Assign x coordinates to all nodes\n _.forEach(align, function (v) {\n xs[v] = xs[root[v]];\n });\n\n return xs;\n}\n\nfunction buildBlockGraph(g, layering, root, reverseSep) {\n var blockGraph = new Graph(),\n graphLabel = g.graph(),\n sepFn = sep(graphLabel.nodesep, graphLabel.edgesep, reverseSep);\n\n _.forEach(layering, function (layer) {\n var u;\n _.forEach(layer, function (v) {\n var vRoot = root[v];\n blockGraph.setNode(vRoot);\n if (u) {\n var uRoot = root[u],\n prevMax = blockGraph.edge(uRoot, vRoot);\n blockGraph.setEdge(uRoot, vRoot, Math.max(sepFn(g, v, u), prevMax || 0));\n }\n u = v;\n });\n });\n\n return blockGraph;\n}\n\n/*\n * Returns the alignment that has the smallest width of the given alignments.\n */\nfunction findSmallestWidthAlignment(g, xss) {\n return _.minBy(_.values(xss), function (xs) {\n var max = Number.NEGATIVE_INFINITY;\n var min = Number.POSITIVE_INFINITY;\n\n _.forIn(xs, function (x, v) {\n var halfWidth = width(g, v) / 2;\n\n max = Math.max(x + halfWidth, max);\n min = Math.min(x - halfWidth, min);\n });\n\n return max - min;\n });\n}\n\n/*\n * Align the coordinates of each of the layout alignments such that\n * left-biased alignments have their minimum coordinate at the same point as\n * the minimum coordinate of the smallest width alignment and right-biased\n * alignments have their maximum coordinate at the same point as the maximum\n * coordinate of the smallest width alignment.\n */\nfunction alignCoordinates(xss, alignTo) {\n var alignToVals = _.values(alignTo),\n alignToMin = _.min(alignToVals),\n alignToMax = _.max(alignToVals);\n\n _.forEach(['u', 'd'], function (vert) {\n _.forEach(['l', 'r'], function (horiz) {\n var alignment = vert + horiz,\n xs = xss[alignment],\n delta;\n if (xs === alignTo) return;\n\n var xsVals = _.values(xs);\n delta = horiz === 'l' ? alignToMin - _.min(xsVals) : alignToMax - _.max(xsVals);\n\n if (delta) {\n xss[alignment] = _.mapValues(xs, function (x) {\n return x + delta;\n });\n }\n });\n });\n}\n\nfunction balance(xss, align) {\n return _.mapValues(xss.ul, function (ignore, v) {\n if (align) {\n return xss[align.toLowerCase()][v];\n } else {\n var xs = _.sortBy(_.map(xss, v));\n return (xs[1] + xs[2]) / 2;\n }\n });\n}\n\nfunction positionX(g) {\n var layering = util.buildLayerMatrix(g);\n var conflicts = _.merge(findType1Conflicts(g, layering), findType2Conflicts(g, layering));\n\n var xss = {};\n var adjustedLayering;\n _.forEach(['u', 'd'], function (vert) {\n adjustedLayering = vert === 'u' ? layering : _.values(layering).reverse();\n _.forEach(['l', 'r'], function (horiz) {\n if (horiz === 'r') {\n adjustedLayering = _.map(adjustedLayering, function (inner) {\n return _.values(inner).reverse();\n });\n }\n\n var neighborFn = (vert === 'u' ? g.predecessors : g.successors).bind(g);\n var align = verticalAlignment(g, adjustedLayering, conflicts, neighborFn);\n var xs = horizontalCompaction(g, adjustedLayering, align.root, align.align, horiz === 'r');\n if (horiz === 'r') {\n xs = _.mapValues(xs, function (x) {\n return -x;\n });\n }\n xss[vert + horiz] = xs;\n });\n });\n\n var smallestWidth = findSmallestWidthAlignment(g, xss);\n alignCoordinates(xss, smallestWidth);\n return balance(xss, g.graph().align);\n}\n\nfunction sep(nodeSep, edgeSep, reverseSep) {\n return function (g, v, w) {\n var vLabel = g.node(v);\n var wLabel = g.node(w);\n var sum = 0;\n var delta;\n\n sum += vLabel.width / 2;\n if (_.has(vLabel, 'labelpos')) {\n switch (vLabel.labelpos.toLowerCase()) {\n case 'l':\n delta = -vLabel.width / 2;\n break;\n case 'r':\n delta = vLabel.width / 2;\n break;\n }\n }\n if (delta) {\n sum += reverseSep ? delta : -delta;\n }\n delta = 0;\n\n sum += (vLabel.dummy ? edgeSep : nodeSep) / 2;\n sum += (wLabel.dummy ? edgeSep : nodeSep) / 2;\n\n sum += wLabel.width / 2;\n if (_.has(wLabel, 'labelpos')) {\n switch (wLabel.labelpos.toLowerCase()) {\n case 'l':\n delta = wLabel.width / 2;\n break;\n case 'r':\n delta = -wLabel.width / 2;\n break;\n }\n }\n if (delta) {\n sum += reverseSep ? delta : -delta;\n }\n delta = 0;\n\n return sum;\n };\n}\n\nfunction width(g, v) {\n return g.node(v).width;\n}\n", "import * as _ from 'lodash-es';\nimport * as util from '../util.js';\nimport { positionX } from './bk.js';\n\nexport { position };\n\nfunction position(g) {\n g = util.asNonCompoundGraph(g);\n\n positionY(g);\n _.forOwn(positionX(g), function (x, v) {\n g.node(v).x = x;\n });\n}\n\nfunction positionY(g) {\n var layering = util.buildLayerMatrix(g);\n var rankSep = g.graph().ranksep;\n var prevY = 0;\n _.forEach(layering, function (layer) {\n var maxHeight = _.max(\n _.map(layer, function (v) {\n return g.node(v).height;\n })\n );\n _.forEach(layer, function (v) {\n g.node(v).y = prevY + maxHeight / 2;\n });\n prevY += maxHeight + rankSep;\n });\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../graphlib/index.js';\nimport { addBorderSegments } from './add-border-segments.js';\nimport * as coordinateSystem from './coordinate-system.js';\nimport * as acyclic from './acyclic.js';\nimport * as normalize from './normalize.js';\nimport { rank } from './rank/index.js';\nimport * as nestingGraph from './nesting-graph.js';\nimport { order } from './order/index.js';\nimport { parentDummyChains } from './parent-dummy-chains.js';\nimport { position } from './position/index.js';\nimport * as util from './util.js';\n\nexport { layout };\n\nfunction layout(g, opts) {\n var time = opts && opts.debugTiming ? util.time : util.notime;\n time('layout', function () {\n var layoutGraph = time(' buildLayoutGraph', function () {\n return buildLayoutGraph(g);\n });\n time(' runLayout', function () {\n runLayout(layoutGraph, time);\n });\n time(' updateInputGraph', function () {\n updateInputGraph(g, layoutGraph);\n });\n });\n}\n\nfunction runLayout(g, time) {\n time(' makeSpaceForEdgeLabels', function () {\n makeSpaceForEdgeLabels(g);\n });\n time(' removeSelfEdges', function () {\n removeSelfEdges(g);\n });\n time(' acyclic', function () {\n acyclic.run(g);\n });\n time(' nestingGraph.run', function () {\n nestingGraph.run(g);\n });\n time(' rank', function () {\n rank(util.asNonCompoundGraph(g));\n });\n time(' injectEdgeLabelProxies', function () {\n injectEdgeLabelProxies(g);\n });\n time(' removeEmptyRanks', function () {\n util.removeEmptyRanks(g);\n });\n time(' nestingGraph.cleanup', function () {\n nestingGraph.cleanup(g);\n });\n time(' normalizeRanks', function () {\n util.normalizeRanks(g);\n });\n time(' assignRankMinMax', function () {\n assignRankMinMax(g);\n });\n time(' removeEdgeLabelProxies', function () {\n removeEdgeLabelProxies(g);\n });\n time(' normalize.run', function () {\n normalize.run(g);\n });\n time(' parentDummyChains', function () {\n parentDummyChains(g);\n });\n time(' addBorderSegments', function () {\n addBorderSegments(g);\n });\n time(' order', function () {\n order(g);\n });\n time(' insertSelfEdges', function () {\n insertSelfEdges(g);\n });\n time(' adjustCoordinateSystem', function () {\n coordinateSystem.adjust(g);\n });\n time(' position', function () {\n position(g);\n });\n time(' positionSelfEdges', function () {\n positionSelfEdges(g);\n });\n time(' removeBorderNodes', function () {\n removeBorderNodes(g);\n });\n time(' normalize.undo', function () {\n normalize.undo(g);\n });\n time(' fixupEdgeLabelCoords', function () {\n fixupEdgeLabelCoords(g);\n });\n time(' undoCoordinateSystem', function () {\n coordinateSystem.undo(g);\n });\n time(' translateGraph', function () {\n translateGraph(g);\n });\n time(' assignNodeIntersects', function () {\n assignNodeIntersects(g);\n });\n time(' reversePoints', function () {\n reversePointsForReversedEdges(g);\n });\n time(' acyclic.undo', function () {\n acyclic.undo(g);\n });\n}\n\n/*\n * Copies final layout information from the layout graph back to the input\n * graph. This process only copies whitelisted attributes from the layout graph\n * to the input graph, so it serves as a good place to determine what\n * attributes can influence layout.\n */\nfunction updateInputGraph(inputGraph, layoutGraph) {\n _.forEach(inputGraph.nodes(), function (v) {\n var inputLabel = inputGraph.node(v);\n var layoutLabel = layoutGraph.node(v);\n\n if (inputLabel) {\n inputLabel.x = layoutLabel.x;\n inputLabel.y = layoutLabel.y;\n\n if (layoutGraph.children(v).length) {\n inputLabel.width = layoutLabel.width;\n inputLabel.height = layoutLabel.height;\n }\n }\n });\n\n _.forEach(inputGraph.edges(), function (e) {\n var inputLabel = inputGraph.edge(e);\n var layoutLabel = layoutGraph.edge(e);\n\n inputLabel.points = layoutLabel.points;\n if (_.has(layoutLabel, 'x')) {\n inputLabel.x = layoutLabel.x;\n inputLabel.y = layoutLabel.y;\n }\n });\n\n inputGraph.graph().width = layoutGraph.graph().width;\n inputGraph.graph().height = layoutGraph.graph().height;\n}\n\nvar graphNumAttrs = ['nodesep', 'edgesep', 'ranksep', 'marginx', 'marginy'];\nvar graphDefaults = { ranksep: 50, edgesep: 20, nodesep: 50, rankdir: 'tb' };\nvar graphAttrs = ['acyclicer', 'ranker', 'rankdir', 'align'];\nvar nodeNumAttrs = ['width', 'height'];\nvar nodeDefaults = { width: 0, height: 0 };\nvar edgeNumAttrs = ['minlen', 'weight', 'width', 'height', 'labeloffset'];\nvar edgeDefaults = {\n minlen: 1,\n weight: 1,\n width: 0,\n height: 0,\n labeloffset: 10,\n labelpos: 'r',\n};\nvar edgeAttrs = ['labelpos'];\n\n/*\n * Constructs a new graph from the input graph, which can be used for layout.\n * This process copies only whitelisted attributes from the input graph to the\n * layout graph. Thus this function serves as a good place to determine what\n * attributes can influence layout.\n */\nfunction buildLayoutGraph(inputGraph) {\n var g = new Graph({ multigraph: true, compound: true });\n var graph = canonicalize(inputGraph.graph());\n\n g.setGraph(\n _.merge({}, graphDefaults, selectNumberAttrs(graph, graphNumAttrs), _.pick(graph, graphAttrs))\n );\n\n _.forEach(inputGraph.nodes(), function (v) {\n var node = canonicalize(inputGraph.node(v));\n g.setNode(v, _.defaults(selectNumberAttrs(node, nodeNumAttrs), nodeDefaults));\n g.setParent(v, inputGraph.parent(v));\n });\n\n _.forEach(inputGraph.edges(), function (e) {\n var edge = canonicalize(inputGraph.edge(e));\n g.setEdge(\n e,\n _.merge({}, edgeDefaults, selectNumberAttrs(edge, edgeNumAttrs), _.pick(edge, edgeAttrs))\n );\n });\n\n return g;\n}\n\n/*\n * This idea comes from the Gansner paper: to account for edge labels in our\n * layout we split each rank in half by doubling minlen and halving ranksep.\n * Then we can place labels at these mid-points between nodes.\n *\n * We also add some minimal padding to the width to push the label for the edge\n * away from the edge itself a bit.\n */\nfunction makeSpaceForEdgeLabels(g) {\n var graph = g.graph();\n graph.ranksep /= 2;\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n edge.minlen *= 2;\n if (edge.labelpos.toLowerCase() !== 'c') {\n if (graph.rankdir === 'TB' || graph.rankdir === 'BT') {\n edge.width += edge.labeloffset;\n } else {\n edge.height += edge.labeloffset;\n }\n }\n });\n}\n\n/*\n * Creates temporary dummy nodes that capture the rank in which each edge's\n * label is going to, if it has one of non-zero width and height. We do this\n * so that we can safely remove empty ranks while preserving balance for the\n * label's position.\n */\nfunction injectEdgeLabelProxies(g) {\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (edge.width && edge.height) {\n var v = g.node(e.v);\n var w = g.node(e.w);\n var label = { rank: (w.rank - v.rank) / 2 + v.rank, e: e };\n util.addDummyNode(g, 'edge-proxy', label, '_ep');\n }\n });\n}\n\nfunction assignRankMinMax(g) {\n var maxRank = 0;\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v);\n if (node.borderTop) {\n node.minRank = g.node(node.borderTop).rank;\n node.maxRank = g.node(node.borderBottom).rank;\n // @ts-expect-error\n maxRank = _.max(maxRank, node.maxRank);\n }\n });\n g.graph().maxRank = maxRank;\n}\n\nfunction removeEdgeLabelProxies(g) {\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v);\n if (node.dummy === 'edge-proxy') {\n g.edge(node.e).labelRank = node.rank;\n g.removeNode(v);\n }\n });\n}\n\nfunction translateGraph(g) {\n var minX = Number.POSITIVE_INFINITY;\n var maxX = 0;\n var minY = Number.POSITIVE_INFINITY;\n var maxY = 0;\n var graphLabel = g.graph();\n var marginX = graphLabel.marginx || 0;\n var marginY = graphLabel.marginy || 0;\n\n function getExtremes(attrs) {\n var x = attrs.x;\n var y = attrs.y;\n var w = attrs.width;\n var h = attrs.height;\n minX = Math.min(minX, x - w / 2);\n maxX = Math.max(maxX, x + w / 2);\n minY = Math.min(minY, y - h / 2);\n maxY = Math.max(maxY, y + h / 2);\n }\n\n _.forEach(g.nodes(), function (v) {\n getExtremes(g.node(v));\n });\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (_.has(edge, 'x')) {\n getExtremes(edge);\n }\n });\n\n minX -= marginX;\n minY -= marginY;\n\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v);\n node.x -= minX;\n node.y -= minY;\n });\n\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n _.forEach(edge.points, function (p) {\n p.x -= minX;\n p.y -= minY;\n });\n if (_.has(edge, 'x')) {\n edge.x -= minX;\n }\n if (_.has(edge, 'y')) {\n edge.y -= minY;\n }\n });\n\n graphLabel.width = maxX - minX + marginX;\n graphLabel.height = maxY - minY + marginY;\n}\n\nfunction assignNodeIntersects(g) {\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n var nodeV = g.node(e.v);\n var nodeW = g.node(e.w);\n var p1, p2;\n if (!edge.points) {\n edge.points = [];\n p1 = nodeW;\n p2 = nodeV;\n } else {\n p1 = edge.points[0];\n p2 = edge.points[edge.points.length - 1];\n }\n edge.points.unshift(util.intersectRect(nodeV, p1));\n edge.points.push(util.intersectRect(nodeW, p2));\n });\n}\n\nfunction fixupEdgeLabelCoords(g) {\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (_.has(edge, 'x')) {\n if (edge.labelpos === 'l' || edge.labelpos === 'r') {\n edge.width -= edge.labeloffset;\n }\n switch (edge.labelpos) {\n case 'l':\n edge.x -= edge.width / 2 + edge.labeloffset;\n break;\n case 'r':\n edge.x += edge.width / 2 + edge.labeloffset;\n break;\n }\n }\n });\n}\n\nfunction reversePointsForReversedEdges(g) {\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (edge.reversed) {\n edge.points.reverse();\n }\n });\n}\n\nfunction removeBorderNodes(g) {\n _.forEach(g.nodes(), function (v) {\n if (g.children(v).length) {\n var node = g.node(v);\n var t = g.node(node.borderTop);\n var b = g.node(node.borderBottom);\n var l = g.node(_.last(node.borderLeft));\n var r = g.node(_.last(node.borderRight));\n\n node.width = Math.abs(r.x - l.x);\n node.height = Math.abs(b.y - t.y);\n node.x = l.x + node.width / 2;\n node.y = t.y + node.height / 2;\n }\n });\n\n _.forEach(g.nodes(), function (v) {\n if (g.node(v).dummy === 'border') {\n g.removeNode(v);\n }\n });\n}\n\nfunction removeSelfEdges(g) {\n _.forEach(g.edges(), function (e) {\n if (e.v === e.w) {\n var node = g.node(e.v);\n if (!node.selfEdges) {\n node.selfEdges = [];\n }\n node.selfEdges.push({ e: e, label: g.edge(e) });\n g.removeEdge(e);\n }\n 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this.yy=o||this.yy||{},this._input=a,this._more=this._backtrack=this.done=!1,this.yylineno=this.yyleng=0,this.yytext=this.matched=this.match="",this.conditionStack=["INITIAL"],this.yylloc={first_line:1,first_column:0,last_line:1,last_column:0},this.options.ranges&&(this.yylloc.range=[0,0]),this.offset=0,this},input:function(){var a=this._input[0];this.yytext+=a,this.yyleng++,this.offset++,this.match+=a,this.matched+=a;var o=a.match(/(?:\r\n?|\n).*/g);return o?(this.yylineno++,this.yylloc.last_line++):this.yylloc.last_column++,this.options.ranges&&this.yylloc.range[1]++,this._input=this._input.slice(1),a},unput:function(a){var o=a.length,p=a.split(/(?:\r\n?|\n)/g);this._input=a+this._input,this.yytext=this.yytext.substr(0,this.yytext.length-o),this.offset-=o;var r=this.match.split(/(?:\r\n?|\n)/g);this.match=this.match.substr(0,this.match.length-1),this.matched=this.matched.substr(0,this.matched.length-1),p.length-1&&(this.yylineno-=p.length-1);var C=this.yylloc.range;return this.yylloc={first_line:this.yylloc.first_line,last_line:this.yylineno+1,first_column:this.yylloc.first_column,last_column:p?(p.length===r.length?this.yylloc.first_column:0)+r[r.length-p.length].length-p[0].length:this.yylloc.first_column-o},this.options.ranges&&(this.yylloc.range=[C[0],C[0]+this.yyleng-o]),this.yyleng=this.yytext.length,this},more:function(){return this._more=!0,this},reject:function(){if(this.options.backtrack_lexer)this._backtrack=!0;else return this.parseError("Lexical error on line "+(this.yylineno+1)+`. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true). +`+this.showPosition(),{text:"",token:null,line:this.yylineno});return this},less:function(a){this.unput(this.match.slice(a))},pastInput:function(){var a=this.matched.substr(0,this.matched.length-this.match.length);return(a.length>20?"...":"")+a.substr(-20).replace(/\n/g,"")},upcomingInput:function(){var a=this.match;return a.length<20&&(a+=this._input.substr(0,20-a.length)),(a.substr(0,20)+(a.length>20?"...":"")).replace(/\n/g,"")},showPosition:function(){var a=this.pastInput(),o=new Array(a.length+1).join("-");return a+this.upcomingInput()+` +`+o+"^"},test_match:function(a,o){var p,r,C;if(this.options.backtrack_lexer&&(C={yylineno:this.yylineno,yylloc:{first_line:this.yylloc.first_line,last_line:this.last_line,first_column:this.yylloc.first_column,last_column:this.yylloc.last_column},yytext:this.yytext,match:this.match,matches:this.matches,matched:this.matched,yyleng:this.yyleng,offset:this.offset,_more:this._more,_input:this._input,yy:this.yy,conditionStack:this.conditionStack.slice(0),done:this.done},this.options.ranges&&(C.yylloc.range=this.yylloc.range.slice(0))),r=a[0].match(/(?:\r\n?|\n).*/g),r&&(this.yylineno+=r.length),this.yylloc={first_line:this.yylloc.last_line,last_line:this.yylineno+1,first_column:this.yylloc.last_column,last_column:r?r[r.length-1].length-r[r.length-1].match(/\r?\n?/)[0].length:this.yylloc.last_column+a[0].length},this.yytext+=a[0],this.match+=a[0],this.matches=a,this.yyleng=this.yytext.length,this.options.ranges&&(this.yylloc.range=[this.offset,this.offset+=this.yyleng]),this._more=!1,this._backtrack=!1,this._input=this._input.slice(a[0].length),this.matched+=a[0],p=this.performAction.call(this,this.yy,this,o,this.conditionStack[this.conditionStack.length-1]),this.done&&this._input&&(this.done=!1),p)return p;if(this._backtrack){for(var t in C)this[t]=C[t];return!1}return!1},next:function(){if(this.done)return this.EOF;this._input||(this.done=!0);var a,o,p,r;this._more||(this.yytext="",this.match="");for(var C=this._currentRules(),t=0;to[0].length)){if(o=p,r=t,this.options.backtrack_lexer){if(a=this.test_match(p,C[t]),a!==!1)return a;if(this._backtrack){o=!1;continue}else return!1}else if(!this.options.flex)break}return o?(a=this.test_match(o,C[r]),a!==!1?a:!1):this._input===""?this.EOF:this.parseError("Lexical error on line "+(this.yylineno+1)+`. Unrecognized text. +`+this.showPosition(),{text:"",token:null,line:this.yylineno})},lex:function(){var o=this.next();return o||this.lex()},begin:function(o){this.conditionStack.push(o)},popState:function(){var o=this.conditionStack.length-1;return o>0?this.conditionStack.pop():this.conditionStack[0]},_currentRules:function(){return this.conditionStack.length&&this.conditionStack[this.conditionStack.length-1]?this.conditions[this.conditionStack[this.conditionStack.length-1]].rules:this.conditions.INITIAL.rules},topState:function(o){return o=this.conditionStack.length-1-Math.abs(o||0),o>=0?this.conditionStack[o]:"INITIAL"},pushState:function(o){this.begin(o)},stateStackSize:function(){return this.conditionStack.length},options:{},performAction:function(o,p,r,C){switch(r){case 0:return this.begin("acc_title"),34;case 1:return this.popState(),"acc_title_value";case 2:return this.begin("acc_descr"),36;case 3:return this.popState(),"acc_descr_value";case 4:this.begin("acc_descr_multiline");break;case 5:this.popState();break;case 6:return"acc_descr_multiline_value";case 7:this.begin("callbackname");break;case 8:this.popState();break;case 9:this.popState(),this.begin("callbackargs");break;case 10:return 92;case 11:this.popState();break;case 12:return 93;case 13:return"MD_STR";case 14:this.popState();break;case 15:this.begin("md_string");break;case 16:return"STR";case 17:this.popState();break;case 18:this.pushState("string");break;case 19:return 81;case 20:return 99;case 21:return 82;case 22:return 101;case 23:return 83;case 24:return 84;case 25:return 94;case 26:this.begin("click");break;case 27:this.popState();break;case 28:return 85;case 29:return o.lex.firstGraph()&&this.begin("dir"),12;case 30:return o.lex.firstGraph()&&this.begin("dir"),12;case 31:return o.lex.firstGraph()&&this.begin("dir"),12;case 32:return 27;case 33:return 32;case 34:return 95;case 35:return 95;case 36:return 95;case 37:return 95;case 38:return this.popState(),13;case 39:return this.popState(),14;case 40:return this.popState(),14;case 41:return this.popState(),14;case 42:return this.popState(),14;case 43:return this.popState(),14;case 44:return this.popState(),14;case 45:return this.popState(),14;case 46:return this.popState(),14;case 47:return this.popState(),14;case 48:return this.popState(),14;case 49:return 118;case 50:return 119;case 51:return 120;case 52:return 121;case 53:return 102;case 54:return 108;case 55:return 44;case 56:return 58;case 57:return 42;case 58:return 8;case 59:return 103;case 60:return 112;case 61:return this.popState(),75;case 62:return this.pushState("edgeText"),73;case 63:return 116;case 64:return this.popState(),75;case 65:return this.pushState("thickEdgeText"),73;case 66:return 116;case 67:return this.popState(),75;case 68:return this.pushState("dottedEdgeText"),73;case 69:return 116;case 70:return 75;case 71:return this.popState(),51;case 72:return"TEXT";case 73:return this.pushState("ellipseText"),50;case 74:return this.popState(),53;case 75:return this.pushState("text"),52;case 76:return this.popState(),55;case 77:return this.pushState("text"),54;case 78:return 56;case 79:return this.pushState("text"),65;case 80:return this.popState(),62;case 81:return this.pushState("text"),61;case 82:return this.popState(),47;case 83:return this.pushState("text"),46;case 84:return this.popState(),67;case 85:return this.popState(),69;case 86:return 114;case 87:return this.pushState("trapText"),66;case 88:return this.pushState("trapText"),68;case 89:return 115;case 90:return 65;case 91:return 87;case 92:return"SEP";case 93:return 86;case 94:return 112;case 95:return 108;case 96:return 42;case 97:return 106;case 98:return 111;case 99:return 113;case 100:return this.popState(),60;case 101:return this.pushState("text"),60;case 102:return this.popState(),49;case 103:return this.pushState("text"),48;case 104:return this.popState(),31;case 105:return this.pushState("text"),29;case 106:return this.popState(),64;case 107:return this.pushState("text"),63;case 108:return"TEXT";case 109:return"QUOTE";case 110:return 9;case 111:return 10;case 112:return 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as a,Ye as b,He as c}; +//# sourceMappingURL=chunk-I64Z623A.min.js.map diff --git a/public/chunk-I64Z623A.min.js.map b/public/chunk-I64Z623A.min.js.map new file mode 100755 index 0000000..477dc7c --- /dev/null +++ b/public/chunk-I64Z623A.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/flowDb-170db09d.js"], + "sourcesContent": ["import { select } from \"d3\";\nimport { I as defaultConfig, s as setAccTitle, g as getAccTitle, a as getAccDescription, b as setAccDescription, q as setDiagramTitle, r as getDiagramTitle, c as getConfig, l as log, u as utils, t as clear$1, e as common } from \"./mermaid-934d9bea.js\";\nvar parser = function() {\n var o = function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v)\n ;\n return o2;\n }, $V0 = [1, 4], $V1 = [1, 3], $V2 = [1, 5], $V3 = [1, 8, 9, 10, 11, 27, 34, 36, 38, 42, 58, 81, 82, 83, 84, 85, 86, 99, 102, 103, 106, 108, 111, 112, 113, 118, 119, 120, 121], $V4 = [2, 2], $V5 = [1, 13], $V6 = [1, 14], $V7 = [1, 15], $V8 = [1, 16], $V9 = [1, 23], $Va = [1, 25], $Vb = [1, 26], $Vc = [1, 27], $Vd = [1, 49], $Ve = [1, 48], $Vf = [1, 29], $Vg = [1, 30], $Vh = [1, 31], $Vi = [1, 32], $Vj = [1, 33], $Vk = [1, 44], $Vl = [1, 46], $Vm = [1, 42], $Vn = [1, 47], $Vo = [1, 43], $Vp = [1, 50], $Vq = [1, 45], $Vr = [1, 51], $Vs = [1, 52], $Vt = [1, 34], $Vu = [1, 35], $Vv = [1, 36], $Vw = [1, 37], $Vx = [1, 57], $Vy = [1, 8, 9, 10, 11, 27, 32, 34, 36, 38, 42, 58, 81, 82, 83, 84, 85, 86, 99, 102, 103, 106, 108, 111, 112, 113, 118, 119, 120, 121], $Vz = [1, 61], $VA = [1, 60], $VB = [1, 62], $VC = [8, 9, 11, 73, 75], $VD = [1, 88], $VE = [1, 93], $VF = [1, 92], $VG = [1, 89], $VH = [1, 85], $VI = [1, 91], $VJ = [1, 87], $VK = [1, 94], $VL = [1, 90], $VM = [1, 95], $VN = [1, 86], $VO = [8, 9, 10, 11, 73, 75], $VP = [8, 9, 10, 11, 44, 73, 75], $VQ = [8, 9, 10, 11, 29, 42, 44, 46, 48, 50, 52, 54, 56, 58, 61, 63, 65, 66, 68, 73, 75, 86, 99, 102, 103, 106, 108, 111, 112, 113], $VR = [8, 9, 11, 42, 58, 73, 75, 86, 99, 102, 103, 106, 108, 111, 112, 113], $VS = [42, 58, 86, 99, 102, 103, 106, 108, 111, 112, 113], $VT = [1, 121], $VU = [1, 120], $VV = [1, 128], $VW = [1, 142], $VX = [1, 143], $VY = [1, 144], $VZ = [1, 145], $V_ = [1, 130], $V$ = [1, 132], $V01 = [1, 136], $V11 = [1, 137], $V21 = [1, 138], $V31 = [1, 139], $V41 = [1, 140], $V51 = [1, 141], $V61 = [1, 146], $V71 = [1, 147], $V81 = [1, 126], $V91 = [1, 127], $Va1 = [1, 134], $Vb1 = [1, 129], $Vc1 = [1, 133], $Vd1 = [1, 131], $Ve1 = [8, 9, 10, 11, 27, 32, 34, 36, 38, 42, 58, 81, 82, 83, 84, 85, 86, 99, 102, 103, 106, 108, 111, 112, 113, 118, 119, 120, 121], $Vf1 = [1, 149], $Vg1 = [8, 9, 11], $Vh1 = [8, 9, 10, 11, 14, 42, 58, 86, 102, 103, 106, 108, 111, 112, 113], $Vi1 = [1, 169], $Vj1 = [1, 165], $Vk1 = [1, 166], $Vl1 = [1, 170], $Vm1 = [1, 167], $Vn1 = [1, 168], $Vo1 = [75, 113, 116], $Vp1 = [8, 9, 10, 11, 12, 14, 27, 29, 32, 42, 58, 73, 81, 82, 83, 84, 85, 86, 87, 102, 106, 108, 111, 112, 113], $Vq1 = [10, 103], $Vr1 = [31, 47, 49, 51, 53, 55, 60, 62, 64, 65, 67, 69, 113, 114, 115], $Vs1 = [1, 235], $Vt1 = [1, 233], $Vu1 = [1, 237], $Vv1 = [1, 231], $Vw1 = [1, 232], $Vx1 = [1, 234], $Vy1 = [1, 236], $Vz1 = [1, 238], $VA1 = [1, 255], $VB1 = [8, 9, 11, 103], $VC1 = [8, 9, 10, 11, 58, 81, 102, 103, 106, 107, 108, 109];\n var parser2 = {\n trace: function trace() {\n },\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"graphConfig\": 4, \"document\": 5, \"line\": 6, \"statement\": 7, \"SEMI\": 8, \"NEWLINE\": 9, \"SPACE\": 10, \"EOF\": 11, \"GRAPH\": 12, \"NODIR\": 13, \"DIR\": 14, \"FirstStmtSeperator\": 15, \"ending\": 16, \"endToken\": 17, \"spaceList\": 18, \"spaceListNewline\": 19, \"verticeStatement\": 20, \"separator\": 21, \"styleStatement\": 22, \"linkStyleStatement\": 23, \"classDefStatement\": 24, \"classStatement\": 25, \"clickStatement\": 26, \"subgraph\": 27, \"textNoTags\": 28, \"SQS\": 29, \"text\": 30, \"SQE\": 31, \"end\": 32, \"direction\": 33, \"acc_title\": 34, \"acc_title_value\": 35, \"acc_descr\": 36, \"acc_descr_value\": 37, \"acc_descr_multiline_value\": 38, \"link\": 39, \"node\": 40, \"styledVertex\": 41, \"AMP\": 42, \"vertex\": 43, \"STYLE_SEPARATOR\": 44, \"idString\": 45, \"DOUBLECIRCLESTART\": 46, \"DOUBLECIRCLEEND\": 47, \"PS\": 48, \"PE\": 49, \"(-\": 50, \"-)\": 51, \"STADIUMSTART\": 52, \"STADIUMEND\": 53, \"SUBROUTINESTART\": 54, \"SUBROUTINEEND\": 55, \"VERTEX_WITH_PROPS_START\": 56, \"NODE_STRING[field]\": 57, \"COLON\": 58, \"NODE_STRING[value]\": 59, \"PIPE\": 60, \"CYLINDERSTART\": 61, \"CYLINDEREND\": 62, \"DIAMOND_START\": 63, \"DIAMOND_STOP\": 64, \"TAGEND\": 65, \"TRAPSTART\": 66, \"TRAPEND\": 67, \"INVTRAPSTART\": 68, \"INVTRAPEND\": 69, \"linkStatement\": 70, \"arrowText\": 71, \"TESTSTR\": 72, \"START_LINK\": 73, \"edgeText\": 74, \"LINK\": 75, \"edgeTextToken\": 76, \"STR\": 77, \"MD_STR\": 78, \"textToken\": 79, \"keywords\": 80, \"STYLE\": 81, \"LINKSTYLE\": 82, \"CLASSDEF\": 83, \"CLASS\": 84, \"CLICK\": 85, \"DOWN\": 86, \"UP\": 87, \"textNoTagsToken\": 88, \"stylesOpt\": 89, \"idString[vertex]\": 90, \"idString[class]\": 91, \"CALLBACKNAME\": 92, \"CALLBACKARGS\": 93, \"HREF\": 94, \"LINK_TARGET\": 95, \"STR[link]\": 96, \"STR[tooltip]\": 97, \"alphaNum\": 98, \"DEFAULT\": 99, \"numList\": 100, \"INTERPOLATE\": 101, \"NUM\": 102, \"COMMA\": 103, \"style\": 104, \"styleComponent\": 105, \"NODE_STRING\": 106, \"UNIT\": 107, \"BRKT\": 108, \"PCT\": 109, \"idStringToken\": 110, \"MINUS\": 111, \"MULT\": 112, \"UNICODE_TEXT\": 113, \"TEXT\": 114, \"TAGSTART\": 115, \"EDGE_TEXT\": 116, \"alphaNumToken\": 117, \"direction_tb\": 118, \"direction_bt\": 119, \"direction_rl\": 120, \"direction_lr\": 121, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 8: \"SEMI\", 9: \"NEWLINE\", 10: \"SPACE\", 11: \"EOF\", 12: \"GRAPH\", 13: \"NODIR\", 14: \"DIR\", 27: \"subgraph\", 29: \"SQS\", 31: \"SQE\", 32: \"end\", 34: \"acc_title\", 35: \"acc_title_value\", 36: \"acc_descr\", 37: \"acc_descr_value\", 38: \"acc_descr_multiline_value\", 42: \"AMP\", 44: \"STYLE_SEPARATOR\", 46: \"DOUBLECIRCLESTART\", 47: \"DOUBLECIRCLEEND\", 48: \"PS\", 49: \"PE\", 50: \"(-\", 51: \"-)\", 52: \"STADIUMSTART\", 53: \"STADIUMEND\", 54: \"SUBROUTINESTART\", 55: \"SUBROUTINEEND\", 56: \"VERTEX_WITH_PROPS_START\", 57: \"NODE_STRING[field]\", 58: \"COLON\", 59: \"NODE_STRING[value]\", 60: \"PIPE\", 61: \"CYLINDERSTART\", 62: \"CYLINDEREND\", 63: \"DIAMOND_START\", 64: \"DIAMOND_STOP\", 65: \"TAGEND\", 66: \"TRAPSTART\", 67: \"TRAPEND\", 68: \"INVTRAPSTART\", 69: \"INVTRAPEND\", 72: \"TESTSTR\", 73: \"START_LINK\", 75: \"LINK\", 77: \"STR\", 78: \"MD_STR\", 81: \"STYLE\", 82: \"LINKSTYLE\", 83: \"CLASSDEF\", 84: \"CLASS\", 85: \"CLICK\", 86: \"DOWN\", 87: \"UP\", 90: \"idString[vertex]\", 91: \"idString[class]\", 92: \"CALLBACKNAME\", 93: \"CALLBACKARGS\", 94: \"HREF\", 95: \"LINK_TARGET\", 96: \"STR[link]\", 97: \"STR[tooltip]\", 99: \"DEFAULT\", 101: \"INTERPOLATE\", 102: \"NUM\", 103: \"COMMA\", 106: \"NODE_STRING\", 107: \"UNIT\", 108: \"BRKT\", 109: \"PCT\", 111: \"MINUS\", 112: \"MULT\", 113: \"UNICODE_TEXT\", 114: \"TEXT\", 115: \"TAGSTART\", 116: \"EDGE_TEXT\", 118: \"direction_tb\", 119: \"direction_bt\", 120: \"direction_rl\", 121: \"direction_lr\" },\n productions_: [0, [3, 2], [5, 0], [5, 2], [6, 1], [6, 1], [6, 1], [6, 1], [6, 1], [4, 2], [4, 2], [4, 2], [4, 3], [16, 2], [16, 1], [17, 1], [17, 1], [17, 1], [15, 1], [15, 1], [15, 2], [19, 2], [19, 2], [19, 1], [19, 1], [18, 2], [18, 1], [7, 2], [7, 2], [7, 2], [7, 2], [7, 2], [7, 2], [7, 9], [7, 6], [7, 4], [7, 1], [7, 2], [7, 2], [7, 1], [21, 1], [21, 1], [21, 1], [20, 3], [20, 4], [20, 2], [20, 1], [40, 1], [40, 5], [41, 1], [41, 3], [43, 4], [43, 4], [43, 6], [43, 4], [43, 4], [43, 4], [43, 8], [43, 4], [43, 4], [43, 4], [43, 6], [43, 4], [43, 4], [43, 4], [43, 4], [43, 4], [43, 1], [39, 2], [39, 3], [39, 3], [39, 1], [39, 3], [74, 1], [74, 2], [74, 1], [74, 1], [70, 1], [71, 3], [30, 1], [30, 2], [30, 1], [30, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [28, 1], [28, 2], [28, 1], [28, 1], [24, 5], [25, 5], [26, 2], [26, 4], [26, 3], [26, 5], [26, 3], [26, 5], [26, 5], [26, 7], [26, 2], [26, 4], [26, 2], [26, 4], [26, 4], [26, 6], [22, 5], [23, 5], [23, 5], [23, 9], [23, 9], [23, 7], [23, 7], [100, 1], [100, 3], [89, 1], [89, 3], [104, 1], [104, 2], [105, 1], [105, 1], [105, 1], [105, 1], [105, 1], [105, 1], [105, 1], [105, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [79, 1], [79, 1], [79, 1], [79, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [76, 1], [76, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [45, 1], [45, 2], [98, 1], [98, 2], [33, 1], [33, 1], [33, 1], [33, 1]],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 2:\n this.$ = [];\n break;\n case 3:\n if (!Array.isArray($$[$0]) || $$[$0].length > 0) {\n $$[$0 - 1].push($$[$0]);\n }\n this.$ = $$[$0 - 1];\n break;\n case 4:\n case 176:\n this.$ = $$[$0];\n break;\n case 11:\n yy.setDirection(\"TB\");\n this.$ = \"TB\";\n break;\n case 12:\n yy.setDirection($$[$0 - 1]);\n this.$ = $$[$0 - 1];\n break;\n case 27:\n this.$ = $$[$0 - 1].nodes;\n break;\n case 28:\n case 29:\n case 30:\n case 31:\n case 32:\n this.$ = [];\n break;\n case 33:\n this.$ = yy.addSubGraph($$[$0 - 6], $$[$0 - 1], $$[$0 - 4]);\n break;\n case 34:\n this.$ = yy.addSubGraph($$[$0 - 3], $$[$0 - 1], $$[$0 - 3]);\n break;\n case 35:\n this.$ = yy.addSubGraph(void 0, $$[$0 - 1], void 0);\n break;\n case 37:\n this.$ = $$[$0].trim();\n yy.setAccTitle(this.$);\n break;\n case 38:\n case 39:\n this.$ = $$[$0].trim();\n yy.setAccDescription(this.$);\n break;\n case 43:\n yy.addLink($$[$0 - 2].stmt, $$[$0], $$[$0 - 1]);\n this.$ = { stmt: $$[$0], nodes: $$[$0].concat($$[$0 - 2].nodes) };\n break;\n case 44:\n yy.addLink($$[$0 - 3].stmt, $$[$0 - 1], $$[$0 - 2]);\n this.$ = { stmt: $$[$0 - 1], nodes: $$[$0 - 1].concat($$[$0 - 3].nodes) };\n break;\n case 45:\n this.$ = { stmt: $$[$0 - 1], nodes: $$[$0 - 1] };\n break;\n case 46:\n this.$ = { stmt: $$[$0], nodes: $$[$0] };\n break;\n case 47:\n this.$ = [$$[$0]];\n break;\n case 48:\n this.$ = $$[$0 - 4].concat($$[$0]);\n break;\n case 49:\n this.$ = $$[$0];\n break;\n case 50:\n this.$ = $$[$0 - 2];\n yy.setClass($$[$0 - 2], $$[$0]);\n break;\n case 51:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"square\");\n break;\n case 52:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"doublecircle\");\n break;\n case 53:\n this.$ = $$[$0 - 5];\n yy.addVertex($$[$0 - 5], $$[$0 - 2], \"circle\");\n break;\n case 54:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"ellipse\");\n break;\n case 55:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"stadium\");\n break;\n case 56:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"subroutine\");\n break;\n case 57:\n this.$ = $$[$0 - 7];\n yy.addVertex($$[$0 - 7], $$[$0 - 1], \"rect\", void 0, void 0, void 0, Object.fromEntries([[$$[$0 - 5], $$[$0 - 3]]]));\n break;\n case 58:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"cylinder\");\n break;\n case 59:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"round\");\n break;\n case 60:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"diamond\");\n break;\n case 61:\n this.$ = $$[$0 - 5];\n yy.addVertex($$[$0 - 5], $$[$0 - 2], \"hexagon\");\n break;\n case 62:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"odd\");\n break;\n case 63:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"trapezoid\");\n break;\n case 64:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"inv_trapezoid\");\n break;\n case 65:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"lean_right\");\n break;\n case 66:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"lean_left\");\n break;\n case 67:\n this.$ = $$[$0];\n yy.addVertex($$[$0]);\n break;\n case 68:\n $$[$0 - 1].text = $$[$0];\n this.$ = $$[$0 - 1];\n break;\n case 69:\n case 70:\n $$[$0 - 2].text = $$[$0 - 1];\n this.$ = $$[$0 - 2];\n break;\n case 71:\n this.$ = $$[$0];\n break;\n case 72:\n var inf = yy.destructLink($$[$0], $$[$0 - 2]);\n this.$ = { \"type\": inf.type, \"stroke\": inf.stroke, \"length\": inf.length, \"text\": $$[$0 - 1] };\n break;\n case 73:\n this.$ = { text: $$[$0], type: \"text\" };\n break;\n case 74:\n this.$ = { text: $$[$0 - 1].text + \"\" + $$[$0], type: $$[$0 - 1].type };\n break;\n case 75:\n this.$ = { text: $$[$0], type: \"string\" };\n break;\n case 76:\n this.$ = { text: $$[$0], type: \"markdown\" };\n break;\n case 77:\n var inf = yy.destructLink($$[$0]);\n this.$ = { \"type\": inf.type, \"stroke\": inf.stroke, \"length\": inf.length };\n break;\n case 78:\n this.$ = $$[$0 - 1];\n break;\n case 79:\n this.$ = { text: $$[$0], type: \"text\" };\n break;\n case 80:\n this.$ = { text: $$[$0 - 1].text + \"\" + $$[$0], type: $$[$0 - 1].type };\n break;\n case 81:\n this.$ = { text: $$[$0], type: \"string\" };\n break;\n case 82:\n case 97:\n this.$ = { text: $$[$0], type: \"markdown\" };\n break;\n case 94:\n this.$ = { text: $$[$0], type: \"text\" };\n break;\n case 95:\n this.$ = { text: $$[$0 - 1].text + \"\" + $$[$0], type: $$[$0 - 1].type };\n break;\n case 96:\n this.$ = { text: $$[$0], type: \"text\" };\n break;\n case 98:\n this.$ = $$[$0 - 4];\n yy.addClass($$[$0 - 2], $$[$0]);\n break;\n case 99:\n this.$ = $$[$0 - 4];\n yy.setClass($$[$0 - 2], $$[$0]);\n break;\n case 100:\n case 108:\n this.$ = $$[$0 - 1];\n yy.setClickEvent($$[$0 - 1], $$[$0]);\n break;\n case 101:\n case 109:\n this.$ = $$[$0 - 3];\n yy.setClickEvent($$[$0 - 3], $$[$0 - 2]);\n yy.setTooltip($$[$0 - 3], $$[$0]);\n break;\n case 102:\n this.$ = $$[$0 - 2];\n yy.setClickEvent($$[$0 - 2], $$[$0 - 1], $$[$0]);\n break;\n case 103:\n this.$ = $$[$0 - 4];\n yy.setClickEvent($$[$0 - 4], $$[$0 - 3], $$[$0 - 2]);\n yy.setTooltip($$[$0 - 4], $$[$0]);\n break;\n case 104:\n this.$ = $$[$0 - 2];\n yy.setLink($$[$0 - 2], $$[$0]);\n break;\n case 105:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 4], $$[$0 - 2]);\n yy.setTooltip($$[$0 - 4], $$[$0]);\n break;\n case 106:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 4], $$[$0 - 2], $$[$0]);\n break;\n case 107:\n this.$ = $$[$0 - 6];\n yy.setLink($$[$0 - 6], $$[$0 - 4], $$[$0]);\n yy.setTooltip($$[$0 - 6], $$[$0 - 2]);\n break;\n case 110:\n this.$ = $$[$0 - 1];\n yy.setLink($$[$0 - 1], $$[$0]);\n break;\n case 111:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 3], $$[$0 - 2]);\n yy.setTooltip($$[$0 - 3], $$[$0]);\n break;\n case 112:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 3], $$[$0 - 2], $$[$0]);\n break;\n case 113:\n this.$ = $$[$0 - 5];\n yy.setLink($$[$0 - 5], $$[$0 - 4], $$[$0]);\n yy.setTooltip($$[$0 - 5], $$[$0 - 2]);\n break;\n case 114:\n this.$ = $$[$0 - 4];\n yy.addVertex($$[$0 - 2], void 0, void 0, $$[$0]);\n break;\n case 115:\n this.$ = $$[$0 - 4];\n yy.updateLink([$$[$0 - 2]], $$[$0]);\n break;\n case 116:\n this.$ = $$[$0 - 4];\n yy.updateLink($$[$0 - 2], $$[$0]);\n break;\n case 117:\n this.$ = $$[$0 - 8];\n yy.updateLinkInterpolate([$$[$0 - 6]], $$[$0 - 2]);\n yy.updateLink([$$[$0 - 6]], $$[$0]);\n break;\n case 118:\n this.$ = $$[$0 - 8];\n yy.updateLinkInterpolate($$[$0 - 6], $$[$0 - 2]);\n yy.updateLink($$[$0 - 6], $$[$0]);\n break;\n case 119:\n this.$ = $$[$0 - 6];\n yy.updateLinkInterpolate([$$[$0 - 4]], $$[$0]);\n break;\n case 120:\n this.$ = $$[$0 - 6];\n yy.updateLinkInterpolate($$[$0 - 4], $$[$0]);\n break;\n case 121:\n case 123:\n this.$ = [$$[$0]];\n break;\n case 122:\n case 124:\n $$[$0 - 2].push($$[$0]);\n this.$ = $$[$0 - 2];\n break;\n case 126:\n this.$ = $$[$0 - 1] + $$[$0];\n break;\n case 174:\n this.$ = $$[$0];\n break;\n case 175:\n this.$ = $$[$0 - 1] + \"\" + $$[$0];\n break;\n case 177:\n this.$ = $$[$0 - 1] + \"\" + $$[$0];\n break;\n case 178:\n this.$ = { stmt: \"dir\", value: \"TB\" };\n break;\n case 179:\n this.$ = { stmt: \"dir\", value: \"BT\" };\n break;\n case 180:\n this.$ = { stmt: \"dir\", value: \"RL\" };\n break;\n case 181:\n this.$ = { stmt: \"dir\", value: \"LR\" };\n break;\n }\n },\n table: [{ 3: 1, 4: 2, 9: $V0, 10: $V1, 12: $V2 }, { 1: [3] }, o($V3, $V4, { 5: 6 }), { 4: 7, 9: $V0, 10: $V1, 12: $V2 }, { 4: 8, 9: $V0, 10: $V1, 12: $V2 }, { 13: [1, 9], 14: [1, 10] }, { 1: [2, 1], 6: 11, 7: 12, 8: $V5, 9: $V6, 10: $V7, 11: $V8, 20: 17, 22: 18, 23: 19, 24: 20, 25: 21, 26: 22, 27: $V9, 33: 24, 34: $Va, 36: $Vb, 38: $Vc, 40: 28, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 81: $Vf, 82: $Vg, 83: $Vh, 84: $Vi, 85: $Vj, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs, 118: $Vt, 119: $Vu, 120: $Vv, 121: $Vw }, o($V3, [2, 9]), o($V3, [2, 10]), o($V3, [2, 11]), { 8: [1, 54], 9: [1, 55], 10: $Vx, 15: 53, 18: 56 }, o($Vy, [2, 3]), o($Vy, [2, 4]), o($Vy, [2, 5]), o($Vy, [2, 6]), o($Vy, [2, 7]), o($Vy, [2, 8]), { 8: $Vz, 9: $VA, 11: $VB, 21: 58, 39: 59, 70: 63, 73: [1, 64], 75: [1, 65] }, { 8: $Vz, 9: $VA, 11: $VB, 21: 66 }, { 8: $Vz, 9: $VA, 11: $VB, 21: 67 }, { 8: $Vz, 9: $VA, 11: $VB, 21: 68 }, { 8: $Vz, 9: $VA, 11: $VB, 21: 69 }, { 8: $Vz, 9: $VA, 11: $VB, 21: 70 }, { 8: $Vz, 9: $VA, 10: [1, 71], 11: $VB, 21: 72 }, o($Vy, [2, 36]), { 35: [1, 73] }, { 37: [1, 74] }, o($Vy, [2, 39]), o($VC, [2, 46], { 18: 75, 10: $Vx }), { 10: [1, 76] }, { 10: [1, 77] }, { 10: [1, 78] }, { 10: [1, 79] }, { 14: $VD, 42: $VE, 58: $VF, 77: [1, 83], 86: $VG, 92: [1, 80], 94: [1, 81], 98: 82, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN, 117: 84 }, o($Vy, [2, 178]), o($Vy, [2, 179]), o($Vy, [2, 180]), o($Vy, [2, 181]), o($VO, [2, 47]), o($VO, [2, 49], { 44: [1, 96] }), o($VP, [2, 67], { 110: 109, 29: [1, 97], 42: $Vd, 46: [1, 98], 48: [1, 99], 50: [1, 100], 52: [1, 101], 54: [1, 102], 56: [1, 103], 58: $Ve, 61: [1, 104], 63: [1, 105], 65: [1, 106], 66: [1, 107], 68: [1, 108], 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 111: $Vq, 112: $Vr, 113: $Vs }), o($VQ, [2, 174]), o($VQ, [2, 135]), o($VQ, [2, 136]), o($VQ, [2, 137]), o($VQ, [2, 138]), o($VQ, [2, 139]), o($VQ, [2, 140]), o($VQ, [2, 141]), o($VQ, [2, 142]), o($VQ, [2, 143]), o($VQ, [2, 144]), o($VQ, [2, 145]), o($V3, [2, 12]), o($V3, [2, 18]), o($V3, [2, 19]), { 9: [1, 110] }, o($VR, [2, 26], { 18: 111, 10: $Vx }), o($Vy, [2, 27]), { 40: 112, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, o($Vy, [2, 40]), o($Vy, [2, 41]), o($Vy, [2, 42]), o($VS, [2, 71], { 71: 113, 60: [1, 115], 72: [1, 114] }), { 74: 116, 76: 117, 77: [1, 118], 78: [1, 119], 113: $VT, 116: $VU }, o([42, 58, 60, 72, 86, 99, 102, 103, 106, 108, 111, 112, 113], [2, 77]), o($Vy, [2, 28]), o($Vy, [2, 29]), o($Vy, [2, 30]), o($Vy, [2, 31]), o($Vy, [2, 32]), { 10: $VV, 12: $VW, 14: $VX, 27: $VY, 28: 122, 32: $VZ, 42: $V_, 58: $V$, 73: $V01, 77: [1, 124], 78: [1, 125], 80: 135, 81: $V11, 82: $V21, 83: $V31, 84: $V41, 85: $V51, 86: $V61, 87: $V71, 88: 123, 102: $V81, 106: $V91, 108: $Va1, 111: $Vb1, 112: $Vc1, 113: $Vd1 }, o($Ve1, $V4, { 5: 148 }), o($Vy, [2, 37]), o($Vy, [2, 38]), o($VC, [2, 45], { 42: $Vf1 }), { 42: $Vd, 45: 150, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, { 99: [1, 151], 100: 152, 102: [1, 153] }, { 42: $Vd, 45: 154, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, { 42: $Vd, 45: 155, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, o($Vg1, [2, 100], { 10: [1, 156], 93: [1, 157] }), { 77: [1, 158] }, o($Vg1, [2, 108], { 117: 160, 10: [1, 159], 14: $VD, 42: $VE, 58: $VF, 86: $VG, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN }), o($Vg1, [2, 110], { 10: [1, 161] }), o($Vh1, [2, 176]), o($Vh1, [2, 163]), o($Vh1, [2, 164]), o($Vh1, [2, 165]), o($Vh1, [2, 166]), o($Vh1, [2, 167]), o($Vh1, [2, 168]), o($Vh1, [2, 169]), o($Vh1, [2, 170]), o($Vh1, [2, 171]), o($Vh1, [2, 172]), o($Vh1, [2, 173]), { 42: $Vd, 45: 162, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, { 30: 163, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 171, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 173, 48: [1, 172], 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 174, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 175, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 176, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 106: [1, 177] }, { 30: 178, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 179, 63: [1, 180], 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 181, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 182, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 183, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VQ, [2, 175]), o($V3, [2, 20]), o($VR, [2, 25]), o($VC, [2, 43], { 18: 184, 10: $Vx }), o($VS, [2, 68], { 10: [1, 185] }), { 10: [1, 186] }, { 30: 187, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 75: [1, 188], 76: 189, 113: $VT, 116: $VU }, o($Vo1, [2, 73]), o($Vo1, [2, 75]), o($Vo1, [2, 76]), o($Vo1, [2, 161]), o($Vo1, [2, 162]), { 8: $Vz, 9: $VA, 10: $VV, 11: $VB, 12: $VW, 14: $VX, 21: 191, 27: $VY, 29: [1, 190], 32: $VZ, 42: $V_, 58: $V$, 73: $V01, 80: 135, 81: $V11, 82: $V21, 83: $V31, 84: $V41, 85: $V51, 86: $V61, 87: $V71, 88: 192, 102: $V81, 106: $V91, 108: $Va1, 111: $Vb1, 112: $Vc1, 113: $Vd1 }, o($Vp1, [2, 94]), o($Vp1, [2, 96]), o($Vp1, [2, 97]), o($Vp1, [2, 150]), o($Vp1, [2, 151]), o($Vp1, [2, 152]), o($Vp1, [2, 153]), o($Vp1, [2, 154]), o($Vp1, [2, 155]), o($Vp1, [2, 156]), o($Vp1, [2, 157]), o($Vp1, [2, 158]), o($Vp1, [2, 159]), o($Vp1, [2, 160]), o($Vp1, [2, 83]), o($Vp1, [2, 84]), o($Vp1, [2, 85]), o($Vp1, [2, 86]), o($Vp1, [2, 87]), o($Vp1, [2, 88]), o($Vp1, [2, 89]), o($Vp1, [2, 90]), o($Vp1, [2, 91]), o($Vp1, [2, 92]), o($Vp1, [2, 93]), { 6: 11, 7: 12, 8: $V5, 9: $V6, 10: $V7, 11: $V8, 20: 17, 22: 18, 23: 19, 24: 20, 25: 21, 26: 22, 27: $V9, 32: [1, 193], 33: 24, 34: $Va, 36: $Vb, 38: $Vc, 40: 28, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 81: $Vf, 82: $Vg, 83: $Vh, 84: $Vi, 85: $Vj, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs, 118: $Vt, 119: $Vu, 120: $Vv, 121: $Vw }, { 10: $Vx, 18: 194 }, { 10: [1, 195], 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 109, 111: $Vq, 112: $Vr, 113: $Vs }, { 10: [1, 196] }, { 10: [1, 197], 103: [1, 198] }, o($Vq1, [2, 121]), { 10: [1, 199], 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 109, 111: $Vq, 112: $Vr, 113: $Vs }, { 10: [1, 200], 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 109, 111: $Vq, 112: $Vr, 113: $Vs }, { 77: [1, 201] }, o($Vg1, [2, 102], { 10: [1, 202] }), o($Vg1, [2, 104], { 10: [1, 203] }), { 77: [1, 204] }, o($Vh1, [2, 177]), { 77: [1, 205], 95: [1, 206] }, o($VO, [2, 50], { 110: 109, 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 111: $Vq, 112: $Vr, 113: $Vs }), { 31: [1, 207], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($Vr1, [2, 79]), o($Vr1, [2, 81]), o($Vr1, [2, 82]), o($Vr1, [2, 146]), o($Vr1, [2, 147]), o($Vr1, [2, 148]), o($Vr1, [2, 149]), { 47: [1, 209], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 210, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 49: [1, 211], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 51: [1, 212], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 53: [1, 213], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 55: [1, 214], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 58: [1, 215] }, { 62: [1, 216], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 64: [1, 217], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 218, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 31: [1, 219], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 65: $Vi1, 67: [1, 220], 69: [1, 221], 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 65: $Vi1, 67: [1, 223], 69: [1, 222], 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VC, [2, 44], { 42: $Vf1 }), o($VS, [2, 70]), o($VS, [2, 69]), { 60: [1, 224], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VS, [2, 72]), o($Vo1, [2, 74]), { 30: 225, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($Ve1, $V4, { 5: 226 }), o($Vp1, [2, 95]), o($Vy, [2, 35]), { 41: 227, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 228, 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 239, 101: [1, 240], 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 241, 101: [1, 242], 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 102: [1, 243] }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 244, 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 42: $Vd, 45: 245, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, o($Vg1, [2, 101]), { 77: [1, 246] }, { 77: [1, 247], 95: [1, 248] }, o($Vg1, [2, 109]), o($Vg1, [2, 111], { 10: [1, 249] }), o($Vg1, [2, 112]), o($VP, [2, 51]), o($Vr1, [2, 80]), o($VP, [2, 52]), { 49: [1, 250], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VP, [2, 59]), o($VP, [2, 54]), o($VP, [2, 55]), o($VP, [2, 56]), { 106: [1, 251] }, o($VP, [2, 58]), o($VP, [2, 60]), { 64: [1, 252], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VP, [2, 62]), o($VP, [2, 63]), o($VP, [2, 65]), o($VP, [2, 64]), o($VP, [2, 66]), o([10, 42, 58, 86, 99, 102, 103, 106, 108, 111, 112, 113], [2, 78]), { 31: [1, 253], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 6: 11, 7: 12, 8: $V5, 9: $V6, 10: $V7, 11: $V8, 20: 17, 22: 18, 23: 19, 24: 20, 25: 21, 26: 22, 27: $V9, 32: [1, 254], 33: 24, 34: $Va, 36: $Vb, 38: $Vc, 40: 28, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 81: $Vf, 82: $Vg, 83: $Vh, 84: $Vi, 85: $Vj, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs, 118: $Vt, 119: $Vu, 120: $Vv, 121: $Vw }, o($VO, [2, 48]), o($Vg1, [2, 114], { 103: $VA1 }), o($VB1, [2, 123], { 105: 256, 10: $Vs1, 58: $Vt1, 81: $Vu1, 102: $Vv1, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }), o($VC1, [2, 125]), o($VC1, [2, 127]), o($VC1, [2, 128]), o($VC1, [2, 129]), o($VC1, [2, 130]), o($VC1, [2, 131]), o($VC1, [2, 132]), o($VC1, [2, 133]), o($VC1, [2, 134]), o($Vg1, [2, 115], { 103: $VA1 }), { 10: [1, 257] }, o($Vg1, [2, 116], { 103: $VA1 }), { 10: [1, 258] }, o($Vq1, [2, 122]), o($Vg1, [2, 98], { 103: $VA1 }), o($Vg1, [2, 99], { 110: 109, 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 111: $Vq, 112: $Vr, 113: $Vs }), o($Vg1, [2, 103]), o($Vg1, [2, 105], { 10: [1, 259] }), o($Vg1, [2, 106]), { 95: [1, 260] }, { 49: [1, 261] }, { 60: [1, 262] }, { 64: [1, 263] }, { 8: $Vz, 9: $VA, 11: $VB, 21: 264 }, o($Vy, [2, 34]), { 10: $Vs1, 58: $Vt1, 81: $Vu1, 102: $Vv1, 104: 265, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, o($VC1, [2, 126]), { 14: $VD, 42: $VE, 58: $VF, 86: $VG, 98: 266, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN, 117: 84 }, { 14: $VD, 42: $VE, 58: $VF, 86: $VG, 98: 267, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN, 117: 84 }, { 95: [1, 268] }, o($Vg1, [2, 113]), o($VP, [2, 53]), { 30: 269, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VP, [2, 61]), o($Ve1, $V4, { 5: 270 }), o($VB1, [2, 124], { 105: 256, 10: $Vs1, 58: $Vt1, 81: $Vu1, 102: $Vv1, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }), o($Vg1, [2, 119], { 117: 160, 10: [1, 271], 14: $VD, 42: $VE, 58: $VF, 86: $VG, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN }), o($Vg1, [2, 120], { 117: 160, 10: [1, 272], 14: $VD, 42: $VE, 58: $VF, 86: $VG, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN }), o($Vg1, [2, 107]), { 31: [1, 273], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 6: 11, 7: 12, 8: $V5, 9: $V6, 10: $V7, 11: $V8, 20: 17, 22: 18, 23: 19, 24: 20, 25: 21, 26: 22, 27: $V9, 32: [1, 274], 33: 24, 34: $Va, 36: $Vb, 38: $Vc, 40: 28, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 81: $Vf, 82: $Vg, 83: $Vh, 84: $Vi, 85: $Vj, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs, 118: $Vt, 119: $Vu, 120: $Vv, 121: $Vw }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 275, 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 276, 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, o($VP, [2, 57]), o($Vy, [2, 33]), o($Vg1, [2, 117], { 103: $VA1 }), o($Vg1, [2, 118], { 103: $VA1 })],\n defaultActions: {},\n parseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n },\n parse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function lex2() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex2();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }\n };\n var lexer = function() {\n var lexer2 = {\n EOF: 1,\n parseError: function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n // resets the lexer, sets new input\n setInput: function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n },\n // consumes and returns one char from the input\n input: function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n },\n // unshifts one char (or a string) into the input\n unput: function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n // When called from action, caches matched text and appends it on next action\n more: function() {\n this._more = true;\n return this;\n },\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n },\n // retain first n characters of the match\n less: function(n) {\n this.unput(this.match.slice(n));\n },\n // displays already matched input, i.e. for error messages\n pastInput: function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n },\n // displays upcoming input, i.e. for error messages\n upcomingInput: function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n },\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: function() {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n },\n // return next match in input\n next: function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n // return next match that has a token\n lex: function lex2() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: function begin(condition) {\n this.conditionStack.push(condition);\n },\n // pop the previously active lexer condition state off the condition stack\n popState: function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n // alias for begin(condition)\n pushState: function pushState(condition) {\n this.begin(condition);\n },\n // return the number of states currently on the stack\n stateStackSize: function stateStackSize() {\n return this.conditionStack.length;\n },\n options: {},\n performAction: function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n switch ($avoiding_name_collisions) {\n case 0:\n this.begin(\"acc_title\");\n return 34;\n case 1:\n this.popState();\n return \"acc_title_value\";\n case 2:\n this.begin(\"acc_descr\");\n return 36;\n case 3:\n this.popState();\n return \"acc_descr_value\";\n case 4:\n this.begin(\"acc_descr_multiline\");\n break;\n case 5:\n this.popState();\n break;\n case 6:\n return \"acc_descr_multiline_value\";\n case 7:\n this.begin(\"callbackname\");\n break;\n case 8:\n this.popState();\n break;\n case 9:\n this.popState();\n this.begin(\"callbackargs\");\n break;\n case 10:\n return 92;\n case 11:\n this.popState();\n break;\n case 12:\n return 93;\n case 13:\n return \"MD_STR\";\n case 14:\n this.popState();\n break;\n case 15:\n this.begin(\"md_string\");\n break;\n case 16:\n return \"STR\";\n case 17:\n this.popState();\n break;\n case 18:\n this.pushState(\"string\");\n break;\n case 19:\n return 81;\n case 20:\n return 99;\n case 21:\n return 82;\n case 22:\n return 101;\n case 23:\n return 83;\n case 24:\n return 84;\n case 25:\n return 94;\n case 26:\n this.begin(\"click\");\n break;\n case 27:\n this.popState();\n break;\n case 28:\n return 85;\n case 29:\n if (yy.lex.firstGraph()) {\n this.begin(\"dir\");\n }\n return 12;\n case 30:\n if (yy.lex.firstGraph()) {\n this.begin(\"dir\");\n }\n return 12;\n case 31:\n if (yy.lex.firstGraph()) {\n this.begin(\"dir\");\n }\n return 12;\n case 32:\n return 27;\n case 33:\n return 32;\n case 34:\n return 95;\n case 35:\n return 95;\n case 36:\n return 95;\n case 37:\n return 95;\n case 38:\n this.popState();\n return 13;\n case 39:\n this.popState();\n return 14;\n case 40:\n this.popState();\n return 14;\n case 41:\n this.popState();\n return 14;\n case 42:\n this.popState();\n return 14;\n case 43:\n this.popState();\n return 14;\n case 44:\n this.popState();\n return 14;\n case 45:\n this.popState();\n return 14;\n case 46:\n this.popState();\n return 14;\n case 47:\n this.popState();\n return 14;\n case 48:\n this.popState();\n return 14;\n case 49:\n return 118;\n case 50:\n return 119;\n case 51:\n return 120;\n case 52:\n return 121;\n case 53:\n return 102;\n case 54:\n return 108;\n case 55:\n return 44;\n case 56:\n return 58;\n case 57:\n return 42;\n case 58:\n return 8;\n case 59:\n return 103;\n case 60:\n return 112;\n case 61:\n this.popState();\n return 75;\n case 62:\n this.pushState(\"edgeText\");\n return 73;\n case 63:\n return 116;\n case 64:\n this.popState();\n return 75;\n case 65:\n this.pushState(\"thickEdgeText\");\n return 73;\n case 66:\n return 116;\n case 67:\n this.popState();\n return 75;\n case 68:\n this.pushState(\"dottedEdgeText\");\n return 73;\n case 69:\n return 116;\n case 70:\n return 75;\n case 71:\n this.popState();\n return 51;\n case 72:\n return \"TEXT\";\n case 73:\n this.pushState(\"ellipseText\");\n return 50;\n case 74:\n this.popState();\n return 53;\n case 75:\n this.pushState(\"text\");\n return 52;\n case 76:\n this.popState();\n return 55;\n case 77:\n this.pushState(\"text\");\n return 54;\n case 78:\n return 56;\n case 79:\n this.pushState(\"text\");\n return 65;\n case 80:\n this.popState();\n return 62;\n case 81:\n this.pushState(\"text\");\n return 61;\n case 82:\n this.popState();\n return 47;\n case 83:\n this.pushState(\"text\");\n return 46;\n case 84:\n this.popState();\n return 67;\n case 85:\n this.popState();\n return 69;\n case 86:\n return 114;\n case 87:\n this.pushState(\"trapText\");\n return 66;\n case 88:\n this.pushState(\"trapText\");\n return 68;\n case 89:\n return 115;\n case 90:\n return 65;\n case 91:\n return 87;\n case 92:\n return \"SEP\";\n case 93:\n return 86;\n case 94:\n return 112;\n case 95:\n return 108;\n case 96:\n return 42;\n case 97:\n return 106;\n case 98:\n return 111;\n case 99:\n return 113;\n case 100:\n this.popState();\n return 60;\n case 101:\n this.pushState(\"text\");\n return 60;\n case 102:\n this.popState();\n return 49;\n case 103:\n this.pushState(\"text\");\n return 48;\n case 104:\n this.popState();\n return 31;\n case 105:\n this.pushState(\"text\");\n return 29;\n case 106:\n this.popState();\n return 64;\n case 107:\n this.pushState(\"text\");\n return 63;\n case 108:\n return \"TEXT\";\n case 109:\n return \"QUOTE\";\n case 110:\n return 9;\n case 111:\n return 10;\n case 112:\n return 11;\n }\n },\n rules: [/^(?:accTitle\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*\\{\\s*)/, /^(?:[\\}])/, /^(?:[^\\}]*)/, /^(?:call[\\s]+)/, /^(?:\\([\\s]*\\))/, /^(?:\\()/, /^(?:[^(]*)/, /^(?:\\))/, /^(?:[^)]*)/, /^(?:[^`\"]+)/, /^(?:[`][\"])/, /^(?:[\"][`])/, /^(?:[^\"]+)/, /^(?:[\"])/, /^(?:[\"])/, /^(?:style\\b)/, /^(?:default\\b)/, /^(?:linkStyle\\b)/, /^(?:interpolate\\b)/, /^(?:classDef\\b)/, /^(?:class\\b)/, /^(?:href[\\s])/, /^(?:click[\\s]+)/, /^(?:[\\s\\n])/, /^(?:[^\\s\\n]*)/, /^(?:flowchart-elk\\b)/, /^(?:graph\\b)/, /^(?:flowchart\\b)/, /^(?:subgraph\\b)/, /^(?:end\\b\\s*)/, /^(?:_self\\b)/, /^(?:_blank\\b)/, /^(?:_parent\\b)/, /^(?:_top\\b)/, /^(?:(\\r?\\n)*\\s*\\n)/, /^(?:\\s*LR\\b)/, /^(?:\\s*RL\\b)/, /^(?:\\s*TB\\b)/, /^(?:\\s*BT\\b)/, /^(?:\\s*TD\\b)/, /^(?:\\s*BR\\b)/, /^(?:\\s*<)/, /^(?:\\s*>)/, /^(?:\\s*\\^)/, /^(?:\\s*v\\b)/, /^(?:.*direction\\s+TB[^\\n]*)/, /^(?:.*direction\\s+BT[^\\n]*)/, /^(?:.*direction\\s+RL[^\\n]*)/, /^(?:.*direction\\s+LR[^\\n]*)/, /^(?:[0-9]+)/, /^(?:#)/, /^(?::::)/, /^(?::)/, /^(?:&)/, /^(?:;)/, /^(?:,)/, /^(?:\\*)/, /^(?:\\s*[xo<]?--+[-xo>]\\s*)/, /^(?:\\s*[xo<]?--\\s*)/, /^(?:[^-]|-(?!-)+)/, /^(?:\\s*[xo<]?==+[=xo>]\\s*)/, /^(?:\\s*[xo<]?==\\s*)/, /^(?:[^=]|=(?!))/, /^(?:\\s*[xo<]?-?\\.+-[xo>]?\\s*)/, /^(?:\\s*[xo<]?-\\.\\s*)/, /^(?:[^\\.]|\\.(?!))/, /^(?:\\s*~~[\\~]+\\s*)/, /^(?:[-/\\)][\\)])/, /^(?:[^\\(\\)\\[\\]\\{\\}]|!\\)+)/, /^(?:\\(-)/, /^(?:\\]\\))/, /^(?:\\(\\[)/, /^(?:\\]\\])/, /^(?:\\[\\[)/, /^(?:\\[\\|)/, /^(?:>)/, /^(?:\\)\\])/, /^(?:\\[\\()/, /^(?:\\)\\)\\))/, /^(?:\\(\\(\\()/, /^(?:[\\\\(?=\\])][\\]])/, /^(?:\\/(?=\\])\\])/, /^(?:\\/(?!\\])|\\\\(?!\\])|[^\\\\\\[\\]\\(\\)\\{\\}\\/]+)/, /^(?:\\[\\/)/, /^(?:\\[\\\\)/, /^(?:<)/, /^(?:>)/, /^(?:\\^)/, /^(?:\\\\\\|)/, /^(?:v\\b)/, /^(?:\\*)/, /^(?:#)/, /^(?:&)/, /^(?:([A-Za-z0-9!\"\\#$%&'*+\\.`?\\\\_\\/]|-(?=[^\\>\\-\\.])|(?!))+)/, /^(?:-)/, /^(?:[\\u00AA\\u00B5\\u00BA\\u00C0-\\u00D6\\u00D8-\\u00F6]|[\\u00F8-\\u02C1\\u02C6-\\u02D1\\u02E0-\\u02E4\\u02EC\\u02EE\\u0370-\\u0374\\u0376\\u0377]|[\\u037A-\\u037D\\u0386\\u0388-\\u038A\\u038C\\u038E-\\u03A1\\u03A3-\\u03F5]|[\\u03F7-\\u0481\\u048A-\\u0527\\u0531-\\u0556\\u0559\\u0561-\\u0587\\u05D0-\\u05EA]|[\\u05F0-\\u05F2\\u0620-\\u064A\\u066E\\u066F\\u0671-\\u06D3\\u06D5\\u06E5\\u06E6\\u06EE]|[\\u06EF\\u06FA-\\u06FC\\u06FF\\u0710\\u0712-\\u072F\\u074D-\\u07A5\\u07B1\\u07CA-\\u07EA]|[\\u07F4\\u07F5\\u07FA\\u0800-\\u0815\\u081A\\u0824\\u0828\\u0840-\\u0858\\u08A0]|[\\u08A2-\\u08AC\\u0904-\\u0939\\u093D\\u0950\\u0958-\\u0961\\u0971-\\u0977]|[\\u0979-\\u097F\\u0985-\\u098C\\u098F\\u0990\\u0993-\\u09A8\\u09AA-\\u09B0\\u09B2]|[\\u09B6-\\u09B9\\u09BD\\u09CE\\u09DC\\u09DD\\u09DF-\\u09E1\\u09F0\\u09F1\\u0A05-\\u0A0A]|[\\u0A0F\\u0A10\\u0A13-\\u0A28\\u0A2A-\\u0A30\\u0A32\\u0A33\\u0A35\\u0A36\\u0A38\\u0A39]|[\\u0A59-\\u0A5C\\u0A5E\\u0A72-\\u0A74\\u0A85-\\u0A8D\\u0A8F-\\u0A91\\u0A93-\\u0AA8]|[\\u0AAA-\\u0AB0\\u0AB2\\u0AB3\\u0AB5-\\u0AB9\\u0ABD\\u0AD0\\u0AE0\\u0AE1\\u0B05-\\u0B0C]|[\\u0B0F\\u0B10\\u0B13-\\u0B28\\u0B2A-\\u0B30\\u0B32\\u0B33\\u0B35-\\u0B39\\u0B3D\\u0B5C]|[\\u0B5D\\u0B5F-\\u0B61\\u0B71\\u0B83\\u0B85-\\u0B8A\\u0B8E-\\u0B90\\u0B92-\\u0B95\\u0B99]|[\\u0B9A\\u0B9C\\u0B9E\\u0B9F\\u0BA3\\u0BA4\\u0BA8-\\u0BAA\\u0BAE-\\u0BB9\\u0BD0]|[\\u0C05-\\u0C0C\\u0C0E-\\u0C10\\u0C12-\\u0C28\\u0C2A-\\u0C33\\u0C35-\\u0C39\\u0C3D]|[\\u0C58\\u0C59\\u0C60\\u0C61\\u0C85-\\u0C8C\\u0C8E-\\u0C90\\u0C92-\\u0CA8\\u0CAA-\\u0CB3]|[\\u0CB5-\\u0CB9\\u0CBD\\u0CDE\\u0CE0\\u0CE1\\u0CF1\\u0CF2\\u0D05-\\u0D0C\\u0D0E-\\u0D10]|[\\u0D12-\\u0D3A\\u0D3D\\u0D4E\\u0D60\\u0D61\\u0D7A-\\u0D7F\\u0D85-\\u0D96\\u0D9A-\\u0DB1]|[\\u0DB3-\\u0DBB\\u0DBD\\u0DC0-\\u0DC6\\u0E01-\\u0E30\\u0E32\\u0E33\\u0E40-\\u0E46\\u0E81]|[\\u0E82\\u0E84\\u0E87\\u0E88\\u0E8A\\u0E8D\\u0E94-\\u0E97\\u0E99-\\u0E9F\\u0EA1-\\u0EA3]|[\\u0EA5\\u0EA7\\u0EAA\\u0EAB\\u0EAD-\\u0EB0\\u0EB2\\u0EB3\\u0EBD\\u0EC0-\\u0EC4\\u0EC6]|[\\u0EDC-\\u0EDF\\u0F00\\u0F40-\\u0F47\\u0F49-\\u0F6C\\u0F88-\\u0F8C\\u1000-\\u102A]|[\\u103F\\u1050-\\u1055\\u105A-\\u105D\\u1061\\u1065\\u1066\\u106E-\\u1070\\u1075-\\u1081]|[\\u108E\\u10A0-\\u10C5\\u10C7\\u10CD\\u10D0-\\u10FA\\u10FC-\\u1248\\u124A-\\u124D]|[\\u1250-\\u1256\\u1258\\u125A-\\u125D\\u1260-\\u1288\\u128A-\\u128D\\u1290-\\u12B0]|[\\u12B2-\\u12B5\\u12B8-\\u12BE\\u12C0\\u12C2-\\u12C5\\u12C8-\\u12D6\\u12D8-\\u1310]|[\\u1312-\\u1315\\u1318-\\u135A\\u1380-\\u138F\\u13A0-\\u13F4\\u1401-\\u166C]|[\\u166F-\\u167F\\u1681-\\u169A\\u16A0-\\u16EA\\u1700-\\u170C\\u170E-\\u1711]|[\\u1720-\\u1731\\u1740-\\u1751\\u1760-\\u176C\\u176E-\\u1770\\u1780-\\u17B3\\u17D7]|[\\u17DC\\u1820-\\u1877\\u1880-\\u18A8\\u18AA\\u18B0-\\u18F5\\u1900-\\u191C]|[\\u1950-\\u196D\\u1970-\\u1974\\u1980-\\u19AB\\u19C1-\\u19C7\\u1A00-\\u1A16]|[\\u1A20-\\u1A54\\u1AA7\\u1B05-\\u1B33\\u1B45-\\u1B4B\\u1B83-\\u1BA0\\u1BAE\\u1BAF]|[\\u1BBA-\\u1BE5\\u1C00-\\u1C23\\u1C4D-\\u1C4F\\u1C5A-\\u1C7D\\u1CE9-\\u1CEC]|[\\u1CEE-\\u1CF1\\u1CF5\\u1CF6\\u1D00-\\u1DBF\\u1E00-\\u1F15\\u1F18-\\u1F1D]|[\\u1F20-\\u1F45\\u1F48-\\u1F4D\\u1F50-\\u1F57\\u1F59\\u1F5B\\u1F5D\\u1F5F-\\u1F7D]|[\\u1F80-\\u1FB4\\u1FB6-\\u1FBC\\u1FBE\\u1FC2-\\u1FC4\\u1FC6-\\u1FCC\\u1FD0-\\u1FD3]|[\\u1FD6-\\u1FDB\\u1FE0-\\u1FEC\\u1FF2-\\u1FF4\\u1FF6-\\u1FFC\\u2071\\u207F]|[\\u2090-\\u209C\\u2102\\u2107\\u210A-\\u2113\\u2115\\u2119-\\u211D\\u2124\\u2126\\u2128]|[\\u212A-\\u212D\\u212F-\\u2139\\u213C-\\u213F\\u2145-\\u2149\\u214E\\u2183\\u2184]|[\\u2C00-\\u2C2E\\u2C30-\\u2C5E\\u2C60-\\u2CE4\\u2CEB-\\u2CEE\\u2CF2\\u2CF3]|[\\u2D00-\\u2D25\\u2D27\\u2D2D\\u2D30-\\u2D67\\u2D6F\\u2D80-\\u2D96\\u2DA0-\\u2DA6]|[\\u2DA8-\\u2DAE\\u2DB0-\\u2DB6\\u2DB8-\\u2DBE\\u2DC0-\\u2DC6\\u2DC8-\\u2DCE]|[\\u2DD0-\\u2DD6\\u2DD8-\\u2DDE\\u2E2F\\u3005\\u3006\\u3031-\\u3035\\u303B\\u303C]|[\\u3041-\\u3096\\u309D-\\u309F\\u30A1-\\u30FA\\u30FC-\\u30FF\\u3105-\\u312D]|[\\u3131-\\u318E\\u31A0-\\u31BA\\u31F0-\\u31FF\\u3400-\\u4DB5\\u4E00-\\u9FCC]|[\\uA000-\\uA48C\\uA4D0-\\uA4FD\\uA500-\\uA60C\\uA610-\\uA61F\\uA62A\\uA62B]|[\\uA640-\\uA66E\\uA67F-\\uA697\\uA6A0-\\uA6E5\\uA717-\\uA71F\\uA722-\\uA788]|[\\uA78B-\\uA78E\\uA790-\\uA793\\uA7A0-\\uA7AA\\uA7F8-\\uA801\\uA803-\\uA805]|[\\uA807-\\uA80A\\uA80C-\\uA822\\uA840-\\uA873\\uA882-\\uA8B3\\uA8F2-\\uA8F7\\uA8FB]|[\\uA90A-\\uA925\\uA930-\\uA946\\uA960-\\uA97C\\uA984-\\uA9B2\\uA9CF\\uAA00-\\uAA28]|[\\uAA40-\\uAA42\\uAA44-\\uAA4B\\uAA60-\\uAA76\\uAA7A\\uAA80-\\uAAAF\\uAAB1\\uAAB5]|[\\uAAB6\\uAAB9-\\uAABD\\uAAC0\\uAAC2\\uAADB-\\uAADD\\uAAE0-\\uAAEA\\uAAF2-\\uAAF4]|[\\uAB01-\\uAB06\\uAB09-\\uAB0E\\uAB11-\\uAB16\\uAB20-\\uAB26\\uAB28-\\uAB2E]|[\\uABC0-\\uABE2\\uAC00-\\uD7A3\\uD7B0-\\uD7C6\\uD7CB-\\uD7FB\\uF900-\\uFA6D]|[\\uFA70-\\uFAD9\\uFB00-\\uFB06\\uFB13-\\uFB17\\uFB1D\\uFB1F-\\uFB28\\uFB2A-\\uFB36]|[\\uFB38-\\uFB3C\\uFB3E\\uFB40\\uFB41\\uFB43\\uFB44\\uFB46-\\uFBB1\\uFBD3-\\uFD3D]|[\\uFD50-\\uFD8F\\uFD92-\\uFDC7\\uFDF0-\\uFDFB\\uFE70-\\uFE74\\uFE76-\\uFEFC]|[\\uFF21-\\uFF3A\\uFF41-\\uFF5A\\uFF66-\\uFFBE\\uFFC2-\\uFFC7\\uFFCA-\\uFFCF]|[\\uFFD2-\\uFFD7\\uFFDA-\\uFFDC])/, /^(?:\\|)/, /^(?:\\|)/, /^(?:\\))/, /^(?:\\()/, /^(?:\\])/, /^(?:\\[)/, /^(?:(\\}))/, /^(?:\\{)/, /^(?:[^\\[\\]\\(\\)\\{\\}\\|\\\"]+)/, /^(?:\")/, /^(?:(\\r?\\n)+)/, /^(?:\\s)/, /^(?:$)/],\n conditions: { \"callbackargs\": { \"rules\": [11, 12, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"callbackname\": { \"rules\": [8, 9, 10, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"href\": { \"rules\": [15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"click\": { \"rules\": [15, 18, 27, 28, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"dottedEdgeText\": { \"rules\": [15, 18, 67, 69, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"thickEdgeText\": { \"rules\": [15, 18, 64, 66, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"edgeText\": { \"rules\": [15, 18, 61, 63, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"trapText\": { \"rules\": [15, 18, 70, 73, 75, 77, 81, 83, 84, 85, 86, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"ellipseText\": { \"rules\": [15, 18, 70, 71, 72, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"text\": { \"rules\": [15, 18, 70, 73, 74, 75, 76, 77, 80, 81, 82, 83, 87, 88, 100, 101, 102, 103, 104, 105, 106, 107, 108], \"inclusive\": false }, \"vertex\": { \"rules\": [15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"dir\": { \"rules\": [15, 18, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"acc_descr_multiline\": { \"rules\": [5, 6, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"acc_descr\": { \"rules\": [3, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"acc_title\": { \"rules\": [1, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"md_string\": { \"rules\": [13, 14, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"string\": { \"rules\": [15, 16, 17, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"INITIAL\": { \"rules\": [0, 2, 4, 7, 15, 18, 19, 20, 21, 22, 23, 24, 25, 26, 29, 30, 31, 32, 33, 34, 35, 36, 37, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 64, 65, 67, 68, 70, 73, 75, 77, 78, 79, 81, 83, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 101, 103, 105, 107, 109, 110, 111, 112], \"inclusive\": true } }\n };\n return lexer2;\n }();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n}();\nparser.parser = parser;\nconst parser$1 = parser;\nconst MERMAID_DOM_ID_PREFIX = \"flowchart-\";\nlet vertexCounter = 0;\nlet config = getConfig();\nlet vertices = {};\nlet edges = [];\nlet classes = {};\nlet subGraphs = [];\nlet subGraphLookup = {};\nlet tooltips = {};\nlet subCount = 0;\nlet firstGraphFlag = true;\nlet direction;\nlet version;\nlet funs = [];\nconst sanitizeText = (txt) => common.sanitizeText(txt, config);\nconst lookUpDomId = function(id) {\n const veritceKeys = Object.keys(vertices);\n for (const veritceKey of veritceKeys) {\n if (vertices[veritceKey].id === id) {\n return vertices[veritceKey].domId;\n }\n }\n return id;\n};\nconst addVertex = function(_id, textObj, type, style, classes2, dir, props = {}) {\n let txt;\n let id = _id;\n if (id === void 0) {\n return;\n }\n if (id.trim().length === 0) {\n return;\n }\n if (vertices[id] === void 0) {\n vertices[id] = {\n id,\n labelType: \"text\",\n domId: MERMAID_DOM_ID_PREFIX + id + \"-\" + vertexCounter,\n styles: [],\n classes: []\n };\n }\n vertexCounter++;\n if (textObj !== void 0) {\n config = getConfig();\n txt = sanitizeText(textObj.text.trim());\n vertices[id].labelType = textObj.type;\n if (txt[0] === '\"' && txt[txt.length - 1] === '\"') {\n txt = txt.substring(1, txt.length - 1);\n }\n vertices[id].text = txt;\n } else {\n if (vertices[id].text === void 0) {\n vertices[id].text = _id;\n }\n }\n if (type !== void 0) {\n vertices[id].type = type;\n }\n if (style !== void 0 && style !== null) {\n style.forEach(function(s) {\n vertices[id].styles.push(s);\n });\n }\n if (classes2 !== void 0 && classes2 !== null) {\n classes2.forEach(function(s) {\n vertices[id].classes.push(s);\n });\n }\n if (dir !== void 0) {\n vertices[id].dir = dir;\n }\n if (vertices[id].props === void 0) {\n vertices[id].props = props;\n } else if (props !== void 0) {\n Object.assign(vertices[id].props, props);\n }\n};\nconst addSingleLink = function(_start, _end, type) {\n let start = _start;\n let end = _end;\n const edge = { start, end, type: void 0, text: \"\", labelType: \"text\" };\n log.info(\"abc78 Got edge...\", edge);\n const linkTextObj = type.text;\n if (linkTextObj !== void 0) {\n edge.text = sanitizeText(linkTextObj.text.trim());\n if (edge.text[0] === '\"' && edge.text[edge.text.length - 1] === '\"') {\n edge.text = edge.text.substring(1, edge.text.length - 1);\n }\n edge.labelType = linkTextObj.type;\n }\n if (type !== void 0) {\n edge.type = type.type;\n edge.stroke = type.stroke;\n edge.length = type.length;\n }\n if ((edge == null ? void 0 : edge.length) > 10) {\n edge.length = 10;\n }\n if (edges.length < 280) {\n log.info(\"abc78 pushing edge...\");\n edges.push(edge);\n } else {\n throw new Error(\"Too many edges\");\n }\n};\nconst addLink = function(_start, _end, type) {\n log.info(\"addLink (abc78)\", _start, _end, type);\n let i, j;\n for (i = 0; i < _start.length; i++) {\n for (j = 0; j < _end.length; j++) {\n addSingleLink(_start[i], _end[j], type);\n }\n }\n};\nconst updateLinkInterpolate = function(positions, interp) {\n positions.forEach(function(pos) {\n if (pos === \"default\") {\n 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\"TB\";\n }\n if (direction === \"TD\") {\n direction = \"TB\";\n }\n};\nconst setClass = function(ids, className) {\n ids.split(\",\").forEach(function(_id) {\n let id = _id;\n if (vertices[id] !== void 0) {\n vertices[id].classes.push(className);\n }\n if (subGraphLookup[id] !== void 0) {\n subGraphLookup[id].classes.push(className);\n }\n });\n};\nconst setTooltip = function(ids, tooltip) {\n ids.split(\",\").forEach(function(id) {\n if (tooltip !== void 0) {\n tooltips[version === \"gen-1\" ? lookUpDomId(id) : id] = sanitizeText(tooltip);\n }\n });\n};\nconst setClickFun = function(id, functionName, functionArgs) {\n let domId = lookUpDomId(id);\n if (getConfig().securityLevel !== \"loose\") {\n return;\n }\n if (functionName === void 0) {\n return;\n }\n let argList = [];\n if (typeof functionArgs === \"string\") {\n argList = functionArgs.split(/,(?=(?:(?:[^\"]*\"){2})*[^\"]*$)/);\n for (let i = 0; i < argList.length; i++) {\n let item = argList[i].trim();\n if (item.charAt(0) 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circle, + .node ellipse, + .node polygon, + .node path { + fill: ${e.mainBkg}; + stroke: ${e.nodeBorder}; + stroke-width: 1px; + } + .flowchart-label text { + text-anchor: middle; + } + // .flowchart-label .text-outer-tspan { + // text-anchor: middle; + // } + // .flowchart-label .text-inner-tspan { + // text-anchor: start; + // } + + .node .label { + text-align: center; + } + .node.clickable { + cursor: pointer; + } + + .arrowheadPath { + fill: ${e.arrowheadColor}; + } + + .edgePath .path { + stroke: ${e.lineColor}; + stroke-width: 2.0px; + } + + .flowchart-link { + stroke: ${e.lineColor}; + fill: none; + } + + .edgeLabel { + background-color: ${e.edgeLabelBackground}; + rect { + opacity: 0.5; + background-color: ${e.edgeLabelBackground}; + fill: ${e.edgeLabelBackground}; + } + text-align: center; + } + + /* For html labels only */ + .labelBkg { + background-color: ${te(e.edgeLabelBackground,.5)}; + // background-color: + } + + .cluster rect { + fill: ${e.clusterBkg}; + stroke: ${e.clusterBorder}; + stroke-width: 1px; + } + + .cluster text { + fill: ${e.titleColor}; + } + + .cluster span,p { + color: ${e.titleColor}; + } + /* .cluster div { + color: ${e.titleColor}; + } */ + + div.mermaidTooltip { + position: absolute; + text-align: center; + max-width: 200px; + padding: 2px; + font-family: ${e.fontFamily}; + font-size: 12px; + background: ${e.tertiaryColor}; + border: 1px solid ${e.border2}; + border-radius: 2px; + pointer-events: none; + z-index: 100; + } + + .flowchartTitleText { + text-anchor: middle; + font-size: 18px; + fill: ${e.textColor}; + } +`,ye=re;export{oe as a,ne as b,j as c,se as d,ie as e,W as f,we as g,ye as h}; +//# sourceMappingURL=chunk-U66T5BMR.min.js.map diff --git a/public/chunk-U66T5BMR.min.js.map b/public/chunk-U66T5BMR.min.js.map new file mode 100755 index 0000000..4efb6fc --- /dev/null +++ b/public/chunk-U66T5BMR.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/dagre-d3-es/src/dagre-js/util.js", "../../node_modules/dagre-d3-es/src/dagre-js/label/add-html-label.js", "../../node_modules/mermaid/dist/styles-b966c4ae.js"], + "sourcesContent": ["import * as _ from 'lodash-es';\n\n// Public utility functions\nexport { isSubgraph, edgeToId, applyStyle, applyClass, applyTransition };\n\n/*\n * Returns true if the specified node in the graph is a subgraph node. A\n * subgraph node is one that contains other nodes.\n */\nfunction isSubgraph(g, v) {\n return !!g.children(v).length;\n}\n\nfunction edgeToId(e) {\n return escapeId(e.v) + ':' + escapeId(e.w) + ':' + escapeId(e.name);\n}\n\nvar ID_DELIM = /:/g;\nfunction escapeId(str) {\n return str ? String(str).replace(ID_DELIM, '\\\\:') : '';\n}\n\nfunction applyStyle(dom, styleFn) {\n if (styleFn) {\n dom.attr('style', styleFn);\n }\n}\n\nfunction applyClass(dom, classFn, otherClasses) {\n if (classFn) {\n dom.attr('class', classFn).attr('class', otherClasses + ' ' + dom.attr('class'));\n }\n}\n\nfunction applyTransition(selection, g) {\n var graph = g.graph();\n\n if (_.isPlainObject(graph)) {\n var transition = graph.transition;\n if (_.isFunction(transition)) {\n return transition(selection);\n }\n }\n\n return selection;\n}\n", "import * as util from '../util.js';\n\nexport { addHtmlLabel };\n\nfunction addHtmlLabel(root, node) {\n var fo = root.append('foreignObject').attr('width', '100000');\n\n var div = fo.append('xhtml:div');\n div.attr('xmlns', 'http://www.w3.org/1999/xhtml');\n\n var label = node.label;\n switch (typeof label) {\n case 'function':\n div.insert(label);\n break;\n case 'object':\n // Currently we assume this is a DOM object.\n div.insert(function () {\n return label;\n });\n break;\n default:\n div.html(label);\n }\n\n util.applyStyle(div, node.labelStyle);\n div.style('display', 'inline-block');\n // Fix for firefox\n div.style('white-space', 'nowrap');\n\n var client = div.node().getBoundingClientRect();\n fo.attr('width', client.width).attr('height', client.height);\n\n return fo;\n}\n", "import * as graphlib from \"dagre-d3-es/src/graphlib/index.js\";\nimport { curveLinear, select, selectAll } from \"d3\";\nimport { k as getStylesFromArray, l as log, m as evaluate, c as getConfig, e as common, n as interpolateToCurve, u as utils, o as setupGraphViewbox } from \"./mermaid-934d9bea.js\";\nimport { r as render } from \"./index-67a42d7d.js\";\nimport { addHtmlLabel } from \"dagre-d3-es/src/dagre-js/label/add-html-label.js\";\nimport * as khroma from \"khroma\";\nconst conf = {};\nconst setConf = function(cnf) {\n const keys = Object.keys(cnf);\n for (const key of keys) {\n conf[key] = cnf[key];\n }\n};\nconst addVertices = function(vert, g, svgId, root, doc, diagObj) {\n const svg = root.select(`[id=\"${svgId}\"]`);\n const keys = Object.keys(vert);\n keys.forEach(function(id) {\n const vertex = vert[id];\n let classStr = \"default\";\n if (vertex.classes.length > 0) {\n classStr = vertex.classes.join(\" \");\n }\n classStr = classStr + \" flowchart-label\";\n const styles = getStylesFromArray(vertex.styles);\n let vertexText = vertex.text !== void 0 ? vertex.text : vertex.id;\n let vertexNode;\n log.info(\"vertex\", vertex, vertex.labelType);\n if (vertex.labelType === \"markdown\") {\n log.info(\"vertex\", vertex, vertex.labelType);\n } else {\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const node = {\n label: vertexText.replace(\n /fa[blrs]?:fa-[\\w-]+/g,\n (s) => ``\n )\n };\n vertexNode = addHtmlLabel(svg, node).node();\n vertexNode.parentNode.removeChild(vertexNode);\n } else {\n const svgLabel = doc.createElementNS(\"http://www.w3.org/2000/svg\", \"text\");\n svgLabel.setAttribute(\"style\", styles.labelStyle.replace(\"color:\", \"fill:\"));\n const rows = vertexText.split(common.lineBreakRegex);\n for (const row of rows) {\n const tspan = doc.createElementNS(\"http://www.w3.org/2000/svg\", \"tspan\");\n tspan.setAttributeNS(\"http://www.w3.org/XML/1998/namespace\", \"xml:space\", \"preserve\");\n tspan.setAttribute(\"dy\", \"1em\");\n tspan.setAttribute(\"x\", \"1\");\n tspan.textContent = row;\n svgLabel.appendChild(tspan);\n }\n vertexNode = svgLabel;\n }\n }\n let radious = 0;\n let _shape = \"\";\n switch (vertex.type) {\n case \"round\":\n radious = 5;\n _shape = \"rect\";\n break;\n case \"square\":\n _shape = \"rect\";\n break;\n case \"diamond\":\n _shape = \"question\";\n break;\n case \"hexagon\":\n _shape = \"hexagon\";\n break;\n case \"odd\":\n _shape = \"rect_left_inv_arrow\";\n break;\n case \"lean_right\":\n _shape = \"lean_right\";\n break;\n case \"lean_left\":\n _shape = \"lean_left\";\n break;\n case \"trapezoid\":\n _shape = \"trapezoid\";\n break;\n case \"inv_trapezoid\":\n _shape = \"inv_trapezoid\";\n break;\n case \"odd_right\":\n _shape = \"rect_left_inv_arrow\";\n break;\n case \"circle\":\n _shape = \"circle\";\n break;\n case \"ellipse\":\n _shape = \"ellipse\";\n break;\n case \"stadium\":\n _shape = \"stadium\";\n break;\n case \"subroutine\":\n _shape = \"subroutine\";\n break;\n case \"cylinder\":\n _shape = \"cylinder\";\n break;\n case \"group\":\n _shape = \"rect\";\n break;\n case \"doublecircle\":\n _shape = \"doublecircle\";\n break;\n default:\n _shape = \"rect\";\n }\n g.setNode(vertex.id, {\n labelStyle: styles.labelStyle,\n shape: _shape,\n labelText: vertexText,\n labelType: vertex.labelType,\n rx: radious,\n ry: radious,\n class: classStr,\n style: styles.style,\n id: vertex.id,\n link: vertex.link,\n linkTarget: vertex.linkTarget,\n tooltip: diagObj.db.getTooltip(vertex.id) || \"\",\n domId: diagObj.db.lookUpDomId(vertex.id),\n haveCallback: vertex.haveCallback,\n width: vertex.type === \"group\" ? 500 : void 0,\n dir: vertex.dir,\n type: vertex.type,\n props: vertex.props,\n padding: getConfig().flowchart.padding\n });\n log.info(\"setNode\", {\n labelStyle: styles.labelStyle,\n labelType: vertex.labelType,\n shape: _shape,\n labelText: vertexText,\n rx: radious,\n ry: radious,\n class: classStr,\n style: styles.style,\n id: vertex.id,\n domId: diagObj.db.lookUpDomId(vertex.id),\n width: vertex.type === \"group\" ? 500 : void 0,\n type: vertex.type,\n dir: vertex.dir,\n props: vertex.props,\n padding: getConfig().flowchart.padding\n });\n });\n};\nconst addEdges = function(edges, g, diagObj) {\n log.info(\"abc78 edges = \", edges);\n let cnt = 0;\n let linkIdCnt = {};\n let defaultStyle;\n let defaultLabelStyle;\n if (edges.defaultStyle !== void 0) {\n const defaultStyles = getStylesFromArray(edges.defaultStyle);\n defaultStyle = defaultStyles.style;\n defaultLabelStyle = defaultStyles.labelStyle;\n }\n edges.forEach(function(edge) {\n cnt++;\n const linkIdBase = \"L-\" + edge.start + \"-\" + edge.end;\n if (linkIdCnt[linkIdBase] === void 0) {\n linkIdCnt[linkIdBase] = 0;\n log.info(\"abc78 new entry\", linkIdBase, linkIdCnt[linkIdBase]);\n } else {\n linkIdCnt[linkIdBase]++;\n log.info(\"abc78 new entry\", linkIdBase, linkIdCnt[linkIdBase]);\n }\n let linkId = linkIdBase + \"-\" + linkIdCnt[linkIdBase];\n log.info(\"abc78 new link id to be used is\", linkIdBase, linkId, linkIdCnt[linkIdBase]);\n const linkNameStart = \"LS-\" + edge.start;\n const linkNameEnd = \"LE-\" + edge.end;\n const edgeData = { style: \"\", labelStyle: \"\" };\n edgeData.minlen = edge.length || 1;\n if (edge.type === \"arrow_open\") {\n edgeData.arrowhead = \"none\";\n } else {\n edgeData.arrowhead = \"normal\";\n }\n edgeData.arrowTypeStart = \"arrow_open\";\n edgeData.arrowTypeEnd = \"arrow_open\";\n switch (edge.type) {\n case \"double_arrow_cross\":\n edgeData.arrowTypeStart = \"arrow_cross\";\n case \"arrow_cross\":\n edgeData.arrowTypeEnd = \"arrow_cross\";\n break;\n case \"double_arrow_point\":\n edgeData.arrowTypeStart = \"arrow_point\";\n case \"arrow_point\":\n edgeData.arrowTypeEnd = \"arrow_point\";\n break;\n case \"double_arrow_circle\":\n edgeData.arrowTypeStart = \"arrow_circle\";\n case \"arrow_circle\":\n edgeData.arrowTypeEnd = \"arrow_circle\";\n break;\n }\n let style = \"\";\n let labelStyle = \"\";\n switch (edge.stroke) {\n case \"normal\":\n style = \"fill:none;\";\n if (defaultStyle !== void 0) {\n style = defaultStyle;\n }\n if (defaultLabelStyle !== void 0) {\n labelStyle = defaultLabelStyle;\n }\n edgeData.thickness = \"normal\";\n edgeData.pattern = \"solid\";\n break;\n case \"dotted\":\n edgeData.thickness = \"normal\";\n edgeData.pattern = \"dotted\";\n edgeData.style = \"fill:none;stroke-width:2px;stroke-dasharray:3;\";\n break;\n case \"thick\":\n edgeData.thickness = \"thick\";\n edgeData.pattern = \"solid\";\n edgeData.style = \"stroke-width: 3.5px;fill:none;\";\n break;\n case \"invisible\":\n edgeData.thickness = \"invisible\";\n edgeData.pattern = \"solid\";\n edgeData.style = \"stroke-width: 0;fill:none;\";\n break;\n }\n if (edge.style !== void 0) {\n const styles = getStylesFromArray(edge.style);\n style = styles.style;\n labelStyle = styles.labelStyle;\n }\n edgeData.style = edgeData.style += style;\n edgeData.labelStyle = edgeData.labelStyle += labelStyle;\n if (edge.interpolate !== void 0) {\n edgeData.curve = interpolateToCurve(edge.interpolate, curveLinear);\n } else if (edges.defaultInterpolate !== void 0) {\n edgeData.curve = interpolateToCurve(edges.defaultInterpolate, curveLinear);\n } else {\n edgeData.curve = interpolateToCurve(conf.curve, curveLinear);\n }\n if (edge.text === void 0) {\n if (edge.style !== void 0) {\n edgeData.arrowheadStyle = \"fill: #333\";\n }\n } else {\n edgeData.arrowheadStyle = \"fill: #333\";\n edgeData.labelpos = \"c\";\n }\n edgeData.labelType = edge.labelType;\n edgeData.label = 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y(t,l)},i},ot={rect:st,roundedWithTitle:at,noteGroup:rt,divider:ct},K={},lt=(e,t)=>{n.trace("Inserting cluster");let i=t.shape||"rect";K[t.id]=ot[i](e,t)},ft=()=>{K={}},Q=async(e,t,i,r,s)=>{n.info("Graph in recursive render: XXX",m(t),s);let c=t.graph().rankdir;n.trace("Dir in recursive render - dir:",c);let d=e.insert("g").attr("class","root");t.nodes()?n.info("Recursive render XXX",t.nodes()):n.info("No nodes found for",t),t.edges().length>0&&n.trace("Recursive edges",t.edge(t.edges()[0]));let l=d.insert("g").attr("class","clusters"),h=d.insert("g").attr("class","edgePaths"),u=d.insert("g").attr("class","edgeLabels"),w=d.insert("g").attr("class","nodes");await Promise.all(t.nodes().map(async function(a){let o=t.node(a);if(s!==void 0){let b=JSON.parse(JSON.stringify(s.clusterData));n.info("Setting data for cluster XXX (",a,") ",b,s),t.setNode(s.id,b),t.parent(a)||(n.trace("Setting parent",a,s.id),t.setParent(a,s.id,b))}if(n.info("(Insert) Node XXX"+a+": 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layout:",m(t));let v=0;return nt(t).forEach(function(a){let o=t.node(a);n.info("Position "+a+": "+JSON.stringify(t.node(a))),n.info("Position "+a+": ("+o.x,","+o.y,") width: ",o.width," height: ",o.height),o&&o.clusterNode?T(o):t.children(a).length>0?(lt(l,o),f[o.id].node=o):T(o)}),t.edges().forEach(function(a){let o=t.edge(a);n.info("Edge "+a.v+" -> "+a.w+": "+JSON.stringify(o),o);let b=M(h,a,o,f,i,t,r);H(o,b)}),t.nodes().forEach(function(a){let o=t.node(a);n.info(a,o.type,o.diff),o.type==="group"&&(v=o.diff)}),{elem:d,diff:v}},yt=async(e,t,i,r,s)=>{_(e,i,r,s),U(),A(),ft(),tt(),n.warn("Graph at first:",JSON.stringify(m(t))),it(t),n.warn("Graph after:",JSON.stringify(m(t))),await Q(e,t,r,s)};export{yt as a}; +//# sourceMappingURL=chunk-YAMJ4ASO.min.js.map diff --git a/public/chunk-YAMJ4ASO.min.js.map b/public/chunk-YAMJ4ASO.min.js.map new file mode 100755 index 0000000..4dc3f44 --- /dev/null +++ b/public/chunk-YAMJ4ASO.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/dagre-d3-es/src/graphlib/json.js", "../../node_modules/mermaid/dist/index-67a42d7d.js"], + "sourcesContent": ["import * as _ from 'lodash-es';\nimport { Graph } from './graph.js';\n\nexport { write, read };\n\nfunction write(g) {\n var json = {\n options: {\n directed: g.isDirected(),\n multigraph: g.isMultigraph(),\n compound: g.isCompound(),\n },\n nodes: writeNodes(g),\n edges: writeEdges(g),\n };\n if (!_.isUndefined(g.graph())) {\n json.value = _.clone(g.graph());\n }\n return json;\n}\n\nfunction writeNodes(g) {\n return _.map(g.nodes(), function (v) {\n var nodeValue = g.node(v);\n var parent = g.parent(v);\n var node = { v: v };\n if (!_.isUndefined(nodeValue)) {\n node.value = nodeValue;\n }\n if (!_.isUndefined(parent)) {\n node.parent = parent;\n }\n return node;\n });\n}\n\nfunction writeEdges(g) {\n return _.map(g.edges(), function (e) {\n var edgeValue = g.edge(e);\n var edge = { v: e.v, w: e.w };\n if (!_.isUndefined(e.name)) {\n edge.name = e.name;\n }\n if (!_.isUndefined(edgeValue)) {\n edge.value = edgeValue;\n }\n return edge;\n });\n}\n\nfunction read(json) {\n var g = new Graph(json.options).setGraph(json.value);\n _.each(json.nodes, function (entry) {\n g.setNode(entry.v, entry.value);\n if (entry.parent) {\n g.setParent(entry.v, entry.parent);\n }\n });\n _.each(json.edges, function (entry) {\n g.setEdge({ v: entry.v, w: entry.w, name: entry.name }, entry.value);\n });\n return g;\n}\n", "import { layout } from \"dagre-d3-es/src/dagre/index.js\";\nimport * as graphlibJson from \"dagre-d3-es/src/graphlib/json.js\";\nimport { c as createLabel, i as intersectRect, a as insertMarkers, b as clear$2, d as clear$3, u as updateNodeBounds, s as setNodeElem, e as insertNode, f as insertEdgeLabel, p as positionNode, g as insertEdge, h as positionEdgeLabel } from \"./edges-80f1ebb6.js\";\nimport { l as log, m as evaluate, c as getConfig } from \"./mermaid-934d9bea.js\";\nimport * as graphlib from \"dagre-d3-es/src/graphlib/index.js\";\nimport { a as createText } from \"./createText-aebacdfe.js\";\nimport { select } from \"d3\";\nlet clusterDb = {};\nlet descendants = {};\nlet parents = {};\nconst clear$1 = () => {\n descendants = {};\n parents = {};\n clusterDb = {};\n};\nconst isDescendant = (id, ancenstorId) => {\n log.trace(\"In isDecendant\", ancenstorId, \" \", id, \" = \", descendants[ancenstorId].includes(id));\n if (descendants[ancenstorId].includes(id)) {\n return true;\n }\n return false;\n};\nconst edgeInCluster = (edge, clusterId) => {\n log.info(\"Decendants of \", clusterId, \" is \", descendants[clusterId]);\n log.info(\"Edge is \", edge);\n if (edge.v === clusterId) {\n return false;\n }\n if (edge.w === clusterId) {\n return false;\n }\n if (!descendants[clusterId]) {\n log.debug(\"Tilt, \", clusterId, \",not in decendants\");\n return false;\n }\n return descendants[clusterId].includes(edge.v) || isDescendant(edge.v, clusterId) || isDescendant(edge.w, clusterId) || descendants[clusterId].includes(edge.w);\n};\nconst copy = (clusterId, graph, newGraph, rootId) => {\n log.warn(\n \"Copying children of \",\n clusterId,\n \"root\",\n rootId,\n \"data\",\n graph.node(clusterId),\n rootId\n );\n const nodes = graph.children(clusterId) || [];\n if (clusterId !== rootId) {\n nodes.push(clusterId);\n }\n log.warn(\"Copying (nodes) clusterId\", clusterId, \"nodes\", nodes);\n nodes.forEach((node) => {\n if (graph.children(node).length > 0) {\n copy(node, graph, newGraph, rootId);\n } else {\n const data = graph.node(node);\n log.info(\"cp \", node, \" to \", rootId, \" with parent \", clusterId);\n newGraph.setNode(node, data);\n if (rootId !== graph.parent(node)) {\n log.warn(\"Setting parent\", node, graph.parent(node));\n newGraph.setParent(node, graph.parent(node));\n }\n if (clusterId !== rootId && node !== clusterId) {\n log.debug(\"Setting parent\", node, clusterId);\n newGraph.setParent(node, clusterId);\n } else {\n log.info(\"In copy \", clusterId, \"root\", rootId, \"data\", graph.node(clusterId), rootId);\n log.debug(\n \"Not Setting parent for node=\",\n node,\n \"cluster!==rootId\",\n clusterId !== rootId,\n \"node!==clusterId\",\n node !== clusterId\n );\n }\n const edges = graph.edges(node);\n log.debug(\"Copying Edges\", edges);\n edges.forEach((edge) => {\n log.info(\"Edge\", edge);\n const data2 = graph.edge(edge.v, edge.w, edge.name);\n log.info(\"Edge data\", data2, rootId);\n try {\n if (edgeInCluster(edge, rootId)) {\n log.info(\"Copying as \", edge.v, edge.w, data2, edge.name);\n newGraph.setEdge(edge.v, edge.w, data2, edge.name);\n log.info(\"newGraph edges \", newGraph.edges(), newGraph.edge(newGraph.edges()[0]));\n } else {\n log.info(\n \"Skipping copy of edge \",\n edge.v,\n \"-->\",\n edge.w,\n \" rootId: \",\n rootId,\n \" clusterId:\",\n clusterId\n );\n }\n } catch (e) {\n log.error(e);\n }\n });\n }\n log.debug(\"Removing node\", node);\n graph.removeNode(node);\n });\n};\nconst extractDescendants = (id, graph) => {\n const children = graph.children(id);\n let res = [...children];\n for (const child of children) {\n parents[child] = id;\n res = [...res, ...extractDescendants(child, graph)];\n }\n return res;\n};\nconst findNonClusterChild = (id, graph) => {\n log.trace(\"Searching\", id);\n const children = graph.children(id);\n log.trace(\"Searching children of id \", id, children);\n if (children.length < 1) {\n log.trace(\"This is a valid node\", id);\n return id;\n }\n for (const child of children) {\n const _id = findNonClusterChild(child, graph);\n if (_id) {\n log.trace(\"Found replacement for\", id, \" => \", _id);\n return _id;\n }\n }\n};\nconst getAnchorId = (id) => {\n if (!clusterDb[id]) {\n return id;\n }\n if (!clusterDb[id].externalConnections) {\n return id;\n }\n if (clusterDb[id]) {\n return clusterDb[id].id;\n }\n return id;\n};\nconst adjustClustersAndEdges = (graph, depth) => {\n if (!graph || depth > 10) {\n log.debug(\"Opting out, no graph \");\n return;\n } else {\n log.debug(\"Opting in, graph \");\n }\n graph.nodes().forEach(function(id) {\n const children = graph.children(id);\n if (children.length > 0) {\n log.warn(\n \"Cluster identified\",\n id,\n \" Replacement id in edges: \",\n findNonClusterChild(id, graph)\n );\n descendants[id] = extractDescendants(id, graph);\n clusterDb[id] = { id: findNonClusterChild(id, graph), clusterData: graph.node(id) };\n }\n });\n graph.nodes().forEach(function(id) {\n const children = graph.children(id);\n const edges = graph.edges();\n if (children.length > 0) {\n log.debug(\"Cluster identified\", id, descendants);\n edges.forEach((edge) => {\n if (edge.v !== id && edge.w !== id) {\n const d1 = isDescendant(edge.v, id);\n const d2 = isDescendant(edge.w, id);\n if (d1 ^ d2) {\n log.warn(\"Edge: \", edge, \" leaves cluster \", id);\n log.warn(\"Decendants of XXX \", id, \": \", descendants[id]);\n clusterDb[id].externalConnections = true;\n }\n }\n });\n } else {\n log.debug(\"Not a cluster \", id, descendants);\n }\n });\n graph.edges().forEach(function(e) {\n const edge = graph.edge(e);\n log.warn(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(e));\n log.warn(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(graph.edge(e)));\n let v = e.v;\n let w = e.w;\n log.warn(\n \"Fix XXX\",\n clusterDb,\n \"ids:\",\n e.v,\n e.w,\n \"Translating: \",\n clusterDb[e.v],\n \" --- \",\n clusterDb[e.w]\n );\n if (clusterDb[e.v] && clusterDb[e.w] && clusterDb[e.v] === clusterDb[e.w]) {\n log.warn(\"Fixing and trixing link to self - removing XXX\", e.v, e.w, e.name);\n log.warn(\"Fixing and trixing - removing XXX\", e.v, e.w, e.name);\n v = getAnchorId(e.v);\n w = getAnchorId(e.w);\n graph.removeEdge(e.v, e.w, e.name);\n const specialId = e.w + \"---\" + e.v;\n graph.setNode(specialId, {\n domId: specialId,\n id: specialId,\n labelStyle: \"\",\n labelText: edge.label,\n padding: 0,\n shape: \"labelRect\",\n style: \"\"\n });\n const edge1 = structuredClone(edge);\n const edge2 = structuredClone(edge);\n edge1.label = \"\";\n edge1.arrowTypeEnd = \"none\";\n edge2.label = \"\";\n edge1.fromCluster = e.v;\n edge2.toCluster = e.v;\n graph.setEdge(v, specialId, edge1, e.name + \"-cyclic-special\");\n graph.setEdge(specialId, w, edge2, e.name + \"-cyclic-special\");\n } else if (clusterDb[e.v] || clusterDb[e.w]) {\n log.warn(\"Fixing and trixing - removing XXX\", e.v, e.w, e.name);\n v = getAnchorId(e.v);\n w = getAnchorId(e.w);\n graph.removeEdge(e.v, e.w, e.name);\n if (v !== e.v) {\n edge.fromCluster = e.v;\n }\n if (w !== e.w) {\n edge.toCluster = e.w;\n }\n log.warn(\"Fix Replacing with XXX\", v, w, e.name);\n graph.setEdge(v, w, edge, e.name);\n }\n });\n log.warn(\"Adjusted Graph\", graphlibJson.write(graph));\n extractor(graph, 0);\n log.trace(clusterDb);\n};\nconst extractor = (graph, depth) => {\n log.warn(\"extractor - \", depth, graphlibJson.write(graph), graph.children(\"D\"));\n if (depth > 10) {\n log.error(\"Bailing out\");\n return;\n }\n let nodes = graph.nodes();\n let hasChildren = false;\n for (const node of nodes) {\n const children = graph.children(node);\n hasChildren = hasChildren || children.length > 0;\n }\n if (!hasChildren) {\n log.debug(\"Done, no node has children\", graph.nodes());\n return;\n }\n log.debug(\"Nodes = \", nodes, depth);\n for (const node of nodes) {\n log.debug(\n \"Extracting node\",\n node,\n clusterDb,\n clusterDb[node] && !clusterDb[node].externalConnections,\n !graph.parent(node),\n graph.node(node),\n graph.children(\"D\"),\n \" Depth \",\n depth\n );\n if (!clusterDb[node]) {\n log.debug(\"Not a cluster\", node, depth);\n } else if (!clusterDb[node].externalConnections && // !graph.parent(node) &&\n graph.children(node) && graph.children(node).length > 0) {\n log.warn(\n \"Cluster without external connections, without a parent and with children\",\n node,\n depth\n );\n const graphSettings = graph.graph();\n let dir = graphSettings.rankdir === \"TB\" ? \"LR\" : \"TB\";\n if (clusterDb[node] && clusterDb[node].clusterData && clusterDb[node].clusterData.dir) {\n dir = clusterDb[node].clusterData.dir;\n log.warn(\"Fixing dir\", clusterDb[node].clusterData.dir, dir);\n }\n const clusterGraph = new graphlib.Graph({\n multigraph: true,\n compound: true\n }).setGraph({\n rankdir: dir,\n // Todo: set proper spacing\n nodesep: 50,\n ranksep: 50,\n marginx: 8,\n marginy: 8\n }).setDefaultEdgeLabel(function() {\n return {};\n });\n log.warn(\"Old graph before copy\", graphlibJson.write(graph));\n copy(node, graph, clusterGraph, node);\n graph.setNode(node, {\n clusterNode: true,\n id: node,\n clusterData: clusterDb[node].clusterData,\n labelText: clusterDb[node].labelText,\n graph: clusterGraph\n });\n log.warn(\"New graph after copy node: (\", node, \")\", graphlibJson.write(clusterGraph));\n log.debug(\"Old graph after copy\", graphlibJson.write(graph));\n } else {\n log.warn(\n \"Cluster ** \",\n node,\n \" **not meeting the criteria !externalConnections:\",\n !clusterDb[node].externalConnections,\n \" no parent: \",\n !graph.parent(node),\n \" children \",\n graph.children(node) && graph.children(node).length > 0,\n graph.children(\"D\"),\n depth\n );\n log.debug(clusterDb);\n }\n }\n nodes = graph.nodes();\n log.warn(\"New list of nodes\", nodes);\n for (const node of nodes) {\n const data = graph.node(node);\n log.warn(\" Now next level\", node, data);\n if (data.clusterNode) {\n extractor(data.graph, depth + 1);\n }\n }\n};\nconst sorter = (graph, nodes) => {\n if (nodes.length === 0) {\n return [];\n }\n let result = Object.assign(nodes);\n nodes.forEach((node) => {\n const children = graph.children(node);\n const sorted = sorter(graph, children);\n result = [...result, ...sorted];\n });\n return result;\n};\nconst sortNodesByHierarchy = (graph) => sorter(graph, graph.children());\nconst rect = (parent, node) => {\n log.info(\"Creating subgraph rect for \", node.id, node);\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"cluster\" + (node.class ? \" \" + node.class : \"\")).attr(\"id\", node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const useHtmlLabels = evaluate(getConfig().flowchart.htmlLabels);\n const label = shapeSvg.insert(\"g\").attr(\"class\", \"cluster-label\");\n const text = node.labelType === \"markdown\" ? createText(label, node.labelText, { style: node.labelStyle, useHtmlLabels }) : label.node().appendChild(createLabel(node.labelText, node.labelStyle, void 0, true));\n let bbox = text.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = text.children[0];\n const dv = select(text);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n const padding = 0 * node.padding;\n const halfPadding = padding / 2;\n const width = node.width <= bbox.width + padding ? bbox.width + padding : node.width;\n if (node.width <= bbox.width + padding) {\n node.diff = (bbox.width - node.width) / 2 - node.padding / 2;\n } else {\n node.diff = -node.padding / 2;\n }\n log.trace(\"Data \", node, JSON.stringify(node));\n rect2.attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"x\", node.x - width / 2).attr(\"y\", node.y - node.height / 2 - halfPadding).attr(\"width\", width).attr(\"height\", node.height + padding);\n if (useHtmlLabels) {\n label.attr(\n \"transform\",\n // This puts the labal on top of the box instead of inside it\n \"translate(\" + (node.x - bbox.width / 2) + \", \" + (node.y - node.height / 2) + \")\"\n );\n } else {\n label.attr(\n \"transform\",\n // This puts the labal on top of the box instead of inside it\n \"translate(\" + node.x + \", \" + (node.y - node.height / 2) + \")\"\n );\n }\n const rectBox = rect2.node().getBBox();\n node.width = rectBox.width;\n node.height = rectBox.height;\n node.intersect = function(point) {\n return intersectRect(node, point);\n };\n return shapeSvg;\n};\nconst noteGroup = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"note-cluster\").attr(\"id\", node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const padding = 0 * node.padding;\n const halfPadding = padding / 2;\n rect2.attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"x\", node.x - node.width / 2 - halfPadding).attr(\"y\", node.y - node.height / 2 - halfPadding).attr(\"width\", node.width + padding).attr(\"height\", node.height + padding).attr(\"fill\", \"none\");\n const rectBox = rect2.node().getBBox();\n node.width = rectBox.width;\n node.height = rectBox.height;\n node.intersect = function(point) {\n return intersectRect(node, point);\n };\n return shapeSvg;\n};\nconst roundedWithTitle = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", node.classes).attr(\"id\", node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const label = shapeSvg.insert(\"g\").attr(\"class\", \"cluster-label\");\n const innerRect = shapeSvg.append(\"rect\");\n const text = label.node().appendChild(createLabel(node.labelText, node.labelStyle, void 0, true));\n let bbox = text.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = text.children[0];\n const dv = select(text);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n bbox = text.getBBox();\n const padding = 0 * node.padding;\n const halfPadding = padding / 2;\n const width = node.width <= bbox.width + node.padding ? bbox.width + node.padding : node.width;\n if (node.width <= bbox.width + node.padding) {\n node.diff = (bbox.width + node.padding * 0 - node.width) / 2;\n } else {\n node.diff = -node.padding / 2;\n }\n rect2.attr(\"class\", \"outer\").attr(\"x\", node.x - width / 2 - halfPadding).attr(\"y\", node.y - node.height / 2 - halfPadding).attr(\"width\", width + padding).attr(\"height\", node.height + padding);\n innerRect.attr(\"class\", \"inner\").attr(\"x\", node.x - width / 2 - halfPadding).attr(\"y\", node.y - node.height / 2 - halfPadding + bbox.height - 1).attr(\"width\", width + padding).attr(\"height\", node.height + padding - bbox.height - 3);\n label.attr(\n \"transform\",\n \"translate(\" + (node.x - bbox.width / 2) + \", \" + (node.y - node.height / 2 - node.padding / 3 + (evaluate(getConfig().flowchart.htmlLabels) ? 5 : 3)) + \")\"\n );\n const rectBox = rect2.node().getBBox();\n node.height = rectBox.height;\n node.intersect = function(point) {\n return intersectRect(node, point);\n };\n return shapeSvg;\n};\nconst divider = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", node.classes).attr(\"id\", node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const padding = 0 * node.padding;\n const halfPadding = padding / 2;\n rect2.attr(\"class\", \"divider\").attr(\"x\", node.x - node.width / 2 - halfPadding).attr(\"y\", node.y - node.height / 2).attr(\"width\", node.width + padding).attr(\"height\", node.height + padding);\n const rectBox = rect2.node().getBBox();\n node.width = rectBox.width;\n node.height = rectBox.height;\n node.diff = -node.padding / 2;\n node.intersect = function(point) {\n return intersectRect(node, point);\n };\n return shapeSvg;\n};\nconst shapes = { rect, roundedWithTitle, noteGroup, divider };\nlet clusterElems = {};\nconst insertCluster = (elem, node) => {\n log.trace(\"Inserting cluster\");\n const shape = node.shape || \"rect\";\n clusterElems[node.id] = shapes[shape](elem, node);\n};\nconst clear = () => {\n clusterElems = {};\n};\nconst recursiveRender = async (_elem, graph, diagramtype, id, parentCluster) => {\n log.info(\"Graph in recursive render: XXX\", graphlibJson.write(graph), parentCluster);\n const dir = graph.graph().rankdir;\n log.trace(\"Dir in recursive render - dir:\", dir);\n const elem = _elem.insert(\"g\").attr(\"class\", \"root\");\n if (!graph.nodes()) {\n log.info(\"No nodes found for\", graph);\n } else {\n log.info(\"Recursive render XXX\", graph.nodes());\n }\n if (graph.edges().length > 0) {\n log.trace(\"Recursive edges\", graph.edge(graph.edges()[0]));\n }\n const clusters = elem.insert(\"g\").attr(\"class\", \"clusters\");\n const edgePaths = elem.insert(\"g\").attr(\"class\", \"edgePaths\");\n const edgeLabels = elem.insert(\"g\").attr(\"class\", \"edgeLabels\");\n const nodes = elem.insert(\"g\").attr(\"class\", \"nodes\");\n await Promise.all(\n graph.nodes().map(async function(v) {\n const node = graph.node(v);\n if (parentCluster !== void 0) {\n const data = JSON.parse(JSON.stringify(parentCluster.clusterData));\n log.info(\"Setting data for cluster XXX (\", v, \") \", data, parentCluster);\n graph.setNode(parentCluster.id, data);\n if (!graph.parent(v)) {\n log.trace(\"Setting parent\", v, parentCluster.id);\n graph.setParent(v, parentCluster.id, data);\n }\n }\n log.info(\"(Insert) Node XXX\" + v + \": \" + JSON.stringify(graph.node(v)));\n if (node && node.clusterNode) {\n log.info(\"Cluster identified\", v, node.width, graph.node(v));\n const o = await recursiveRender(nodes, node.graph, diagramtype, id, graph.node(v));\n const newEl = o.elem;\n updateNodeBounds(node, newEl);\n node.diff = o.diff || 0;\n log.info(\"Node bounds (abc123)\", v, node, node.width, node.x, node.y);\n setNodeElem(newEl, node);\n log.warn(\"Recursive render complete \", newEl, node);\n } else {\n if (graph.children(v).length > 0) {\n log.info(\"Cluster - the non recursive path XXX\", v, node.id, node, graph);\n log.info(findNonClusterChild(node.id, graph));\n clusterDb[node.id] = { id: findNonClusterChild(node.id, graph), node };\n } else {\n log.info(\"Node - the non recursive path\", v, node.id, node);\n await insertNode(nodes, graph.node(v), dir);\n }\n }\n })\n );\n graph.edges().forEach(function(e) {\n const edge = graph.edge(e.v, e.w, e.name);\n log.info(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(e));\n log.info(\"Edge \" + e.v + \" -> \" + e.w + \": \", e, \" \", JSON.stringify(graph.edge(e)));\n log.info(\"Fix\", clusterDb, \"ids:\", e.v, e.w, \"Translateing: \", clusterDb[e.v], clusterDb[e.w]);\n insertEdgeLabel(edgeLabels, edge);\n });\n graph.edges().forEach(function(e) {\n log.info(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(e));\n });\n log.info(\"#############################################\");\n log.info(\"### Layout ###\");\n log.info(\"#############################################\");\n log.info(graph);\n layout(graph);\n log.info(\"Graph after layout:\", graphlibJson.write(graph));\n let diff = 0;\n sortNodesByHierarchy(graph).forEach(function(v) {\n const node = graph.node(v);\n log.info(\"Position \" + v + \": \" + JSON.stringify(graph.node(v)));\n log.info(\n \"Position \" + v + \": (\" + node.x,\n \",\" + node.y,\n \") width: \",\n node.width,\n \" height: \",\n node.height\n );\n if (node && node.clusterNode) {\n positionNode(node);\n } else {\n if (graph.children(v).length > 0) {\n insertCluster(clusters, node);\n clusterDb[node.id].node = node;\n } else {\n positionNode(node);\n }\n }\n });\n graph.edges().forEach(function(e) {\n const edge = graph.edge(e);\n log.info(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(edge), edge);\n const paths = insertEdge(edgePaths, e, edge, clusterDb, diagramtype, graph, id);\n positionEdgeLabel(edge, paths);\n });\n graph.nodes().forEach(function(v) {\n const n = graph.node(v);\n log.info(v, n.type, n.diff);\n if (n.type === \"group\") {\n diff = n.diff;\n }\n });\n return { elem, diff };\n};\nconst render = async (elem, graph, markers, diagramtype, id) => {\n insertMarkers(elem, markers, diagramtype, id);\n clear$2();\n clear$3();\n clear();\n clear$1();\n log.warn(\"Graph at first:\", JSON.stringify(graphlibJson.write(graph)));\n adjustClustersAndEdges(graph);\n log.warn(\"Graph after:\", JSON.stringify(graphlibJson.write(graph)));\n await recursiveRender(elem, graph, diagramtype, id);\n};\nexport {\n render as r\n};\n"], + "mappings": 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e,r,i,o,n,a,s,l,c,h,f;if(this.primaryTextColor=this.primaryTextColor||(this.darkMode?"#eee":"#333"),this.secondaryColor=this.secondaryColor||m(this.primaryColor,{h:-120}),this.tertiaryColor=this.tertiaryColor||m(this.primaryColor,{h:180,l:5}),this.primaryBorderColor=this.primaryBorderColor||qt(this.primaryColor,this.darkMode),this.secondaryBorderColor=this.secondaryBorderColor||qt(this.secondaryColor,this.darkMode),this.tertiaryBorderColor=this.tertiaryBorderColor||qt(this.tertiaryColor,this.darkMode),this.noteBorderColor=this.noteBorderColor||qt(this.noteBkgColor,this.darkMode),this.noteBkgColor=this.noteBkgColor||"#fff5ad",this.noteTextColor=this.noteTextColor||"#333",this.secondaryTextColor=this.secondaryTextColor||M(this.secondaryColor),this.tertiaryTextColor=this.tertiaryTextColor||M(this.tertiaryColor),this.lineColor=this.lineColor||M(this.background),this.arrowheadColor=this.arrowheadColor||M(this.background),this.textColor=this.textColor||this.primaryTextColor,this.border2=this.border2||this.tertiaryBorderColor,this.nodeBkg=this.nodeBkg||this.primaryColor,this.mainBkg=this.mainBkg||this.primaryColor,this.nodeBorder=this.nodeBorder||this.primaryBorderColor,this.clusterBkg=this.clusterBkg||this.tertiaryColor,this.clusterBorder=this.clusterBorder||this.tertiaryBorderColor,this.defaultLinkColor=this.defaultLinkColor||this.lineColor,this.titleColor=this.titleColor||this.tertiaryTextColor,this.edgeLabelBackground=this.edgeLabelBackground||(this.darkMode?H(this.secondaryColor,30):this.secondaryColor),this.nodeTextColor=this.nodeTextColor||this.primaryTextColor,this.actorBorder=this.actorBorder||this.primaryBorderColor,this.actorBkg=this.actorBkg||this.mainBkg,this.actorTextColor=this.actorTextColor||this.primaryTextColor,this.actorLineColor=this.actorLineColor||"grey",this.labelBoxBkgColor=this.labelBoxBkgColor||this.actorBkg,this.signalColor=this.signalColor||this.textColor,this.signalTextColor=this.signalTextColor||this.textColor,this.labelBoxBorderColor=this.labelBoxBorderColor||this.actorBorder,this.labelTextColor=this.labelTextColor||this.actorTextColor,this.loopTextColor=this.loopTextColor||this.actorTextColor,this.activationBorderColor=this.activationBorderColor||H(this.secondaryColor,10),this.activationBkgColor=this.activationBkgColor||this.secondaryColor,this.sequenceNumberColor=this.sequenceNumberColor||M(this.lineColor),this.sectionBkgColor=this.sectionBkgColor||this.tertiaryColor,this.altSectionBkgColor=this.altSectionBkgColor||"white",this.sectionBkgColor=this.sectionBkgColor||this.secondaryColor,this.sectionBkgColor2=this.sectionBkgColor2||this.primaryColor,this.excludeBkgColor=this.excludeBkgColor||"#eeeeee",this.taskBorderColor=this.taskBorderColor||this.primaryBorderColor,this.taskBkgColor=this.taskBkgColor||this.primaryColor,this.activeTaskBorderColor=this.activeTaskBorderColor||this.primaryColor,this.activeTaskBkgColor=this.activeTaskBkgColor||z(this.primaryColor,23),this.gridColor=this.gridColor||"lightgrey",this.doneTaskBkgColor=this.doneTaskBkgColor||"lightgrey",this.doneTaskBorderColor=this.doneTaskBorderColor||"grey",this.critBorderColor=this.critBorderColor||"#ff8888",this.critBkgColor=this.critBkgColor||"red",this.todayLineColor=this.todayLineColor||"red",this.taskTextColor=this.taskTextColor||this.textColor,this.taskTextOutsideColor=this.taskTextOutsideColor||this.textColor,this.taskTextLightColor=this.taskTextLightColor||this.textColor,this.taskTextColor=this.taskTextColor||this.primaryTextColor,this.taskTextDarkColor=this.taskTextDarkColor||this.textColor,this.taskTextClickableColor=this.taskTextClickableColor||"#003163",this.personBorder=this.personBorder||this.primaryBorderColor,this.personBkg=this.personBkg||this.mainBkg,this.transitionColor=this.transitionColor||this.lineColor,this.transitionLabelColor=this.transitionLabelColor||this.textColor,this.stateLabelColor=this.stateLabelColor||this.stateBkg||this.primaryTextColor,this.stateBkg=this.stateBkg||this.mainBkg,this.labelBackgroundColor=this.labelBackgroundColor||this.stateBkg,this.compositeBackground=this.compositeBackground||this.background||this.tertiaryColor,this.altBackground=this.altBackground||this.tertiaryColor,this.compositeTitleBackground=this.compositeTitleBackground||this.mainBkg,this.compositeBorder=this.compositeBorder||this.nodeBorder,this.innerEndBackground=this.nodeBorder,this.errorBkgColor=this.errorBkgColor||this.tertiaryColor,this.errorTextColor=this.errorTextColor||this.tertiaryTextColor,this.transitionColor=this.transitionColor||this.lineColor,this.specialStateColor=this.lineColor,this.cScale0=this.cScale0||this.primaryColor,this.cScale1=this.cScale1||this.secondaryColor,this.cScale2=this.cScale2||this.tertiaryColor,this.cScale3=this.cScale3||m(this.primaryColor,{h:30}),this.cScale4=this.cScale4||m(this.primaryColor,{h:60}),this.cScale5=this.cScale5||m(this.primaryColor,{h:90}),this.cScale6=this.cScale6||m(this.primaryColor,{h:120}),this.cScale7=this.cScale7||m(this.primaryColor,{h:150}),this.cScale8=this.cScale8||m(this.primaryColor,{h:210,l:150}),this.cScale9=this.cScale9||m(this.primaryColor,{h:270}),this.cScale10=this.cScale10||m(this.primaryColor,{h:300}),this.cScale11=this.cScale11||m(this.primaryColor,{h:330}),this.darkMode)for(let p=0;p{this[i]=e[i]}),this.updateColors(),r.forEach(i=>{this[i]=e[i]})}},Cv=t=>{let e=new _v;return e.calculate(t),e},bv=class{constructor(){this.background="#333",this.primaryColor="#1f2020",this.secondaryColor=z(this.primaryColor,16),this.tertiaryColor=m(this.primaryColor,{h:-160}),this.primaryBorderColor=M(this.background),this.secondaryBorderColor=qt(this.secondaryColor,this.darkMode),this.tertiaryBorderColor=qt(this.tertiaryColor,this.darkMode),this.primaryTextColor=M(this.primaryColor),this.secondaryTextColor=M(this.secondaryColor),this.tertiaryTextColor=M(this.tertiaryColor),this.lineColor=M(this.background),this.textColor=M(this.background),this.mainBkg="#1f2020",this.secondBkg="calculated",this.mainContrastColor="lightgrey",this.darkTextColor=z(M("#323D47"),10),this.lineColor="calculated",this.border1="#81B1DB",this.border2=Ye(255,255,255,.25),this.arrowheadColor="calculated",this.fontFamily='"trebuchet ms", verdana, arial, sans-serif',this.fontSize="16px",this.labelBackground="#181818",this.textColor="#ccc",this.THEME_COLOR_LIMIT=12,this.nodeBkg="calculated",this.nodeBorder="calculated",this.clusterBkg="calculated",this.clusterBorder="calculated",this.defaultLinkColor="calculated",this.titleColor="#F9FFFE",this.edgeLabelBackground="calculated",this.actorBorder="calculated",this.actorBkg="calculated",this.actorTextColor="calculated",this.actorLineColor="calculated",this.signalColor="calculated",this.signalTextColor="calculated",this.labelBoxBkgColor="calculated",this.labelBoxBorderColor="calculated",this.labelTextColor="calculated",this.loopTextColor="calculated",this.noteBorderColor="calculated",this.noteBkgColor="#fff5ad",this.noteTextColor="calculated",this.activationBorderColor="calculated",this.activationBkgColor="calculated",this.sequenceNumberColor="black",this.sectionBkgColor=H("#EAE8D9",30),this.altSectionBkgColor="calculated",this.sectionBkgColor2="#EAE8D9",this.excludeBkgColor=H(this.sectionBkgColor,10),this.taskBorderColor=Ye(255,255,255,70),this.taskBkgColor="calculated",this.taskTextColor="calculated",this.taskTextLightColor="calculated",this.taskTextOutsideColor="calculated",this.taskTextClickableColor="#003163",this.activeTaskBorderColor=Ye(255,255,255,50),this.activeTaskBkgColor="#81B1DB",this.gridColor="calculated",this.doneTaskBkgColor="calculated",this.doneTaskBorderColor="grey",this.critBorderColor="#E83737",this.critBkgColor="#E83737",this.taskTextDarkColor="calculated",this.todayLineColor="#DB5757",this.personBorder=this.primaryBorderColor,this.personBkg=this.mainBkg,this.labelColor="calculated",this.errorBkgColor="#a44141",this.errorTextColor="#ddd"}updateColors(){var e,r,i,o,n,a,s,l,c,h,f;this.secondBkg=z(this.mainBkg,16),this.lineColor=this.mainContrastColor,this.arrowheadColor=this.mainContrastColor,this.nodeBkg=this.mainBkg,this.nodeBorder=this.border1,this.clusterBkg=this.secondBkg,this.clusterBorder=this.border2,this.defaultLinkColor=this.lineColor,this.edgeLabelBackground=z(this.labelBackground,25),this.actorBorder=this.border1,this.actorBkg=this.mainBkg,this.actorTextColor=this.mainContrastColor,this.actorLineColor=this.mainContrastColor,this.signalColor=this.mainContrastColor,this.signalTextColor=this.mainContrastColor,this.labelBoxBkgColor=this.actorBkg,this.labelBoxBorderColor=this.actorBorder,this.labelTextColor=this.mainContrastColor,this.loopTextColor=this.mainContrastColor,this.noteBorderColor=this.secondaryBorderColor,this.noteBkgColor=this.secondBkg,this.noteTextColor=this.secondaryTextColor,this.activationBorderColor=this.border1,this.activationBkgColor=this.secondBkg,this.altSectionBkgColor=this.background,this.taskBkgColor=z(this.mainBkg,23),this.taskTextColor=this.darkTextColor,this.taskTextLightColor=this.mainContrastColor,this.taskTextOutsideColor=this.taskTextLightColor,this.gridColor=this.mainContrastColor,this.doneTaskBkgColor=this.mainContrastColor,this.taskTextDarkColor=this.darkTextColor,this.transitionColor=this.transitionColor||this.lineColor,this.transitionLabelColor=this.transitionLabelColor||this.textColor,this.stateLabelColor=this.stateLabelColor||this.stateBkg||this.primaryTextColor,this.stateBkg=this.stateBkg||this.mainBkg,this.labelBackgroundColor=this.labelBackgroundColor||this.stateBkg,this.compositeBackground=this.compositeBackground||this.background||this.tertiaryColor,this.altBackground=this.altBackground||"#555",this.compositeTitleBackground=this.compositeTitleBackground||this.mainBkg,this.compositeBorder=this.compositeBorder||this.nodeBorder,this.innerEndBackground=this.primaryBorderColor,this.specialStateColor="#f4f4f4",this.errorBkgColor=this.errorBkgColor||this.tertiaryColor,this.errorTextColor=this.errorTextColor||this.tertiaryTextColor,this.fillType0=this.primaryColor,this.fillType1=this.secondaryColor,this.fillType2=m(this.primaryColor,{h:64}),this.fillType3=m(this.secondaryColor,{h:64}),this.fillType4=m(this.primaryColor,{h:-64}),this.fillType5=m(this.secondaryColor,{h:-64}),this.fillType6=m(this.primaryColor,{h:128}),this.fillType7=m(this.secondaryColor,{h:128}),this.cScale1=this.cScale1||"#0b0000",this.cScale2=this.cScale2||"#4d1037",this.cScale3=this.cScale3||"#3f5258",this.cScale4=this.cScale4||"#4f2f1b",this.cScale5=this.cScale5||"#6e0a0a",this.cScale6=this.cScale6||"#3b0048",this.cScale7=this.cScale7||"#995a01",this.cScale8=this.cScale8||"#154706",this.cScale9=this.cScale9||"#161722",this.cScale10=this.cScale10||"#00296f",this.cScale11=this.cScale11||"#01629c",this.cScale12=this.cScale12||"#010029",this.cScale0=this.cScale0||this.primaryColor,this.cScale1=this.cScale1||this.secondaryColor,this.cScale2=this.cScale2||this.tertiaryColor,this.cScale3=this.cScale3||m(this.primaryColor,{h:30}),this.cScale4=this.cScale4||m(this.primaryColor,{h:60}),this.cScale5=this.cScale5||m(this.primaryColor,{h:90}),this.cScale6=this.cScale6||m(this.primaryColor,{h:120}),this.cScale7=this.cScale7||m(this.primaryColor,{h:150}),this.cScale8=this.cScale8||m(this.primaryColor,{h:210}),this.cScale9=this.cScale9||m(this.primaryColor,{h:270}),this.cScale10=this.cScale10||m(this.primaryColor,{h:300}),this.cScale11=this.cScale11||m(this.primaryColor,{h:330});for(let u=0;u{this[i]=e[i]}),this.updateColors(),r.forEach(i=>{this[i]=e[i]})}},Tv=t=>{let e=new bv;return e.calculate(t),e},vv=class{constructor(){this.background="#f4f4f4",this.primaryColor="#ECECFF",this.secondaryColor=m(this.primaryColor,{h:120}),this.secondaryColor="#ffffde",this.tertiaryColor=m(this.primaryColor,{h:-160}),this.primaryBorderColor=qt(this.primaryColor,this.darkMode),this.secondaryBorderColor=qt(this.secondaryColor,this.darkMode),this.tertiaryBorderColor=qt(this.tertiaryColor,this.darkMode),this.primaryTextColor=M(this.primaryColor),this.secondaryTextColor=M(this.secondaryColor),this.tertiaryTextColor=M(this.tertiaryColor),this.lineColor=M(this.background),this.textColor=M(this.background),this.background="white",this.mainBkg="#ECECFF",this.secondBkg="#ffffde",this.lineColor="#333333",this.border1="#9370DB",this.border2="#aaaa33",this.arrowheadColor="#333333",this.fontFamily='"trebuchet ms", verdana, arial, sans-serif',this.fontSize="16px",this.labelBackground="#e8e8e8",this.textColor="#333",this.THEME_COLOR_LIMIT=12,this.nodeBkg="calculated",this.nodeBorder="calculated",this.clusterBkg="calculated",this.clusterBorder="calculated",this.defaultLinkColor="calculated",this.titleColor="calculated",this.edgeLabelBackground="calculated",this.actorBorder="calculated",this.actorBkg="calculated",this.actorTextColor="black",this.actorLineColor="grey",this.signalColor="calculated",this.signalTextColor="calculated",this.labelBoxBkgColor="calculated",this.labelBoxBorderColor="calculated",this.labelTextColor="calculated",this.loopTextColor="calculated",this.noteBorderColor="calculated",this.noteBkgColor="#fff5ad",this.noteTextColor="calculated",this.activationBorderColor="#666",this.activationBkgColor="#f4f4f4",this.sequenceNumberColor="white",this.sectionBkgColor="calculated",this.altSectionBkgColor="calculated",this.sectionBkgColor2="calculated",this.excludeBkgColor="#eeeeee",this.taskBorderColor="calculated",this.taskBkgColor="calculated",this.taskTextLightColor="calculated",this.taskTextColor=this.taskTextLightColor,this.taskTextDarkColor="calculated",this.taskTextOutsideColor=this.taskTextDarkColor,this.taskTextClickableColor="calculated",this.activeTaskBorderColor="calculated",this.activeTaskBkgColor="calculated",this.gridColor="calculated",this.doneTaskBkgColor="calculated",this.doneTaskBorderColor="calculated",this.critBorderColor="calculated",this.critBkgColor="calculated",this.todayLineColor="calculated",this.sectionBkgColor=Ye(102,102,255,.49),this.altSectionBkgColor="white",this.sectionBkgColor2="#fff400",this.taskBorderColor="#534fbc",this.taskBkgColor="#8a90dd",this.taskTextLightColor="white",this.taskTextColor="calculated",this.taskTextDarkColor="black",this.taskTextOutsideColor="calculated",this.taskTextClickableColor="#003163",this.activeTaskBorderColor="#534fbc",this.activeTaskBkgColor="#bfc7ff",this.gridColor="lightgrey",this.doneTaskBkgColor="lightgrey",this.doneTaskBorderColor="grey",this.critBorderColor="#ff8888",this.critBkgColor="red",this.todayLineColor="red",this.personBorder=this.primaryBorderColor,this.personBkg=this.mainBkg,this.labelColor="black",this.errorBkgColor="#552222",this.errorTextColor="#552222",this.updateColors()}updateColors(){var e,r,i,o,n,a,s,l,c,h,f;this.cScale0=this.cScale0||this.primaryColor,this.cScale1=this.cScale1||this.secondaryColor,this.cScale2=this.cScale2||this.tertiaryColor,this.cScale3=this.cScale3||m(this.primaryColor,{h:30}),this.cScale4=this.cScale4||m(this.primaryColor,{h:60}),this.cScale5=this.cScale5||m(this.primaryColor,{h:90}),this.cScale6=this.cScale6||m(this.primaryColor,{h:120}),this.cScale7=this.cScale7||m(this.primaryColor,{h:150}),this.cScale8=this.cScale8||m(this.primaryColor,{h:210}),this.cScale9=this.cScale9||m(this.primaryColor,{h:270}),this.cScale10=this.cScale10||m(this.primaryColor,{h:300}),this.cScale11=this.cScale11||m(this.primaryColor,{h:330}),this.cScalePeer1=this.cScalePeer1||H(this.secondaryColor,45),this.cScalePeer2=this.cScalePeer2||H(this.tertiaryColor,40);for(let u=0;u{this[i]=e[i]}),this.updateColors(),r.forEach(i=>{this[i]=e[i]})}},kv=t=>{let e=new vv;return e.calculate(t),e},Sv=class{constructor(){this.background="#f4f4f4",this.primaryColor="#cde498",this.secondaryColor="#cdffb2",this.background="white",this.mainBkg="#cde498",this.secondBkg="#cdffb2",this.lineColor="green",this.border1="#13540c",this.border2="#6eaa49",this.arrowheadColor="green",this.fontFamily='"trebuchet ms", verdana, arial, sans-serif',this.fontSize="16px",this.tertiaryColor=z("#cde498",10),this.primaryBorderColor=qt(this.primaryColor,this.darkMode),this.secondaryBorderColor=qt(this.secondaryColor,this.darkMode),this.tertiaryBorderColor=qt(this.tertiaryColor,this.darkMode),this.primaryTextColor=M(this.primaryColor),this.secondaryTextColor=M(this.secondaryColor),this.tertiaryTextColor=M(this.primaryColor),this.lineColor=M(this.background),this.textColor=M(this.background),this.THEME_COLOR_LIMIT=12,this.nodeBkg="calculated",this.nodeBorder="calculated",this.clusterBkg="calculated",this.clusterBorder="calculated",this.defaultLinkColor="calculated",this.titleColor="#333",this.edgeLabelBackground="#e8e8e8",this.actorBorder="calculated",this.actorBkg="calculated",this.actorTextColor="black",this.actorLineColor="grey",this.signalColor="#333",this.signalTextColor="#333",this.labelBoxBkgColor="calculated",this.labelBoxBorderColor="#326932",this.labelTextColor="calculated",this.loopTextColor="calculated",this.noteBorderColor="calculated",this.noteBkgColor="#fff5ad",this.noteTextColor="calculated",this.activationBorderColor="#666",this.activationBkgColor="#f4f4f4",this.sequenceNumberColor="white",this.sectionBkgColor="#6eaa49",this.altSectionBkgColor="white",this.sectionBkgColor2="#6eaa49",this.excludeBkgColor="#eeeeee",this.taskBorderColor="calculated",this.taskBkgColor="#487e3a",this.taskTextLightColor="white",this.taskTextColor="calculated",this.taskTextDarkColor="black",this.taskTextOutsideColor="calculated",this.taskTextClickableColor="#003163",this.activeTaskBorderColor="calculated",this.activeTaskBkgColor="calculated",this.gridColor="lightgrey",this.doneTaskBkgColor="lightgrey",this.doneTaskBorderColor="grey",this.critBorderColor="#ff8888",this.critBkgColor="red",this.todayLineColor="red",this.personBorder=this.primaryBorderColor,this.personBkg=this.mainBkg,this.labelColor="black",this.errorBkgColor="#552222",this.errorTextColor="#552222"}updateColors(){var e,r,i,o,n,a,s,l,c,h,f;this.actorBorder=H(this.mainBkg,20),this.actorBkg=this.mainBkg,this.labelBoxBkgColor=this.actorBkg,this.labelTextColor=this.actorTextColor,this.loopTextColor=this.actorTextColor,this.noteBorderColor=this.border2,this.noteTextColor=this.actorTextColor,this.cScale0=this.cScale0||this.primaryColor,this.cScale1=this.cScale1||this.secondaryColor,this.cScale2=this.cScale2||this.tertiaryColor,this.cScale3=this.cScale3||m(this.primaryColor,{h:30}),this.cScale4=this.cScale4||m(this.primaryColor,{h:60}),this.cScale5=this.cScale5||m(this.primaryColor,{h:90}),this.cScale6=this.cScale6||m(this.primaryColor,{h:120}),this.cScale7=this.cScale7||m(this.primaryColor,{h:150}),this.cScale8=this.cScale8||m(this.primaryColor,{h:210}),this.cScale9=this.cScale9||m(this.primaryColor,{h:270}),this.cScale10=this.cScale10||m(this.primaryColor,{h:300}),this.cScale11=this.cScale11||m(this.primaryColor,{h:330}),this.cScalePeer1=this.cScalePeer1||H(this.secondaryColor,45),this.cScalePeer2=this.cScalePeer2||H(this.tertiaryColor,40);for(let u=0;u{this[i]=e[i]}),this.updateColors(),r.forEach(i=>{this[i]=e[i]})}},wv=t=>{let e=new Sv;return e.calculate(t),e},Fl=class{constructor(){this.primaryColor="#eee",this.contrast="#707070",this.secondaryColor=z(this.contrast,55),this.background="#ffffff",this.tertiaryColor=m(this.primaryColor,{h:-160}),this.primaryBorderColor=qt(this.primaryColor,this.darkMode),this.secondaryBorderColor=qt(this.secondaryColor,this.darkMode),this.tertiaryBorderColor=qt(this.tertiaryColor,this.darkMode),this.primaryTextColor=M(this.primaryColor),this.secondaryTextColor=M(this.secondaryColor),this.tertiaryTextColor=M(this.tertiaryColor),this.lineColor=M(this.background),this.textColor=M(this.background),this.mainBkg="#eee",this.secondBkg="calculated",this.lineColor="#666",this.border1="#999",this.border2="calculated",this.note="#ffa",this.text="#333",this.critical="#d42",this.done="#bbb",this.arrowheadColor="#333333",this.fontFamily='"trebuchet ms", verdana, arial, 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"../../node_modules/d3-scale-chromatic/src/colors.js", "../../node_modules/d3-scale-chromatic/src/categorical/Tableau10.js", "../../node_modules/d3-shape/src/constant.js", "../../node_modules/d3-shape/src/math.js", "../../node_modules/d3-path/src/path.js", "../../node_modules/d3-shape/src/path.js", "../../node_modules/d3-shape/src/arc.js", "../../node_modules/d3-shape/src/curve/linear.js", "../../node_modules/d3-shape/src/array.js", "../../node_modules/d3-shape/src/point.js", "../../node_modules/d3-shape/src/line.js", "../../node_modules/d3-shape/src/descending.js", "../../node_modules/d3-shape/src/identity.js", "../../node_modules/d3-shape/src/pie.js", "../../node_modules/d3-shape/src/curve/basis.js", "../../node_modules/d3-shape/src/curve/bump.js", "../../node_modules/d3-shape/src/noop.js", "../../node_modules/d3-shape/src/curve/basisClosed.js", "../../node_modules/d3-shape/src/curve/basisOpen.js", "../../node_modules/d3-shape/src/curve/bundle.js", 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"../../node_modules/d3-transition/src/transition/textTween.js", "../../node_modules/d3-transition/src/transition/transition.js", "../../node_modules/d3-transition/src/transition/end.js", "../../node_modules/d3-transition/src/transition/index.js", "../../node_modules/d3-ease/src/cubic.js", "../../node_modules/d3-transition/src/selection/transition.js", "../../node_modules/d3-transition/src/selection/index.js", "../../node_modules/d3-brush/src/brush.js", "../../node_modules/d3-fetch/src/text.js", "../../node_modules/d3-fetch/src/xml.js", "../../node_modules/d3-zoom/src/transform.js", "../../node_modules/khroma/dist/utils/channel.js", "../../node_modules/khroma/dist/utils/lang.js", "../../node_modules/khroma/dist/utils/unit.js", "../../node_modules/khroma/dist/utils/index.js", "../../node_modules/khroma/dist/constants.js", "../../node_modules/khroma/dist/channels/type.js", "../../node_modules/khroma/dist/channels/index.js", "../../node_modules/khroma/dist/channels/reusable.js", 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_(n)},O=v;O.l=S,O.i=p,O.w=function(t,e){return w(t,{locale:e.$L,utc:e.$u,x:e.$x,$offset:e.$offset})};var _=function(){function M(t){this.$L=S(t.locale,null,!0),this.parse(t)}var m=M.prototype;return m.parse=function(t){this.$d=function(t){var e=t.date,n=t.utc;if(null===e)return new Date(NaN);if(O.u(e))return new Date;if(e instanceof Date)return new Date(e);if(\"string\"==typeof e&&!/Z$/i.test(e)){var r=e.match($);if(r){var i=r[2]-1||0,s=(r[7]||\"0\").substring(0,3);return n?new Date(Date.UTC(r[1],i,r[3]||1,r[4]||0,r[5]||0,r[6]||0,s)):new Date(r[1],i,r[3]||1,r[4]||0,r[5]||0,r[6]||0,s)}}return new Date(e)}(t),this.$x=t.x||{},this.init()},m.init=function(){var t=this.$d;this.$y=t.getFullYear(),this.$M=t.getMonth(),this.$D=t.getDate(),this.$W=t.getDay(),this.$H=t.getHours(),this.$m=t.getMinutes(),this.$s=t.getSeconds(),this.$ms=t.getMilliseconds()},m.$utils=function(){return O},m.isValid=function(){return!(this.$d.toString()===l)},m.isSame=function(t,e){var n=w(t);return this.startOf(e)<=n&&n<=this.endOf(e)},m.isAfter=function(t,e){return w(t) -1;\n}\n// adapted from https://stackoverflow.com/a/29824550/2601552\nfunction decodeHtmlCharacters(str) {\n return str.replace(htmlEntitiesRegex, function (match, dec) {\n return String.fromCharCode(dec);\n });\n}\nfunction sanitizeUrl(url) {\n var sanitizedUrl = decodeHtmlCharacters(url || \"\")\n .replace(htmlCtrlEntityRegex, \"\")\n .replace(ctrlCharactersRegex, \"\")\n .trim();\n if (!sanitizedUrl) {\n return \"about:blank\";\n }\n if (isRelativeUrlWithoutProtocol(sanitizedUrl)) {\n return sanitizedUrl;\n }\n var urlSchemeParseResults = sanitizedUrl.match(urlSchemeRegex);\n if (!urlSchemeParseResults) {\n return sanitizedUrl;\n }\n var urlScheme = urlSchemeParseResults[0];\n if (invalidProtocolRegex.test(urlScheme)) {\n return \"about:blank\";\n }\n return sanitizedUrl;\n}\nexports.sanitizeUrl = sanitizeUrl;\n", "const {\n entries,\n setPrototypeOf,\n isFrozen,\n getPrototypeOf,\n getOwnPropertyDescriptor,\n} = Object;\n\nlet { freeze, seal, create } = Object; // eslint-disable-line import/no-mutable-exports\nlet { apply, construct } = typeof Reflect !== 'undefined' && Reflect;\n\nif (!apply) {\n apply = function (fun, thisValue, args) {\n return fun.apply(thisValue, args);\n };\n}\n\nif (!freeze) {\n freeze = function (x) {\n return x;\n };\n}\n\nif (!seal) {\n seal = function (x) {\n return x;\n };\n}\n\nif (!construct) {\n construct = function (Func, args) {\n return new Func(...args);\n };\n}\n\nconst arrayForEach = unapply(Array.prototype.forEach);\nconst arrayIndexOf = unapply(Array.prototype.indexOf);\nconst arrayPop = unapply(Array.prototype.pop);\nconst arrayPush = unapply(Array.prototype.push);\nconst arraySlice = unapply(Array.prototype.slice);\n\nconst stringToLowerCase = unapply(String.prototype.toLowerCase);\nconst stringToString = unapply(String.prototype.toString);\nconst stringMatch = unapply(String.prototype.match);\nconst stringReplace = unapply(String.prototype.replace);\nconst stringIndexOf = unapply(String.prototype.indexOf);\nconst stringTrim = unapply(String.prototype.trim);\n\nconst regExpTest = unapply(RegExp.prototype.test);\n\nconst typeErrorCreate = unconstruct(TypeError);\n\nexport function unapply(func) {\n return (thisArg, ...args) => apply(func, thisArg, args);\n}\n\nexport function unconstruct(func) {\n return (...args) => construct(func, args);\n}\n\n/* Add properties to a lookup table */\nexport function addToSet(set, array, transformCaseFunc) {\n transformCaseFunc = transformCaseFunc ?? stringToLowerCase;\n if (setPrototypeOf) {\n // Make 'in' and truthy checks like Boolean(set.constructor)\n // independent of any properties defined on Object.prototype.\n // Prevent prototype setters from intercepting set as a this value.\n setPrototypeOf(set, null);\n }\n\n let l = array.length;\n while (l--) {\n let element = array[l];\n if (typeof element === 'string') {\n const lcElement = transformCaseFunc(element);\n if (lcElement !== element) {\n // Config presets (e.g. tags.js, attrs.js) are immutable.\n if (!isFrozen(array)) {\n array[l] = lcElement;\n }\n\n element = lcElement;\n }\n }\n\n set[element] = true;\n }\n\n return set;\n}\n\n/* Shallow clone an object */\nexport function clone(object) {\n const newObject = create(null);\n\n for (const [property, value] of entries(object)) {\n newObject[property] = value;\n }\n\n return newObject;\n}\n\n/* This method automatically checks if the prop is function\n * or getter and behaves accordingly. */\nfunction lookupGetter(object, prop) {\n while (object !== null) {\n const desc = getOwnPropertyDescriptor(object, prop);\n if (desc) {\n if (desc.get) {\n return unapply(desc.get);\n }\n\n if (typeof desc.value === 'function') {\n return unapply(desc.value);\n }\n }\n\n object = getPrototypeOf(object);\n }\n\n function fallbackValue(element) {\n console.warn('fallback value for', element);\n return null;\n }\n\n return fallbackValue;\n}\n\nexport {\n // Array\n arrayForEach,\n arrayIndexOf,\n arrayPop,\n arrayPush,\n arraySlice,\n // Object\n entries,\n freeze,\n getPrototypeOf,\n getOwnPropertyDescriptor,\n isFrozen,\n setPrototypeOf,\n seal,\n // RegExp\n regExpTest,\n // String\n stringIndexOf,\n stringMatch,\n stringReplace,\n stringToLowerCase,\n stringToString,\n stringTrim,\n // Errors\n typeErrorCreate,\n // Other\n lookupGetter,\n};\n", "import { freeze } from './utils.js';\n\nexport const html = freeze([\n 'a',\n 'abbr',\n 'acronym',\n 'address',\n 'area',\n 'article',\n 'aside',\n 'audio',\n 'b',\n 'bdi',\n 'bdo',\n 'big',\n 'blink',\n 'blockquote',\n 'body',\n 'br',\n 'button',\n 'canvas',\n 'caption',\n 'center',\n 'cite',\n 'code',\n 'col',\n 'colgroup',\n 'content',\n 'data',\n 'datalist',\n 'dd',\n 'decorator',\n 'del',\n 'details',\n 'dfn',\n 'dialog',\n 'dir',\n 'div',\n 'dl',\n 'dt',\n 'element',\n 'em',\n 'fieldset',\n 'figcaption',\n 'figure',\n 'font',\n 'footer',\n 'form',\n 'h1',\n 'h2',\n 'h3',\n 'h4',\n 'h5',\n 'h6',\n 'head',\n 'header',\n 'hgroup',\n 'hr',\n 'html',\n 'i',\n 'img',\n 'input',\n 'ins',\n 'kbd',\n 'label',\n 'legend',\n 'li',\n 'main',\n 'map',\n 'mark',\n 'marquee',\n 'menu',\n 'menuitem',\n 'meter',\n 'nav',\n 'nobr',\n 'ol',\n 'optgroup',\n 'option',\n 'output',\n 'p',\n 'picture',\n 'pre',\n 'progress',\n 'q',\n 'rp',\n 'rt',\n 'ruby',\n 's',\n 'samp',\n 'section',\n 'select',\n 'shadow',\n 'small',\n 'source',\n 'spacer',\n 'span',\n 'strike',\n 'strong',\n 'style',\n 'sub',\n 'summary',\n 'sup',\n 'table',\n 'tbody',\n 'td',\n 'template',\n 'textarea',\n 'tfoot',\n 'th',\n 'thead',\n 'time',\n 'tr',\n 'track',\n 'tt',\n 'u',\n 'ul',\n 'var',\n 'video',\n 'wbr',\n]);\n\n// SVG\nexport const svg = freeze([\n 'svg',\n 'a',\n 'altglyph',\n 'altglyphdef',\n 'altglyphitem',\n 'animatecolor',\n 'animatemotion',\n 'animatetransform',\n 'circle',\n 'clippath',\n 'defs',\n 'desc',\n 'ellipse',\n 'filter',\n 'font',\n 'g',\n 'glyph',\n 'glyphref',\n 'hkern',\n 'image',\n 'line',\n 'lineargradient',\n 'marker',\n 'mask',\n 'metadata',\n 'mpath',\n 'path',\n 'pattern',\n 'polygon',\n 'polyline',\n 'radialgradient',\n 'rect',\n 'stop',\n 'style',\n 'switch',\n 'symbol',\n 'text',\n 'textpath',\n 'title',\n 'tref',\n 'tspan',\n 'view',\n 'vkern',\n]);\n\nexport const svgFilters = freeze([\n 'feBlend',\n 'feColorMatrix',\n 'feComponentTransfer',\n 'feComposite',\n 'feConvolveMatrix',\n 'feDiffuseLighting',\n 'feDisplacementMap',\n 'feDistantLight',\n 'feDropShadow',\n 'feFlood',\n 'feFuncA',\n 'feFuncB',\n 'feFuncG',\n 'feFuncR',\n 'feGaussianBlur',\n 'feImage',\n 'feMerge',\n 'feMergeNode',\n 'feMorphology',\n 'feOffset',\n 'fePointLight',\n 'feSpecularLighting',\n 'feSpotLight',\n 'feTile',\n 'feTurbulence',\n]);\n\n// List of SVG elements that are disallowed by default.\n// We still need to know them so that we can do namespace\n// checks properly in case one wants to add them to\n// allow-list.\nexport const svgDisallowed = freeze([\n 'animate',\n 'color-profile',\n 'cursor',\n 'discard',\n 'font-face',\n 'font-face-format',\n 'font-face-name',\n 'font-face-src',\n 'font-face-uri',\n 'foreignobject',\n 'hatch',\n 'hatchpath',\n 'mesh',\n 'meshgradient',\n 'meshpatch',\n 'meshrow',\n 'missing-glyph',\n 'script',\n 'set',\n 'solidcolor',\n 'unknown',\n 'use',\n]);\n\nexport const mathMl = freeze([\n 'math',\n 'menclose',\n 'merror',\n 'mfenced',\n 'mfrac',\n 'mglyph',\n 'mi',\n 'mlabeledtr',\n 'mmultiscripts',\n 'mn',\n 'mo',\n 'mover',\n 'mpadded',\n 'mphantom',\n 'mroot',\n 'mrow',\n 'ms',\n 'mspace',\n 'msqrt',\n 'mstyle',\n 'msub',\n 'msup',\n 'msubsup',\n 'mtable',\n 'mtd',\n 'mtext',\n 'mtr',\n 'munder',\n 'munderover',\n 'mprescripts',\n]);\n\n// Similarly to SVG, we want to know all MathML elements,\n// even those that we disallow by default.\nexport const mathMlDisallowed = freeze([\n 'maction',\n 'maligngroup',\n 'malignmark',\n 'mlongdiv',\n 'mscarries',\n 'mscarry',\n 'msgroup',\n 'mstack',\n 'msline',\n 'msrow',\n 'semantics',\n 'annotation',\n 'annotation-xml',\n 'mprescripts',\n 'none',\n]);\n\nexport const text = freeze(['#text']);\n", "import { freeze } from './utils.js';\n\nexport const html = freeze([\n 'accept',\n 'action',\n 'align',\n 'alt',\n 'autocapitalize',\n 'autocomplete',\n 'autopictureinpicture',\n 'autoplay',\n 'background',\n 'bgcolor',\n 'border',\n 'capture',\n 'cellpadding',\n 'cellspacing',\n 'checked',\n 'cite',\n 'class',\n 'clear',\n 'color',\n 'cols',\n 'colspan',\n 'controls',\n 'controlslist',\n 'coords',\n 'crossorigin',\n 'datetime',\n 'decoding',\n 'default',\n 'dir',\n 'disabled',\n 'disablepictureinpicture',\n 'disableremoteplayback',\n 'download',\n 'draggable',\n 'enctype',\n 'enterkeyhint',\n 'face',\n 'for',\n 'headers',\n 'height',\n 'hidden',\n 'high',\n 'href',\n 'hreflang',\n 'id',\n 'inputmode',\n 'integrity',\n 'ismap',\n 'kind',\n 'label',\n 'lang',\n 'list',\n 'loading',\n 'loop',\n 'low',\n 'max',\n 'maxlength',\n 'media',\n 'method',\n 'min',\n 'minlength',\n 'multiple',\n 'muted',\n 'name',\n 'nonce',\n 'noshade',\n 'novalidate',\n 'nowrap',\n 'open',\n 'optimum',\n 'pattern',\n 'placeholder',\n 'playsinline',\n 'poster',\n 'preload',\n 'pubdate',\n 'radiogroup',\n 'readonly',\n 'rel',\n 'required',\n 'rev',\n 'reversed',\n 'role',\n 'rows',\n 'rowspan',\n 'spellcheck',\n 'scope',\n 'selected',\n 'shape',\n 'size',\n 'sizes',\n 'span',\n 'srclang',\n 'start',\n 'src',\n 'srcset',\n 'step',\n 'style',\n 'summary',\n 'tabindex',\n 'title',\n 'translate',\n 'type',\n 'usemap',\n 'valign',\n 'value',\n 'width',\n 'xmlns',\n 'slot',\n]);\n\nexport const svg = freeze([\n 'accent-height',\n 'accumulate',\n 'additive',\n 'alignment-baseline',\n 'ascent',\n 'attributename',\n 'attributetype',\n 'azimuth',\n 'basefrequency',\n 'baseline-shift',\n 'begin',\n 'bias',\n 'by',\n 'class',\n 'clip',\n 'clippathunits',\n 'clip-path',\n 'clip-rule',\n 'color',\n 'color-interpolation',\n 'color-interpolation-filters',\n 'color-profile',\n 'color-rendering',\n 'cx',\n 'cy',\n 'd',\n 'dx',\n 'dy',\n 'diffuseconstant',\n 'direction',\n 'display',\n 'divisor',\n 'dur',\n 'edgemode',\n 'elevation',\n 'end',\n 'fill',\n 'fill-opacity',\n 'fill-rule',\n 'filter',\n 'filterunits',\n 'flood-color',\n 'flood-opacity',\n 'font-family',\n 'font-size',\n 'font-size-adjust',\n 'font-stretch',\n 'font-style',\n 'font-variant',\n 'font-weight',\n 'fx',\n 'fy',\n 'g1',\n 'g2',\n 'glyph-name',\n 'glyphref',\n 'gradientunits',\n 'gradienttransform',\n 'height',\n 'href',\n 'id',\n 'image-rendering',\n 'in',\n 'in2',\n 'k',\n 'k1',\n 'k2',\n 'k3',\n 'k4',\n 'kerning',\n 'keypoints',\n 'keysplines',\n 'keytimes',\n 'lang',\n 'lengthadjust',\n 'letter-spacing',\n 'kernelmatrix',\n 'kernelunitlength',\n 'lighting-color',\n 'local',\n 'marker-end',\n 'marker-mid',\n 'marker-start',\n 'markerheight',\n 'markerunits',\n 'markerwidth',\n 'maskcontentunits',\n 'maskunits',\n 'max',\n 'mask',\n 'media',\n 'method',\n 'mode',\n 'min',\n 'name',\n 'numoctaves',\n 'offset',\n 'operator',\n 'opacity',\n 'order',\n 'orient',\n 'orientation',\n 'origin',\n 'overflow',\n 'paint-order',\n 'path',\n 'pathlength',\n 'patterncontentunits',\n 'patterntransform',\n 'patternunits',\n 'points',\n 'preservealpha',\n 'preserveaspectratio',\n 'primitiveunits',\n 'r',\n 'rx',\n 'ry',\n 'radius',\n 'refx',\n 'refy',\n 'repeatcount',\n 'repeatdur',\n 'restart',\n 'result',\n 'rotate',\n 'scale',\n 'seed',\n 'shape-rendering',\n 'specularconstant',\n 'specularexponent',\n 'spreadmethod',\n 'startoffset',\n 'stddeviation',\n 'stitchtiles',\n 'stop-color',\n 'stop-opacity',\n 'stroke-dasharray',\n 'stroke-dashoffset',\n 'stroke-linecap',\n 'stroke-linejoin',\n 'stroke-miterlimit',\n 'stroke-opacity',\n 'stroke',\n 'stroke-width',\n 'style',\n 'surfacescale',\n 'systemlanguage',\n 'tabindex',\n 'targetx',\n 'targety',\n 'transform',\n 'transform-origin',\n 'text-anchor',\n 'text-decoration',\n 'text-rendering',\n 'textlength',\n 'type',\n 'u1',\n 'u2',\n 'unicode',\n 'values',\n 'viewbox',\n 'visibility',\n 'version',\n 'vert-adv-y',\n 'vert-origin-x',\n 'vert-origin-y',\n 'width',\n 'word-spacing',\n 'wrap',\n 'writing-mode',\n 'xchannelselector',\n 'ychannelselector',\n 'x',\n 'x1',\n 'x2',\n 'xmlns',\n 'y',\n 'y1',\n 'y2',\n 'z',\n 'zoomandpan',\n]);\n\nexport const mathMl = freeze([\n 'accent',\n 'accentunder',\n 'align',\n 'bevelled',\n 'close',\n 'columnsalign',\n 'columnlines',\n 'columnspan',\n 'denomalign',\n 'depth',\n 'dir',\n 'display',\n 'displaystyle',\n 'encoding',\n 'fence',\n 'frame',\n 'height',\n 'href',\n 'id',\n 'largeop',\n 'length',\n 'linethickness',\n 'lspace',\n 'lquote',\n 'mathbackground',\n 'mathcolor',\n 'mathsize',\n 'mathvariant',\n 'maxsize',\n 'minsize',\n 'movablelimits',\n 'notation',\n 'numalign',\n 'open',\n 'rowalign',\n 'rowlines',\n 'rowspacing',\n 'rowspan',\n 'rspace',\n 'rquote',\n 'scriptlevel',\n 'scriptminsize',\n 'scriptsizemultiplier',\n 'selection',\n 'separator',\n 'separators',\n 'stretchy',\n 'subscriptshift',\n 'supscriptshift',\n 'symmetric',\n 'voffset',\n 'width',\n 'xmlns',\n]);\n\nexport const xml = freeze([\n 'xlink:href',\n 'xml:id',\n 'xlink:title',\n 'xml:space',\n 'xmlns:xlink',\n]);\n", "import { seal } from './utils.js';\n\n// eslint-disable-next-line unicorn/better-regex\nexport const MUSTACHE_EXPR = seal(/\\{\\{[\\w\\W]*|[\\w\\W]*\\}\\}/gm); // Specify template detection regex for SAFE_FOR_TEMPLATES mode\nexport const ERB_EXPR = seal(/<%[\\w\\W]*|[\\w\\W]*%>/gm);\nexport const TMPLIT_EXPR = seal(/\\${[\\w\\W]*}/gm);\nexport const DATA_ATTR = seal(/^data-[\\-\\w.\\u00B7-\\uFFFF]/); // eslint-disable-line no-useless-escape\nexport const ARIA_ATTR = seal(/^aria-[\\-\\w]+$/); // eslint-disable-line no-useless-escape\nexport const IS_ALLOWED_URI = seal(\n /^(?:(?:(?:f|ht)tps?|mailto|tel|callto|sms|cid|xmpp):|[^a-z]|[a-z+.\\-]+(?:[^a-z+.\\-:]|$))/i // eslint-disable-line no-useless-escape\n);\nexport const IS_SCRIPT_OR_DATA = seal(/^(?:\\w+script|data):/i);\nexport const ATTR_WHITESPACE = seal(\n /[\\u0000-\\u0020\\u00A0\\u1680\\u180E\\u2000-\\u2029\\u205F\\u3000]/g // eslint-disable-line no-control-regex\n);\nexport const DOCTYPE_NAME = seal(/^html$/i);\n", "import * as TAGS from './tags.js';\nimport * as ATTRS from './attrs.js';\nimport * as EXPRESSIONS from './regexp.js';\nimport {\n addToSet,\n clone,\n entries,\n freeze,\n arrayForEach,\n arrayPop,\n arrayPush,\n stringMatch,\n stringReplace,\n stringToLowerCase,\n stringToString,\n stringIndexOf,\n stringTrim,\n regExpTest,\n typeErrorCreate,\n lookupGetter,\n} from './utils.js';\n\nconst getGlobal = () => (typeof window === 'undefined' ? null : window);\n\n/**\n * Creates a no-op policy for internal use only.\n * Don't export this function outside this module!\n * @param {?TrustedTypePolicyFactory} trustedTypes The policy factory.\n * @param {HTMLScriptElement} purifyHostElement The Script element used to load DOMPurify (to determine policy name suffix).\n * @return {?TrustedTypePolicy} The policy created (or null, if Trusted Types\n * are not supported or creating the policy failed).\n */\nconst _createTrustedTypesPolicy = function (trustedTypes, purifyHostElement) {\n if (\n typeof trustedTypes !== 'object' ||\n typeof trustedTypes.createPolicy !== 'function'\n ) {\n return null;\n }\n\n // Allow the callers to control the unique policy name\n // by adding a data-tt-policy-suffix to the script element with the DOMPurify.\n // Policy creation with duplicate names throws in Trusted Types.\n let suffix = null;\n const ATTR_NAME = 'data-tt-policy-suffix';\n if (purifyHostElement && purifyHostElement.hasAttribute(ATTR_NAME)) {\n suffix = purifyHostElement.getAttribute(ATTR_NAME);\n }\n\n const policyName = 'dompurify' + (suffix ? '#' + suffix : '');\n\n try {\n return trustedTypes.createPolicy(policyName, {\n createHTML(html) {\n return html;\n },\n createScriptURL(scriptUrl) {\n return scriptUrl;\n },\n });\n } catch (_) {\n // Policy creation failed (most likely another DOMPurify script has\n // already run). Skip creating the policy, as this will only cause errors\n // if TT are enforced.\n console.warn(\n 'TrustedTypes policy ' + policyName + ' could not be created.'\n );\n return null;\n }\n};\n\nfunction createDOMPurify(window = getGlobal()) {\n const DOMPurify = (root) => createDOMPurify(root);\n\n /**\n * Version label, exposed for easier checks\n * if DOMPurify is up to date or not\n */\n DOMPurify.version = VERSION;\n\n /**\n * Array of elements that DOMPurify removed during sanitation.\n * Empty if nothing was removed.\n */\n DOMPurify.removed = [];\n\n if (!window || !window.document || window.document.nodeType !== 9) {\n // Not running in a browser, provide a factory function\n // so that you can pass your own Window\n DOMPurify.isSupported = false;\n\n return DOMPurify;\n }\n\n const originalDocument = window.document;\n const currentScript = originalDocument.currentScript;\n\n let { document } = window;\n const {\n DocumentFragment,\n HTMLTemplateElement,\n Node,\n Element,\n NodeFilter,\n NamedNodeMap = window.NamedNodeMap || window.MozNamedAttrMap,\n HTMLFormElement,\n DOMParser,\n trustedTypes,\n } = window;\n\n const ElementPrototype = Element.prototype;\n\n const cloneNode = lookupGetter(ElementPrototype, 'cloneNode');\n const getNextSibling = lookupGetter(ElementPrototype, 'nextSibling');\n const getChildNodes = lookupGetter(ElementPrototype, 'childNodes');\n const getParentNode = lookupGetter(ElementPrototype, 'parentNode');\n\n // As per issue #47, the web-components registry is inherited by a\n // new document created via createHTMLDocument. As per the spec\n // (http://w3c.github.io/webcomponents/spec/custom/#creating-and-passing-registries)\n // a new empty registry is used when creating a template contents owner\n // document, so we use that as our parent document to ensure nothing\n // is inherited.\n if (typeof HTMLTemplateElement === 'function') {\n const template = document.createElement('template');\n if (template.content && template.content.ownerDocument) {\n document = template.content.ownerDocument;\n }\n }\n\n let trustedTypesPolicy;\n let emptyHTML = '';\n\n const {\n implementation,\n createNodeIterator,\n createDocumentFragment,\n getElementsByTagName,\n } = document;\n const { importNode } = originalDocument;\n\n let hooks = {};\n\n /**\n * Expose whether this browser supports running the full DOMPurify.\n */\n DOMPurify.isSupported =\n typeof entries === 'function' &&\n typeof getParentNode === 'function' &&\n implementation &&\n implementation.createHTMLDocument !== undefined;\n\n const {\n MUSTACHE_EXPR,\n ERB_EXPR,\n TMPLIT_EXPR,\n DATA_ATTR,\n ARIA_ATTR,\n IS_SCRIPT_OR_DATA,\n ATTR_WHITESPACE,\n } = EXPRESSIONS;\n\n let { IS_ALLOWED_URI } = EXPRESSIONS;\n\n /**\n * We consider the elements and attributes below to be safe. Ideally\n * don't add any new ones but feel free to remove unwanted ones.\n */\n\n /* allowed element names */\n let ALLOWED_TAGS = null;\n const DEFAULT_ALLOWED_TAGS = addToSet({}, [\n ...TAGS.html,\n ...TAGS.svg,\n ...TAGS.svgFilters,\n ...TAGS.mathMl,\n ...TAGS.text,\n ]);\n\n /* Allowed attribute names */\n let ALLOWED_ATTR = null;\n const DEFAULT_ALLOWED_ATTR = addToSet({}, [\n ...ATTRS.html,\n ...ATTRS.svg,\n ...ATTRS.mathMl,\n ...ATTRS.xml,\n ]);\n\n /*\n * Configure how DOMPUrify should handle custom elements and their attributes as well as customized built-in elements.\n * @property {RegExp|Function|null} tagNameCheck one of [null, regexPattern, predicate]. Default: `null` (disallow any custom elements)\n * @property {RegExp|Function|null} attributeNameCheck one of [null, regexPattern, predicate]. Default: `null` (disallow any attributes not on the allow list)\n * @property {boolean} allowCustomizedBuiltInElements allow custom elements derived from built-ins if they pass CUSTOM_ELEMENT_HANDLING.tagNameCheck. Default: `false`.\n */\n let CUSTOM_ELEMENT_HANDLING = Object.seal(\n Object.create(null, {\n tagNameCheck: {\n writable: true,\n configurable: false,\n enumerable: true,\n value: null,\n },\n attributeNameCheck: {\n writable: true,\n configurable: false,\n enumerable: true,\n value: null,\n },\n allowCustomizedBuiltInElements: {\n writable: true,\n configurable: false,\n enumerable: true,\n value: false,\n },\n })\n );\n\n /* Explicitly forbidden tags (overrides ALLOWED_TAGS/ADD_TAGS) */\n let FORBID_TAGS = null;\n\n /* Explicitly forbidden attributes (overrides ALLOWED_ATTR/ADD_ATTR) */\n let FORBID_ATTR = null;\n\n /* Decide if ARIA attributes are okay */\n let ALLOW_ARIA_ATTR = true;\n\n /* Decide if custom data attributes are okay */\n let ALLOW_DATA_ATTR = true;\n\n /* Decide if unknown protocols are okay */\n let ALLOW_UNKNOWN_PROTOCOLS = false;\n\n /* Decide if self-closing tags in attributes are allowed.\n * Usually removed due to a mXSS issue in jQuery 3.0 */\n let ALLOW_SELF_CLOSE_IN_ATTR = true;\n\n /* Output should be safe for common template engines.\n * This means, DOMPurify removes data attributes, mustaches and ERB\n */\n let SAFE_FOR_TEMPLATES = false;\n\n /* Decide if document with ... should be returned */\n let WHOLE_DOCUMENT = false;\n\n /* Track whether config is already set on this instance of DOMPurify. */\n let SET_CONFIG = false;\n\n /* Decide if all elements (e.g. style, script) must be children of\n * document.body. By default, browsers might move them to document.head */\n let FORCE_BODY = false;\n\n /* Decide if a DOM `HTMLBodyElement` should be returned, instead of a html\n * string (or a TrustedHTML object if Trusted Types are supported).\n * If `WHOLE_DOCUMENT` is enabled a `HTMLHtmlElement` will be returned instead\n */\n let RETURN_DOM = false;\n\n /* Decide if a DOM `DocumentFragment` should be returned, instead of a html\n * string (or a TrustedHTML object if Trusted Types are supported) */\n let RETURN_DOM_FRAGMENT = false;\n\n /* Try to return a Trusted Type object instead of a string, return a string in\n * case Trusted Types are not supported */\n let RETURN_TRUSTED_TYPE = false;\n\n /* Output should be free from DOM clobbering attacks?\n * This sanitizes markups named with colliding, clobberable built-in DOM APIs.\n */\n let SANITIZE_DOM = true;\n\n /* Achieve full DOM Clobbering protection by isolating the namespace of named\n * properties and JS variables, mitigating attacks that abuse the HTML/DOM spec rules.\n *\n * HTML/DOM spec rules that enable DOM Clobbering:\n * - Named Access on Window (§7.3.3)\n * - DOM Tree Accessors (§3.1.5)\n * - Form Element Parent-Child Relations (§4.10.3)\n * - Iframe srcdoc / Nested WindowProxies (§4.8.5)\n * - HTMLCollection (§4.2.10.2)\n *\n * Namespace isolation is implemented by prefixing `id` and `name` attributes\n * with a constant string, i.e., `user-content-`\n */\n let SANITIZE_NAMED_PROPS = false;\n const SANITIZE_NAMED_PROPS_PREFIX = 'user-content-';\n\n /* Keep element content when removing element? */\n let KEEP_CONTENT = true;\n\n /* If a `Node` is passed to sanitize(), then performs sanitization in-place instead\n * of importing it into a new Document and returning a sanitized copy */\n let IN_PLACE = false;\n\n /* Allow usage of profiles like html, svg and mathMl */\n let USE_PROFILES = {};\n\n /* Tags to ignore content of when KEEP_CONTENT is true */\n let FORBID_CONTENTS = null;\n const DEFAULT_FORBID_CONTENTS = addToSet({}, [\n 'annotation-xml',\n 'audio',\n 'colgroup',\n 'desc',\n 'foreignobject',\n 'head',\n 'iframe',\n 'math',\n 'mi',\n 'mn',\n 'mo',\n 'ms',\n 'mtext',\n 'noembed',\n 'noframes',\n 'noscript',\n 'plaintext',\n 'script',\n 'style',\n 'svg',\n 'template',\n 'thead',\n 'title',\n 'video',\n 'xmp',\n ]);\n\n /* Tags that are safe for data: URIs */\n let DATA_URI_TAGS = null;\n const DEFAULT_DATA_URI_TAGS = addToSet({}, [\n 'audio',\n 'video',\n 'img',\n 'source',\n 'image',\n 'track',\n ]);\n\n /* Attributes safe for values like \"javascript:\" */\n let URI_SAFE_ATTRIBUTES = null;\n const DEFAULT_URI_SAFE_ATTRIBUTES = addToSet({}, [\n 'alt',\n 'class',\n 'for',\n 'id',\n 'label',\n 'name',\n 'pattern',\n 'placeholder',\n 'role',\n 'summary',\n 'title',\n 'value',\n 'style',\n 'xmlns',\n ]);\n\n const MATHML_NAMESPACE = 'http://www.w3.org/1998/Math/MathML';\n const SVG_NAMESPACE = 'http://www.w3.org/2000/svg';\n const HTML_NAMESPACE = 'http://www.w3.org/1999/xhtml';\n /* Document namespace */\n let NAMESPACE = HTML_NAMESPACE;\n let IS_EMPTY_INPUT = false;\n\n /* Allowed XHTML+XML namespaces */\n let ALLOWED_NAMESPACES = null;\n const DEFAULT_ALLOWED_NAMESPACES = addToSet(\n {},\n [MATHML_NAMESPACE, SVG_NAMESPACE, HTML_NAMESPACE],\n stringToString\n );\n\n /* Parsing of strict XHTML documents */\n let PARSER_MEDIA_TYPE;\n const SUPPORTED_PARSER_MEDIA_TYPES = ['application/xhtml+xml', 'text/html'];\n const DEFAULT_PARSER_MEDIA_TYPE = 'text/html';\n let transformCaseFunc;\n\n /* Keep a reference to config to pass to hooks */\n let CONFIG = null;\n\n /* Ideally, do not touch anything below this line */\n /* ______________________________________________ */\n\n const formElement = document.createElement('form');\n\n const isRegexOrFunction = function (testValue) {\n return testValue instanceof RegExp || testValue instanceof Function;\n };\n\n /**\n * _parseConfig\n *\n * @param {Object} cfg optional config literal\n */\n // eslint-disable-next-line complexity\n const _parseConfig = function (cfg) {\n if (CONFIG && CONFIG === cfg) {\n return;\n }\n\n /* Shield configuration object from tampering */\n if (!cfg || typeof cfg !== 'object') {\n cfg = {};\n }\n\n /* Shield configuration object from prototype pollution */\n cfg = clone(cfg);\n\n PARSER_MEDIA_TYPE =\n // eslint-disable-next-line unicorn/prefer-includes\n SUPPORTED_PARSER_MEDIA_TYPES.indexOf(cfg.PARSER_MEDIA_TYPE) === -1\n ? (PARSER_MEDIA_TYPE = DEFAULT_PARSER_MEDIA_TYPE)\n : (PARSER_MEDIA_TYPE = cfg.PARSER_MEDIA_TYPE);\n\n // HTML tags and attributes are not case-sensitive, converting to lowercase. Keeping XHTML as is.\n transformCaseFunc =\n PARSER_MEDIA_TYPE === 'application/xhtml+xml'\n ? stringToString\n : stringToLowerCase;\n\n /* Set configuration parameters */\n ALLOWED_TAGS =\n 'ALLOWED_TAGS' in cfg\n ? addToSet({}, cfg.ALLOWED_TAGS, transformCaseFunc)\n : DEFAULT_ALLOWED_TAGS;\n ALLOWED_ATTR =\n 'ALLOWED_ATTR' in cfg\n ? addToSet({}, cfg.ALLOWED_ATTR, transformCaseFunc)\n : DEFAULT_ALLOWED_ATTR;\n ALLOWED_NAMESPACES =\n 'ALLOWED_NAMESPACES' in cfg\n ? addToSet({}, cfg.ALLOWED_NAMESPACES, stringToString)\n : DEFAULT_ALLOWED_NAMESPACES;\n URI_SAFE_ATTRIBUTES =\n 'ADD_URI_SAFE_ATTR' in cfg\n ? addToSet(\n clone(DEFAULT_URI_SAFE_ATTRIBUTES), // eslint-disable-line indent\n cfg.ADD_URI_SAFE_ATTR, // eslint-disable-line indent\n transformCaseFunc // eslint-disable-line indent\n ) // eslint-disable-line indent\n : DEFAULT_URI_SAFE_ATTRIBUTES;\n DATA_URI_TAGS =\n 'ADD_DATA_URI_TAGS' in cfg\n ? addToSet(\n clone(DEFAULT_DATA_URI_TAGS), // eslint-disable-line indent\n cfg.ADD_DATA_URI_TAGS, // eslint-disable-line indent\n transformCaseFunc // eslint-disable-line indent\n ) // eslint-disable-line indent\n : DEFAULT_DATA_URI_TAGS;\n FORBID_CONTENTS =\n 'FORBID_CONTENTS' in cfg\n ? addToSet({}, cfg.FORBID_CONTENTS, transformCaseFunc)\n : DEFAULT_FORBID_CONTENTS;\n FORBID_TAGS =\n 'FORBID_TAGS' in cfg\n ? addToSet({}, cfg.FORBID_TAGS, transformCaseFunc)\n : {};\n FORBID_ATTR =\n 'FORBID_ATTR' in cfg\n ? addToSet({}, cfg.FORBID_ATTR, transformCaseFunc)\n : {};\n USE_PROFILES = 'USE_PROFILES' in cfg ? cfg.USE_PROFILES : false;\n ALLOW_ARIA_ATTR = cfg.ALLOW_ARIA_ATTR !== false; // Default true\n ALLOW_DATA_ATTR = cfg.ALLOW_DATA_ATTR !== false; // Default true\n ALLOW_UNKNOWN_PROTOCOLS = cfg.ALLOW_UNKNOWN_PROTOCOLS || false; // Default false\n ALLOW_SELF_CLOSE_IN_ATTR = cfg.ALLOW_SELF_CLOSE_IN_ATTR !== false; // Default true\n SAFE_FOR_TEMPLATES = cfg.SAFE_FOR_TEMPLATES || false; // Default false\n WHOLE_DOCUMENT = cfg.WHOLE_DOCUMENT || false; // Default false\n RETURN_DOM = cfg.RETURN_DOM || false; // Default false\n RETURN_DOM_FRAGMENT = cfg.RETURN_DOM_FRAGMENT || false; // Default false\n RETURN_TRUSTED_TYPE = cfg.RETURN_TRUSTED_TYPE || false; // Default false\n FORCE_BODY = cfg.FORCE_BODY || false; // Default false\n SANITIZE_DOM = cfg.SANITIZE_DOM !== false; // Default true\n SANITIZE_NAMED_PROPS = cfg.SANITIZE_NAMED_PROPS || false; // Default false\n KEEP_CONTENT = cfg.KEEP_CONTENT !== false; // Default true\n IN_PLACE = cfg.IN_PLACE || false; // Default false\n IS_ALLOWED_URI = cfg.ALLOWED_URI_REGEXP || EXPRESSIONS.IS_ALLOWED_URI;\n NAMESPACE = cfg.NAMESPACE || HTML_NAMESPACE;\n CUSTOM_ELEMENT_HANDLING = cfg.CUSTOM_ELEMENT_HANDLING || {};\n if (\n cfg.CUSTOM_ELEMENT_HANDLING &&\n isRegexOrFunction(cfg.CUSTOM_ELEMENT_HANDLING.tagNameCheck)\n ) {\n CUSTOM_ELEMENT_HANDLING.tagNameCheck =\n cfg.CUSTOM_ELEMENT_HANDLING.tagNameCheck;\n }\n\n if (\n cfg.CUSTOM_ELEMENT_HANDLING &&\n isRegexOrFunction(cfg.CUSTOM_ELEMENT_HANDLING.attributeNameCheck)\n ) {\n CUSTOM_ELEMENT_HANDLING.attributeNameCheck =\n cfg.CUSTOM_ELEMENT_HANDLING.attributeNameCheck;\n }\n\n if (\n cfg.CUSTOM_ELEMENT_HANDLING &&\n typeof cfg.CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements ===\n 'boolean'\n ) {\n CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements =\n cfg.CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements;\n }\n\n if (SAFE_FOR_TEMPLATES) {\n ALLOW_DATA_ATTR = false;\n }\n\n if (RETURN_DOM_FRAGMENT) {\n RETURN_DOM = true;\n }\n\n /* Parse profile info */\n if (USE_PROFILES) {\n ALLOWED_TAGS = addToSet({}, [...TAGS.text]);\n ALLOWED_ATTR = [];\n if (USE_PROFILES.html === true) {\n addToSet(ALLOWED_TAGS, TAGS.html);\n addToSet(ALLOWED_ATTR, ATTRS.html);\n }\n\n if (USE_PROFILES.svg === true) {\n addToSet(ALLOWED_TAGS, TAGS.svg);\n addToSet(ALLOWED_ATTR, ATTRS.svg);\n addToSet(ALLOWED_ATTR, ATTRS.xml);\n }\n\n if (USE_PROFILES.svgFilters === true) {\n addToSet(ALLOWED_TAGS, TAGS.svgFilters);\n addToSet(ALLOWED_ATTR, ATTRS.svg);\n addToSet(ALLOWED_ATTR, ATTRS.xml);\n }\n\n if (USE_PROFILES.mathMl === true) {\n addToSet(ALLOWED_TAGS, TAGS.mathMl);\n addToSet(ALLOWED_ATTR, ATTRS.mathMl);\n addToSet(ALLOWED_ATTR, ATTRS.xml);\n }\n }\n\n /* Merge configuration parameters */\n if (cfg.ADD_TAGS) {\n if (ALLOWED_TAGS === DEFAULT_ALLOWED_TAGS) {\n ALLOWED_TAGS = clone(ALLOWED_TAGS);\n }\n\n addToSet(ALLOWED_TAGS, cfg.ADD_TAGS, transformCaseFunc);\n }\n\n if (cfg.ADD_ATTR) {\n if (ALLOWED_ATTR === DEFAULT_ALLOWED_ATTR) {\n ALLOWED_ATTR = clone(ALLOWED_ATTR);\n }\n\n addToSet(ALLOWED_ATTR, cfg.ADD_ATTR, transformCaseFunc);\n }\n\n if (cfg.ADD_URI_SAFE_ATTR) {\n addToSet(URI_SAFE_ATTRIBUTES, cfg.ADD_URI_SAFE_ATTR, transformCaseFunc);\n }\n\n if (cfg.FORBID_CONTENTS) {\n if (FORBID_CONTENTS === DEFAULT_FORBID_CONTENTS) {\n FORBID_CONTENTS = clone(FORBID_CONTENTS);\n }\n\n addToSet(FORBID_CONTENTS, cfg.FORBID_CONTENTS, transformCaseFunc);\n }\n\n /* Add #text in case KEEP_CONTENT is set to true */\n if (KEEP_CONTENT) {\n ALLOWED_TAGS['#text'] = true;\n }\n\n /* Add html, head and body to ALLOWED_TAGS in case WHOLE_DOCUMENT is true */\n if (WHOLE_DOCUMENT) {\n addToSet(ALLOWED_TAGS, ['html', 'head', 'body']);\n }\n\n /* Add tbody to ALLOWED_TAGS in case tables are permitted, see #286, #365 */\n if (ALLOWED_TAGS.table) {\n addToSet(ALLOWED_TAGS, ['tbody']);\n delete FORBID_TAGS.tbody;\n }\n\n if (cfg.TRUSTED_TYPES_POLICY) {\n if (typeof cfg.TRUSTED_TYPES_POLICY.createHTML !== 'function') {\n throw typeErrorCreate(\n 'TRUSTED_TYPES_POLICY configuration option must provide a \"createHTML\" hook.'\n );\n }\n\n if (typeof cfg.TRUSTED_TYPES_POLICY.createScriptURL !== 'function') {\n throw typeErrorCreate(\n 'TRUSTED_TYPES_POLICY configuration option must provide a \"createScriptURL\" hook.'\n );\n }\n\n // Overwrite existing TrustedTypes policy.\n trustedTypesPolicy = cfg.TRUSTED_TYPES_POLICY;\n\n // Sign local variables required by `sanitize`.\n emptyHTML = trustedTypesPolicy.createHTML('');\n } else {\n // Uninitialized policy, attempt to initialize the internal dompurify policy.\n if (trustedTypesPolicy === undefined) {\n trustedTypesPolicy = _createTrustedTypesPolicy(\n trustedTypes,\n currentScript\n );\n }\n\n // If creating the internal policy succeeded sign internal variables.\n if (trustedTypesPolicy !== null && typeof emptyHTML === 'string') {\n emptyHTML = trustedTypesPolicy.createHTML('');\n }\n }\n\n // Prevent further manipulation of configuration.\n // Not available in IE8, Safari 5, etc.\n if (freeze) {\n freeze(cfg);\n }\n\n CONFIG = cfg;\n };\n\n const MATHML_TEXT_INTEGRATION_POINTS = addToSet({}, [\n 'mi',\n 'mo',\n 'mn',\n 'ms',\n 'mtext',\n ]);\n\n const HTML_INTEGRATION_POINTS = addToSet({}, [\n 'foreignobject',\n 'desc',\n 'title',\n 'annotation-xml',\n ]);\n\n // Certain elements are allowed in both SVG and HTML\n // namespace. We need to specify them explicitly\n // so that they don't get erroneously deleted from\n // HTML namespace.\n const COMMON_SVG_AND_HTML_ELEMENTS = addToSet({}, [\n 'title',\n 'style',\n 'font',\n 'a',\n 'script',\n ]);\n\n /* Keep track of all possible SVG and MathML tags\n * so that we can perform the namespace checks\n * correctly. */\n const ALL_SVG_TAGS = addToSet({}, TAGS.svg);\n addToSet(ALL_SVG_TAGS, TAGS.svgFilters);\n addToSet(ALL_SVG_TAGS, TAGS.svgDisallowed);\n\n const ALL_MATHML_TAGS = addToSet({}, TAGS.mathMl);\n addToSet(ALL_MATHML_TAGS, TAGS.mathMlDisallowed);\n\n /**\n *\n *\n * @param {Element} element a DOM element whose namespace is being checked\n * @returns {boolean} Return false if the element has a\n * namespace that a spec-compliant parser would never\n * return. Return true otherwise.\n */\n const _checkValidNamespace = function (element) {\n let parent = getParentNode(element);\n\n // In JSDOM, if we're inside shadow DOM, then parentNode\n // can be null. We just simulate parent in this case.\n if (!parent || !parent.tagName) {\n parent = {\n namespaceURI: NAMESPACE,\n tagName: 'template',\n };\n }\n\n const tagName = stringToLowerCase(element.tagName);\n const parentTagName = stringToLowerCase(parent.tagName);\n\n if (!ALLOWED_NAMESPACES[element.namespaceURI]) {\n return false;\n }\n\n if (element.namespaceURI === SVG_NAMESPACE) {\n // The only way to switch from HTML namespace to SVG\n // is via . If it happens via any other tag, then\n // it should be killed.\n if (parent.namespaceURI === HTML_NAMESPACE) {\n return tagName === 'svg';\n }\n\n // The only way to switch from MathML to SVG is via`\n // svg if parent is either or MathML\n // text integration points.\n if (parent.namespaceURI === MATHML_NAMESPACE) {\n return (\n tagName === 'svg' &&\n (parentTagName === 'annotation-xml' ||\n MATHML_TEXT_INTEGRATION_POINTS[parentTagName])\n );\n }\n\n // We only allow elements that are defined in SVG\n // spec. All others are disallowed in SVG namespace.\n return Boolean(ALL_SVG_TAGS[tagName]);\n }\n\n if (element.namespaceURI === MATHML_NAMESPACE) {\n // The only way to switch from HTML namespace to MathML\n // is via . If it happens via any other tag, then\n // it should be killed.\n if (parent.namespaceURI === HTML_NAMESPACE) {\n return tagName === 'math';\n }\n\n // The only way to switch from SVG to MathML is via\n // and HTML integration points\n if (parent.namespaceURI === SVG_NAMESPACE) {\n return tagName === 'math' && HTML_INTEGRATION_POINTS[parentTagName];\n }\n\n // We only allow elements that are defined in MathML\n // spec. All others are disallowed in MathML namespace.\n return Boolean(ALL_MATHML_TAGS[tagName]);\n }\n\n if (element.namespaceURI === HTML_NAMESPACE) {\n // The only way to switch from SVG to HTML is via\n // HTML integration points, and from MathML to HTML\n // is via MathML text integration points\n if (\n parent.namespaceURI === SVG_NAMESPACE &&\n !HTML_INTEGRATION_POINTS[parentTagName]\n ) {\n return false;\n }\n\n if (\n parent.namespaceURI === MATHML_NAMESPACE &&\n !MATHML_TEXT_INTEGRATION_POINTS[parentTagName]\n ) {\n return false;\n }\n\n // We disallow tags that are specific for MathML\n // or SVG and should never appear in HTML namespace\n return (\n !ALL_MATHML_TAGS[tagName] &&\n (COMMON_SVG_AND_HTML_ELEMENTS[tagName] || !ALL_SVG_TAGS[tagName])\n );\n }\n\n // For XHTML and XML documents that support custom namespaces\n if (\n PARSER_MEDIA_TYPE === 'application/xhtml+xml' &&\n ALLOWED_NAMESPACES[element.namespaceURI]\n ) {\n return true;\n }\n\n // The code should never reach this place (this means\n // that the element somehow got namespace that is not\n // HTML, SVG, MathML or allowed via ALLOWED_NAMESPACES).\n // Return false just in case.\n return false;\n };\n\n /**\n * _forceRemove\n *\n * @param {Node} node a DOM node\n */\n const _forceRemove = function (node) {\n arrayPush(DOMPurify.removed, { element: node });\n try {\n // eslint-disable-next-line unicorn/prefer-dom-node-remove\n node.parentNode.removeChild(node);\n } catch (_) {\n node.remove();\n }\n };\n\n /**\n * _removeAttribute\n *\n * @param {String} name an Attribute name\n * @param {Node} node a DOM node\n */\n const _removeAttribute = function (name, node) {\n try {\n arrayPush(DOMPurify.removed, {\n attribute: node.getAttributeNode(name),\n from: node,\n });\n } catch (_) {\n arrayPush(DOMPurify.removed, {\n attribute: null,\n from: node,\n });\n }\n\n node.removeAttribute(name);\n\n // We void attribute values for unremovable \"is\"\" attributes\n if (name === 'is' && !ALLOWED_ATTR[name]) {\n if (RETURN_DOM || RETURN_DOM_FRAGMENT) {\n try {\n _forceRemove(node);\n } catch (_) {}\n } else {\n try {\n node.setAttribute(name, '');\n } catch (_) {}\n }\n }\n };\n\n /**\n * _initDocument\n *\n * @param {String} dirty a string of dirty markup\n * @return {Document} a DOM, filled with the dirty markup\n */\n const _initDocument = function (dirty) {\n /* Create a HTML document */\n let doc;\n let leadingWhitespace;\n\n if (FORCE_BODY) {\n dirty = '' + dirty;\n } else {\n /* If FORCE_BODY isn't used, leading whitespace needs to be preserved manually */\n const matches = stringMatch(dirty, /^[\\r\\n\\t ]+/);\n leadingWhitespace = matches && matches[0];\n }\n\n if (\n PARSER_MEDIA_TYPE === 'application/xhtml+xml' &&\n NAMESPACE === HTML_NAMESPACE\n ) {\n // Root of XHTML doc must contain xmlns declaration (see https://www.w3.org/TR/xhtml1/normative.html#strict)\n dirty =\n '' +\n dirty +\n '';\n }\n\n const dirtyPayload = trustedTypesPolicy\n ? trustedTypesPolicy.createHTML(dirty)\n : dirty;\n /*\n * Use the DOMParser API by default, fallback later if needs be\n * DOMParser not work for svg when has multiple root element.\n */\n if (NAMESPACE === HTML_NAMESPACE) {\n try {\n doc = new DOMParser().parseFromString(dirtyPayload, PARSER_MEDIA_TYPE);\n } catch (_) {}\n }\n\n /* Use createHTMLDocument in case DOMParser is not available */\n if (!doc || !doc.documentElement) {\n doc = implementation.createDocument(NAMESPACE, 'template', null);\n try {\n doc.documentElement.innerHTML = IS_EMPTY_INPUT\n ? emptyHTML\n : dirtyPayload;\n } catch (_) {\n // Syntax error if dirtyPayload is invalid xml\n }\n }\n\n const body = doc.body || doc.documentElement;\n\n if (dirty && leadingWhitespace) {\n body.insertBefore(\n document.createTextNode(leadingWhitespace),\n body.childNodes[0] || null\n );\n }\n\n /* Work on whole document or just its body */\n if (NAMESPACE === HTML_NAMESPACE) {\n return getElementsByTagName.call(\n doc,\n WHOLE_DOCUMENT ? 'html' : 'body'\n )[0];\n }\n\n return WHOLE_DOCUMENT ? doc.documentElement : body;\n };\n\n /**\n * _createIterator\n *\n * @param {Document} root document/fragment to create iterator for\n * @return {Iterator} iterator instance\n */\n const _createIterator = function (root) {\n return createNodeIterator.call(\n root.ownerDocument || root,\n root,\n // eslint-disable-next-line no-bitwise\n NodeFilter.SHOW_ELEMENT | NodeFilter.SHOW_COMMENT | NodeFilter.SHOW_TEXT,\n null,\n false\n );\n };\n\n /**\n * _isClobbered\n *\n * @param {Node} elm element to check for clobbering attacks\n * @return {Boolean} true if clobbered, false if safe\n */\n const _isClobbered = function (elm) {\n return (\n elm instanceof HTMLFormElement &&\n (typeof elm.nodeName !== 'string' ||\n typeof elm.textContent !== 'string' ||\n typeof elm.removeChild !== 'function' ||\n !(elm.attributes instanceof NamedNodeMap) ||\n typeof elm.removeAttribute !== 'function' ||\n typeof elm.setAttribute !== 'function' ||\n typeof elm.namespaceURI !== 'string' ||\n typeof elm.insertBefore !== 'function' ||\n typeof elm.hasChildNodes !== 'function')\n );\n };\n\n /**\n * _isNode\n *\n * @param {Node} obj object to check whether it's a DOM node\n * @return {Boolean} true is object is a DOM node\n */\n const _isNode = function (object) {\n return typeof Node === 'object'\n ? object instanceof Node\n : object &&\n typeof object === 'object' &&\n typeof object.nodeType === 'number' &&\n typeof object.nodeName === 'string';\n };\n\n /**\n * _executeHook\n * Execute user configurable hooks\n *\n * @param {String} entryPoint Name of the hook's entry point\n * @param {Node} currentNode node to work on with the hook\n * @param {Object} data additional hook parameters\n */\n const _executeHook = function (entryPoint, currentNode, data) {\n if (!hooks[entryPoint]) {\n return;\n }\n\n arrayForEach(hooks[entryPoint], (hook) => {\n hook.call(DOMPurify, currentNode, data, CONFIG);\n });\n };\n\n /**\n * _sanitizeElements\n *\n * @protect nodeName\n * @protect textContent\n * @protect removeChild\n *\n * @param {Node} currentNode to check for permission to exist\n * @return {Boolean} true if node was killed, false if left alive\n */\n const _sanitizeElements = function (currentNode) {\n let content;\n\n /* Execute a hook if present */\n _executeHook('beforeSanitizeElements', currentNode, null);\n\n /* Check if element is clobbered or can clobber */\n if (_isClobbered(currentNode)) {\n _forceRemove(currentNode);\n return true;\n }\n\n /* Now let's check the element's type and name */\n const tagName = transformCaseFunc(currentNode.nodeName);\n\n /* Execute a hook if present */\n _executeHook('uponSanitizeElement', currentNode, {\n tagName,\n allowedTags: ALLOWED_TAGS,\n });\n\n /* Detect mXSS attempts abusing namespace confusion */\n if (\n currentNode.hasChildNodes() &&\n !_isNode(currentNode.firstElementChild) &&\n (!_isNode(currentNode.content) ||\n !_isNode(currentNode.content.firstElementChild)) &&\n regExpTest(/<[/\\w]/g, currentNode.innerHTML) &&\n regExpTest(/<[/\\w]/g, currentNode.textContent)\n ) {\n _forceRemove(currentNode);\n return true;\n }\n\n /* Remove element if anything forbids its presence */\n if (!ALLOWED_TAGS[tagName] || FORBID_TAGS[tagName]) {\n /* Check if we have a custom element to handle */\n if (!FORBID_TAGS[tagName] && _basicCustomElementTest(tagName)) {\n if (\n CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof RegExp &&\n regExpTest(CUSTOM_ELEMENT_HANDLING.tagNameCheck, tagName)\n )\n return false;\n if (\n CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof Function &&\n CUSTOM_ELEMENT_HANDLING.tagNameCheck(tagName)\n )\n return false;\n }\n\n /* Keep content except for bad-listed elements */\n if (KEEP_CONTENT && !FORBID_CONTENTS[tagName]) {\n const parentNode = getParentNode(currentNode) || currentNode.parentNode;\n const childNodes = getChildNodes(currentNode) || currentNode.childNodes;\n\n if (childNodes && parentNode) {\n const childCount = childNodes.length;\n\n for (let i = childCount - 1; i >= 0; --i) {\n parentNode.insertBefore(\n cloneNode(childNodes[i], true),\n getNextSibling(currentNode)\n );\n }\n }\n }\n\n _forceRemove(currentNode);\n return true;\n }\n\n /* Check whether element has a valid namespace */\n if (currentNode instanceof Element && !_checkValidNamespace(currentNode)) {\n _forceRemove(currentNode);\n return true;\n }\n\n /* Make sure that older browsers don't get fallback-tag mXSS */\n if (\n (tagName === 'noscript' ||\n tagName === 'noembed' ||\n tagName === 'noframes') &&\n regExpTest(/<\\/no(script|embed|frames)/i, currentNode.innerHTML)\n ) {\n _forceRemove(currentNode);\n return true;\n }\n\n /* Sanitize element content to be template-safe */\n if (SAFE_FOR_TEMPLATES && currentNode.nodeType === 3) {\n /* Get the element's text content */\n content = currentNode.textContent;\n content = stringReplace(content, MUSTACHE_EXPR, ' ');\n content = stringReplace(content, ERB_EXPR, ' ');\n content = stringReplace(content, TMPLIT_EXPR, ' ');\n if (currentNode.textContent !== content) {\n arrayPush(DOMPurify.removed, { element: currentNode.cloneNode() });\n currentNode.textContent = content;\n }\n }\n\n /* Execute a hook if present */\n _executeHook('afterSanitizeElements', currentNode, null);\n\n return false;\n };\n\n /**\n * _isValidAttribute\n *\n * @param {string} lcTag Lowercase tag name of containing element.\n * @param {string} lcName Lowercase attribute name.\n * @param {string} value Attribute value.\n * @return {Boolean} Returns true if `value` is valid, otherwise false.\n */\n // eslint-disable-next-line complexity\n const _isValidAttribute = function (lcTag, lcName, value) {\n /* Make sure attribute cannot clobber */\n if (\n SANITIZE_DOM &&\n (lcName === 'id' || lcName === 'name') &&\n (value in document || value in formElement)\n ) {\n return false;\n }\n\n /* Allow valid data-* attributes: At least one character after \"-\"\n (https://html.spec.whatwg.org/multipage/dom.html#embedding-custom-non-visible-data-with-the-data-*-attributes)\n XML-compatible (https://html.spec.whatwg.org/multipage/infrastructure.html#xml-compatible and http://www.w3.org/TR/xml/#d0e804)\n We don't need to check the value; it's always URI safe. */\n if (\n ALLOW_DATA_ATTR &&\n !FORBID_ATTR[lcName] &&\n regExpTest(DATA_ATTR, lcName)\n ) {\n // This attribute is safe\n } else if (ALLOW_ARIA_ATTR && regExpTest(ARIA_ATTR, lcName)) {\n // This attribute is safe\n /* Otherwise, check the name is permitted */\n } else if (!ALLOWED_ATTR[lcName] || FORBID_ATTR[lcName]) {\n if (\n // First condition does a very basic check if a) it's basically a valid custom element tagname AND\n // b) if the tagName passes whatever the user has configured for CUSTOM_ELEMENT_HANDLING.tagNameCheck\n // and c) if the attribute name passes whatever the user has configured for CUSTOM_ELEMENT_HANDLING.attributeNameCheck\n (_basicCustomElementTest(lcTag) &&\n ((CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof RegExp &&\n regExpTest(CUSTOM_ELEMENT_HANDLING.tagNameCheck, lcTag)) ||\n (CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof Function &&\n CUSTOM_ELEMENT_HANDLING.tagNameCheck(lcTag))) &&\n ((CUSTOM_ELEMENT_HANDLING.attributeNameCheck instanceof RegExp &&\n regExpTest(CUSTOM_ELEMENT_HANDLING.attributeNameCheck, lcName)) ||\n (CUSTOM_ELEMENT_HANDLING.attributeNameCheck instanceof Function &&\n CUSTOM_ELEMENT_HANDLING.attributeNameCheck(lcName)))) ||\n // Alternative, second condition checks if it's an `is`-attribute, AND\n // the value passes whatever the user has configured for CUSTOM_ELEMENT_HANDLING.tagNameCheck\n (lcName === 'is' &&\n CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements &&\n ((CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof RegExp &&\n regExpTest(CUSTOM_ELEMENT_HANDLING.tagNameCheck, value)) ||\n (CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof Function &&\n CUSTOM_ELEMENT_HANDLING.tagNameCheck(value))))\n ) {\n // If user has supplied a regexp or function in CUSTOM_ELEMENT_HANDLING.tagNameCheck, we need to also allow derived custom elements using the same tagName test.\n // Additionally, we need to allow attributes passing the CUSTOM_ELEMENT_HANDLING.attributeNameCheck user has configured, as custom elements can define these at their own discretion.\n } else {\n return false;\n }\n /* Check value is safe. First, is attr inert? If so, is safe */\n } else if (URI_SAFE_ATTRIBUTES[lcName]) {\n // This attribute is safe\n /* Check no script, data or unknown possibly unsafe URI\n unless we know URI values are safe for that attribute */\n } else if (\n regExpTest(IS_ALLOWED_URI, stringReplace(value, ATTR_WHITESPACE, ''))\n ) {\n // This attribute is safe\n /* Keep image data URIs alive if src/xlink:href is allowed */\n /* Further prevent gadget XSS for dynamically built script tags */\n } else if (\n (lcName === 'src' || lcName === 'xlink:href' || lcName === 'href') &&\n lcTag !== 'script' &&\n stringIndexOf(value, 'data:') === 0 &&\n DATA_URI_TAGS[lcTag]\n ) {\n // This attribute is safe\n /* Allow unknown protocols: This provides support for links that\n are handled by protocol handlers which may be unknown ahead of\n time, e.g. fb:, spotify: */\n } else if (\n ALLOW_UNKNOWN_PROTOCOLS &&\n !regExpTest(IS_SCRIPT_OR_DATA, stringReplace(value, ATTR_WHITESPACE, ''))\n ) {\n // This attribute is safe\n /* Check for binary attributes */\n } else if (value) {\n return false;\n } else {\n // Binary attributes are safe at this point\n /* Anything else, presume unsafe, do not add it back */\n }\n\n return true;\n };\n\n /**\n * _basicCustomElementCheck\n * checks if at least one dash is included in tagName, and it's not the first char\n * for more sophisticated checking see https://github.com/sindresorhus/validate-element-name\n * @param {string} tagName name of the tag of the node to sanitize\n */\n const _basicCustomElementTest = function (tagName) {\n return tagName.indexOf('-') > 0;\n };\n\n /**\n * _sanitizeAttributes\n *\n * @protect attributes\n * @protect nodeName\n * @protect removeAttribute\n * @protect setAttribute\n *\n * @param {Node} currentNode to sanitize\n */\n const _sanitizeAttributes = function (currentNode) {\n let attr;\n let value;\n let lcName;\n let l;\n /* Execute a hook if present */\n _executeHook('beforeSanitizeAttributes', currentNode, null);\n\n const { attributes } = currentNode;\n\n /* Check if we have attributes; if not we might have a text node */\n if (!attributes) {\n return;\n }\n\n const hookEvent = {\n attrName: '',\n attrValue: '',\n keepAttr: true,\n allowedAttributes: ALLOWED_ATTR,\n };\n l = attributes.length;\n\n /* Go backwards over all attributes; safely remove bad ones */\n while (l--) {\n attr = attributes[l];\n const { name, namespaceURI } = attr;\n value = name === 'value' ? attr.value : stringTrim(attr.value);\n lcName = transformCaseFunc(name);\n\n /* Execute a hook if present */\n hookEvent.attrName = lcName;\n hookEvent.attrValue = value;\n hookEvent.keepAttr = true;\n hookEvent.forceKeepAttr = undefined; // Allows developers to see this is a property they can set\n _executeHook('uponSanitizeAttribute', currentNode, hookEvent);\n value = hookEvent.attrValue;\n /* Did the hooks approve of the attribute? */\n if (hookEvent.forceKeepAttr) {\n continue;\n }\n\n /* Remove attribute */\n _removeAttribute(name, currentNode);\n\n /* Did the hooks approve of the attribute? */\n if (!hookEvent.keepAttr) {\n continue;\n }\n\n /* Work around a security issue in jQuery 3.0 */\n if (!ALLOW_SELF_CLOSE_IN_ATTR && regExpTest(/\\/>/i, value)) {\n _removeAttribute(name, currentNode);\n continue;\n }\n\n /* Sanitize attribute content to be template-safe */\n if (SAFE_FOR_TEMPLATES) {\n value = stringReplace(value, MUSTACHE_EXPR, ' ');\n value = stringReplace(value, ERB_EXPR, ' ');\n value = stringReplace(value, TMPLIT_EXPR, ' ');\n }\n\n /* Is `value` valid for this attribute? */\n const lcTag = transformCaseFunc(currentNode.nodeName);\n if (!_isValidAttribute(lcTag, lcName, value)) {\n continue;\n }\n\n /* Full DOM Clobbering protection via namespace isolation,\n * Prefix id and name attributes with `user-content-`\n */\n if (SANITIZE_NAMED_PROPS && (lcName === 'id' || lcName === 'name')) {\n // Remove the attribute with this value\n _removeAttribute(name, currentNode);\n\n // Prefix the value and later re-create the attribute with the sanitized value\n value = SANITIZE_NAMED_PROPS_PREFIX + value;\n }\n\n /* Handle attributes that require Trusted Types */\n if (\n trustedTypesPolicy &&\n typeof trustedTypes === 'object' &&\n typeof trustedTypes.getAttributeType === 'function'\n ) {\n if (namespaceURI) {\n /* Namespaces are not yet supported, see https://bugs.chromium.org/p/chromium/issues/detail?id=1305293 */\n } else {\n switch (trustedTypes.getAttributeType(lcTag, lcName)) {\n case 'TrustedHTML': {\n value = trustedTypesPolicy.createHTML(value);\n break;\n }\n\n case 'TrustedScriptURL': {\n value = trustedTypesPolicy.createScriptURL(value);\n break;\n }\n\n default: {\n break;\n }\n }\n }\n }\n\n /* Handle invalid data-* attribute set by try-catching it */\n try {\n if (namespaceURI) {\n currentNode.setAttributeNS(namespaceURI, name, value);\n } else {\n /* Fallback to setAttribute() for browser-unrecognized namespaces e.g. \"x-schema\". */\n currentNode.setAttribute(name, value);\n }\n\n arrayPop(DOMPurify.removed);\n } catch (_) {}\n }\n\n /* Execute a hook if present */\n _executeHook('afterSanitizeAttributes', currentNode, null);\n };\n\n /**\n * _sanitizeShadowDOM\n *\n * @param {DocumentFragment} fragment to iterate over recursively\n */\n const _sanitizeShadowDOM = function (fragment) {\n let shadowNode;\n const shadowIterator = _createIterator(fragment);\n\n /* Execute a hook if present */\n _executeHook('beforeSanitizeShadowDOM', fragment, null);\n\n while ((shadowNode = shadowIterator.nextNode())) {\n /* Execute a hook if present */\n _executeHook('uponSanitizeShadowNode', shadowNode, null);\n\n /* Sanitize tags and elements */\n if (_sanitizeElements(shadowNode)) {\n continue;\n }\n\n /* Deep shadow DOM detected */\n if (shadowNode.content instanceof DocumentFragment) {\n _sanitizeShadowDOM(shadowNode.content);\n }\n\n /* Check attributes, sanitize if necessary */\n _sanitizeAttributes(shadowNode);\n }\n\n /* Execute a hook if present */\n _executeHook('afterSanitizeShadowDOM', fragment, null);\n };\n\n /**\n * Sanitize\n * Public method providing core sanitation functionality\n *\n * @param {String|Node} dirty string or DOM node\n * @param {Object} configuration object\n */\n // eslint-disable-next-line complexity\n DOMPurify.sanitize = function (dirty, cfg = {}) {\n let body;\n let importedNode;\n let currentNode;\n let returnNode;\n /* Make sure we have a string to sanitize.\n DO NOT return early, as this will return the wrong type if\n the user has requested a DOM object rather than a string */\n IS_EMPTY_INPUT = !dirty;\n if (IS_EMPTY_INPUT) {\n dirty = '';\n }\n\n /* Stringify, in case dirty is an object */\n if (typeof dirty !== 'string' && !_isNode(dirty)) {\n if (typeof dirty.toString === 'function') {\n dirty = dirty.toString();\n if (typeof dirty !== 'string') {\n throw typeErrorCreate('dirty is not a string, aborting');\n }\n } else {\n throw typeErrorCreate('toString is not a function');\n }\n }\n\n /* Return dirty HTML if DOMPurify cannot run */\n if (!DOMPurify.isSupported) {\n return dirty;\n }\n\n /* Assign config vars */\n if (!SET_CONFIG) {\n _parseConfig(cfg);\n }\n\n /* Clean up removed elements */\n DOMPurify.removed = [];\n\n /* Check if dirty is correctly typed for IN_PLACE */\n if (typeof dirty === 'string') {\n IN_PLACE = false;\n }\n\n if (IN_PLACE) {\n /* Do some early pre-sanitization to avoid unsafe root nodes */\n if (dirty.nodeName) {\n const tagName = transformCaseFunc(dirty.nodeName);\n if (!ALLOWED_TAGS[tagName] || FORBID_TAGS[tagName]) {\n throw typeErrorCreate(\n 'root node is forbidden and cannot be sanitized in-place'\n );\n }\n }\n } else if (dirty instanceof Node) {\n /* If dirty is a DOM element, append to an empty document to avoid\n elements being stripped by the parser */\n body = _initDocument('');\n importedNode = body.ownerDocument.importNode(dirty, true);\n if (importedNode.nodeType === 1 && importedNode.nodeName === 'BODY') {\n /* Node is already a body, use as is */\n body = importedNode;\n } else if (importedNode.nodeName === 'HTML') {\n body = importedNode;\n } else {\n // eslint-disable-next-line unicorn/prefer-dom-node-append\n body.appendChild(importedNode);\n }\n } else {\n /* Exit directly if we have nothing to do */\n if (\n !RETURN_DOM &&\n !SAFE_FOR_TEMPLATES &&\n !WHOLE_DOCUMENT &&\n // eslint-disable-next-line unicorn/prefer-includes\n dirty.indexOf('<') === -1\n ) {\n return trustedTypesPolicy && RETURN_TRUSTED_TYPE\n ? trustedTypesPolicy.createHTML(dirty)\n : dirty;\n }\n\n /* Initialize the document to work on */\n body = _initDocument(dirty);\n\n /* Check we have a DOM node from the data */\n if (!body) {\n return RETURN_DOM ? null : RETURN_TRUSTED_TYPE ? emptyHTML : '';\n }\n }\n\n /* Remove first element node (ours) if FORCE_BODY is set */\n if (body && FORCE_BODY) {\n _forceRemove(body.firstChild);\n }\n\n /* Get node iterator */\n const nodeIterator = _createIterator(IN_PLACE ? dirty : body);\n\n /* Now start iterating over the created document */\n while ((currentNode = nodeIterator.nextNode())) {\n /* Sanitize tags and elements */\n if (_sanitizeElements(currentNode)) {\n continue;\n }\n\n /* Shadow DOM detected, sanitize it */\n if (currentNode.content instanceof DocumentFragment) {\n _sanitizeShadowDOM(currentNode.content);\n }\n\n /* Check attributes, sanitize if necessary */\n _sanitizeAttributes(currentNode);\n }\n\n /* If we sanitized `dirty` in-place, return it. */\n if (IN_PLACE) {\n return dirty;\n }\n\n /* Return sanitized string or DOM */\n if (RETURN_DOM) {\n if (RETURN_DOM_FRAGMENT) {\n returnNode = createDocumentFragment.call(body.ownerDocument);\n\n while (body.firstChild) {\n // eslint-disable-next-line unicorn/prefer-dom-node-append\n returnNode.appendChild(body.firstChild);\n }\n } else {\n returnNode = body;\n }\n\n if (ALLOWED_ATTR.shadowroot || ALLOWED_ATTR.shadowrootmode) {\n /*\n AdoptNode() is not used because internal state is not reset\n (e.g. the past names map of a HTMLFormElement), this is safe\n in theory but we would rather not risk another attack vector.\n The state that is cloned by importNode() is explicitly defined\n by the specs.\n */\n returnNode = importNode.call(originalDocument, returnNode, true);\n }\n\n return returnNode;\n }\n\n let serializedHTML = WHOLE_DOCUMENT ? body.outerHTML : body.innerHTML;\n\n /* Serialize doctype if allowed */\n if (\n WHOLE_DOCUMENT &&\n ALLOWED_TAGS['!doctype'] &&\n body.ownerDocument &&\n body.ownerDocument.doctype &&\n body.ownerDocument.doctype.name &&\n regExpTest(EXPRESSIONS.DOCTYPE_NAME, body.ownerDocument.doctype.name)\n ) {\n serializedHTML =\n '\\n' + serializedHTML;\n }\n\n /* Sanitize final string template-safe */\n if (SAFE_FOR_TEMPLATES) {\n serializedHTML = stringReplace(serializedHTML, MUSTACHE_EXPR, ' ');\n serializedHTML = stringReplace(serializedHTML, ERB_EXPR, ' ');\n serializedHTML = stringReplace(serializedHTML, TMPLIT_EXPR, ' ');\n }\n\n return trustedTypesPolicy && RETURN_TRUSTED_TYPE\n ? trustedTypesPolicy.createHTML(serializedHTML)\n : serializedHTML;\n };\n\n /**\n * Public method to set the configuration once\n * setConfig\n *\n * @param {Object} cfg configuration object\n */\n DOMPurify.setConfig = function (cfg) {\n _parseConfig(cfg);\n SET_CONFIG = true;\n };\n\n /**\n * Public method to remove the configuration\n * clearConfig\n *\n */\n DOMPurify.clearConfig = function () {\n CONFIG = null;\n SET_CONFIG = false;\n };\n\n /**\n * Public method to check if an attribute value is valid.\n * Uses last set config, if any. Otherwise, uses config defaults.\n * isValidAttribute\n *\n * @param {string} tag Tag name of containing element.\n * @param {string} attr Attribute name.\n * @param {string} value Attribute value.\n * @return {Boolean} Returns true if `value` is valid. Otherwise, returns false.\n */\n DOMPurify.isValidAttribute = function (tag, attr, value) {\n /* Initialize shared config vars if necessary. */\n if (!CONFIG) {\n _parseConfig({});\n }\n\n const lcTag = transformCaseFunc(tag);\n const lcName = transformCaseFunc(attr);\n return _isValidAttribute(lcTag, lcName, value);\n };\n\n /**\n * AddHook\n * Public method to add DOMPurify hooks\n *\n * @param {String} entryPoint entry point for the hook to add\n * @param {Function} hookFunction function to execute\n */\n DOMPurify.addHook = function (entryPoint, hookFunction) {\n if (typeof hookFunction !== 'function') {\n return;\n }\n\n hooks[entryPoint] = hooks[entryPoint] || [];\n arrayPush(hooks[entryPoint], hookFunction);\n };\n\n /**\n * RemoveHook\n * Public method to remove a DOMPurify hook at a given entryPoint\n * (pops it from the stack of hooks if more are present)\n *\n * @param {String} entryPoint entry point for the hook to remove\n * @return {Function} removed(popped) hook\n */\n DOMPurify.removeHook = function (entryPoint) {\n if (hooks[entryPoint]) {\n return arrayPop(hooks[entryPoint]);\n }\n };\n\n /**\n * RemoveHooks\n * Public method to remove all DOMPurify hooks at a given entryPoint\n *\n * @param {String} entryPoint entry point for the hooks to remove\n */\n DOMPurify.removeHooks = function (entryPoint) {\n if (hooks[entryPoint]) {\n hooks[entryPoint] = [];\n }\n };\n\n /**\n * RemoveAllHooks\n * Public method to remove all DOMPurify hooks\n *\n */\n DOMPurify.removeAllHooks = function () {\n hooks = {};\n };\n\n return DOMPurify;\n}\n\nexport default createDOMPurify();\n", "export function dedent(\n templ: TemplateStringsArray | string,\n ...values: unknown[]\n): string {\n let strings = Array.from(typeof templ === 'string' ? [templ] : templ);\n\n // 1. Remove trailing whitespace.\n strings[strings.length - 1] = strings[strings.length - 1].replace(\n /\\r?\\n([\\t ]*)$/,\n '',\n );\n\n // 2. Find all line breaks to determine the highest common indentation level.\n const indentLengths = strings.reduce((arr, str) => {\n const matches = str.match(/\\n([\\t ]+|(?!\\s).)/g);\n if (matches) {\n return arr.concat(\n matches.map((match) => match.match(/[\\t ]/g)?.length ?? 0),\n );\n }\n return arr;\n }, []);\n\n // 3. Remove the common indentation from all strings.\n if (indentLengths.length) {\n const pattern = new RegExp(`\\n[\\t ]{${Math.min(...indentLengths)}}`, 'g');\n\n strings = strings.map((str) => str.replace(pattern, '\\n'));\n }\n\n // 4. Remove leading whitespace.\n strings[0] = strings[0].replace(/^\\r?\\n/, '');\n\n // 5. Perform interpolation.\n let string = strings[0];\n\n values.forEach((value, i) => {\n // 5.1 Read current indentation level\n const endentations = string.match(/(?:^|\\n)( *)$/)\n const endentation = endentations ? endentations[1] : ''\n let indentedValue = value\n // 5.2 Add indentation to values with multiline strings\n if (typeof value === 'string' && value.includes('\\n')) {\n indentedValue = String(value)\n .split('\\n')\n .map((str, i) => {\n return i === 0 ? str : `${endentation}${str}`\n })\n .join('\\n');\n }\n\n string += indentedValue + strings[i + 1];\n });\n\n return string;\n}\n\nexport default dedent;\n", "export default function max(values, valueof) {\n let max;\n if (valueof === undefined) {\n for (const value of values) {\n if (value != null\n && (max < value || (max === undefined && value >= value))) {\n max = value;\n }\n }\n } else {\n let index = -1;\n for (let value of values) {\n if ((value = valueof(value, ++index, values)) != null\n && (max < value || (max === undefined && value >= value))) {\n max = value;\n }\n }\n }\n return max;\n}\n", "export default function min(values, valueof) {\n let min;\n if (valueof === undefined) {\n for (const value of values) {\n if (value != null\n && (min > value || (min === undefined && value >= value))) {\n min = value;\n }\n }\n } else {\n let index = -1;\n for (let value of values) {\n if ((value = valueof(value, ++index, values)) != null\n && (min > value || (min === undefined && value >= value))) {\n min = value;\n }\n }\n }\n return min;\n}\n", "export default function ascending(a, b) {\n return a == null || b == null ? NaN : a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;\n}\n", "export default function descending(a, b) {\n return a == null || b == null ? NaN\n : b < a ? -1\n : b > a ? 1\n : b >= a ? 0\n : NaN;\n}\n", "import ascending from \"./ascending.js\";\nimport descending from \"./descending.js\";\n\nexport default function bisector(f) {\n let compare1, compare2, delta;\n\n // If an accessor is specified, promote it to a comparator. In this case we\n // can test whether the search value is (self-) comparable. We can\u2019t do this\n // for a comparator (except for specific, known comparators) because we can\u2019t\n // tell if the comparator is symmetric, and an asymmetric comparator can\u2019t be\n // used to test whether a single value is comparable.\n if (f.length !== 2) {\n compare1 = ascending;\n compare2 = (d, x) => ascending(f(d), x);\n delta = (d, x) => f(d) - x;\n } else {\n compare1 = f === ascending || f === descending ? f : zero;\n compare2 = f;\n delta = f;\n }\n\n function left(a, x, lo = 0, hi = a.length) {\n if (lo < hi) {\n if (compare1(x, x) !== 0) return hi;\n do {\n const mid = (lo + hi) >>> 1;\n if (compare2(a[mid], x) < 0) lo = mid + 1;\n else hi = mid;\n } while (lo < hi);\n }\n return lo;\n }\n\n function right(a, x, lo = 0, hi = a.length) {\n if (lo < hi) {\n if (compare1(x, x) !== 0) return hi;\n do {\n const mid = (lo + hi) >>> 1;\n if (compare2(a[mid], x) <= 0) lo = mid + 1;\n else hi = mid;\n } while (lo < hi);\n }\n return lo;\n }\n\n function center(a, x, lo = 0, hi = a.length) {\n const i = left(a, x, lo, hi - 1);\n return i > lo && delta(a[i - 1], x) > -delta(a[i], x) ? i - 1 : i;\n }\n\n return {left, center, right};\n}\n\nfunction zero() {\n return 0;\n}\n", "export default function number(x) {\n return x === null ? NaN : +x;\n}\n\nexport function* numbers(values, valueof) {\n if (valueof === undefined) {\n for (let value of values) {\n if (value != null && (value = +value) >= value) {\n yield value;\n }\n }\n } else {\n let index = -1;\n for (let value of values) {\n if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {\n yield value;\n }\n }\n }\n}\n", "import ascending from \"./ascending.js\";\nimport bisector from \"./bisector.js\";\nimport number from \"./number.js\";\n\nconst ascendingBisect = bisector(ascending);\nexport const bisectRight = ascendingBisect.right;\nexport const bisectLeft = ascendingBisect.left;\nexport const bisectCenter = bisector(number).center;\nexport default bisectRight;\n", "export class InternMap extends Map {\n constructor(entries, key = keyof) {\n super();\n Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});\n if (entries != null) for (const [key, value] of entries) this.set(key, value);\n }\n get(key) {\n return super.get(intern_get(this, key));\n }\n has(key) {\n return super.has(intern_get(this, key));\n }\n set(key, value) {\n return super.set(intern_set(this, key), value);\n }\n delete(key) {\n return super.delete(intern_delete(this, key));\n }\n}\n\nexport class InternSet extends Set {\n constructor(values, key = keyof) {\n super();\n Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});\n if (values != null) for (const value of values) this.add(value);\n }\n has(value) {\n return super.has(intern_get(this, value));\n }\n add(value) {\n return super.add(intern_set(this, value));\n }\n delete(value) {\n return super.delete(intern_delete(this, value));\n }\n}\n\nfunction intern_get({_intern, _key}, value) {\n const key = _key(value);\n return _intern.has(key) ? _intern.get(key) : value;\n}\n\nfunction intern_set({_intern, _key}, value) {\n const key = _key(value);\n if (_intern.has(key)) return _intern.get(key);\n _intern.set(key, value);\n return value;\n}\n\nfunction intern_delete({_intern, _key}, value) {\n const key = _key(value);\n if (_intern.has(key)) {\n value = _intern.get(key);\n _intern.delete(key);\n }\n return value;\n}\n\nfunction keyof(value) {\n return value !== null && typeof value === \"object\" ? value.valueOf() : value;\n}\n", "const e10 = Math.sqrt(50),\n e5 = Math.sqrt(10),\n e2 = Math.sqrt(2);\n\nfunction tickSpec(start, stop, count) {\n const step = (stop - start) / Math.max(0, count),\n power = Math.floor(Math.log10(step)),\n error = step / Math.pow(10, power),\n factor = error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1;\n let i1, i2, inc;\n if (power < 0) {\n inc = Math.pow(10, -power) / factor;\n i1 = Math.round(start * inc);\n i2 = Math.round(stop * inc);\n if (i1 / inc < start) ++i1;\n if (i2 / inc > stop) --i2;\n inc = -inc;\n } else {\n inc = Math.pow(10, power) * factor;\n i1 = Math.round(start / inc);\n i2 = Math.round(stop / inc);\n if (i1 * inc < start) ++i1;\n if (i2 * inc > stop) --i2;\n }\n if (i2 < i1 && 0.5 <= count && count < 2) return tickSpec(start, stop, count * 2);\n return [i1, i2, inc];\n}\n\nexport default function ticks(start, stop, count) {\n stop = +stop, start = +start, count = +count;\n if (!(count > 0)) return [];\n if (start === stop) return [start];\n const reverse = stop < start, [i1, i2, inc] = reverse ? tickSpec(stop, start, count) : tickSpec(start, stop, count);\n if (!(i2 >= i1)) return [];\n const n = i2 - i1 + 1, ticks = new Array(n);\n if (reverse) {\n if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) / -inc;\n else for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) * inc;\n } else {\n if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) / -inc;\n else for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) * inc;\n }\n return ticks;\n}\n\nexport function tickIncrement(start, stop, count) {\n stop = +stop, start = +start, count = +count;\n return tickSpec(start, stop, count)[2];\n}\n\nexport function tickStep(start, stop, count) {\n stop = +stop, start = +start, count = +count;\n const reverse = stop < start, inc = reverse ? tickIncrement(stop, start, count) : tickIncrement(start, stop, count);\n return (reverse ? -1 : 1) * (inc < 0 ? 1 / -inc : inc);\n}\n", "export default function range(start, stop, step) {\n start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;\n\n var i = -1,\n n = Math.max(0, Math.ceil((stop - start) / step)) | 0,\n range = new Array(n);\n\n while (++i < n) {\n range[i] = start + i * step;\n }\n\n return range;\n}\n", "export default function(x) {\n return x;\n}\n", "import identity from \"./identity.js\";\n\nvar top = 1,\n right = 2,\n bottom = 3,\n left = 4,\n epsilon = 1e-6;\n\nfunction translateX(x) {\n return \"translate(\" + x + \",0)\";\n}\n\nfunction translateY(y) {\n return \"translate(0,\" + y + \")\";\n}\n\nfunction number(scale) {\n return d => +scale(d);\n}\n\nfunction center(scale, offset) {\n offset = Math.max(0, scale.bandwidth() - offset * 2) / 2;\n if (scale.round()) offset = Math.round(offset);\n return d => +scale(d) + offset;\n}\n\nfunction entering() {\n return !this.__axis;\n}\n\nfunction axis(orient, scale) {\n var tickArguments = [],\n tickValues = null,\n tickFormat = null,\n tickSizeInner = 6,\n tickSizeOuter = 6,\n tickPadding = 3,\n offset = typeof window !== \"undefined\" && window.devicePixelRatio > 1 ? 0 : 0.5,\n k = orient === top || orient === left ? -1 : 1,\n x = orient === left || orient === right ? \"x\" : \"y\",\n transform = orient === top || orient === bottom ? translateX : translateY;\n\n function axis(context) {\n var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues,\n format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity) : tickFormat,\n spacing = Math.max(tickSizeInner, 0) + tickPadding,\n range = scale.range(),\n range0 = +range[0] + offset,\n range1 = +range[range.length - 1] + offset,\n position = (scale.bandwidth ? center : number)(scale.copy(), offset),\n selection = context.selection ? context.selection() : context,\n path = selection.selectAll(\".domain\").data([null]),\n tick = selection.selectAll(\".tick\").data(values, scale).order(),\n tickExit = tick.exit(),\n tickEnter = tick.enter().append(\"g\").attr(\"class\", \"tick\"),\n line = tick.select(\"line\"),\n text = tick.select(\"text\");\n\n path = path.merge(path.enter().insert(\"path\", \".tick\")\n .attr(\"class\", \"domain\")\n .attr(\"stroke\", \"currentColor\"));\n\n tick = tick.merge(tickEnter);\n\n line = line.merge(tickEnter.append(\"line\")\n .attr(\"stroke\", \"currentColor\")\n .attr(x + \"2\", k * tickSizeInner));\n\n text = text.merge(tickEnter.append(\"text\")\n .attr(\"fill\", \"currentColor\")\n .attr(x, k * spacing)\n .attr(\"dy\", orient === top ? \"0em\" : orient === bottom ? \"0.71em\" : \"0.32em\"));\n\n if (context !== selection) {\n path = path.transition(context);\n tick = tick.transition(context);\n line = line.transition(context);\n text = text.transition(context);\n\n tickExit = tickExit.transition(context)\n .attr(\"opacity\", epsilon)\n .attr(\"transform\", function(d) { return isFinite(d = position(d)) ? transform(d + offset) : this.getAttribute(\"transform\"); });\n\n tickEnter\n .attr(\"opacity\", epsilon)\n .attr(\"transform\", function(d) { var p = this.parentNode.__axis; return transform((p && isFinite(p = p(d)) ? p : position(d)) + offset); });\n }\n\n tickExit.remove();\n\n path\n .attr(\"d\", orient === left || orient === right\n ? (tickSizeOuter ? \"M\" + k * tickSizeOuter + \",\" + range0 + \"H\" + offset + \"V\" + range1 + \"H\" + k * tickSizeOuter : \"M\" + offset + \",\" + range0 + \"V\" + range1)\n : (tickSizeOuter ? \"M\" + range0 + \",\" + k * tickSizeOuter + \"V\" + offset + \"H\" + range1 + \"V\" + k * tickSizeOuter : \"M\" + range0 + \",\" + offset + \"H\" + range1));\n\n tick\n .attr(\"opacity\", 1)\n .attr(\"transform\", function(d) { return transform(position(d) + offset); });\n\n line\n .attr(x + \"2\", k * tickSizeInner);\n\n text\n .attr(x, k * spacing)\n .text(format);\n\n selection.filter(entering)\n .attr(\"fill\", \"none\")\n .attr(\"font-size\", 10)\n .attr(\"font-family\", \"sans-serif\")\n .attr(\"text-anchor\", orient === right ? \"start\" : orient === left ? \"end\" : \"middle\");\n\n selection\n .each(function() { this.__axis = position; });\n }\n\n axis.scale = function(_) {\n return arguments.length ? (scale = _, axis) : scale;\n };\n\n axis.ticks = function() {\n return tickArguments = Array.from(arguments), axis;\n };\n\n axis.tickArguments = function(_) {\n return arguments.length ? (tickArguments = _ == null ? [] : Array.from(_), axis) : tickArguments.slice();\n };\n\n axis.tickValues = function(_) {\n return arguments.length ? (tickValues = _ == null ? null : Array.from(_), axis) : tickValues && tickValues.slice();\n };\n\n axis.tickFormat = function(_) {\n return arguments.length ? (tickFormat = _, axis) : tickFormat;\n };\n\n axis.tickSize = function(_) {\n return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner;\n };\n\n axis.tickSizeInner = function(_) {\n return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner;\n };\n\n axis.tickSizeOuter = function(_) {\n return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter;\n };\n\n axis.tickPadding = function(_) {\n return arguments.length ? (tickPadding = +_, axis) : tickPadding;\n };\n\n axis.offset = function(_) {\n return arguments.length ? (offset = +_, axis) : offset;\n };\n\n return axis;\n}\n\nexport function axisTop(scale) {\n return axis(top, scale);\n}\n\nexport function axisRight(scale) {\n return axis(right, scale);\n}\n\nexport function axisBottom(scale) {\n return axis(bottom, scale);\n}\n\nexport function axisLeft(scale) {\n return axis(left, scale);\n}\n", "function none() {}\n\nexport default function(selector) {\n return selector == null ? none : function() {\n return this.querySelector(selector);\n };\n}\n", "import {Selection} from \"./index.js\";\nimport selector from \"../selector.js\";\n\nexport default function(select) {\n if (typeof select !== \"function\") select = selector(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {\n if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {\n if (\"__data__\" in node) subnode.__data__ = node.__data__;\n subgroup[i] = subnode;\n }\n }\n }\n\n return new Selection(subgroups, this._parents);\n}\n", "// Given something array like (or null), returns something that is strictly an\n// array. This is used to ensure that array-like objects passed to d3.selectAll\n// or selection.selectAll are converted into proper arrays when creating a\n// selection; we don\u2019t ever want to create a selection backed by a live\n// HTMLCollection or NodeList. However, note that selection.selectAll will use a\n// static NodeList as a group, since it safely derived from querySelectorAll.\nexport default function array(x) {\n return x == null ? [] : Array.isArray(x) ? x : Array.from(x);\n}\n", "function empty() {\n return [];\n}\n\nexport default function(selector) {\n return selector == null ? empty : function() {\n return this.querySelectorAll(selector);\n };\n}\n", "import {Selection} from \"./index.js\";\nimport array from \"../array.js\";\nimport selectorAll from \"../selectorAll.js\";\n\nfunction arrayAll(select) {\n return function() {\n return array(select.apply(this, arguments));\n };\n}\n\nexport default function(select) {\n if (typeof select === \"function\") select = arrayAll(select);\n else select = selectorAll(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n subgroups.push(select.call(node, node.__data__, i, group));\n parents.push(node);\n }\n }\n }\n\n return new Selection(subgroups, parents);\n}\n", "export default function(selector) {\n return function() {\n return this.matches(selector);\n };\n}\n\nexport function childMatcher(selector) {\n return function(node) {\n return node.matches(selector);\n };\n}\n\n", "import {childMatcher} from \"../matcher.js\";\n\nvar find = Array.prototype.find;\n\nfunction childFind(match) {\n return function() {\n return find.call(this.children, match);\n };\n}\n\nfunction childFirst() {\n return this.firstElementChild;\n}\n\nexport default function(match) {\n return this.select(match == null ? childFirst\n : childFind(typeof match === \"function\" ? match : childMatcher(match)));\n}\n", "import {childMatcher} from \"../matcher.js\";\n\nvar filter = Array.prototype.filter;\n\nfunction children() {\n return Array.from(this.children);\n}\n\nfunction childrenFilter(match) {\n return function() {\n return filter.call(this.children, match);\n };\n}\n\nexport default function(match) {\n return this.selectAll(match == null ? children\n : childrenFilter(typeof match === \"function\" ? match : childMatcher(match)));\n}\n", "import {Selection} from \"./index.js\";\nimport matcher from \"../matcher.js\";\n\nexport default function(match) {\n if (typeof match !== \"function\") match = matcher(match);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {\n if ((node = group[i]) && match.call(node, node.__data__, i, group)) {\n subgroup.push(node);\n }\n }\n }\n\n return new Selection(subgroups, this._parents);\n}\n", "export default function(update) {\n return new Array(update.length);\n}\n", "import sparse from \"./sparse.js\";\nimport {Selection} from \"./index.js\";\n\nexport default function() {\n return new Selection(this._enter || this._groups.map(sparse), this._parents);\n}\n\nexport function EnterNode(parent, datum) {\n this.ownerDocument = parent.ownerDocument;\n this.namespaceURI = parent.namespaceURI;\n this._next = null;\n this._parent = parent;\n this.__data__ = datum;\n}\n\nEnterNode.prototype = {\n constructor: EnterNode,\n appendChild: function(child) { return this._parent.insertBefore(child, this._next); },\n insertBefore: function(child, next) { return this._parent.insertBefore(child, next); },\n querySelector: function(selector) { return this._parent.querySelector(selector); },\n querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); }\n};\n", "export default function(x) {\n return function() {\n return x;\n };\n}\n", "import {Selection} from \"./index.js\";\nimport {EnterNode} from \"./enter.js\";\nimport constant from \"../constant.js\";\n\nfunction bindIndex(parent, group, enter, update, exit, data) {\n var i = 0,\n node,\n groupLength = group.length,\n dataLength = data.length;\n\n // Put any non-null nodes that fit into update.\n // Put any null nodes into enter.\n // Put any remaining data into enter.\n for (; i < dataLength; ++i) {\n if (node = group[i]) {\n node.__data__ = data[i];\n update[i] = node;\n } else {\n enter[i] = new EnterNode(parent, data[i]);\n }\n }\n\n // Put any non-null nodes that don\u2019t fit into exit.\n for (; i < groupLength; ++i) {\n if (node = group[i]) {\n exit[i] = node;\n }\n }\n}\n\nfunction bindKey(parent, group, enter, update, exit, data, key) {\n var i,\n node,\n nodeByKeyValue = new Map,\n groupLength = group.length,\n dataLength = data.length,\n keyValues = new Array(groupLength),\n keyValue;\n\n // Compute the key for each node.\n // If multiple nodes have the same key, the duplicates are added to exit.\n for (i = 0; i < groupLength; ++i) {\n if (node = group[i]) {\n keyValues[i] = keyValue = key.call(node, node.__data__, i, group) + \"\";\n if (nodeByKeyValue.has(keyValue)) {\n exit[i] = node;\n } else {\n nodeByKeyValue.set(keyValue, node);\n }\n }\n }\n\n // Compute the key for each datum.\n // If there a node associated with this key, join and add it to update.\n // If there is not (or the key is a duplicate), add it to enter.\n for (i = 0; i < dataLength; ++i) {\n keyValue = key.call(parent, data[i], i, data) + \"\";\n if (node = nodeByKeyValue.get(keyValue)) {\n update[i] = node;\n node.__data__ = data[i];\n nodeByKeyValue.delete(keyValue);\n } else {\n enter[i] = new EnterNode(parent, data[i]);\n }\n }\n\n // Add any remaining nodes that were not bound to data to exit.\n for (i = 0; i < groupLength; ++i) {\n if ((node = group[i]) && (nodeByKeyValue.get(keyValues[i]) === node)) {\n exit[i] = node;\n }\n }\n}\n\nfunction datum(node) {\n return node.__data__;\n}\n\nexport default function(value, key) {\n if (!arguments.length) return Array.from(this, datum);\n\n var bind = key ? bindKey : bindIndex,\n parents = this._parents,\n groups = this._groups;\n\n if (typeof value !== \"function\") value = constant(value);\n\n for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) {\n var parent = parents[j],\n group = groups[j],\n groupLength = group.length,\n data = arraylike(value.call(parent, parent && parent.__data__, j, parents)),\n dataLength = data.length,\n enterGroup = enter[j] = new Array(dataLength),\n updateGroup = update[j] = new Array(dataLength),\n exitGroup = exit[j] = new Array(groupLength);\n\n bind(parent, group, enterGroup, updateGroup, exitGroup, data, key);\n\n // Now connect the enter nodes to their following update node, such that\n // appendChild can insert the materialized enter node before this node,\n // rather than at the end of the parent node.\n for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) {\n if (previous = enterGroup[i0]) {\n if (i0 >= i1) i1 = i0 + 1;\n while (!(next = updateGroup[i1]) && ++i1 < dataLength);\n previous._next = next || null;\n }\n }\n }\n\n update = new Selection(update, parents);\n update._enter = enter;\n update._exit = exit;\n return update;\n}\n\n// Given some data, this returns an array-like view of it: an object that\n// exposes a length property and allows numeric indexing. Note that unlike\n// selectAll, this isn\u2019t worried about \u201Clive\u201D collections because the resulting\n// array will only be used briefly while data is being bound. (It is possible to\n// cause the data to change while iterating by using a key function, but please\n// don\u2019t; we\u2019d rather avoid a gratuitous copy.)\nfunction arraylike(data) {\n return typeof data === \"object\" && \"length\" in data\n ? data // Array, TypedArray, NodeList, array-like\n : Array.from(data); // Map, Set, iterable, string, or anything else\n}\n", "import sparse from \"./sparse.js\";\nimport {Selection} from \"./index.js\";\n\nexport default function() {\n return new Selection(this._exit || this._groups.map(sparse), this._parents);\n}\n", "export default function(onenter, onupdate, onexit) {\n var enter = this.enter(), update = this, exit = this.exit();\n if (typeof onenter === \"function\") {\n enter = onenter(enter);\n if (enter) enter = enter.selection();\n } else {\n enter = enter.append(onenter + \"\");\n }\n if (onupdate != null) {\n update = onupdate(update);\n if (update) update = update.selection();\n }\n if (onexit == null) exit.remove(); else onexit(exit);\n return enter && update ? enter.merge(update).order() : update;\n}\n", "import {Selection} from \"./index.js\";\n\nexport default function(context) {\n var selection = context.selection ? context.selection() : context;\n\n for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {\n for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {\n if (node = group0[i] || group1[i]) {\n merge[i] = node;\n }\n }\n }\n\n for (; j < m0; ++j) {\n merges[j] = groups0[j];\n }\n\n return new Selection(merges, this._parents);\n}\n", "export default function() {\n\n for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) {\n for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) {\n if (node = group[i]) {\n if (next && node.compareDocumentPosition(next) ^ 4) next.parentNode.insertBefore(node, next);\n next = node;\n }\n }\n }\n\n return this;\n}\n", "import {Selection} from \"./index.js\";\n\nexport default function(compare) {\n if (!compare) compare = ascending;\n\n function compareNode(a, b) {\n return a && b ? compare(a.__data__, b.__data__) : !a - !b;\n }\n\n for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n sortgroup[i] = node;\n }\n }\n sortgroup.sort(compareNode);\n }\n\n return new Selection(sortgroups, this._parents).order();\n}\n\nfunction ascending(a, b) {\n return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;\n}\n", "export default function() {\n var callback = arguments[0];\n arguments[0] = this;\n callback.apply(null, arguments);\n return this;\n}\n", "export default function() {\n return Array.from(this);\n}\n", "export default function() {\n\n for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {\n for (var group = groups[j], i = 0, n = group.length; i < n; ++i) {\n var node = group[i];\n if (node) return node;\n }\n }\n\n return null;\n}\n", "export default function() {\n let size = 0;\n for (const node of this) ++size; // eslint-disable-line no-unused-vars\n return size;\n}\n", "export default function() {\n return !this.node();\n}\n", "export default function(callback) {\n\n for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {\n for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {\n if (node = group[i]) callback.call(node, node.__data__, i, group);\n }\n }\n\n return this;\n}\n", "export var xhtml = \"http://www.w3.org/1999/xhtml\";\n\nexport default {\n svg: \"http://www.w3.org/2000/svg\",\n xhtml: xhtml,\n xlink: \"http://www.w3.org/1999/xlink\",\n xml: \"http://www.w3.org/XML/1998/namespace\",\n xmlns: \"http://www.w3.org/2000/xmlns/\"\n};\n", "import namespaces from \"./namespaces.js\";\n\nexport default function(name) {\n var prefix = name += \"\", i = prefix.indexOf(\":\");\n if (i >= 0 && (prefix = name.slice(0, i)) !== \"xmlns\") name = name.slice(i + 1);\n return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; // eslint-disable-line no-prototype-builtins\n}\n", "import namespace from \"../namespace.js\";\n\nfunction attrRemove(name) {\n return function() {\n this.removeAttribute(name);\n };\n}\n\nfunction attrRemoveNS(fullname) {\n return function() {\n this.removeAttributeNS(fullname.space, fullname.local);\n };\n}\n\nfunction attrConstant(name, value) {\n return function() {\n this.setAttribute(name, value);\n };\n}\n\nfunction attrConstantNS(fullname, value) {\n return function() {\n this.setAttributeNS(fullname.space, fullname.local, value);\n };\n}\n\nfunction attrFunction(name, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) this.removeAttribute(name);\n else this.setAttribute(name, v);\n };\n}\n\nfunction attrFunctionNS(fullname, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) this.removeAttributeNS(fullname.space, fullname.local);\n else this.setAttributeNS(fullname.space, fullname.local, v);\n };\n}\n\nexport default function(name, value) {\n var fullname = namespace(name);\n\n if (arguments.length < 2) {\n var node = this.node();\n return fullname.local\n ? node.getAttributeNS(fullname.space, fullname.local)\n : node.getAttribute(fullname);\n }\n\n return this.each((value == null\n ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === \"function\"\n ? (fullname.local ? attrFunctionNS : attrFunction)\n : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value));\n}\n", "export default function(node) {\n return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node\n || (node.document && node) // node is a Window\n || node.defaultView; // node is a Document\n}\n", "import defaultView from \"../window.js\";\n\nfunction styleRemove(name) {\n return function() {\n this.style.removeProperty(name);\n };\n}\n\nfunction styleConstant(name, value, priority) {\n return function() {\n this.style.setProperty(name, value, priority);\n };\n}\n\nfunction styleFunction(name, value, priority) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) this.style.removeProperty(name);\n else this.style.setProperty(name, v, priority);\n };\n}\n\nexport default function(name, value, priority) {\n return arguments.length > 1\n ? this.each((value == null\n ? styleRemove : typeof value === \"function\"\n ? styleFunction\n : styleConstant)(name, value, priority == null ? \"\" : priority))\n : styleValue(this.node(), name);\n}\n\nexport function styleValue(node, name) {\n return node.style.getPropertyValue(name)\n || defaultView(node).getComputedStyle(node, null).getPropertyValue(name);\n}\n", "function propertyRemove(name) {\n return function() {\n delete this[name];\n };\n}\n\nfunction propertyConstant(name, value) {\n return function() {\n this[name] = value;\n };\n}\n\nfunction propertyFunction(name, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) delete this[name];\n else this[name] = v;\n };\n}\n\nexport default function(name, value) {\n return arguments.length > 1\n ? this.each((value == null\n ? propertyRemove : typeof value === \"function\"\n ? propertyFunction\n : propertyConstant)(name, value))\n : this.node()[name];\n}\n", "function classArray(string) {\n return string.trim().split(/^|\\s+/);\n}\n\nfunction classList(node) {\n return node.classList || new ClassList(node);\n}\n\nfunction ClassList(node) {\n this._node = node;\n this._names = classArray(node.getAttribute(\"class\") || \"\");\n}\n\nClassList.prototype = {\n add: function(name) {\n var i = this._names.indexOf(name);\n if (i < 0) {\n this._names.push(name);\n this._node.setAttribute(\"class\", this._names.join(\" \"));\n }\n },\n remove: function(name) {\n var i = this._names.indexOf(name);\n if (i >= 0) {\n this._names.splice(i, 1);\n this._node.setAttribute(\"class\", this._names.join(\" \"));\n }\n },\n contains: function(name) {\n return this._names.indexOf(name) >= 0;\n }\n};\n\nfunction classedAdd(node, names) {\n var list = classList(node), i = -1, n = names.length;\n while (++i < n) list.add(names[i]);\n}\n\nfunction classedRemove(node, names) {\n var list = classList(node), i = -1, n = names.length;\n while (++i < n) list.remove(names[i]);\n}\n\nfunction classedTrue(names) {\n return function() {\n classedAdd(this, names);\n };\n}\n\nfunction classedFalse(names) {\n return function() {\n classedRemove(this, names);\n };\n}\n\nfunction classedFunction(names, value) {\n return function() {\n (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names);\n };\n}\n\nexport default function(name, value) {\n var names = classArray(name + \"\");\n\n if (arguments.length < 2) {\n var list = classList(this.node()), i = -1, n = names.length;\n while (++i < n) if (!list.contains(names[i])) return false;\n return true;\n }\n\n return this.each((typeof value === \"function\"\n ? classedFunction : value\n ? classedTrue\n : classedFalse)(names, value));\n}\n", "function textRemove() {\n this.textContent = \"\";\n}\n\nfunction textConstant(value) {\n return function() {\n this.textContent = value;\n };\n}\n\nfunction textFunction(value) {\n return function() {\n var v = value.apply(this, arguments);\n this.textContent = v == null ? \"\" : v;\n };\n}\n\nexport default function(value) {\n return arguments.length\n ? this.each(value == null\n ? textRemove : (typeof value === \"function\"\n ? textFunction\n : textConstant)(value))\n : this.node().textContent;\n}\n", "function htmlRemove() {\n this.innerHTML = \"\";\n}\n\nfunction htmlConstant(value) {\n return function() {\n this.innerHTML = value;\n };\n}\n\nfunction htmlFunction(value) {\n return function() {\n var v = value.apply(this, arguments);\n this.innerHTML = v == null ? \"\" : v;\n };\n}\n\nexport default function(value) {\n return arguments.length\n ? this.each(value == null\n ? htmlRemove : (typeof value === \"function\"\n ? htmlFunction\n : htmlConstant)(value))\n : this.node().innerHTML;\n}\n", "function raise() {\n if (this.nextSibling) this.parentNode.appendChild(this);\n}\n\nexport default function() {\n return this.each(raise);\n}\n", "function lower() {\n if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild);\n}\n\nexport default function() {\n return this.each(lower);\n}\n", "import namespace from \"./namespace.js\";\nimport {xhtml} from \"./namespaces.js\";\n\nfunction creatorInherit(name) {\n return function() {\n var document = this.ownerDocument,\n uri = this.namespaceURI;\n return uri === xhtml && document.documentElement.namespaceURI === xhtml\n ? document.createElement(name)\n : document.createElementNS(uri, name);\n };\n}\n\nfunction creatorFixed(fullname) {\n return function() {\n return this.ownerDocument.createElementNS(fullname.space, fullname.local);\n };\n}\n\nexport default function(name) {\n var fullname = namespace(name);\n return (fullname.local\n ? creatorFixed\n : creatorInherit)(fullname);\n}\n", "import creator from \"../creator.js\";\n\nexport default function(name) {\n var create = typeof name === \"function\" ? name : creator(name);\n return this.select(function() {\n return this.appendChild(create.apply(this, arguments));\n });\n}\n", "import creator from \"../creator.js\";\nimport selector from \"../selector.js\";\n\nfunction constantNull() {\n return null;\n}\n\nexport default function(name, before) {\n var create = typeof name === \"function\" ? name : creator(name),\n select = before == null ? constantNull : typeof before === \"function\" ? before : selector(before);\n return this.select(function() {\n return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null);\n });\n}\n", "function remove() {\n var parent = this.parentNode;\n if (parent) parent.removeChild(this);\n}\n\nexport default function() {\n return this.each(remove);\n}\n", "function selection_cloneShallow() {\n var clone = this.cloneNode(false), parent = this.parentNode;\n return parent ? parent.insertBefore(clone, this.nextSibling) : clone;\n}\n\nfunction selection_cloneDeep() {\n var clone = this.cloneNode(true), parent = this.parentNode;\n return parent ? parent.insertBefore(clone, this.nextSibling) : clone;\n}\n\nexport default function(deep) {\n return this.select(deep ? selection_cloneDeep : selection_cloneShallow);\n}\n", "export default function(value) {\n return arguments.length\n ? this.property(\"__data__\", value)\n : this.node().__data__;\n}\n", "function contextListener(listener) {\n return function(event) {\n listener.call(this, event, this.__data__);\n };\n}\n\nfunction parseTypenames(typenames) {\n return typenames.trim().split(/^|\\s+/).map(function(t) {\n var name = \"\", i = t.indexOf(\".\");\n if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);\n return {type: t, name: name};\n });\n}\n\nfunction onRemove(typename) {\n return function() {\n var on = this.__on;\n if (!on) return;\n for (var j = 0, i = -1, m = on.length, o; j < m; ++j) {\n if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) {\n this.removeEventListener(o.type, o.listener, o.options);\n } else {\n on[++i] = o;\n }\n }\n if (++i) on.length = i;\n else delete this.__on;\n };\n}\n\nfunction onAdd(typename, value, options) {\n return function() {\n var on = this.__on, o, listener = contextListener(value);\n if (on) for (var j = 0, m = on.length; j < m; ++j) {\n if ((o = on[j]).type === typename.type && o.name === typename.name) {\n this.removeEventListener(o.type, o.listener, o.options);\n this.addEventListener(o.type, o.listener = listener, o.options = options);\n o.value = value;\n return;\n }\n }\n this.addEventListener(typename.type, listener, options);\n o = {type: typename.type, name: typename.name, value: value, listener: listener, options: options};\n if (!on) this.__on = [o];\n else on.push(o);\n };\n}\n\nexport default function(typename, value, options) {\n var typenames = parseTypenames(typename + \"\"), i, n = typenames.length, t;\n\n if (arguments.length < 2) {\n var on = this.node().__on;\n if (on) for (var j = 0, m = on.length, o; j < m; ++j) {\n for (i = 0, o = on[j]; i < n; ++i) {\n if ((t = typenames[i]).type === o.type && t.name === o.name) {\n return o.value;\n }\n }\n }\n return;\n }\n\n on = value ? onAdd : onRemove;\n for (i = 0; i < n; ++i) this.each(on(typenames[i], value, options));\n return this;\n}\n", "import defaultView from \"../window.js\";\n\nfunction dispatchEvent(node, type, params) {\n var window = defaultView(node),\n event = window.CustomEvent;\n\n if (typeof event === \"function\") {\n event = new event(type, params);\n } else {\n event = window.document.createEvent(\"Event\");\n if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail;\n else event.initEvent(type, false, false);\n }\n\n node.dispatchEvent(event);\n}\n\nfunction dispatchConstant(type, params) {\n return function() {\n return dispatchEvent(this, type, params);\n };\n}\n\nfunction dispatchFunction(type, params) {\n return function() {\n return dispatchEvent(this, type, params.apply(this, arguments));\n };\n}\n\nexport default function(type, params) {\n return this.each((typeof params === \"function\"\n ? dispatchFunction\n : dispatchConstant)(type, params));\n}\n", "export default function*() {\n for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {\n for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {\n if (node = group[i]) yield node;\n }\n }\n}\n", "import selection_select from \"./select.js\";\nimport selection_selectAll from \"./selectAll.js\";\nimport selection_selectChild from \"./selectChild.js\";\nimport selection_selectChildren from \"./selectChildren.js\";\nimport selection_filter from \"./filter.js\";\nimport selection_data from \"./data.js\";\nimport selection_enter from \"./enter.js\";\nimport selection_exit from \"./exit.js\";\nimport selection_join from \"./join.js\";\nimport selection_merge from \"./merge.js\";\nimport selection_order from \"./order.js\";\nimport selection_sort from \"./sort.js\";\nimport selection_call from \"./call.js\";\nimport selection_nodes from \"./nodes.js\";\nimport selection_node from \"./node.js\";\nimport selection_size from \"./size.js\";\nimport selection_empty from \"./empty.js\";\nimport selection_each from \"./each.js\";\nimport selection_attr from \"./attr.js\";\nimport selection_style from \"./style.js\";\nimport selection_property from \"./property.js\";\nimport selection_classed from \"./classed.js\";\nimport selection_text from \"./text.js\";\nimport selection_html from \"./html.js\";\nimport selection_raise from \"./raise.js\";\nimport selection_lower from \"./lower.js\";\nimport selection_append from \"./append.js\";\nimport selection_insert from \"./insert.js\";\nimport selection_remove from \"./remove.js\";\nimport selection_clone from \"./clone.js\";\nimport selection_datum from \"./datum.js\";\nimport selection_on from \"./on.js\";\nimport selection_dispatch from \"./dispatch.js\";\nimport selection_iterator from \"./iterator.js\";\n\nexport var root = [null];\n\nexport function Selection(groups, parents) {\n this._groups = groups;\n this._parents = parents;\n}\n\nfunction selection() {\n return new Selection([[document.documentElement]], root);\n}\n\nfunction selection_selection() {\n return this;\n}\n\nSelection.prototype = selection.prototype = {\n constructor: Selection,\n select: selection_select,\n selectAll: selection_selectAll,\n selectChild: selection_selectChild,\n selectChildren: selection_selectChildren,\n filter: selection_filter,\n data: selection_data,\n enter: selection_enter,\n exit: selection_exit,\n join: selection_join,\n merge: selection_merge,\n selection: selection_selection,\n order: selection_order,\n sort: selection_sort,\n call: selection_call,\n nodes: selection_nodes,\n node: selection_node,\n size: selection_size,\n empty: selection_empty,\n each: selection_each,\n attr: selection_attr,\n style: selection_style,\n property: selection_property,\n classed: selection_classed,\n text: selection_text,\n html: selection_html,\n raise: selection_raise,\n lower: selection_lower,\n append: selection_append,\n insert: selection_insert,\n remove: selection_remove,\n clone: selection_clone,\n datum: selection_datum,\n on: selection_on,\n dispatch: selection_dispatch,\n [Symbol.iterator]: selection_iterator\n};\n\nexport default selection;\n", "import {Selection, root} from \"./selection/index.js\";\n\nexport default function(selector) {\n return typeof selector === \"string\"\n ? new Selection([[document.querySelector(selector)]], [document.documentElement])\n : new Selection([[selector]], root);\n}\n", "import array from \"./array.js\";\nimport {Selection, root} from \"./selection/index.js\";\n\nexport default function(selector) {\n return typeof selector === \"string\"\n ? new Selection([document.querySelectorAll(selector)], [document.documentElement])\n : new Selection([array(selector)], root);\n}\n", "export default function(constructor, factory, prototype) {\n constructor.prototype = factory.prototype = prototype;\n prototype.constructor = constructor;\n}\n\nexport function extend(parent, definition) {\n var prototype = Object.create(parent.prototype);\n for (var key in definition) prototype[key] = definition[key];\n return prototype;\n}\n", "import define, {extend} from \"./define.js\";\n\nexport function Color() {}\n\nexport var darker = 0.7;\nexport var brighter = 1 / darker;\n\nvar reI = \"\\\\s*([+-]?\\\\d+)\\\\s*\",\n reN = \"\\\\s*([+-]?(?:\\\\d*\\\\.)?\\\\d+(?:[eE][+-]?\\\\d+)?)\\\\s*\",\n reP = \"\\\\s*([+-]?(?:\\\\d*\\\\.)?\\\\d+(?:[eE][+-]?\\\\d+)?)%\\\\s*\",\n reHex = /^#([0-9a-f]{3,8})$/,\n reRgbInteger = new RegExp(`^rgb\\\\(${reI},${reI},${reI}\\\\)$`),\n reRgbPercent = new RegExp(`^rgb\\\\(${reP},${reP},${reP}\\\\)$`),\n reRgbaInteger = new RegExp(`^rgba\\\\(${reI},${reI},${reI},${reN}\\\\)$`),\n reRgbaPercent = new RegExp(`^rgba\\\\(${reP},${reP},${reP},${reN}\\\\)$`),\n reHslPercent = new RegExp(`^hsl\\\\(${reN},${reP},${reP}\\\\)$`),\n reHslaPercent = new RegExp(`^hsla\\\\(${reN},${reP},${reP},${reN}\\\\)$`);\n\nvar named = {\n aliceblue: 0xf0f8ff,\n antiquewhite: 0xfaebd7,\n aqua: 0x00ffff,\n aquamarine: 0x7fffd4,\n azure: 0xf0ffff,\n beige: 0xf5f5dc,\n bisque: 0xffe4c4,\n black: 0x000000,\n blanchedalmond: 0xffebcd,\n blue: 0x0000ff,\n blueviolet: 0x8a2be2,\n brown: 0xa52a2a,\n burlywood: 0xdeb887,\n cadetblue: 0x5f9ea0,\n chartreuse: 0x7fff00,\n chocolate: 0xd2691e,\n coral: 0xff7f50,\n cornflowerblue: 0x6495ed,\n cornsilk: 0xfff8dc,\n crimson: 0xdc143c,\n cyan: 0x00ffff,\n darkblue: 0x00008b,\n darkcyan: 0x008b8b,\n darkgoldenrod: 0xb8860b,\n darkgray: 0xa9a9a9,\n darkgreen: 0x006400,\n darkgrey: 0xa9a9a9,\n darkkhaki: 0xbdb76b,\n darkmagenta: 0x8b008b,\n darkolivegreen: 0x556b2f,\n darkorange: 0xff8c00,\n darkorchid: 0x9932cc,\n darkred: 0x8b0000,\n darksalmon: 0xe9967a,\n darkseagreen: 0x8fbc8f,\n darkslateblue: 0x483d8b,\n darkslategray: 0x2f4f4f,\n darkslategrey: 0x2f4f4f,\n darkturquoise: 0x00ced1,\n darkviolet: 0x9400d3,\n deeppink: 0xff1493,\n deepskyblue: 0x00bfff,\n dimgray: 0x696969,\n dimgrey: 0x696969,\n dodgerblue: 0x1e90ff,\n firebrick: 0xb22222,\n floralwhite: 0xfffaf0,\n forestgreen: 0x228b22,\n fuchsia: 0xff00ff,\n gainsboro: 0xdcdcdc,\n ghostwhite: 0xf8f8ff,\n gold: 0xffd700,\n goldenrod: 0xdaa520,\n gray: 0x808080,\n green: 0x008000,\n greenyellow: 0xadff2f,\n grey: 0x808080,\n honeydew: 0xf0fff0,\n hotpink: 0xff69b4,\n indianred: 0xcd5c5c,\n indigo: 0x4b0082,\n ivory: 0xfffff0,\n khaki: 0xf0e68c,\n lavender: 0xe6e6fa,\n lavenderblush: 0xfff0f5,\n lawngreen: 0x7cfc00,\n lemonchiffon: 0xfffacd,\n lightblue: 0xadd8e6,\n lightcoral: 0xf08080,\n lightcyan: 0xe0ffff,\n lightgoldenrodyellow: 0xfafad2,\n lightgray: 0xd3d3d3,\n lightgreen: 0x90ee90,\n lightgrey: 0xd3d3d3,\n lightpink: 0xffb6c1,\n lightsalmon: 0xffa07a,\n lightseagreen: 0x20b2aa,\n lightskyblue: 0x87cefa,\n lightslategray: 0x778899,\n lightslategrey: 0x778899,\n lightsteelblue: 0xb0c4de,\n lightyellow: 0xffffe0,\n lime: 0x00ff00,\n limegreen: 0x32cd32,\n linen: 0xfaf0e6,\n magenta: 0xff00ff,\n maroon: 0x800000,\n mediumaquamarine: 0x66cdaa,\n mediumblue: 0x0000cd,\n mediumorchid: 0xba55d3,\n mediumpurple: 0x9370db,\n mediumseagreen: 0x3cb371,\n mediumslateblue: 0x7b68ee,\n mediumspringgreen: 0x00fa9a,\n mediumturquoise: 0x48d1cc,\n mediumvioletred: 0xc71585,\n midnightblue: 0x191970,\n mintcream: 0xf5fffa,\n mistyrose: 0xffe4e1,\n moccasin: 0xffe4b5,\n navajowhite: 0xffdead,\n navy: 0x000080,\n oldlace: 0xfdf5e6,\n olive: 0x808000,\n olivedrab: 0x6b8e23,\n orange: 0xffa500,\n orangered: 0xff4500,\n orchid: 0xda70d6,\n palegoldenrod: 0xeee8aa,\n palegreen: 0x98fb98,\n paleturquoise: 0xafeeee,\n palevioletred: 0xdb7093,\n papayawhip: 0xffefd5,\n peachpuff: 0xffdab9,\n peru: 0xcd853f,\n pink: 0xffc0cb,\n plum: 0xdda0dd,\n powderblue: 0xb0e0e6,\n purple: 0x800080,\n rebeccapurple: 0x663399,\n red: 0xff0000,\n rosybrown: 0xbc8f8f,\n royalblue: 0x4169e1,\n saddlebrown: 0x8b4513,\n salmon: 0xfa8072,\n sandybrown: 0xf4a460,\n seagreen: 0x2e8b57,\n seashell: 0xfff5ee,\n sienna: 0xa0522d,\n silver: 0xc0c0c0,\n skyblue: 0x87ceeb,\n slateblue: 0x6a5acd,\n slategray: 0x708090,\n slategrey: 0x708090,\n snow: 0xfffafa,\n springgreen: 0x00ff7f,\n steelblue: 0x4682b4,\n tan: 0xd2b48c,\n teal: 0x008080,\n thistle: 0xd8bfd8,\n tomato: 0xff6347,\n turquoise: 0x40e0d0,\n violet: 0xee82ee,\n wheat: 0xf5deb3,\n white: 0xffffff,\n whitesmoke: 0xf5f5f5,\n yellow: 0xffff00,\n yellowgreen: 0x9acd32\n};\n\ndefine(Color, color, {\n copy(channels) {\n return Object.assign(new this.constructor, this, channels);\n },\n displayable() {\n return this.rgb().displayable();\n },\n hex: color_formatHex, // Deprecated! Use color.formatHex.\n formatHex: color_formatHex,\n formatHex8: color_formatHex8,\n formatHsl: color_formatHsl,\n formatRgb: color_formatRgb,\n toString: color_formatRgb\n});\n\nfunction color_formatHex() {\n return this.rgb().formatHex();\n}\n\nfunction color_formatHex8() {\n return this.rgb().formatHex8();\n}\n\nfunction color_formatHsl() {\n return hslConvert(this).formatHsl();\n}\n\nfunction color_formatRgb() {\n return this.rgb().formatRgb();\n}\n\nexport default function color(format) {\n var m, l;\n format = (format + \"\").trim().toLowerCase();\n return (m = reHex.exec(format)) ? (l = m[1].length, m = parseInt(m[1], 16), l === 6 ? rgbn(m) // #ff0000\n : l === 3 ? new Rgb((m >> 8 & 0xf) | (m >> 4 & 0xf0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1) // #f00\n : l === 8 ? rgba(m >> 24 & 0xff, m >> 16 & 0xff, m >> 8 & 0xff, (m & 0xff) / 0xff) // #ff000000\n : l === 4 ? rgba((m >> 12 & 0xf) | (m >> 8 & 0xf0), (m >> 8 & 0xf) | (m >> 4 & 0xf0), (m >> 4 & 0xf) | (m & 0xf0), (((m & 0xf) << 4) | (m & 0xf)) / 0xff) // #f000\n : null) // invalid hex\n : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0)\n : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%)\n : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1)\n : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1)\n : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%)\n : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1)\n : named.hasOwnProperty(format) ? rgbn(named[format]) // eslint-disable-line no-prototype-builtins\n : format === \"transparent\" ? new Rgb(NaN, NaN, NaN, 0)\n : null;\n}\n\nfunction rgbn(n) {\n return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1);\n}\n\nfunction rgba(r, g, b, a) {\n if (a <= 0) r = g = b = NaN;\n return new Rgb(r, g, b, a);\n}\n\nexport function rgbConvert(o) {\n if (!(o instanceof Color)) o = color(o);\n if (!o) return new Rgb;\n o = o.rgb();\n return new Rgb(o.r, o.g, o.b, o.opacity);\n}\n\nexport function rgb(r, g, b, opacity) {\n return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity);\n}\n\nexport function Rgb(r, g, b, opacity) {\n this.r = +r;\n this.g = +g;\n this.b = +b;\n this.opacity = +opacity;\n}\n\ndefine(Rgb, rgb, extend(Color, {\n brighter(k) {\n k = k == null ? brighter : Math.pow(brighter, k);\n return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);\n },\n darker(k) {\n k = k == null ? darker : Math.pow(darker, k);\n return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);\n },\n rgb() {\n return this;\n },\n clamp() {\n return new Rgb(clampi(this.r), clampi(this.g), clampi(this.b), clampa(this.opacity));\n },\n displayable() {\n return (-0.5 <= this.r && this.r < 255.5)\n && (-0.5 <= this.g && this.g < 255.5)\n && (-0.5 <= this.b && this.b < 255.5)\n && (0 <= this.opacity && this.opacity <= 1);\n },\n hex: rgb_formatHex, // Deprecated! Use color.formatHex.\n formatHex: rgb_formatHex,\n formatHex8: rgb_formatHex8,\n formatRgb: rgb_formatRgb,\n toString: rgb_formatRgb\n}));\n\nfunction rgb_formatHex() {\n return `#${hex(this.r)}${hex(this.g)}${hex(this.b)}`;\n}\n\nfunction rgb_formatHex8() {\n return `#${hex(this.r)}${hex(this.g)}${hex(this.b)}${hex((isNaN(this.opacity) ? 1 : this.opacity) * 255)}`;\n}\n\nfunction rgb_formatRgb() {\n const a = clampa(this.opacity);\n return `${a === 1 ? \"rgb(\" : \"rgba(\"}${clampi(this.r)}, ${clampi(this.g)}, ${clampi(this.b)}${a === 1 ? \")\" : `, ${a})`}`;\n}\n\nfunction clampa(opacity) {\n return isNaN(opacity) ? 1 : Math.max(0, Math.min(1, opacity));\n}\n\nfunction clampi(value) {\n return Math.max(0, Math.min(255, Math.round(value) || 0));\n}\n\nfunction hex(value) {\n value = clampi(value);\n return (value < 16 ? \"0\" : \"\") + value.toString(16);\n}\n\nfunction hsla(h, s, l, a) {\n if (a <= 0) h = s = l = NaN;\n else if (l <= 0 || l >= 1) h = s = NaN;\n else if (s <= 0) h = NaN;\n return new Hsl(h, s, l, a);\n}\n\nexport function hslConvert(o) {\n if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity);\n if (!(o instanceof Color)) o = color(o);\n if (!o) return new Hsl;\n if (o instanceof Hsl) return o;\n o = o.rgb();\n var r = o.r / 255,\n g = o.g / 255,\n b = o.b / 255,\n min = Math.min(r, g, b),\n max = Math.max(r, g, b),\n h = NaN,\n s = max - min,\n l = (max + min) / 2;\n if (s) {\n if (r === max) h = (g - b) / s + (g < b) * 6;\n else if (g === max) h = (b - r) / s + 2;\n else h = (r - g) / s + 4;\n s /= l < 0.5 ? max + min : 2 - max - min;\n h *= 60;\n } else {\n s = l > 0 && l < 1 ? 0 : h;\n }\n return new Hsl(h, s, l, o.opacity);\n}\n\nexport function hsl(h, s, l, opacity) {\n return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity);\n}\n\nfunction Hsl(h, s, l, opacity) {\n this.h = +h;\n this.s = +s;\n this.l = +l;\n this.opacity = +opacity;\n}\n\ndefine(Hsl, hsl, extend(Color, {\n brighter(k) {\n k = k == null ? brighter : Math.pow(brighter, k);\n return new Hsl(this.h, this.s, this.l * k, this.opacity);\n },\n darker(k) {\n k = k == null ? darker : Math.pow(darker, k);\n return new Hsl(this.h, this.s, this.l * k, this.opacity);\n },\n rgb() {\n var h = this.h % 360 + (this.h < 0) * 360,\n s = isNaN(h) || isNaN(this.s) ? 0 : this.s,\n l = this.l,\n m2 = l + (l < 0.5 ? l : 1 - l) * s,\n m1 = 2 * l - m2;\n return new Rgb(\n hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2),\n hsl2rgb(h, m1, m2),\n hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2),\n this.opacity\n );\n },\n clamp() {\n return new Hsl(clamph(this.h), clampt(this.s), clampt(this.l), clampa(this.opacity));\n },\n displayable() {\n return (0 <= this.s && this.s <= 1 || isNaN(this.s))\n && (0 <= this.l && this.l <= 1)\n && (0 <= this.opacity && this.opacity <= 1);\n },\n formatHsl() {\n const a = clampa(this.opacity);\n return `${a === 1 ? \"hsl(\" : \"hsla(\"}${clamph(this.h)}, ${clampt(this.s) * 100}%, ${clampt(this.l) * 100}%${a === 1 ? \")\" : `, ${a})`}`;\n }\n}));\n\nfunction clamph(value) {\n value = (value || 0) % 360;\n return value < 0 ? value + 360 : value;\n}\n\nfunction clampt(value) {\n return Math.max(0, Math.min(1, value || 0));\n}\n\n/* From FvD 13.37, CSS Color Module Level 3 */\nfunction hsl2rgb(h, m1, m2) {\n return (h < 60 ? m1 + (m2 - m1) * h / 60\n : h < 180 ? m2\n : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60\n : m1) * 255;\n}\n", "export const radians = Math.PI / 180;\nexport const degrees = 180 / Math.PI;\n", "import define, {extend} from \"./define.js\";\nimport {Color, rgbConvert, Rgb} from \"./color.js\";\nimport {degrees, radians} from \"./math.js\";\n\n// https://observablehq.com/@mbostock/lab-and-rgb\nconst K = 18,\n Xn = 0.96422,\n Yn = 1,\n Zn = 0.82521,\n t0 = 4 / 29,\n t1 = 6 / 29,\n t2 = 3 * t1 * t1,\n t3 = t1 * t1 * t1;\n\nfunction labConvert(o) {\n if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity);\n if (o instanceof Hcl) return hcl2lab(o);\n if (!(o instanceof Rgb)) o = rgbConvert(o);\n var r = rgb2lrgb(o.r),\n g = rgb2lrgb(o.g),\n b = rgb2lrgb(o.b),\n y = xyz2lab((0.2225045 * r + 0.7168786 * g + 0.0606169 * b) / Yn), x, z;\n if (r === g && g === b) x = z = y; else {\n x = xyz2lab((0.4360747 * r + 0.3850649 * g + 0.1430804 * b) / Xn);\n z = xyz2lab((0.0139322 * r + 0.0971045 * g + 0.7141733 * b) / Zn);\n }\n return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity);\n}\n\nexport function gray(l, opacity) {\n return new Lab(l, 0, 0, opacity == null ? 1 : opacity);\n}\n\nexport default function lab(l, a, b, opacity) {\n return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity);\n}\n\nexport function Lab(l, a, b, opacity) {\n this.l = +l;\n this.a = +a;\n this.b = +b;\n this.opacity = +opacity;\n}\n\ndefine(Lab, lab, extend(Color, {\n brighter(k) {\n return new Lab(this.l + K * (k == null ? 1 : k), this.a, this.b, this.opacity);\n },\n darker(k) {\n return new Lab(this.l - K * (k == null ? 1 : k), this.a, this.b, this.opacity);\n },\n rgb() {\n var y = (this.l + 16) / 116,\n x = isNaN(this.a) ? y : y + this.a / 500,\n z = isNaN(this.b) ? y : y - this.b / 200;\n x = Xn * lab2xyz(x);\n y = Yn * lab2xyz(y);\n z = Zn * lab2xyz(z);\n return new Rgb(\n lrgb2rgb( 3.1338561 * x - 1.6168667 * y - 0.4906146 * z),\n lrgb2rgb(-0.9787684 * x + 1.9161415 * y + 0.0334540 * z),\n lrgb2rgb( 0.0719453 * x - 0.2289914 * y + 1.4052427 * z),\n this.opacity\n );\n }\n}));\n\nfunction xyz2lab(t) {\n return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0;\n}\n\nfunction lab2xyz(t) {\n return t > t1 ? t * t * t : t2 * (t - t0);\n}\n\nfunction lrgb2rgb(x) {\n return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);\n}\n\nfunction rgb2lrgb(x) {\n return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);\n}\n\nfunction hclConvert(o) {\n if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity);\n if (!(o instanceof Lab)) o = labConvert(o);\n if (o.a === 0 && o.b === 0) return new Hcl(NaN, 0 < o.l && o.l < 100 ? 0 : NaN, o.l, o.opacity);\n var h = Math.atan2(o.b, o.a) * degrees;\n return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity);\n}\n\nexport function lch(l, c, h, opacity) {\n return arguments.length === 1 ? hclConvert(l) : new Hcl(h, c, l, opacity == null ? 1 : opacity);\n}\n\nexport function hcl(h, c, l, opacity) {\n return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity);\n}\n\nexport function Hcl(h, c, l, opacity) {\n this.h = +h;\n this.c = +c;\n this.l = +l;\n this.opacity = +opacity;\n}\n\nfunction hcl2lab(o) {\n if (isNaN(o.h)) return new Lab(o.l, 0, 0, o.opacity);\n var h = o.h * radians;\n return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity);\n}\n\ndefine(Hcl, hcl, extend(Color, {\n brighter(k) {\n return new Hcl(this.h, this.c, this.l + K * (k == null ? 1 : k), this.opacity);\n },\n darker(k) {\n return new Hcl(this.h, this.c, this.l - K * (k == null ? 1 : k), this.opacity);\n },\n rgb() {\n return hcl2lab(this).rgb();\n }\n}));\n", "export default x => () => x;\n", "import constant from \"./constant.js\";\n\nfunction linear(a, d) {\n return function(t) {\n return a + t * d;\n };\n}\n\nfunction exponential(a, b, y) {\n return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) {\n return Math.pow(a + t * b, y);\n };\n}\n\nexport function hue(a, b) {\n var d = b - a;\n return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant(isNaN(a) ? b : a);\n}\n\nexport function gamma(y) {\n return (y = +y) === 1 ? nogamma : function(a, b) {\n return b - a ? exponential(a, b, y) : constant(isNaN(a) ? b : a);\n };\n}\n\nexport default function nogamma(a, b) {\n var d = b - a;\n return d ? linear(a, d) : constant(isNaN(a) ? b : a);\n}\n", "import {hcl as colorHcl} from \"d3-color\";\nimport color, {hue} from \"./color.js\";\n\nfunction hcl(hue) {\n return function(start, end) {\n var h = hue((start = colorHcl(start)).h, (end = colorHcl(end)).h),\n c = color(start.c, end.c),\n l = color(start.l, end.l),\n opacity = color(start.opacity, end.opacity);\n return function(t) {\n start.h = h(t);\n start.c = c(t);\n start.l = l(t);\n start.opacity = opacity(t);\n return start + \"\";\n };\n }\n}\n\nexport default hcl(hue);\nexport var hclLong = hcl(color);\n", "export function basis(t1, v0, v1, v2, v3) {\n var t2 = t1 * t1, t3 = t2 * t1;\n return ((1 - 3 * t1 + 3 * t2 - t3) * v0\n + (4 - 6 * t2 + 3 * t3) * v1\n + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2\n + t3 * v3) / 6;\n}\n\nexport default function(values) {\n var n = values.length - 1;\n return function(t) {\n var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),\n v1 = values[i],\n v2 = values[i + 1],\n v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,\n v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;\n return basis((t - i / n) * n, v0, v1, v2, v3);\n };\n}\n", "import {basis} from \"./basis.js\";\n\nexport default function(values) {\n var n = values.length;\n return function(t) {\n var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),\n v0 = values[(i + n - 1) % n],\n v1 = values[i % n],\n v2 = values[(i + 1) % n],\n v3 = values[(i + 2) % n];\n return basis((t - i / n) * n, v0, v1, v2, v3);\n };\n}\n", "import {rgb as colorRgb} from \"d3-color\";\nimport basis from \"./basis.js\";\nimport basisClosed from \"./basisClosed.js\";\nimport nogamma, {gamma} from \"./color.js\";\n\nexport default (function rgbGamma(y) {\n var color = gamma(y);\n\n function rgb(start, end) {\n var r = color((start = colorRgb(start)).r, (end = colorRgb(end)).r),\n g = color(start.g, end.g),\n b = color(start.b, end.b),\n opacity = nogamma(start.opacity, end.opacity);\n return function(t) {\n start.r = r(t);\n start.g = g(t);\n start.b = b(t);\n start.opacity = opacity(t);\n return start + \"\";\n };\n }\n\n rgb.gamma = rgbGamma;\n\n return rgb;\n})(1);\n\nfunction rgbSpline(spline) {\n return function(colors) {\n var n = colors.length,\n r = new Array(n),\n g = new Array(n),\n b = new Array(n),\n i, color;\n for (i = 0; i < n; ++i) {\n color = colorRgb(colors[i]);\n r[i] = color.r || 0;\n g[i] = color.g || 0;\n b[i] = color.b || 0;\n }\n r = spline(r);\n g = spline(g);\n b = spline(b);\n color.opacity = 1;\n return function(t) {\n color.r = r(t);\n color.g = g(t);\n color.b = b(t);\n return color + \"\";\n };\n };\n}\n\nexport var rgbBasis = rgbSpline(basis);\nexport var rgbBasisClosed = rgbSpline(basisClosed);\n", "export default function(a, b) {\n if (!b) b = [];\n var n = a ? Math.min(b.length, a.length) : 0,\n c = b.slice(),\n i;\n return function(t) {\n for (i = 0; i < n; ++i) c[i] = a[i] * (1 - t) + b[i] * t;\n return c;\n };\n}\n\nexport function isNumberArray(x) {\n return ArrayBuffer.isView(x) && !(x instanceof DataView);\n}\n", "import value from \"./value.js\";\nimport numberArray, {isNumberArray} from \"./numberArray.js\";\n\nexport default function(a, b) {\n return (isNumberArray(b) ? numberArray : genericArray)(a, b);\n}\n\nexport function genericArray(a, b) {\n var nb = b ? b.length : 0,\n na = a ? Math.min(nb, a.length) : 0,\n x = new Array(na),\n c = new Array(nb),\n i;\n\n for (i = 0; i < na; ++i) x[i] = value(a[i], b[i]);\n for (; i < nb; ++i) c[i] = b[i];\n\n return function(t) {\n for (i = 0; i < na; ++i) c[i] = x[i](t);\n return c;\n };\n}\n", "export default function(a, b) {\n var d = new Date;\n return a = +a, b = +b, function(t) {\n return d.setTime(a * (1 - t) + b * t), d;\n };\n}\n", "export default function(a, b) {\n return a = +a, b = +b, function(t) {\n return a * (1 - t) + b * t;\n };\n}\n", "import value from \"./value.js\";\n\nexport default function(a, b) {\n var i = {},\n c = {},\n k;\n\n if (a === null || typeof a !== \"object\") a = {};\n if (b === null || typeof b !== \"object\") b = {};\n\n for (k in b) {\n if (k in a) {\n i[k] = value(a[k], b[k]);\n } else {\n c[k] = b[k];\n }\n }\n\n return function(t) {\n for (k in i) c[k] = i[k](t);\n return c;\n };\n}\n", "import number from \"./number.js\";\n\nvar reA = /[-+]?(?:\\d+\\.?\\d*|\\.?\\d+)(?:[eE][-+]?\\d+)?/g,\n reB = new RegExp(reA.source, \"g\");\n\nfunction zero(b) {\n return function() {\n return b;\n };\n}\n\nfunction one(b) {\n return function(t) {\n return b(t) + \"\";\n };\n}\n\nexport default function(a, b) {\n var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b\n am, // current match in a\n bm, // current match in b\n bs, // string preceding current number in b, if any\n i = -1, // index in s\n s = [], // string constants and placeholders\n q = []; // number interpolators\n\n // Coerce inputs to strings.\n a = a + \"\", b = b + \"\";\n\n // Interpolate pairs of numbers in a & b.\n while ((am = reA.exec(a))\n && (bm = reB.exec(b))) {\n if ((bs = bm.index) > bi) { // a string precedes the next number in b\n bs = b.slice(bi, bs);\n if (s[i]) s[i] += bs; // coalesce with previous string\n else s[++i] = bs;\n }\n if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match\n if (s[i]) s[i] += bm; // coalesce with previous string\n else s[++i] = bm;\n } else { // interpolate non-matching numbers\n s[++i] = null;\n q.push({i: i, x: number(am, bm)});\n }\n bi = reB.lastIndex;\n }\n\n // Add remains of b.\n if (bi < b.length) {\n bs = b.slice(bi);\n if (s[i]) s[i] += bs; // coalesce with previous string\n else s[++i] = bs;\n }\n\n // Special optimization for only a single match.\n // Otherwise, interpolate each of the numbers and rejoin the string.\n return s.length < 2 ? (q[0]\n ? one(q[0].x)\n : zero(b))\n : (b = q.length, function(t) {\n for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t);\n return s.join(\"\");\n });\n}\n", "import {color} from \"d3-color\";\nimport rgb from \"./rgb.js\";\nimport {genericArray} from \"./array.js\";\nimport date from \"./date.js\";\nimport number from \"./number.js\";\nimport object from \"./object.js\";\nimport string from \"./string.js\";\nimport constant from \"./constant.js\";\nimport numberArray, {isNumberArray} from \"./numberArray.js\";\n\nexport default function(a, b) {\n var t = typeof b, c;\n return b == null || t === \"boolean\" ? constant(b)\n : (t === \"number\" ? number\n : t === \"string\" ? ((c = color(b)) ? (b = c, rgb) : string)\n : b instanceof color ? rgb\n : b instanceof Date ? date\n : isNumberArray(b) ? numberArray\n : Array.isArray(b) ? genericArray\n : typeof b.valueOf !== \"function\" && typeof b.toString !== \"function\" || isNaN(b) ? object\n : number)(a, b);\n}\n", "export default function(a, b) {\n return a = +a, b = +b, function(t) {\n return Math.round(a * (1 - t) + b * t);\n };\n}\n", "var degrees = 180 / Math.PI;\n\nexport var identity = {\n translateX: 0,\n translateY: 0,\n rotate: 0,\n skewX: 0,\n scaleX: 1,\n scaleY: 1\n};\n\nexport default function(a, b, c, d, e, f) {\n var scaleX, scaleY, skewX;\n if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;\n if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;\n if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;\n if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;\n return {\n translateX: e,\n translateY: f,\n rotate: Math.atan2(b, a) * degrees,\n skewX: Math.atan(skewX) * degrees,\n scaleX: scaleX,\n scaleY: scaleY\n };\n}\n", "import decompose, {identity} from \"./decompose.js\";\n\nvar svgNode;\n\n/* eslint-disable no-undef */\nexport function parseCss(value) {\n const m = new (typeof DOMMatrix === \"function\" ? DOMMatrix : WebKitCSSMatrix)(value + \"\");\n return m.isIdentity ? identity : decompose(m.a, m.b, m.c, m.d, m.e, m.f);\n}\n\nexport function parseSvg(value) {\n if (value == null) return identity;\n if (!svgNode) svgNode = document.createElementNS(\"http://www.w3.org/2000/svg\", \"g\");\n svgNode.setAttribute(\"transform\", value);\n if (!(value = svgNode.transform.baseVal.consolidate())) return identity;\n value = value.matrix;\n return decompose(value.a, value.b, value.c, value.d, value.e, value.f);\n}\n", "import number from \"../number.js\";\nimport {parseCss, parseSvg} from \"./parse.js\";\n\nfunction interpolateTransform(parse, pxComma, pxParen, degParen) {\n\n function pop(s) {\n return s.length ? s.pop() + \" \" : \"\";\n }\n\n function translate(xa, ya, xb, yb, s, q) {\n if (xa !== xb || ya !== yb) {\n var i = s.push(\"translate(\", null, pxComma, null, pxParen);\n q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});\n } else if (xb || yb) {\n s.push(\"translate(\" + xb + pxComma + yb + pxParen);\n }\n }\n\n function rotate(a, b, s, q) {\n if (a !== b) {\n if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path\n q.push({i: s.push(pop(s) + \"rotate(\", null, degParen) - 2, x: number(a, b)});\n } else if (b) {\n s.push(pop(s) + \"rotate(\" + b + degParen);\n }\n }\n\n function skewX(a, b, s, q) {\n if (a !== b) {\n q.push({i: s.push(pop(s) + \"skewX(\", null, degParen) - 2, x: number(a, b)});\n } else if (b) {\n s.push(pop(s) + \"skewX(\" + b + degParen);\n }\n }\n\n function scale(xa, ya, xb, yb, s, q) {\n if (xa !== xb || ya !== yb) {\n var i = s.push(pop(s) + \"scale(\", null, \",\", null, \")\");\n q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});\n } else if (xb !== 1 || yb !== 1) {\n s.push(pop(s) + \"scale(\" + xb + \",\" + yb + \")\");\n }\n }\n\n return function(a, b) {\n var s = [], // string constants and placeholders\n q = []; // number interpolators\n a = parse(a), b = parse(b);\n translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q);\n rotate(a.rotate, b.rotate, s, q);\n skewX(a.skewX, b.skewX, s, q);\n scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q);\n a = b = null; // gc\n return function(t) {\n var i = -1, n = q.length, o;\n while (++i < n) s[(o = q[i]).i] = o.x(t);\n return s.join(\"\");\n };\n };\n}\n\nexport var interpolateTransformCss = interpolateTransform(parseCss, \"px, \", \"px)\", \"deg)\");\nexport var interpolateTransformSvg = interpolateTransform(parseSvg, \", \", \")\", \")\");\n", "export function initRange(domain, range) {\n switch (arguments.length) {\n case 0: break;\n case 1: this.range(domain); break;\n default: this.range(range).domain(domain); break;\n }\n return this;\n}\n\nexport function initInterpolator(domain, interpolator) {\n switch (arguments.length) {\n case 0: break;\n case 1: {\n if (typeof domain === \"function\") this.interpolator(domain);\n else this.range(domain);\n break;\n }\n default: {\n this.domain(domain);\n if (typeof interpolator === \"function\") this.interpolator(interpolator);\n else this.range(interpolator);\n break;\n }\n }\n return this;\n}\n", "import {InternMap} from \"d3-array\";\nimport {initRange} from \"./init.js\";\n\nexport const implicit = Symbol(\"implicit\");\n\nexport default function ordinal() {\n var index = new InternMap(),\n domain = [],\n range = [],\n unknown = implicit;\n\n function scale(d) {\n let i = index.get(d);\n if (i === undefined) {\n if (unknown !== implicit) return unknown;\n index.set(d, i = domain.push(d) - 1);\n }\n return range[i % range.length];\n }\n\n scale.domain = function(_) {\n if (!arguments.length) return domain.slice();\n domain = [], index = new InternMap();\n for (const value of _) {\n if (index.has(value)) continue;\n index.set(value, domain.push(value) - 1);\n }\n return scale;\n };\n\n scale.range = function(_) {\n return arguments.length ? (range = Array.from(_), scale) : range.slice();\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n scale.copy = function() {\n return ordinal(domain, range).unknown(unknown);\n };\n\n initRange.apply(scale, arguments);\n\n return scale;\n}\n", "import {range as sequence} from \"d3-array\";\nimport {initRange} from \"./init.js\";\nimport ordinal from \"./ordinal.js\";\n\nexport default function band() {\n var scale = ordinal().unknown(undefined),\n domain = scale.domain,\n ordinalRange = scale.range,\n r0 = 0,\n r1 = 1,\n step,\n bandwidth,\n round = false,\n paddingInner = 0,\n paddingOuter = 0,\n align = 0.5;\n\n delete scale.unknown;\n\n function rescale() {\n var n = domain().length,\n reverse = r1 < r0,\n start = reverse ? r1 : r0,\n stop = reverse ? r0 : r1;\n step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2);\n if (round) step = Math.floor(step);\n start += (stop - start - step * (n - paddingInner)) * align;\n bandwidth = step * (1 - paddingInner);\n if (round) start = Math.round(start), bandwidth = Math.round(bandwidth);\n var values = sequence(n).map(function(i) { return start + step * i; });\n return ordinalRange(reverse ? values.reverse() : values);\n }\n\n scale.domain = function(_) {\n return arguments.length ? (domain(_), rescale()) : domain();\n };\n\n scale.range = function(_) {\n return arguments.length ? ([r0, r1] = _, r0 = +r0, r1 = +r1, rescale()) : [r0, r1];\n };\n\n scale.rangeRound = function(_) {\n return [r0, r1] = _, r0 = +r0, r1 = +r1, round = true, rescale();\n };\n\n scale.bandwidth = function() {\n return bandwidth;\n };\n\n scale.step = function() {\n return step;\n };\n\n scale.round = function(_) {\n return arguments.length ? (round = !!_, rescale()) : round;\n };\n\n scale.padding = function(_) {\n return arguments.length ? (paddingInner = Math.min(1, paddingOuter = +_), rescale()) : paddingInner;\n };\n\n scale.paddingInner = function(_) {\n return arguments.length ? (paddingInner = Math.min(1, _), rescale()) : paddingInner;\n };\n\n scale.paddingOuter = function(_) {\n return arguments.length ? (paddingOuter = +_, rescale()) : paddingOuter;\n };\n\n scale.align = function(_) {\n return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align;\n };\n\n scale.copy = function() {\n return band(domain(), [r0, r1])\n .round(round)\n .paddingInner(paddingInner)\n .paddingOuter(paddingOuter)\n .align(align);\n };\n\n return initRange.apply(rescale(), arguments);\n}\n\nfunction pointish(scale) {\n var copy = scale.copy;\n\n scale.padding = scale.paddingOuter;\n delete scale.paddingInner;\n delete scale.paddingOuter;\n\n scale.copy = function() {\n return pointish(copy());\n };\n\n return scale;\n}\n\nexport function point() {\n return pointish(band.apply(null, arguments).paddingInner(1));\n}\n", "export default function constants(x) {\n return function() {\n return x;\n };\n}\n", "export default function number(x) {\n return +x;\n}\n", "import {bisect} from \"d3-array\";\nimport {interpolate as interpolateValue, interpolateNumber, interpolateRound} from \"d3-interpolate\";\nimport constant from \"./constant.js\";\nimport number from \"./number.js\";\n\nvar unit = [0, 1];\n\nexport function identity(x) {\n return x;\n}\n\nfunction normalize(a, b) {\n return (b -= (a = +a))\n ? function(x) { return (x - a) / b; }\n : constant(isNaN(b) ? NaN : 0.5);\n}\n\nfunction clamper(a, b) {\n var t;\n if (a > b) t = a, a = b, b = t;\n return function(x) { return Math.max(a, Math.min(b, x)); };\n}\n\n// normalize(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1].\n// interpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding range value x in [a,b].\nfunction bimap(domain, range, interpolate) {\n var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1];\n if (d1 < d0) d0 = normalize(d1, d0), r0 = interpolate(r1, r0);\n else d0 = normalize(d0, d1), r0 = interpolate(r0, r1);\n return function(x) { return r0(d0(x)); };\n}\n\nfunction polymap(domain, range, interpolate) {\n var j = Math.min(domain.length, range.length) - 1,\n d = new Array(j),\n r = new Array(j),\n i = -1;\n\n // Reverse descending domains.\n if (domain[j] < domain[0]) {\n domain = domain.slice().reverse();\n range = range.slice().reverse();\n }\n\n while (++i < j) {\n d[i] = normalize(domain[i], domain[i + 1]);\n r[i] = interpolate(range[i], range[i + 1]);\n }\n\n return function(x) {\n var i = bisect(domain, x, 1, j) - 1;\n return r[i](d[i](x));\n };\n}\n\nexport function copy(source, target) {\n return target\n .domain(source.domain())\n .range(source.range())\n .interpolate(source.interpolate())\n .clamp(source.clamp())\n .unknown(source.unknown());\n}\n\nexport function transformer() {\n var domain = unit,\n range = unit,\n interpolate = interpolateValue,\n transform,\n untransform,\n unknown,\n clamp = identity,\n piecewise,\n output,\n input;\n\n function rescale() {\n var n = Math.min(domain.length, range.length);\n if (clamp !== identity) clamp = clamper(domain[0], domain[n - 1]);\n piecewise = n > 2 ? polymap : bimap;\n output = input = null;\n return scale;\n }\n\n function scale(x) {\n return x == null || isNaN(x = +x) ? unknown : (output || (output = piecewise(domain.map(transform), range, interpolate)))(transform(clamp(x)));\n }\n\n scale.invert = function(y) {\n return clamp(untransform((input || (input = piecewise(range, domain.map(transform), interpolateNumber)))(y)));\n };\n\n scale.domain = function(_) {\n return arguments.length ? (domain = Array.from(_, number), rescale()) : domain.slice();\n };\n\n scale.range = function(_) {\n return arguments.length ? (range = Array.from(_), rescale()) : range.slice();\n };\n\n scale.rangeRound = function(_) {\n return range = Array.from(_), interpolate = interpolateRound, rescale();\n };\n\n scale.clamp = function(_) {\n return arguments.length ? (clamp = _ ? true : identity, rescale()) : clamp !== identity;\n };\n\n scale.interpolate = function(_) {\n return arguments.length ? (interpolate = _, rescale()) : interpolate;\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n return function(t, u) {\n transform = t, untransform = u;\n return rescale();\n };\n}\n\nexport default function continuous() {\n return transformer()(identity, identity);\n}\n", "export default function(x) {\n return Math.abs(x = Math.round(x)) >= 1e21\n ? x.toLocaleString(\"en\").replace(/,/g, \"\")\n : x.toString(10);\n}\n\n// Computes the decimal coefficient and exponent of the specified number x with\n// significant digits p, where x is positive and p is in [1, 21] or undefined.\n// For example, formatDecimalParts(1.23) returns [\"123\", 0].\nexport function formatDecimalParts(x, p) {\n if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf(\"e\")) < 0) return null; // NaN, \u00B1Infinity\n var i, coefficient = x.slice(0, i);\n\n // The string returned by toExponential either has the form \\d\\.\\d+e[-+]\\d+\n // (e.g., 1.2e+3) or the form \\de[-+]\\d+ (e.g., 1e+3).\n return [\n coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient,\n +x.slice(i + 1)\n ];\n}\n", "import {formatDecimalParts} from \"./formatDecimal.js\";\n\nexport default function(x) {\n return x = formatDecimalParts(Math.abs(x)), x ? x[1] : NaN;\n}\n", "export default function(grouping, thousands) {\n return function(value, width) {\n var i = value.length,\n t = [],\n j = 0,\n g = grouping[0],\n length = 0;\n\n while (i > 0 && g > 0) {\n if (length + g + 1 > width) g = Math.max(1, width - length);\n t.push(value.substring(i -= g, i + g));\n if ((length += g + 1) > width) break;\n g = grouping[j = (j + 1) % grouping.length];\n }\n\n return t.reverse().join(thousands);\n };\n}\n", "export default function(numerals) {\n return function(value) {\n return value.replace(/[0-9]/g, function(i) {\n return numerals[+i];\n });\n };\n}\n", "// [[fill]align][sign][symbol][0][width][,][.precision][~][type]\nvar re = /^(?:(.)?([<>=^]))?([+\\-( ])?([$#])?(0)?(\\d+)?(,)?(\\.\\d+)?(~)?([a-z%])?$/i;\n\nexport default function formatSpecifier(specifier) {\n if (!(match = re.exec(specifier))) throw new Error(\"invalid format: \" + specifier);\n var match;\n return new FormatSpecifier({\n fill: match[1],\n align: match[2],\n sign: match[3],\n symbol: match[4],\n zero: match[5],\n width: match[6],\n comma: match[7],\n precision: match[8] && match[8].slice(1),\n trim: match[9],\n type: match[10]\n });\n}\n\nformatSpecifier.prototype = FormatSpecifier.prototype; // instanceof\n\nexport function FormatSpecifier(specifier) {\n this.fill = specifier.fill === undefined ? \" \" : specifier.fill + \"\";\n this.align = specifier.align === undefined ? \">\" : specifier.align + \"\";\n this.sign = specifier.sign === undefined ? \"-\" : specifier.sign + \"\";\n this.symbol = specifier.symbol === undefined ? \"\" : specifier.symbol + \"\";\n this.zero = !!specifier.zero;\n this.width = specifier.width === undefined ? undefined : +specifier.width;\n this.comma = !!specifier.comma;\n this.precision = specifier.precision === undefined ? undefined : +specifier.precision;\n this.trim = !!specifier.trim;\n this.type = specifier.type === undefined ? \"\" : specifier.type + \"\";\n}\n\nFormatSpecifier.prototype.toString = function() {\n return this.fill\n + this.align\n + this.sign\n + this.symbol\n + (this.zero ? \"0\" : \"\")\n + (this.width === undefined ? \"\" : Math.max(1, this.width | 0))\n + (this.comma ? \",\" : \"\")\n + (this.precision === undefined ? \"\" : \".\" + Math.max(0, this.precision | 0))\n + (this.trim ? \"~\" : \"\")\n + this.type;\n};\n", "// Trims insignificant zeros, e.g., replaces 1.2000k with 1.2k.\nexport default function(s) {\n out: for (var n = s.length, i = 1, i0 = -1, i1; i < n; ++i) {\n switch (s[i]) {\n case \".\": i0 = i1 = i; break;\n case \"0\": if (i0 === 0) i0 = i; i1 = i; break;\n default: if (!+s[i]) break out; if (i0 > 0) i0 = 0; break;\n }\n }\n return i0 > 0 ? s.slice(0, i0) + s.slice(i1 + 1) : s;\n}\n", "import {formatDecimalParts} from \"./formatDecimal.js\";\n\nexport var prefixExponent;\n\nexport default function(x, p) {\n var d = formatDecimalParts(x, p);\n if (!d) return x + \"\";\n var coefficient = d[0],\n exponent = d[1],\n i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1,\n n = coefficient.length;\n return i === n ? coefficient\n : i > n ? coefficient + new Array(i - n + 1).join(\"0\")\n : i > 0 ? coefficient.slice(0, i) + \".\" + coefficient.slice(i)\n : \"0.\" + new Array(1 - i).join(\"0\") + formatDecimalParts(x, Math.max(0, p + i - 1))[0]; // less than 1y!\n}\n", "import {formatDecimalParts} from \"./formatDecimal.js\";\n\nexport default function(x, p) {\n var d = formatDecimalParts(x, p);\n if (!d) return x + \"\";\n var coefficient = d[0],\n exponent = d[1];\n return exponent < 0 ? \"0.\" + new Array(-exponent).join(\"0\") + coefficient\n : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + \".\" + coefficient.slice(exponent + 1)\n : coefficient + new Array(exponent - coefficient.length + 2).join(\"0\");\n}\n", "import formatDecimal from \"./formatDecimal.js\";\nimport formatPrefixAuto from \"./formatPrefixAuto.js\";\nimport formatRounded from \"./formatRounded.js\";\n\nexport default {\n \"%\": (x, p) => (x * 100).toFixed(p),\n \"b\": (x) => Math.round(x).toString(2),\n \"c\": (x) => x + \"\",\n \"d\": formatDecimal,\n \"e\": (x, p) => x.toExponential(p),\n \"f\": (x, p) => x.toFixed(p),\n \"g\": (x, p) => x.toPrecision(p),\n \"o\": (x) => Math.round(x).toString(8),\n \"p\": (x, p) => formatRounded(x * 100, p),\n \"r\": formatRounded,\n \"s\": formatPrefixAuto,\n \"X\": (x) => Math.round(x).toString(16).toUpperCase(),\n \"x\": (x) => Math.round(x).toString(16)\n};\n", "export default function(x) {\n return x;\n}\n", "import exponent from \"./exponent.js\";\nimport formatGroup from \"./formatGroup.js\";\nimport formatNumerals from \"./formatNumerals.js\";\nimport formatSpecifier from \"./formatSpecifier.js\";\nimport formatTrim from \"./formatTrim.js\";\nimport formatTypes from \"./formatTypes.js\";\nimport {prefixExponent} from \"./formatPrefixAuto.js\";\nimport identity from \"./identity.js\";\n\nvar map = Array.prototype.map,\n prefixes = [\"y\",\"z\",\"a\",\"f\",\"p\",\"n\",\"\u00B5\",\"m\",\"\",\"k\",\"M\",\"G\",\"T\",\"P\",\"E\",\"Z\",\"Y\"];\n\nexport default function(locale) {\n var group = locale.grouping === undefined || locale.thousands === undefined ? identity : formatGroup(map.call(locale.grouping, Number), locale.thousands + \"\"),\n currencyPrefix = locale.currency === undefined ? \"\" : locale.currency[0] + \"\",\n currencySuffix = locale.currency === undefined ? \"\" : locale.currency[1] + \"\",\n decimal = locale.decimal === undefined ? \".\" : locale.decimal + \"\",\n numerals = locale.numerals === undefined ? identity : formatNumerals(map.call(locale.numerals, String)),\n percent = locale.percent === undefined ? \"%\" : locale.percent + \"\",\n minus = locale.minus === undefined ? \"\u2212\" : locale.minus + \"\",\n nan = locale.nan === undefined ? \"NaN\" : locale.nan + \"\";\n\n function newFormat(specifier) {\n specifier = formatSpecifier(specifier);\n\n var fill = specifier.fill,\n align = specifier.align,\n sign = specifier.sign,\n symbol = specifier.symbol,\n zero = specifier.zero,\n width = specifier.width,\n comma = specifier.comma,\n precision = specifier.precision,\n trim = specifier.trim,\n type = specifier.type;\n\n // The \"n\" type is an alias for \",g\".\n if (type === \"n\") comma = true, type = \"g\";\n\n // The \"\" type, and any invalid type, is an alias for \".12~g\".\n else if (!formatTypes[type]) precision === undefined && (precision = 12), trim = true, type = \"g\";\n\n // If zero fill is specified, padding goes after sign and before digits.\n if (zero || (fill === \"0\" && align === \"=\")) zero = true, fill = \"0\", align = \"=\";\n\n // Compute the prefix and suffix.\n // For SI-prefix, the suffix is lazily computed.\n var prefix = symbol === \"$\" ? currencyPrefix : symbol === \"#\" && /[boxX]/.test(type) ? \"0\" + type.toLowerCase() : \"\",\n suffix = symbol === \"$\" ? currencySuffix : /[%p]/.test(type) ? percent : \"\";\n\n // What format function should we use?\n // Is this an integer type?\n // Can this type generate exponential notation?\n var formatType = formatTypes[type],\n maybeSuffix = /[defgprs%]/.test(type);\n\n // Set the default precision if not specified,\n // or clamp the specified precision to the supported range.\n // For significant precision, it must be in [1, 21].\n // For fixed precision, it must be in [0, 20].\n precision = precision === undefined ? 6\n : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision))\n : Math.max(0, Math.min(20, precision));\n\n function format(value) {\n var valuePrefix = prefix,\n valueSuffix = suffix,\n i, n, c;\n\n if (type === \"c\") {\n valueSuffix = formatType(value) + valueSuffix;\n value = \"\";\n } else {\n value = +value;\n\n // Determine the sign. -0 is not less than 0, but 1 / -0 is!\n var valueNegative = value < 0 || 1 / value < 0;\n\n // Perform the initial formatting.\n value = isNaN(value) ? nan : formatType(Math.abs(value), precision);\n\n // Trim insignificant zeros.\n if (trim) value = formatTrim(value);\n\n // If a negative value rounds to zero after formatting, and no explicit positive sign is requested, hide the sign.\n if (valueNegative && +value === 0 && sign !== \"+\") valueNegative = false;\n\n // Compute the prefix and suffix.\n valuePrefix = (valueNegative ? (sign === \"(\" ? sign : minus) : sign === \"-\" || sign === \"(\" ? \"\" : sign) + valuePrefix;\n valueSuffix = (type === \"s\" ? prefixes[8 + prefixExponent / 3] : \"\") + valueSuffix + (valueNegative && sign === \"(\" ? \")\" : \"\");\n\n // Break the formatted value into the integer \u201Cvalue\u201D part that can be\n // grouped, and fractional or exponential \u201Csuffix\u201D part that is not.\n if (maybeSuffix) {\n i = -1, n = value.length;\n while (++i < n) {\n if (c = value.charCodeAt(i), 48 > c || c > 57) {\n valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix;\n value = value.slice(0, i);\n break;\n }\n }\n }\n }\n\n // If the fill character is not \"0\", grouping is applied before padding.\n if (comma && !zero) value = group(value, Infinity);\n\n // Compute the padding.\n var length = valuePrefix.length + value.length + valueSuffix.length,\n padding = length < width ? new Array(width - length + 1).join(fill) : \"\";\n\n // If the fill character is \"0\", grouping is applied after padding.\n if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = \"\";\n\n // Reconstruct the final output based on the desired alignment.\n switch (align) {\n case \"<\": value = valuePrefix + value + valueSuffix + padding; break;\n case \"=\": value = valuePrefix + padding + value + valueSuffix; break;\n case \"^\": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break;\n default: value = padding + valuePrefix + value + valueSuffix; break;\n }\n\n return numerals(value);\n }\n\n format.toString = function() {\n return specifier + \"\";\n };\n\n return format;\n }\n\n function formatPrefix(specifier, value) {\n var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = \"f\", specifier)),\n e = Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3,\n k = Math.pow(10, -e),\n prefix = prefixes[8 + e / 3];\n return function(value) {\n return f(k * value) + prefix;\n };\n }\n\n return {\n format: newFormat,\n formatPrefix: formatPrefix\n };\n}\n", "import formatLocale from \"./locale.js\";\n\nvar locale;\nexport var format;\nexport var formatPrefix;\n\ndefaultLocale({\n thousands: \",\",\n grouping: [3],\n currency: [\"$\", \"\"]\n});\n\nexport default function defaultLocale(definition) {\n locale = formatLocale(definition);\n format = locale.format;\n formatPrefix = locale.formatPrefix;\n return locale;\n}\n", "import exponent from \"./exponent.js\";\n\nexport default function(step) {\n return Math.max(0, -exponent(Math.abs(step)));\n}\n", "import exponent from \"./exponent.js\";\n\nexport default function(step, value) {\n return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3 - exponent(Math.abs(step)));\n}\n", "import exponent from \"./exponent.js\";\n\nexport default function(step, max) {\n step = Math.abs(step), max = Math.abs(max) - step;\n return Math.max(0, exponent(max) - exponent(step)) + 1;\n}\n", "import {tickStep} from \"d3-array\";\nimport {format, formatPrefix, formatSpecifier, precisionFixed, precisionPrefix, precisionRound} from \"d3-format\";\n\nexport default function tickFormat(start, stop, count, specifier) {\n var step = tickStep(start, stop, count),\n precision;\n specifier = formatSpecifier(specifier == null ? \",f\" : specifier);\n switch (specifier.type) {\n case \"s\": {\n var value = Math.max(Math.abs(start), Math.abs(stop));\n if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision;\n return formatPrefix(specifier, value);\n }\n case \"\":\n case \"e\":\n case \"g\":\n case \"p\":\n case \"r\": {\n if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === \"e\");\n break;\n }\n case \"f\":\n case \"%\": {\n if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === \"%\") * 2;\n break;\n }\n }\n return format(specifier);\n}\n", "import {ticks, tickIncrement} from \"d3-array\";\nimport continuous, {copy} from \"./continuous.js\";\nimport {initRange} from \"./init.js\";\nimport tickFormat from \"./tickFormat.js\";\n\nexport function linearish(scale) {\n var domain = scale.domain;\n\n scale.ticks = function(count) {\n var d = domain();\n return ticks(d[0], d[d.length - 1], count == null ? 10 : count);\n };\n\n scale.tickFormat = function(count, specifier) {\n var d = domain();\n return tickFormat(d[0], d[d.length - 1], count == null ? 10 : count, specifier);\n };\n\n scale.nice = function(count) {\n if (count == null) count = 10;\n\n var d = domain();\n var i0 = 0;\n var i1 = d.length - 1;\n var start = d[i0];\n var stop = d[i1];\n var prestep;\n var step;\n var maxIter = 10;\n\n if (stop < start) {\n step = start, start = stop, stop = step;\n step = i0, i0 = i1, i1 = step;\n }\n \n while (maxIter-- > 0) {\n step = tickIncrement(start, stop, count);\n if (step === prestep) {\n d[i0] = start\n d[i1] = stop\n return domain(d);\n } else if (step > 0) {\n start = Math.floor(start / step) * step;\n stop = Math.ceil(stop / step) * step;\n } else if (step < 0) {\n start = Math.ceil(start * step) / step;\n stop = Math.floor(stop * step) / step;\n } else {\n break;\n }\n prestep = step;\n }\n\n return scale;\n };\n\n return scale;\n}\n\nexport default function linear() {\n var scale = continuous();\n\n scale.copy = function() {\n return copy(scale, linear());\n };\n\n initRange.apply(scale, arguments);\n\n return linearish(scale);\n}\n", "const t0 = new Date, t1 = new Date;\n\nexport function timeInterval(floori, offseti, count, field) {\n\n function interval(date) {\n return floori(date = arguments.length === 0 ? new Date : new Date(+date)), date;\n }\n\n interval.floor = (date) => {\n return floori(date = new Date(+date)), date;\n };\n\n interval.ceil = (date) => {\n return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date;\n };\n\n interval.round = (date) => {\n const d0 = interval(date), d1 = interval.ceil(date);\n return date - d0 < d1 - date ? d0 : d1;\n };\n\n interval.offset = (date, step) => {\n return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date;\n };\n\n interval.range = (start, stop, step) => {\n const range = [];\n start = interval.ceil(start);\n step = step == null ? 1 : Math.floor(step);\n if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date\n let previous;\n do range.push(previous = new Date(+start)), offseti(start, step), floori(start);\n while (previous < start && start < stop);\n return range;\n };\n\n interval.filter = (test) => {\n return timeInterval((date) => {\n if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1);\n }, (date, step) => {\n if (date >= date) {\n if (step < 0) while (++step <= 0) {\n while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty\n } else while (--step >= 0) {\n while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty\n }\n }\n });\n };\n\n if (count) {\n interval.count = (start, end) => {\n t0.setTime(+start), t1.setTime(+end);\n floori(t0), floori(t1);\n return Math.floor(count(t0, t1));\n };\n\n interval.every = (step) => {\n step = Math.floor(step);\n return !isFinite(step) || !(step > 0) ? null\n : !(step > 1) ? interval\n : interval.filter(field\n ? (d) => field(d) % step === 0\n : (d) => interval.count(0, d) % step === 0);\n };\n }\n\n return interval;\n}\n", "import {timeInterval} from \"./interval.js\";\n\nexport const millisecond = timeInterval(() => {\n // noop\n}, (date, step) => {\n date.setTime(+date + step);\n}, (start, end) => {\n return end - start;\n});\n\n// An optimized implementation for this simple case.\nmillisecond.every = (k) => {\n k = Math.floor(k);\n if (!isFinite(k) || !(k > 0)) return null;\n if (!(k > 1)) return millisecond;\n return timeInterval((date) => {\n date.setTime(Math.floor(date / k) * k);\n }, (date, step) => {\n date.setTime(+date + step * k);\n }, (start, end) => {\n return (end - start) / k;\n });\n};\n\nexport const milliseconds = millisecond.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationSecond} from \"./duration.js\";\n\nexport const second = timeInterval((date) => {\n date.setTime(date - date.getMilliseconds());\n}, (date, step) => {\n date.setTime(+date + step * durationSecond);\n}, (start, end) => {\n return (end - start) / durationSecond;\n}, (date) => {\n return date.getUTCSeconds();\n});\n\nexport const seconds = second.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationMinute, durationSecond} from \"./duration.js\";\n\nexport const timeMinute = timeInterval((date) => {\n date.setTime(date - date.getMilliseconds() - date.getSeconds() * durationSecond);\n}, (date, step) => {\n date.setTime(+date + step * durationMinute);\n}, (start, end) => {\n return (end - start) / durationMinute;\n}, (date) => {\n return date.getMinutes();\n});\n\nexport const timeMinutes = timeMinute.range;\n\nexport const utcMinute = timeInterval((date) => {\n date.setUTCSeconds(0, 0);\n}, (date, step) => {\n date.setTime(+date + step * durationMinute);\n}, (start, end) => {\n return (end - start) / durationMinute;\n}, (date) => {\n return date.getUTCMinutes();\n});\n\nexport const utcMinutes = utcMinute.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationHour, durationMinute, durationSecond} from \"./duration.js\";\n\nexport const timeHour = timeInterval((date) => {\n date.setTime(date - date.getMilliseconds() - date.getSeconds() * durationSecond - date.getMinutes() * durationMinute);\n}, (date, step) => {\n date.setTime(+date + step * durationHour);\n}, (start, end) => {\n return (end - start) / durationHour;\n}, (date) => {\n return date.getHours();\n});\n\nexport const timeHours = timeHour.range;\n\nexport const utcHour = timeInterval((date) => {\n date.setUTCMinutes(0, 0, 0);\n}, (date, step) => {\n date.setTime(+date + step * durationHour);\n}, (start, end) => {\n return (end - start) / durationHour;\n}, (date) => {\n return date.getUTCHours();\n});\n\nexport const utcHours = utcHour.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationDay, durationMinute} from \"./duration.js\";\n\nexport const timeDay = timeInterval(\n date => date.setHours(0, 0, 0, 0),\n (date, step) => date.setDate(date.getDate() + step),\n (start, end) => (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationDay,\n date => date.getDate() - 1\n);\n\nexport const timeDays = timeDay.range;\n\nexport const utcDay = timeInterval((date) => {\n date.setUTCHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setUTCDate(date.getUTCDate() + step);\n}, (start, end) => {\n return (end - start) / durationDay;\n}, (date) => {\n return date.getUTCDate() - 1;\n});\n\nexport const utcDays = utcDay.range;\n\nexport const unixDay = timeInterval((date) => {\n date.setUTCHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setUTCDate(date.getUTCDate() + step);\n}, (start, end) => {\n return (end - start) / durationDay;\n}, (date) => {\n return Math.floor(date / durationDay);\n});\n\nexport const unixDays = unixDay.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationMinute, durationWeek} from \"./duration.js\";\n\nfunction timeWeekday(i) {\n return timeInterval((date) => {\n date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7);\n date.setHours(0, 0, 0, 0);\n }, (date, step) => {\n date.setDate(date.getDate() + step * 7);\n }, (start, end) => {\n return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationWeek;\n });\n}\n\nexport const timeSunday = timeWeekday(0);\nexport const timeMonday = timeWeekday(1);\nexport const timeTuesday = timeWeekday(2);\nexport const timeWednesday = timeWeekday(3);\nexport const timeThursday = timeWeekday(4);\nexport const timeFriday = timeWeekday(5);\nexport const timeSaturday = timeWeekday(6);\n\nexport const timeSundays = timeSunday.range;\nexport const timeMondays = timeMonday.range;\nexport const timeTuesdays = timeTuesday.range;\nexport const timeWednesdays = timeWednesday.range;\nexport const timeThursdays = timeThursday.range;\nexport const timeFridays = timeFriday.range;\nexport const timeSaturdays = timeSaturday.range;\n\nfunction utcWeekday(i) {\n return timeInterval((date) => {\n date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7);\n date.setUTCHours(0, 0, 0, 0);\n }, (date, step) => {\n date.setUTCDate(date.getUTCDate() + step * 7);\n }, (start, end) => {\n return (end - start) / durationWeek;\n });\n}\n\nexport const utcSunday = utcWeekday(0);\nexport const utcMonday = utcWeekday(1);\nexport const utcTuesday = utcWeekday(2);\nexport const utcWednesday = utcWeekday(3);\nexport const utcThursday = utcWeekday(4);\nexport const utcFriday = utcWeekday(5);\nexport const utcSaturday = utcWeekday(6);\n\nexport const utcSundays = utcSunday.range;\nexport const utcMondays = utcMonday.range;\nexport const utcTuesdays = utcTuesday.range;\nexport const utcWednesdays = utcWednesday.range;\nexport const utcThursdays = utcThursday.range;\nexport const utcFridays = utcFriday.range;\nexport const utcSaturdays = utcSaturday.range;\n", "import {timeInterval} from \"./interval.js\";\n\nexport const timeMonth = timeInterval((date) => {\n date.setDate(1);\n date.setHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setMonth(date.getMonth() + step);\n}, (start, end) => {\n return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12;\n}, (date) => {\n return date.getMonth();\n});\n\nexport const timeMonths = timeMonth.range;\n\nexport const utcMonth = timeInterval((date) => {\n date.setUTCDate(1);\n date.setUTCHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setUTCMonth(date.getUTCMonth() + step);\n}, (start, end) => {\n return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12;\n}, (date) => {\n return date.getUTCMonth();\n});\n\nexport const utcMonths = utcMonth.range;\n", "import {timeInterval} from \"./interval.js\";\n\nexport const timeYear = timeInterval((date) => {\n date.setMonth(0, 1);\n date.setHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setFullYear(date.getFullYear() + step);\n}, (start, end) => {\n return end.getFullYear() - start.getFullYear();\n}, (date) => {\n return date.getFullYear();\n});\n\n// An optimized implementation for this simple case.\ntimeYear.every = (k) => {\n return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : timeInterval((date) => {\n date.setFullYear(Math.floor(date.getFullYear() / k) * k);\n date.setMonth(0, 1);\n date.setHours(0, 0, 0, 0);\n }, (date, step) => {\n date.setFullYear(date.getFullYear() + step * k);\n });\n};\n\nexport const timeYears = timeYear.range;\n\nexport const utcYear = timeInterval((date) => {\n date.setUTCMonth(0, 1);\n date.setUTCHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setUTCFullYear(date.getUTCFullYear() + step);\n}, (start, end) => {\n return end.getUTCFullYear() - start.getUTCFullYear();\n}, (date) => {\n return date.getUTCFullYear();\n});\n\n// An optimized implementation for this simple case.\nutcYear.every = (k) => {\n return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : timeInterval((date) => {\n date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k);\n date.setUTCMonth(0, 1);\n date.setUTCHours(0, 0, 0, 0);\n }, (date, step) => {\n date.setUTCFullYear(date.getUTCFullYear() + step * k);\n });\n};\n\nexport const utcYears = utcYear.range;\n", "import {bisector, tickStep} from \"d3-array\";\nimport {durationDay, durationHour, durationMinute, durationMonth, durationSecond, durationWeek, durationYear} from \"./duration.js\";\nimport {millisecond} from \"./millisecond.js\";\nimport {second} from \"./second.js\";\nimport {timeMinute, utcMinute} from \"./minute.js\";\nimport {timeHour, utcHour} from \"./hour.js\";\nimport {timeDay, unixDay} from \"./day.js\";\nimport {timeSunday, utcSunday} from \"./week.js\";\nimport {timeMonth, utcMonth} from \"./month.js\";\nimport {timeYear, utcYear} from \"./year.js\";\n\nfunction ticker(year, month, week, day, hour, minute) {\n\n const tickIntervals = [\n [second, 1, durationSecond],\n [second, 5, 5 * durationSecond],\n [second, 15, 15 * durationSecond],\n [second, 30, 30 * durationSecond],\n [minute, 1, durationMinute],\n [minute, 5, 5 * durationMinute],\n [minute, 15, 15 * durationMinute],\n [minute, 30, 30 * durationMinute],\n [ hour, 1, durationHour ],\n [ hour, 3, 3 * durationHour ],\n [ hour, 6, 6 * durationHour ],\n [ hour, 12, 12 * durationHour ],\n [ day, 1, durationDay ],\n [ day, 2, 2 * durationDay ],\n [ week, 1, durationWeek ],\n [ month, 1, durationMonth ],\n [ month, 3, 3 * durationMonth ],\n [ year, 1, durationYear ]\n ];\n\n function ticks(start, stop, count) {\n const reverse = stop < start;\n if (reverse) [start, stop] = [stop, start];\n const interval = count && typeof count.range === \"function\" ? count : tickInterval(start, stop, count);\n const ticks = interval ? interval.range(start, +stop + 1) : []; // inclusive stop\n return reverse ? ticks.reverse() : ticks;\n }\n\n function tickInterval(start, stop, count) {\n const target = Math.abs(stop - start) / count;\n const i = bisector(([,, step]) => step).right(tickIntervals, target);\n if (i === tickIntervals.length) return year.every(tickStep(start / durationYear, stop / durationYear, count));\n if (i === 0) return millisecond.every(Math.max(tickStep(start, stop, count), 1));\n const [t, step] = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i];\n return t.every(step);\n }\n\n return [ticks, tickInterval];\n}\n\nconst [utcTicks, utcTickInterval] = ticker(utcYear, utcMonth, utcSunday, unixDay, utcHour, utcMinute);\nconst [timeTicks, timeTickInterval] = ticker(timeYear, timeMonth, timeSunday, timeDay, timeHour, timeMinute);\n\nexport {utcTicks, utcTickInterval, timeTicks, timeTickInterval};\n", "import {\n timeDay,\n timeSunday,\n timeMonday,\n timeThursday,\n timeYear,\n utcDay,\n utcSunday,\n utcMonday,\n utcThursday,\n utcYear\n} from \"d3-time\";\n\nfunction localDate(d) {\n if (0 <= d.y && d.y < 100) {\n var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L);\n date.setFullYear(d.y);\n return date;\n }\n return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L);\n}\n\nfunction utcDate(d) {\n if (0 <= d.y && d.y < 100) {\n var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L));\n date.setUTCFullYear(d.y);\n return date;\n }\n return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L));\n}\n\nfunction newDate(y, m, d) {\n return {y: y, m: m, d: d, H: 0, M: 0, S: 0, L: 0};\n}\n\nexport default function formatLocale(locale) {\n var locale_dateTime = locale.dateTime,\n locale_date = locale.date,\n locale_time = locale.time,\n locale_periods = locale.periods,\n locale_weekdays = locale.days,\n locale_shortWeekdays = locale.shortDays,\n locale_months = locale.months,\n locale_shortMonths = locale.shortMonths;\n\n var periodRe = formatRe(locale_periods),\n periodLookup = formatLookup(locale_periods),\n weekdayRe = formatRe(locale_weekdays),\n weekdayLookup = formatLookup(locale_weekdays),\n shortWeekdayRe = formatRe(locale_shortWeekdays),\n shortWeekdayLookup = formatLookup(locale_shortWeekdays),\n monthRe = formatRe(locale_months),\n monthLookup = formatLookup(locale_months),\n shortMonthRe = formatRe(locale_shortMonths),\n shortMonthLookup = formatLookup(locale_shortMonths);\n\n var formats = {\n \"a\": formatShortWeekday,\n \"A\": formatWeekday,\n \"b\": formatShortMonth,\n \"B\": formatMonth,\n \"c\": null,\n \"d\": formatDayOfMonth,\n \"e\": formatDayOfMonth,\n \"f\": formatMicroseconds,\n \"g\": formatYearISO,\n \"G\": formatFullYearISO,\n \"H\": formatHour24,\n \"I\": formatHour12,\n \"j\": formatDayOfYear,\n \"L\": formatMilliseconds,\n \"m\": formatMonthNumber,\n \"M\": formatMinutes,\n \"p\": formatPeriod,\n \"q\": formatQuarter,\n \"Q\": formatUnixTimestamp,\n \"s\": formatUnixTimestampSeconds,\n \"S\": formatSeconds,\n \"u\": formatWeekdayNumberMonday,\n \"U\": formatWeekNumberSunday,\n \"V\": formatWeekNumberISO,\n \"w\": formatWeekdayNumberSunday,\n \"W\": formatWeekNumberMonday,\n \"x\": null,\n \"X\": null,\n \"y\": formatYear,\n \"Y\": formatFullYear,\n \"Z\": formatZone,\n \"%\": formatLiteralPercent\n };\n\n var utcFormats = {\n \"a\": formatUTCShortWeekday,\n \"A\": formatUTCWeekday,\n \"b\": formatUTCShortMonth,\n \"B\": formatUTCMonth,\n \"c\": null,\n \"d\": formatUTCDayOfMonth,\n \"e\": formatUTCDayOfMonth,\n \"f\": formatUTCMicroseconds,\n \"g\": formatUTCYearISO,\n \"G\": formatUTCFullYearISO,\n \"H\": formatUTCHour24,\n \"I\": formatUTCHour12,\n \"j\": formatUTCDayOfYear,\n \"L\": formatUTCMilliseconds,\n \"m\": formatUTCMonthNumber,\n \"M\": formatUTCMinutes,\n \"p\": formatUTCPeriod,\n \"q\": formatUTCQuarter,\n \"Q\": formatUnixTimestamp,\n \"s\": formatUnixTimestampSeconds,\n \"S\": formatUTCSeconds,\n \"u\": formatUTCWeekdayNumberMonday,\n \"U\": formatUTCWeekNumberSunday,\n \"V\": formatUTCWeekNumberISO,\n \"w\": formatUTCWeekdayNumberSunday,\n \"W\": formatUTCWeekNumberMonday,\n \"x\": null,\n \"X\": null,\n \"y\": formatUTCYear,\n \"Y\": formatUTCFullYear,\n \"Z\": formatUTCZone,\n \"%\": formatLiteralPercent\n };\n\n var parses = {\n \"a\": parseShortWeekday,\n \"A\": parseWeekday,\n \"b\": parseShortMonth,\n \"B\": parseMonth,\n \"c\": parseLocaleDateTime,\n \"d\": parseDayOfMonth,\n \"e\": parseDayOfMonth,\n \"f\": parseMicroseconds,\n \"g\": parseYear,\n \"G\": parseFullYear,\n \"H\": parseHour24,\n \"I\": parseHour24,\n \"j\": parseDayOfYear,\n \"L\": parseMilliseconds,\n \"m\": parseMonthNumber,\n \"M\": parseMinutes,\n \"p\": parsePeriod,\n \"q\": parseQuarter,\n \"Q\": parseUnixTimestamp,\n \"s\": parseUnixTimestampSeconds,\n \"S\": parseSeconds,\n \"u\": parseWeekdayNumberMonday,\n \"U\": parseWeekNumberSunday,\n \"V\": parseWeekNumberISO,\n \"w\": parseWeekdayNumberSunday,\n \"W\": parseWeekNumberMonday,\n \"x\": parseLocaleDate,\n \"X\": parseLocaleTime,\n \"y\": parseYear,\n \"Y\": parseFullYear,\n \"Z\": parseZone,\n \"%\": parseLiteralPercent\n };\n\n // These recursive directive definitions must be deferred.\n formats.x = newFormat(locale_date, formats);\n formats.X = newFormat(locale_time, formats);\n formats.c = newFormat(locale_dateTime, formats);\n utcFormats.x = newFormat(locale_date, utcFormats);\n utcFormats.X = newFormat(locale_time, utcFormats);\n utcFormats.c = newFormat(locale_dateTime, utcFormats);\n\n function newFormat(specifier, formats) {\n return function(date) {\n var string = [],\n i = -1,\n j = 0,\n n = specifier.length,\n c,\n pad,\n format;\n\n if (!(date instanceof Date)) date = new Date(+date);\n\n while (++i < n) {\n if (specifier.charCodeAt(i) === 37) {\n string.push(specifier.slice(j, i));\n if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i);\n else pad = c === \"e\" ? \" \" : \"0\";\n if (format = formats[c]) c = format(date, pad);\n string.push(c);\n j = i + 1;\n }\n }\n\n string.push(specifier.slice(j, i));\n return string.join(\"\");\n };\n }\n\n function newParse(specifier, Z) {\n return function(string) {\n var d = newDate(1900, undefined, 1),\n i = parseSpecifier(d, specifier, string += \"\", 0),\n week, day;\n if (i != string.length) return null;\n\n // If a UNIX timestamp is specified, return it.\n if (\"Q\" in d) return new Date(d.Q);\n if (\"s\" in d) return new Date(d.s * 1000 + (\"L\" in d ? d.L : 0));\n\n // If this is utcParse, never use the local timezone.\n if (Z && !(\"Z\" in d)) d.Z = 0;\n\n // The am-pm flag is 0 for AM, and 1 for PM.\n if (\"p\" in d) d.H = d.H % 12 + d.p * 12;\n\n // If the month was not specified, inherit from the quarter.\n if (d.m === undefined) d.m = \"q\" in d ? d.q : 0;\n\n // Convert day-of-week and week-of-year to day-of-year.\n if (\"V\" in d) {\n if (d.V < 1 || d.V > 53) return null;\n if (!(\"w\" in d)) d.w = 1;\n if (\"Z\" in d) {\n week = utcDate(newDate(d.y, 0, 1)), day = week.getUTCDay();\n week = day > 4 || day === 0 ? utcMonday.ceil(week) : utcMonday(week);\n week = utcDay.offset(week, (d.V - 1) * 7);\n d.y = week.getUTCFullYear();\n d.m = week.getUTCMonth();\n d.d = week.getUTCDate() + (d.w + 6) % 7;\n } else {\n week = localDate(newDate(d.y, 0, 1)), day = week.getDay();\n week = day > 4 || day === 0 ? timeMonday.ceil(week) : timeMonday(week);\n week = timeDay.offset(week, (d.V - 1) * 7);\n d.y = week.getFullYear();\n d.m = week.getMonth();\n d.d = week.getDate() + (d.w + 6) % 7;\n }\n } else if (\"W\" in d || \"U\" in d) {\n if (!(\"w\" in d)) d.w = \"u\" in d ? d.u % 7 : \"W\" in d ? 1 : 0;\n day = \"Z\" in d ? utcDate(newDate(d.y, 0, 1)).getUTCDay() : localDate(newDate(d.y, 0, 1)).getDay();\n d.m = 0;\n d.d = \"W\" in d ? (d.w + 6) % 7 + d.W * 7 - (day + 5) % 7 : d.w + d.U * 7 - (day + 6) % 7;\n }\n\n // If a time zone is specified, all fields are interpreted as UTC and then\n // offset according to the specified time zone.\n if (\"Z\" in d) {\n d.H += d.Z / 100 | 0;\n d.M += d.Z % 100;\n return utcDate(d);\n }\n\n // Otherwise, all fields are in local time.\n return localDate(d);\n };\n }\n\n function parseSpecifier(d, specifier, string, j) {\n var i = 0,\n n = specifier.length,\n m = string.length,\n c,\n parse;\n\n while (i < n) {\n if (j >= m) return -1;\n c = specifier.charCodeAt(i++);\n if (c === 37) {\n c = specifier.charAt(i++);\n parse = parses[c in pads ? specifier.charAt(i++) : c];\n if (!parse || ((j = parse(d, string, j)) < 0)) return -1;\n } else if (c != string.charCodeAt(j++)) {\n return -1;\n }\n }\n\n return j;\n }\n\n function parsePeriod(d, string, i) {\n var n = periodRe.exec(string.slice(i));\n return n ? (d.p = periodLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseShortWeekday(d, string, i) {\n var n = shortWeekdayRe.exec(string.slice(i));\n return n ? (d.w = shortWeekdayLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseWeekday(d, string, i) {\n var n = weekdayRe.exec(string.slice(i));\n return n ? (d.w = weekdayLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseShortMonth(d, string, i) {\n var n = shortMonthRe.exec(string.slice(i));\n return n ? (d.m = shortMonthLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseMonth(d, string, i) {\n var n = monthRe.exec(string.slice(i));\n return n ? (d.m = monthLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseLocaleDateTime(d, string, i) {\n return parseSpecifier(d, locale_dateTime, string, i);\n }\n\n function parseLocaleDate(d, string, i) {\n return parseSpecifier(d, locale_date, string, i);\n }\n\n function parseLocaleTime(d, string, i) {\n return parseSpecifier(d, locale_time, string, i);\n }\n\n function formatShortWeekday(d) {\n return locale_shortWeekdays[d.getDay()];\n }\n\n function formatWeekday(d) {\n return locale_weekdays[d.getDay()];\n }\n\n function formatShortMonth(d) {\n return locale_shortMonths[d.getMonth()];\n }\n\n function formatMonth(d) {\n return locale_months[d.getMonth()];\n }\n\n function formatPeriod(d) {\n return locale_periods[+(d.getHours() >= 12)];\n }\n\n function formatQuarter(d) {\n return 1 + ~~(d.getMonth() / 3);\n }\n\n function formatUTCShortWeekday(d) {\n return locale_shortWeekdays[d.getUTCDay()];\n }\n\n function formatUTCWeekday(d) {\n return locale_weekdays[d.getUTCDay()];\n }\n\n function formatUTCShortMonth(d) {\n return locale_shortMonths[d.getUTCMonth()];\n }\n\n function formatUTCMonth(d) {\n return locale_months[d.getUTCMonth()];\n }\n\n function formatUTCPeriod(d) {\n return locale_periods[+(d.getUTCHours() >= 12)];\n }\n\n function formatUTCQuarter(d) {\n return 1 + ~~(d.getUTCMonth() / 3);\n }\n\n return {\n format: function(specifier) {\n var f = newFormat(specifier += \"\", formats);\n f.toString = function() { return specifier; };\n return f;\n },\n parse: function(specifier) {\n var p = newParse(specifier += \"\", false);\n p.toString = function() { return specifier; };\n return p;\n },\n utcFormat: function(specifier) {\n var f = newFormat(specifier += \"\", utcFormats);\n f.toString = function() { return specifier; };\n return f;\n },\n utcParse: function(specifier) {\n var p = newParse(specifier += \"\", true);\n p.toString = function() { return specifier; };\n return p;\n }\n };\n}\n\nvar pads = {\"-\": \"\", \"_\": \" \", \"0\": \"0\"},\n numberRe = /^\\s*\\d+/, // note: ignores next directive\n percentRe = /^%/,\n requoteRe = /[\\\\^$*+?|[\\]().{}]/g;\n\nfunction pad(value, fill, width) {\n var sign = value < 0 ? \"-\" : \"\",\n string = (sign ? -value : value) + \"\",\n length = string.length;\n return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string);\n}\n\nfunction requote(s) {\n return s.replace(requoteRe, \"\\\\$&\");\n}\n\nfunction formatRe(names) {\n return new RegExp(\"^(?:\" + names.map(requote).join(\"|\") + \")\", \"i\");\n}\n\nfunction formatLookup(names) {\n return new Map(names.map((name, i) => [name.toLowerCase(), i]));\n}\n\nfunction parseWeekdayNumberSunday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 1));\n return n ? (d.w = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekdayNumberMonday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 1));\n return n ? (d.u = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekNumberSunday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.U = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekNumberISO(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.V = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekNumberMonday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.W = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseFullYear(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 4));\n return n ? (d.y = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseYear(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1;\n}\n\nfunction parseZone(d, string, i) {\n var n = /^(Z)|([+-]\\d\\d)(?::?(\\d\\d))?/.exec(string.slice(i, i + 6));\n return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || \"00\")), i + n[0].length) : -1;\n}\n\nfunction parseQuarter(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 1));\n return n ? (d.q = n[0] * 3 - 3, i + n[0].length) : -1;\n}\n\nfunction parseMonthNumber(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.m = n[0] - 1, i + n[0].length) : -1;\n}\n\nfunction parseDayOfMonth(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.d = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseDayOfYear(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 3));\n return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseHour24(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.H = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseMinutes(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.M = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseSeconds(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.S = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseMilliseconds(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 3));\n return n ? (d.L = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseMicroseconds(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 6));\n return n ? (d.L = Math.floor(n[0] / 1000), i + n[0].length) : -1;\n}\n\nfunction parseLiteralPercent(d, string, i) {\n var n = percentRe.exec(string.slice(i, i + 1));\n return n ? i + n[0].length : -1;\n}\n\nfunction parseUnixTimestamp(d, string, i) {\n var n = numberRe.exec(string.slice(i));\n return n ? (d.Q = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseUnixTimestampSeconds(d, string, i) {\n var n = numberRe.exec(string.slice(i));\n return n ? (d.s = +n[0], i + n[0].length) : -1;\n}\n\nfunction formatDayOfMonth(d, p) {\n return pad(d.getDate(), p, 2);\n}\n\nfunction formatHour24(d, p) {\n return pad(d.getHours(), p, 2);\n}\n\nfunction formatHour12(d, p) {\n return pad(d.getHours() % 12 || 12, p, 2);\n}\n\nfunction formatDayOfYear(d, p) {\n return pad(1 + timeDay.count(timeYear(d), d), p, 3);\n}\n\nfunction formatMilliseconds(d, p) {\n return pad(d.getMilliseconds(), p, 3);\n}\n\nfunction formatMicroseconds(d, p) {\n return formatMilliseconds(d, p) + \"000\";\n}\n\nfunction formatMonthNumber(d, p) {\n return pad(d.getMonth() + 1, p, 2);\n}\n\nfunction formatMinutes(d, p) {\n return pad(d.getMinutes(), p, 2);\n}\n\nfunction formatSeconds(d, p) {\n return pad(d.getSeconds(), p, 2);\n}\n\nfunction formatWeekdayNumberMonday(d) {\n var day = d.getDay();\n return day === 0 ? 7 : day;\n}\n\nfunction formatWeekNumberSunday(d, p) {\n return pad(timeSunday.count(timeYear(d) - 1, d), p, 2);\n}\n\nfunction dISO(d) {\n var day = d.getDay();\n return (day >= 4 || day === 0) ? timeThursday(d) : timeThursday.ceil(d);\n}\n\nfunction formatWeekNumberISO(d, p) {\n d = dISO(d);\n return pad(timeThursday.count(timeYear(d), d) + (timeYear(d).getDay() === 4), p, 2);\n}\n\nfunction formatWeekdayNumberSunday(d) {\n return d.getDay();\n}\n\nfunction formatWeekNumberMonday(d, p) {\n return pad(timeMonday.count(timeYear(d) - 1, d), p, 2);\n}\n\nfunction formatYear(d, p) {\n return pad(d.getFullYear() % 100, p, 2);\n}\n\nfunction formatYearISO(d, p) {\n d = dISO(d);\n return pad(d.getFullYear() % 100, p, 2);\n}\n\nfunction formatFullYear(d, p) {\n return pad(d.getFullYear() % 10000, p, 4);\n}\n\nfunction formatFullYearISO(d, p) {\n var day = d.getDay();\n d = (day >= 4 || day === 0) ? timeThursday(d) : timeThursday.ceil(d);\n return pad(d.getFullYear() % 10000, p, 4);\n}\n\nfunction formatZone(d) {\n var z = d.getTimezoneOffset();\n return (z > 0 ? \"-\" : (z *= -1, \"+\"))\n + pad(z / 60 | 0, \"0\", 2)\n + pad(z % 60, \"0\", 2);\n}\n\nfunction formatUTCDayOfMonth(d, p) {\n return pad(d.getUTCDate(), p, 2);\n}\n\nfunction formatUTCHour24(d, p) {\n return pad(d.getUTCHours(), p, 2);\n}\n\nfunction formatUTCHour12(d, p) {\n return pad(d.getUTCHours() % 12 || 12, p, 2);\n}\n\nfunction formatUTCDayOfYear(d, p) {\n return pad(1 + utcDay.count(utcYear(d), d), p, 3);\n}\n\nfunction formatUTCMilliseconds(d, p) {\n return pad(d.getUTCMilliseconds(), p, 3);\n}\n\nfunction formatUTCMicroseconds(d, p) {\n return formatUTCMilliseconds(d, p) + \"000\";\n}\n\nfunction formatUTCMonthNumber(d, p) {\n return pad(d.getUTCMonth() + 1, p, 2);\n}\n\nfunction formatUTCMinutes(d, p) {\n return pad(d.getUTCMinutes(), p, 2);\n}\n\nfunction formatUTCSeconds(d, p) {\n return pad(d.getUTCSeconds(), p, 2);\n}\n\nfunction formatUTCWeekdayNumberMonday(d) {\n var dow = d.getUTCDay();\n return dow === 0 ? 7 : dow;\n}\n\nfunction formatUTCWeekNumberSunday(d, p) {\n return pad(utcSunday.count(utcYear(d) - 1, d), p, 2);\n}\n\nfunction UTCdISO(d) {\n var day = d.getUTCDay();\n return (day >= 4 || day === 0) ? utcThursday(d) : utcThursday.ceil(d);\n}\n\nfunction formatUTCWeekNumberISO(d, p) {\n d = UTCdISO(d);\n return pad(utcThursday.count(utcYear(d), d) + (utcYear(d).getUTCDay() === 4), p, 2);\n}\n\nfunction formatUTCWeekdayNumberSunday(d) {\n return d.getUTCDay();\n}\n\nfunction formatUTCWeekNumberMonday(d, p) {\n return pad(utcMonday.count(utcYear(d) - 1, d), p, 2);\n}\n\nfunction formatUTCYear(d, p) {\n return pad(d.getUTCFullYear() % 100, p, 2);\n}\n\nfunction formatUTCYearISO(d, p) {\n d = UTCdISO(d);\n return pad(d.getUTCFullYear() % 100, p, 2);\n}\n\nfunction formatUTCFullYear(d, p) {\n return pad(d.getUTCFullYear() % 10000, p, 4);\n}\n\nfunction formatUTCFullYearISO(d, p) {\n var day = d.getUTCDay();\n d = (day >= 4 || day === 0) ? utcThursday(d) : utcThursday.ceil(d);\n return pad(d.getUTCFullYear() % 10000, p, 4);\n}\n\nfunction formatUTCZone() {\n return \"+0000\";\n}\n\nfunction formatLiteralPercent() {\n return \"%\";\n}\n\nfunction formatUnixTimestamp(d) {\n return +d;\n}\n\nfunction formatUnixTimestampSeconds(d) {\n return Math.floor(+d / 1000);\n}\n", "import formatLocale from \"./locale.js\";\n\nvar locale;\nexport var timeFormat;\nexport var timeParse;\nexport var utcFormat;\nexport var utcParse;\n\ndefaultLocale({\n dateTime: \"%x, %X\",\n date: \"%-m/%-d/%Y\",\n time: \"%-I:%M:%S %p\",\n periods: [\"AM\", \"PM\"],\n days: [\"Sunday\", \"Monday\", \"Tuesday\", \"Wednesday\", \"Thursday\", \"Friday\", \"Saturday\"],\n shortDays: [\"Sun\", \"Mon\", \"Tue\", \"Wed\", \"Thu\", \"Fri\", \"Sat\"],\n months: [\"January\", \"February\", \"March\", \"April\", \"May\", \"June\", \"July\", \"August\", \"September\", \"October\", \"November\", \"December\"],\n shortMonths: [\"Jan\", \"Feb\", \"Mar\", \"Apr\", \"May\", \"Jun\", \"Jul\", \"Aug\", \"Sep\", \"Oct\", \"Nov\", \"Dec\"]\n});\n\nexport default function defaultLocale(definition) {\n locale = formatLocale(definition);\n timeFormat = locale.format;\n timeParse = locale.parse;\n utcFormat = locale.utcFormat;\n utcParse = locale.utcParse;\n return locale;\n}\n", "export default function nice(domain, interval) {\n domain = domain.slice();\n\n var i0 = 0,\n i1 = domain.length - 1,\n x0 = domain[i0],\n x1 = domain[i1],\n t;\n\n if (x1 < x0) {\n t = i0, i0 = i1, i1 = t;\n t = x0, x0 = x1, x1 = t;\n }\n\n domain[i0] = interval.floor(x0);\n domain[i1] = interval.ceil(x1);\n return domain;\n}\n", "import {timeYear, timeMonth, timeWeek, timeDay, timeHour, timeMinute, timeSecond, timeTicks, timeTickInterval} from \"d3-time\";\nimport {timeFormat} from \"d3-time-format\";\nimport continuous, {copy} from \"./continuous.js\";\nimport {initRange} from \"./init.js\";\nimport nice from \"./nice.js\";\n\nfunction date(t) {\n return new Date(t);\n}\n\nfunction number(t) {\n return t instanceof Date ? +t : +new Date(+t);\n}\n\nexport function calendar(ticks, tickInterval, year, month, week, day, hour, minute, second, format) {\n var scale = continuous(),\n invert = scale.invert,\n domain = scale.domain;\n\n var formatMillisecond = format(\".%L\"),\n formatSecond = format(\":%S\"),\n formatMinute = format(\"%I:%M\"),\n formatHour = format(\"%I %p\"),\n formatDay = format(\"%a %d\"),\n formatWeek = format(\"%b %d\"),\n formatMonth = format(\"%B\"),\n formatYear = format(\"%Y\");\n\n function tickFormat(date) {\n return (second(date) < date ? formatMillisecond\n : minute(date) < date ? formatSecond\n : hour(date) < date ? formatMinute\n : day(date) < date ? formatHour\n : month(date) < date ? (week(date) < date ? formatDay : formatWeek)\n : year(date) < date ? formatMonth\n : formatYear)(date);\n }\n\n scale.invert = function(y) {\n return new Date(invert(y));\n };\n\n scale.domain = function(_) {\n return arguments.length ? domain(Array.from(_, number)) : domain().map(date);\n };\n\n scale.ticks = function(interval) {\n var d = domain();\n return ticks(d[0], d[d.length - 1], interval == null ? 10 : interval);\n };\n\n scale.tickFormat = function(count, specifier) {\n return specifier == null ? tickFormat : format(specifier);\n };\n\n scale.nice = function(interval) {\n var d = domain();\n if (!interval || typeof interval.range !== \"function\") interval = tickInterval(d[0], d[d.length - 1], interval == null ? 10 : interval);\n return interval ? domain(nice(d, interval)) : scale;\n };\n\n scale.copy = function() {\n return copy(scale, calendar(ticks, tickInterval, year, month, week, day, hour, minute, second, format));\n };\n\n return scale;\n}\n\nexport default function time() {\n return initRange.apply(calendar(timeTicks, timeTickInterval, timeYear, timeMonth, timeWeek, timeDay, timeHour, timeMinute, timeSecond, timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]), arguments);\n}\n", "export default function(specifier) {\n var n = specifier.length / 6 | 0, colors = new Array(n), i = 0;\n while (i < n) colors[i] = \"#\" + specifier.slice(i * 6, ++i * 6);\n return colors;\n}\n", "import colors from \"../colors.js\";\n\nexport default colors(\"4e79a7f28e2ce1575976b7b259a14fedc949af7aa1ff9da79c755fbab0ab\");\n", "export default function(x) {\n return function constant() {\n return x;\n };\n}\n", "export const abs = Math.abs;\nexport const atan2 = Math.atan2;\nexport const cos = Math.cos;\nexport const max = Math.max;\nexport const min = Math.min;\nexport const sin = Math.sin;\nexport const sqrt = Math.sqrt;\n\nexport const epsilon = 1e-12;\nexport const pi = Math.PI;\nexport const halfPi = pi / 2;\nexport const tau = 2 * pi;\n\nexport function acos(x) {\n return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);\n}\n\nexport function asin(x) {\n return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x);\n}\n", "const pi = Math.PI,\n tau = 2 * pi,\n epsilon = 1e-6,\n tauEpsilon = tau - epsilon;\n\nfunction append(strings) {\n this._ += strings[0];\n for (let i = 1, n = strings.length; i < n; ++i) {\n this._ += arguments[i] + strings[i];\n }\n}\n\nfunction appendRound(digits) {\n let d = Math.floor(digits);\n if (!(d >= 0)) throw new Error(`invalid digits: ${digits}`);\n if (d > 15) return append;\n const k = 10 ** d;\n return function(strings) {\n this._ += strings[0];\n for (let i = 1, n = strings.length; i < n; ++i) {\n this._ += Math.round(arguments[i] * k) / k + strings[i];\n }\n };\n}\n\nexport class Path {\n constructor(digits) {\n this._x0 = this._y0 = // start of current subpath\n this._x1 = this._y1 = null; // end of current subpath\n this._ = \"\";\n this._append = digits == null ? append : appendRound(digits);\n }\n moveTo(x, y) {\n this._append`M${this._x0 = this._x1 = +x},${this._y0 = this._y1 = +y}`;\n }\n closePath() {\n if (this._x1 !== null) {\n this._x1 = this._x0, this._y1 = this._y0;\n this._append`Z`;\n }\n }\n lineTo(x, y) {\n this._append`L${this._x1 = +x},${this._y1 = +y}`;\n }\n quadraticCurveTo(x1, y1, x, y) {\n this._append`Q${+x1},${+y1},${this._x1 = +x},${this._y1 = +y}`;\n }\n bezierCurveTo(x1, y1, x2, y2, x, y) {\n this._append`C${+x1},${+y1},${+x2},${+y2},${this._x1 = +x},${this._y1 = +y}`;\n }\n arcTo(x1, y1, x2, y2, r) {\n x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r;\n\n // Is the radius negative? Error.\n if (r < 0) throw new Error(`negative radius: ${r}`);\n\n let x0 = this._x1,\n y0 = this._y1,\n x21 = x2 - x1,\n y21 = y2 - y1,\n x01 = x0 - x1,\n y01 = y0 - y1,\n l01_2 = x01 * x01 + y01 * y01;\n\n // Is this path empty? Move to (x1,y1).\n if (this._x1 === null) {\n this._append`M${this._x1 = x1},${this._y1 = y1}`;\n }\n\n // Or, is (x1,y1) coincident with (x0,y0)? Do nothing.\n else if (!(l01_2 > epsilon));\n\n // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear?\n // Equivalently, is (x1,y1) coincident with (x2,y2)?\n // Or, is the radius zero? Line to (x1,y1).\n else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon) || !r) {\n this._append`L${this._x1 = x1},${this._y1 = y1}`;\n }\n\n // Otherwise, draw an arc!\n else {\n let x20 = x2 - x0,\n y20 = y2 - y0,\n l21_2 = x21 * x21 + y21 * y21,\n l20_2 = x20 * x20 + y20 * y20,\n l21 = Math.sqrt(l21_2),\n l01 = Math.sqrt(l01_2),\n l = r * Math.tan((pi - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2),\n t01 = l / l01,\n t21 = l / l21;\n\n // If the start tangent is not coincident with (x0,y0), line to.\n if (Math.abs(t01 - 1) > epsilon) {\n this._append`L${x1 + t01 * x01},${y1 + t01 * y01}`;\n }\n\n this._append`A${r},${r},0,0,${+(y01 * x20 > x01 * y20)},${this._x1 = x1 + t21 * x21},${this._y1 = y1 + t21 * y21}`;\n }\n }\n arc(x, y, r, a0, a1, ccw) {\n x = +x, y = +y, r = +r, ccw = !!ccw;\n\n // Is the radius negative? Error.\n if (r < 0) throw new Error(`negative radius: ${r}`);\n\n let dx = r * Math.cos(a0),\n dy = r * Math.sin(a0),\n x0 = x + dx,\n y0 = y + dy,\n cw = 1 ^ ccw,\n da = ccw ? a0 - a1 : a1 - a0;\n\n // Is this path empty? Move to (x0,y0).\n if (this._x1 === null) {\n this._append`M${x0},${y0}`;\n }\n\n // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0).\n else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) {\n this._append`L${x0},${y0}`;\n }\n\n // Is this arc empty? We\u2019re done.\n if (!r) return;\n\n // Does the angle go the wrong way? Flip the direction.\n if (da < 0) da = da % tau + tau;\n\n // Is this a complete circle? Draw two arcs to complete the circle.\n if (da > tauEpsilon) {\n this._append`A${r},${r},0,1,${cw},${x - dx},${y - dy}A${r},${r},0,1,${cw},${this._x1 = x0},${this._y1 = y0}`;\n }\n\n // Is this arc non-empty? Draw an arc!\n else if (da > epsilon) {\n this._append`A${r},${r},0,${+(da >= pi)},${cw},${this._x1 = x + r * Math.cos(a1)},${this._y1 = y + r * Math.sin(a1)}`;\n }\n }\n rect(x, y, w, h) {\n this._append`M${this._x0 = this._x1 = +x},${this._y0 = this._y1 = +y}h${w = +w}v${+h}h${-w}Z`;\n }\n toString() {\n return this._;\n }\n}\n\nexport function path() {\n return new Path;\n}\n\n// Allow instanceof d3.path\npath.prototype = Path.prototype;\n\nexport function pathRound(digits = 3) {\n return new Path(+digits);\n}\n", "import {Path} from \"d3-path\";\n\nexport function withPath(shape) {\n let digits = 3;\n\n shape.digits = function(_) {\n if (!arguments.length) return digits;\n if (_ == null) {\n digits = null;\n } else {\n const d = Math.floor(_);\n if (!(d >= 0)) throw new RangeError(`invalid digits: ${_}`);\n digits = d;\n }\n return shape;\n };\n\n return () => new Path(digits);\n}\n", "import constant from \"./constant.js\";\nimport {abs, acos, asin, atan2, cos, epsilon, halfPi, max, min, pi, sin, sqrt, tau} from \"./math.js\";\nimport {withPath} from \"./path.js\";\n\nfunction arcInnerRadius(d) {\n return d.innerRadius;\n}\n\nfunction arcOuterRadius(d) {\n return d.outerRadius;\n}\n\nfunction arcStartAngle(d) {\n return d.startAngle;\n}\n\nfunction arcEndAngle(d) {\n return d.endAngle;\n}\n\nfunction arcPadAngle(d) {\n return d && d.padAngle; // Note: optional!\n}\n\nfunction intersect(x0, y0, x1, y1, x2, y2, x3, y3) {\n var x10 = x1 - x0, y10 = y1 - y0,\n x32 = x3 - x2, y32 = y3 - y2,\n t = y32 * x10 - x32 * y10;\n if (t * t < epsilon) return;\n t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / t;\n return [x0 + t * x10, y0 + t * y10];\n}\n\n// Compute perpendicular offset line of length rc.\n// http://mathworld.wolfram.com/Circle-LineIntersection.html\nfunction cornerTangents(x0, y0, x1, y1, r1, rc, cw) {\n var x01 = x0 - x1,\n y01 = y0 - y1,\n lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01),\n ox = lo * y01,\n oy = -lo * x01,\n x11 = x0 + ox,\n y11 = y0 + oy,\n x10 = x1 + ox,\n y10 = y1 + oy,\n x00 = (x11 + x10) / 2,\n y00 = (y11 + y10) / 2,\n dx = x10 - x11,\n dy = y10 - y11,\n d2 = dx * dx + dy * dy,\n r = r1 - rc,\n D = x11 * y10 - x10 * y11,\n d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)),\n cx0 = (D * dy - dx * d) / d2,\n cy0 = (-D * dx - dy * d) / d2,\n cx1 = (D * dy + dx * d) / d2,\n cy1 = (-D * dx + dy * d) / d2,\n dx0 = cx0 - x00,\n dy0 = cy0 - y00,\n dx1 = cx1 - x00,\n dy1 = cy1 - y00;\n\n // Pick the closer of the two intersection points.\n // TODO Is there a faster way to determine which intersection to use?\n if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1;\n\n return {\n cx: cx0,\n cy: cy0,\n x01: -ox,\n y01: -oy,\n x11: cx0 * (r1 / r - 1),\n y11: cy0 * (r1 / r - 1)\n };\n}\n\nexport default function() {\n var innerRadius = arcInnerRadius,\n outerRadius = arcOuterRadius,\n cornerRadius = constant(0),\n padRadius = null,\n startAngle = arcStartAngle,\n endAngle = arcEndAngle,\n padAngle = arcPadAngle,\n context = null,\n path = withPath(arc);\n\n function arc() {\n var buffer,\n r,\n r0 = +innerRadius.apply(this, arguments),\n r1 = +outerRadius.apply(this, arguments),\n a0 = startAngle.apply(this, arguments) - halfPi,\n a1 = endAngle.apply(this, arguments) - halfPi,\n da = abs(a1 - a0),\n cw = a1 > a0;\n\n if (!context) context = buffer = path();\n\n // Ensure that the outer radius is always larger than the inner radius.\n if (r1 < r0) r = r1, r1 = r0, r0 = r;\n\n // Is it a point?\n if (!(r1 > epsilon)) context.moveTo(0, 0);\n\n // Or is it a circle or annulus?\n else if (da > tau - epsilon) {\n context.moveTo(r1 * cos(a0), r1 * sin(a0));\n context.arc(0, 0, r1, a0, a1, !cw);\n if (r0 > epsilon) {\n context.moveTo(r0 * cos(a1), r0 * sin(a1));\n context.arc(0, 0, r0, a1, a0, cw);\n }\n }\n\n // Or is it a circular or annular sector?\n else {\n var a01 = a0,\n a11 = a1,\n a00 = a0,\n a10 = a1,\n da0 = da,\n da1 = da,\n ap = padAngle.apply(this, arguments) / 2,\n rp = (ap > epsilon) && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)),\n rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),\n rc0 = rc,\n rc1 = rc,\n t0,\n t1;\n\n // Apply padding? Note that since r1 \u2265 r0, da1 \u2265 da0.\n if (rp > epsilon) {\n var p0 = asin(rp / r0 * sin(ap)),\n p1 = asin(rp / r1 * sin(ap));\n if ((da0 -= p0 * 2) > epsilon) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0;\n else da0 = 0, a00 = a10 = (a0 + a1) / 2;\n if ((da1 -= p1 * 2) > epsilon) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1;\n else da1 = 0, a01 = a11 = (a0 + a1) / 2;\n }\n\n var x01 = r1 * cos(a01),\n y01 = r1 * sin(a01),\n x10 = r0 * cos(a10),\n y10 = r0 * sin(a10);\n\n // Apply rounded corners?\n if (rc > epsilon) {\n var x11 = r1 * cos(a11),\n y11 = r1 * sin(a11),\n x00 = r0 * cos(a00),\n y00 = r0 * sin(a00),\n oc;\n\n // Restrict the corner radius according to the sector angle. If this\n // intersection fails, it\u2019s probably because the arc is too small, so\n // disable the corner radius entirely.\n if (da < pi) {\n if (oc = intersect(x01, y01, x00, y00, x11, y11, x10, y10)) {\n var ax = x01 - oc[0],\n ay = y01 - oc[1],\n bx = x11 - oc[0],\n by = y11 - oc[1],\n kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2),\n lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]);\n rc0 = min(rc, (r0 - lc) / (kc - 1));\n rc1 = min(rc, (r1 - lc) / (kc + 1));\n } else {\n rc0 = rc1 = 0;\n }\n }\n }\n\n // Is the sector collapsed to a line?\n if (!(da1 > epsilon)) context.moveTo(x01, y01);\n\n // Does the sector\u2019s outer ring have rounded corners?\n else if (rc1 > epsilon) {\n t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);\n t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);\n\n context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);\n\n // Have the corners merged?\n if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);\n\n // Otherwise, draw the two corners and the ring.\n else {\n context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);\n context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);\n context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);\n }\n }\n\n // Or is the outer ring just a circular arc?\n else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw);\n\n // Is there no inner ring, and it\u2019s a circular sector?\n // Or perhaps it\u2019s an annular sector collapsed due to padding?\n if (!(r0 > epsilon) || !(da0 > epsilon)) context.lineTo(x10, y10);\n\n // Does the sector\u2019s inner ring (or point) have rounded corners?\n else if (rc0 > epsilon) {\n t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);\n t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);\n\n context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);\n\n // Have the corners merged?\n if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);\n\n // Otherwise, draw the two corners and the ring.\n else {\n context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);\n context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);\n context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);\n }\n }\n\n // Or is the inner ring just a circular arc?\n else context.arc(0, 0, r0, a10, a00, cw);\n }\n\n context.closePath();\n\n if (buffer) return context = null, buffer + \"\" || null;\n }\n\n arc.centroid = function() {\n var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2,\n a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi / 2;\n return [cos(a) * r, sin(a) * r];\n };\n\n arc.innerRadius = function(_) {\n return arguments.length ? (innerRadius = typeof _ === \"function\" ? _ : constant(+_), arc) : innerRadius;\n };\n\n arc.outerRadius = function(_) {\n return arguments.length ? (outerRadius = typeof _ === \"function\" ? _ : constant(+_), arc) : outerRadius;\n };\n\n arc.cornerRadius = function(_) {\n return arguments.length ? (cornerRadius = typeof _ === \"function\" ? _ : constant(+_), arc) : cornerRadius;\n };\n\n arc.padRadius = function(_) {\n return arguments.length ? (padRadius = _ == null ? null : typeof _ === \"function\" ? _ : constant(+_), arc) : padRadius;\n };\n\n arc.startAngle = function(_) {\n return arguments.length ? (startAngle = typeof _ === \"function\" ? _ : constant(+_), arc) : startAngle;\n };\n\n arc.endAngle = function(_) {\n return arguments.length ? (endAngle = typeof _ === \"function\" ? _ : constant(+_), arc) : endAngle;\n };\n\n arc.padAngle = function(_) {\n return arguments.length ? (padAngle = typeof _ === \"function\" ? _ : constant(+_), arc) : padAngle;\n };\n\n arc.context = function(_) {\n return arguments.length ? ((context = _ == null ? null : _), arc) : context;\n };\n\n return arc;\n}\n", "function Linear(context) {\n this._context = context;\n}\n\nLinear.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; // falls through\n default: this._context.lineTo(x, y); break;\n }\n }\n};\n\nexport default function(context) {\n return new Linear(context);\n}\n", "export var slice = Array.prototype.slice;\n\nexport default function(x) {\n return typeof x === \"object\" && \"length\" in x\n ? x // Array, TypedArray, NodeList, array-like\n : Array.from(x); // Map, Set, iterable, string, or anything else\n}\n", "export function x(p) {\n return p[0];\n}\n\nexport function y(p) {\n return p[1];\n}\n", "import array from \"./array.js\";\nimport constant from \"./constant.js\";\nimport curveLinear from \"./curve/linear.js\";\nimport {withPath} from \"./path.js\";\nimport {x as pointX, y as pointY} from \"./point.js\";\n\nexport default function(x, y) {\n var defined = constant(true),\n context = null,\n curve = curveLinear,\n output = null,\n path = withPath(line);\n\n x = typeof x === \"function\" ? x : (x === undefined) ? pointX : constant(x);\n y = typeof y === \"function\" ? y : (y === undefined) ? pointY : constant(y);\n\n function line(data) {\n var i,\n n = (data = array(data)).length,\n d,\n defined0 = false,\n buffer;\n\n if (context == null) output = curve(buffer = path());\n\n for (i = 0; i <= n; ++i) {\n if (!(i < n && defined(d = data[i], i, data)) === defined0) {\n if (defined0 = !defined0) output.lineStart();\n else output.lineEnd();\n }\n if (defined0) output.point(+x(d, i, data), +y(d, i, data));\n }\n\n if (buffer) return output = null, buffer + \"\" || null;\n }\n\n line.x = function(_) {\n return arguments.length ? (x = typeof _ === \"function\" ? _ : constant(+_), line) : x;\n };\n\n line.y = function(_) {\n return arguments.length ? (y = typeof _ === \"function\" ? _ : constant(+_), line) : y;\n };\n\n line.defined = function(_) {\n return arguments.length ? (defined = typeof _ === \"function\" ? _ : constant(!!_), line) : defined;\n };\n\n line.curve = function(_) {\n return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve;\n };\n\n line.context = function(_) {\n return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context;\n };\n\n return line;\n}\n", "export default function(a, b) {\n return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;\n}\n", "export default function(d) {\n return d;\n}\n", "import array from \"./array.js\";\nimport constant from \"./constant.js\";\nimport descending from \"./descending.js\";\nimport identity from \"./identity.js\";\nimport {tau} from \"./math.js\";\n\nexport default function() {\n var value = identity,\n sortValues = descending,\n sort = null,\n startAngle = constant(0),\n endAngle = constant(tau),\n padAngle = constant(0);\n\n function pie(data) {\n var i,\n n = (data = array(data)).length,\n j,\n k,\n sum = 0,\n index = new Array(n),\n arcs = new Array(n),\n a0 = +startAngle.apply(this, arguments),\n da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)),\n a1,\n p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),\n pa = p * (da < 0 ? -1 : 1),\n v;\n\n for (i = 0; i < n; ++i) {\n if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {\n sum += v;\n }\n }\n\n // Optionally sort the arcs by previously-computed values or by data.\n if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });\n else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });\n\n // Compute the arcs! They are stored in the original data's order.\n for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {\n j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {\n data: data[j],\n index: i,\n value: v,\n startAngle: a0,\n endAngle: a1,\n padAngle: p\n };\n }\n\n return arcs;\n }\n\n pie.value = function(_) {\n return arguments.length ? (value = typeof _ === \"function\" ? _ : constant(+_), pie) : value;\n };\n\n pie.sortValues = function(_) {\n return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;\n };\n\n pie.sort = function(_) {\n return arguments.length ? (sort = _, sortValues = null, pie) : sort;\n };\n\n pie.startAngle = function(_) {\n return arguments.length ? (startAngle = typeof _ === \"function\" ? _ : constant(+_), pie) : startAngle;\n };\n\n pie.endAngle = function(_) {\n return arguments.length ? (endAngle = typeof _ === \"function\" ? _ : constant(+_), pie) : endAngle;\n };\n\n pie.padAngle = function(_) {\n return arguments.length ? (padAngle = typeof _ === \"function\" ? _ : constant(+_), pie) : padAngle;\n };\n\n return pie;\n}\n", "export function point(that, x, y) {\n that._context.bezierCurveTo(\n (2 * that._x0 + that._x1) / 3,\n (2 * that._y0 + that._y1) / 3,\n (that._x0 + 2 * that._x1) / 3,\n (that._y0 + 2 * that._y1) / 3,\n (that._x0 + 4 * that._x1 + x) / 6,\n (that._y0 + 4 * that._y1 + y) / 6\n );\n}\n\nexport function Basis(context) {\n this._context = context;\n}\n\nBasis.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 =\n this._y0 = this._y1 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 3: point(this, this._x1, this._y1); // falls through\n case 2: this._context.lineTo(this._x1, this._y1); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // falls through\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n }\n};\n\nexport default function(context) {\n return new Basis(context);\n}\n", "import pointRadial from \"../pointRadial.js\";\n\nclass Bump {\n constructor(context, x) {\n this._context = context;\n this._x = x;\n }\n areaStart() {\n this._line = 0;\n }\n areaEnd() {\n this._line = NaN;\n }\n lineStart() {\n this._point = 0;\n }\n lineEnd() {\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n }\n point(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: {\n this._point = 1;\n if (this._line) this._context.lineTo(x, y);\n else this._context.moveTo(x, y);\n break;\n }\n case 1: this._point = 2; // falls through\n default: {\n if (this._x) this._context.bezierCurveTo(this._x0 = (this._x0 + x) / 2, this._y0, this._x0, y, x, y);\n else this._context.bezierCurveTo(this._x0, this._y0 = (this._y0 + y) / 2, x, this._y0, x, y);\n break;\n }\n }\n this._x0 = x, this._y0 = y;\n }\n}\n\nclass BumpRadial {\n constructor(context) {\n this._context = context;\n }\n lineStart() {\n this._point = 0;\n }\n lineEnd() {}\n point(x, y) {\n x = +x, y = +y;\n if (this._point === 0) {\n this._point = 1;\n } else {\n const p0 = pointRadial(this._x0, this._y0);\n const p1 = pointRadial(this._x0, this._y0 = (this._y0 + y) / 2);\n const p2 = pointRadial(x, this._y0);\n const p3 = pointRadial(x, y);\n this._context.moveTo(...p0);\n this._context.bezierCurveTo(...p1, ...p2, ...p3);\n }\n this._x0 = x, this._y0 = y;\n }\n}\n\nexport function bumpX(context) {\n return new Bump(context, true);\n}\n\nexport function bumpY(context) {\n return new Bump(context, false);\n}\n\nexport function bumpRadial(context) {\n return new BumpRadial(context);\n}\n", "export default function() {}\n", "import noop from \"../noop.js\";\nimport {point} from \"./basis.js\";\n\nfunction BasisClosed(context) {\n this._context = context;\n}\n\nBasisClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._x0 = this._x1 = this._x2 = this._x3 = this._x4 =\n this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 1: {\n this._context.moveTo(this._x2, this._y2);\n this._context.closePath();\n break;\n }\n case 2: {\n this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3);\n this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3);\n this._context.closePath();\n break;\n }\n case 3: {\n this.point(this._x2, this._y2);\n this.point(this._x3, this._y3);\n this.point(this._x4, this._y4);\n break;\n }\n }\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._x2 = x, this._y2 = y; break;\n case 1: this._point = 2; this._x3 = x, this._y3 = y; break;\n case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break;\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n }\n};\n\nexport default function(context) {\n return new BasisClosed(context);\n}\n", "import {point} from \"./basis.js\";\n\nfunction BasisOpen(context) {\n this._context = context;\n}\n\nBasisOpen.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 =\n this._y0 = this._y1 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break;\n case 3: this._point = 4; // falls through\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n }\n};\n\nexport default function(context) {\n return new BasisOpen(context);\n}\n", "import {Basis} from \"./basis.js\";\n\nfunction Bundle(context, beta) {\n this._basis = new Basis(context);\n this._beta = beta;\n}\n\nBundle.prototype = {\n lineStart: function() {\n this._x = [];\n this._y = [];\n this._basis.lineStart();\n },\n lineEnd: function() {\n var x = this._x,\n y = this._y,\n j = x.length - 1;\n\n if (j > 0) {\n var x0 = x[0],\n y0 = y[0],\n dx = x[j] - x0,\n dy = y[j] - y0,\n i = -1,\n t;\n\n while (++i <= j) {\n t = i / j;\n this._basis.point(\n this._beta * x[i] + (1 - this._beta) * (x0 + t * dx),\n this._beta * y[i] + (1 - this._beta) * (y0 + t * dy)\n );\n }\n }\n\n this._x = this._y = null;\n this._basis.lineEnd();\n },\n point: function(x, y) {\n this._x.push(+x);\n this._y.push(+y);\n }\n};\n\nexport default (function custom(beta) {\n\n function bundle(context) {\n return beta === 1 ? new Basis(context) : new Bundle(context, beta);\n }\n\n bundle.beta = function(beta) {\n return custom(+beta);\n };\n\n return bundle;\n})(0.85);\n", "export function point(that, x, y) {\n that._context.bezierCurveTo(\n that._x1 + that._k * (that._x2 - that._x0),\n that._y1 + that._k * (that._y2 - that._y0),\n that._x2 + that._k * (that._x1 - x),\n that._y2 + that._k * (that._y1 - y),\n that._x2,\n that._y2\n );\n}\n\nexport function Cardinal(context, tension) {\n this._context = context;\n this._k = (1 - tension) / 6;\n}\n\nCardinal.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 2: this._context.lineTo(this._x2, this._y2); break;\n case 3: point(this, this._x1, this._y1); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; this._x1 = x, this._y1 = y; break;\n case 2: this._point = 3; // falls through\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(tension) {\n\n function cardinal(context) {\n return new Cardinal(context, tension);\n }\n\n cardinal.tension = function(tension) {\n return custom(+tension);\n };\n\n return cardinal;\n})(0);\n", "import noop from \"../noop.js\";\nimport {point} from \"./cardinal.js\";\n\nexport function CardinalClosed(context, tension) {\n this._context = context;\n this._k = (1 - tension) / 6;\n}\n\nCardinalClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =\n this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 1: {\n this._context.moveTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 2: {\n this._context.lineTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 3: {\n this.point(this._x3, this._y3);\n this.point(this._x4, this._y4);\n this.point(this._x5, this._y5);\n break;\n }\n }\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._x3 = x, this._y3 = y; break;\n case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;\n case 2: this._point = 3; this._x5 = x, this._y5 = y; break;\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(tension) {\n\n function cardinal(context) {\n return new CardinalClosed(context, tension);\n }\n\n cardinal.tension = function(tension) {\n return custom(+tension);\n };\n\n return cardinal;\n})(0);\n", "import {point} from \"./cardinal.js\";\n\nexport function CardinalOpen(context, tension) {\n this._context = context;\n this._k = (1 - tension) / 6;\n}\n\nCardinalOpen.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;\n case 3: this._point = 4; // falls through\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(tension) {\n\n function cardinal(context) {\n return new CardinalOpen(context, tension);\n }\n\n cardinal.tension = function(tension) {\n return custom(+tension);\n };\n\n return cardinal;\n})(0);\n", "import {epsilon} from \"../math.js\";\nimport {Cardinal} from \"./cardinal.js\";\n\nexport function point(that, x, y) {\n var x1 = that._x1,\n y1 = that._y1,\n x2 = that._x2,\n y2 = that._y2;\n\n if (that._l01_a > epsilon) {\n var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a,\n n = 3 * that._l01_a * (that._l01_a + that._l12_a);\n x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n;\n y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n;\n }\n\n if (that._l23_a > epsilon) {\n var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a,\n m = 3 * that._l23_a * (that._l23_a + that._l12_a);\n x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m;\n y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m;\n }\n\n that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);\n}\n\nfunction CatmullRom(context, alpha) {\n this._context = context;\n this._alpha = alpha;\n}\n\nCatmullRom.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._l01_a = this._l12_a = this._l23_a =\n this._l01_2a = this._l12_2a = this._l23_2a =\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 2: this._context.lineTo(this._x2, this._y2); break;\n case 3: this.point(this._x2, this._y2); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n\n if (this._point) {\n var x23 = this._x2 - x,\n y23 = this._y2 - y;\n this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));\n }\n\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; // falls through\n default: point(this, x, y); break;\n }\n\n this._l01_a = this._l12_a, this._l12_a = this._l23_a;\n this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(alpha) {\n\n function catmullRom(context) {\n return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0);\n }\n\n catmullRom.alpha = function(alpha) {\n return custom(+alpha);\n };\n\n return catmullRom;\n})(0.5);\n", "import {CardinalClosed} from \"./cardinalClosed.js\";\nimport noop from \"../noop.js\";\nimport {point} from \"./catmullRom.js\";\n\nfunction CatmullRomClosed(context, alpha) {\n this._context = context;\n this._alpha = alpha;\n}\n\nCatmullRomClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =\n this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;\n this._l01_a = this._l12_a = this._l23_a =\n this._l01_2a = this._l12_2a = this._l23_2a =\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 1: {\n this._context.moveTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 2: {\n this._context.lineTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 3: {\n this.point(this._x3, this._y3);\n this.point(this._x4, this._y4);\n this.point(this._x5, this._y5);\n break;\n }\n }\n },\n point: function(x, y) {\n x = +x, y = +y;\n\n if (this._point) {\n var x23 = this._x2 - x,\n y23 = this._y2 - y;\n this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));\n }\n\n switch (this._point) {\n case 0: this._point = 1; this._x3 = x, this._y3 = y; break;\n case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;\n case 2: this._point = 3; this._x5 = x, this._y5 = y; break;\n default: point(this, x, y); break;\n }\n\n this._l01_a = this._l12_a, this._l12_a = this._l23_a;\n this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(alpha) {\n\n function catmullRom(context) {\n return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0);\n }\n\n catmullRom.alpha = function(alpha) {\n return custom(+alpha);\n };\n\n return catmullRom;\n})(0.5);\n", "import {CardinalOpen} from \"./cardinalOpen.js\";\nimport {point} from \"./catmullRom.js\";\n\nfunction CatmullRomOpen(context, alpha) {\n this._context = context;\n this._alpha = alpha;\n}\n\nCatmullRomOpen.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._l01_a = this._l12_a = this._l23_a =\n this._l01_2a = this._l12_2a = this._l23_2a =\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n\n if (this._point) {\n var x23 = this._x2 - x,\n y23 = this._y2 - y;\n this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));\n }\n\n switch (this._point) {\n case 0: this._point = 1; break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;\n case 3: this._point = 4; // falls through\n default: point(this, x, y); break;\n }\n\n this._l01_a = this._l12_a, this._l12_a = this._l23_a;\n this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(alpha) {\n\n function catmullRom(context) {\n return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0);\n }\n\n catmullRom.alpha = function(alpha) {\n return custom(+alpha);\n };\n\n return catmullRom;\n})(0.5);\n", "import noop from \"../noop.js\";\n\nfunction LinearClosed(context) {\n this._context = context;\n}\n\nLinearClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._point = 0;\n },\n lineEnd: function() {\n if (this._point) this._context.closePath();\n },\n point: function(x, y) {\n x = +x, y = +y;\n if (this._point) this._context.lineTo(x, y);\n else this._point = 1, this._context.moveTo(x, y);\n }\n};\n\nexport default function(context) {\n return new LinearClosed(context);\n}\n", "function sign(x) {\n return x < 0 ? -1 : 1;\n}\n\n// Calculate the slopes of the tangents (Hermite-type interpolation) based on\n// the following paper: Steffen, M. 1990. A Simple Method for Monotonic\n// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.\n// NOV(II), P. 443, 1990.\nfunction slope3(that, x2, y2) {\n var h0 = that._x1 - that._x0,\n h1 = x2 - that._x1,\n s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),\n s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),\n p = (s0 * h1 + s1 * h0) / (h0 + h1);\n return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;\n}\n\n// Calculate a one-sided slope.\nfunction slope2(that, t) {\n var h = that._x1 - that._x0;\n return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;\n}\n\n// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations\n// \"you can express cubic Hermite interpolation in terms of cubic B\u00E9zier curves\n// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1\".\nfunction point(that, t0, t1) {\n var x0 = that._x0,\n y0 = that._y0,\n x1 = that._x1,\n y1 = that._y1,\n dx = (x1 - x0) / 3;\n that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);\n}\n\nfunction MonotoneX(context) {\n this._context = context;\n}\n\nMonotoneX.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 =\n this._y0 = this._y1 =\n this._t0 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 2: this._context.lineTo(this._x1, this._y1); break;\n case 3: point(this, this._t0, slope2(this, this._t0)); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n var t1 = NaN;\n\n x = +x, y = +y;\n if (x === this._x1 && y === this._y1) return; // Ignore coincident points.\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; point(this, slope2(this, t1 = slope3(this, x, y)), t1); break;\n default: point(this, this._t0, t1 = slope3(this, x, y)); break;\n }\n\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n this._t0 = t1;\n }\n}\n\nfunction MonotoneY(context) {\n this._context = new ReflectContext(context);\n}\n\n(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {\n MonotoneX.prototype.point.call(this, y, x);\n};\n\nfunction ReflectContext(context) {\n this._context = context;\n}\n\nReflectContext.prototype = {\n moveTo: function(x, y) { this._context.moveTo(y, x); },\n closePath: function() { this._context.closePath(); },\n lineTo: function(x, y) { this._context.lineTo(y, x); },\n bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }\n};\n\nexport function monotoneX(context) {\n return new MonotoneX(context);\n}\n\nexport function monotoneY(context) {\n return new MonotoneY(context);\n}\n", "function Natural(context) {\n this._context = context;\n}\n\nNatural.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x = [];\n this._y = [];\n },\n lineEnd: function() {\n var x = this._x,\n y = this._y,\n n = x.length;\n\n if (n) {\n this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]);\n if (n === 2) {\n this._context.lineTo(x[1], y[1]);\n } else {\n var px = controlPoints(x),\n py = controlPoints(y);\n for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) {\n this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]);\n }\n }\n }\n\n if (this._line || (this._line !== 0 && n === 1)) this._context.closePath();\n this._line = 1 - this._line;\n this._x = this._y = null;\n },\n point: function(x, y) {\n this._x.push(+x);\n this._y.push(+y);\n }\n};\n\n// See https://www.particleincell.com/2012/bezier-splines/ for derivation.\nfunction controlPoints(x) {\n var i,\n n = x.length - 1,\n m,\n a = new Array(n),\n b = new Array(n),\n r = new Array(n);\n a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1];\n for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1];\n a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n];\n for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1];\n a[n - 1] = r[n - 1] / b[n - 1];\n for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i];\n b[n - 1] = (x[n] + a[n - 1]) / 2;\n for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1];\n return [a, b];\n}\n\nexport default function(context) {\n return new Natural(context);\n}\n", "function Step(context, t) {\n this._context = context;\n this._t = t;\n}\n\nStep.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x = this._y = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y);\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; // falls through\n default: {\n if (this._t <= 0) {\n this._context.lineTo(this._x, y);\n this._context.lineTo(x, y);\n } else {\n var x1 = this._x * (1 - this._t) + x * this._t;\n this._context.lineTo(x1, this._y);\n this._context.lineTo(x1, y);\n }\n break;\n }\n }\n this._x = x, this._y = y;\n }\n};\n\nexport default function(context) {\n return new Step(context, 0.5);\n}\n\nexport function stepBefore(context) {\n return new Step(context, 0);\n}\n\nexport function stepAfter(context) {\n return new Step(context, 1);\n}\n", "var noop = {value: () => {}};\n\nfunction dispatch() {\n for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) {\n if (!(t = arguments[i] + \"\") || (t in _) || /[\\s.]/.test(t)) throw new Error(\"illegal type: \" + t);\n _[t] = [];\n }\n return new Dispatch(_);\n}\n\nfunction Dispatch(_) {\n this._ = _;\n}\n\nfunction parseTypenames(typenames, types) {\n return typenames.trim().split(/^|\\s+/).map(function(t) {\n var name = \"\", i = t.indexOf(\".\");\n if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);\n if (t && !types.hasOwnProperty(t)) throw new Error(\"unknown type: \" + t);\n return {type: t, name: name};\n });\n}\n\nDispatch.prototype = dispatch.prototype = {\n constructor: Dispatch,\n on: function(typename, callback) {\n var _ = this._,\n T = parseTypenames(typename + \"\", _),\n t,\n i = -1,\n n = T.length;\n\n // If no callback was specified, return the callback of the given type and name.\n if (arguments.length < 2) {\n while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t;\n return;\n }\n\n // If a type was specified, set the callback for the given type and name.\n // Otherwise, if a null callback was specified, remove callbacks of the given name.\n if (callback != null && typeof callback !== \"function\") throw new Error(\"invalid callback: \" + callback);\n while (++i < n) {\n if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback);\n else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null);\n }\n\n return this;\n },\n copy: function() {\n var copy = {}, _ = this._;\n for (var t in _) copy[t] = _[t].slice();\n return new Dispatch(copy);\n },\n call: function(type, that) {\n if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2];\n if (!this._.hasOwnProperty(type)) throw new Error(\"unknown type: \" + type);\n for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);\n },\n apply: function(type, that, args) {\n if (!this._.hasOwnProperty(type)) throw new Error(\"unknown type: \" + type);\n for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);\n }\n};\n\nfunction get(type, name) {\n for (var i = 0, n = type.length, c; i < n; ++i) {\n if ((c = type[i]).name === name) {\n return c.value;\n }\n }\n}\n\nfunction set(type, name, callback) {\n for (var i = 0, n = type.length; i < n; ++i) {\n if (type[i].name === name) {\n type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1));\n break;\n }\n }\n if (callback != null) type.push({name: name, value: callback});\n return type;\n}\n\nexport default dispatch;\n", "var frame = 0, // is an animation frame pending?\n timeout = 0, // is a timeout pending?\n interval = 0, // are any timers active?\n pokeDelay = 1000, // how frequently we check for clock skew\n taskHead,\n taskTail,\n clockLast = 0,\n clockNow = 0,\n clockSkew = 0,\n clock = typeof performance === \"object\" && performance.now ? performance : Date,\n setFrame = typeof window === \"object\" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };\n\nexport function now() {\n return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);\n}\n\nfunction clearNow() {\n clockNow = 0;\n}\n\nexport function Timer() {\n this._call =\n this._time =\n this._next = null;\n}\n\nTimer.prototype = timer.prototype = {\n constructor: Timer,\n restart: function(callback, delay, time) {\n if (typeof callback !== \"function\") throw new TypeError(\"callback is not a function\");\n time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);\n if (!this._next && taskTail !== this) {\n if (taskTail) taskTail._next = this;\n else taskHead = this;\n taskTail = this;\n }\n this._call = callback;\n this._time = time;\n sleep();\n },\n stop: function() {\n if (this._call) {\n this._call = null;\n this._time = Infinity;\n sleep();\n }\n }\n};\n\nexport function timer(callback, delay, time) {\n var t = new Timer;\n t.restart(callback, delay, time);\n return t;\n}\n\nexport function timerFlush() {\n now(); // Get the current time, if not already set.\n ++frame; // Pretend we\u2019ve set an alarm, if we haven\u2019t already.\n var t = taskHead, e;\n while (t) {\n if ((e = clockNow - t._time) >= 0) t._call.call(undefined, e);\n t = t._next;\n }\n --frame;\n}\n\nfunction wake() {\n clockNow = (clockLast = clock.now()) + clockSkew;\n frame = timeout = 0;\n try {\n timerFlush();\n } finally {\n frame = 0;\n nap();\n clockNow = 0;\n }\n}\n\nfunction poke() {\n var now = clock.now(), delay = now - clockLast;\n if (delay > pokeDelay) clockSkew -= delay, clockLast = now;\n}\n\nfunction nap() {\n var t0, t1 = taskHead, t2, time = Infinity;\n while (t1) {\n if (t1._call) {\n if (time > t1._time) time = t1._time;\n t0 = t1, t1 = t1._next;\n } else {\n t2 = t1._next, t1._next = null;\n t1 = t0 ? t0._next = t2 : taskHead = t2;\n }\n }\n taskTail = t0;\n sleep(time);\n}\n\nfunction sleep(time) {\n if (frame) return; // Soonest alarm already set, or will be.\n if (timeout) timeout = clearTimeout(timeout);\n var delay = time - clockNow; // Strictly less than if we recomputed clockNow.\n if (delay > 24) {\n if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);\n if (interval) interval = clearInterval(interval);\n } else {\n if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);\n frame = 1, setFrame(wake);\n }\n}\n", "import {Timer} from \"./timer.js\";\n\nexport default function(callback, delay, time) {\n var t = new Timer;\n delay = delay == null ? 0 : +delay;\n t.restart(elapsed => {\n t.stop();\n callback(elapsed + delay);\n }, delay, time);\n return t;\n}\n", "import {dispatch} from \"d3-dispatch\";\nimport {timer, timeout} from \"d3-timer\";\n\nvar emptyOn = dispatch(\"start\", \"end\", \"cancel\", \"interrupt\");\nvar emptyTween = [];\n\nexport var CREATED = 0;\nexport var SCHEDULED = 1;\nexport var STARTING = 2;\nexport var STARTED = 3;\nexport var RUNNING = 4;\nexport var ENDING = 5;\nexport var ENDED = 6;\n\nexport default function(node, name, id, index, group, timing) {\n var schedules = node.__transition;\n if (!schedules) node.__transition = {};\n else if (id in schedules) return;\n create(node, id, {\n name: name,\n index: index, // For context during callback.\n group: group, // For context during callback.\n on: emptyOn,\n tween: emptyTween,\n time: timing.time,\n delay: timing.delay,\n duration: timing.duration,\n ease: timing.ease,\n timer: null,\n state: CREATED\n });\n}\n\nexport function init(node, id) {\n var schedule = get(node, id);\n if (schedule.state > CREATED) throw new Error(\"too late; already scheduled\");\n return schedule;\n}\n\nexport function set(node, id) {\n var schedule = get(node, id);\n if (schedule.state > STARTED) throw new Error(\"too late; already running\");\n return schedule;\n}\n\nexport function get(node, id) {\n var schedule = node.__transition;\n if (!schedule || !(schedule = schedule[id])) throw new Error(\"transition not found\");\n return schedule;\n}\n\nfunction create(node, id, self) {\n var schedules = node.__transition,\n tween;\n\n // Initialize the self timer when the transition is created.\n // Note the actual delay is not known until the first callback!\n schedules[id] = self;\n self.timer = timer(schedule, 0, self.time);\n\n function schedule(elapsed) {\n self.state = SCHEDULED;\n self.timer.restart(start, self.delay, self.time);\n\n // If the elapsed delay is less than our first sleep, start immediately.\n if (self.delay <= elapsed) start(elapsed - self.delay);\n }\n\n function start(elapsed) {\n var i, j, n, o;\n\n // If the state is not SCHEDULED, then we previously errored on start.\n if (self.state !== SCHEDULED) return stop();\n\n for (i in schedules) {\n o = schedules[i];\n if (o.name !== self.name) continue;\n\n // While this element already has a starting transition during this frame,\n // defer starting an interrupting transition until that transition has a\n // chance to tick (and possibly end); see d3/d3-transition#54!\n if (o.state === STARTED) return timeout(start);\n\n // Interrupt the active transition, if any.\n if (o.state === RUNNING) {\n o.state = ENDED;\n o.timer.stop();\n o.on.call(\"interrupt\", node, node.__data__, o.index, o.group);\n delete schedules[i];\n }\n\n // Cancel any pre-empted transitions.\n else if (+i < id) {\n o.state = ENDED;\n o.timer.stop();\n o.on.call(\"cancel\", node, node.__data__, o.index, o.group);\n delete schedules[i];\n }\n }\n\n // Defer the first tick to end of the current frame; see d3/d3#1576.\n // Note the transition may be canceled after start and before the first tick!\n // Note this must be scheduled before the start event; see d3/d3-transition#16!\n // Assuming this is successful, subsequent callbacks go straight to tick.\n timeout(function() {\n if (self.state === STARTED) {\n self.state = RUNNING;\n self.timer.restart(tick, self.delay, self.time);\n tick(elapsed);\n }\n });\n\n // Dispatch the start event.\n // Note this must be done before the tween are initialized.\n self.state = STARTING;\n self.on.call(\"start\", node, node.__data__, self.index, self.group);\n if (self.state !== STARTING) return; // interrupted\n self.state = STARTED;\n\n // Initialize the tween, deleting null tween.\n tween = new Array(n = self.tween.length);\n for (i = 0, j = -1; i < n; ++i) {\n if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) {\n tween[++j] = o;\n }\n }\n tween.length = j + 1;\n }\n\n function tick(elapsed) {\n var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1),\n i = -1,\n n = tween.length;\n\n while (++i < n) {\n tween[i].call(node, t);\n }\n\n // Dispatch the end event.\n if (self.state === ENDING) {\n self.on.call(\"end\", node, node.__data__, self.index, self.group);\n stop();\n }\n }\n\n function stop() {\n self.state = ENDED;\n self.timer.stop();\n delete schedules[id];\n for (var i in schedules) return; // eslint-disable-line no-unused-vars\n delete node.__transition;\n }\n}\n", "import {STARTING, ENDING, ENDED} from \"./transition/schedule.js\";\n\nexport default function(node, name) {\n var schedules = node.__transition,\n schedule,\n active,\n empty = true,\n i;\n\n if (!schedules) return;\n\n name = name == null ? null : name + \"\";\n\n for (i in schedules) {\n if ((schedule = schedules[i]).name !== name) { empty = false; continue; }\n active = schedule.state > STARTING && schedule.state < ENDING;\n schedule.state = ENDED;\n schedule.timer.stop();\n schedule.on.call(active ? \"interrupt\" : \"cancel\", node, node.__data__, schedule.index, schedule.group);\n delete schedules[i];\n }\n\n if (empty) delete node.__transition;\n}\n", "import interrupt from \"../interrupt.js\";\n\nexport default function(name) {\n return this.each(function() {\n interrupt(this, name);\n });\n}\n", "import {get, set} from \"./schedule.js\";\n\nfunction tweenRemove(id, name) {\n var tween0, tween1;\n return function() {\n var schedule = set(this, id),\n tween = schedule.tween;\n\n // If this node shared tween with the previous node,\n // just assign the updated shared tween and we\u2019re done!\n // Otherwise, copy-on-write.\n if (tween !== tween0) {\n tween1 = tween0 = tween;\n for (var i = 0, n = tween1.length; i < n; ++i) {\n if (tween1[i].name === name) {\n tween1 = tween1.slice();\n tween1.splice(i, 1);\n break;\n }\n }\n }\n\n schedule.tween = tween1;\n };\n}\n\nfunction tweenFunction(id, name, value) {\n var tween0, tween1;\n if (typeof value !== \"function\") throw new Error;\n return function() {\n var schedule = set(this, id),\n tween = schedule.tween;\n\n // If this node shared tween with the previous node,\n // just assign the updated shared tween and we\u2019re done!\n // Otherwise, copy-on-write.\n if (tween !== tween0) {\n tween1 = (tween0 = tween).slice();\n for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) {\n if (tween1[i].name === name) {\n tween1[i] = t;\n break;\n }\n }\n if (i === n) tween1.push(t);\n }\n\n schedule.tween = tween1;\n };\n}\n\nexport default function(name, value) {\n var id = this._id;\n\n name += \"\";\n\n if (arguments.length < 2) {\n var tween = get(this.node(), id).tween;\n for (var i = 0, n = tween.length, t; i < n; ++i) {\n if ((t = tween[i]).name === name) {\n return t.value;\n }\n }\n return null;\n }\n\n return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value));\n}\n\nexport function tweenValue(transition, name, value) {\n var id = transition._id;\n\n transition.each(function() {\n var schedule = set(this, id);\n (schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments);\n });\n\n return function(node) {\n return get(node, id).value[name];\n };\n}\n", "import {color} from \"d3-color\";\nimport {interpolateNumber, interpolateRgb, interpolateString} from \"d3-interpolate\";\n\nexport default function(a, b) {\n var c;\n return (typeof b === \"number\" ? interpolateNumber\n : b instanceof color ? interpolateRgb\n : (c = color(b)) ? (b = c, interpolateRgb)\n : interpolateString)(a, b);\n}\n", "import {interpolateTransformSvg as interpolateTransform} from \"d3-interpolate\";\nimport {namespace} from \"d3-selection\";\nimport {tweenValue} from \"./tween.js\";\nimport interpolate from \"./interpolate.js\";\n\nfunction attrRemove(name) {\n return function() {\n this.removeAttribute(name);\n };\n}\n\nfunction attrRemoveNS(fullname) {\n return function() {\n this.removeAttributeNS(fullname.space, fullname.local);\n };\n}\n\nfunction attrConstant(name, interpolate, value1) {\n var string00,\n string1 = value1 + \"\",\n interpolate0;\n return function() {\n var string0 = this.getAttribute(name);\n return string0 === string1 ? null\n : string0 === string00 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, value1);\n };\n}\n\nfunction attrConstantNS(fullname, interpolate, value1) {\n var string00,\n string1 = value1 + \"\",\n interpolate0;\n return function() {\n var string0 = this.getAttributeNS(fullname.space, fullname.local);\n return string0 === string1 ? null\n : string0 === string00 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, value1);\n };\n}\n\nfunction attrFunction(name, interpolate, value) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0, value1 = value(this), string1;\n if (value1 == null) return void this.removeAttribute(name);\n string0 = this.getAttribute(name);\n string1 = value1 + \"\";\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));\n };\n}\n\nfunction attrFunctionNS(fullname, interpolate, value) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0, value1 = value(this), string1;\n if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local);\n string0 = this.getAttributeNS(fullname.space, fullname.local);\n string1 = value1 + \"\";\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));\n };\n}\n\nexport default function(name, value) {\n var fullname = namespace(name), i = fullname === \"transform\" ? interpolateTransform : interpolate;\n return this.attrTween(name, typeof value === \"function\"\n ? (fullname.local ? attrFunctionNS : attrFunction)(fullname, i, tweenValue(this, \"attr.\" + name, value))\n : value == null ? (fullname.local ? attrRemoveNS : attrRemove)(fullname)\n : (fullname.local ? attrConstantNS : attrConstant)(fullname, i, value));\n}\n", "import {namespace} from \"d3-selection\";\n\nfunction attrInterpolate(name, i) {\n return function(t) {\n this.setAttribute(name, i.call(this, t));\n };\n}\n\nfunction attrInterpolateNS(fullname, i) {\n return function(t) {\n this.setAttributeNS(fullname.space, fullname.local, i.call(this, t));\n };\n}\n\nfunction attrTweenNS(fullname, value) {\n var t0, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t0 = (i0 = i) && attrInterpolateNS(fullname, i);\n return t0;\n }\n tween._value = value;\n return tween;\n}\n\nfunction attrTween(name, value) {\n var t0, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t0 = (i0 = i) && attrInterpolate(name, i);\n return t0;\n }\n tween._value = value;\n return tween;\n}\n\nexport default function(name, value) {\n var key = \"attr.\" + name;\n if (arguments.length < 2) return (key = this.tween(key)) && key._value;\n if (value == null) return this.tween(key, null);\n if (typeof value !== \"function\") throw new Error;\n var fullname = namespace(name);\n return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value));\n}\n", "import {get, init} from \"./schedule.js\";\n\nfunction delayFunction(id, value) {\n return function() {\n init(this, id).delay = +value.apply(this, arguments);\n };\n}\n\nfunction delayConstant(id, value) {\n return value = +value, function() {\n init(this, id).delay = value;\n };\n}\n\nexport default function(value) {\n var id = this._id;\n\n return arguments.length\n ? this.each((typeof value === \"function\"\n ? delayFunction\n : delayConstant)(id, value))\n : get(this.node(), id).delay;\n}\n", "import {get, set} from \"./schedule.js\";\n\nfunction durationFunction(id, value) {\n return function() {\n set(this, id).duration = +value.apply(this, arguments);\n };\n}\n\nfunction durationConstant(id, value) {\n return value = +value, function() {\n set(this, id).duration = value;\n };\n}\n\nexport default function(value) {\n var id = this._id;\n\n return arguments.length\n ? this.each((typeof value === \"function\"\n ? durationFunction\n : durationConstant)(id, value))\n : get(this.node(), id).duration;\n}\n", "import {get, set} from \"./schedule.js\";\n\nfunction easeConstant(id, value) {\n if (typeof value !== \"function\") throw new Error;\n return function() {\n set(this, id).ease = value;\n };\n}\n\nexport default function(value) {\n var id = this._id;\n\n return arguments.length\n ? this.each(easeConstant(id, value))\n : get(this.node(), id).ease;\n}\n", "import {set} from \"./schedule.js\";\n\nfunction easeVarying(id, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (typeof v !== \"function\") throw new Error;\n set(this, id).ease = v;\n };\n}\n\nexport default function(value) {\n if (typeof value !== \"function\") throw new Error;\n return this.each(easeVarying(this._id, value));\n}\n", "import {matcher} from \"d3-selection\";\nimport {Transition} from \"./index.js\";\n\nexport default function(match) {\n if (typeof match !== \"function\") match = matcher(match);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {\n if ((node = group[i]) && match.call(node, node.__data__, i, group)) {\n subgroup.push(node);\n }\n }\n }\n\n return new Transition(subgroups, this._parents, this._name, this._id);\n}\n", "import {Transition} from \"./index.js\";\n\nexport default function(transition) {\n if (transition._id !== this._id) throw new Error;\n\n for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {\n for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {\n if (node = group0[i] || group1[i]) {\n merge[i] = node;\n }\n }\n }\n\n for (; j < m0; ++j) {\n merges[j] = groups0[j];\n }\n\n return new Transition(merges, this._parents, this._name, this._id);\n}\n", "import {get, set, init} from \"./schedule.js\";\n\nfunction start(name) {\n return (name + \"\").trim().split(/^|\\s+/).every(function(t) {\n var i = t.indexOf(\".\");\n if (i >= 0) t = t.slice(0, i);\n return !t || t === \"start\";\n });\n}\n\nfunction onFunction(id, name, listener) {\n var on0, on1, sit = start(name) ? init : set;\n return function() {\n var schedule = sit(this, id),\n on = schedule.on;\n\n // If this node shared a dispatch with the previous node,\n // just assign the updated shared dispatch and we\u2019re done!\n // Otherwise, copy-on-write.\n if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener);\n\n schedule.on = on1;\n };\n}\n\nexport default function(name, listener) {\n var id = this._id;\n\n return arguments.length < 2\n ? get(this.node(), id).on.on(name)\n : this.each(onFunction(id, name, listener));\n}\n", "function removeFunction(id) {\n return function() {\n var parent = this.parentNode;\n for (var i in this.__transition) if (+i !== id) return;\n if (parent) parent.removeChild(this);\n };\n}\n\nexport default function() {\n return this.on(\"end.remove\", removeFunction(this._id));\n}\n", "import {selector} from \"d3-selection\";\nimport {Transition} from \"./index.js\";\nimport schedule, {get} from \"./schedule.js\";\n\nexport default function(select) {\n var name = this._name,\n id = this._id;\n\n if (typeof select !== \"function\") select = selector(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {\n if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {\n if (\"__data__\" in node) subnode.__data__ = node.__data__;\n subgroup[i] = subnode;\n schedule(subgroup[i], name, id, i, subgroup, get(node, id));\n }\n }\n }\n\n return new Transition(subgroups, this._parents, name, id);\n}\n", "import {selectorAll} from \"d3-selection\";\nimport {Transition} from \"./index.js\";\nimport schedule, {get} from \"./schedule.js\";\n\nexport default function(select) {\n var name = this._name,\n id = this._id;\n\n if (typeof select !== \"function\") select = selectorAll(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n for (var children = select.call(node, node.__data__, i, group), child, inherit = get(node, id), k = 0, l = children.length; k < l; ++k) {\n if (child = children[k]) {\n schedule(child, name, id, k, children, inherit);\n }\n }\n subgroups.push(children);\n parents.push(node);\n }\n }\n }\n\n return new Transition(subgroups, parents, name, id);\n}\n", "import {selection} from \"d3-selection\";\n\nvar Selection = selection.prototype.constructor;\n\nexport default function() {\n return new Selection(this._groups, this._parents);\n}\n", "import {interpolateTransformCss as interpolateTransform} from \"d3-interpolate\";\nimport {style} from \"d3-selection\";\nimport {set} from \"./schedule.js\";\nimport {tweenValue} from \"./tween.js\";\nimport interpolate from \"./interpolate.js\";\n\nfunction styleNull(name, interpolate) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0 = style(this, name),\n string1 = (this.style.removeProperty(name), style(this, name));\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, string10 = string1);\n };\n}\n\nfunction styleRemove(name) {\n return function() {\n this.style.removeProperty(name);\n };\n}\n\nfunction styleConstant(name, interpolate, value1) {\n var string00,\n string1 = value1 + \"\",\n interpolate0;\n return function() {\n var string0 = style(this, name);\n return string0 === string1 ? null\n : string0 === string00 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, value1);\n };\n}\n\nfunction styleFunction(name, interpolate, value) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0 = style(this, name),\n value1 = value(this),\n string1 = value1 + \"\";\n if (value1 == null) string1 = value1 = (this.style.removeProperty(name), style(this, name));\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));\n };\n}\n\nfunction styleMaybeRemove(id, name) {\n var on0, on1, listener0, key = \"style.\" + name, event = \"end.\" + key, remove;\n return function() {\n var schedule = set(this, id),\n on = schedule.on,\n listener = schedule.value[key] == null ? remove || (remove = styleRemove(name)) : undefined;\n\n // If this node shared a dispatch with the previous node,\n // just assign the updated shared dispatch and we\u2019re done!\n // Otherwise, copy-on-write.\n if (on !== on0 || listener0 !== listener) (on1 = (on0 = on).copy()).on(event, listener0 = listener);\n\n schedule.on = on1;\n };\n}\n\nexport default function(name, value, priority) {\n var i = (name += \"\") === \"transform\" ? interpolateTransform : interpolate;\n return value == null ? this\n .styleTween(name, styleNull(name, i))\n .on(\"end.style.\" + name, styleRemove(name))\n : typeof value === \"function\" ? this\n .styleTween(name, styleFunction(name, i, tweenValue(this, \"style.\" + name, value)))\n .each(styleMaybeRemove(this._id, name))\n : this\n .styleTween(name, styleConstant(name, i, value), priority)\n .on(\"end.style.\" + name, null);\n}\n", "function styleInterpolate(name, i, priority) {\n return function(t) {\n this.style.setProperty(name, i.call(this, t), priority);\n };\n}\n\nfunction styleTween(name, value, priority) {\n var t, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t = (i0 = i) && styleInterpolate(name, i, priority);\n return t;\n }\n tween._value = value;\n return tween;\n}\n\nexport default function(name, value, priority) {\n var key = \"style.\" + (name += \"\");\n if (arguments.length < 2) return (key = this.tween(key)) && key._value;\n if (value == null) return this.tween(key, null);\n if (typeof value !== \"function\") throw new Error;\n return this.tween(key, styleTween(name, value, priority == null ? \"\" : priority));\n}\n", "import {tweenValue} from \"./tween.js\";\n\nfunction textConstant(value) {\n return function() {\n this.textContent = value;\n };\n}\n\nfunction textFunction(value) {\n return function() {\n var value1 = value(this);\n this.textContent = value1 == null ? \"\" : value1;\n };\n}\n\nexport default function(value) {\n return this.tween(\"text\", typeof value === \"function\"\n ? textFunction(tweenValue(this, \"text\", value))\n : textConstant(value == null ? \"\" : value + \"\"));\n}\n", "function textInterpolate(i) {\n return function(t) {\n this.textContent = i.call(this, t);\n };\n}\n\nfunction textTween(value) {\n var t0, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t0 = (i0 = i) && textInterpolate(i);\n return t0;\n }\n tween._value = value;\n return tween;\n}\n\nexport default function(value) {\n var key = \"text\";\n if (arguments.length < 1) return (key = this.tween(key)) && key._value;\n if (value == null) return this.tween(key, null);\n if (typeof value !== \"function\") throw new Error;\n return this.tween(key, textTween(value));\n}\n", "import {Transition, newId} from \"./index.js\";\nimport schedule, {get} from \"./schedule.js\";\n\nexport default function() {\n var name = this._name,\n id0 = this._id,\n id1 = newId();\n\n for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n var inherit = get(node, id0);\n schedule(node, name, id1, i, group, {\n time: inherit.time + inherit.delay + inherit.duration,\n delay: 0,\n duration: inherit.duration,\n ease: inherit.ease\n });\n }\n }\n }\n\n return new Transition(groups, this._parents, name, id1);\n}\n", "import {set} from \"./schedule.js\";\n\nexport default function() {\n var on0, on1, that = this, id = that._id, size = that.size();\n return new Promise(function(resolve, reject) {\n var cancel = {value: reject},\n end = {value: function() { if (--size === 0) resolve(); }};\n\n that.each(function() {\n var schedule = set(this, id),\n on = schedule.on;\n\n // If this node shared a dispatch with the previous node,\n // just assign the updated shared dispatch and we\u2019re done!\n // Otherwise, copy-on-write.\n if (on !== on0) {\n on1 = (on0 = on).copy();\n on1._.cancel.push(cancel);\n on1._.interrupt.push(cancel);\n on1._.end.push(end);\n }\n\n schedule.on = on1;\n });\n\n // The selection was empty, resolve end immediately\n if (size === 0) resolve();\n });\n}\n", "import {selection} from \"d3-selection\";\nimport transition_attr from \"./attr.js\";\nimport transition_attrTween from \"./attrTween.js\";\nimport transition_delay from \"./delay.js\";\nimport transition_duration from \"./duration.js\";\nimport transition_ease from \"./ease.js\";\nimport transition_easeVarying from \"./easeVarying.js\";\nimport transition_filter from \"./filter.js\";\nimport transition_merge from \"./merge.js\";\nimport transition_on from \"./on.js\";\nimport transition_remove from \"./remove.js\";\nimport transition_select from \"./select.js\";\nimport transition_selectAll from \"./selectAll.js\";\nimport transition_selection from \"./selection.js\";\nimport transition_style from \"./style.js\";\nimport transition_styleTween from \"./styleTween.js\";\nimport transition_text from \"./text.js\";\nimport transition_textTween from \"./textTween.js\";\nimport transition_transition from \"./transition.js\";\nimport transition_tween from \"./tween.js\";\nimport transition_end from \"./end.js\";\n\nvar id = 0;\n\nexport function Transition(groups, parents, name, id) {\n this._groups = groups;\n this._parents = parents;\n this._name = name;\n this._id = id;\n}\n\nexport default function transition(name) {\n return selection().transition(name);\n}\n\nexport function newId() {\n return ++id;\n}\n\nvar selection_prototype = selection.prototype;\n\nTransition.prototype = transition.prototype = {\n constructor: Transition,\n select: transition_select,\n selectAll: transition_selectAll,\n selectChild: selection_prototype.selectChild,\n selectChildren: selection_prototype.selectChildren,\n filter: transition_filter,\n merge: transition_merge,\n selection: transition_selection,\n transition: transition_transition,\n call: selection_prototype.call,\n nodes: selection_prototype.nodes,\n node: selection_prototype.node,\n size: selection_prototype.size,\n empty: selection_prototype.empty,\n each: selection_prototype.each,\n on: transition_on,\n attr: transition_attr,\n attrTween: transition_attrTween,\n style: transition_style,\n styleTween: transition_styleTween,\n text: transition_text,\n textTween: transition_textTween,\n remove: transition_remove,\n tween: transition_tween,\n delay: transition_delay,\n duration: transition_duration,\n ease: transition_ease,\n easeVarying: transition_easeVarying,\n end: transition_end,\n [Symbol.iterator]: selection_prototype[Symbol.iterator]\n};\n", "export function cubicIn(t) {\n return t * t * t;\n}\n\nexport function cubicOut(t) {\n return --t * t * t + 1;\n}\n\nexport function cubicInOut(t) {\n return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;\n}\n", "import {Transition, newId} from \"../transition/index.js\";\nimport schedule from \"../transition/schedule.js\";\nimport {easeCubicInOut} from \"d3-ease\";\nimport {now} from \"d3-timer\";\n\nvar defaultTiming = {\n time: null, // Set on use.\n delay: 0,\n duration: 250,\n ease: easeCubicInOut\n};\n\nfunction inherit(node, id) {\n var timing;\n while (!(timing = node.__transition) || !(timing = timing[id])) {\n if (!(node = node.parentNode)) {\n throw new Error(`transition ${id} not found`);\n }\n }\n return timing;\n}\n\nexport default function(name) {\n var id,\n timing;\n\n if (name instanceof Transition) {\n id = name._id, name = name._name;\n } else {\n id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + \"\";\n }\n\n for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n schedule(node, name, id, i, group, timing || inherit(node, id));\n }\n }\n }\n\n return new Transition(groups, this._parents, name, id);\n}\n", "import {selection} from \"d3-selection\";\nimport selection_interrupt from \"./interrupt.js\";\nimport selection_transition from \"./transition.js\";\n\nselection.prototype.interrupt = selection_interrupt;\nselection.prototype.transition = selection_transition;\n", "import {dispatch} from \"d3-dispatch\";\nimport {dragDisable, dragEnable} from \"d3-drag\";\nimport {interpolate} from \"d3-interpolate\";\nimport {pointer, select} from \"d3-selection\";\nimport {interrupt} from \"d3-transition\";\nimport constant from \"./constant.js\";\nimport BrushEvent from \"./event.js\";\nimport noevent, {nopropagation} from \"./noevent.js\";\n\nvar MODE_DRAG = {name: \"drag\"},\n MODE_SPACE = {name: \"space\"},\n MODE_HANDLE = {name: \"handle\"},\n MODE_CENTER = {name: \"center\"};\n\nconst {abs, max, min} = Math;\n\nfunction number1(e) {\n return [+e[0], +e[1]];\n}\n\nfunction number2(e) {\n return [number1(e[0]), number1(e[1])];\n}\n\nvar X = {\n name: \"x\",\n handles: [\"w\", \"e\"].map(type),\n input: function(x, e) { return x == null ? null : [[+x[0], e[0][1]], [+x[1], e[1][1]]]; },\n output: function(xy) { return xy && [xy[0][0], xy[1][0]]; }\n};\n\nvar Y = {\n name: \"y\",\n handles: [\"n\", \"s\"].map(type),\n input: function(y, e) { return y == null ? null : [[e[0][0], +y[0]], [e[1][0], +y[1]]]; },\n output: function(xy) { return xy && [xy[0][1], xy[1][1]]; }\n};\n\nvar XY = {\n name: \"xy\",\n handles: [\"n\", \"w\", \"e\", \"s\", \"nw\", \"ne\", \"sw\", \"se\"].map(type),\n input: function(xy) { return xy == null ? null : number2(xy); },\n output: function(xy) { return xy; }\n};\n\nvar cursors = {\n overlay: \"crosshair\",\n selection: \"move\",\n n: \"ns-resize\",\n e: \"ew-resize\",\n s: \"ns-resize\",\n w: \"ew-resize\",\n nw: \"nwse-resize\",\n ne: \"nesw-resize\",\n se: \"nwse-resize\",\n sw: \"nesw-resize\"\n};\n\nvar flipX = {\n e: \"w\",\n w: \"e\",\n nw: \"ne\",\n ne: \"nw\",\n se: \"sw\",\n sw: \"se\"\n};\n\nvar flipY = {\n n: \"s\",\n s: \"n\",\n nw: \"sw\",\n ne: \"se\",\n se: \"ne\",\n sw: \"nw\"\n};\n\nvar signsX = {\n overlay: +1,\n selection: +1,\n n: null,\n e: +1,\n s: null,\n w: -1,\n nw: -1,\n ne: +1,\n se: +1,\n sw: -1\n};\n\nvar signsY = {\n overlay: +1,\n selection: +1,\n n: -1,\n e: null,\n s: +1,\n w: null,\n nw: -1,\n ne: -1,\n se: +1,\n sw: +1\n};\n\nfunction type(t) {\n return {type: t};\n}\n\n// Ignore right-click, since that should open the context menu.\nfunction defaultFilter(event) {\n return !event.ctrlKey && !event.button;\n}\n\nfunction defaultExtent() {\n var svg = this.ownerSVGElement || this;\n if (svg.hasAttribute(\"viewBox\")) {\n svg = svg.viewBox.baseVal;\n return [[svg.x, svg.y], [svg.x + svg.width, svg.y + svg.height]];\n }\n return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];\n}\n\nfunction defaultTouchable() {\n return navigator.maxTouchPoints || (\"ontouchstart\" in this);\n}\n\n// Like d3.local, but with the name \u201C__brush\u201D rather than auto-generated.\nfunction local(node) {\n while (!node.__brush) if (!(node = node.parentNode)) return;\n return node.__brush;\n}\n\nfunction empty(extent) {\n return extent[0][0] === extent[1][0]\n || extent[0][1] === extent[1][1];\n}\n\nexport function brushSelection(node) {\n var state = node.__brush;\n return state ? state.dim.output(state.selection) : null;\n}\n\nexport function brushX() {\n return brush(X);\n}\n\nexport function brushY() {\n return brush(Y);\n}\n\nexport default function() {\n return brush(XY);\n}\n\nfunction brush(dim) {\n var extent = defaultExtent,\n filter = defaultFilter,\n touchable = defaultTouchable,\n keys = true,\n listeners = dispatch(\"start\", \"brush\", \"end\"),\n handleSize = 6,\n touchending;\n\n function brush(group) {\n var overlay = group\n .property(\"__brush\", initialize)\n .selectAll(\".overlay\")\n .data([type(\"overlay\")]);\n\n overlay.enter().append(\"rect\")\n .attr(\"class\", \"overlay\")\n .attr(\"pointer-events\", \"all\")\n .attr(\"cursor\", cursors.overlay)\n .merge(overlay)\n .each(function() {\n var extent = local(this).extent;\n select(this)\n .attr(\"x\", extent[0][0])\n .attr(\"y\", extent[0][1])\n .attr(\"width\", extent[1][0] - extent[0][0])\n .attr(\"height\", extent[1][1] - extent[0][1]);\n });\n\n group.selectAll(\".selection\")\n .data([type(\"selection\")])\n .enter().append(\"rect\")\n .attr(\"class\", \"selection\")\n .attr(\"cursor\", cursors.selection)\n .attr(\"fill\", \"#777\")\n .attr(\"fill-opacity\", 0.3)\n .attr(\"stroke\", \"#fff\")\n .attr(\"shape-rendering\", \"crispEdges\");\n\n var handle = group.selectAll(\".handle\")\n .data(dim.handles, function(d) { return d.type; });\n\n handle.exit().remove();\n\n handle.enter().append(\"rect\")\n .attr(\"class\", function(d) { return \"handle handle--\" + d.type; })\n .attr(\"cursor\", function(d) { return cursors[d.type]; });\n\n group\n .each(redraw)\n .attr(\"fill\", \"none\")\n .attr(\"pointer-events\", \"all\")\n .on(\"mousedown.brush\", started)\n .filter(touchable)\n .on(\"touchstart.brush\", started)\n .on(\"touchmove.brush\", touchmoved)\n .on(\"touchend.brush touchcancel.brush\", touchended)\n .style(\"touch-action\", \"none\")\n .style(\"-webkit-tap-highlight-color\", \"rgba(0,0,0,0)\");\n }\n\n brush.move = function(group, selection, event) {\n if (group.tween) {\n group\n .on(\"start.brush\", function(event) { emitter(this, arguments).beforestart().start(event); })\n .on(\"interrupt.brush end.brush\", function(event) { emitter(this, arguments).end(event); })\n .tween(\"brush\", function() {\n var that = this,\n state = that.__brush,\n emit = emitter(that, arguments),\n selection0 = state.selection,\n selection1 = dim.input(typeof selection === \"function\" ? selection.apply(this, arguments) : selection, state.extent),\n i = interpolate(selection0, selection1);\n\n function tween(t) {\n state.selection = t === 1 && selection1 === null ? null : i(t);\n redraw.call(that);\n emit.brush();\n }\n\n return selection0 !== null && selection1 !== null ? tween : tween(1);\n });\n } else {\n group\n .each(function() {\n var that = this,\n args = arguments,\n state = that.__brush,\n selection1 = dim.input(typeof selection === \"function\" ? selection.apply(that, args) : selection, state.extent),\n emit = emitter(that, args).beforestart();\n\n interrupt(that);\n state.selection = selection1 === null ? null : selection1;\n redraw.call(that);\n emit.start(event).brush(event).end(event);\n });\n }\n };\n\n brush.clear = function(group, event) {\n brush.move(group, null, event);\n };\n\n function redraw() {\n var group = select(this),\n selection = local(this).selection;\n\n if (selection) {\n group.selectAll(\".selection\")\n .style(\"display\", null)\n .attr(\"x\", selection[0][0])\n .attr(\"y\", selection[0][1])\n .attr(\"width\", selection[1][0] - selection[0][0])\n .attr(\"height\", selection[1][1] - selection[0][1]);\n\n group.selectAll(\".handle\")\n .style(\"display\", null)\n .attr(\"x\", function(d) { return d.type[d.type.length - 1] === \"e\" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; })\n .attr(\"y\", function(d) { return d.type[0] === \"s\" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; })\n .attr(\"width\", function(d) { return d.type === \"n\" || d.type === \"s\" ? selection[1][0] - selection[0][0] + handleSize : handleSize; })\n .attr(\"height\", function(d) { return d.type === \"e\" || d.type === \"w\" ? selection[1][1] - selection[0][1] + handleSize : handleSize; });\n }\n\n else {\n group.selectAll(\".selection,.handle\")\n .style(\"display\", \"none\")\n .attr(\"x\", null)\n .attr(\"y\", null)\n .attr(\"width\", null)\n .attr(\"height\", null);\n }\n }\n\n function emitter(that, args, clean) {\n var emit = that.__brush.emitter;\n return emit && (!clean || !emit.clean) ? emit : new Emitter(that, args, clean);\n }\n\n function Emitter(that, args, clean) {\n this.that = that;\n this.args = args;\n this.state = that.__brush;\n this.active = 0;\n this.clean = clean;\n }\n\n Emitter.prototype = {\n beforestart: function() {\n if (++this.active === 1) this.state.emitter = this, this.starting = true;\n return this;\n },\n start: function(event, mode) {\n if (this.starting) this.starting = false, this.emit(\"start\", event, mode);\n else this.emit(\"brush\", event);\n return this;\n },\n brush: function(event, mode) {\n this.emit(\"brush\", event, mode);\n return this;\n },\n end: function(event, mode) {\n if (--this.active === 0) delete this.state.emitter, this.emit(\"end\", event, mode);\n return this;\n },\n emit: function(type, event, mode) {\n var d = select(this.that).datum();\n listeners.call(\n type,\n this.that,\n new BrushEvent(type, {\n sourceEvent: event,\n target: brush,\n selection: dim.output(this.state.selection),\n mode,\n dispatch: listeners\n }),\n d\n );\n }\n };\n\n function started(event) {\n if (touchending && !event.touches) return;\n if (!filter.apply(this, arguments)) return;\n\n var that = this,\n type = event.target.__data__.type,\n mode = (keys && event.metaKey ? type = \"overlay\" : type) === \"selection\" ? MODE_DRAG : (keys && event.altKey ? MODE_CENTER : MODE_HANDLE),\n signX = dim === Y ? null : signsX[type],\n signY = dim === X ? null : signsY[type],\n state = local(that),\n extent = state.extent,\n selection = state.selection,\n W = extent[0][0], w0, w1,\n N = extent[0][1], n0, n1,\n E = extent[1][0], e0, e1,\n S = extent[1][1], s0, s1,\n dx = 0,\n dy = 0,\n moving,\n shifting = signX && signY && keys && event.shiftKey,\n lockX,\n lockY,\n points = Array.from(event.touches || [event], t => {\n const i = t.identifier;\n t = pointer(t, that);\n t.point0 = t.slice();\n t.identifier = i;\n return t;\n });\n\n interrupt(that);\n var emit = emitter(that, arguments, true).beforestart();\n\n if (type === \"overlay\") {\n if (selection) moving = true;\n const pts = [points[0], points[1] || points[0]];\n state.selection = selection = [[\n w0 = dim === Y ? W : min(pts[0][0], pts[1][0]),\n n0 = dim === X ? N : min(pts[0][1], pts[1][1])\n ], [\n e0 = dim === Y ? E : max(pts[0][0], pts[1][0]),\n s0 = dim === X ? S : max(pts[0][1], pts[1][1])\n ]];\n if (points.length > 1) move(event);\n } else {\n w0 = selection[0][0];\n n0 = selection[0][1];\n e0 = selection[1][0];\n s0 = selection[1][1];\n }\n\n w1 = w0;\n n1 = n0;\n e1 = e0;\n s1 = s0;\n\n var group = select(that)\n .attr(\"pointer-events\", \"none\");\n\n var overlay = group.selectAll(\".overlay\")\n .attr(\"cursor\", cursors[type]);\n\n if (event.touches) {\n emit.moved = moved;\n emit.ended = ended;\n } else {\n var view = select(event.view)\n .on(\"mousemove.brush\", moved, true)\n .on(\"mouseup.brush\", ended, true);\n if (keys) view\n .on(\"keydown.brush\", keydowned, true)\n .on(\"keyup.brush\", keyupped, true)\n\n dragDisable(event.view);\n }\n\n redraw.call(that);\n emit.start(event, mode.name);\n\n function moved(event) {\n for (const p of event.changedTouches || [event]) {\n for (const d of points)\n if (d.identifier === p.identifier) d.cur = pointer(p, that);\n }\n if (shifting && !lockX && !lockY && points.length === 1) {\n const point = points[0];\n if (abs(point.cur[0] - point[0]) > abs(point.cur[1] - point[1]))\n lockY = true;\n else\n lockX = true;\n }\n for (const point of points)\n if (point.cur) point[0] = point.cur[0], point[1] = point.cur[1];\n moving = true;\n noevent(event);\n move(event);\n }\n\n function move(event) {\n const point = points[0], point0 = point.point0;\n var t;\n\n dx = point[0] - point0[0];\n dy = point[1] - point0[1];\n\n switch (mode) {\n case MODE_SPACE:\n case MODE_DRAG: {\n if (signX) dx = max(W - w0, min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx;\n if (signY) dy = max(N - n0, min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy;\n break;\n }\n case MODE_HANDLE: {\n if (points[1]) {\n if (signX) w1 = max(W, min(E, points[0][0])), e1 = max(W, min(E, points[1][0])), signX = 1;\n if (signY) n1 = max(N, min(S, points[0][1])), s1 = max(N, min(S, points[1][1])), signY = 1;\n } else {\n if (signX < 0) dx = max(W - w0, min(E - w0, dx)), w1 = w0 + dx, e1 = e0;\n else if (signX > 0) dx = max(W - e0, min(E - e0, dx)), w1 = w0, e1 = e0 + dx;\n if (signY < 0) dy = max(N - n0, min(S - n0, dy)), n1 = n0 + dy, s1 = s0;\n else if (signY > 0) dy = max(N - s0, min(S - s0, dy)), n1 = n0, s1 = s0 + dy;\n }\n break;\n }\n case MODE_CENTER: {\n if (signX) w1 = max(W, min(E, w0 - dx * signX)), e1 = max(W, min(E, e0 + dx * signX));\n if (signY) n1 = max(N, min(S, n0 - dy * signY)), s1 = max(N, min(S, s0 + dy * signY));\n break;\n }\n }\n\n if (e1 < w1) {\n signX *= -1;\n t = w0, w0 = e0, e0 = t;\n t = w1, w1 = e1, e1 = t;\n if (type in flipX) overlay.attr(\"cursor\", cursors[type = flipX[type]]);\n }\n\n if (s1 < n1) {\n signY *= -1;\n t = n0, n0 = s0, s0 = t;\n t = n1, n1 = s1, s1 = t;\n if (type in flipY) overlay.attr(\"cursor\", cursors[type = flipY[type]]);\n }\n\n if (state.selection) selection = state.selection; // May be set by brush.move!\n if (lockX) w1 = selection[0][0], e1 = selection[1][0];\n if (lockY) n1 = selection[0][1], s1 = selection[1][1];\n\n if (selection[0][0] !== w1\n || selection[0][1] !== n1\n || selection[1][0] !== e1\n || selection[1][1] !== s1) {\n state.selection = [[w1, n1], [e1, s1]];\n redraw.call(that);\n emit.brush(event, mode.name);\n }\n }\n\n function ended(event) {\n nopropagation(event);\n if (event.touches) {\n if (event.touches.length) return;\n if (touchending) clearTimeout(touchending);\n touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!\n } else {\n dragEnable(event.view, moving);\n view.on(\"keydown.brush keyup.brush mousemove.brush mouseup.brush\", null);\n }\n group.attr(\"pointer-events\", \"all\");\n overlay.attr(\"cursor\", cursors.overlay);\n if (state.selection) selection = state.selection; // May be set by brush.move (on start)!\n if (empty(selection)) state.selection = null, redraw.call(that);\n emit.end(event, mode.name);\n }\n\n function keydowned(event) {\n switch (event.keyCode) {\n case 16: { // SHIFT\n shifting = signX && signY;\n break;\n }\n case 18: { // ALT\n if (mode === MODE_HANDLE) {\n if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;\n if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;\n mode = MODE_CENTER;\n move(event);\n }\n break;\n }\n case 32: { // SPACE; takes priority over ALT\n if (mode === MODE_HANDLE || mode === MODE_CENTER) {\n if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx;\n if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy;\n mode = MODE_SPACE;\n overlay.attr(\"cursor\", cursors.selection);\n move(event);\n }\n break;\n }\n default: return;\n }\n noevent(event);\n }\n\n function keyupped(event) {\n switch (event.keyCode) {\n case 16: { // SHIFT\n if (shifting) {\n lockX = lockY = shifting = false;\n move(event);\n }\n break;\n }\n case 18: { // ALT\n if (mode === MODE_CENTER) {\n if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;\n if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;\n mode = MODE_HANDLE;\n move(event);\n }\n break;\n }\n case 32: { // SPACE\n if (mode === MODE_SPACE) {\n if (event.altKey) {\n if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;\n if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;\n mode = MODE_CENTER;\n } else {\n if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;\n if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;\n mode = MODE_HANDLE;\n }\n overlay.attr(\"cursor\", cursors[type]);\n move(event);\n }\n break;\n }\n default: return;\n }\n noevent(event);\n }\n }\n\n function touchmoved(event) {\n emitter(this, arguments).moved(event);\n }\n\n function touchended(event) {\n emitter(this, arguments).ended(event);\n }\n\n function initialize() {\n var state = this.__brush || {selection: null};\n state.extent = number2(extent.apply(this, arguments));\n state.dim = dim;\n return state;\n }\n\n brush.extent = function(_) {\n return arguments.length ? (extent = typeof _ === \"function\" ? _ : constant(number2(_)), brush) : extent;\n };\n\n brush.filter = function(_) {\n return arguments.length ? (filter = typeof _ === \"function\" ? _ : constant(!!_), brush) : filter;\n };\n\n brush.touchable = function(_) {\n return arguments.length ? (touchable = typeof _ === \"function\" ? _ : constant(!!_), brush) : touchable;\n };\n\n brush.handleSize = function(_) {\n return arguments.length ? (handleSize = +_, brush) : handleSize;\n };\n\n brush.keyModifiers = function(_) {\n return arguments.length ? (keys = !!_, brush) : keys;\n };\n\n brush.on = function() {\n var value = listeners.on.apply(listeners, arguments);\n return value === listeners ? brush : value;\n };\n\n return brush;\n}\n", "function responseText(response) {\n if (!response.ok) throw new Error(response.status + \" \" + response.statusText);\n return response.text();\n}\n\nexport default function(input, init) {\n return fetch(input, init).then(responseText);\n}\n", "import text from \"./text.js\";\n\nfunction parser(type) {\n return (input, init) => text(input, init)\n .then(text => (new DOMParser).parseFromString(text, type));\n}\n\nexport default parser(\"application/xml\");\n\nexport var html = parser(\"text/html\");\n\nexport var svg = parser(\"image/svg+xml\");\n", "export function Transform(k, x, y) {\n this.k = k;\n this.x = x;\n this.y = y;\n}\n\nTransform.prototype = {\n constructor: Transform,\n scale: function(k) {\n return k === 1 ? this : new Transform(this.k * k, this.x, this.y);\n },\n translate: function(x, y) {\n return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y);\n },\n apply: function(point) {\n return [point[0] * this.k + this.x, point[1] * this.k + this.y];\n },\n applyX: function(x) {\n return x * this.k + this.x;\n },\n applyY: function(y) {\n return y * this.k + this.y;\n },\n invert: function(location) {\n return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k];\n },\n invertX: function(x) {\n return (x - this.x) / this.k;\n },\n invertY: function(y) {\n return (y - this.y) / this.k;\n },\n rescaleX: function(x) {\n return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x));\n },\n rescaleY: function(y) {\n return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y));\n },\n toString: function() {\n return \"translate(\" + this.x + \",\" + this.y + \") scale(\" + this.k + \")\";\n }\n};\n\nexport var identity = new Transform(1, 0, 0);\n\ntransform.prototype = Transform.prototype;\n\nexport default function transform(node) {\n while (!node.__zoom) if (!(node = node.parentNode)) return identity;\n return node.__zoom;\n}\n", "/* IMPORT */\n/* MAIN */\nconst Channel = {\n /* CLAMP */\n min: {\n r: 0,\n g: 0,\n b: 0,\n s: 0,\n l: 0,\n a: 0\n },\n max: {\n r: 255,\n g: 255,\n b: 255,\n h: 360,\n s: 100,\n l: 100,\n a: 1\n },\n clamp: {\n r: (r) => r >= 255 ? 255 : (r < 0 ? 0 : r),\n g: (g) => g >= 255 ? 255 : (g < 0 ? 0 : g),\n b: (b) => b >= 255 ? 255 : (b < 0 ? 0 : b),\n h: (h) => h % 360,\n s: (s) => s >= 100 ? 100 : (s < 0 ? 0 : s),\n l: (l) => l >= 100 ? 100 : (l < 0 ? 0 : l),\n a: (a) => a >= 1 ? 1 : (a < 0 ? 0 : a)\n },\n /* CONVERSION */\n //SOURCE: https://planetcalc.com/7779\n toLinear: (c) => {\n const n = c / 255;\n return c > .03928 ? Math.pow(((n + .055) / 1.055), 2.4) : n / 12.92;\n },\n //SOURCE: https://gist.github.com/mjackson/5311256\n hue2rgb: (p, q, t) => {\n if (t < 0)\n t += 1;\n if (t > 1)\n t -= 1;\n if (t < 1 / 6)\n return p + (q - p) * 6 * t;\n if (t < 1 / 2)\n return q;\n if (t < 2 / 3)\n return p + (q - p) * (2 / 3 - t) * 6;\n return p;\n },\n hsl2rgb: ({ h, s, l }, channel) => {\n if (!s)\n return l * 2.55; // Achromatic\n h /= 360;\n s /= 100;\n l /= 100;\n const q = (l < .5) ? l * (1 + s) : (l + s) - (l * s);\n const p = 2 * l - q;\n switch (channel) {\n case 'r': return Channel.hue2rgb(p, q, h + 1 / 3) * 255;\n case 'g': return Channel.hue2rgb(p, q, h) * 255;\n case 'b': return Channel.hue2rgb(p, q, h - 1 / 3) * 255;\n }\n },\n rgb2hsl: ({ r, g, b }, channel) => {\n r /= 255;\n g /= 255;\n b /= 255;\n const max = Math.max(r, g, b);\n const min = Math.min(r, g, b);\n const l = (max + min) / 2;\n if (channel === 'l')\n return l * 100;\n if (max === min)\n return 0; // Achromatic\n const d = max - min;\n const s = (l > .5) ? d / (2 - max - min) : d / (max + min);\n if (channel === 's')\n return s * 100;\n switch (max) {\n case r: return ((g - b) / d + (g < b ? 6 : 0)) * 60;\n case g: return ((b - r) / d + 2) * 60;\n case b: return ((r - g) / d + 4) * 60;\n default: return -1; //TSC: TypeScript is stupid and complains if there isn't this useless default statement\n }\n }\n};\n/* EXPORT */\nexport default Channel;\n", "/* MAIN */\nconst Lang = {\n /* API */\n clamp: (number, lower, upper) => {\n if (lower > upper)\n return Math.min(lower, Math.max(upper, number));\n return Math.min(upper, Math.max(lower, number));\n },\n round: (number) => {\n return Math.round(number * 10000000000) / 10000000000;\n }\n};\n/* EXPORT */\nexport default Lang;\n", "/* MAIN */\nconst Unit = {\n /* API */\n dec2hex: (dec) => {\n const hex = Math.round(dec).toString(16);\n return hex.length > 1 ? hex : `0${hex}`;\n }\n};\n/* EXPORT */\nexport default Unit;\n", "/* IMPORT */\nimport channel from './channel.js';\nimport lang from './lang.js';\nimport unit from './unit.js';\n/* MAIN */\nconst Utils = {\n channel,\n lang,\n unit\n};\n/* EXPORT */\nexport default Utils;\n", "/* IMPORT */\nimport _ from './utils/index.js';\n/* MAIN */\nconst DEC2HEX = {};\nfor (let i = 0; i <= 255; i++)\n DEC2HEX[i] = _.unit.dec2hex(i); // Populating dynamically, striking a balance between code size and performance\nconst TYPE = {\n ALL: 0,\n RGB: 1,\n HSL: 2\n};\n/* EXPORT */\nexport { DEC2HEX, TYPE };\n", "/* IMPORT */\nimport { TYPE } from '../constants.js';\n/* MAIN */\nclass Type {\n constructor() {\n /* VARIABLES */\n this.type = TYPE.ALL;\n }\n /* API */\n get() {\n return this.type;\n }\n set(type) {\n if (this.type && this.type !== type)\n throw new Error('Cannot change both RGB and HSL channels at the same time');\n this.type = type;\n }\n reset() {\n this.type = TYPE.ALL;\n }\n is(type) {\n return this.type === type;\n }\n}\n/* EXPORT */\nexport default Type;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Type from './type.js';\nimport { TYPE } from '../constants.js';\n/* MAIN */\nclass Channels {\n /* CONSTRUCTOR */\n constructor(data, color) {\n this.color = color;\n this.changed = false;\n this.data = data; //TSC\n this.type = new Type();\n }\n /* API */\n set(data, color) {\n this.color = color;\n this.changed = false;\n this.data = data; //TSC\n this.type.type = TYPE.ALL;\n return this;\n }\n /* HELPERS */\n _ensureHSL() {\n const data = this.data;\n const { h, s, l } = data;\n if (h === undefined)\n data.h = _.channel.rgb2hsl(data, 'h');\n if (s === undefined)\n data.s = _.channel.rgb2hsl(data, 's');\n if (l === undefined)\n data.l = _.channel.rgb2hsl(data, 'l');\n }\n _ensureRGB() {\n const data = this.data;\n const { r, g, b } = data;\n if (r === undefined)\n data.r = _.channel.hsl2rgb(data, 'r');\n if (g === undefined)\n data.g = _.channel.hsl2rgb(data, 'g');\n if (b === undefined)\n data.b = _.channel.hsl2rgb(data, 'b');\n }\n /* GETTERS */\n get r() {\n const data = this.data;\n const r = data.r;\n if (!this.type.is(TYPE.HSL) && r !== undefined)\n return r;\n this._ensureHSL();\n return _.channel.hsl2rgb(data, 'r');\n }\n get g() {\n const data = this.data;\n const g = data.g;\n if (!this.type.is(TYPE.HSL) && g !== undefined)\n return g;\n this._ensureHSL();\n return _.channel.hsl2rgb(data, 'g');\n }\n get b() {\n const data = this.data;\n const b = data.b;\n if (!this.type.is(TYPE.HSL) && b !== undefined)\n return b;\n this._ensureHSL();\n return _.channel.hsl2rgb(data, 'b');\n }\n get h() {\n const data = this.data;\n const h = data.h;\n if (!this.type.is(TYPE.RGB) && h !== undefined)\n return h;\n this._ensureRGB();\n return _.channel.rgb2hsl(data, 'h');\n }\n get s() {\n const data = this.data;\n const s = data.s;\n if (!this.type.is(TYPE.RGB) && s !== undefined)\n return s;\n this._ensureRGB();\n return _.channel.rgb2hsl(data, 's');\n }\n get l() {\n const data = this.data;\n const l = data.l;\n if (!this.type.is(TYPE.RGB) && l !== undefined)\n return l;\n this._ensureRGB();\n return _.channel.rgb2hsl(data, 'l');\n }\n get a() {\n return this.data.a;\n }\n /* SETTERS */\n set r(r) {\n this.type.set(TYPE.RGB);\n this.changed = true;\n this.data.r = r;\n }\n set g(g) {\n this.type.set(TYPE.RGB);\n this.changed = true;\n this.data.g = g;\n }\n set b(b) {\n this.type.set(TYPE.RGB);\n this.changed = true;\n this.data.b = b;\n }\n set h(h) {\n this.type.set(TYPE.HSL);\n this.changed = true;\n this.data.h = h;\n }\n set s(s) {\n this.type.set(TYPE.HSL);\n this.changed = true;\n this.data.s = s;\n }\n set l(l) {\n this.type.set(TYPE.HSL);\n this.changed = true;\n this.data.l = l;\n }\n set a(a) {\n this.changed = true;\n this.data.a = a;\n }\n}\n/* EXPORT */\nexport default Channels;\n", "/* IMPORT */\nimport Channels from './/index.js';\n/* MAIN */\nconst channels = new Channels({ r: 0, g: 0, b: 0, a: 0 }, 'transparent');\n/* EXPORT */\nexport default channels;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport ChannelsReusable from '../channels/reusable.js';\nimport { DEC2HEX } from '../constants.js';\n/* MAIN */\nconst Hex = {\n /* VARIABLES */\n re: /^#((?:[a-f0-9]{2}){2,4}|[a-f0-9]{3})$/i,\n /* API */\n parse: (color) => {\n if (color.charCodeAt(0) !== 35)\n return; // '#'\n const match = color.match(Hex.re);\n if (!match)\n return;\n const hex = match[1];\n const dec = parseInt(hex, 16);\n const length = hex.length;\n const hasAlpha = length % 4 === 0;\n const isFullLength = length > 4;\n const multiplier = isFullLength ? 1 : 17;\n const bits = isFullLength ? 8 : 4;\n const bitsOffset = hasAlpha ? 0 : -1;\n const mask = isFullLength ? 255 : 15;\n return ChannelsReusable.set({\n r: ((dec >> (bits * (bitsOffset + 3))) & mask) * multiplier,\n g: ((dec >> (bits * (bitsOffset + 2))) & mask) * multiplier,\n b: ((dec >> (bits * (bitsOffset + 1))) & mask) * multiplier,\n a: hasAlpha ? (dec & mask) * multiplier / 255 : 1\n }, color);\n },\n stringify: (channels) => {\n const { r, g, b, a } = channels;\n if (a < 1) { // #RRGGBBAA\n return `#${DEC2HEX[Math.round(r)]}${DEC2HEX[Math.round(g)]}${DEC2HEX[Math.round(b)]}${DEC2HEX[Math.round(a * 255)]}`;\n }\n else { // #RRGGBB\n return `#${DEC2HEX[Math.round(r)]}${DEC2HEX[Math.round(g)]}${DEC2HEX[Math.round(b)]}`;\n }\n }\n};\n/* EXPORT */\nexport default Hex;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport ChannelsReusable from '../channels/reusable.js';\n/* MAIN */\nconst HSL = {\n /* VARIABLES */\n re: /^hsla?\\(\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e-?\\d+)?(?:deg|grad|rad|turn)?)\\s*?(?:,|\\s)\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e-?\\d+)?%)\\s*?(?:,|\\s)\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e-?\\d+)?%)(?:\\s*?(?:,|\\/)\\s*?\\+?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e-?\\d+)?(%)?))?\\s*?\\)$/i,\n hueRe: /^(.+?)(deg|grad|rad|turn)$/i,\n /* HELPERS */\n _hue2deg: (hue) => {\n const match = hue.match(HSL.hueRe);\n if (match) {\n const [, number, unit] = match;\n switch (unit) {\n case 'grad': return _.channel.clamp.h(parseFloat(number) * .9);\n case 'rad': return _.channel.clamp.h(parseFloat(number) * 180 / Math.PI);\n case 'turn': return _.channel.clamp.h(parseFloat(number) * 360);\n }\n }\n return _.channel.clamp.h(parseFloat(hue));\n },\n /* API */\n parse: (color) => {\n const charCode = color.charCodeAt(0);\n if (charCode !== 104 && charCode !== 72)\n return; // 'h'/'H'\n const match = color.match(HSL.re);\n if (!match)\n return;\n const [, h, s, l, a, isAlphaPercentage] = match;\n return ChannelsReusable.set({\n h: HSL._hue2deg(h),\n s: _.channel.clamp.s(parseFloat(s)),\n l: _.channel.clamp.l(parseFloat(l)),\n a: a ? _.channel.clamp.a(isAlphaPercentage ? parseFloat(a) / 100 : parseFloat(a)) : 1\n }, color);\n },\n stringify: (channels) => {\n const { h, s, l, a } = channels;\n if (a < 1) { // HSLA\n return `hsla(${_.lang.round(h)}, ${_.lang.round(s)}%, ${_.lang.round(l)}%, ${a})`;\n }\n else { // HSL\n return `hsl(${_.lang.round(h)}, ${_.lang.round(s)}%, ${_.lang.round(l)}%)`;\n }\n }\n};\n/* EXPORT */\nexport default HSL;\n", "/* IMPORT */\nimport Hex from './hex.js';\n/* MAIN */\nconst Keyword = {\n /* VARIABLES */\n colors: {\n aliceblue: '#f0f8ff',\n antiquewhite: '#faebd7',\n aqua: '#00ffff',\n aquamarine: '#7fffd4',\n azure: '#f0ffff',\n beige: '#f5f5dc',\n bisque: '#ffe4c4',\n black: '#000000',\n blanchedalmond: '#ffebcd',\n blue: '#0000ff',\n blueviolet: '#8a2be2',\n brown: '#a52a2a',\n burlywood: '#deb887',\n cadetblue: '#5f9ea0',\n chartreuse: '#7fff00',\n chocolate: '#d2691e',\n coral: '#ff7f50',\n cornflowerblue: '#6495ed',\n cornsilk: '#fff8dc',\n crimson: '#dc143c',\n cyanaqua: '#00ffff',\n darkblue: '#00008b',\n darkcyan: '#008b8b',\n darkgoldenrod: '#b8860b',\n darkgray: '#a9a9a9',\n darkgreen: '#006400',\n darkgrey: '#a9a9a9',\n darkkhaki: '#bdb76b',\n darkmagenta: '#8b008b',\n darkolivegreen: '#556b2f',\n darkorange: '#ff8c00',\n darkorchid: '#9932cc',\n darkred: '#8b0000',\n darksalmon: '#e9967a',\n darkseagreen: '#8fbc8f',\n darkslateblue: '#483d8b',\n darkslategray: '#2f4f4f',\n darkslategrey: '#2f4f4f',\n darkturquoise: '#00ced1',\n darkviolet: '#9400d3',\n deeppink: '#ff1493',\n deepskyblue: '#00bfff',\n dimgray: '#696969',\n dimgrey: '#696969',\n dodgerblue: '#1e90ff',\n firebrick: '#b22222',\n floralwhite: '#fffaf0',\n forestgreen: '#228b22',\n fuchsia: '#ff00ff',\n gainsboro: '#dcdcdc',\n ghostwhite: '#f8f8ff',\n gold: '#ffd700',\n goldenrod: '#daa520',\n gray: '#808080',\n green: '#008000',\n greenyellow: '#adff2f',\n grey: '#808080',\n honeydew: '#f0fff0',\n hotpink: '#ff69b4',\n indianred: '#cd5c5c',\n indigo: '#4b0082',\n ivory: '#fffff0',\n khaki: '#f0e68c',\n lavender: '#e6e6fa',\n lavenderblush: '#fff0f5',\n lawngreen: '#7cfc00',\n lemonchiffon: '#fffacd',\n lightblue: '#add8e6',\n lightcoral: '#f08080',\n lightcyan: '#e0ffff',\n lightgoldenrodyellow: '#fafad2',\n lightgray: '#d3d3d3',\n lightgreen: '#90ee90',\n lightgrey: '#d3d3d3',\n lightpink: '#ffb6c1',\n lightsalmon: '#ffa07a',\n lightseagreen: '#20b2aa',\n lightskyblue: '#87cefa',\n lightslategray: '#778899',\n lightslategrey: '#778899',\n lightsteelblue: '#b0c4de',\n lightyellow: '#ffffe0',\n lime: '#00ff00',\n limegreen: '#32cd32',\n linen: '#faf0e6',\n magenta: '#ff00ff',\n maroon: '#800000',\n mediumaquamarine: '#66cdaa',\n mediumblue: '#0000cd',\n mediumorchid: '#ba55d3',\n mediumpurple: '#9370db',\n mediumseagreen: '#3cb371',\n mediumslateblue: '#7b68ee',\n mediumspringgreen: '#00fa9a',\n mediumturquoise: '#48d1cc',\n mediumvioletred: '#c71585',\n midnightblue: '#191970',\n mintcream: '#f5fffa',\n mistyrose: '#ffe4e1',\n moccasin: '#ffe4b5',\n navajowhite: '#ffdead',\n navy: '#000080',\n oldlace: '#fdf5e6',\n olive: '#808000',\n olivedrab: '#6b8e23',\n orange: '#ffa500',\n orangered: '#ff4500',\n orchid: '#da70d6',\n palegoldenrod: '#eee8aa',\n palegreen: '#98fb98',\n paleturquoise: '#afeeee',\n palevioletred: '#db7093',\n papayawhip: '#ffefd5',\n peachpuff: '#ffdab9',\n peru: '#cd853f',\n pink: '#ffc0cb',\n plum: '#dda0dd',\n powderblue: '#b0e0e6',\n purple: '#800080',\n rebeccapurple: '#663399',\n red: '#ff0000',\n rosybrown: '#bc8f8f',\n royalblue: '#4169e1',\n saddlebrown: '#8b4513',\n salmon: '#fa8072',\n sandybrown: '#f4a460',\n seagreen: '#2e8b57',\n seashell: '#fff5ee',\n sienna: '#a0522d',\n silver: '#c0c0c0',\n skyblue: '#87ceeb',\n slateblue: '#6a5acd',\n slategray: '#708090',\n slategrey: '#708090',\n snow: '#fffafa',\n springgreen: '#00ff7f',\n tan: '#d2b48c',\n teal: '#008080',\n thistle: '#d8bfd8',\n transparent: '#00000000',\n turquoise: '#40e0d0',\n violet: '#ee82ee',\n wheat: '#f5deb3',\n white: '#ffffff',\n whitesmoke: '#f5f5f5',\n yellow: '#ffff00',\n yellowgreen: '#9acd32'\n },\n /* API */\n parse: (color) => {\n color = color.toLowerCase();\n const hex = Keyword.colors[color];\n if (!hex)\n return;\n return Hex.parse(hex);\n },\n stringify: (channels) => {\n const hex = Hex.stringify(channels);\n for (const name in Keyword.colors) {\n if (Keyword.colors[name] === hex)\n return name;\n }\n return;\n }\n};\n/* EXPORT */\nexport default Keyword;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport ChannelsReusable from '../channels/reusable.js';\n/* MAIN */\nconst RGB = {\n /* VARIABLES */\n re: /^rgba?\\(\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e\\d+)?(%?))\\s*?(?:,|\\s)\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e\\d+)?(%?))\\s*?(?:,|\\s)\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e\\d+)?(%?))(?:\\s*?(?:,|\\/)\\s*?\\+?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e\\d+)?(%?)))?\\s*?\\)$/i,\n /* API */\n parse: (color) => {\n const charCode = color.charCodeAt(0);\n if (charCode !== 114 && charCode !== 82)\n return; // 'r'/'R'\n const match = color.match(RGB.re);\n if (!match)\n return;\n const [, r, isRedPercentage, g, isGreenPercentage, b, isBluePercentage, a, isAlphaPercentage] = match;\n return ChannelsReusable.set({\n r: _.channel.clamp.r(isRedPercentage ? parseFloat(r) * 2.55 : parseFloat(r)),\n g: _.channel.clamp.g(isGreenPercentage ? parseFloat(g) * 2.55 : parseFloat(g)),\n b: _.channel.clamp.b(isBluePercentage ? parseFloat(b) * 2.55 : parseFloat(b)),\n a: a ? _.channel.clamp.a(isAlphaPercentage ? parseFloat(a) / 100 : parseFloat(a)) : 1\n }, color);\n },\n stringify: (channels) => {\n const { r, g, b, a } = channels;\n if (a < 1) { // RGBA\n return `rgba(${_.lang.round(r)}, ${_.lang.round(g)}, ${_.lang.round(b)}, ${_.lang.round(a)})`;\n }\n else { // RGB\n return `rgb(${_.lang.round(r)}, ${_.lang.round(g)}, ${_.lang.round(b)})`;\n }\n }\n};\n/* EXPORT */\nexport default RGB;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Hex from './hex.js';\nimport HSL from './hsl.js';\nimport Keyword from './keyword.js';\nimport RGB from './rgb.js';\nimport { TYPE } from '../constants.js';\n/* MAIN */\nconst Color = {\n /* VARIABLES */\n format: {\n keyword: Keyword,\n hex: Hex,\n rgb: RGB,\n rgba: RGB,\n hsl: HSL,\n hsla: HSL\n },\n /* API */\n parse: (color) => {\n if (typeof color !== 'string')\n return color;\n const channels = Hex.parse(color) || RGB.parse(color) || HSL.parse(color) || Keyword.parse(color); // Color providers ordered with performance in mind\n if (channels)\n return channels;\n throw new Error(`Unsupported color format: \"${color}\"`);\n },\n stringify: (channels) => {\n // SASS returns a keyword if possible, but we avoid doing that as it's slower and doesn't really add any value\n if (!channels.changed && channels.color)\n return channels.color;\n if (channels.type.is(TYPE.HSL) || channels.data.r === undefined) {\n return HSL.stringify(channels);\n }\n else if (channels.a < 1 || !Number.isInteger(channels.r) || !Number.isInteger(channels.g) || !Number.isInteger(channels.b)) {\n return RGB.stringify(channels);\n }\n else {\n return Hex.stringify(channels);\n }\n }\n};\n/* EXPORT */\nexport default Color;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Color from '../color/index.js';\n/* MAIN */\n//SOURCE: https://planetcalc.com/7779\nconst luminance = (color) => {\n const { r, g, b } = Color.parse(color);\n const luminance = .2126 * _.channel.toLinear(r) + .7152 * _.channel.toLinear(g) + .0722 * _.channel.toLinear(b);\n return _.lang.round(luminance);\n};\n/* EXPORT */\nexport default luminance;\n", "/* IMPORT */\nimport luminance from './luminance.js';\n/* MAIN */\nconst isLight = (color) => {\n return luminance(color) >= .5;\n};\n/* EXPORT */\nexport default isLight;\n", "/* IMPORT */\nimport isLight from './is_light.js';\n/* MAIN */\nconst isDark = (color) => {\n return !isLight(color);\n};\n/* EXPORT */\nexport default isDark;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Color from '../color/index.js';\n/* MAIN */\nconst adjustChannel = (color, channel, amount) => {\n const channels = Color.parse(color);\n const amountCurrent = channels[channel];\n const amountNext = _.channel.clamp[channel](amountCurrent + amount);\n if (amountCurrent !== amountNext)\n channels[channel] = amountNext;\n return Color.stringify(channels);\n};\n/* EXPORT */\nexport default adjustChannel;\n", "/* IMPORT */\nimport adjustChannel from './adjust_channel.js';\n/* MAIN */\nconst lighten = (color, amount) => {\n return adjustChannel(color, 'l', amount);\n};\n/* EXPORT */\nexport default lighten;\n", "/* IMPORT */\nimport adjustChannel from './adjust_channel.js';\n/* MAIN */\nconst darken = (color, amount) => {\n return adjustChannel(color, 'l', -amount);\n};\n/* EXPORT */\nexport default darken;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Color from '../color/index.js';\n/* MAIN */\nconst change = (color, channels) => {\n const ch = Color.parse(color);\n for (const c in channels) {\n ch[c] = _.channel.clamp[c](channels[c]);\n }\n return Color.stringify(ch);\n};\n/* EXPORT */\nexport default change;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport ChannelsReusable from '../channels/reusable.js';\nimport Color from '../color/index.js';\nimport change from './change.js';\n/* MAIN */\nconst rgba = (r, g, b = 0, a = 1) => {\n if (typeof r !== 'number')\n return change(r, { a: g });\n const channels = ChannelsReusable.set({\n r: _.channel.clamp.r(r),\n g: _.channel.clamp.g(g),\n b: _.channel.clamp.b(b),\n a: _.channel.clamp.a(a)\n });\n return Color.stringify(channels);\n};\n/* EXPORT */\nexport default rgba;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Color from '../color/index.js';\n/* MAIN */\nconst channel = (color, channel) => {\n return _.lang.round(Color.parse(color)[channel]);\n};\n/* EXPORT */\nexport default channel;\n", "/* IMPORT */\nimport Color from '../color/index.js';\nimport change from './change.js';\n/* MAIN */\nconst adjust = (color, channels) => {\n const ch = Color.parse(color);\n const changes = {};\n for (const c in channels) {\n if (!channels[c])\n continue;\n changes[c] = ch[c] + channels[c];\n }\n return change(color, changes);\n};\n/* EXPORT */\nexport default adjust;\n", "/* IMPORT */\nimport Color from '../color/index.js';\nimport rgba from './rgba.js';\n/* MAIN */\n//SOURCE: https://github.com/sass/dart-sass/blob/7457d2e9e7e623d9844ffd037a070cf32d39c348/lib/src/functions/color.dart#L718-L756\nconst mix = (color1, color2, weight = 50) => {\n const { r: r1, g: g1, b: b1, a: a1 } = Color.parse(color1);\n const { r: r2, g: g2, b: b2, a: a2 } = Color.parse(color2);\n const weightScale = weight / 100;\n const weightNormalized = (weightScale * 2) - 1;\n const alphaDelta = a1 - a2;\n const weight1combined = ((weightNormalized * alphaDelta) === -1) ? weightNormalized : (weightNormalized + alphaDelta) / (1 + weightNormalized * alphaDelta);\n const weight1 = (weight1combined + 1) / 2;\n const weight2 = 1 - weight1;\n const r = (r1 * weight1) + (r2 * weight2);\n const g = (g1 * weight1) + (g2 * weight2);\n const b = (b1 * weight1) + (b2 * weight2);\n const a = (a1 * weightScale) + (a2 * (1 - weightScale));\n return rgba(r, g, b, a);\n};\n/* EXPORT */\nexport default mix;\n", "/* IMPORT */\nimport Color from '../color/index.js';\nimport mix from './mix.js';\n/* MAIN */\nconst invert = (color, weight = 100) => {\n const inverse = Color.parse(color);\n inverse.r = 255 - inverse.r;\n inverse.g = 255 - inverse.g;\n inverse.b = 255 - inverse.b;\n return mix(inverse, color, weight);\n};\n/* EXPORT */\nexport default invert;\n", "/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n", "import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n", "import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n", "import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n", "import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n", "/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n", "import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n", "import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n", "import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n", "/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n", "import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n", "/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n", "import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n", "import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n", "import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n", "/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n", "import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n", "/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n", "/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n", "import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n", "import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n", "import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n", "/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n", "import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n", "import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n", "import MapCache from './_MapCache.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a function that memoizes the result of `func`. If `resolver` is\n * provided, it determines the cache key for storing the result based on the\n * arguments provided to the memoized function. By default, the first argument\n * provided to the memoized function is used as the map cache key. The `func`\n * is invoked with the `this` binding of the memoized function.\n *\n * **Note:** The cache is exposed as the `cache` property on the memoized\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\n * constructor with one whose instances implement the\n * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n * method interface of `clear`, `delete`, `get`, `has`, and `set`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to have its output memoized.\n * @param {Function} [resolver] The function to resolve the cache key.\n * @returns {Function} Returns the new memoized function.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n * var other = { 'c': 3, 'd': 4 };\n *\n * var values = _.memoize(_.values);\n * values(object);\n * // => [1, 2]\n *\n * values(other);\n * // => [3, 4]\n *\n * object.a = 2;\n * values(object);\n * // => [1, 2]\n *\n * // Modify the result cache.\n * values.cache.set(object, ['a', 'b']);\n * values(object);\n * // => ['a', 'b']\n *\n * // Replace `_.memoize.Cache`.\n * _.memoize.Cache = WeakMap;\n */\nfunction memoize(func, resolver) {\n if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var memoized = function() {\n var args = arguments,\n key = resolver ? resolver.apply(this, args) : args[0],\n cache = memoized.cache;\n\n if (cache.has(key)) {\n return cache.get(key);\n }\n var result = func.apply(this, args);\n memoized.cache = cache.set(key, result) || cache;\n return result;\n };\n memoized.cache = new (memoize.Cache || MapCache);\n return memoized;\n}\n\n// Expose `MapCache`.\nmemoize.Cache = MapCache;\n\nexport default memoize;\n", "import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n", "/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n", "/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n", "/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n", "import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n", "import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n", "import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n", "import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n", "import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/**\n * This function is like `assignValue` except that it doesn't assign\n * `undefined` values.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignMergeValue(object, key, value) {\n if ((value !== undefined && !eq(object[key], value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignMergeValue;\n", "/**\n * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var index = -1,\n iterable = Object(object),\n props = keysFunc(object),\n length = props.length;\n\n while (length--) {\n var key = props[fromRight ? length : ++index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\nexport default createBaseFor;\n", "import createBaseFor from './_createBaseFor.js';\n\n/**\n * The base implementation of `baseForOwn` which iterates over `object`\n * properties returned by `keysFunc` and invokes `iteratee` for each property.\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\nexport default baseFor;\n", "import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n", "import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n", "import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n", "/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n", "import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n", "/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n", "import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n", "import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n", "/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n", "import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n", "import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n", "/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n", "/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n", "import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n", "import isArrayLike from './isArrayLike.js';\nimport isObjectLike from './isObjectLike.js';\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\nexport default isArrayLikeObject;\n", "/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n", "import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n", "import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n", "import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n", "/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n", "import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n", "import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n", "/**\n * Gets the value at `key`, unless `key` is \"__proto__\" or \"constructor\".\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction safeGet(object, key) {\n if (key === 'constructor' && typeof object[key] === 'function') {\n return;\n }\n\n if (key == '__proto__') {\n return;\n }\n\n return object[key];\n}\n\nexport default safeGet;\n", "import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n", "import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n", "/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n", "/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n", "import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n", "/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n", "import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n", "import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n", "import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Converts `value` to a plain object flattening inherited enumerable string\n * keyed properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\nfunction toPlainObject(value) {\n return copyObject(value, keysIn(value));\n}\n\nexport default toPlainObject;\n", "import assignMergeValue from './_assignMergeValue.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\nimport copyArray from './_copyArray.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isArrayLikeObject from './isArrayLikeObject.js';\nimport isBuffer from './isBuffer.js';\nimport isFunction from './isFunction.js';\nimport isObject from './isObject.js';\nimport isPlainObject from './isPlainObject.js';\nimport isTypedArray from './isTypedArray.js';\nimport safeGet from './_safeGet.js';\nimport toPlainObject from './toPlainObject.js';\n\n/**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {\n var objValue = safeGet(object, key),\n srcValue = safeGet(source, key),\n stacked = stack.get(srcValue);\n\n if (stacked) {\n assignMergeValue(object, key, stacked);\n return;\n }\n var newValue = customizer\n ? customizer(objValue, srcValue, (key + ''), object, source, stack)\n : undefined;\n\n var isCommon = newValue === undefined;\n\n if (isCommon) {\n var isArr = isArray(srcValue),\n isBuff = !isArr && isBuffer(srcValue),\n isTyped = !isArr && !isBuff && isTypedArray(srcValue);\n\n newValue = srcValue;\n if (isArr || isBuff || isTyped) {\n if (isArray(objValue)) {\n newValue = objValue;\n }\n else if (isArrayLikeObject(objValue)) {\n newValue = copyArray(objValue);\n }\n else if (isBuff) {\n isCommon = false;\n newValue = cloneBuffer(srcValue, true);\n }\n else if (isTyped) {\n isCommon = false;\n newValue = cloneTypedArray(srcValue, true);\n }\n else {\n newValue = [];\n }\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n newValue = objValue;\n if (isArguments(objValue)) {\n newValue = toPlainObject(objValue);\n }\n else if (!isObject(objValue) || isFunction(objValue)) {\n newValue = initCloneObject(srcValue);\n }\n }\n else {\n isCommon = false;\n }\n }\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n stack.set(srcValue, newValue);\n mergeFunc(newValue, srcValue, srcIndex, customizer, stack);\n stack['delete'](srcValue);\n }\n assignMergeValue(object, key, newValue);\n}\n\nexport default baseMergeDeep;\n", "import Stack from './_Stack.js';\nimport assignMergeValue from './_assignMergeValue.js';\nimport baseFor from './_baseFor.js';\nimport baseMergeDeep from './_baseMergeDeep.js';\nimport isObject from './isObject.js';\nimport keysIn from './keysIn.js';\nimport safeGet from './_safeGet.js';\n\n/**\n * The base implementation of `_.merge` without support for multiple sources.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMerge(object, source, srcIndex, customizer, stack) {\n if (object === source) {\n return;\n }\n baseFor(source, function(srcValue, key) {\n stack || (stack = new Stack);\n if (isObject(srcValue)) {\n baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);\n }\n else {\n var newValue = customizer\n ? customizer(safeGet(object, key), srcValue, (key + ''), object, source, stack)\n : undefined;\n\n if (newValue === undefined) {\n newValue = srcValue;\n }\n assignMergeValue(object, key, newValue);\n }\n }, keysIn);\n}\n\nexport default baseMerge;\n", "/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nexport default identity;\n", "/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n}\n\nexport default apply;\n", "import apply from './_apply.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\nfunction overRest(func, start, transform) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = transform(array);\n return apply(func, this, otherArgs);\n };\n}\n\nexport default overRest;\n", "/**\n * Creates a function that returns `value`.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {*} value The value to return from the new function.\n * @returns {Function} Returns the new constant function.\n * @example\n *\n * var objects = _.times(2, _.constant({ 'a': 1 }));\n *\n * console.log(objects);\n * // => [{ 'a': 1 }, { 'a': 1 }]\n *\n * console.log(objects[0] === objects[1]);\n * // => true\n */\nfunction constant(value) {\n return function() {\n return value;\n };\n}\n\nexport default constant;\n", "import constant from './constant.js';\nimport defineProperty from './_defineProperty.js';\nimport identity from './identity.js';\n\n/**\n * The base implementation of `setToString` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar baseSetToString = !defineProperty ? identity : function(func, string) {\n return defineProperty(func, 'toString', {\n 'configurable': true,\n 'enumerable': false,\n 'value': constant(string),\n 'writable': true\n });\n};\n\nexport default baseSetToString;\n", "/** Used to detect hot functions by number of calls within a span of milliseconds. */\nvar HOT_COUNT = 800,\n HOT_SPAN = 16;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeNow = Date.now;\n\n/**\n * Creates a function that'll short out and invoke `identity` instead\n * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n * milliseconds.\n *\n * @private\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new shortable function.\n */\nfunction shortOut(func) {\n var count = 0,\n lastCalled = 0;\n\n return function() {\n var stamp = nativeNow(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n\n lastCalled = stamp;\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return arguments[0];\n }\n } else {\n count = 0;\n }\n return func.apply(undefined, arguments);\n };\n}\n\nexport default shortOut;\n", "import baseSetToString from './_baseSetToString.js';\nimport shortOut from './_shortOut.js';\n\n/**\n * Sets the `toString` method of `func` to return `string`.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar setToString = shortOut(baseSetToString);\n\nexport default setToString;\n", "import identity from './identity.js';\nimport overRest from './_overRest.js';\nimport setToString from './_setToString.js';\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n return setToString(overRest(func, start, identity), func + '');\n}\n\nexport default baseRest;\n", "import eq from './eq.js';\nimport isArrayLike from './isArrayLike.js';\nimport isIndex from './_isIndex.js';\nimport isObject from './isObject.js';\n\n/**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)\n ) {\n return eq(object[index], value);\n }\n return false;\n}\n\nexport default isIterateeCall;\n", "import baseRest from './_baseRest.js';\nimport isIterateeCall from './_isIterateeCall.js';\n\n/**\n * Creates a function like `_.assign`.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\nfunction createAssigner(assigner) {\n return baseRest(function(object, sources) {\n var index = -1,\n length = sources.length,\n customizer = length > 1 ? sources[length - 1] : undefined,\n guard = length > 2 ? sources[2] : undefined;\n\n customizer = (assigner.length > 3 && typeof customizer == 'function')\n ? (length--, customizer)\n : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n object = Object(object);\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, index, customizer);\n }\n }\n return object;\n });\n}\n\nexport default createAssigner;\n", "import baseMerge from './_baseMerge.js';\nimport createAssigner from './_createAssigner.js';\n\n/**\n * This method is like `_.assign` except that it recursively merges own and\n * inherited enumerable string keyed properties of source objects into the\n * destination object. Source properties that resolve to `undefined` are\n * skipped if a destination value exists. Array and plain object properties\n * are merged recursively. Other objects and value types are overridden by\n * assignment. Source objects are applied from left to right. Subsequent\n * sources overwrite property assignments of previous sources.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 0.5.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = {\n * 'a': [{ 'b': 2 }, { 'd': 4 }]\n * };\n *\n * var other = {\n * 'a': [{ 'c': 3 }, { 'e': 5 }]\n * };\n *\n * _.merge(object, other);\n * // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }\n */\nvar merge = createAssigner(function(object, source, srcIndex) {\n baseMerge(object, source, srcIndex);\n});\n\nexport default merge;\n", "import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n", "import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n", "import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n", "import baseKeys from './_baseKeys.js';\nimport getTag from './_getTag.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isArrayLike from './isArrayLike.js';\nimport isBuffer from './isBuffer.js';\nimport isPrototype from './_isPrototype.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n setTag = '[object Set]';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if `value` is an empty object, collection, map, or set.\n *\n * Objects are considered empty if they have no own enumerable string keyed\n * properties.\n *\n * Array-like values such as `arguments` objects, arrays, buffers, strings, or\n * jQuery-like collections are considered empty if they have a `length` of `0`.\n * Similarly, maps and sets are considered empty if they have a `size` of `0`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is empty, else `false`.\n * @example\n *\n * _.isEmpty(null);\n * // => true\n *\n * _.isEmpty(true);\n * // => true\n *\n * _.isEmpty(1);\n * // => true\n *\n * _.isEmpty([1, 2, 3]);\n * // => false\n *\n * _.isEmpty({ 'a': 1 });\n * // => false\n */\nfunction isEmpty(value) {\n if (value == null) {\n return true;\n }\n if (isArrayLike(value) &&\n (isArray(value) || typeof value == 'string' || typeof value.splice == 'function' ||\n isBuffer(value) || isTypedArray(value) || isArguments(value))) {\n return !value.length;\n }\n var tag = getTag(value);\n if (tag == mapTag || tag == setTag) {\n return !value.size;\n }\n if (isPrototype(value)) {\n return !baseKeys(value).length;\n }\n for (var key in value) {\n if (hasOwnProperty.call(value, key)) {\n return false;\n }\n }\n return true;\n}\n\nexport default isEmpty;\n", "import { dedent } from \"ts-dedent\";\nimport dayjs from \"dayjs\";\nimport { sanitizeUrl } from \"@braintree/sanitize-url\";\nimport { select, curveBasis, curveBasisClosed, curveBasisOpen, curveBumpX, curveBumpY, curveBundle, curveCardinalClosed, curveCardinalOpen, curveCardinal, curveCatmullRomClosed, curveCatmullRomOpen, curveCatmullRom, curveLinear, curveLinearClosed, curveMonotoneX, curveMonotoneY, curveNatural, curveStep, curveStepAfter, curveStepBefore } from \"d3\";\nimport DOMPurify from \"dompurify\";\nimport { adjust, invert, darken, lighten, isDark, rgba } from \"khroma\";\nimport memoize from \"lodash-es/memoize.js\";\nimport merge$1 from \"lodash-es/merge.js\";\nimport { serialize, compile, stringify } from \"stylis\";\nimport isEmpty from \"lodash-es/isEmpty.js\";\nconst LEVELS = {\n trace: 0,\n debug: 1,\n info: 2,\n warn: 3,\n error: 4,\n fatal: 5\n};\nconst log$1 = {\n trace: (..._args) => {\n },\n debug: (..._args) => {\n },\n info: (..._args) => {\n },\n warn: (..._args) => {\n },\n error: (..._args) => {\n },\n fatal: (..._args) => {\n }\n};\nconst setLogLevel$1 = function(level = \"fatal\") {\n let numericLevel = LEVELS.fatal;\n if (typeof level === \"string\") {\n level = level.toLowerCase();\n if (level in LEVELS) {\n numericLevel = LEVELS[level];\n }\n } else if (typeof level === \"number\") {\n numericLevel = level;\n }\n log$1.trace = () => {\n };\n log$1.debug = () => {\n };\n log$1.info = () => {\n };\n log$1.warn = () => {\n };\n log$1.error = () => {\n };\n log$1.fatal = () => {\n };\n if (numericLevel <= LEVELS.fatal) {\n log$1.fatal = console.error ? console.error.bind(console, format(\"FATAL\"), \"color: orange\") : console.log.bind(console, \"\\x1B[35m\", format(\"FATAL\"));\n }\n if (numericLevel <= LEVELS.error) {\n log$1.error = console.error ? console.error.bind(console, format(\"ERROR\"), \"color: orange\") : console.log.bind(console, \"\\x1B[31m\", format(\"ERROR\"));\n }\n if (numericLevel <= LEVELS.warn) {\n log$1.warn = console.warn ? console.warn.bind(console, format(\"WARN\"), \"color: orange\") : console.log.bind(console, `\\x1B[33m`, format(\"WARN\"));\n }\n if (numericLevel <= LEVELS.info) {\n log$1.info = console.info ? console.info.bind(console, format(\"INFO\"), \"color: lightblue\") : console.log.bind(console, \"\\x1B[34m\", format(\"INFO\"));\n }\n if (numericLevel <= LEVELS.debug) {\n log$1.debug = console.debug ? console.debug.bind(console, format(\"DEBUG\"), \"color: lightgreen\") : console.log.bind(console, \"\\x1B[32m\", format(\"DEBUG\"));\n }\n if (numericLevel <= LEVELS.trace) {\n log$1.trace = console.debug ? console.debug.bind(console, format(\"TRACE\"), \"color: lightgreen\") : console.log.bind(console, \"\\x1B[32m\", format(\"TRACE\"));\n }\n};\nconst format = (level) => {\n const time = dayjs().format(\"ss.SSS\");\n return `%c${time} : ${level} : `;\n};\nconst lineBreakRegex = //gi;\nconst getRows = (s) => {\n if (!s) {\n return [\"\"];\n }\n const str2 = breakToPlaceholder(s).replace(/\\\\n/g, \"#br#\");\n return str2.split(\"#br#\");\n};\nconst removeScript = (txt) => {\n return DOMPurify.sanitize(txt);\n};\nconst sanitizeMore = (text, config2) => {\n var _a;\n if (((_a = config2.flowchart) == null ? void 0 : _a.htmlLabels) !== false) {\n const level = config2.securityLevel;\n if (level === \"antiscript\" || level === \"strict\") {\n text = removeScript(text);\n } else if (level !== \"loose\") {\n text = breakToPlaceholder(text);\n text = text.replace(//g, \">\");\n text = text.replace(/=/g, \"=\");\n text = placeholderToBreak(text);\n }\n }\n return text;\n};\nconst sanitizeText$2 = (text, config2) => {\n if (!text) {\n return text;\n }\n if (config2.dompurifyConfig) {\n text = DOMPurify.sanitize(sanitizeMore(text, config2), config2.dompurifyConfig).toString();\n } else {\n text = DOMPurify.sanitize(sanitizeMore(text, config2), {\n FORBID_TAGS: [\"style\"]\n }).toString();\n }\n return text;\n};\nconst sanitizeTextOrArray = (a, config2) => {\n if (typeof a === \"string\") {\n return sanitizeText$2(a, config2);\n }\n return a.flat().map((x) => sanitizeText$2(x, config2));\n};\nconst hasBreaks = (text) => {\n return lineBreakRegex.test(text);\n};\nconst splitBreaks = (text) => {\n return text.split(lineBreakRegex);\n};\nconst placeholderToBreak = (s) => {\n return s.replace(/#br#/g, \"
\");\n};\nconst breakToPlaceholder = (s) => {\n return s.replace(lineBreakRegex, \"#br#\");\n};\nconst getUrl = (useAbsolute) => {\n let url = \"\";\n if (useAbsolute) {\n url = window.location.protocol + \"//\" + window.location.host + window.location.pathname + window.location.search;\n url = url.replaceAll(/\\(/g, \"\\\\(\");\n url = url.replaceAll(/\\)/g, \"\\\\)\");\n }\n return url;\n};\nconst evaluate = (val) => val === false || [\"false\", \"null\", \"0\"].includes(String(val).trim().toLowerCase()) ? false : true;\nconst getMax = function(...values) {\n const newValues = values.filter((value) => {\n return !isNaN(value);\n });\n return Math.max(...newValues);\n};\nconst getMin = function(...values) {\n const newValues = values.filter((value) => {\n return !isNaN(value);\n });\n return Math.min(...newValues);\n};\nconst parseGenericTypes = function(input) {\n const inputSets = input.split(/(,)/);\n const output = [];\n for (let i = 0; i < inputSets.length; i++) {\n let thisSet = inputSets[i];\n if (thisSet === \",\" && i > 0 && i + 1 < inputSets.length) {\n const previousSet = inputSets[i - 1];\n const nextSet = inputSets[i + 1];\n if (shouldCombineSets(previousSet, nextSet)) {\n thisSet = previousSet + \",\" + nextSet;\n i++;\n output.pop();\n }\n }\n output.push(processSet(thisSet));\n }\n return output.join(\"\");\n};\nconst countOccurrence = (string, substring) => {\n return Math.max(0, string.split(substring).length - 1);\n};\nconst shouldCombineSets = (previousSet, nextSet) => {\n const prevCount = countOccurrence(previousSet, \"~\");\n const nextCount = countOccurrence(nextSet, \"~\");\n return prevCount === 1 && nextCount === 1;\n};\nconst processSet = (input) => {\n const tildeCount = countOccurrence(input, \"~\");\n let hasStartingTilde = false;\n if (tildeCount <= 1) {\n return input;\n }\n if (tildeCount % 2 !== 0 && input.startsWith(\"~\")) {\n input = input.substring(1);\n hasStartingTilde = true;\n }\n const chars = [...input];\n let first = chars.indexOf(\"~\");\n let last = chars.lastIndexOf(\"~\");\n while (first !== -1 && last !== -1 && first !== last) {\n chars[first] = \"<\";\n chars[last] = \">\";\n first = chars.indexOf(\"~\");\n last = chars.lastIndexOf(\"~\");\n }\n if (hasStartingTilde) {\n chars.unshift(\"~\");\n }\n return chars.join(\"\");\n};\nconst common$1 = {\n getRows,\n sanitizeText: sanitizeText$2,\n sanitizeTextOrArray,\n hasBreaks,\n splitBreaks,\n lineBreakRegex,\n removeScript,\n getUrl,\n evaluate,\n getMax,\n getMin\n};\nconst mkBorder = (col, darkMode) => darkMode ? adjust(col, { s: -40, l: 10 }) : adjust(col, { s: -40, l: -10 });\nconst oldAttributeBackgroundColorOdd = \"#ffffff\";\nconst oldAttributeBackgroundColorEven = \"#f2f2f2\";\nlet Theme$4 = class Theme {\n constructor() {\n this.background = \"#f4f4f4\";\n this.primaryColor = \"#fff4dd\";\n this.noteBkgColor = \"#fff5ad\";\n this.noteTextColor = \"#333\";\n this.THEME_COLOR_LIMIT = 12;\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.primaryTextColor = this.primaryTextColor || (this.darkMode ? \"#eee\" : \"#333\");\n this.secondaryColor = this.secondaryColor || adjust(this.primaryColor, { h: -120 });\n this.tertiaryColor = this.tertiaryColor || adjust(this.primaryColor, { h: 180, l: 5 });\n this.primaryBorderColor = this.primaryBorderColor || mkBorder(this.primaryColor, this.darkMode);\n this.secondaryBorderColor = this.secondaryBorderColor || mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = this.tertiaryBorderColor || mkBorder(this.tertiaryColor, this.darkMode);\n this.noteBorderColor = this.noteBorderColor || mkBorder(this.noteBkgColor, this.darkMode);\n this.noteBkgColor = this.noteBkgColor || \"#fff5ad\";\n this.noteTextColor = this.noteTextColor || \"#333\";\n this.secondaryTextColor = this.secondaryTextColor || invert(this.secondaryColor);\n this.tertiaryTextColor = this.tertiaryTextColor || invert(this.tertiaryColor);\n this.lineColor = this.lineColor || invert(this.background);\n this.arrowheadColor = this.arrowheadColor || invert(this.background);\n this.textColor = this.textColor || this.primaryTextColor;\n this.border2 = this.border2 || this.tertiaryBorderColor;\n this.nodeBkg = this.nodeBkg || this.primaryColor;\n this.mainBkg = this.mainBkg || this.primaryColor;\n this.nodeBorder = this.nodeBorder || this.primaryBorderColor;\n this.clusterBkg = this.clusterBkg || this.tertiaryColor;\n this.clusterBorder = this.clusterBorder || this.tertiaryBorderColor;\n this.defaultLinkColor = this.defaultLinkColor || this.lineColor;\n this.titleColor = this.titleColor || this.tertiaryTextColor;\n this.edgeLabelBackground = this.edgeLabelBackground || (this.darkMode ? darken(this.secondaryColor, 30) : this.secondaryColor);\n this.nodeTextColor = this.nodeTextColor || this.primaryTextColor;\n this.actorBorder = this.actorBorder || this.primaryBorderColor;\n this.actorBkg = this.actorBkg || this.mainBkg;\n this.actorTextColor = this.actorTextColor || this.primaryTextColor;\n this.actorLineColor = this.actorLineColor || \"grey\";\n this.labelBoxBkgColor = this.labelBoxBkgColor || this.actorBkg;\n this.signalColor = this.signalColor || this.textColor;\n this.signalTextColor = this.signalTextColor || this.textColor;\n this.labelBoxBorderColor = this.labelBoxBorderColor || this.actorBorder;\n this.labelTextColor = this.labelTextColor || this.actorTextColor;\n this.loopTextColor = this.loopTextColor || this.actorTextColor;\n this.activationBorderColor = this.activationBorderColor || darken(this.secondaryColor, 10);\n this.activationBkgColor = this.activationBkgColor || this.secondaryColor;\n this.sequenceNumberColor = this.sequenceNumberColor || invert(this.lineColor);\n this.sectionBkgColor = this.sectionBkgColor || this.tertiaryColor;\n this.altSectionBkgColor = this.altSectionBkgColor || \"white\";\n this.sectionBkgColor = this.sectionBkgColor || this.secondaryColor;\n this.sectionBkgColor2 = this.sectionBkgColor2 || this.primaryColor;\n this.excludeBkgColor = this.excludeBkgColor || \"#eeeeee\";\n this.taskBorderColor = this.taskBorderColor || this.primaryBorderColor;\n this.taskBkgColor = this.taskBkgColor || this.primaryColor;\n this.activeTaskBorderColor = this.activeTaskBorderColor || this.primaryColor;\n this.activeTaskBkgColor = this.activeTaskBkgColor || lighten(this.primaryColor, 23);\n this.gridColor = this.gridColor || \"lightgrey\";\n this.doneTaskBkgColor = this.doneTaskBkgColor || \"lightgrey\";\n this.doneTaskBorderColor = this.doneTaskBorderColor || \"grey\";\n this.critBorderColor = this.critBorderColor || \"#ff8888\";\n this.critBkgColor = this.critBkgColor || \"red\";\n this.todayLineColor = this.todayLineColor || \"red\";\n this.taskTextColor = this.taskTextColor || this.textColor;\n this.taskTextOutsideColor = this.taskTextOutsideColor || this.textColor;\n this.taskTextLightColor = this.taskTextLightColor || this.textColor;\n this.taskTextColor = this.taskTextColor || this.primaryTextColor;\n this.taskTextDarkColor = this.taskTextDarkColor || this.textColor;\n this.taskTextClickableColor = this.taskTextClickableColor || \"#003163\";\n this.personBorder = this.personBorder || this.primaryBorderColor;\n this.personBkg = this.personBkg || this.mainBkg;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || this.tertiaryColor;\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.compositeBorder = this.compositeBorder || this.nodeBorder;\n this.innerEndBackground = this.nodeBorder;\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.specialStateColor = this.lineColor;\n this.cScale0 = this.cScale0 || this.primaryColor;\n this.cScale1 = this.cScale1 || this.secondaryColor;\n this.cScale2 = this.cScale2 || this.tertiaryColor;\n this.cScale3 = this.cScale3 || adjust(this.primaryColor, { h: 30 });\n this.cScale4 = this.cScale4 || adjust(this.primaryColor, { h: 60 });\n this.cScale5 = this.cScale5 || adjust(this.primaryColor, { h: 90 });\n this.cScale6 = this.cScale6 || adjust(this.primaryColor, { h: 120 });\n this.cScale7 = this.cScale7 || adjust(this.primaryColor, { h: 150 });\n this.cScale8 = this.cScale8 || adjust(this.primaryColor, { h: 210, l: 150 });\n this.cScale9 = this.cScale9 || adjust(this.primaryColor, { h: 270 });\n this.cScale10 = this.cScale10 || adjust(this.primaryColor, { h: 300 });\n this.cScale11 = this.cScale11 || adjust(this.primaryColor, { h: 330 });\n if (this.darkMode) {\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScale\" + i] = darken(this[\"cScale\" + i], 75);\n }\n } else {\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScale\" + i] = darken(this[\"cScale\" + i], 25);\n }\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || invert(this[\"cScale\" + i]);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n if (this.darkMode) {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || lighten(this[\"cScale\" + i], 10);\n } else {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || darken(this[\"cScale\" + i], 10);\n }\n }\n this.scaleLabelColor = this.scaleLabelColor || this.labelTextColor;\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.scaleLabelColor;\n }\n const multiplier = this.darkMode ? -4 : -1;\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { h: 180, s: -15, l: multiplier * (5 + i * 3) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { h: 180, s: -15, l: multiplier * (8 + i * 3) });\n }\n this.classText = this.classText || this.textColor;\n this.fillType0 = this.fillType0 || this.primaryColor;\n this.fillType1 = this.fillType1 || this.secondaryColor;\n this.fillType2 = this.fillType2 || adjust(this.primaryColor, { h: 64 });\n this.fillType3 = this.fillType3 || adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = this.fillType4 || adjust(this.primaryColor, { h: -64 });\n this.fillType5 = this.fillType5 || adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = this.fillType6 || adjust(this.primaryColor, { h: 128 });\n this.fillType7 = this.fillType7 || adjust(this.secondaryColor, { h: 128 });\n this.pie1 = this.pie1 || this.primaryColor;\n this.pie2 = this.pie2 || this.secondaryColor;\n this.pie3 = this.pie3 || this.tertiaryColor;\n this.pie4 = this.pie4 || adjust(this.primaryColor, { l: -10 });\n this.pie5 = this.pie5 || adjust(this.secondaryColor, { l: -10 });\n this.pie6 = this.pie6 || adjust(this.tertiaryColor, { l: -10 });\n this.pie7 = this.pie7 || adjust(this.primaryColor, { h: 60, l: -10 });\n this.pie8 = this.pie8 || adjust(this.primaryColor, { h: -60, l: -10 });\n this.pie9 = this.pie9 || adjust(this.primaryColor, { h: 120, l: 0 });\n this.pie10 = this.pie10 || adjust(this.primaryColor, { h: 60, l: -20 });\n this.pie11 = this.pie11 || adjust(this.primaryColor, { h: -60, l: -20 });\n this.pie12 = this.pie12 || adjust(this.primaryColor, { h: 120, l: -10 });\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#FFF4DD,#FFD8B1,#FFA07A,#ECEFF1,#D6DBDF,#C3E0A8,#FFB6A4,#FFD74D,#738FA7,#FFFFF0\"\n };\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || (this.darkMode ? darken(this.secondaryColor, 30) : this.secondaryColor);\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = this.git0 || this.primaryColor;\n this.git1 = this.git1 || this.secondaryColor;\n this.git2 = this.git2 || this.tertiaryColor;\n this.git3 = this.git3 || adjust(this.primaryColor, { h: -30 });\n this.git4 = this.git4 || adjust(this.primaryColor, { h: -60 });\n this.git5 = this.git5 || adjust(this.primaryColor, { h: -90 });\n this.git6 = this.git6 || adjust(this.primaryColor, { h: 60 });\n this.git7 = this.git7 || adjust(this.primaryColor, { h: 120 });\n if (this.darkMode) {\n this.git0 = lighten(this.git0, 25);\n this.git1 = lighten(this.git1, 25);\n this.git2 = lighten(this.git2, 25);\n this.git3 = lighten(this.git3, 25);\n this.git4 = lighten(this.git4, 25);\n this.git5 = lighten(this.git5, 25);\n this.git6 = lighten(this.git6, 25);\n this.git7 = lighten(this.git7, 25);\n } else {\n this.git0 = darken(this.git0, 25);\n this.git1 = darken(this.git1, 25);\n this.git2 = darken(this.git2, 25);\n this.git3 = darken(this.git3, 25);\n this.git4 = darken(this.git4, 25);\n this.git5 = darken(this.git5, 25);\n this.git6 = darken(this.git6, 25);\n this.git7 = darken(this.git7, 25);\n }\n this.gitInv0 = this.gitInv0 || invert(this.git0);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.branchLabelColor = this.branchLabelColor || (this.darkMode ? \"black\" : this.labelTextColor);\n this.gitBranchLabel0 = this.gitBranchLabel0 || this.branchLabelColor;\n this.gitBranchLabel1 = this.gitBranchLabel1 || this.branchLabelColor;\n this.gitBranchLabel2 = this.gitBranchLabel2 || this.branchLabelColor;\n this.gitBranchLabel3 = this.gitBranchLabel3 || this.branchLabelColor;\n this.gitBranchLabel4 = this.gitBranchLabel4 || this.branchLabelColor;\n this.gitBranchLabel5 = this.gitBranchLabel5 || this.branchLabelColor;\n this.gitBranchLabel6 = this.gitBranchLabel6 || this.branchLabelColor;\n this.gitBranchLabel7 = this.gitBranchLabel7 || this.branchLabelColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || oldAttributeBackgroundColorOdd;\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || oldAttributeBackgroundColorEven;\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n};\nconst getThemeVariables$4 = (userOverrides) => {\n const theme2 = new Theme$4();\n theme2.calculate(userOverrides);\n return theme2;\n};\nlet Theme$3 = class Theme2 {\n constructor() {\n this.background = \"#333\";\n this.primaryColor = \"#1f2020\";\n this.secondaryColor = lighten(this.primaryColor, 16);\n this.tertiaryColor = adjust(this.primaryColor, { h: -160 });\n this.primaryBorderColor = invert(this.background);\n this.secondaryBorderColor = mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = mkBorder(this.tertiaryColor, this.darkMode);\n this.primaryTextColor = invert(this.primaryColor);\n this.secondaryTextColor = invert(this.secondaryColor);\n this.tertiaryTextColor = invert(this.tertiaryColor);\n this.lineColor = invert(this.background);\n this.textColor = invert(this.background);\n this.mainBkg = \"#1f2020\";\n this.secondBkg = \"calculated\";\n this.mainContrastColor = \"lightgrey\";\n this.darkTextColor = lighten(invert(\"#323D47\"), 10);\n this.lineColor = \"calculated\";\n this.border1 = \"#81B1DB\";\n this.border2 = rgba(255, 255, 255, 0.25);\n this.arrowheadColor = \"calculated\";\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n this.labelBackground = \"#181818\";\n this.textColor = \"#ccc\";\n this.THEME_COLOR_LIMIT = 12;\n this.nodeBkg = \"calculated\";\n this.nodeBorder = \"calculated\";\n this.clusterBkg = \"calculated\";\n this.clusterBorder = \"calculated\";\n this.defaultLinkColor = \"calculated\";\n this.titleColor = \"#F9FFFE\";\n this.edgeLabelBackground = \"calculated\";\n this.actorBorder = \"calculated\";\n this.actorBkg = \"calculated\";\n this.actorTextColor = \"calculated\";\n this.actorLineColor = \"calculated\";\n this.signalColor = \"calculated\";\n this.signalTextColor = \"calculated\";\n this.labelBoxBkgColor = \"calculated\";\n this.labelBoxBorderColor = \"calculated\";\n this.labelTextColor = \"calculated\";\n this.loopTextColor = \"calculated\";\n this.noteBorderColor = \"calculated\";\n this.noteBkgColor = \"#fff5ad\";\n this.noteTextColor = \"calculated\";\n this.activationBorderColor = \"calculated\";\n this.activationBkgColor = \"calculated\";\n this.sequenceNumberColor = \"black\";\n this.sectionBkgColor = darken(\"#EAE8D9\", 30);\n this.altSectionBkgColor = \"calculated\";\n this.sectionBkgColor2 = \"#EAE8D9\";\n this.excludeBkgColor = darken(this.sectionBkgColor, 10);\n this.taskBorderColor = rgba(255, 255, 255, 70);\n this.taskBkgColor = \"calculated\";\n this.taskTextColor = \"calculated\";\n this.taskTextLightColor = \"calculated\";\n this.taskTextOutsideColor = \"calculated\";\n this.taskTextClickableColor = \"#003163\";\n this.activeTaskBorderColor = rgba(255, 255, 255, 50);\n this.activeTaskBkgColor = \"#81B1DB\";\n this.gridColor = \"calculated\";\n this.doneTaskBkgColor = \"calculated\";\n this.doneTaskBorderColor = \"grey\";\n this.critBorderColor = \"#E83737\";\n this.critBkgColor = \"#E83737\";\n this.taskTextDarkColor = \"calculated\";\n this.todayLineColor = \"#DB5757\";\n this.personBorder = this.primaryBorderColor;\n this.personBkg = this.mainBkg;\n this.labelColor = \"calculated\";\n this.errorBkgColor = \"#a44141\";\n this.errorTextColor = \"#ddd\";\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.secondBkg = lighten(this.mainBkg, 16);\n this.lineColor = this.mainContrastColor;\n this.arrowheadColor = this.mainContrastColor;\n this.nodeBkg = this.mainBkg;\n this.nodeBorder = this.border1;\n this.clusterBkg = this.secondBkg;\n this.clusterBorder = this.border2;\n this.defaultLinkColor = this.lineColor;\n this.edgeLabelBackground = lighten(this.labelBackground, 25);\n this.actorBorder = this.border1;\n this.actorBkg = this.mainBkg;\n this.actorTextColor = this.mainContrastColor;\n this.actorLineColor = this.mainContrastColor;\n this.signalColor = this.mainContrastColor;\n this.signalTextColor = this.mainContrastColor;\n this.labelBoxBkgColor = this.actorBkg;\n this.labelBoxBorderColor = this.actorBorder;\n this.labelTextColor = this.mainContrastColor;\n this.loopTextColor = this.mainContrastColor;\n this.noteBorderColor = this.secondaryBorderColor;\n this.noteBkgColor = this.secondBkg;\n this.noteTextColor = this.secondaryTextColor;\n this.activationBorderColor = this.border1;\n this.activationBkgColor = this.secondBkg;\n this.altSectionBkgColor = this.background;\n this.taskBkgColor = lighten(this.mainBkg, 23);\n this.taskTextColor = this.darkTextColor;\n this.taskTextLightColor = this.mainContrastColor;\n this.taskTextOutsideColor = this.taskTextLightColor;\n this.gridColor = this.mainContrastColor;\n this.doneTaskBkgColor = this.mainContrastColor;\n this.taskTextDarkColor = this.darkTextColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || \"#555\";\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.compositeBorder = this.compositeBorder || this.nodeBorder;\n this.innerEndBackground = this.primaryBorderColor;\n this.specialStateColor = \"#f4f4f4\";\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.fillType0 = this.primaryColor;\n this.fillType1 = this.secondaryColor;\n this.fillType2 = adjust(this.primaryColor, { h: 64 });\n this.fillType3 = adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = adjust(this.primaryColor, { h: -64 });\n this.fillType5 = adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = adjust(this.primaryColor, { h: 128 });\n this.fillType7 = adjust(this.secondaryColor, { h: 128 });\n this.cScale1 = this.cScale1 || \"#0b0000\";\n this.cScale2 = this.cScale2 || \"#4d1037\";\n this.cScale3 = this.cScale3 || \"#3f5258\";\n this.cScale4 = this.cScale4 || \"#4f2f1b\";\n this.cScale5 = this.cScale5 || \"#6e0a0a\";\n this.cScale6 = this.cScale6 || \"#3b0048\";\n this.cScale7 = this.cScale7 || \"#995a01\";\n this.cScale8 = this.cScale8 || \"#154706\";\n this.cScale9 = this.cScale9 || \"#161722\";\n this.cScale10 = this.cScale10 || \"#00296f\";\n this.cScale11 = this.cScale11 || \"#01629c\";\n this.cScale12 = this.cScale12 || \"#010029\";\n this.cScale0 = this.cScale0 || this.primaryColor;\n this.cScale1 = this.cScale1 || this.secondaryColor;\n this.cScale2 = this.cScale2 || this.tertiaryColor;\n this.cScale3 = this.cScale3 || adjust(this.primaryColor, { h: 30 });\n this.cScale4 = this.cScale4 || adjust(this.primaryColor, { h: 60 });\n this.cScale5 = this.cScale5 || adjust(this.primaryColor, { h: 90 });\n this.cScale6 = this.cScale6 || adjust(this.primaryColor, { h: 120 });\n this.cScale7 = this.cScale7 || adjust(this.primaryColor, { h: 150 });\n this.cScale8 = this.cScale8 || adjust(this.primaryColor, { h: 210 });\n this.cScale9 = this.cScale9 || adjust(this.primaryColor, { h: 270 });\n this.cScale10 = this.cScale10 || adjust(this.primaryColor, { h: 300 });\n this.cScale11 = this.cScale11 || adjust(this.primaryColor, { h: 330 });\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || invert(this[\"cScale\" + i]);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || lighten(this[\"cScale\" + i], 10);\n }\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { h: 30, s: -30, l: -(-10 + i * 4) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { h: 30, s: -30, l: -(-7 + i * 4) });\n }\n this.scaleLabelColor = this.scaleLabelColor || (this.darkMode ? \"black\" : this.labelTextColor);\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.scaleLabelColor;\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"pie\" + i] = this[\"cScale\" + i];\n }\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#3498db,#2ecc71,#e74c3c,#f1c40f,#bdc3c7,#ffffff,#34495e,#9b59b6,#1abc9c,#e67e22\"\n };\n this.classText = this.primaryTextColor;\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || (this.darkMode ? darken(this.secondaryColor, 30) : this.secondaryColor);\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = lighten(this.secondaryColor, 20);\n this.git1 = lighten(this.pie2 || this.secondaryColor, 20);\n this.git2 = lighten(this.pie3 || this.tertiaryColor, 20);\n this.git3 = lighten(this.pie4 || adjust(this.primaryColor, { h: -30 }), 20);\n this.git4 = lighten(this.pie5 || adjust(this.primaryColor, { h: -60 }), 20);\n this.git5 = lighten(this.pie6 || adjust(this.primaryColor, { h: -90 }), 10);\n this.git6 = lighten(this.pie7 || adjust(this.primaryColor, { h: 60 }), 10);\n this.git7 = lighten(this.pie8 || adjust(this.primaryColor, { h: 120 }), 20);\n this.gitInv0 = this.gitInv0 || invert(this.git0);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.gitBranchLabel0 = this.gitBranchLabel0 || invert(this.labelTextColor);\n this.gitBranchLabel1 = this.gitBranchLabel1 || this.labelTextColor;\n this.gitBranchLabel2 = this.gitBranchLabel2 || this.labelTextColor;\n this.gitBranchLabel3 = this.gitBranchLabel3 || invert(this.labelTextColor);\n this.gitBranchLabel4 = this.gitBranchLabel4 || this.labelTextColor;\n this.gitBranchLabel5 = this.gitBranchLabel5 || this.labelTextColor;\n this.gitBranchLabel6 = this.gitBranchLabel6 || this.labelTextColor;\n this.gitBranchLabel7 = this.gitBranchLabel7 || this.labelTextColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || lighten(this.background, 12);\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || lighten(this.background, 2);\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n};\nconst getThemeVariables$3 = (userOverrides) => {\n const theme2 = new Theme$3();\n theme2.calculate(userOverrides);\n return theme2;\n};\nlet Theme$2 = class Theme3 {\n constructor() {\n this.background = \"#f4f4f4\";\n this.primaryColor = \"#ECECFF\";\n this.secondaryColor = adjust(this.primaryColor, { h: 120 });\n this.secondaryColor = \"#ffffde\";\n this.tertiaryColor = adjust(this.primaryColor, { h: -160 });\n this.primaryBorderColor = mkBorder(this.primaryColor, this.darkMode);\n this.secondaryBorderColor = mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = mkBorder(this.tertiaryColor, this.darkMode);\n this.primaryTextColor = invert(this.primaryColor);\n this.secondaryTextColor = invert(this.secondaryColor);\n this.tertiaryTextColor = invert(this.tertiaryColor);\n this.lineColor = invert(this.background);\n this.textColor = invert(this.background);\n this.background = \"white\";\n this.mainBkg = \"#ECECFF\";\n this.secondBkg = \"#ffffde\";\n this.lineColor = \"#333333\";\n this.border1 = \"#9370DB\";\n this.border2 = \"#aaaa33\";\n this.arrowheadColor = \"#333333\";\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n this.labelBackground = \"#e8e8e8\";\n this.textColor = \"#333\";\n this.THEME_COLOR_LIMIT = 12;\n this.nodeBkg = \"calculated\";\n this.nodeBorder = \"calculated\";\n this.clusterBkg = \"calculated\";\n this.clusterBorder = \"calculated\";\n this.defaultLinkColor = \"calculated\";\n this.titleColor = \"calculated\";\n this.edgeLabelBackground = \"calculated\";\n this.actorBorder = \"calculated\";\n this.actorBkg = \"calculated\";\n this.actorTextColor = \"black\";\n this.actorLineColor = \"grey\";\n this.signalColor = \"calculated\";\n this.signalTextColor = \"calculated\";\n this.labelBoxBkgColor = \"calculated\";\n this.labelBoxBorderColor = \"calculated\";\n this.labelTextColor = \"calculated\";\n this.loopTextColor = \"calculated\";\n this.noteBorderColor = \"calculated\";\n this.noteBkgColor = \"#fff5ad\";\n this.noteTextColor = \"calculated\";\n this.activationBorderColor = \"#666\";\n this.activationBkgColor = \"#f4f4f4\";\n this.sequenceNumberColor = \"white\";\n this.sectionBkgColor = \"calculated\";\n this.altSectionBkgColor = \"calculated\";\n this.sectionBkgColor2 = \"calculated\";\n this.excludeBkgColor = \"#eeeeee\";\n this.taskBorderColor = \"calculated\";\n this.taskBkgColor = \"calculated\";\n this.taskTextLightColor = \"calculated\";\n this.taskTextColor = this.taskTextLightColor;\n this.taskTextDarkColor = \"calculated\";\n this.taskTextOutsideColor = this.taskTextDarkColor;\n this.taskTextClickableColor = \"calculated\";\n this.activeTaskBorderColor = \"calculated\";\n this.activeTaskBkgColor = \"calculated\";\n this.gridColor = \"calculated\";\n this.doneTaskBkgColor = \"calculated\";\n this.doneTaskBorderColor = \"calculated\";\n this.critBorderColor = \"calculated\";\n this.critBkgColor = \"calculated\";\n this.todayLineColor = \"calculated\";\n this.sectionBkgColor = rgba(102, 102, 255, 0.49);\n this.altSectionBkgColor = \"white\";\n this.sectionBkgColor2 = \"#fff400\";\n this.taskBorderColor = \"#534fbc\";\n this.taskBkgColor = \"#8a90dd\";\n this.taskTextLightColor = \"white\";\n this.taskTextColor = \"calculated\";\n this.taskTextDarkColor = \"black\";\n this.taskTextOutsideColor = \"calculated\";\n this.taskTextClickableColor = \"#003163\";\n this.activeTaskBorderColor = \"#534fbc\";\n this.activeTaskBkgColor = \"#bfc7ff\";\n this.gridColor = \"lightgrey\";\n this.doneTaskBkgColor = \"lightgrey\";\n this.doneTaskBorderColor = \"grey\";\n this.critBorderColor = \"#ff8888\";\n this.critBkgColor = \"red\";\n this.todayLineColor = \"red\";\n this.personBorder = this.primaryBorderColor;\n this.personBkg = this.mainBkg;\n this.labelColor = \"black\";\n this.errorBkgColor = \"#552222\";\n this.errorTextColor = \"#552222\";\n this.updateColors();\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.cScale0 = this.cScale0 || this.primaryColor;\n this.cScale1 = this.cScale1 || this.secondaryColor;\n this.cScale2 = this.cScale2 || this.tertiaryColor;\n this.cScale3 = this.cScale3 || adjust(this.primaryColor, { h: 30 });\n this.cScale4 = this.cScale4 || adjust(this.primaryColor, { h: 60 });\n this.cScale5 = this.cScale5 || adjust(this.primaryColor, { h: 90 });\n this.cScale6 = this.cScale6 || adjust(this.primaryColor, { h: 120 });\n this.cScale7 = this.cScale7 || adjust(this.primaryColor, { h: 150 });\n this.cScale8 = this.cScale8 || adjust(this.primaryColor, { h: 210 });\n this.cScale9 = this.cScale9 || adjust(this.primaryColor, { h: 270 });\n this.cScale10 = this.cScale10 || adjust(this.primaryColor, { h: 300 });\n this.cScale11 = this.cScale11 || adjust(this.primaryColor, { h: 330 });\n this[\"cScalePeer1\"] = this[\"cScalePeer1\"] || darken(this.secondaryColor, 45);\n this[\"cScalePeer2\"] = this[\"cScalePeer2\"] || darken(this.tertiaryColor, 40);\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScale\" + i] = darken(this[\"cScale\" + i], 10);\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || darken(this[\"cScale\" + i], 25);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || adjust(this[\"cScale\" + i], { h: 180 });\n }\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { h: 30, l: -(5 + i * 5) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { h: 30, l: -(7 + i * 5) });\n }\n this.scaleLabelColor = this.scaleLabelColor !== \"calculated\" && this.scaleLabelColor ? this.scaleLabelColor : this.labelTextColor;\n if (this.labelTextColor !== \"calculated\") {\n this.cScaleLabel0 = this.cScaleLabel0 || invert(this.labelTextColor);\n this.cScaleLabel3 = this.cScaleLabel3 || invert(this.labelTextColor);\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.labelTextColor;\n }\n }\n this.nodeBkg = this.mainBkg;\n this.nodeBorder = this.border1;\n this.clusterBkg = this.secondBkg;\n this.clusterBorder = this.border2;\n this.defaultLinkColor = this.lineColor;\n this.titleColor = this.textColor;\n this.edgeLabelBackground = this.labelBackground;\n this.actorBorder = lighten(this.border1, 23);\n this.actorBkg = this.mainBkg;\n this.labelBoxBkgColor = this.actorBkg;\n this.signalColor = this.textColor;\n this.signalTextColor = this.textColor;\n this.labelBoxBorderColor = this.actorBorder;\n this.labelTextColor = this.actorTextColor;\n this.loopTextColor = this.actorTextColor;\n this.noteBorderColor = this.border2;\n this.noteTextColor = this.actorTextColor;\n this.taskTextColor = this.taskTextLightColor;\n this.taskTextOutsideColor = this.taskTextDarkColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || \"#f0f0f0\";\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.compositeBorder = this.compositeBorder || this.nodeBorder;\n this.innerEndBackground = this.nodeBorder;\n this.specialStateColor = this.lineColor;\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.classText = this.primaryTextColor;\n this.fillType0 = this.primaryColor;\n this.fillType1 = this.secondaryColor;\n this.fillType2 = adjust(this.primaryColor, { h: 64 });\n this.fillType3 = adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = adjust(this.primaryColor, { h: -64 });\n this.fillType5 = adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = adjust(this.primaryColor, { h: 128 });\n this.fillType7 = adjust(this.secondaryColor, { h: 128 });\n this.pie1 = this.pie1 || this.primaryColor;\n this.pie2 = this.pie2 || this.secondaryColor;\n this.pie3 = this.pie3 || adjust(this.tertiaryColor, { l: -40 });\n this.pie4 = this.pie4 || adjust(this.primaryColor, { l: -10 });\n this.pie5 = this.pie5 || adjust(this.secondaryColor, { l: -30 });\n this.pie6 = this.pie6 || adjust(this.tertiaryColor, { l: -20 });\n this.pie7 = this.pie7 || adjust(this.primaryColor, { h: 60, l: -20 });\n this.pie8 = this.pie8 || adjust(this.primaryColor, { h: -60, l: -40 });\n this.pie9 = this.pie9 || adjust(this.primaryColor, { h: 120, l: -40 });\n this.pie10 = this.pie10 || adjust(this.primaryColor, { h: 60, l: -40 });\n this.pie11 = this.pie11 || adjust(this.primaryColor, { h: -90, l: -40 });\n this.pie12 = this.pie12 || adjust(this.primaryColor, { h: 120, l: -30 });\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#ECECFF,#8493A6,#FFC3A0,#DCDDE1,#B8E994,#D1A36F,#C3CDE6,#FFB6C1,#496078,#F8F3E3\"\n };\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || this.labelBackground;\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = this.git0 || this.primaryColor;\n this.git1 = this.git1 || this.secondaryColor;\n this.git2 = this.git2 || this.tertiaryColor;\n this.git3 = this.git3 || adjust(this.primaryColor, { h: -30 });\n this.git4 = this.git4 || adjust(this.primaryColor, { h: -60 });\n this.git5 = this.git5 || adjust(this.primaryColor, { h: -90 });\n this.git6 = this.git6 || adjust(this.primaryColor, { h: 60 });\n this.git7 = this.git7 || adjust(this.primaryColor, { h: 120 });\n if (this.darkMode) {\n this.git0 = lighten(this.git0, 25);\n this.git1 = lighten(this.git1, 25);\n this.git2 = lighten(this.git2, 25);\n this.git3 = lighten(this.git3, 25);\n this.git4 = lighten(this.git4, 25);\n this.git5 = lighten(this.git5, 25);\n this.git6 = lighten(this.git6, 25);\n this.git7 = lighten(this.git7, 25);\n } else {\n this.git0 = darken(this.git0, 25);\n this.git1 = darken(this.git1, 25);\n this.git2 = darken(this.git2, 25);\n this.git3 = darken(this.git3, 25);\n this.git4 = darken(this.git4, 25);\n this.git5 = darken(this.git5, 25);\n this.git6 = darken(this.git6, 25);\n this.git7 = darken(this.git7, 25);\n }\n this.gitInv0 = this.gitInv0 || darken(invert(this.git0), 25);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.gitBranchLabel0 = this.gitBranchLabel0 || invert(this.labelTextColor);\n this.gitBranchLabel1 = this.gitBranchLabel1 || this.labelTextColor;\n this.gitBranchLabel2 = this.gitBranchLabel2 || this.labelTextColor;\n this.gitBranchLabel3 = this.gitBranchLabel3 || invert(this.labelTextColor);\n this.gitBranchLabel4 = this.gitBranchLabel4 || this.labelTextColor;\n this.gitBranchLabel5 = this.gitBranchLabel5 || this.labelTextColor;\n this.gitBranchLabel6 = this.gitBranchLabel6 || this.labelTextColor;\n this.gitBranchLabel7 = this.gitBranchLabel7 || this.labelTextColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || oldAttributeBackgroundColorOdd;\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || oldAttributeBackgroundColorEven;\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n};\nconst getThemeVariables$2 = (userOverrides) => {\n const theme2 = new Theme$2();\n theme2.calculate(userOverrides);\n return theme2;\n};\nlet Theme$1 = class Theme4 {\n constructor() {\n this.background = \"#f4f4f4\";\n this.primaryColor = \"#cde498\";\n this.secondaryColor = \"#cdffb2\";\n this.background = \"white\";\n this.mainBkg = \"#cde498\";\n this.secondBkg = \"#cdffb2\";\n this.lineColor = \"green\";\n this.border1 = \"#13540c\";\n this.border2 = \"#6eaa49\";\n this.arrowheadColor = \"green\";\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n this.tertiaryColor = lighten(\"#cde498\", 10);\n this.primaryBorderColor = mkBorder(this.primaryColor, this.darkMode);\n this.secondaryBorderColor = mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = mkBorder(this.tertiaryColor, this.darkMode);\n this.primaryTextColor = invert(this.primaryColor);\n this.secondaryTextColor = invert(this.secondaryColor);\n this.tertiaryTextColor = invert(this.primaryColor);\n this.lineColor = invert(this.background);\n this.textColor = invert(this.background);\n this.THEME_COLOR_LIMIT = 12;\n this.nodeBkg = \"calculated\";\n this.nodeBorder = \"calculated\";\n this.clusterBkg = \"calculated\";\n this.clusterBorder = \"calculated\";\n this.defaultLinkColor = \"calculated\";\n this.titleColor = \"#333\";\n this.edgeLabelBackground = \"#e8e8e8\";\n this.actorBorder = \"calculated\";\n this.actorBkg = \"calculated\";\n this.actorTextColor = \"black\";\n this.actorLineColor = \"grey\";\n this.signalColor = \"#333\";\n this.signalTextColor = \"#333\";\n this.labelBoxBkgColor = \"calculated\";\n this.labelBoxBorderColor = \"#326932\";\n this.labelTextColor = \"calculated\";\n this.loopTextColor = \"calculated\";\n this.noteBorderColor = \"calculated\";\n this.noteBkgColor = \"#fff5ad\";\n this.noteTextColor = \"calculated\";\n this.activationBorderColor = \"#666\";\n this.activationBkgColor = \"#f4f4f4\";\n this.sequenceNumberColor = \"white\";\n this.sectionBkgColor = \"#6eaa49\";\n this.altSectionBkgColor = \"white\";\n this.sectionBkgColor2 = \"#6eaa49\";\n this.excludeBkgColor = \"#eeeeee\";\n this.taskBorderColor = \"calculated\";\n this.taskBkgColor = \"#487e3a\";\n this.taskTextLightColor = \"white\";\n this.taskTextColor = \"calculated\";\n this.taskTextDarkColor = \"black\";\n this.taskTextOutsideColor = \"calculated\";\n this.taskTextClickableColor = \"#003163\";\n this.activeTaskBorderColor = \"calculated\";\n this.activeTaskBkgColor = \"calculated\";\n this.gridColor = \"lightgrey\";\n this.doneTaskBkgColor = \"lightgrey\";\n this.doneTaskBorderColor = \"grey\";\n this.critBorderColor = \"#ff8888\";\n this.critBkgColor = \"red\";\n this.todayLineColor = \"red\";\n this.personBorder = this.primaryBorderColor;\n this.personBkg = this.mainBkg;\n this.labelColor = \"black\";\n this.errorBkgColor = \"#552222\";\n this.errorTextColor = \"#552222\";\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.actorBorder = darken(this.mainBkg, 20);\n this.actorBkg = this.mainBkg;\n this.labelBoxBkgColor = this.actorBkg;\n this.labelTextColor = this.actorTextColor;\n this.loopTextColor = this.actorTextColor;\n this.noteBorderColor = this.border2;\n this.noteTextColor = this.actorTextColor;\n this.cScale0 = this.cScale0 || this.primaryColor;\n this.cScale1 = this.cScale1 || this.secondaryColor;\n this.cScale2 = this.cScale2 || this.tertiaryColor;\n this.cScale3 = this.cScale3 || adjust(this.primaryColor, { h: 30 });\n this.cScale4 = this.cScale4 || adjust(this.primaryColor, { h: 60 });\n this.cScale5 = this.cScale5 || adjust(this.primaryColor, { h: 90 });\n this.cScale6 = this.cScale6 || adjust(this.primaryColor, { h: 120 });\n this.cScale7 = this.cScale7 || adjust(this.primaryColor, { h: 150 });\n this.cScale8 = this.cScale8 || adjust(this.primaryColor, { h: 210 });\n this.cScale9 = this.cScale9 || adjust(this.primaryColor, { h: 270 });\n this.cScale10 = this.cScale10 || adjust(this.primaryColor, { h: 300 });\n this.cScale11 = this.cScale11 || adjust(this.primaryColor, { h: 330 });\n this[\"cScalePeer1\"] = this[\"cScalePeer1\"] || darken(this.secondaryColor, 45);\n this[\"cScalePeer2\"] = this[\"cScalePeer2\"] || darken(this.tertiaryColor, 40);\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScale\" + i] = darken(this[\"cScale\" + i], 10);\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || darken(this[\"cScale\" + i], 25);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || adjust(this[\"cScale\" + i], { h: 180 });\n }\n this.scaleLabelColor = this.scaleLabelColor !== \"calculated\" && this.scaleLabelColor ? this.scaleLabelColor : this.labelTextColor;\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.scaleLabelColor;\n }\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { h: 30, s: -30, l: -(5 + i * 5) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { h: 30, s: -30, l: -(8 + i * 5) });\n }\n this.nodeBkg = this.mainBkg;\n this.nodeBorder = this.border1;\n this.clusterBkg = this.secondBkg;\n this.clusterBorder = this.border2;\n this.defaultLinkColor = this.lineColor;\n this.taskBorderColor = this.border1;\n this.taskTextColor = this.taskTextLightColor;\n this.taskTextOutsideColor = this.taskTextDarkColor;\n this.activeTaskBorderColor = this.taskBorderColor;\n this.activeTaskBkgColor = this.mainBkg;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || \"#f0f0f0\";\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.compositeBorder = this.compositeBorder || this.nodeBorder;\n this.innerEndBackground = this.primaryBorderColor;\n this.specialStateColor = this.lineColor;\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.classText = this.primaryTextColor;\n this.fillType0 = this.primaryColor;\n this.fillType1 = this.secondaryColor;\n this.fillType2 = adjust(this.primaryColor, { h: 64 });\n this.fillType3 = adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = adjust(this.primaryColor, { h: -64 });\n this.fillType5 = adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = adjust(this.primaryColor, { h: 128 });\n this.fillType7 = adjust(this.secondaryColor, { h: 128 });\n this.pie1 = this.pie1 || this.primaryColor;\n this.pie2 = this.pie2 || this.secondaryColor;\n this.pie3 = this.pie3 || this.tertiaryColor;\n this.pie4 = this.pie4 || adjust(this.primaryColor, { l: -30 });\n this.pie5 = this.pie5 || adjust(this.secondaryColor, { l: -30 });\n this.pie6 = this.pie6 || adjust(this.tertiaryColor, { h: 40, l: -40 });\n this.pie7 = this.pie7 || adjust(this.primaryColor, { h: 60, l: -10 });\n this.pie8 = this.pie8 || adjust(this.primaryColor, { h: -60, l: -10 });\n this.pie9 = this.pie9 || adjust(this.primaryColor, { h: 120, l: 0 });\n this.pie10 = this.pie10 || adjust(this.primaryColor, { h: 60, l: -50 });\n this.pie11 = this.pie11 || adjust(this.primaryColor, { h: -60, l: -50 });\n this.pie12 = this.pie12 || adjust(this.primaryColor, { h: 120, l: -50 });\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#CDE498,#FF6B6B,#A0D2DB,#D7BDE2,#F0F0F0,#FFC3A0,#7FD8BE,#FF9A8B,#FAF3E0,#FFF176\"\n };\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || this.edgeLabelBackground;\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = this.git0 || this.primaryColor;\n this.git1 = this.git1 || this.secondaryColor;\n this.git2 = this.git2 || this.tertiaryColor;\n this.git3 = this.git3 || adjust(this.primaryColor, { h: -30 });\n this.git4 = this.git4 || adjust(this.primaryColor, { h: -60 });\n this.git5 = this.git5 || adjust(this.primaryColor, { h: -90 });\n this.git6 = this.git6 || adjust(this.primaryColor, { h: 60 });\n this.git7 = this.git7 || adjust(this.primaryColor, { h: 120 });\n if (this.darkMode) {\n this.git0 = lighten(this.git0, 25);\n this.git1 = lighten(this.git1, 25);\n this.git2 = lighten(this.git2, 25);\n this.git3 = lighten(this.git3, 25);\n this.git4 = lighten(this.git4, 25);\n this.git5 = lighten(this.git5, 25);\n this.git6 = lighten(this.git6, 25);\n this.git7 = lighten(this.git7, 25);\n } else {\n this.git0 = darken(this.git0, 25);\n this.git1 = darken(this.git1, 25);\n this.git2 = darken(this.git2, 25);\n this.git3 = darken(this.git3, 25);\n this.git4 = darken(this.git4, 25);\n this.git5 = darken(this.git5, 25);\n this.git6 = darken(this.git6, 25);\n this.git7 = darken(this.git7, 25);\n }\n this.gitInv0 = this.gitInv0 || invert(this.git0);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.gitBranchLabel0 = this.gitBranchLabel0 || invert(this.labelTextColor);\n this.gitBranchLabel1 = this.gitBranchLabel1 || this.labelTextColor;\n this.gitBranchLabel2 = this.gitBranchLabel2 || this.labelTextColor;\n this.gitBranchLabel3 = this.gitBranchLabel3 || invert(this.labelTextColor);\n this.gitBranchLabel4 = this.gitBranchLabel4 || this.labelTextColor;\n this.gitBranchLabel5 = this.gitBranchLabel5 || this.labelTextColor;\n this.gitBranchLabel6 = this.gitBranchLabel6 || this.labelTextColor;\n this.gitBranchLabel7 = this.gitBranchLabel7 || this.labelTextColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || oldAttributeBackgroundColorOdd;\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || oldAttributeBackgroundColorEven;\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n};\nconst getThemeVariables$1 = (userOverrides) => {\n const theme2 = new Theme$1();\n theme2.calculate(userOverrides);\n return theme2;\n};\nclass Theme5 {\n constructor() {\n this.primaryColor = \"#eee\";\n this.contrast = \"#707070\";\n this.secondaryColor = lighten(this.contrast, 55);\n this.background = \"#ffffff\";\n this.tertiaryColor = adjust(this.primaryColor, { h: -160 });\n this.primaryBorderColor = mkBorder(this.primaryColor, this.darkMode);\n this.secondaryBorderColor = mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = mkBorder(this.tertiaryColor, this.darkMode);\n this.primaryTextColor = invert(this.primaryColor);\n this.secondaryTextColor = invert(this.secondaryColor);\n this.tertiaryTextColor = invert(this.tertiaryColor);\n this.lineColor = invert(this.background);\n this.textColor = invert(this.background);\n this.mainBkg = \"#eee\";\n this.secondBkg = \"calculated\";\n this.lineColor = \"#666\";\n this.border1 = \"#999\";\n this.border2 = \"calculated\";\n this.note = \"#ffa\";\n this.text = \"#333\";\n this.critical = \"#d42\";\n this.done = \"#bbb\";\n this.arrowheadColor = \"#333333\";\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n this.THEME_COLOR_LIMIT = 12;\n this.nodeBkg = \"calculated\";\n this.nodeBorder = \"calculated\";\n this.clusterBkg = \"calculated\";\n this.clusterBorder = \"calculated\";\n this.defaultLinkColor = \"calculated\";\n this.titleColor = \"calculated\";\n this.edgeLabelBackground = \"white\";\n this.actorBorder = \"calculated\";\n this.actorBkg = \"calculated\";\n this.actorTextColor = \"calculated\";\n this.actorLineColor = \"calculated\";\n this.signalColor = \"calculated\";\n this.signalTextColor = \"calculated\";\n this.labelBoxBkgColor = \"calculated\";\n this.labelBoxBorderColor = \"calculated\";\n this.labelTextColor = \"calculated\";\n this.loopTextColor = \"calculated\";\n this.noteBorderColor = \"calculated\";\n this.noteBkgColor = \"calculated\";\n this.noteTextColor = \"calculated\";\n this.activationBorderColor = \"#666\";\n this.activationBkgColor = \"#f4f4f4\";\n this.sequenceNumberColor = \"white\";\n this.sectionBkgColor = \"calculated\";\n this.altSectionBkgColor = \"white\";\n this.sectionBkgColor2 = \"calculated\";\n this.excludeBkgColor = \"#eeeeee\";\n this.taskBorderColor = \"calculated\";\n this.taskBkgColor = \"calculated\";\n this.taskTextLightColor = \"white\";\n this.taskTextColor = \"calculated\";\n this.taskTextDarkColor = \"calculated\";\n this.taskTextOutsideColor = \"calculated\";\n this.taskTextClickableColor = \"#003163\";\n this.activeTaskBorderColor = \"calculated\";\n this.activeTaskBkgColor = \"calculated\";\n this.gridColor = \"calculated\";\n this.doneTaskBkgColor = \"calculated\";\n this.doneTaskBorderColor = \"calculated\";\n this.critBkgColor = \"calculated\";\n this.critBorderColor = \"calculated\";\n this.todayLineColor = \"calculated\";\n this.personBorder = this.primaryBorderColor;\n this.personBkg = this.mainBkg;\n this.labelColor = \"black\";\n this.errorBkgColor = \"#552222\";\n this.errorTextColor = \"#552222\";\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.secondBkg = lighten(this.contrast, 55);\n this.border2 = this.contrast;\n this.actorBorder = lighten(this.border1, 23);\n this.actorBkg = this.mainBkg;\n this.actorTextColor = this.text;\n this.actorLineColor = this.lineColor;\n this.signalColor = this.text;\n this.signalTextColor = this.text;\n this.labelBoxBkgColor = this.actorBkg;\n this.labelBoxBorderColor = this.actorBorder;\n this.labelTextColor = this.text;\n this.loopTextColor = this.text;\n this.noteBorderColor = \"#999\";\n this.noteBkgColor = \"#666\";\n this.noteTextColor = \"#fff\";\n this.cScale0 = this.cScale0 || \"#555\";\n this.cScale1 = this.cScale1 || \"#F4F4F4\";\n this.cScale2 = this.cScale2 || \"#555\";\n this.cScale3 = this.cScale3 || \"#BBB\";\n this.cScale4 = this.cScale4 || \"#777\";\n this.cScale5 = this.cScale5 || \"#999\";\n this.cScale6 = this.cScale6 || \"#DDD\";\n this.cScale7 = this.cScale7 || \"#FFF\";\n this.cScale8 = this.cScale8 || \"#DDD\";\n this.cScale9 = this.cScale9 || \"#BBB\";\n this.cScale10 = this.cScale10 || \"#999\";\n this.cScale11 = this.cScale11 || \"#777\";\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || invert(this[\"cScale\" + i]);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n if (this.darkMode) {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || lighten(this[\"cScale\" + i], 10);\n } else {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || darken(this[\"cScale\" + i], 10);\n }\n }\n this.scaleLabelColor = this.scaleLabelColor || (this.darkMode ? \"black\" : this.labelTextColor);\n this[\"cScaleLabel0\"] = this[\"cScaleLabel0\"] || this.cScale1;\n this[\"cScaleLabel2\"] = this[\"cScaleLabel2\"] || this.cScale1;\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.scaleLabelColor;\n }\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { l: -(5 + i * 5) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { l: -(8 + i * 5) });\n }\n this.nodeBkg = this.mainBkg;\n this.nodeBorder = this.border1;\n this.clusterBkg = this.secondBkg;\n this.clusterBorder = this.border2;\n this.defaultLinkColor = this.lineColor;\n this.titleColor = this.text;\n this.sectionBkgColor = lighten(this.contrast, 30);\n this.sectionBkgColor2 = lighten(this.contrast, 30);\n this.taskBorderColor = darken(this.contrast, 10);\n this.taskBkgColor = this.contrast;\n this.taskTextColor = this.taskTextLightColor;\n this.taskTextDarkColor = this.text;\n this.taskTextOutsideColor = this.taskTextDarkColor;\n this.activeTaskBorderColor = this.taskBorderColor;\n this.activeTaskBkgColor = this.mainBkg;\n this.gridColor = lighten(this.border1, 30);\n this.doneTaskBkgColor = this.done;\n this.doneTaskBorderColor = this.lineColor;\n this.critBkgColor = this.critical;\n this.critBorderColor = darken(this.critBkgColor, 10);\n this.todayLineColor = this.critBkgColor;\n this.transitionColor = this.transitionColor || \"#000\";\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || \"#f4f4f4\";\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.stateBorder = this.stateBorder || \"#000\";\n this.innerEndBackground = this.primaryBorderColor;\n this.specialStateColor = \"#222\";\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.classText = this.primaryTextColor;\n this.fillType0 = this.primaryColor;\n this.fillType1 = this.secondaryColor;\n this.fillType2 = adjust(this.primaryColor, { h: 64 });\n this.fillType3 = adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = adjust(this.primaryColor, { h: -64 });\n this.fillType5 = adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = adjust(this.primaryColor, { h: 128 });\n this.fillType7 = adjust(this.secondaryColor, { h: 128 });\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"pie\" + i] = this[\"cScale\" + i];\n }\n this.pie12 = this.pie0;\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#EEE,#6BB8E4,#8ACB88,#C7ACD6,#E8DCC2,#FFB2A8,#FFF380,#7E8D91,#FFD8B1,#FAF3E0\"\n };\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || this.edgeLabelBackground;\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = darken(this.pie1, 25) || this.primaryColor;\n this.git1 = this.pie2 || this.secondaryColor;\n this.git2 = this.pie3 || this.tertiaryColor;\n this.git3 = this.pie4 || adjust(this.primaryColor, { h: -30 });\n this.git4 = this.pie5 || adjust(this.primaryColor, { h: -60 });\n this.git5 = this.pie6 || adjust(this.primaryColor, { h: -90 });\n this.git6 = this.pie7 || adjust(this.primaryColor, { h: 60 });\n this.git7 = this.pie8 || adjust(this.primaryColor, { h: 120 });\n this.gitInv0 = this.gitInv0 || invert(this.git0);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.branchLabelColor = this.branchLabelColor || this.labelTextColor;\n this.gitBranchLabel0 = this.branchLabelColor;\n this.gitBranchLabel1 = \"white\";\n this.gitBranchLabel2 = this.branchLabelColor;\n this.gitBranchLabel3 = \"white\";\n this.gitBranchLabel4 = this.branchLabelColor;\n this.gitBranchLabel5 = this.branchLabelColor;\n this.gitBranchLabel6 = this.branchLabelColor;\n this.gitBranchLabel7 = this.branchLabelColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || oldAttributeBackgroundColorOdd;\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || oldAttributeBackgroundColorEven;\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n}\nconst getThemeVariables = (userOverrides) => {\n const theme2 = new Theme5();\n theme2.calculate(userOverrides);\n return theme2;\n};\nconst theme = {\n base: {\n getThemeVariables: getThemeVariables$4\n },\n dark: {\n getThemeVariables: getThemeVariables$3\n },\n default: {\n getThemeVariables: getThemeVariables$2\n },\n forest: {\n getThemeVariables: getThemeVariables$1\n },\n neutral: {\n getThemeVariables\n }\n};\nconst defaultConfigJson = {\n \"flowchart\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"diagramPadding\": 8,\n \"htmlLabels\": true,\n \"nodeSpacing\": 50,\n \"rankSpacing\": 50,\n \"curve\": \"basis\",\n \"padding\": 15,\n \"defaultRenderer\": \"dagre-wrapper\",\n \"wrappingWidth\": 200\n },\n \"sequence\": {\n \"useMaxWidth\": true,\n \"hideUnusedParticipants\": false,\n \"activationWidth\": 10,\n \"diagramMarginX\": 50,\n \"diagramMarginY\": 10,\n \"actorMargin\": 50,\n \"width\": 150,\n \"height\": 65,\n \"boxMargin\": 10,\n \"boxTextMargin\": 5,\n \"noteMargin\": 10,\n \"messageMargin\": 35,\n \"messageAlign\": \"center\",\n \"mirrorActors\": true,\n \"forceMenus\": false,\n \"bottomMarginAdj\": 1,\n \"rightAngles\": false,\n \"showSequenceNumbers\": false,\n \"actorFontSize\": 14,\n \"actorFontFamily\": '\"Open Sans\", sans-serif',\n \"actorFontWeight\": 400,\n \"noteFontSize\": 14,\n \"noteFontFamily\": '\"trebuchet ms\", verdana, arial, sans-serif',\n \"noteFontWeight\": 400,\n \"noteAlign\": \"center\",\n \"messageFontSize\": 16,\n \"messageFontFamily\": '\"trebuchet ms\", verdana, arial, sans-serif',\n \"messageFontWeight\": 400,\n \"wrap\": false,\n \"wrapPadding\": 10,\n \"labelBoxWidth\": 50,\n \"labelBoxHeight\": 20\n },\n \"gantt\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"barHeight\": 20,\n \"barGap\": 4,\n \"topPadding\": 50,\n \"rightPadding\": 75,\n \"leftPadding\": 75,\n \"gridLineStartPadding\": 35,\n \"fontSize\": 11,\n \"sectionFontSize\": 11,\n \"numberSectionStyles\": 4,\n \"axisFormat\": \"%Y-%m-%d\",\n \"topAxis\": false,\n \"displayMode\": \"\",\n \"weekday\": \"sunday\"\n },\n \"journey\": {\n \"useMaxWidth\": true,\n \"diagramMarginX\": 50,\n \"diagramMarginY\": 10,\n \"leftMargin\": 150,\n \"width\": 150,\n \"height\": 50,\n \"boxMargin\": 10,\n \"boxTextMargin\": 5,\n \"noteMargin\": 10,\n \"messageMargin\": 35,\n \"messageAlign\": \"center\",\n \"bottomMarginAdj\": 1,\n \"rightAngles\": false,\n \"taskFontSize\": 14,\n \"taskFontFamily\": '\"Open Sans\", sans-serif',\n \"taskMargin\": 50,\n \"activationWidth\": 10,\n \"textPlacement\": \"fo\",\n \"actorColours\": [\n \"#8FBC8F\",\n \"#7CFC00\",\n \"#00FFFF\",\n \"#20B2AA\",\n \"#B0E0E6\",\n \"#FFFFE0\"\n ],\n \"sectionFills\": [\n \"#191970\",\n \"#8B008B\",\n \"#4B0082\",\n \"#2F4F4F\",\n \"#800000\",\n \"#8B4513\",\n \"#00008B\"\n ],\n \"sectionColours\": [\n \"#fff\"\n ]\n },\n \"class\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"arrowMarkerAbsolute\": false,\n \"dividerMargin\": 10,\n \"padding\": 5,\n \"textHeight\": 10,\n \"defaultRenderer\": \"dagre-wrapper\",\n \"htmlLabels\": false\n },\n \"state\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"dividerMargin\": 10,\n \"sizeUnit\": 5,\n \"padding\": 8,\n \"textHeight\": 10,\n \"titleShift\": -15,\n \"noteMargin\": 10,\n \"forkWidth\": 70,\n \"forkHeight\": 7,\n \"miniPadding\": 2,\n \"fontSizeFactor\": 5.02,\n \"fontSize\": 24,\n \"labelHeight\": 16,\n \"edgeLengthFactor\": \"20\",\n \"compositTitleSize\": 35,\n \"radius\": 5,\n \"defaultRenderer\": \"dagre-wrapper\"\n },\n \"er\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"diagramPadding\": 20,\n \"layoutDirection\": \"TB\",\n \"minEntityWidth\": 100,\n \"minEntityHeight\": 75,\n \"entityPadding\": 15,\n \"stroke\": \"gray\",\n \"fill\": \"honeydew\",\n \"fontSize\": 12\n },\n \"pie\": {\n \"useMaxWidth\": true,\n \"textPosition\": 0.75\n },\n \"quadrantChart\": {\n \"useMaxWidth\": true,\n \"chartWidth\": 500,\n \"chartHeight\": 500,\n \"titleFontSize\": 20,\n \"titlePadding\": 10,\n \"quadrantPadding\": 5,\n \"xAxisLabelPadding\": 5,\n \"yAxisLabelPadding\": 5,\n \"xAxisLabelFontSize\": 16,\n \"yAxisLabelFontSize\": 16,\n \"quadrantLabelFontSize\": 16,\n \"quadrantTextTopPadding\": 5,\n \"pointTextPadding\": 5,\n \"pointLabelFontSize\": 12,\n \"pointRadius\": 5,\n \"xAxisPosition\": \"top\",\n \"yAxisPosition\": \"left\",\n \"quadrantInternalBorderStrokeWidth\": 1,\n \"quadrantExternalBorderStrokeWidth\": 2\n },\n \"xyChart\": {\n \"useMaxWidth\": true,\n \"width\": 700,\n \"height\": 500,\n \"titleFontSize\": 20,\n \"titlePadding\": 10,\n \"showTitle\": true,\n \"xAxis\": {\n \"$ref\": \"#/$defs/XYChartAxisConfig\",\n \"showLabel\": true,\n \"labelFontSize\": 14,\n \"labelPadding\": 5,\n \"showTitle\": true,\n \"titleFontSize\": 16,\n \"titlePadding\": 5,\n \"showTick\": true,\n \"tickLength\": 5,\n \"tickWidth\": 2,\n \"showAxisLine\": true,\n \"axisLineWidth\": 2\n },\n \"yAxis\": {\n \"$ref\": \"#/$defs/XYChartAxisConfig\",\n \"showLabel\": true,\n \"labelFontSize\": 14,\n \"labelPadding\": 5,\n \"showTitle\": true,\n \"titleFontSize\": 16,\n \"titlePadding\": 5,\n \"showTick\": true,\n \"tickLength\": 5,\n \"tickWidth\": 2,\n \"showAxisLine\": true,\n \"axisLineWidth\": 2\n },\n \"chartOrientation\": \"vertical\",\n \"plotReservedSpacePercent\": 50\n },\n \"requirement\": {\n \"useMaxWidth\": true,\n \"rect_fill\": \"#f9f9f9\",\n \"text_color\": \"#333\",\n \"rect_border_size\": \"0.5px\",\n \"rect_border_color\": \"#bbb\",\n \"rect_min_width\": 200,\n \"rect_min_height\": 200,\n \"fontSize\": 14,\n \"rect_padding\": 10,\n \"line_height\": 20\n },\n \"mindmap\": {\n \"useMaxWidth\": true,\n \"padding\": 10,\n \"maxNodeWidth\": 200\n },\n \"timeline\": {\n \"useMaxWidth\": true,\n \"diagramMarginX\": 50,\n \"diagramMarginY\": 10,\n \"leftMargin\": 150,\n \"width\": 150,\n \"height\": 50,\n \"boxMargin\": 10,\n \"boxTextMargin\": 5,\n \"noteMargin\": 10,\n \"messageMargin\": 35,\n \"messageAlign\": \"center\",\n \"bottomMarginAdj\": 1,\n \"rightAngles\": false,\n \"taskFontSize\": 14,\n \"taskFontFamily\": '\"Open Sans\", sans-serif',\n \"taskMargin\": 50,\n \"activationWidth\": 10,\n \"textPlacement\": \"fo\",\n \"actorColours\": [\n \"#8FBC8F\",\n \"#7CFC00\",\n \"#00FFFF\",\n \"#20B2AA\",\n \"#B0E0E6\",\n \"#FFFFE0\"\n ],\n \"sectionFills\": [\n \"#191970\",\n \"#8B008B\",\n \"#4B0082\",\n \"#2F4F4F\",\n \"#800000\",\n \"#8B4513\",\n \"#00008B\"\n ],\n \"sectionColours\": [\n \"#fff\"\n ],\n \"disableMulticolor\": false\n },\n \"gitGraph\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"diagramPadding\": 8,\n \"nodeLabel\": {\n \"width\": 75,\n \"height\": 100,\n \"x\": -25,\n \"y\": 0\n },\n \"mainBranchName\": \"main\",\n \"mainBranchOrder\": 0,\n \"showCommitLabel\": true,\n \"showBranches\": true,\n \"rotateCommitLabel\": true,\n \"arrowMarkerAbsolute\": false\n },\n \"c4\": {\n \"useMaxWidth\": true,\n \"diagramMarginX\": 50,\n \"diagramMarginY\": 10,\n \"c4ShapeMargin\": 50,\n \"c4ShapePadding\": 20,\n \"width\": 216,\n \"height\": 60,\n \"boxMargin\": 10,\n \"c4ShapeInRow\": 4,\n \"nextLinePaddingX\": 0,\n \"c4BoundaryInRow\": 2,\n \"personFontSize\": 14,\n \"personFontFamily\": '\"Open Sans\", sans-serif',\n \"personFontWeight\": \"normal\",\n \"external_personFontSize\": 14,\n \"external_personFontFamily\": '\"Open Sans\", sans-serif',\n \"external_personFontWeight\": \"normal\",\n \"systemFontSize\": 14,\n \"systemFontFamily\": '\"Open Sans\", sans-serif',\n \"systemFontWeight\": \"normal\",\n \"external_systemFontSize\": 14,\n \"external_systemFontFamily\": '\"Open Sans\", sans-serif',\n \"external_systemFontWeight\": \"normal\",\n \"system_dbFontSize\": 14,\n \"system_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"system_dbFontWeight\": \"normal\",\n \"external_system_dbFontSize\": 14,\n \"external_system_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"external_system_dbFontWeight\": \"normal\",\n \"system_queueFontSize\": 14,\n \"system_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"system_queueFontWeight\": \"normal\",\n \"external_system_queueFontSize\": 14,\n \"external_system_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"external_system_queueFontWeight\": \"normal\",\n \"boundaryFontSize\": 14,\n \"boundaryFontFamily\": '\"Open Sans\", sans-serif',\n \"boundaryFontWeight\": \"normal\",\n \"messageFontSize\": 12,\n \"messageFontFamily\": '\"Open Sans\", sans-serif',\n \"messageFontWeight\": \"normal\",\n \"containerFontSize\": 14,\n \"containerFontFamily\": '\"Open Sans\", sans-serif',\n \"containerFontWeight\": \"normal\",\n \"external_containerFontSize\": 14,\n \"external_containerFontFamily\": '\"Open Sans\", sans-serif',\n \"external_containerFontWeight\": \"normal\",\n \"container_dbFontSize\": 14,\n \"container_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"container_dbFontWeight\": \"normal\",\n \"external_container_dbFontSize\": 14,\n \"external_container_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"external_container_dbFontWeight\": \"normal\",\n \"container_queueFontSize\": 14,\n \"container_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"container_queueFontWeight\": \"normal\",\n \"external_container_queueFontSize\": 14,\n \"external_container_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"external_container_queueFontWeight\": \"normal\",\n \"componentFontSize\": 14,\n \"componentFontFamily\": '\"Open Sans\", sans-serif',\n \"componentFontWeight\": \"normal\",\n \"external_componentFontSize\": 14,\n \"external_componentFontFamily\": '\"Open Sans\", sans-serif',\n \"external_componentFontWeight\": \"normal\",\n \"component_dbFontSize\": 14,\n \"component_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"component_dbFontWeight\": \"normal\",\n \"external_component_dbFontSize\": 14,\n \"external_component_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"external_component_dbFontWeight\": \"normal\",\n \"component_queueFontSize\": 14,\n \"component_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"component_queueFontWeight\": \"normal\",\n \"external_component_queueFontSize\": 14,\n \"external_component_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"external_component_queueFontWeight\": \"normal\",\n \"wrap\": true,\n \"wrapPadding\": 10,\n \"person_bg_color\": \"#08427B\",\n \"person_border_color\": \"#073B6F\",\n \"external_person_bg_color\": \"#686868\",\n \"external_person_border_color\": \"#8A8A8A\",\n \"system_bg_color\": \"#1168BD\",\n \"system_border_color\": \"#3C7FC0\",\n \"system_db_bg_color\": \"#1168BD\",\n \"system_db_border_color\": \"#3C7FC0\",\n \"system_queue_bg_color\": \"#1168BD\",\n \"system_queue_border_color\": \"#3C7FC0\",\n \"external_system_bg_color\": \"#999999\",\n \"external_system_border_color\": \"#8A8A8A\",\n \"external_system_db_bg_color\": \"#999999\",\n \"external_system_db_border_color\": \"#8A8A8A\",\n \"external_system_queue_bg_color\": \"#999999\",\n \"external_system_queue_border_color\": \"#8A8A8A\",\n \"container_bg_color\": \"#438DD5\",\n \"container_border_color\": \"#3C7FC0\",\n \"container_db_bg_color\": \"#438DD5\",\n \"container_db_border_color\": \"#3C7FC0\",\n \"container_queue_bg_color\": \"#438DD5\",\n \"container_queue_border_color\": \"#3C7FC0\",\n \"external_container_bg_color\": \"#B3B3B3\",\n \"external_container_border_color\": \"#A6A6A6\",\n \"external_container_db_bg_color\": \"#B3B3B3\",\n \"external_container_db_border_color\": \"#A6A6A6\",\n \"external_container_queue_bg_color\": \"#B3B3B3\",\n \"external_container_queue_border_color\": \"#A6A6A6\",\n \"component_bg_color\": \"#85BBF0\",\n \"component_border_color\": \"#78A8D8\",\n \"component_db_bg_color\": \"#85BBF0\",\n \"component_db_border_color\": \"#78A8D8\",\n \"component_queue_bg_color\": \"#85BBF0\",\n \"component_queue_border_color\": \"#78A8D8\",\n \"external_component_bg_color\": \"#CCCCCC\",\n \"external_component_border_color\": \"#BFBFBF\",\n \"external_component_db_bg_color\": \"#CCCCCC\",\n \"external_component_db_border_color\": \"#BFBFBF\",\n \"external_component_queue_bg_color\": \"#CCCCCC\",\n \"external_component_queue_border_color\": \"#BFBFBF\"\n },\n \"sankey\": {\n \"useMaxWidth\": true,\n \"width\": 600,\n \"height\": 400,\n \"linkColor\": \"gradient\",\n \"nodeAlignment\": \"justify\",\n \"showValues\": true,\n \"prefix\": \"\",\n \"suffix\": \"\"\n },\n \"theme\": \"default\",\n \"maxTextSize\": 5e4,\n \"darkMode\": false,\n \"fontFamily\": '\"trebuchet ms\", verdana, arial, sans-serif;',\n \"logLevel\": 5,\n \"securityLevel\": \"strict\",\n \"startOnLoad\": true,\n \"arrowMarkerAbsolute\": false,\n \"secure\": [\n \"secure\",\n \"securityLevel\",\n \"startOnLoad\",\n \"maxTextSize\"\n ],\n \"deterministicIds\": false,\n \"fontSize\": 16\n};\nconst config = {\n ...defaultConfigJson,\n // Set, even though they're `undefined` so that `configKeys` finds these keys\n // TODO: Should we replace these with `null` so that they can go in the JSON Schema?\n deterministicIDSeed: void 0,\n themeCSS: void 0,\n // add non-JSON default config values\n themeVariables: theme[\"default\"].getThemeVariables(),\n sequence: {\n ...defaultConfigJson.sequence,\n messageFont: function() {\n return {\n fontFamily: this.messageFontFamily,\n fontSize: this.messageFontSize,\n fontWeight: this.messageFontWeight\n };\n },\n noteFont: function() {\n return {\n fontFamily: this.noteFontFamily,\n fontSize: this.noteFontSize,\n fontWeight: this.noteFontWeight\n };\n },\n actorFont: function() {\n return {\n fontFamily: this.actorFontFamily,\n fontSize: this.actorFontSize,\n fontWeight: this.actorFontWeight\n };\n }\n },\n gantt: {\n ...defaultConfigJson.gantt,\n tickInterval: void 0,\n useWidth: void 0\n // can probably be removed since `configKeys` already includes this\n },\n c4: {\n ...defaultConfigJson.c4,\n useWidth: void 0,\n personFont: function() {\n return {\n fontFamily: this.personFontFamily,\n fontSize: this.personFontSize,\n fontWeight: this.personFontWeight\n };\n },\n external_personFont: function() {\n return {\n fontFamily: this.external_personFontFamily,\n fontSize: this.external_personFontSize,\n fontWeight: this.external_personFontWeight\n };\n },\n systemFont: function() {\n return {\n fontFamily: this.systemFontFamily,\n fontSize: this.systemFontSize,\n fontWeight: this.systemFontWeight\n };\n },\n external_systemFont: function() {\n return {\n fontFamily: this.external_systemFontFamily,\n fontSize: this.external_systemFontSize,\n fontWeight: this.external_systemFontWeight\n };\n },\n system_dbFont: function() {\n return {\n fontFamily: this.system_dbFontFamily,\n fontSize: this.system_dbFontSize,\n fontWeight: this.system_dbFontWeight\n };\n },\n external_system_dbFont: function() {\n return {\n fontFamily: this.external_system_dbFontFamily,\n fontSize: this.external_system_dbFontSize,\n fontWeight: this.external_system_dbFontWeight\n };\n },\n system_queueFont: function() {\n return {\n fontFamily: this.system_queueFontFamily,\n fontSize: this.system_queueFontSize,\n fontWeight: this.system_queueFontWeight\n };\n },\n external_system_queueFont: function() {\n return {\n fontFamily: this.external_system_queueFontFamily,\n fontSize: this.external_system_queueFontSize,\n fontWeight: this.external_system_queueFontWeight\n };\n },\n containerFont: function() {\n return {\n fontFamily: this.containerFontFamily,\n fontSize: this.containerFontSize,\n fontWeight: this.containerFontWeight\n };\n },\n external_containerFont: function() {\n return {\n fontFamily: this.external_containerFontFamily,\n fontSize: this.external_containerFontSize,\n fontWeight: this.external_containerFontWeight\n };\n },\n container_dbFont: function() {\n return {\n fontFamily: this.container_dbFontFamily,\n fontSize: this.container_dbFontSize,\n fontWeight: this.container_dbFontWeight\n };\n },\n external_container_dbFont: function() {\n return {\n fontFamily: this.external_container_dbFontFamily,\n fontSize: this.external_container_dbFontSize,\n fontWeight: this.external_container_dbFontWeight\n };\n },\n container_queueFont: function() {\n return {\n fontFamily: this.container_queueFontFamily,\n fontSize: this.container_queueFontSize,\n fontWeight: this.container_queueFontWeight\n };\n },\n external_container_queueFont: function() {\n return {\n fontFamily: this.external_container_queueFontFamily,\n fontSize: this.external_container_queueFontSize,\n fontWeight: this.external_container_queueFontWeight\n };\n },\n componentFont: function() {\n return {\n fontFamily: this.componentFontFamily,\n fontSize: this.componentFontSize,\n fontWeight: this.componentFontWeight\n };\n },\n external_componentFont: function() {\n return {\n fontFamily: this.external_componentFontFamily,\n fontSize: this.external_componentFontSize,\n fontWeight: this.external_componentFontWeight\n };\n },\n component_dbFont: function() {\n return {\n fontFamily: this.component_dbFontFamily,\n fontSize: this.component_dbFontSize,\n fontWeight: this.component_dbFontWeight\n };\n },\n external_component_dbFont: function() {\n return {\n fontFamily: this.external_component_dbFontFamily,\n fontSize: this.external_component_dbFontSize,\n fontWeight: this.external_component_dbFontWeight\n };\n },\n component_queueFont: function() {\n return {\n fontFamily: this.component_queueFontFamily,\n fontSize: this.component_queueFontSize,\n fontWeight: this.component_queueFontWeight\n };\n },\n external_component_queueFont: function() {\n return {\n fontFamily: this.external_component_queueFontFamily,\n fontSize: this.external_component_queueFontSize,\n fontWeight: this.external_component_queueFontWeight\n };\n },\n boundaryFont: function() {\n return {\n fontFamily: this.boundaryFontFamily,\n fontSize: this.boundaryFontSize,\n fontWeight: this.boundaryFontWeight\n };\n },\n messageFont: function() {\n return {\n fontFamily: this.messageFontFamily,\n fontSize: this.messageFontSize,\n fontWeight: this.messageFontWeight\n };\n }\n },\n pie: {\n ...defaultConfigJson.pie,\n useWidth: 984\n },\n xyChart: {\n ...defaultConfigJson.xyChart,\n useWidth: void 0\n },\n requirement: {\n ...defaultConfigJson.requirement,\n useWidth: void 0\n },\n gitGraph: {\n ...defaultConfigJson.gitGraph,\n // TODO: This is a temporary override for `gitGraph`, since every other\n // diagram does have `useMaxWidth`, but instead sets it to `true`.\n // Should we set this to `true` instead?\n useMaxWidth: false\n },\n sankey: {\n ...defaultConfigJson.sankey,\n // this is false, unlike every other diagram (other than gitGraph)\n // TODO: can we make this default to `true` instead?\n useMaxWidth: false\n }\n};\nconst keyify = (obj, prefix = \"\") => Object.keys(obj).reduce((res, el) => {\n if (Array.isArray(obj[el])) {\n return res;\n } else if (typeof obj[el] === \"object\" && obj[el] !== null) {\n return [...res, prefix + el, ...keyify(obj[el], \"\")];\n }\n return [...res, prefix + el];\n}, []);\nconst configKeys = new Set(keyify(config, \"\"));\nconst defaultConfig$2 = config;\nconst sanitizeDirective = (args) => {\n log$1.debug(\"sanitizeDirective called with\", args);\n if (typeof args !== \"object\" || args == null) {\n return;\n }\n if (Array.isArray(args)) {\n args.forEach((arg) => sanitizeDirective(arg));\n return;\n }\n for (const key of Object.keys(args)) {\n log$1.debug(\"Checking key\", key);\n if (key.startsWith(\"__\") || key.includes(\"proto\") || key.includes(\"constr\") || !configKeys.has(key) || args[key] == null) {\n log$1.debug(\"sanitize deleting key: \", key);\n delete args[key];\n continue;\n }\n if (typeof args[key] === \"object\") {\n log$1.debug(\"sanitizing object\", key);\n sanitizeDirective(args[key]);\n continue;\n }\n const cssMatchers = [\"themeCSS\", \"fontFamily\", \"altFontFamily\"];\n for (const cssKey of cssMatchers) {\n if (key.includes(cssKey)) {\n log$1.debug(\"sanitizing css option\", key);\n args[key] = sanitizeCss(args[key]);\n }\n }\n }\n if (args.themeVariables) {\n for (const k of Object.keys(args.themeVariables)) {\n const val = args.themeVariables[k];\n if ((val == null ? void 0 : val.match) && !val.match(/^[\\d \"#%(),.;A-Za-z]+$/)) {\n args.themeVariables[k] = \"\";\n }\n }\n }\n log$1.debug(\"After sanitization\", args);\n};\nconst sanitizeCss = (str2) => {\n let startCnt = 0;\n let endCnt = 0;\n for (const element of str2) {\n if (startCnt < endCnt) {\n return \"{ /* ERROR: Unbalanced CSS */ }\";\n }\n if (element === \"{\") {\n startCnt++;\n } else if (element === \"}\") {\n endCnt++;\n }\n }\n if (startCnt !== endCnt) {\n return \"{ /* ERROR: Unbalanced CSS */ }\";\n }\n return str2;\n};\nconst frontMatterRegex = /^-{3}\\s*[\\n\\r](.*?)[\\n\\r]-{3}\\s*[\\n\\r]+/s;\nconst directiveRegex = /%{2}{\\s*(?:(\\w+)\\s*:|(\\w+))\\s*(?:(\\w+)|((?:(?!}%{2}).|\\r?\\n)*))?\\s*(?:}%{2})?/gi;\nconst anyCommentRegex = /\\s*%%.*\\n/gm;\nclass UnknownDiagramError extends Error {\n constructor(message) {\n super(message);\n this.name = \"UnknownDiagramError\";\n }\n}\nconst detectors = {};\nconst detectType = function(text, config2) {\n text = text.replace(frontMatterRegex, \"\").replace(directiveRegex, \"\").replace(anyCommentRegex, \"\\n\");\n for (const [key, { detector: detector2 }] of Object.entries(detectors)) {\n const diagram2 = detector2(text, config2);\n if (diagram2) {\n return key;\n }\n }\n throw new UnknownDiagramError(\n `No diagram type detected matching given configuration for text: ${text}`\n );\n};\nconst registerLazyLoadedDiagrams = (...diagrams2) => {\n for (const { id: id2, detector: detector2, loader: loader2 } of diagrams2) {\n addDetector(id2, detector2, loader2);\n }\n};\nconst addDetector = (key, detector2, loader2) => {\n if (detectors[key]) {\n log$1.error(`Detector with key ${key} already exists`);\n } else {\n detectors[key] = { detector: detector2, loader: loader2 };\n }\n log$1.debug(`Detector with key ${key} added${loader2 ? \" with loader\" : \"\"}`);\n};\nconst getDiagramLoader = (key) => {\n return detectors[key].loader;\n};\nconst assignWithDepth = (dst, src, { depth = 2, clobber = false } = {}) => {\n const config2 = { depth, clobber };\n if (Array.isArray(src) && !Array.isArray(dst)) {\n src.forEach((s) => assignWithDepth(dst, s, config2));\n return dst;\n } else if (Array.isArray(src) && Array.isArray(dst)) {\n src.forEach((s) => {\n if (!dst.includes(s)) {\n dst.push(s);\n }\n });\n return dst;\n }\n if (dst === void 0 || depth <= 0) {\n if (dst !== void 0 && dst !== null && typeof dst === \"object\" && typeof src === \"object\") {\n return Object.assign(dst, src);\n } else {\n return src;\n }\n }\n if (src !== void 0 && typeof dst === \"object\" && typeof src === \"object\") {\n Object.keys(src).forEach((key) => {\n if (typeof src[key] === \"object\" && (dst[key] === void 0 || typeof dst[key] === \"object\")) {\n if (dst[key] === void 0) {\n dst[key] = Array.isArray(src[key]) ? [] : {};\n }\n dst[key] = assignWithDepth(dst[key], src[key], { depth: depth - 1, clobber });\n } else if (clobber || typeof dst[key] !== \"object\" && typeof src[key] !== \"object\") {\n dst[key] = src[key];\n }\n });\n }\n return dst;\n};\nconst assignWithDepth$1 = assignWithDepth;\nconst ZERO_WIDTH_SPACE = \"\u200B\";\nconst d3CurveTypes = {\n curveBasis,\n curveBasisClosed,\n curveBasisOpen,\n curveBumpX,\n curveBumpY,\n curveBundle,\n curveCardinalClosed,\n curveCardinalOpen,\n curveCardinal,\n curveCatmullRomClosed,\n curveCatmullRomOpen,\n curveCatmullRom,\n curveLinear,\n curveLinearClosed,\n curveMonotoneX,\n curveMonotoneY,\n curveNatural,\n curveStep,\n curveStepAfter,\n curveStepBefore\n};\nconst directiveWithoutOpen = /\\s*(?:(\\w+)(?=:):|(\\w+))\\s*(?:(\\w+)|((?:(?!}%{2}).|\\r?\\n)*))?\\s*(?:}%{2})?/gi;\nconst detectInit = function(text, config2) {\n const inits = detectDirective(text, /(?:init\\b)|(?:initialize\\b)/);\n let results = {};\n if (Array.isArray(inits)) {\n const args = inits.map((init2) => init2.args);\n sanitizeDirective(args);\n results = assignWithDepth$1(results, [...args]);\n } else {\n results = inits.args;\n }\n if (!results) {\n return;\n }\n let type2 = detectType(text, config2);\n const prop = \"config\";\n if (results[prop] !== void 0) {\n if (type2 === \"flowchart-v2\") {\n type2 = \"flowchart\";\n }\n results[type2] = results[prop];\n delete results[prop];\n }\n return results;\n};\nconst detectDirective = function(text, type2 = null) {\n try {\n const commentWithoutDirectives = new RegExp(\n `[%]{2}(?![{]${directiveWithoutOpen.source})(?=[}][%]{2}).*\n`,\n \"ig\"\n );\n text = text.trim().replace(commentWithoutDirectives, \"\").replace(/'/gm, '\"');\n log$1.debug(\n `Detecting diagram directive${type2 !== null ? \" type:\" + type2 : \"\"} based on the text:${text}`\n );\n let match;\n const result = [];\n while ((match = directiveRegex.exec(text)) !== null) {\n if (match.index === directiveRegex.lastIndex) {\n directiveRegex.lastIndex++;\n }\n if (match && !type2 || type2 && match[1] && match[1].match(type2) || type2 && match[2] && match[2].match(type2)) {\n const type22 = match[1] ? match[1] : match[2];\n const args = match[3] ? match[3].trim() : match[4] ? JSON.parse(match[4].trim()) : null;\n result.push({ type: type22, args });\n }\n }\n if (result.length === 0) {\n return { type: text, args: null };\n }\n return result.length === 1 ? result[0] : result;\n } catch (error) {\n log$1.error(\n `ERROR: ${error.message} - Unable to parse directive type: '${type2}' based on the text: '${text}'`\n );\n return { type: void 0, args: null };\n }\n};\nconst removeDirectives = function(text) {\n return text.replace(directiveRegex, \"\");\n};\nconst isSubstringInArray = function(str2, arr) {\n for (const [i, element] of arr.entries()) {\n if (element.match(str2)) {\n return i;\n }\n }\n return -1;\n};\nfunction interpolateToCurve(interpolate, defaultCurve) {\n if (!interpolate) {\n return defaultCurve;\n }\n const curveName = `curve${interpolate.charAt(0).toUpperCase() + interpolate.slice(1)}`;\n return d3CurveTypes[curveName] ?? defaultCurve;\n}\nfunction formatUrl(linkStr, config2) {\n const url = linkStr.trim();\n if (!url) {\n return void 0;\n }\n if (config2.securityLevel !== \"loose\") {\n return sanitizeUrl(url);\n }\n return url;\n}\nconst runFunc = (functionName, ...params) => {\n const arrPaths = functionName.split(\".\");\n const len = arrPaths.length - 1;\n const fnName = arrPaths[len];\n let obj = window;\n for (let i = 0; i < len; i++) {\n obj = obj[arrPaths[i]];\n if (!obj) {\n log$1.error(`Function name: ${functionName} not found in window`);\n return;\n }\n }\n obj[fnName](...params);\n};\nfunction distance(p1, p2) {\n if (!p1 || !p2) {\n return 0;\n }\n return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2));\n}\nfunction traverseEdge(points) {\n let prevPoint;\n let totalDistance = 0;\n points.forEach((point) => {\n totalDistance += distance(point, prevPoint);\n prevPoint = point;\n });\n const remainingDistance = totalDistance / 2;\n return calculatePoint(points, remainingDistance);\n}\nfunction calcLabelPosition(points) {\n if (points.length === 1) {\n return points[0];\n }\n return traverseEdge(points);\n}\nconst roundNumber = (num, precision = 2) => {\n const factor = Math.pow(10, precision);\n return Math.round(num * factor) / factor;\n};\nconst calculatePoint = (points, distanceToTraverse) => {\n let prevPoint = void 0;\n let remainingDistance = distanceToTraverse;\n for (const point of points) {\n if (prevPoint) {\n const vectorDistance = distance(point, prevPoint);\n if (vectorDistance < remainingDistance) {\n remainingDistance -= vectorDistance;\n } else {\n const distanceRatio = remainingDistance / vectorDistance;\n if (distanceRatio <= 0) {\n return prevPoint;\n }\n if (distanceRatio >= 1) {\n return { x: point.x, y: point.y };\n }\n if (distanceRatio > 0 && distanceRatio < 1) {\n return {\n x: roundNumber((1 - distanceRatio) * prevPoint.x + distanceRatio * point.x, 5),\n y: roundNumber((1 - distanceRatio) * prevPoint.y + distanceRatio * point.y, 5)\n };\n }\n }\n }\n prevPoint = point;\n }\n throw new Error(\"Could not find a suitable point for the given distance\");\n};\nconst calcCardinalityPosition = (isRelationTypePresent, points, initialPosition) => {\n log$1.info(`our points ${JSON.stringify(points)}`);\n if (points[0] !== initialPosition) {\n points = points.reverse();\n }\n const distanceToCardinalityPoint = 25;\n const center = calculatePoint(points, distanceToCardinalityPoint);\n const d = isRelationTypePresent ? 10 : 5;\n const angle = Math.atan2(points[0].y - center.y, points[0].x - center.x);\n const cardinalityPosition = { x: 0, y: 0 };\n cardinalityPosition.x = Math.sin(angle) * d + (points[0].x + center.x) / 2;\n cardinalityPosition.y = -Math.cos(angle) * d + (points[0].y + center.y) / 2;\n return cardinalityPosition;\n};\nfunction calcTerminalLabelPosition(terminalMarkerSize, position, _points) {\n const points = structuredClone(_points);\n log$1.info(\"our points\", points);\n if (position !== \"start_left\" && position !== \"start_right\") {\n points.reverse();\n }\n const distanceToCardinalityPoint = 25 + terminalMarkerSize;\n const center = calculatePoint(points, distanceToCardinalityPoint);\n const d = 10 + terminalMarkerSize * 0.5;\n const angle = Math.atan2(points[0].y - center.y, points[0].x - center.x);\n const cardinalityPosition = { x: 0, y: 0 };\n if (position === \"start_left\") {\n cardinalityPosition.x = Math.sin(angle + Math.PI) * d + (points[0].x + center.x) / 2;\n cardinalityPosition.y = -Math.cos(angle + Math.PI) * d + (points[0].y + center.y) / 2;\n } else if (position === \"end_right\") {\n cardinalityPosition.x = Math.sin(angle - Math.PI) * d + (points[0].x + center.x) / 2 - 5;\n cardinalityPosition.y = -Math.cos(angle - Math.PI) * d + (points[0].y + center.y) / 2 - 5;\n } else if (position === \"end_left\") {\n cardinalityPosition.x = Math.sin(angle) * d + (points[0].x + center.x) / 2 - 5;\n cardinalityPosition.y = -Math.cos(angle) * d + (points[0].y + center.y) / 2 - 5;\n } else {\n cardinalityPosition.x = Math.sin(angle) * d + (points[0].x + center.x) / 2;\n cardinalityPosition.y = -Math.cos(angle) * d + (points[0].y + center.y) / 2;\n }\n return cardinalityPosition;\n}\nfunction getStylesFromArray(arr) {\n let style = \"\";\n let labelStyle = \"\";\n for (const element of arr) {\n if (element !== void 0) {\n if (element.startsWith(\"color:\") || element.startsWith(\"text-align:\")) {\n labelStyle = labelStyle + element + \";\";\n } else {\n style = style + element + \";\";\n }\n }\n }\n return { style, labelStyle };\n}\nlet cnt = 0;\nconst generateId = () => {\n cnt++;\n return \"id-\" + Math.random().toString(36).substr(2, 12) + \"-\" + cnt;\n};\nfunction makeRandomHex(length) {\n let result = \"\";\n const characters = \"0123456789abcdef\";\n const charactersLength = characters.length;\n for (let i = 0; i < length; i++) {\n result += characters.charAt(Math.floor(Math.random() * charactersLength));\n }\n return result;\n}\nconst random = (options) => {\n return makeRandomHex(options.length);\n};\nconst getTextObj = function() {\n return {\n x: 0,\n y: 0,\n fill: void 0,\n anchor: \"start\",\n style: \"#666\",\n width: 100,\n height: 100,\n textMargin: 0,\n rx: 0,\n ry: 0,\n valign: void 0,\n text: \"\"\n };\n};\nconst drawSimpleText = function(elem, textData) {\n const nText = textData.text.replace(common$1.lineBreakRegex, \" \");\n const [, _fontSizePx] = parseFontSize(textData.fontSize);\n const textElem = elem.append(\"text\");\n textElem.attr(\"x\", textData.x);\n textElem.attr(\"y\", textData.y);\n textElem.style(\"text-anchor\", textData.anchor);\n textElem.style(\"font-family\", textData.fontFamily);\n textElem.style(\"font-size\", _fontSizePx);\n textElem.style(\"font-weight\", textData.fontWeight);\n textElem.attr(\"fill\", textData.fill);\n if (textData.class !== void 0) {\n textElem.attr(\"class\", textData.class);\n }\n const span = textElem.append(\"tspan\");\n span.attr(\"x\", textData.x + textData.textMargin * 2);\n span.attr(\"fill\", textData.fill);\n span.text(nText);\n return textElem;\n};\nconst wrapLabel = memoize(\n (label, maxWidth, config2) => {\n if (!label) {\n return label;\n }\n config2 = Object.assign(\n { fontSize: 12, fontWeight: 400, fontFamily: \"Arial\", joinWith: \"
\" },\n config2\n );\n if (common$1.lineBreakRegex.test(label)) {\n return label;\n }\n const words = label.split(\" \");\n const completedLines = [];\n let nextLine = \"\";\n words.forEach((word, index) => {\n const wordLength = calculateTextWidth(`${word} `, config2);\n const nextLineLength = calculateTextWidth(nextLine, config2);\n if (wordLength > maxWidth) {\n const { hyphenatedStrings, remainingWord } = breakString(word, maxWidth, \"-\", config2);\n completedLines.push(nextLine, ...hyphenatedStrings);\n nextLine = remainingWord;\n } else if (nextLineLength + wordLength >= maxWidth) {\n completedLines.push(nextLine);\n nextLine = word;\n } else {\n nextLine = [nextLine, word].filter(Boolean).join(\" \");\n }\n const currentWord = index + 1;\n const isLastWord = currentWord === words.length;\n if (isLastWord) {\n completedLines.push(nextLine);\n }\n });\n return completedLines.filter((line) => line !== \"\").join(config2.joinWith);\n },\n (label, maxWidth, config2) => `${label}${maxWidth}${config2.fontSize}${config2.fontWeight}${config2.fontFamily}${config2.joinWith}`\n);\nconst breakString = memoize(\n (word, maxWidth, hyphenCharacter = \"-\", config2) => {\n config2 = Object.assign(\n { fontSize: 12, fontWeight: 400, fontFamily: \"Arial\", margin: 0 },\n config2\n );\n const characters = [...word];\n const lines = [];\n let currentLine = \"\";\n characters.forEach((character, index) => {\n const nextLine = `${currentLine}${character}`;\n const lineWidth = calculateTextWidth(nextLine, config2);\n if (lineWidth >= maxWidth) {\n const currentCharacter = index + 1;\n const isLastLine = characters.length === currentCharacter;\n const hyphenatedNextLine = `${nextLine}${hyphenCharacter}`;\n lines.push(isLastLine ? nextLine : hyphenatedNextLine);\n currentLine = \"\";\n } else {\n currentLine = nextLine;\n }\n });\n return { hyphenatedStrings: lines, remainingWord: currentLine };\n },\n (word, maxWidth, hyphenCharacter = \"-\", config2) => `${word}${maxWidth}${hyphenCharacter}${config2.fontSize}${config2.fontWeight}${config2.fontFamily}`\n);\nfunction calculateTextHeight(text, config2) {\n return calculateTextDimensions(text, config2).height;\n}\nfunction calculateTextWidth(text, config2) {\n return calculateTextDimensions(text, config2).width;\n}\nconst calculateTextDimensions = memoize(\n (text, config2) => {\n const { fontSize = 12, fontFamily = \"Arial\", fontWeight = 400 } = config2;\n if (!text) {\n return { width: 0, height: 0 };\n }\n const [, _fontSizePx] = parseFontSize(fontSize);\n const fontFamilies = [\"sans-serif\", fontFamily];\n const lines = text.split(common$1.lineBreakRegex);\n const dims = [];\n const body = select(\"body\");\n if (!body.remove) {\n return { width: 0, height: 0, lineHeight: 0 };\n }\n const g = body.append(\"svg\");\n for (const fontFamily2 of fontFamilies) {\n let cHeight = 0;\n const dim = { width: 0, height: 0, lineHeight: 0 };\n for (const line of lines) {\n const textObj = getTextObj();\n textObj.text = line || ZERO_WIDTH_SPACE;\n const textElem = drawSimpleText(g, textObj).style(\"font-size\", _fontSizePx).style(\"font-weight\", fontWeight).style(\"font-family\", fontFamily2);\n const bBox = (textElem._groups || textElem)[0][0].getBBox();\n if (bBox.width === 0 && bBox.height === 0) {\n throw new Error(\"svg element not in render tree\");\n }\n dim.width = Math.round(Math.max(dim.width, bBox.width));\n cHeight = Math.round(bBox.height);\n dim.height += cHeight;\n dim.lineHeight = Math.round(Math.max(dim.lineHeight, cHeight));\n }\n dims.push(dim);\n }\n g.remove();\n const index = isNaN(dims[1].height) || isNaN(dims[1].width) || isNaN(dims[1].lineHeight) || dims[0].height > dims[1].height && dims[0].width > dims[1].width && dims[0].lineHeight > dims[1].lineHeight ? 0 : 1;\n return dims[index];\n },\n (text, config2) => `${text}${config2.fontSize}${config2.fontWeight}${config2.fontFamily}`\n);\nclass InitIDGenerator {\n constructor(deterministic = false, seed) {\n this.count = 0;\n this.count = seed ? seed.length : 0;\n this.next = deterministic ? () => this.count++ : () => Date.now();\n }\n}\nlet decoder;\nconst entityDecode = function(html) {\n decoder = decoder || document.createElement(\"div\");\n html = escape(html).replace(/%26/g, \"&\").replace(/%23/g, \"#\").replace(/%3B/g, \";\");\n decoder.innerHTML = html;\n return unescape(decoder.textContent);\n};\nfunction isDetailedError(error) {\n return \"str\" in error;\n}\nconst insertTitle = (parent, cssClass, titleTopMargin, title) => {\n var _a;\n if (!title) {\n return;\n }\n const bounds = (_a = parent.node()) == null ? void 0 : _a.getBBox();\n if (!bounds) {\n return;\n }\n parent.append(\"text\").text(title).attr(\"x\", bounds.x + bounds.width / 2).attr(\"y\", -titleTopMargin).attr(\"class\", cssClass);\n};\nconst parseFontSize = (fontSize) => {\n if (typeof fontSize === \"number\") {\n return [fontSize, fontSize + \"px\"];\n }\n const fontSizeNumber = parseInt(fontSize ?? \"\", 10);\n if (Number.isNaN(fontSizeNumber)) {\n return [void 0, void 0];\n } else if (fontSize === String(fontSizeNumber)) {\n return [fontSizeNumber, fontSize + \"px\"];\n } else {\n return [fontSizeNumber, fontSize];\n }\n};\nfunction cleanAndMerge(defaultData, data) {\n return merge$1({}, defaultData, data);\n}\nconst utils = {\n assignWithDepth: assignWithDepth$1,\n wrapLabel,\n calculateTextHeight,\n calculateTextWidth,\n calculateTextDimensions,\n cleanAndMerge,\n detectInit,\n detectDirective,\n isSubstringInArray,\n interpolateToCurve,\n calcLabelPosition,\n calcCardinalityPosition,\n calcTerminalLabelPosition,\n formatUrl,\n getStylesFromArray,\n generateId,\n random,\n runFunc,\n entityDecode,\n insertTitle,\n parseFontSize,\n InitIDGenerator\n};\nconst version = \"10.6.1\";\nconst defaultConfig$1 = Object.freeze(defaultConfig$2);\nlet siteConfig = assignWithDepth$1({}, defaultConfig$1);\nlet configFromInitialize;\nlet directives = [];\nlet currentConfig = assignWithDepth$1({}, defaultConfig$1);\nconst updateCurrentConfig = (siteCfg, _directives) => {\n let cfg = assignWithDepth$1({}, siteCfg);\n let sumOfDirectives = {};\n for (const d of _directives) {\n sanitize(d);\n sumOfDirectives = assignWithDepth$1(sumOfDirectives, d);\n }\n cfg = assignWithDepth$1(cfg, sumOfDirectives);\n if (sumOfDirectives.theme && sumOfDirectives.theme in theme) {\n const tmpConfigFromInitialize = assignWithDepth$1({}, configFromInitialize);\n const themeVariables = assignWithDepth$1(\n tmpConfigFromInitialize.themeVariables || {},\n sumOfDirectives.themeVariables\n );\n if (cfg.theme && cfg.theme in theme) {\n cfg.themeVariables = theme[cfg.theme].getThemeVariables(themeVariables);\n }\n }\n currentConfig = cfg;\n checkConfig(currentConfig);\n return currentConfig;\n};\nconst setSiteConfig = (conf) => {\n siteConfig = assignWithDepth$1({}, defaultConfig$1);\n siteConfig = assignWithDepth$1(siteConfig, conf);\n if (conf.theme && theme[conf.theme]) {\n siteConfig.themeVariables = theme[conf.theme].getThemeVariables(conf.themeVariables);\n }\n updateCurrentConfig(siteConfig, directives);\n return siteConfig;\n};\nconst saveConfigFromInitialize = (conf) => {\n configFromInitialize = assignWithDepth$1({}, conf);\n};\nconst updateSiteConfig = (conf) => {\n siteConfig = assignWithDepth$1(siteConfig, conf);\n updateCurrentConfig(siteConfig, directives);\n return siteConfig;\n};\nconst getSiteConfig = () => {\n return assignWithDepth$1({}, siteConfig);\n};\nconst setConfig$1 = (conf) => {\n checkConfig(conf);\n assignWithDepth$1(currentConfig, conf);\n return getConfig$1();\n};\nconst getConfig$1 = () => {\n return assignWithDepth$1({}, currentConfig);\n};\nconst sanitize = (options) => {\n if (!options) {\n return;\n }\n [\"secure\", ...siteConfig.secure ?? []].forEach((key) => {\n if (Object.hasOwn(options, key)) {\n log$1.debug(`Denied attempt to modify a secure key ${key}`, options[key]);\n delete options[key];\n }\n });\n Object.keys(options).forEach((key) => {\n if (key.startsWith(\"__\")) {\n delete options[key];\n }\n });\n Object.keys(options).forEach((key) => {\n if (typeof options[key] === \"string\" && (options[key].includes(\"<\") || options[key].includes(\">\") || options[key].includes(\"url(data:\"))) {\n delete options[key];\n }\n if (typeof options[key] === \"object\") {\n sanitize(options[key]);\n }\n });\n};\nconst addDirective = (directive) => {\n sanitizeDirective(directive);\n if (directive.fontFamily && (!directive.themeVariables || !directive.themeVariables.fontFamily)) {\n directive.themeVariables = { fontFamily: directive.fontFamily };\n }\n directives.push(directive);\n updateCurrentConfig(siteConfig, directives);\n};\nconst reset = (config2 = siteConfig) => {\n directives = [];\n updateCurrentConfig(config2, directives);\n};\nconst ConfigWarning = {\n LAZY_LOAD_DEPRECATED: \"The configuration options lazyLoadedDiagrams and loadExternalDiagramsAtStartup are deprecated. Please use registerExternalDiagrams instead.\"\n};\nconst issuedWarnings = {};\nconst issueWarning = (warning) => {\n if (issuedWarnings[warning]) {\n return;\n }\n log$1.warn(ConfigWarning[warning]);\n issuedWarnings[warning] = true;\n};\nconst checkConfig = (config2) => {\n if (!config2) {\n return;\n }\n if (config2.lazyLoadedDiagrams || config2.loadExternalDiagramsAtStartup) {\n issueWarning(\"LAZY_LOAD_DEPRECATED\");\n }\n};\nconst id$k = \"c4\";\nconst detector$k = (txt) => {\n return /^\\s*C4Context|C4Container|C4Component|C4Dynamic|C4Deployment/.test(txt);\n};\nconst loader$l = async () => {\n const { diagram: diagram2 } = await import(\"./c4Diagram-817c8e44.js\");\n return { id: id$k, diagram: diagram2 };\n};\nconst plugin$i = {\n id: id$k,\n detector: detector$k,\n loader: loader$l\n};\nconst c4 = plugin$i;\nconst id$j = \"flowchart\";\nconst detector$j = (txt, config2) => {\n var _a, _b;\n if (((_a = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\" || ((_b = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _b.defaultRenderer) === \"elk\") {\n return false;\n }\n return /^\\s*graph/.test(txt);\n};\nconst loader$k = async () => {\n const { diagram: diagram2 } = await import(\"./flowDiagram-61eb444c.js\");\n return { id: id$j, diagram: diagram2 };\n};\nconst plugin$h = {\n id: id$j,\n detector: detector$j,\n loader: loader$k\n};\nconst flowchart = plugin$h;\nconst id$i = \"flowchart-v2\";\nconst detector$i = (txt, config2) => {\n var _a, _b, _c;\n if (((_a = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _a.defaultRenderer) === \"dagre-d3\" || ((_b = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _b.defaultRenderer) === \"elk\") {\n return false;\n }\n if (/^\\s*graph/.test(txt) && ((_c = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _c.defaultRenderer) === \"dagre-wrapper\") {\n return true;\n }\n return /^\\s*flowchart/.test(txt);\n};\nconst loader$j = async () => {\n const { diagram: diagram2 } = await import(\"./flowDiagram-v2-2f8f667a.js\");\n return { id: id$i, diagram: diagram2 };\n};\nconst plugin$g = {\n id: id$i,\n detector: detector$i,\n loader: loader$j\n};\nconst flowchartV2 = plugin$g;\nconst id$h = \"er\";\nconst detector$h = (txt) => {\n return /^\\s*erDiagram/.test(txt);\n};\nconst loader$i = async () => {\n const { diagram: diagram2 } = await import(\"./erDiagram-9cfc3649.js\");\n return { id: id$h, diagram: diagram2 };\n};\nconst plugin$f = {\n id: id$h,\n detector: detector$h,\n loader: loader$i\n};\nconst er = plugin$f;\nconst id$g = \"gitGraph\";\nconst detector$g = (txt) => {\n return /^\\s*gitGraph/.test(txt);\n};\nconst loader$h = async () => {\n const { diagram: diagram2 } = await import(\"./gitGraphDiagram-6b463803.js\");\n return { id: id$g, diagram: diagram2 };\n};\nconst plugin$e = {\n id: id$g,\n detector: detector$g,\n loader: loader$h\n};\nconst git = plugin$e;\nconst id$f = \"gantt\";\nconst detector$f = (txt) => {\n return /^\\s*gantt/.test(txt);\n};\nconst loader$g = async () => {\n const { diagram: diagram2 } = await import(\"./ganttDiagram-db6931fb.js\");\n return { id: id$f, diagram: diagram2 };\n};\nconst plugin$d = {\n id: id$f,\n detector: detector$f,\n loader: loader$g\n};\nconst gantt = plugin$d;\nconst id$e = \"info\";\nconst detector$e = (txt) => {\n return /^\\s*info/.test(txt);\n};\nconst loader$f = async () => {\n const { diagram: diagram2 } = await import(\"./infoDiagram-a336098b.js\");\n return { id: id$e, diagram: diagram2 };\n};\nconst info = {\n id: id$e,\n detector: detector$e,\n loader: loader$f\n};\nconst id$d = \"pie\";\nconst detector$d = (txt) => {\n return /^\\s*pie/.test(txt);\n};\nconst loader$e = async () => {\n const { diagram: diagram2 } = await import(\"./pieDiagram-a5166659.js\");\n return { id: id$d, diagram: diagram2 };\n};\nconst pie = {\n id: id$d,\n detector: detector$d,\n loader: loader$e\n};\nconst id$c = \"quadrantChart\";\nconst detector$c = (txt) => {\n return /^\\s*quadrantChart/.test(txt);\n};\nconst loader$d = async () => {\n const { diagram: diagram2 } = await import(\"./quadrantDiagram-6c355bbc.js\");\n return { id: id$c, diagram: diagram2 };\n};\nconst plugin$c = {\n id: id$c,\n detector: detector$c,\n loader: loader$d\n};\nconst quadrantChart = plugin$c;\nconst id$b = \"xychart\";\nconst detector$b = (txt) => {\n return /^\\s*xychart-beta/.test(txt);\n};\nconst loader$c = async () => {\n const { diagram: diagram2 } = await import(\"./xychartDiagram-f746c04c.js\");\n return { id: id$b, diagram: diagram2 };\n};\nconst plugin$b = {\n id: id$b,\n detector: detector$b,\n loader: loader$c\n};\nconst xychart = plugin$b;\nconst id$a = \"requirement\";\nconst detector$a = (txt) => {\n return /^\\s*requirement(Diagram)?/.test(txt);\n};\nconst loader$b = async () => {\n const { diagram: diagram2 } = await import(\"./requirementDiagram-4038b16c.js\");\n return { id: id$a, diagram: diagram2 };\n};\nconst plugin$a = {\n id: id$a,\n detector: detector$a,\n loader: loader$b\n};\nconst requirement = plugin$a;\nconst id$9 = \"sequence\";\nconst detector$9 = (txt) => {\n return /^\\s*sequenceDiagram/.test(txt);\n};\nconst loader$a = async () => {\n const { diagram: diagram2 } = await import(\"./sequenceDiagram-465a088a.js\");\n return { id: id$9, diagram: diagram2 };\n};\nconst plugin$9 = {\n id: id$9,\n detector: detector$9,\n loader: loader$a\n};\nconst sequence = plugin$9;\nconst id$8 = \"class\";\nconst detector$8 = (txt, config2) => {\n var _a;\n if (((_a = config2 == null ? void 0 : config2.class) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\") {\n return false;\n }\n return /^\\s*classDiagram/.test(txt);\n};\nconst loader$9 = async () => {\n const { diagram: diagram2 } = await import(\"./classDiagram-48ab76fb.js\");\n return { id: id$8, diagram: diagram2 };\n};\nconst plugin$8 = {\n id: id$8,\n detector: detector$8,\n loader: loader$9\n};\nconst classDiagram = plugin$8;\nconst id$7 = \"classDiagram\";\nconst detector$7 = (txt, config2) => {\n var _a;\n if (/^\\s*classDiagram/.test(txt) && ((_a = config2 == null ? void 0 : config2.class) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\") {\n return true;\n }\n return /^\\s*classDiagram-v2/.test(txt);\n};\nconst loader$8 = async () => {\n const { diagram: diagram2 } = await import(\"./classDiagram-v2-8ecb0bfc.js\");\n return { id: id$7, diagram: diagram2 };\n};\nconst plugin$7 = {\n id: id$7,\n detector: detector$7,\n loader: loader$8\n};\nconst classDiagramV2 = plugin$7;\nconst id$6 = \"state\";\nconst detector$6 = (txt, config2) => {\n var _a;\n if (((_a = config2 == null ? void 0 : config2.state) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\") {\n return false;\n }\n return /^\\s*stateDiagram/.test(txt);\n};\nconst loader$7 = async () => {\n const { diagram: diagram2 } = await import(\"./stateDiagram-b620d43f.js\");\n return { id: id$6, diagram: diagram2 };\n};\nconst plugin$6 = {\n id: id$6,\n detector: detector$6,\n loader: loader$7\n};\nconst state = plugin$6;\nconst id$5 = \"stateDiagram\";\nconst detector$5 = (txt, config2) => {\n var _a;\n if (/^\\s*stateDiagram-v2/.test(txt)) {\n return true;\n }\n if (/^\\s*stateDiagram/.test(txt) && ((_a = config2 == null ? void 0 : config2.state) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\") {\n return true;\n }\n return false;\n};\nconst loader$6 = async () => {\n const { diagram: diagram2 } = await import(\"./stateDiagram-v2-2671c3d1.js\");\n return { id: id$5, diagram: diagram2 };\n};\nconst plugin$5 = {\n id: id$5,\n detector: detector$5,\n loader: loader$6\n};\nconst stateV2 = plugin$5;\nconst id$4 = \"journey\";\nconst detector$4 = (txt) => {\n return /^\\s*journey/.test(txt);\n};\nconst loader$5 = async () => {\n const { diagram: diagram2 } = await import(\"./journeyDiagram-deae3313.js\");\n return { id: id$4, diagram: diagram2 };\n};\nconst plugin$4 = {\n id: id$4,\n detector: detector$4,\n loader: loader$5\n};\nconst journey = plugin$4;\nconst d3Attrs = function(d3Elem, attrs) {\n for (let attr of attrs) {\n d3Elem.attr(attr[0], attr[1]);\n }\n};\nconst calculateSvgSizeAttrs = function(height, width, useMaxWidth) {\n let attrs = /* @__PURE__ */ new Map();\n if (useMaxWidth) {\n attrs.set(\"width\", \"100%\");\n attrs.set(\"style\", `max-width: ${width}px;`);\n } else {\n attrs.set(\"height\", height);\n attrs.set(\"width\", width);\n }\n return attrs;\n};\nconst configureSvgSize = function(svgElem, height, width, useMaxWidth) {\n const attrs = calculateSvgSizeAttrs(height, width, useMaxWidth);\n d3Attrs(svgElem, attrs);\n};\nconst setupGraphViewbox$1 = function(graph, svgElem, padding, useMaxWidth) {\n const svgBounds = svgElem.node().getBBox();\n const sWidth = svgBounds.width;\n const sHeight = svgBounds.height;\n log$1.info(`SVG bounds: ${sWidth}x${sHeight}`, svgBounds);\n let width = 0;\n let height = 0;\n log$1.info(`Graph bounds: ${width}x${height}`, graph);\n width = sWidth + padding * 2;\n height = sHeight + padding * 2;\n log$1.info(`Calculated bounds: ${width}x${height}`);\n configureSvgSize(svgElem, height, width, useMaxWidth);\n const vBox = `${svgBounds.x - padding} ${svgBounds.y - padding} ${svgBounds.width + 2 * padding} ${svgBounds.height + 2 * padding}`;\n svgElem.attr(\"viewBox\", vBox);\n};\nconst themes = {};\nconst getStyles = (type2, userStyles, options) => {\n let diagramStyles = \"\";\n if (type2 in themes && themes[type2]) {\n diagramStyles = themes[type2](options);\n } else {\n log$1.warn(`No theme found for ${type2}`);\n }\n return ` & {\n font-family: ${options.fontFamily};\n font-size: ${options.fontSize};\n fill: ${options.textColor}\n }\n\n /* Classes common for multiple diagrams */\n\n & .error-icon {\n fill: ${options.errorBkgColor};\n }\n & .error-text {\n fill: ${options.errorTextColor};\n stroke: ${options.errorTextColor};\n }\n\n & .edge-thickness-normal {\n stroke-width: 2px;\n }\n & .edge-thickness-thick {\n stroke-width: 3.5px\n }\n & .edge-pattern-solid {\n stroke-dasharray: 0;\n }\n\n & .edge-pattern-dashed{\n stroke-dasharray: 3;\n }\n .edge-pattern-dotted {\n stroke-dasharray: 2;\n }\n\n & .marker {\n fill: ${options.lineColor};\n stroke: ${options.lineColor};\n }\n & .marker.cross {\n stroke: ${options.lineColor};\n }\n\n & svg {\n font-family: ${options.fontFamily};\n font-size: ${options.fontSize};\n }\n\n ${diagramStyles}\n\n ${userStyles}\n`;\n};\nconst addStylesForDiagram = (type2, diagramTheme) => {\n if (diagramTheme !== void 0) {\n themes[type2] = diagramTheme;\n }\n};\nconst getStyles$1 = getStyles;\nlet accTitle = \"\";\nlet diagramTitle = \"\";\nlet accDescription = \"\";\nconst sanitizeText$1 = (txt) => sanitizeText$2(txt, getConfig$1());\nconst clear = () => {\n accTitle = \"\";\n accDescription = \"\";\n diagramTitle = \"\";\n};\nconst setAccTitle = (txt) => {\n accTitle = sanitizeText$1(txt).replace(/^\\s+/g, \"\");\n};\nconst getAccTitle = () => accTitle;\nconst setAccDescription = (txt) => {\n accDescription = sanitizeText$1(txt).replace(/\\n\\s+/g, \"\\n\");\n};\nconst getAccDescription = () => accDescription;\nconst setDiagramTitle = (txt) => {\n diagramTitle = sanitizeText$1(txt);\n};\nconst getDiagramTitle = () => diagramTitle;\nconst commonDb = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({\n __proto__: null,\n clear,\n getAccDescription,\n getAccTitle,\n getDiagramTitle,\n setAccDescription,\n setAccTitle,\n setDiagramTitle\n}, Symbol.toStringTag, { value: \"Module\" }));\nconst log = log$1;\nconst setLogLevel = setLogLevel$1;\nconst getConfig = getConfig$1;\nconst setConfig = setConfig$1;\nconst defaultConfig = defaultConfig$1;\nconst sanitizeText = (text) => sanitizeText$2(text, getConfig());\nconst setupGraphViewbox = setupGraphViewbox$1;\nconst getCommonDb = () => {\n return commonDb;\n};\nconst diagrams = {};\nconst registerDiagram = (id2, diagram2, detector2) => {\n var _a;\n if (diagrams[id2]) {\n throw new Error(`Diagram ${id2} already registered.`);\n }\n diagrams[id2] = diagram2;\n if (detector2) {\n addDetector(id2, detector2);\n }\n addStylesForDiagram(id2, diagram2.styles);\n (_a = diagram2.injectUtils) == null ? void 0 : _a.call(\n diagram2,\n log,\n setLogLevel,\n getConfig,\n sanitizeText,\n setupGraphViewbox,\n getCommonDb(),\n () => {\n }\n );\n};\nconst getDiagram = (name) => {\n if (name in diagrams) {\n return diagrams[name];\n }\n throw new DiagramNotFoundError(name);\n};\nclass DiagramNotFoundError extends Error {\n constructor(name) {\n super(`Diagram ${name} not found.`);\n }\n}\nconst selectSvgElement = (id2) => {\n var _a;\n const { securityLevel } = getConfig();\n let root = select(\"body\");\n if (securityLevel === \"sandbox\") {\n const sandboxElement = select(`#i${id2}`);\n const doc = ((_a = sandboxElement.node()) == null ? void 0 : _a.contentDocument) ?? document;\n root = select(doc.body);\n }\n const svg = root.select(`#${id2}`);\n return svg;\n};\nconst draw = (_text, id2, version2) => {\n log$1.debug(\"renering svg for syntax error\\n\");\n const svg = selectSvgElement(id2);\n svg.attr(\"viewBox\", \"0 0 2412 512\");\n configureSvgSize(svg, 100, 512, true);\n const g = svg.append(\"g\");\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m411.313,123.313c6.25-6.25 6.25-16.375 0-22.625s-16.375-6.25-22.625,0l-32,32-9.375,9.375-20.688-20.688c-12.484-12.5-32.766-12.5-45.25,0l-16,16c-1.261,1.261-2.304,2.648-3.31,4.051-21.739-8.561-45.324-13.426-70.065-13.426-105.867,0-192,86.133-192,192s86.133,192 192,192 192-86.133 192-192c0-24.741-4.864-48.327-13.426-70.065 1.402-1.007 2.79-2.049 4.051-3.31l16-16c12.5-12.492 12.5-32.758 0-45.25l-20.688-20.688 9.375-9.375 32.001-31.999zm-219.313,100.687c-52.938,0-96,43.063-96,96 0,8.836-7.164,16-16,16s-16-7.164-16-16c0-70.578 57.422-128 128-128 8.836,0 16,7.164 16,16s-7.164,16-16,16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m459.02,148.98c-6.25-6.25-16.375-6.25-22.625,0s-6.25,16.375 0,22.625l16,16c3.125,3.125 7.219,4.688 11.313,4.688 4.094,0 8.188-1.563 11.313-4.688 6.25-6.25 6.25-16.375 0-22.625l-16.001-16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m340.395,75.605c3.125,3.125 7.219,4.688 11.313,4.688 4.094,0 8.188-1.563 11.313-4.688 6.25-6.25 6.25-16.375 0-22.625l-16-16c-6.25-6.25-16.375-6.25-22.625,0s-6.25,16.375 0,22.625l15.999,16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m400,64c8.844,0 16-7.164 16-16v-32c0-8.836-7.156-16-16-16-8.844,0-16,7.164-16,16v32c0,8.836 7.156,16 16,16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m496,96.586h-32c-8.844,0-16,7.164-16,16 0,8.836 7.156,16 16,16h32c8.844,0 16-7.164 16-16 0-8.836-7.156-16-16-16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m436.98,75.605c3.125,3.125 7.219,4.688 11.313,4.688 4.094,0 8.188-1.563 11.313-4.688l32-32c6.25-6.25 6.25-16.375 0-22.625s-16.375-6.25-22.625,0l-32,32c-6.251,6.25-6.251,16.375-0.001,22.625z\"\n );\n g.append(\"text\").attr(\"class\", \"error-text\").attr(\"x\", 1440).attr(\"y\", 250).attr(\"font-size\", \"150px\").style(\"text-anchor\", \"middle\").text(\"Syntax error in text\");\n g.append(\"text\").attr(\"class\", \"error-text\").attr(\"x\", 1250).attr(\"y\", 400).attr(\"font-size\", \"100px\").style(\"text-anchor\", \"middle\").text(`mermaid version ${version2}`);\n};\nconst renderer = { draw };\nconst errorRenderer = renderer;\nconst diagram = {\n db: {},\n renderer,\n parser: {\n parser: { yy: {} },\n parse: () => {\n return;\n }\n }\n};\nconst errorDiagram = diagram;\nconst id$3 = \"flowchart-elk\";\nconst detector$3 = (txt, config2) => {\n var _a;\n if (\n // If diagram explicitly states flowchart-elk\n /^\\s*flowchart-elk/.test(txt) || // If a flowchart/graph diagram has their default renderer set to elk\n /^\\s*flowchart|graph/.test(txt) && ((_a = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _a.defaultRenderer) === \"elk\"\n ) {\n return true;\n }\n return false;\n};\nconst loader$4 = async () => {\n const { diagram: diagram2 } = await import(\"./flowchart-elk-definition-e097735e.js\");\n return { id: id$3, diagram: diagram2 };\n};\nconst plugin$3 = {\n id: id$3,\n detector: detector$3,\n loader: loader$4\n};\nconst flowchartElk = plugin$3;\nconst id$2 = \"timeline\";\nconst detector$2 = (txt) => {\n return /^\\s*timeline/.test(txt);\n};\nconst loader$3 = async () => {\n const { diagram: diagram2 } = await import(\"./timeline-definition-732a2638.js\");\n return { id: id$2, diagram: diagram2 };\n};\nconst plugin$2 = {\n id: id$2,\n detector: detector$2,\n loader: loader$3\n};\nconst timeline = plugin$2;\nconst id$1 = \"mindmap\";\nconst detector$1 = (txt) => {\n return /^\\s*mindmap/.test(txt);\n};\nconst loader$2 = async () => {\n const { diagram: diagram2 } = await import(\"./mindmap-definition-617cf8dd.js\");\n return { id: id$1, diagram: diagram2 };\n};\nconst plugin$1 = {\n id: id$1,\n detector: detector$1,\n loader: loader$2\n};\nconst mindmap = plugin$1;\nconst id = \"sankey\";\nconst detector = (txt) => {\n return /^\\s*sankey-beta/.test(txt);\n};\nconst loader$1 = async () => {\n const { diagram: diagram2 } = await import(\"./sankeyDiagram-6db3d513.js\");\n return { id, diagram: diagram2 };\n};\nconst plugin = {\n id,\n detector,\n loader: loader$1\n};\nconst sankey = plugin;\nlet hasLoadedDiagrams = false;\nconst addDiagrams = () => {\n if (hasLoadedDiagrams) {\n return;\n }\n hasLoadedDiagrams = true;\n registerDiagram(\"error\", errorDiagram, (text) => {\n return text.toLowerCase().trim() === \"error\";\n });\n registerDiagram(\n \"---\",\n // --- diagram type may appear if YAML front-matter is not parsed correctly\n {\n db: {\n clear: () => {\n }\n },\n styles: {},\n // should never be used\n renderer: {\n draw: () => {\n }\n },\n parser: {\n parser: { yy: {} },\n parse: () => {\n throw new Error(\n \"Diagrams beginning with --- are not valid. If you were trying to use a YAML front-matter, please ensure that you've correctly opened and closed the YAML front-matter with un-indented `---` blocks\"\n );\n }\n },\n init: () => null\n // no op\n },\n (text) => {\n return text.toLowerCase().trimStart().startsWith(\"---\");\n }\n );\n registerLazyLoadedDiagrams(\n c4,\n classDiagramV2,\n classDiagram,\n er,\n gantt,\n info,\n pie,\n requirement,\n sequence,\n flowchartElk,\n flowchartV2,\n flowchart,\n mindmap,\n timeline,\n git,\n stateV2,\n state,\n journey,\n quadrantChart,\n sankey,\n xychart\n );\n};\nclass Diagram {\n constructor(text, metadata = {}) {\n this.text = text;\n this.metadata = metadata;\n this.type = \"graph\";\n this.text += \"\\n\";\n const cnf = getConfig$1();\n try {\n this.type = detectType(text, cnf);\n } catch (e) {\n this.type = \"error\";\n this.detectError = e;\n }\n const diagram2 = getDiagram(this.type);\n log$1.debug(\"Type \" + this.type);\n this.db = diagram2.db;\n this.renderer = diagram2.renderer;\n this.parser = diagram2.parser;\n this.parser.parser.yy = this.db;\n this.init = diagram2.init;\n this.parse();\n }\n parse() {\n var _a, _b, _c, _d, _e;\n if (this.detectError) {\n throw this.detectError;\n }\n (_b = (_a = this.db).clear) == null ? void 0 : _b.call(_a);\n const config2 = getConfig$1();\n (_c = this.init) == null ? void 0 : _c.call(this, config2);\n if (this.metadata.title) {\n (_e = (_d = this.db).setDiagramTitle) == null ? void 0 : _e.call(_d, this.metadata.title);\n }\n this.parser.parse(this.text);\n }\n async render(id2, version2) {\n await this.renderer.draw(this.text, id2, version2, this);\n }\n getParser() {\n return this.parser;\n }\n getType() {\n return this.type;\n }\n}\nconst getDiagramFromText = async (text, metadata = {}) => {\n const type2 = detectType(text, getConfig$1());\n try {\n getDiagram(type2);\n } catch (error) {\n const loader2 = getDiagramLoader(type2);\n if (!loader2) {\n throw new UnknownDiagramError(`Diagram ${type2} not found.`);\n }\n const { id: id2, diagram: diagram2 } = await loader2();\n registerDiagram(id2, diagram2);\n }\n return new Diagram(text, metadata);\n};\nlet interactionFunctions = [];\nconst addFunction = (func) => {\n interactionFunctions.push(func);\n};\nconst attachFunctions = () => {\n interactionFunctions.forEach((f) => {\n f();\n });\n interactionFunctions = [];\n};\nconst SVG_ROLE = \"graphics-document document\";\nfunction setA11yDiagramInfo(svg, diagramType) {\n svg.attr(\"role\", SVG_ROLE);\n if (diagramType !== \"\") {\n svg.attr(\"aria-roledescription\", diagramType);\n }\n}\nfunction addSVGa11yTitleDescription(svg, a11yTitle, a11yDesc, baseId) {\n if (svg.insert === void 0) {\n return;\n }\n if (a11yDesc) {\n const descId = `chart-desc-${baseId}`;\n svg.attr(\"aria-describedby\", descId);\n svg.insert(\"desc\", \":first-child\").attr(\"id\", descId).text(a11yDesc);\n }\n if (a11yTitle) {\n const titleId = `chart-title-${baseId}`;\n svg.attr(\"aria-labelledby\", titleId);\n svg.insert(\"title\", \":first-child\").attr(\"id\", titleId).text(a11yTitle);\n }\n}\nconst cleanupComments = (text) => {\n return text.replace(/^\\s*%%(?!{)[^\\n]+\\n?/gm, \"\").trimStart();\n};\n/*! js-yaml 4.1.0 https://github.com/nodeca/js-yaml @license MIT */\nfunction isNothing(subject) {\n return typeof subject === \"undefined\" || subject === null;\n}\nfunction isObject(subject) {\n return typeof subject === \"object\" && subject !== null;\n}\nfunction toArray(sequence2) {\n if (Array.isArray(sequence2))\n return sequence2;\n else if (isNothing(sequence2))\n return [];\n return [sequence2];\n}\nfunction extend(target, source) {\n var index, length, key, sourceKeys;\n if (source) {\n sourceKeys = Object.keys(source);\n for (index = 0, length = sourceKeys.length; index < length; index += 1) {\n key = sourceKeys[index];\n target[key] = source[key];\n }\n }\n return target;\n}\nfunction repeat(string, count) {\n var result = \"\", cycle;\n for (cycle = 0; cycle < count; cycle += 1) {\n result += string;\n }\n return result;\n}\nfunction isNegativeZero(number) {\n return number === 0 && Number.NEGATIVE_INFINITY === 1 / number;\n}\nvar isNothing_1 = isNothing;\nvar isObject_1 = isObject;\nvar toArray_1 = toArray;\nvar repeat_1 = repeat;\nvar isNegativeZero_1 = isNegativeZero;\nvar extend_1 = extend;\nvar common = {\n isNothing: isNothing_1,\n isObject: isObject_1,\n toArray: toArray_1,\n repeat: repeat_1,\n isNegativeZero: isNegativeZero_1,\n extend: extend_1\n};\nfunction formatError(exception2, compact) {\n var where = \"\", message = exception2.reason || \"(unknown reason)\";\n if (!exception2.mark)\n return message;\n if (exception2.mark.name) {\n where += 'in \"' + exception2.mark.name + '\" ';\n }\n where += \"(\" + (exception2.mark.line + 1) + \":\" + (exception2.mark.column + 1) + \")\";\n if (!compact && exception2.mark.snippet) {\n where += \"\\n\\n\" + exception2.mark.snippet;\n }\n return message + \" \" + where;\n}\nfunction YAMLException$1(reason, mark) {\n Error.call(this);\n this.name = \"YAMLException\";\n this.reason = reason;\n this.mark = mark;\n this.message = formatError(this, false);\n if (Error.captureStackTrace) {\n Error.captureStackTrace(this, this.constructor);\n } else {\n this.stack = new Error().stack || \"\";\n }\n}\nYAMLException$1.prototype = Object.create(Error.prototype);\nYAMLException$1.prototype.constructor = YAMLException$1;\nYAMLException$1.prototype.toString = function toString(compact) {\n return this.name + \": \" + formatError(this, compact);\n};\nvar exception = YAMLException$1;\nfunction getLine(buffer, lineStart, lineEnd, position, maxLineLength) {\n var head = \"\";\n var tail = \"\";\n var maxHalfLength = Math.floor(maxLineLength / 2) - 1;\n if (position - lineStart > maxHalfLength) {\n head = \" ... \";\n lineStart = position - maxHalfLength + head.length;\n }\n if (lineEnd - position > maxHalfLength) {\n tail = \" ...\";\n lineEnd = position + maxHalfLength - tail.length;\n }\n return {\n str: head + buffer.slice(lineStart, lineEnd).replace(/\\t/g, \"\u2192\") + tail,\n pos: position - lineStart + head.length\n // relative position\n };\n}\nfunction padStart(string, max) {\n return common.repeat(\" \", max - string.length) + string;\n}\nfunction makeSnippet(mark, options) {\n options = Object.create(options || null);\n if (!mark.buffer)\n return null;\n if (!options.maxLength)\n options.maxLength = 79;\n if (typeof options.indent !== \"number\")\n options.indent = 1;\n if (typeof options.linesBefore !== \"number\")\n options.linesBefore = 3;\n if (typeof options.linesAfter !== \"number\")\n options.linesAfter = 2;\n var re = /\\r?\\n|\\r|\\0/g;\n var lineStarts = [0];\n var lineEnds = [];\n var match;\n var foundLineNo = -1;\n while (match = re.exec(mark.buffer)) {\n lineEnds.push(match.index);\n lineStarts.push(match.index + match[0].length);\n if (mark.position <= match.index && foundLineNo < 0) {\n foundLineNo = lineStarts.length - 2;\n }\n }\n if (foundLineNo < 0)\n foundLineNo = lineStarts.length - 1;\n var result = \"\", i, line;\n var lineNoLength = Math.min(mark.line + options.linesAfter, lineEnds.length).toString().length;\n var maxLineLength = options.maxLength - (options.indent + lineNoLength + 3);\n for (i = 1; i <= options.linesBefore; i++) {\n if (foundLineNo - i < 0)\n break;\n line = getLine(\n mark.buffer,\n lineStarts[foundLineNo - i],\n lineEnds[foundLineNo - i],\n mark.position - (lineStarts[foundLineNo] - lineStarts[foundLineNo - i]),\n maxLineLength\n );\n result = common.repeat(\" \", options.indent) + padStart((mark.line - i + 1).toString(), lineNoLength) + \" | \" + line.str + \"\\n\" + result;\n }\n line = getLine(mark.buffer, lineStarts[foundLineNo], lineEnds[foundLineNo], mark.position, maxLineLength);\n result += common.repeat(\" \", options.indent) + padStart((mark.line + 1).toString(), lineNoLength) + \" | \" + line.str + \"\\n\";\n result += common.repeat(\"-\", options.indent + lineNoLength + 3 + line.pos) + \"^\\n\";\n for (i = 1; i <= options.linesAfter; i++) {\n if (foundLineNo + i >= lineEnds.length)\n break;\n line = getLine(\n mark.buffer,\n lineStarts[foundLineNo + i],\n lineEnds[foundLineNo + i],\n mark.position - (lineStarts[foundLineNo] - lineStarts[foundLineNo + i]),\n maxLineLength\n );\n result += common.repeat(\" \", options.indent) + padStart((mark.line + i + 1).toString(), lineNoLength) + \" | \" + line.str + \"\\n\";\n }\n return result.replace(/\\n$/, \"\");\n}\nvar snippet = makeSnippet;\nvar TYPE_CONSTRUCTOR_OPTIONS = [\n \"kind\",\n \"multi\",\n \"resolve\",\n \"construct\",\n \"instanceOf\",\n \"predicate\",\n \"represent\",\n \"representName\",\n \"defaultStyle\",\n \"styleAliases\"\n];\nvar YAML_NODE_KINDS = [\n \"scalar\",\n \"sequence\",\n \"mapping\"\n];\nfunction compileStyleAliases(map2) {\n var result = {};\n if (map2 !== null) {\n Object.keys(map2).forEach(function(style) {\n map2[style].forEach(function(alias) {\n result[String(alias)] = style;\n });\n });\n }\n return result;\n}\nfunction Type$1(tag, options) {\n options = options || {};\n Object.keys(options).forEach(function(name) {\n if (TYPE_CONSTRUCTOR_OPTIONS.indexOf(name) === -1) {\n throw new exception('Unknown option \"' + name + '\" is met in definition of \"' + tag + '\" YAML type.');\n }\n });\n this.options = options;\n this.tag = tag;\n this.kind = options[\"kind\"] || null;\n this.resolve = options[\"resolve\"] || function() {\n return true;\n };\n this.construct = options[\"construct\"] || function(data) {\n return data;\n };\n this.instanceOf = options[\"instanceOf\"] || null;\n this.predicate = options[\"predicate\"] || null;\n this.represent = options[\"represent\"] || null;\n this.representName = options[\"representName\"] || null;\n this.defaultStyle = options[\"defaultStyle\"] || null;\n this.multi = options[\"multi\"] || false;\n this.styleAliases = compileStyleAliases(options[\"styleAliases\"] || null);\n if (YAML_NODE_KINDS.indexOf(this.kind) === -1) {\n throw new exception('Unknown kind \"' + this.kind + '\" is specified for \"' + tag + '\" YAML type.');\n }\n}\nvar type = Type$1;\nfunction compileList(schema2, name) {\n var result = [];\n schema2[name].forEach(function(currentType) {\n var newIndex = result.length;\n result.forEach(function(previousType, previousIndex) {\n if (previousType.tag === currentType.tag && previousType.kind === currentType.kind && previousType.multi === currentType.multi) {\n newIndex = previousIndex;\n }\n });\n result[newIndex] = currentType;\n });\n return result;\n}\nfunction compileMap() {\n var result = {\n scalar: {},\n sequence: {},\n mapping: {},\n fallback: {},\n multi: {\n scalar: [],\n sequence: [],\n mapping: [],\n fallback: []\n }\n }, index, length;\n function collectType(type2) {\n if (type2.multi) {\n result.multi[type2.kind].push(type2);\n result.multi[\"fallback\"].push(type2);\n } else {\n result[type2.kind][type2.tag] = result[\"fallback\"][type2.tag] = type2;\n }\n }\n for (index = 0, length = arguments.length; index < length; index += 1) {\n arguments[index].forEach(collectType);\n }\n return result;\n}\nfunction Schema$1(definition) {\n return this.extend(definition);\n}\nSchema$1.prototype.extend = function extend2(definition) {\n var implicit = [];\n var explicit = [];\n if (definition instanceof type) {\n explicit.push(definition);\n } else if (Array.isArray(definition)) {\n explicit = explicit.concat(definition);\n } else if (definition && (Array.isArray(definition.implicit) || Array.isArray(definition.explicit))) {\n if (definition.implicit)\n implicit = implicit.concat(definition.implicit);\n if (definition.explicit)\n explicit = explicit.concat(definition.explicit);\n } else {\n throw new exception(\"Schema.extend argument should be a Type, [ Type ], or a schema definition ({ implicit: [...], explicit: [...] })\");\n }\n implicit.forEach(function(type$1) {\n if (!(type$1 instanceof type)) {\n throw new exception(\"Specified list of YAML types (or a single Type object) contains a non-Type object.\");\n }\n if (type$1.loadKind && type$1.loadKind !== \"scalar\") {\n throw new exception(\"There is a non-scalar type in the implicit list of a schema. Implicit resolving of such types is not supported.\");\n }\n if (type$1.multi) {\n throw new exception(\"There is a multi type in the implicit list of a schema. Multi tags can only be listed as explicit.\");\n }\n });\n explicit.forEach(function(type$1) {\n if (!(type$1 instanceof type)) {\n throw new exception(\"Specified list of YAML types (or a single Type object) contains a non-Type object.\");\n }\n });\n var result = Object.create(Schema$1.prototype);\n result.implicit = (this.implicit || []).concat(implicit);\n result.explicit = (this.explicit || []).concat(explicit);\n result.compiledImplicit = compileList(result, \"implicit\");\n result.compiledExplicit = compileList(result, \"explicit\");\n result.compiledTypeMap = compileMap(result.compiledImplicit, result.compiledExplicit);\n return result;\n};\nvar schema = Schema$1;\nvar str = new type(\"tag:yaml.org,2002:str\", {\n kind: \"scalar\",\n construct: function(data) {\n return data !== null ? data : \"\";\n }\n});\nvar seq = new type(\"tag:yaml.org,2002:seq\", {\n kind: \"sequence\",\n construct: function(data) {\n return data !== null ? data : [];\n }\n});\nvar map = new type(\"tag:yaml.org,2002:map\", {\n kind: \"mapping\",\n construct: function(data) {\n return data !== null ? data : {};\n }\n});\nvar failsafe = new schema({\n explicit: [\n str,\n seq,\n map\n ]\n});\nfunction resolveYamlNull(data) {\n if (data === null)\n return true;\n var max = data.length;\n return max === 1 && data === \"~\" || max === 4 && (data === \"null\" || data === \"Null\" || data === \"NULL\");\n}\nfunction constructYamlNull() {\n return null;\n}\nfunction isNull(object) {\n return object === null;\n}\nvar _null = new type(\"tag:yaml.org,2002:null\", {\n kind: \"scalar\",\n resolve: resolveYamlNull,\n construct: constructYamlNull,\n predicate: isNull,\n represent: {\n canonical: function() {\n return \"~\";\n },\n lowercase: function() {\n return \"null\";\n },\n uppercase: function() {\n return \"NULL\";\n },\n camelcase: function() {\n return \"Null\";\n },\n empty: function() {\n return \"\";\n }\n },\n defaultStyle: \"lowercase\"\n});\nfunction resolveYamlBoolean(data) {\n if (data === null)\n return false;\n var max = data.length;\n return max === 4 && (data === \"true\" || data === \"True\" || data === \"TRUE\") || max === 5 && (data === \"false\" || data === \"False\" || data === \"FALSE\");\n}\nfunction constructYamlBoolean(data) {\n return data === \"true\" || data === \"True\" || data === \"TRUE\";\n}\nfunction isBoolean(object) {\n return Object.prototype.toString.call(object) === \"[object Boolean]\";\n}\nvar bool = new type(\"tag:yaml.org,2002:bool\", {\n kind: \"scalar\",\n resolve: resolveYamlBoolean,\n construct: constructYamlBoolean,\n predicate: isBoolean,\n represent: {\n lowercase: function(object) {\n return object ? \"true\" : \"false\";\n },\n uppercase: function(object) {\n return object ? \"TRUE\" : \"FALSE\";\n },\n camelcase: function(object) {\n return object ? \"True\" : \"False\";\n }\n },\n defaultStyle: \"lowercase\"\n});\nfunction isHexCode(c) {\n return 48 <= c && c <= 57 || 65 <= c && c <= 70 || 97 <= c && c <= 102;\n}\nfunction isOctCode(c) {\n return 48 <= c && c <= 55;\n}\nfunction isDecCode(c) {\n return 48 <= c && c <= 57;\n}\nfunction resolveYamlInteger(data) {\n if (data === null)\n return false;\n var max = data.length, index = 0, hasDigits = false, ch;\n if (!max)\n return false;\n ch = data[index];\n if (ch === \"-\" || ch === \"+\") {\n ch = data[++index];\n }\n if (ch === \"0\") {\n if (index + 1 === max)\n return true;\n ch = data[++index];\n if (ch === \"b\") {\n index++;\n for (; index < max; index++) {\n ch = data[index];\n if (ch === \"_\")\n continue;\n if (ch !== \"0\" && ch !== \"1\")\n return false;\n hasDigits = true;\n }\n return hasDigits && ch !== \"_\";\n }\n if (ch === \"x\") {\n index++;\n for (; index < max; index++) {\n ch = data[index];\n if (ch === \"_\")\n continue;\n if (!isHexCode(data.charCodeAt(index)))\n return false;\n hasDigits = true;\n }\n return hasDigits && ch !== \"_\";\n }\n if (ch === \"o\") {\n index++;\n for (; index < max; index++) {\n ch = data[index];\n if (ch === \"_\")\n continue;\n if (!isOctCode(data.charCodeAt(index)))\n return false;\n hasDigits = true;\n }\n return hasDigits && ch !== \"_\";\n }\n }\n if (ch === \"_\")\n return false;\n for (; index < max; index++) {\n ch = data[index];\n if (ch === \"_\")\n continue;\n if (!isDecCode(data.charCodeAt(index))) {\n return false;\n }\n hasDigits = true;\n }\n if (!hasDigits || ch === \"_\")\n return false;\n return true;\n}\nfunction constructYamlInteger(data) {\n var value = data, sign = 1, ch;\n if (value.indexOf(\"_\") !== -1) {\n value = value.replace(/_/g, \"\");\n }\n ch = value[0];\n if (ch === \"-\" || ch === \"+\") {\n if (ch === \"-\")\n sign = -1;\n value = value.slice(1);\n ch = value[0];\n }\n if (value === \"0\")\n return 0;\n if (ch === \"0\") {\n if (value[1] === \"b\")\n return sign * parseInt(value.slice(2), 2);\n if (value[1] === \"x\")\n return sign * parseInt(value.slice(2), 16);\n if (value[1] === \"o\")\n return sign * parseInt(value.slice(2), 8);\n }\n return sign * parseInt(value, 10);\n}\nfunction isInteger(object) {\n return Object.prototype.toString.call(object) === \"[object Number]\" && (object % 1 === 0 && !common.isNegativeZero(object));\n}\nvar int = new type(\"tag:yaml.org,2002:int\", {\n kind: \"scalar\",\n resolve: resolveYamlInteger,\n construct: constructYamlInteger,\n predicate: isInteger,\n represent: {\n binary: function(obj) {\n return obj >= 0 ? \"0b\" + obj.toString(2) : \"-0b\" + obj.toString(2).slice(1);\n },\n octal: function(obj) {\n return obj >= 0 ? \"0o\" + obj.toString(8) : \"-0o\" + obj.toString(8).slice(1);\n },\n decimal: function(obj) {\n return obj.toString(10);\n },\n /* eslint-disable max-len */\n hexadecimal: function(obj) {\n return obj >= 0 ? \"0x\" + obj.toString(16).toUpperCase() : \"-0x\" + obj.toString(16).toUpperCase().slice(1);\n }\n },\n defaultStyle: \"decimal\",\n styleAliases: {\n binary: [2, \"bin\"],\n octal: [8, \"oct\"],\n decimal: [10, \"dec\"],\n hexadecimal: [16, \"hex\"]\n }\n});\nvar YAML_FLOAT_PATTERN = new RegExp(\n // 2.5e4, 2.5 and integers\n \"^(?:[-+]?(?:[0-9][0-9_]*)(?:\\\\.[0-9_]*)?(?:[eE][-+]?[0-9]+)?|\\\\.[0-9_]+(?:[eE][-+]?[0-9]+)?|[-+]?\\\\.(?:inf|Inf|INF)|\\\\.(?:nan|NaN|NAN))$\"\n);\nfunction resolveYamlFloat(data) {\n if (data === null)\n return false;\n if (!YAML_FLOAT_PATTERN.test(data) || // Quick hack to not allow integers end with `_`\n // Probably should update regexp & check speed\n data[data.length - 1] === \"_\") {\n return false;\n }\n return true;\n}\nfunction constructYamlFloat(data) {\n var value, sign;\n value = data.replace(/_/g, \"\").toLowerCase();\n sign = value[0] === \"-\" ? -1 : 1;\n if (\"+-\".indexOf(value[0]) >= 0) {\n value = value.slice(1);\n }\n if (value === \".inf\") {\n return sign === 1 ? Number.POSITIVE_INFINITY : Number.NEGATIVE_INFINITY;\n } else if (value === \".nan\") {\n return NaN;\n }\n return sign * parseFloat(value, 10);\n}\nvar SCIENTIFIC_WITHOUT_DOT = /^[-+]?[0-9]+e/;\nfunction representYamlFloat(object, style) {\n var res;\n if (isNaN(object)) {\n switch (style) {\n case \"lowercase\":\n return \".nan\";\n case \"uppercase\":\n return \".NAN\";\n case \"camelcase\":\n return \".NaN\";\n }\n } else if (Number.POSITIVE_INFINITY === object) {\n switch (style) {\n case \"lowercase\":\n return \".inf\";\n case \"uppercase\":\n return \".INF\";\n case \"camelcase\":\n return \".Inf\";\n }\n } else if (Number.NEGATIVE_INFINITY === object) {\n switch (style) {\n case \"lowercase\":\n return \"-.inf\";\n case \"uppercase\":\n return \"-.INF\";\n case \"camelcase\":\n return \"-.Inf\";\n }\n } else if (common.isNegativeZero(object)) {\n return \"-0.0\";\n }\n res = object.toString(10);\n return SCIENTIFIC_WITHOUT_DOT.test(res) ? res.replace(\"e\", \".e\") : res;\n}\nfunction isFloat(object) {\n return Object.prototype.toString.call(object) === \"[object Number]\" && (object % 1 !== 0 || common.isNegativeZero(object));\n}\nvar float = new type(\"tag:yaml.org,2002:float\", {\n kind: \"scalar\",\n resolve: resolveYamlFloat,\n construct: constructYamlFloat,\n predicate: isFloat,\n represent: representYamlFloat,\n defaultStyle: \"lowercase\"\n});\nvar json = failsafe.extend({\n implicit: [\n _null,\n bool,\n int,\n float\n ]\n});\nvar core = json;\nvar YAML_DATE_REGEXP = new RegExp(\n \"^([0-9][0-9][0-9][0-9])-([0-9][0-9])-([0-9][0-9])$\"\n);\nvar YAML_TIMESTAMP_REGEXP = new RegExp(\n \"^([0-9][0-9][0-9][0-9])-([0-9][0-9]?)-([0-9][0-9]?)(?:[Tt]|[ \\\\t]+)([0-9][0-9]?):([0-9][0-9]):([0-9][0-9])(?:\\\\.([0-9]*))?(?:[ \\\\t]*(Z|([-+])([0-9][0-9]?)(?::([0-9][0-9]))?))?$\"\n);\nfunction resolveYamlTimestamp(data) {\n if (data === null)\n return false;\n if (YAML_DATE_REGEXP.exec(data) !== null)\n return true;\n if (YAML_TIMESTAMP_REGEXP.exec(data) !== null)\n return true;\n return false;\n}\nfunction constructYamlTimestamp(data) {\n var match, year, month, day, hour, minute, second, fraction = 0, delta = null, tz_hour, tz_minute, date;\n match = YAML_DATE_REGEXP.exec(data);\n if (match === null)\n match = YAML_TIMESTAMP_REGEXP.exec(data);\n if (match === null)\n throw new Error(\"Date resolve error\");\n year = +match[1];\n month = +match[2] - 1;\n day = +match[3];\n if (!match[4]) {\n return new Date(Date.UTC(year, month, day));\n }\n hour = +match[4];\n minute = +match[5];\n second = +match[6];\n if (match[7]) {\n fraction = match[7].slice(0, 3);\n while (fraction.length < 3) {\n fraction += \"0\";\n }\n fraction = +fraction;\n }\n if (match[9]) {\n tz_hour = +match[10];\n tz_minute = +(match[11] || 0);\n delta = (tz_hour * 60 + tz_minute) * 6e4;\n if (match[9] === \"-\")\n delta = -delta;\n }\n date = new Date(Date.UTC(year, month, day, hour, minute, second, fraction));\n if (delta)\n date.setTime(date.getTime() - delta);\n return date;\n}\nfunction representYamlTimestamp(object) {\n return object.toISOString();\n}\nvar timestamp = new type(\"tag:yaml.org,2002:timestamp\", {\n kind: \"scalar\",\n resolve: resolveYamlTimestamp,\n construct: constructYamlTimestamp,\n instanceOf: Date,\n represent: representYamlTimestamp\n});\nfunction resolveYamlMerge(data) {\n return data === \"<<\" || data === null;\n}\nvar merge = new type(\"tag:yaml.org,2002:merge\", {\n kind: \"scalar\",\n resolve: resolveYamlMerge\n});\nvar BASE64_MAP = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\\n\\r\";\nfunction resolveYamlBinary(data) {\n if (data === null)\n return false;\n var code, idx, bitlen = 0, max = data.length, map2 = BASE64_MAP;\n for (idx = 0; idx < max; idx++) {\n code = map2.indexOf(data.charAt(idx));\n if (code > 64)\n continue;\n if (code < 0)\n return false;\n bitlen += 6;\n }\n return bitlen % 8 === 0;\n}\nfunction constructYamlBinary(data) {\n var idx, tailbits, input = data.replace(/[\\r\\n=]/g, \"\"), max = input.length, map2 = BASE64_MAP, bits = 0, result = [];\n for (idx = 0; idx < max; idx++) {\n if (idx % 4 === 0 && idx) {\n result.push(bits >> 16 & 255);\n result.push(bits >> 8 & 255);\n result.push(bits & 255);\n }\n bits = bits << 6 | map2.indexOf(input.charAt(idx));\n }\n tailbits = max % 4 * 6;\n if (tailbits === 0) {\n result.push(bits >> 16 & 255);\n result.push(bits >> 8 & 255);\n result.push(bits & 255);\n } else if (tailbits === 18) {\n result.push(bits >> 10 & 255);\n result.push(bits >> 2 & 255);\n } else if (tailbits === 12) {\n result.push(bits >> 4 & 255);\n }\n return new Uint8Array(result);\n}\nfunction representYamlBinary(object) {\n var result = \"\", bits = 0, idx, tail, max = object.length, map2 = BASE64_MAP;\n for (idx = 0; idx < max; idx++) {\n if (idx % 3 === 0 && idx) {\n result += map2[bits >> 18 & 63];\n result += map2[bits >> 12 & 63];\n result += map2[bits >> 6 & 63];\n result += map2[bits & 63];\n }\n bits = (bits << 8) + object[idx];\n }\n tail = max % 3;\n if (tail === 0) {\n result += map2[bits >> 18 & 63];\n result += map2[bits >> 12 & 63];\n result += map2[bits >> 6 & 63];\n result += map2[bits & 63];\n } else if (tail === 2) {\n result += map2[bits >> 10 & 63];\n result += map2[bits >> 4 & 63];\n result += map2[bits << 2 & 63];\n result += map2[64];\n } else if (tail === 1) {\n result += map2[bits >> 2 & 63];\n result += map2[bits << 4 & 63];\n result += map2[64];\n result += map2[64];\n }\n return result;\n}\nfunction isBinary(obj) {\n return Object.prototype.toString.call(obj) === \"[object Uint8Array]\";\n}\nvar binary = new type(\"tag:yaml.org,2002:binary\", {\n kind: \"scalar\",\n resolve: resolveYamlBinary,\n construct: constructYamlBinary,\n predicate: isBinary,\n represent: representYamlBinary\n});\nvar _hasOwnProperty$3 = Object.prototype.hasOwnProperty;\nvar _toString$2 = Object.prototype.toString;\nfunction resolveYamlOmap(data) {\n if (data === null)\n return true;\n var objectKeys = [], index, length, pair, pairKey, pairHasKey, object = data;\n for (index = 0, length = object.length; index < length; index += 1) {\n pair = object[index];\n pairHasKey = false;\n if (_toString$2.call(pair) !== \"[object Object]\")\n return false;\n for (pairKey in pair) {\n if (_hasOwnProperty$3.call(pair, pairKey)) {\n if (!pairHasKey)\n pairHasKey = true;\n else\n return false;\n }\n }\n if (!pairHasKey)\n return false;\n if (objectKeys.indexOf(pairKey) === -1)\n objectKeys.push(pairKey);\n else\n return false;\n }\n return true;\n}\nfunction constructYamlOmap(data) {\n return data !== null ? data : [];\n}\nvar omap = new type(\"tag:yaml.org,2002:omap\", {\n kind: \"sequence\",\n resolve: resolveYamlOmap,\n construct: constructYamlOmap\n});\nvar _toString$1 = Object.prototype.toString;\nfunction resolveYamlPairs(data) {\n if (data === null)\n return true;\n var index, length, pair, keys, result, object = data;\n result = new Array(object.length);\n for (index = 0, length = object.length; index < length; index += 1) {\n pair = object[index];\n if (_toString$1.call(pair) !== \"[object Object]\")\n return false;\n keys = Object.keys(pair);\n if (keys.length !== 1)\n return false;\n result[index] = [keys[0], pair[keys[0]]];\n }\n return true;\n}\nfunction constructYamlPairs(data) {\n if (data === null)\n return [];\n var index, length, pair, keys, result, object = data;\n result = new Array(object.length);\n for (index = 0, length = object.length; index < length; index += 1) {\n pair = object[index];\n keys = Object.keys(pair);\n result[index] = [keys[0], pair[keys[0]]];\n }\n return result;\n}\nvar pairs = new type(\"tag:yaml.org,2002:pairs\", {\n kind: \"sequence\",\n resolve: resolveYamlPairs,\n construct: constructYamlPairs\n});\nvar _hasOwnProperty$2 = Object.prototype.hasOwnProperty;\nfunction resolveYamlSet(data) {\n if (data === null)\n return true;\n var key, object = data;\n for (key in object) {\n if (_hasOwnProperty$2.call(object, key)) {\n if (object[key] !== null)\n return false;\n }\n }\n return true;\n}\nfunction constructYamlSet(data) {\n return data !== null ? data : {};\n}\nvar set = new type(\"tag:yaml.org,2002:set\", {\n kind: \"mapping\",\n resolve: resolveYamlSet,\n construct: constructYamlSet\n});\nvar _default = core.extend({\n implicit: [\n timestamp,\n merge\n ],\n explicit: [\n binary,\n omap,\n pairs,\n set\n ]\n});\nvar _hasOwnProperty$1 = Object.prototype.hasOwnProperty;\nvar CONTEXT_FLOW_IN = 1;\nvar CONTEXT_FLOW_OUT = 2;\nvar CONTEXT_BLOCK_IN = 3;\nvar CONTEXT_BLOCK_OUT = 4;\nvar CHOMPING_CLIP = 1;\nvar CHOMPING_STRIP = 2;\nvar CHOMPING_KEEP = 3;\nvar PATTERN_NON_PRINTABLE = /[\\x00-\\x08\\x0B\\x0C\\x0E-\\x1F\\x7F-\\x84\\x86-\\x9F\\uFFFE\\uFFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF]/;\nvar PATTERN_NON_ASCII_LINE_BREAKS = /[\\x85\\u2028\\u2029]/;\nvar PATTERN_FLOW_INDICATORS = /[,\\[\\]\\{\\}]/;\nvar PATTERN_TAG_HANDLE = /^(?:!|!!|![a-z\\-]+!)$/i;\nvar PATTERN_TAG_URI = /^(?:!|[^,\\[\\]\\{\\}])(?:%[0-9a-f]{2}|[0-9a-z\\-#;\\/\\?:@&=\\+\\$,_\\.!~\\*'\\(\\)\\[\\]])*$/i;\nfunction _class(obj) {\n return Object.prototype.toString.call(obj);\n}\nfunction is_EOL(c) {\n return c === 10 || c === 13;\n}\nfunction is_WHITE_SPACE(c) {\n return c === 9 || c === 32;\n}\nfunction is_WS_OR_EOL(c) {\n return c === 9 || c === 32 || c === 10 || c === 13;\n}\nfunction is_FLOW_INDICATOR(c) {\n return c === 44 || c === 91 || c === 93 || c === 123 || c === 125;\n}\nfunction fromHexCode(c) {\n var lc;\n if (48 <= c && c <= 57) {\n return c - 48;\n }\n lc = c | 32;\n if (97 <= lc && lc <= 102) {\n return lc - 97 + 10;\n }\n return -1;\n}\nfunction escapedHexLen(c) {\n if (c === 120) {\n return 2;\n }\n if (c === 117) {\n return 4;\n }\n if (c === 85) {\n return 8;\n }\n return 0;\n}\nfunction fromDecimalCode(c) {\n if (48 <= c && c <= 57) {\n return c - 48;\n }\n return -1;\n}\nfunction simpleEscapeSequence(c) {\n return c === 48 ? \"\\0\" : c === 97 ? \"\\x07\" : c === 98 ? \"\\b\" : c === 116 ? \"\t\" : c === 9 ? \"\t\" : c === 110 ? \"\\n\" : c === 118 ? \"\\v\" : c === 102 ? \"\\f\" : c === 114 ? \"\\r\" : c === 101 ? \"\\x1B\" : c === 32 ? \" \" : c === 34 ? '\"' : c === 47 ? \"/\" : c === 92 ? \"\\\\\" : c === 78 ? \"\u0085\" : c === 95 ? \"\u00A0\" : c === 76 ? \"\\u2028\" : c === 80 ? \"\\u2029\" : \"\";\n}\nfunction charFromCodepoint(c) {\n if (c <= 65535) {\n return String.fromCharCode(c);\n }\n return String.fromCharCode(\n (c - 65536 >> 10) + 55296,\n (c - 65536 & 1023) + 56320\n );\n}\nvar simpleEscapeCheck = new Array(256);\nvar simpleEscapeMap = new Array(256);\nfor (var i = 0; i < 256; i++) {\n simpleEscapeCheck[i] = simpleEscapeSequence(i) ? 1 : 0;\n simpleEscapeMap[i] = simpleEscapeSequence(i);\n}\nfunction State$1(input, options) {\n this.input = input;\n this.filename = options[\"filename\"] || null;\n this.schema = options[\"schema\"] || _default;\n this.onWarning = options[\"onWarning\"] || null;\n this.legacy = options[\"legacy\"] || false;\n this.json = options[\"json\"] || false;\n this.listener = options[\"listener\"] || null;\n this.implicitTypes = this.schema.compiledImplicit;\n this.typeMap = this.schema.compiledTypeMap;\n this.length = input.length;\n this.position = 0;\n this.line = 0;\n this.lineStart = 0;\n this.lineIndent = 0;\n this.firstTabInLine = -1;\n this.documents = [];\n}\nfunction generateError(state2, message) {\n var mark = {\n name: state2.filename,\n buffer: state2.input.slice(0, -1),\n // omit trailing \\0\n position: state2.position,\n line: state2.line,\n column: state2.position - state2.lineStart\n };\n mark.snippet = snippet(mark);\n return new exception(message, mark);\n}\nfunction throwError(state2, message) {\n throw generateError(state2, message);\n}\nfunction throwWarning(state2, message) {\n if (state2.onWarning) {\n state2.onWarning.call(null, generateError(state2, message));\n }\n}\nvar directiveHandlers = {\n YAML: function handleYamlDirective(state2, name, args) {\n var match, major, minor;\n if (state2.version !== null) {\n throwError(state2, \"duplication of %YAML directive\");\n }\n if (args.length !== 1) {\n throwError(state2, \"YAML directive accepts exactly one argument\");\n }\n match = /^([0-9]+)\\.([0-9]+)$/.exec(args[0]);\n if (match === null) {\n throwError(state2, \"ill-formed argument of the YAML directive\");\n }\n major = parseInt(match[1], 10);\n minor = parseInt(match[2], 10);\n if (major !== 1) {\n throwError(state2, \"unacceptable YAML version of the document\");\n }\n state2.version = args[0];\n state2.checkLineBreaks = minor < 2;\n if (minor !== 1 && minor !== 2) {\n throwWarning(state2, \"unsupported YAML version of the document\");\n }\n },\n TAG: function handleTagDirective(state2, name, args) {\n var handle, prefix;\n if (args.length !== 2) {\n throwError(state2, \"TAG directive accepts exactly two arguments\");\n }\n handle = args[0];\n prefix = args[1];\n if (!PATTERN_TAG_HANDLE.test(handle)) {\n throwError(state2, \"ill-formed tag handle (first argument) of the TAG directive\");\n }\n if (_hasOwnProperty$1.call(state2.tagMap, handle)) {\n throwError(state2, 'there is a previously declared suffix for \"' + handle + '\" tag handle');\n }\n if (!PATTERN_TAG_URI.test(prefix)) {\n throwError(state2, \"ill-formed tag prefix (second argument) of the TAG directive\");\n }\n try {\n prefix = decodeURIComponent(prefix);\n } catch (err) {\n throwError(state2, \"tag prefix is malformed: \" + prefix);\n }\n state2.tagMap[handle] = prefix;\n }\n};\nfunction captureSegment(state2, start, end, checkJson) {\n var _position, _length, _character, _result;\n if (start < end) {\n _result = state2.input.slice(start, end);\n if (checkJson) {\n for (_position = 0, _length = _result.length; _position < _length; _position += 1) {\n _character = _result.charCodeAt(_position);\n if (!(_character === 9 || 32 <= _character && _character <= 1114111)) {\n throwError(state2, \"expected valid JSON character\");\n }\n }\n } else if (PATTERN_NON_PRINTABLE.test(_result)) {\n throwError(state2, \"the stream contains non-printable characters\");\n }\n state2.result += _result;\n }\n}\nfunction mergeMappings(state2, destination, source, overridableKeys) {\n var sourceKeys, key, index, quantity;\n if (!common.isObject(source)) {\n throwError(state2, \"cannot merge mappings; the provided source object is unacceptable\");\n }\n sourceKeys = Object.keys(source);\n for (index = 0, quantity = sourceKeys.length; index < quantity; index += 1) {\n key = sourceKeys[index];\n if (!_hasOwnProperty$1.call(destination, key)) {\n destination[key] = source[key];\n overridableKeys[key] = true;\n }\n }\n}\nfunction storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, valueNode, startLine, startLineStart, startPos) {\n var index, quantity;\n if (Array.isArray(keyNode)) {\n keyNode = Array.prototype.slice.call(keyNode);\n for (index = 0, quantity = keyNode.length; index < quantity; index += 1) {\n if (Array.isArray(keyNode[index])) {\n throwError(state2, \"nested arrays are not supported inside keys\");\n }\n if (typeof keyNode === \"object\" && _class(keyNode[index]) === \"[object Object]\") {\n keyNode[index] = \"[object Object]\";\n }\n }\n }\n if (typeof keyNode === \"object\" && _class(keyNode) === \"[object Object]\") {\n keyNode = \"[object Object]\";\n }\n keyNode = String(keyNode);\n if (_result === null) {\n _result = {};\n }\n if (keyTag === \"tag:yaml.org,2002:merge\") {\n if (Array.isArray(valueNode)) {\n for (index = 0, quantity = valueNode.length; index < quantity; index += 1) {\n mergeMappings(state2, _result, valueNode[index], overridableKeys);\n }\n } else {\n mergeMappings(state2, _result, valueNode, overridableKeys);\n }\n } else {\n if (!state2.json && !_hasOwnProperty$1.call(overridableKeys, keyNode) && _hasOwnProperty$1.call(_result, keyNode)) {\n state2.line = startLine || state2.line;\n state2.lineStart = startLineStart || state2.lineStart;\n state2.position = startPos || state2.position;\n throwError(state2, \"duplicated mapping key\");\n }\n if (keyNode === \"__proto__\") {\n Object.defineProperty(_result, keyNode, {\n configurable: true,\n enumerable: true,\n writable: true,\n value: valueNode\n });\n } else {\n _result[keyNode] = valueNode;\n }\n delete overridableKeys[keyNode];\n }\n return _result;\n}\nfunction readLineBreak(state2) {\n var ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch === 10) {\n state2.position++;\n } else if (ch === 13) {\n state2.position++;\n if (state2.input.charCodeAt(state2.position) === 10) {\n state2.position++;\n }\n } else {\n throwError(state2, \"a line break is expected\");\n }\n state2.line += 1;\n state2.lineStart = state2.position;\n state2.firstTabInLine = -1;\n}\nfunction skipSeparationSpace(state2, allowComments, checkIndent) {\n var lineBreaks = 0, ch = state2.input.charCodeAt(state2.position);\n while (ch !== 0) {\n while (is_WHITE_SPACE(ch)) {\n if (ch === 9 && state2.firstTabInLine === -1) {\n state2.firstTabInLine = state2.position;\n }\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (allowComments && ch === 35) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (ch !== 10 && ch !== 13 && ch !== 0);\n }\n if (is_EOL(ch)) {\n readLineBreak(state2);\n ch = state2.input.charCodeAt(state2.position);\n lineBreaks++;\n state2.lineIndent = 0;\n while (ch === 32) {\n state2.lineIndent++;\n ch = state2.input.charCodeAt(++state2.position);\n }\n } else {\n break;\n }\n }\n if (checkIndent !== -1 && lineBreaks !== 0 && state2.lineIndent < checkIndent) {\n throwWarning(state2, \"deficient indentation\");\n }\n return lineBreaks;\n}\nfunction testDocumentSeparator(state2) {\n var _position = state2.position, ch;\n ch = state2.input.charCodeAt(_position);\n if ((ch === 45 || ch === 46) && ch === state2.input.charCodeAt(_position + 1) && ch === state2.input.charCodeAt(_position + 2)) {\n _position += 3;\n ch = state2.input.charCodeAt(_position);\n if (ch === 0 || is_WS_OR_EOL(ch)) {\n return true;\n }\n }\n return false;\n}\nfunction writeFoldedLines(state2, count) {\n if (count === 1) {\n state2.result += \" \";\n } else if (count > 1) {\n state2.result += common.repeat(\"\\n\", count - 1);\n }\n}\nfunction readPlainScalar(state2, nodeIndent, withinFlowCollection) {\n var preceding, following, captureStart, captureEnd, hasPendingContent, _line, _lineStart, _lineIndent, _kind = state2.kind, _result = state2.result, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (is_WS_OR_EOL(ch) || is_FLOW_INDICATOR(ch) || ch === 35 || ch === 38 || ch === 42 || ch === 33 || ch === 124 || ch === 62 || ch === 39 || ch === 34 || ch === 37 || ch === 64 || ch === 96) {\n return false;\n }\n if (ch === 63 || ch === 45) {\n following = state2.input.charCodeAt(state2.position + 1);\n if (is_WS_OR_EOL(following) || withinFlowCollection && is_FLOW_INDICATOR(following)) {\n return false;\n }\n }\n state2.kind = \"scalar\";\n state2.result = \"\";\n captureStart = captureEnd = state2.position;\n hasPendingContent = false;\n while (ch !== 0) {\n if (ch === 58) {\n following = state2.input.charCodeAt(state2.position + 1);\n if (is_WS_OR_EOL(following) || withinFlowCollection && is_FLOW_INDICATOR(following)) {\n break;\n }\n } else if (ch === 35) {\n preceding = state2.input.charCodeAt(state2.position - 1);\n if (is_WS_OR_EOL(preceding)) {\n break;\n }\n } else if (state2.position === state2.lineStart && testDocumentSeparator(state2) || withinFlowCollection && is_FLOW_INDICATOR(ch)) {\n break;\n } else if (is_EOL(ch)) {\n _line = state2.line;\n _lineStart = state2.lineStart;\n _lineIndent = state2.lineIndent;\n skipSeparationSpace(state2, false, -1);\n if (state2.lineIndent >= nodeIndent) {\n hasPendingContent = true;\n ch = state2.input.charCodeAt(state2.position);\n continue;\n } else {\n state2.position = captureEnd;\n state2.line = _line;\n state2.lineStart = _lineStart;\n state2.lineIndent = _lineIndent;\n break;\n }\n }\n if (hasPendingContent) {\n captureSegment(state2, captureStart, captureEnd, false);\n writeFoldedLines(state2, state2.line - _line);\n captureStart = captureEnd = state2.position;\n hasPendingContent = false;\n }\n if (!is_WHITE_SPACE(ch)) {\n captureEnd = state2.position + 1;\n }\n ch = state2.input.charCodeAt(++state2.position);\n }\n captureSegment(state2, captureStart, captureEnd, false);\n if (state2.result) {\n return true;\n }\n state2.kind = _kind;\n state2.result = _result;\n return false;\n}\nfunction readSingleQuotedScalar(state2, nodeIndent) {\n var ch, captureStart, captureEnd;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 39) {\n return false;\n }\n state2.kind = \"scalar\";\n state2.result = \"\";\n state2.position++;\n captureStart = captureEnd = state2.position;\n while ((ch = state2.input.charCodeAt(state2.position)) !== 0) {\n if (ch === 39) {\n captureSegment(state2, captureStart, state2.position, true);\n ch = state2.input.charCodeAt(++state2.position);\n if (ch === 39) {\n captureStart = state2.position;\n state2.position++;\n captureEnd = state2.position;\n } else {\n return true;\n }\n } else if (is_EOL(ch)) {\n captureSegment(state2, captureStart, captureEnd, true);\n writeFoldedLines(state2, skipSeparationSpace(state2, false, nodeIndent));\n captureStart = captureEnd = state2.position;\n } else if (state2.position === state2.lineStart && testDocumentSeparator(state2)) {\n throwError(state2, \"unexpected end of the document within a single quoted scalar\");\n } else {\n state2.position++;\n captureEnd = state2.position;\n }\n }\n throwError(state2, \"unexpected end of the stream within a single quoted scalar\");\n}\nfunction readDoubleQuotedScalar(state2, nodeIndent) {\n var captureStart, captureEnd, hexLength, hexResult, tmp, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 34) {\n return false;\n }\n state2.kind = \"scalar\";\n state2.result = \"\";\n state2.position++;\n captureStart = captureEnd = state2.position;\n while ((ch = state2.input.charCodeAt(state2.position)) !== 0) {\n if (ch === 34) {\n captureSegment(state2, captureStart, state2.position, true);\n state2.position++;\n return true;\n } else if (ch === 92) {\n captureSegment(state2, captureStart, state2.position, true);\n ch = state2.input.charCodeAt(++state2.position);\n if (is_EOL(ch)) {\n skipSeparationSpace(state2, false, nodeIndent);\n } else if (ch < 256 && simpleEscapeCheck[ch]) {\n state2.result += simpleEscapeMap[ch];\n state2.position++;\n } else if ((tmp = escapedHexLen(ch)) > 0) {\n hexLength = tmp;\n hexResult = 0;\n for (; hexLength > 0; hexLength--) {\n ch = state2.input.charCodeAt(++state2.position);\n if ((tmp = fromHexCode(ch)) >= 0) {\n hexResult = (hexResult << 4) + tmp;\n } else {\n throwError(state2, \"expected hexadecimal character\");\n }\n }\n state2.result += charFromCodepoint(hexResult);\n state2.position++;\n } else {\n throwError(state2, \"unknown escape sequence\");\n }\n captureStart = captureEnd = state2.position;\n } else if (is_EOL(ch)) {\n captureSegment(state2, captureStart, captureEnd, true);\n writeFoldedLines(state2, skipSeparationSpace(state2, false, nodeIndent));\n captureStart = captureEnd = state2.position;\n } else if (state2.position === state2.lineStart && testDocumentSeparator(state2)) {\n throwError(state2, \"unexpected end of the document within a double quoted scalar\");\n } else {\n state2.position++;\n captureEnd = state2.position;\n }\n }\n throwError(state2, \"unexpected end of the stream within a double quoted scalar\");\n}\nfunction readFlowCollection(state2, nodeIndent) {\n var readNext = true, _line, _lineStart, _pos, _tag = state2.tag, _result, _anchor = state2.anchor, following, terminator, isPair, isExplicitPair, isMapping, overridableKeys = /* @__PURE__ */ Object.create(null), keyNode, keyTag, valueNode, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch === 91) {\n terminator = 93;\n isMapping = false;\n _result = [];\n } else if (ch === 123) {\n terminator = 125;\n isMapping = true;\n _result = {};\n } else {\n return false;\n }\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = _result;\n }\n ch = state2.input.charCodeAt(++state2.position);\n while (ch !== 0) {\n skipSeparationSpace(state2, true, nodeIndent);\n ch = state2.input.charCodeAt(state2.position);\n if (ch === terminator) {\n state2.position++;\n state2.tag = _tag;\n state2.anchor = _anchor;\n state2.kind = isMapping ? \"mapping\" : \"sequence\";\n state2.result = _result;\n return true;\n } else if (!readNext) {\n throwError(state2, \"missed comma between flow collection entries\");\n } else if (ch === 44) {\n throwError(state2, \"expected the node content, but found ','\");\n }\n keyTag = keyNode = valueNode = null;\n isPair = isExplicitPair = false;\n if (ch === 63) {\n following = state2.input.charCodeAt(state2.position + 1);\n if (is_WS_OR_EOL(following)) {\n isPair = isExplicitPair = true;\n state2.position++;\n skipSeparationSpace(state2, true, nodeIndent);\n }\n }\n _line = state2.line;\n _lineStart = state2.lineStart;\n _pos = state2.position;\n composeNode(state2, nodeIndent, CONTEXT_FLOW_IN, false, true);\n keyTag = state2.tag;\n keyNode = state2.result;\n skipSeparationSpace(state2, true, nodeIndent);\n ch = state2.input.charCodeAt(state2.position);\n if ((isExplicitPair || state2.line === _line) && ch === 58) {\n isPair = true;\n ch = state2.input.charCodeAt(++state2.position);\n skipSeparationSpace(state2, true, nodeIndent);\n composeNode(state2, nodeIndent, CONTEXT_FLOW_IN, false, true);\n valueNode = state2.result;\n }\n if (isMapping) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, valueNode, _line, _lineStart, _pos);\n } else if (isPair) {\n _result.push(storeMappingPair(state2, null, overridableKeys, keyTag, keyNode, valueNode, _line, _lineStart, _pos));\n } else {\n _result.push(keyNode);\n }\n skipSeparationSpace(state2, true, nodeIndent);\n ch = state2.input.charCodeAt(state2.position);\n if (ch === 44) {\n readNext = true;\n ch = state2.input.charCodeAt(++state2.position);\n } else {\n readNext = false;\n }\n }\n throwError(state2, \"unexpected end of the stream within a flow collection\");\n}\nfunction readBlockScalar(state2, nodeIndent) {\n var captureStart, folding, chomping = CHOMPING_CLIP, didReadContent = false, detectedIndent = false, textIndent = nodeIndent, emptyLines = 0, atMoreIndented = false, tmp, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch === 124) {\n folding = false;\n } else if (ch === 62) {\n folding = true;\n } else {\n return false;\n }\n state2.kind = \"scalar\";\n state2.result = \"\";\n while (ch !== 0) {\n ch = state2.input.charCodeAt(++state2.position);\n if (ch === 43 || ch === 45) {\n if (CHOMPING_CLIP === chomping) {\n chomping = ch === 43 ? CHOMPING_KEEP : CHOMPING_STRIP;\n } else {\n throwError(state2, \"repeat of a chomping mode identifier\");\n }\n } else if ((tmp = fromDecimalCode(ch)) >= 0) {\n if (tmp === 0) {\n throwError(state2, \"bad explicit indentation width of a block scalar; it cannot be less than one\");\n } else if (!detectedIndent) {\n textIndent = nodeIndent + tmp - 1;\n detectedIndent = true;\n } else {\n throwError(state2, \"repeat of an indentation width identifier\");\n }\n } else {\n break;\n }\n }\n if (is_WHITE_SPACE(ch)) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (is_WHITE_SPACE(ch));\n if (ch === 35) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (!is_EOL(ch) && ch !== 0);\n }\n }\n while (ch !== 0) {\n readLineBreak(state2);\n state2.lineIndent = 0;\n ch = state2.input.charCodeAt(state2.position);\n while ((!detectedIndent || state2.lineIndent < textIndent) && ch === 32) {\n state2.lineIndent++;\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (!detectedIndent && state2.lineIndent > textIndent) {\n textIndent = state2.lineIndent;\n }\n if (is_EOL(ch)) {\n emptyLines++;\n continue;\n }\n if (state2.lineIndent < textIndent) {\n if (chomping === CHOMPING_KEEP) {\n state2.result += common.repeat(\"\\n\", didReadContent ? 1 + emptyLines : emptyLines);\n } else if (chomping === CHOMPING_CLIP) {\n if (didReadContent) {\n state2.result += \"\\n\";\n }\n }\n break;\n }\n if (folding) {\n if (is_WHITE_SPACE(ch)) {\n atMoreIndented = true;\n state2.result += common.repeat(\"\\n\", didReadContent ? 1 + emptyLines : emptyLines);\n } else if (atMoreIndented) {\n atMoreIndented = false;\n state2.result += common.repeat(\"\\n\", emptyLines + 1);\n } else if (emptyLines === 0) {\n if (didReadContent) {\n state2.result += \" \";\n }\n } else {\n state2.result += common.repeat(\"\\n\", emptyLines);\n }\n } else {\n state2.result += common.repeat(\"\\n\", didReadContent ? 1 + emptyLines : emptyLines);\n }\n didReadContent = true;\n detectedIndent = true;\n emptyLines = 0;\n captureStart = state2.position;\n while (!is_EOL(ch) && ch !== 0) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n captureSegment(state2, captureStart, state2.position, false);\n }\n return true;\n}\nfunction readBlockSequence(state2, nodeIndent) {\n var _line, _tag = state2.tag, _anchor = state2.anchor, _result = [], following, detected = false, ch;\n if (state2.firstTabInLine !== -1)\n return false;\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = _result;\n }\n ch = state2.input.charCodeAt(state2.position);\n while (ch !== 0) {\n if (state2.firstTabInLine !== -1) {\n state2.position = state2.firstTabInLine;\n throwError(state2, \"tab characters must not be used in indentation\");\n }\n if (ch !== 45) {\n break;\n }\n following = state2.input.charCodeAt(state2.position + 1);\n if (!is_WS_OR_EOL(following)) {\n break;\n }\n detected = true;\n state2.position++;\n if (skipSeparationSpace(state2, true, -1)) {\n if (state2.lineIndent <= nodeIndent) {\n _result.push(null);\n ch = state2.input.charCodeAt(state2.position);\n continue;\n }\n }\n _line = state2.line;\n composeNode(state2, nodeIndent, CONTEXT_BLOCK_IN, false, true);\n _result.push(state2.result);\n skipSeparationSpace(state2, true, -1);\n ch = state2.input.charCodeAt(state2.position);\n if ((state2.line === _line || state2.lineIndent > nodeIndent) && ch !== 0) {\n throwError(state2, \"bad indentation of a sequence entry\");\n } else if (state2.lineIndent < nodeIndent) {\n break;\n }\n }\n if (detected) {\n state2.tag = _tag;\n state2.anchor = _anchor;\n state2.kind = \"sequence\";\n state2.result = _result;\n return true;\n }\n return false;\n}\nfunction readBlockMapping(state2, nodeIndent, flowIndent) {\n var following, allowCompact, _line, _keyLine, _keyLineStart, _keyPos, _tag = state2.tag, _anchor = state2.anchor, _result = {}, overridableKeys = /* @__PURE__ */ Object.create(null), keyTag = null, keyNode = null, valueNode = null, atExplicitKey = false, detected = false, ch;\n if (state2.firstTabInLine !== -1)\n return false;\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = _result;\n }\n ch = state2.input.charCodeAt(state2.position);\n while (ch !== 0) {\n if (!atExplicitKey && state2.firstTabInLine !== -1) {\n state2.position = state2.firstTabInLine;\n throwError(state2, \"tab characters must not be used in indentation\");\n }\n following = state2.input.charCodeAt(state2.position + 1);\n _line = state2.line;\n if ((ch === 63 || ch === 58) && is_WS_OR_EOL(following)) {\n if (ch === 63) {\n if (atExplicitKey) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, null, _keyLine, _keyLineStart, _keyPos);\n keyTag = keyNode = valueNode = null;\n }\n detected = true;\n atExplicitKey = true;\n allowCompact = true;\n } else if (atExplicitKey) {\n atExplicitKey = false;\n allowCompact = true;\n } else {\n throwError(state2, \"incomplete explicit mapping pair; a key node is missed; or followed by a non-tabulated empty line\");\n }\n state2.position += 1;\n ch = following;\n } else {\n _keyLine = state2.line;\n _keyLineStart = state2.lineStart;\n _keyPos = state2.position;\n if (!composeNode(state2, flowIndent, CONTEXT_FLOW_OUT, false, true)) {\n break;\n }\n if (state2.line === _line) {\n ch = state2.input.charCodeAt(state2.position);\n while (is_WHITE_SPACE(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (ch === 58) {\n ch = state2.input.charCodeAt(++state2.position);\n if (!is_WS_OR_EOL(ch)) {\n throwError(state2, \"a whitespace character is expected after the key-value separator within a block mapping\");\n }\n if (atExplicitKey) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, null, _keyLine, _keyLineStart, _keyPos);\n keyTag = keyNode = valueNode = null;\n }\n detected = true;\n atExplicitKey = false;\n allowCompact = false;\n keyTag = state2.tag;\n keyNode = state2.result;\n } else if (detected) {\n throwError(state2, \"can not read an implicit mapping pair; a colon is missed\");\n } else {\n state2.tag = _tag;\n state2.anchor = _anchor;\n return true;\n }\n } else if (detected) {\n throwError(state2, \"can not read a block mapping entry; a multiline key may not be an implicit key\");\n } else {\n state2.tag = _tag;\n state2.anchor = _anchor;\n return true;\n }\n }\n if (state2.line === _line || state2.lineIndent > nodeIndent) {\n if (atExplicitKey) {\n _keyLine = state2.line;\n _keyLineStart = state2.lineStart;\n _keyPos = state2.position;\n }\n if (composeNode(state2, nodeIndent, CONTEXT_BLOCK_OUT, true, allowCompact)) {\n if (atExplicitKey) {\n keyNode = state2.result;\n } else {\n valueNode = state2.result;\n }\n }\n if (!atExplicitKey) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, valueNode, _keyLine, _keyLineStart, _keyPos);\n keyTag = keyNode = valueNode = null;\n }\n skipSeparationSpace(state2, true, -1);\n ch = state2.input.charCodeAt(state2.position);\n }\n if ((state2.line === _line || state2.lineIndent > nodeIndent) && ch !== 0) {\n throwError(state2, \"bad indentation of a mapping entry\");\n } else if (state2.lineIndent < nodeIndent) {\n break;\n }\n }\n if (atExplicitKey) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, null, _keyLine, _keyLineStart, _keyPos);\n }\n if (detected) {\n state2.tag = _tag;\n state2.anchor = _anchor;\n state2.kind = \"mapping\";\n state2.result = _result;\n }\n return detected;\n}\nfunction readTagProperty(state2) {\n var _position, isVerbatim = false, isNamed = false, tagHandle, tagName, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 33)\n return false;\n if (state2.tag !== null) {\n throwError(state2, \"duplication of a tag property\");\n }\n ch = state2.input.charCodeAt(++state2.position);\n if (ch === 60) {\n isVerbatim = true;\n ch = state2.input.charCodeAt(++state2.position);\n } else if (ch === 33) {\n isNamed = true;\n tagHandle = \"!!\";\n ch = state2.input.charCodeAt(++state2.position);\n } else {\n tagHandle = \"!\";\n }\n _position = state2.position;\n if (isVerbatim) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (ch !== 0 && ch !== 62);\n if (state2.position < state2.length) {\n tagName = state2.input.slice(_position, state2.position);\n ch = state2.input.charCodeAt(++state2.position);\n } else {\n throwError(state2, \"unexpected end of the stream within a verbatim tag\");\n }\n } else {\n while (ch !== 0 && !is_WS_OR_EOL(ch)) {\n if (ch === 33) {\n if (!isNamed) {\n tagHandle = state2.input.slice(_position - 1, state2.position + 1);\n if (!PATTERN_TAG_HANDLE.test(tagHandle)) {\n throwError(state2, \"named tag handle cannot contain such characters\");\n }\n isNamed = true;\n _position = state2.position + 1;\n } else {\n throwError(state2, \"tag suffix cannot contain exclamation marks\");\n }\n }\n ch = state2.input.charCodeAt(++state2.position);\n }\n tagName = state2.input.slice(_position, state2.position);\n if (PATTERN_FLOW_INDICATORS.test(tagName)) {\n throwError(state2, \"tag suffix cannot contain flow indicator characters\");\n }\n }\n if (tagName && !PATTERN_TAG_URI.test(tagName)) {\n throwError(state2, \"tag name cannot contain such characters: \" + tagName);\n }\n try {\n tagName = decodeURIComponent(tagName);\n } catch (err) {\n throwError(state2, \"tag name is malformed: \" + tagName);\n }\n if (isVerbatim) {\n state2.tag = tagName;\n } else if (_hasOwnProperty$1.call(state2.tagMap, tagHandle)) {\n state2.tag = state2.tagMap[tagHandle] + tagName;\n } else if (tagHandle === \"!\") {\n state2.tag = \"!\" + tagName;\n } else if (tagHandle === \"!!\") {\n state2.tag = \"tag:yaml.org,2002:\" + tagName;\n } else {\n throwError(state2, 'undeclared tag handle \"' + tagHandle + '\"');\n }\n return true;\n}\nfunction readAnchorProperty(state2) {\n var _position, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 38)\n return false;\n if (state2.anchor !== null) {\n throwError(state2, \"duplication of an anchor property\");\n }\n ch = state2.input.charCodeAt(++state2.position);\n _position = state2.position;\n while (ch !== 0 && !is_WS_OR_EOL(ch) && !is_FLOW_INDICATOR(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (state2.position === _position) {\n throwError(state2, \"name of an anchor node must contain at least one character\");\n }\n state2.anchor = state2.input.slice(_position, state2.position);\n return true;\n}\nfunction readAlias(state2) {\n var _position, alias, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 42)\n return false;\n ch = state2.input.charCodeAt(++state2.position);\n _position = state2.position;\n while (ch !== 0 && !is_WS_OR_EOL(ch) && !is_FLOW_INDICATOR(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (state2.position === _position) {\n throwError(state2, \"name of an alias node must contain at least one character\");\n }\n alias = state2.input.slice(_position, state2.position);\n if (!_hasOwnProperty$1.call(state2.anchorMap, alias)) {\n throwError(state2, 'unidentified alias \"' + alias + '\"');\n }\n state2.result = state2.anchorMap[alias];\n skipSeparationSpace(state2, true, -1);\n return true;\n}\nfunction composeNode(state2, parentIndent, nodeContext, allowToSeek, allowCompact) {\n var allowBlockStyles, allowBlockScalars, allowBlockCollections, indentStatus = 1, atNewLine = false, hasContent = false, typeIndex, typeQuantity, typeList, type2, flowIndent, blockIndent;\n if (state2.listener !== null) {\n state2.listener(\"open\", state2);\n }\n state2.tag = null;\n state2.anchor = null;\n state2.kind = null;\n state2.result = null;\n allowBlockStyles = allowBlockScalars = allowBlockCollections = CONTEXT_BLOCK_OUT === nodeContext || CONTEXT_BLOCK_IN === nodeContext;\n if (allowToSeek) {\n if (skipSeparationSpace(state2, true, -1)) {\n atNewLine = true;\n if (state2.lineIndent > parentIndent) {\n indentStatus = 1;\n } else if (state2.lineIndent === parentIndent) {\n indentStatus = 0;\n } else if (state2.lineIndent < parentIndent) {\n indentStatus = -1;\n }\n }\n }\n if (indentStatus === 1) {\n while (readTagProperty(state2) || readAnchorProperty(state2)) {\n if (skipSeparationSpace(state2, true, -1)) {\n atNewLine = true;\n allowBlockCollections = allowBlockStyles;\n if (state2.lineIndent > parentIndent) {\n indentStatus = 1;\n } else if (state2.lineIndent === parentIndent) {\n indentStatus = 0;\n } else if (state2.lineIndent < parentIndent) {\n indentStatus = -1;\n }\n } else {\n allowBlockCollections = false;\n }\n }\n }\n if (allowBlockCollections) {\n allowBlockCollections = atNewLine || allowCompact;\n }\n if (indentStatus === 1 || CONTEXT_BLOCK_OUT === nodeContext) {\n if (CONTEXT_FLOW_IN === nodeContext || CONTEXT_FLOW_OUT === nodeContext) {\n flowIndent = parentIndent;\n } else {\n flowIndent = parentIndent + 1;\n }\n blockIndent = state2.position - state2.lineStart;\n if (indentStatus === 1) {\n if (allowBlockCollections && (readBlockSequence(state2, blockIndent) || readBlockMapping(state2, blockIndent, flowIndent)) || readFlowCollection(state2, flowIndent)) {\n hasContent = true;\n } else {\n if (allowBlockScalars && readBlockScalar(state2, flowIndent) || readSingleQuotedScalar(state2, flowIndent) || readDoubleQuotedScalar(state2, flowIndent)) {\n hasContent = true;\n } else if (readAlias(state2)) {\n hasContent = true;\n if (state2.tag !== null || state2.anchor !== null) {\n throwError(state2, \"alias node should not have any properties\");\n }\n } else if (readPlainScalar(state2, flowIndent, CONTEXT_FLOW_IN === nodeContext)) {\n hasContent = true;\n if (state2.tag === null) {\n state2.tag = \"?\";\n }\n }\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = state2.result;\n }\n }\n } else if (indentStatus === 0) {\n hasContent = allowBlockCollections && readBlockSequence(state2, blockIndent);\n }\n }\n if (state2.tag === null) {\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = state2.result;\n }\n } else if (state2.tag === \"?\") {\n if (state2.result !== null && state2.kind !== \"scalar\") {\n throwError(state2, 'unacceptable node kind for ! tag; it should be \"scalar\", not \"' + state2.kind + '\"');\n }\n for (typeIndex = 0, typeQuantity = state2.implicitTypes.length; typeIndex < typeQuantity; typeIndex += 1) {\n type2 = state2.implicitTypes[typeIndex];\n if (type2.resolve(state2.result)) {\n state2.result = type2.construct(state2.result);\n state2.tag = type2.tag;\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = state2.result;\n }\n break;\n }\n }\n } else if (state2.tag !== \"!\") {\n if (_hasOwnProperty$1.call(state2.typeMap[state2.kind || \"fallback\"], state2.tag)) {\n type2 = state2.typeMap[state2.kind || \"fallback\"][state2.tag];\n } else {\n type2 = null;\n typeList = state2.typeMap.multi[state2.kind || \"fallback\"];\n for (typeIndex = 0, typeQuantity = typeList.length; typeIndex < typeQuantity; typeIndex += 1) {\n if (state2.tag.slice(0, typeList[typeIndex].tag.length) === typeList[typeIndex].tag) {\n type2 = typeList[typeIndex];\n break;\n }\n }\n }\n if (!type2) {\n throwError(state2, \"unknown tag !<\" + state2.tag + \">\");\n }\n if (state2.result !== null && type2.kind !== state2.kind) {\n throwError(state2, \"unacceptable node kind for !<\" + state2.tag + '> tag; it should be \"' + type2.kind + '\", not \"' + state2.kind + '\"');\n }\n if (!type2.resolve(state2.result, state2.tag)) {\n throwError(state2, \"cannot resolve a node with !<\" + state2.tag + \"> explicit tag\");\n } else {\n state2.result = type2.construct(state2.result, state2.tag);\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = state2.result;\n }\n }\n }\n if (state2.listener !== null) {\n state2.listener(\"close\", state2);\n }\n return state2.tag !== null || state2.anchor !== null || hasContent;\n}\nfunction readDocument(state2) {\n var documentStart = state2.position, _position, directiveName, directiveArgs, hasDirectives = false, ch;\n state2.version = null;\n state2.checkLineBreaks = state2.legacy;\n state2.tagMap = /* @__PURE__ */ Object.create(null);\n state2.anchorMap = /* @__PURE__ */ Object.create(null);\n while ((ch = state2.input.charCodeAt(state2.position)) !== 0) {\n skipSeparationSpace(state2, true, -1);\n ch = state2.input.charCodeAt(state2.position);\n if (state2.lineIndent > 0 || ch !== 37) {\n break;\n }\n hasDirectives = true;\n ch = state2.input.charCodeAt(++state2.position);\n _position = state2.position;\n while (ch !== 0 && !is_WS_OR_EOL(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n directiveName = state2.input.slice(_position, state2.position);\n directiveArgs = [];\n if (directiveName.length < 1) {\n throwError(state2, \"directive name must not be less than one character in length\");\n }\n while (ch !== 0) {\n while (is_WHITE_SPACE(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (ch === 35) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (ch !== 0 && !is_EOL(ch));\n break;\n }\n if (is_EOL(ch))\n break;\n _position = state2.position;\n while (ch !== 0 && !is_WS_OR_EOL(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n directiveArgs.push(state2.input.slice(_position, state2.position));\n }\n if (ch !== 0)\n readLineBreak(state2);\n if (_hasOwnProperty$1.call(directiveHandlers, directiveName)) {\n directiveHandlers[directiveName](state2, directiveName, directiveArgs);\n } else {\n throwWarning(state2, 'unknown document directive \"' + directiveName + '\"');\n }\n }\n skipSeparationSpace(state2, true, -1);\n if (state2.lineIndent === 0 && state2.input.charCodeAt(state2.position) === 45 && state2.input.charCodeAt(state2.position + 1) === 45 && state2.input.charCodeAt(state2.position + 2) === 45) {\n state2.position += 3;\n skipSeparationSpace(state2, true, -1);\n } else if (hasDirectives) {\n throwError(state2, \"directives end mark is expected\");\n }\n composeNode(state2, state2.lineIndent - 1, CONTEXT_BLOCK_OUT, false, true);\n skipSeparationSpace(state2, true, -1);\n if (state2.checkLineBreaks && PATTERN_NON_ASCII_LINE_BREAKS.test(state2.input.slice(documentStart, state2.position))) {\n throwWarning(state2, \"non-ASCII line breaks are interpreted as content\");\n }\n state2.documents.push(state2.result);\n if (state2.position === state2.lineStart && testDocumentSeparator(state2)) {\n if (state2.input.charCodeAt(state2.position) === 46) {\n state2.position += 3;\n skipSeparationSpace(state2, true, -1);\n }\n return;\n }\n if (state2.position < state2.length - 1) {\n throwError(state2, \"end of the stream or a document separator is expected\");\n } else {\n return;\n }\n}\nfunction loadDocuments(input, options) {\n input = String(input);\n options = options || {};\n if (input.length !== 0) {\n if (input.charCodeAt(input.length - 1) !== 10 && input.charCodeAt(input.length - 1) !== 13) {\n input += \"\\n\";\n }\n if (input.charCodeAt(0) === 65279) {\n input = input.slice(1);\n }\n }\n var state2 = new State$1(input, options);\n var nullpos = input.indexOf(\"\\0\");\n if (nullpos !== -1) {\n state2.position = nullpos;\n throwError(state2, \"null byte is not allowed in input\");\n }\n state2.input += \"\\0\";\n while (state2.input.charCodeAt(state2.position) === 32) {\n state2.lineIndent += 1;\n state2.position += 1;\n }\n while (state2.position < state2.length - 1) {\n readDocument(state2);\n }\n return state2.documents;\n}\nfunction loadAll$1(input, iterator, options) {\n if (iterator !== null && typeof iterator === \"object\" && typeof options === \"undefined\") {\n options = iterator;\n iterator = null;\n }\n var documents = loadDocuments(input, options);\n if (typeof iterator !== \"function\") {\n return documents;\n }\n for (var index = 0, length = documents.length; index < length; index += 1) {\n iterator(documents[index]);\n }\n}\nfunction load$1(input, options) {\n var documents = loadDocuments(input, options);\n if (documents.length === 0) {\n return void 0;\n } else if (documents.length === 1) {\n return documents[0];\n }\n throw new exception(\"expected a single document in the stream, but found more\");\n}\nvar loadAll_1 = loadAll$1;\nvar load_1 = load$1;\nvar loader = {\n loadAll: loadAll_1,\n load: load_1\n};\nvar JSON_SCHEMA = json;\nvar load = loader.load;\nfunction extractFrontMatter(text) {\n const matches = text.match(frontMatterRegex);\n if (!matches) {\n return {\n text,\n metadata: {}\n };\n }\n let parsed = load(matches[1], {\n // To support config, we need JSON schema.\n // https://www.yaml.org/spec/1.2/spec.html#id2803231\n schema: JSON_SCHEMA\n }) ?? {};\n parsed = typeof parsed === \"object\" && !Array.isArray(parsed) ? parsed : {};\n const metadata = {};\n if (parsed.displayMode) {\n metadata.displayMode = parsed.displayMode.toString();\n }\n if (parsed.title) {\n metadata.title = parsed.title.toString();\n }\n if (parsed.config) {\n metadata.config = parsed.config;\n }\n return {\n text: text.slice(matches[0].length),\n metadata\n };\n}\nconst cleanupText = (code) => {\n return code.replace(/\\r\\n?/g, \"\\n\").replace(\n /<(\\w+)([^>]*)>/g,\n (match, tag, attributes) => \"<\" + tag + attributes.replace(/=\"([^\"]*)\"/g, \"='$1'\") + \">\"\n );\n};\nconst processFrontmatter = (code) => {\n const { text, metadata } = extractFrontMatter(code);\n const { displayMode, title, config: config2 = {} } = metadata;\n if (displayMode) {\n if (!config2.gantt) {\n config2.gantt = {};\n }\n config2.gantt.displayMode = displayMode;\n }\n return { title, config: config2, text };\n};\nconst processDirectives = (code) => {\n const initDirective = utils.detectInit(code) ?? {};\n const wrapDirectives = utils.detectDirective(code, \"wrap\");\n if (Array.isArray(wrapDirectives)) {\n initDirective.wrap = wrapDirectives.some(({ type: type2 }) => {\n });\n } else if ((wrapDirectives == null ? void 0 : wrapDirectives.type) === \"wrap\") {\n initDirective.wrap = true;\n }\n return {\n text: removeDirectives(code),\n directive: initDirective\n };\n};\nfunction preprocessDiagram(code) {\n const cleanedCode = cleanupText(code);\n const frontMatterResult = processFrontmatter(cleanedCode);\n const directiveResult = processDirectives(frontMatterResult.text);\n const config2 = cleanAndMerge(frontMatterResult.config, directiveResult.directive);\n code = cleanupComments(directiveResult.text);\n return {\n code,\n title: frontMatterResult.title,\n config: config2\n };\n}\nconst MAX_TEXTLENGTH = 5e4;\nconst MAX_TEXTLENGTH_EXCEEDED_MSG = \"graph TB;a[Maximum text size in diagram exceeded];style a fill:#faa\";\nconst SECURITY_LVL_SANDBOX = \"sandbox\";\nconst SECURITY_LVL_LOOSE = \"loose\";\nconst XMLNS_SVG_STD = \"http://www.w3.org/2000/svg\";\nconst XMLNS_XLINK_STD = \"http://www.w3.org/1999/xlink\";\nconst XMLNS_XHTML_STD = \"http://www.w3.org/1999/xhtml\";\nconst IFRAME_WIDTH = \"100%\";\nconst IFRAME_HEIGHT = \"100%\";\nconst IFRAME_STYLES = \"border:0;margin:0;\";\nconst IFRAME_BODY_STYLE = \"margin:0\";\nconst IFRAME_SANDBOX_OPTS = \"allow-top-navigation-by-user-activation allow-popups\";\nconst IFRAME_NOT_SUPPORTED_MSG = 'The \"iframe\" tag is not supported by your browser.';\nconst DOMPURIFY_TAGS = [\"foreignobject\"];\nconst DOMPURIFY_ATTR = [\"dominant-baseline\"];\nfunction processAndSetConfigs(text) {\n const processed = preprocessDiagram(text);\n reset();\n addDirective(processed.config ?? {});\n return processed;\n}\nasync function parse$1(text, parseOptions) {\n addDiagrams();\n text = processAndSetConfigs(text).code;\n try {\n await getDiagramFromText(text);\n } catch (error) {\n if (parseOptions == null ? void 0 : parseOptions.suppressErrors) {\n return false;\n }\n throw error;\n }\n return true;\n}\nconst encodeEntities = function(text) {\n let txt = text;\n txt = txt.replace(/style.*:\\S*#.*;/g, function(s) {\n return s.substring(0, s.length - 1);\n });\n txt = txt.replace(/classDef.*:\\S*#.*;/g, function(s) {\n return s.substring(0, s.length - 1);\n });\n txt = txt.replace(/#\\w+;/g, function(s) {\n const innerTxt = s.substring(1, s.length - 1);\n const isInt = /^\\+?\\d+$/.test(innerTxt);\n if (isInt) {\n return \"\uFB02\u00B0\u00B0\" + innerTxt + \"\u00B6\u00DF\";\n } else {\n return \"\uFB02\u00B0\" + innerTxt + \"\u00B6\u00DF\";\n }\n });\n return txt;\n};\nconst decodeEntities = function(text) {\n return text.replace(/\uFB02\u00B0\u00B0/g, \"&#\").replace(/\uFB02\u00B0/g, \"&\").replace(/\u00B6\u00DF/g, \";\");\n};\nconst cssImportantStyles = (cssClass, element, cssClasses = []) => {\n return `\n.${cssClass} ${element} { ${cssClasses.join(\" !important; \")} !important; }`;\n};\nconst createCssStyles = (config2, classDefs = {}) => {\n var _a;\n let cssStyles = \"\";\n if (config2.themeCSS !== void 0) {\n cssStyles += `\n${config2.themeCSS}`;\n }\n if (config2.fontFamily !== void 0) {\n cssStyles += `\n:root { --mermaid-font-family: ${config2.fontFamily}}`;\n }\n if (config2.altFontFamily !== void 0) {\n cssStyles += `\n:root { --mermaid-alt-font-family: ${config2.altFontFamily}}`;\n }\n if (!isEmpty(classDefs)) {\n const htmlLabels = config2.htmlLabels || ((_a = config2.flowchart) == null ? void 0 : _a.htmlLabels);\n const cssHtmlElements = [\"> *\", \"span\"];\n const cssShapeElements = [\"rect\", \"polygon\", \"ellipse\", \"circle\", \"path\"];\n const cssElements = htmlLabels ? cssHtmlElements : cssShapeElements;\n for (const classId in classDefs) {\n const styleClassDef = classDefs[classId];\n if (!isEmpty(styleClassDef.styles)) {\n cssElements.forEach((cssElement) => {\n cssStyles += cssImportantStyles(styleClassDef.id, cssElement, styleClassDef.styles);\n });\n }\n if (!isEmpty(styleClassDef.textStyles)) {\n cssStyles += cssImportantStyles(styleClassDef.id, \"tspan\", styleClassDef.textStyles);\n }\n }\n }\n return cssStyles;\n};\nconst createUserStyles = (config2, graphType, classDefs, svgId) => {\n const userCSSstyles = createCssStyles(config2, classDefs);\n const allStyles = getStyles$1(graphType, userCSSstyles, config2.themeVariables);\n return serialize(compile(`${svgId}{${allStyles}}`), stringify);\n};\nconst cleanUpSvgCode = (svgCode = \"\", inSandboxMode, useArrowMarkerUrls) => {\n let cleanedUpSvg = svgCode;\n if (!useArrowMarkerUrls && !inSandboxMode) {\n cleanedUpSvg = cleanedUpSvg.replace(\n /marker-end=\"url\\([\\d+./:=?A-Za-z-]*?#/g,\n 'marker-end=\"url(#'\n );\n }\n cleanedUpSvg = decodeEntities(cleanedUpSvg);\n cleanedUpSvg = cleanedUpSvg.replace(/
/g, \"
\");\n return cleanedUpSvg;\n};\nconst putIntoIFrame = (svgCode = \"\", svgElement) => {\n var _a, _b;\n const height = ((_b = (_a = svgElement == null ? void 0 : svgElement.viewBox) == null ? void 0 : _a.baseVal) == null ? void 0 : _b.height) ? svgElement.viewBox.baseVal.height + \"px\" : IFRAME_HEIGHT;\n const base64encodedSrc = btoa('' + svgCode + \"\");\n return ``;\n};\nconst appendDivSvgG = (parentRoot, id2, enclosingDivId, divStyle, svgXlink) => {\n const enclosingDiv = parentRoot.append(\"div\");\n enclosingDiv.attr(\"id\", enclosingDivId);\n if (divStyle) {\n enclosingDiv.attr(\"style\", divStyle);\n }\n const svgNode = enclosingDiv.append(\"svg\").attr(\"id\", id2).attr(\"width\", \"100%\").attr(\"xmlns\", XMLNS_SVG_STD);\n if (svgXlink) {\n svgNode.attr(\"xmlns:xlink\", svgXlink);\n }\n svgNode.append(\"g\");\n return parentRoot;\n};\nfunction sandboxedIframe(parentNode, iFrameId) {\n return parentNode.append(\"iframe\").attr(\"id\", iFrameId).attr(\"style\", \"width: 100%; height: 100%;\").attr(\"sandbox\", \"\");\n}\nconst removeExistingElements = (doc, id2, divId, iFrameId) => {\n var _a, _b, _c;\n (_a = doc.getElementById(id2)) == null ? void 0 : _a.remove();\n (_b = doc.getElementById(divId)) == null ? void 0 : _b.remove();\n (_c = doc.getElementById(iFrameId)) == null ? void 0 : _c.remove();\n};\nconst render$1 = async function(id2, text, svgContainingElement) {\n var _a, _b, _c, _d, _e, _f;\n addDiagrams();\n const processed = processAndSetConfigs(text);\n text = processed.code;\n const config2 = getConfig$1();\n log$1.debug(config2);\n if (text.length > ((config2 == null ? void 0 : config2.maxTextSize) ?? MAX_TEXTLENGTH)) {\n text = MAX_TEXTLENGTH_EXCEEDED_MSG;\n }\n const idSelector = \"#\" + id2;\n const iFrameID = \"i\" + id2;\n const iFrameID_selector = \"#\" + iFrameID;\n const enclosingDivID = \"d\" + id2;\n const enclosingDivID_selector = \"#\" + enclosingDivID;\n let root = select(\"body\");\n const isSandboxed = config2.securityLevel === SECURITY_LVL_SANDBOX;\n const isLooseSecurityLevel = config2.securityLevel === SECURITY_LVL_LOOSE;\n const fontFamily = config2.fontFamily;\n if (svgContainingElement !== void 0) {\n if (svgContainingElement) {\n svgContainingElement.innerHTML = \"\";\n }\n if (isSandboxed) {\n const iframe = sandboxedIframe(select(svgContainingElement), iFrameID);\n root = select(iframe.nodes()[0].contentDocument.body);\n root.node().style.margin = 0;\n } else {\n root = select(svgContainingElement);\n }\n appendDivSvgG(root, id2, enclosingDivID, `font-family: ${fontFamily}`, XMLNS_XLINK_STD);\n } else {\n removeExistingElements(document, id2, enclosingDivID, iFrameID);\n if (isSandboxed) {\n const iframe = sandboxedIframe(select(\"body\"), iFrameID);\n root = select(iframe.nodes()[0].contentDocument.body);\n root.node().style.margin = 0;\n } else {\n root = select(\"body\");\n }\n appendDivSvgG(root, id2, enclosingDivID);\n }\n text = encodeEntities(text);\n let diag;\n let parseEncounteredException;\n try {\n diag = await getDiagramFromText(text, { title: processed.title });\n } catch (error) {\n diag = new Diagram(\"error\");\n parseEncounteredException = error;\n }\n const element = root.select(enclosingDivID_selector).node();\n const diagramType = diag.type;\n const svg = element.firstChild;\n const firstChild = svg.firstChild;\n const diagramClassDefs = (_b = (_a = diag.renderer).getClasses) == null ? void 0 : _b.call(_a, text, diag);\n const rules = createUserStyles(config2, diagramType, diagramClassDefs, idSelector);\n const style1 = document.createElement(\"style\");\n style1.innerHTML = rules;\n svg.insertBefore(style1, firstChild);\n try {\n await diag.renderer.draw(text, id2, version, diag);\n } catch (e) {\n errorRenderer.draw(text, id2, version);\n throw e;\n }\n const svgNode = root.select(`${enclosingDivID_selector} svg`);\n const a11yTitle = (_d = (_c = diag.db).getAccTitle) == null ? void 0 : _d.call(_c);\n const a11yDescr = (_f = (_e = diag.db).getAccDescription) == null ? void 0 : _f.call(_e);\n addA11yInfo(diagramType, svgNode, a11yTitle, a11yDescr);\n root.select(`[id=\"${id2}\"]`).selectAll(\"foreignobject > *\").attr(\"xmlns\", XMLNS_XHTML_STD);\n let svgCode = root.select(enclosingDivID_selector).node().innerHTML;\n log$1.debug(\"config.arrowMarkerAbsolute\", config2.arrowMarkerAbsolute);\n svgCode = cleanUpSvgCode(svgCode, isSandboxed, evaluate(config2.arrowMarkerAbsolute));\n if (isSandboxed) {\n const svgEl = root.select(enclosingDivID_selector + \" svg\").node();\n svgCode = putIntoIFrame(svgCode, svgEl);\n } else if (!isLooseSecurityLevel) {\n svgCode = DOMPurify.sanitize(svgCode, {\n ADD_TAGS: DOMPURIFY_TAGS,\n ADD_ATTR: DOMPURIFY_ATTR\n });\n }\n attachFunctions();\n if (parseEncounteredException) {\n throw parseEncounteredException;\n }\n const tmpElementSelector = isSandboxed ? iFrameID_selector : enclosingDivID_selector;\n const node = select(tmpElementSelector).node();\n if (node && \"remove\" in node) {\n node.remove();\n }\n return {\n svg: svgCode,\n bindFunctions: diag.db.bindFunctions\n };\n};\nfunction initialize$1(options = {}) {\n var _a;\n if ((options == null ? void 0 : options.fontFamily) && !((_a = options.themeVariables) == null ? void 0 : _a.fontFamily)) {\n if (!options.themeVariables) {\n options.themeVariables = {};\n }\n options.themeVariables.fontFamily = options.fontFamily;\n }\n saveConfigFromInitialize(options);\n if ((options == null ? void 0 : options.theme) && options.theme in theme) {\n options.themeVariables = theme[options.theme].getThemeVariables(\n options.themeVariables\n );\n } else if (options) {\n options.themeVariables = theme.default.getThemeVariables(options.themeVariables);\n }\n const config2 = typeof options === \"object\" ? setSiteConfig(options) : getSiteConfig();\n setLogLevel$1(config2.logLevel);\n addDiagrams();\n}\nfunction addA11yInfo(diagramType, svgNode, a11yTitle, a11yDescr) {\n setA11yDiagramInfo(svgNode, diagramType);\n addSVGa11yTitleDescription(svgNode, a11yTitle, a11yDescr, svgNode.attr(\"id\"));\n}\nconst mermaidAPI = Object.freeze({\n render: render$1,\n parse: parse$1,\n getDiagramFromText,\n initialize: initialize$1,\n getConfig: getConfig$1,\n setConfig: setConfig$1,\n getSiteConfig,\n updateSiteConfig,\n reset: () => {\n reset();\n },\n globalReset: () => {\n reset(defaultConfig$1);\n },\n defaultConfig: defaultConfig$1\n});\nsetLogLevel$1(getConfig$1().logLevel);\nreset(getConfig$1());\nconst loadRegisteredDiagrams = async () => {\n log$1.debug(`Loading registered diagrams`);\n const results = await Promise.allSettled(\n Object.entries(detectors).map(async ([key, { detector: detector2, loader: loader2 }]) => {\n if (loader2) {\n try {\n getDiagram(key);\n } catch (error) {\n try {\n const { diagram: diagram2, id: id2 } = await loader2();\n registerDiagram(id2, diagram2, detector2);\n } catch (err) {\n log$1.error(`Failed to load external diagram with key ${key}. Removing from detectors.`);\n delete detectors[key];\n throw err;\n }\n }\n }\n })\n );\n const failed = results.filter((result) => result.status === \"rejected\");\n if (failed.length > 0) {\n log$1.error(`Failed to load ${failed.length} external diagrams`);\n for (const res of failed) {\n log$1.error(res);\n }\n throw new Error(`Failed to load ${failed.length} external diagrams`);\n }\n};\nconst handleError = (error, errors, parseError) => {\n log$1.warn(error);\n if (isDetailedError(error)) {\n if (parseError) {\n parseError(error.str, error.hash);\n }\n errors.push({ ...error, message: error.str, error });\n } else {\n if (parseError) {\n parseError(error);\n }\n if (error instanceof Error) {\n errors.push({\n str: error.message,\n message: error.message,\n hash: error.name,\n error\n });\n }\n }\n};\nconst run = async function(options = {\n querySelector: \".mermaid\"\n}) {\n try {\n await runThrowsErrors(options);\n } catch (e) {\n if (isDetailedError(e)) {\n log$1.error(e.str);\n }\n if (mermaid.parseError) {\n mermaid.parseError(e);\n }\n if (!options.suppressErrors) {\n log$1.error(\"Use the suppressErrors option to suppress these errors\");\n throw e;\n }\n }\n};\nconst runThrowsErrors = async function({ postRenderCallback, querySelector, nodes } = {\n querySelector: \".mermaid\"\n}) {\n const conf = mermaidAPI.getConfig();\n log$1.debug(`${!postRenderCallback ? \"No \" : \"\"}Callback function found`);\n let nodesToProcess;\n if (nodes) {\n nodesToProcess = nodes;\n } else if (querySelector) {\n nodesToProcess = document.querySelectorAll(querySelector);\n } else {\n throw new Error(\"Nodes and querySelector are both undefined\");\n }\n log$1.debug(`Found ${nodesToProcess.length} diagrams`);\n if ((conf == null ? void 0 : conf.startOnLoad) !== void 0) {\n log$1.debug(\"Start On Load: \" + (conf == null ? void 0 : conf.startOnLoad));\n mermaidAPI.updateSiteConfig({ startOnLoad: conf == null ? void 0 : conf.startOnLoad });\n }\n const idGenerator = new utils.InitIDGenerator(conf.deterministicIds, conf.deterministicIDSeed);\n let txt;\n const errors = [];\n for (const element of Array.from(nodesToProcess)) {\n log$1.info(\"Rendering diagram: \" + element.id);\n /*! Check if previously processed */\n if (element.getAttribute(\"data-processed\")) {\n continue;\n }\n element.setAttribute(\"data-processed\", \"true\");\n const id2 = `mermaid-${idGenerator.next()}`;\n txt = element.innerHTML;\n txt = dedent(utils.entityDecode(txt)).trim().replace(//gi, \"
\");\n const init2 = utils.detectInit(txt);\n if (init2) {\n log$1.debug(\"Detected early reinit: \", init2);\n }\n try {\n const { svg, bindFunctions } = await render(id2, txt, element);\n element.innerHTML = svg;\n if (postRenderCallback) {\n await postRenderCallback(id2);\n }\n if (bindFunctions) {\n bindFunctions(element);\n }\n } catch (error) {\n handleError(error, errors, mermaid.parseError);\n }\n }\n if (errors.length > 0) {\n throw errors[0];\n }\n};\nconst initialize = function(config2) {\n mermaidAPI.initialize(config2);\n};\nconst init = async function(config2, nodes, callback) {\n log$1.warn(\"mermaid.init is deprecated. Please use run instead.\");\n if (config2) {\n initialize(config2);\n }\n const runOptions = { postRenderCallback: callback, querySelector: \".mermaid\" };\n if (typeof nodes === \"string\") {\n runOptions.querySelector = nodes;\n } else if (nodes) {\n if (nodes instanceof HTMLElement) {\n runOptions.nodes = [nodes];\n } else {\n runOptions.nodes = nodes;\n }\n }\n await run(runOptions);\n};\nconst registerExternalDiagrams = async (diagrams2, {\n lazyLoad = true\n} = {}) => {\n registerLazyLoadedDiagrams(...diagrams2);\n if (lazyLoad === false) {\n await loadRegisteredDiagrams();\n }\n};\nconst contentLoaded = function() {\n if (mermaid.startOnLoad) {\n const { startOnLoad } = mermaidAPI.getConfig();\n if (startOnLoad) {\n mermaid.run().catch((err) => log$1.error(\"Mermaid failed to initialize\", err));\n }\n }\n};\nif (typeof document !== \"undefined\") {\n /*!\n * Wait for document loaded before starting the execution\n */\n window.addEventListener(\"load\", contentLoaded, false);\n}\nconst setParseErrorHandler = function(parseErrorHandler) {\n mermaid.parseError = parseErrorHandler;\n};\nconst executionQueue = [];\nlet executionQueueRunning = false;\nconst executeQueue = async () => {\n if (executionQueueRunning) {\n return;\n }\n executionQueueRunning = true;\n while (executionQueue.length > 0) {\n const f = executionQueue.shift();\n if (f) {\n try {\n await f();\n } catch (e) {\n log$1.error(\"Error executing queue\", e);\n }\n }\n }\n executionQueueRunning = false;\n};\nconst parse = async (text, parseOptions) => {\n return new Promise((resolve, reject) => {\n const performCall = () => new Promise((res, rej) => {\n mermaidAPI.parse(text, parseOptions).then(\n (r) => {\n res(r);\n resolve(r);\n },\n (e) => {\n var _a;\n log$1.error(\"Error parsing\", e);\n (_a = mermaid.parseError) == null ? void 0 : _a.call(mermaid, e);\n rej(e);\n reject(e);\n }\n );\n });\n executionQueue.push(performCall);\n executeQueue().catch(reject);\n });\n};\nconst render = (id2, text, container) => {\n return new Promise((resolve, reject) => {\n const performCall = () => new Promise((res, rej) => {\n mermaidAPI.render(id2, text, container).then(\n (r) => {\n res(r);\n resolve(r);\n },\n (e) => {\n var _a;\n log$1.error(\"Error parsing\", e);\n (_a = mermaid.parseError) == null ? void 0 : _a.call(mermaid, e);\n rej(e);\n reject(e);\n }\n );\n });\n executionQueue.push(performCall);\n executeQueue().catch(reject);\n });\n};\nconst mermaid = {\n startOnLoad: true,\n mermaidAPI,\n parse,\n render,\n init,\n run,\n registerExternalDiagrams,\n initialize,\n parseError: void 0,\n contentLoaded,\n setParseErrorHandler,\n detectType\n};\nexport {\n defaultConfig$2 as A,\n cleanAndMerge as B,\n parseFontSize as C,\n getThemeVariables$2 as D,\n getConfig$1 as E,\n addFunction as F,\n generateId as G,\n lineBreakRegex as H,\n defaultConfig as I,\n decodeEntities as J,\n commonDb as K,\n mermaid as L,\n ZERO_WIDTH_SPACE as Z,\n getAccDescription as a,\n setAccDescription as b,\n getConfig as c,\n sanitizeText$2 as d,\n common$1 as e,\n assignWithDepth$1 as f,\n getAccTitle as g,\n calculateTextWidth as h,\n configureSvgSize as i,\n calculateTextHeight as j,\n getStylesFromArray as k,\n log$1 as l,\n evaluate as m,\n interpolateToCurve as n,\n setupGraphViewbox$1 as o,\n setConfig as p,\n setDiagramTitle as q,\n getDiagramTitle as r,\n setAccTitle as s,\n clear as t,\n utils as u,\n parseGenericTypes as v,\n wrapLabel as w,\n random as x,\n setupGraphViewbox as y,\n selectSvgElement as z\n};\n", "export var MS = '-ms-'\nexport var MOZ = '-moz-'\nexport var WEBKIT = '-webkit-'\n\nexport var COMMENT = 'comm'\nexport var RULESET = 'rule'\nexport var DECLARATION = 'decl'\n\nexport var PAGE = '@page'\nexport var MEDIA = '@media'\nexport var IMPORT = '@import'\nexport var CHARSET = '@charset'\nexport var VIEWPORT = '@viewport'\nexport var SUPPORTS = '@supports'\nexport var DOCUMENT = '@document'\nexport var NAMESPACE = '@namespace'\nexport var KEYFRAMES = '@keyframes'\nexport var FONT_FACE = '@font-face'\nexport var COUNTER_STYLE = '@counter-style'\nexport var FONT_FEATURE_VALUES = '@font-feature-values'\n", "/**\n * @param {number}\n * @return {number}\n */\nexport var abs = Math.abs\n\n/**\n * @param {number}\n * @return {string}\n */\nexport var from = String.fromCharCode\n\n/**\n * @param {object}\n * @return {object}\n */\nexport var assign = Object.assign\n\n/**\n * @param {string} value\n * @param {number} length\n * @return {number}\n */\nexport function hash (value, length) {\n\treturn charat(value, 0) ^ 45 ? (((((((length << 2) ^ charat(value, 0)) << 2) ^ charat(value, 1)) << 2) ^ charat(value, 2)) << 2) ^ charat(value, 3) : 0\n}\n\n/**\n * @param {string} value\n * @return {string}\n */\nexport function trim (value) {\n\treturn value.trim()\n}\n\n/**\n * @param {string} value\n * @param {RegExp} pattern\n * @return {string?}\n */\nexport function match (value, pattern) {\n\treturn (value = pattern.exec(value)) ? value[0] : value\n}\n\n/**\n * @param {string} value\n * @param {(string|RegExp)} pattern\n * @param {string} replacement\n * @return {string}\n */\nexport function replace (value, pattern, replacement) {\n\treturn value.replace(pattern, replacement)\n}\n\n/**\n * @param {string} value\n * @param {string} search\n * @return {number}\n */\nexport function indexof (value, search) {\n\treturn value.indexOf(search)\n}\n\n/**\n * @param {string} value\n * @param {number} index\n * @return {number}\n */\nexport function charat (value, index) {\n\treturn value.charCodeAt(index) | 0\n}\n\n/**\n * @param {string} value\n * @param {number} begin\n * @param {number} end\n * @return {string}\n */\nexport function substr (value, begin, end) {\n\treturn value.slice(begin, end)\n}\n\n/**\n * @param {string} value\n * @return {number}\n */\nexport function strlen (value) {\n\treturn value.length\n}\n\n/**\n * @param {any[]} value\n * @return {number}\n */\nexport function sizeof (value) {\n\treturn value.length\n}\n\n/**\n * @param {any} value\n * @param {any[]} array\n * @return {any}\n */\nexport function append (value, array) {\n\treturn array.push(value), value\n}\n\n/**\n * @param {string[]} array\n * @param {function} callback\n * @return {string}\n */\nexport function combine (array, callback) {\n\treturn array.map(callback).join('')\n}\n", "import {from, trim, charat, strlen, substr, append, assign} from './Utility.js'\n\nexport var line = 1\nexport var column = 1\nexport var length = 0\nexport var position = 0\nexport var character = 0\nexport var characters = ''\n\n/**\n * @param {string} value\n * @param {object | null} root\n * @param {object | null} parent\n * @param {string} type\n * @param {string[] | string} props\n * @param {object[] | string} children\n * @param {number} length\n */\nexport function node (value, root, parent, type, props, children, length) {\n\treturn {value: value, root: root, parent: parent, type: type, props: props, children: children, line: line, column: column, length: length, return: ''}\n}\n\n/**\n * @param {object} root\n * @param {object} props\n * @return {object}\n */\nexport function copy (root, props) {\n\treturn assign(node('', null, null, '', null, null, 0), root, {length: -root.length}, props)\n}\n\n/**\n * @return {number}\n */\nexport function char () {\n\treturn character\n}\n\n/**\n * @return {number}\n */\nexport function prev () {\n\tcharacter = position > 0 ? charat(characters, --position) : 0\n\n\tif (column--, character === 10)\n\t\tcolumn = 1, line--\n\n\treturn character\n}\n\n/**\n * @return {number}\n */\nexport function next () {\n\tcharacter = position < length ? charat(characters, position++) : 0\n\n\tif (column++, character === 10)\n\t\tcolumn = 1, line++\n\n\treturn character\n}\n\n/**\n * @return {number}\n */\nexport function peek () {\n\treturn charat(characters, position)\n}\n\n/**\n * @return {number}\n */\nexport function caret () {\n\treturn position\n}\n\n/**\n * @param {number} begin\n * @param {number} end\n * @return {string}\n */\nexport function slice (begin, end) {\n\treturn substr(characters, begin, end)\n}\n\n/**\n * @param {number} type\n * @return {number}\n */\nexport function token (type) {\n\tswitch (type) {\n\t\t// \\0 \\t \\n \\r \\s whitespace token\n\t\tcase 0: case 9: case 10: case 13: case 32:\n\t\t\treturn 5\n\t\t// ! + , / > @ ~ isolate token\n\t\tcase 33: case 43: case 44: case 47: case 62: case 64: case 126:\n\t\t// ; { } breakpoint token\n\t\tcase 59: case 123: case 125:\n\t\t\treturn 4\n\t\t// : accompanied token\n\t\tcase 58:\n\t\t\treturn 3\n\t\t// \" ' ( [ opening delimit token\n\t\tcase 34: case 39: case 40: case 91:\n\t\t\treturn 2\n\t\t// ) ] closing delimit token\n\t\tcase 41: case 93:\n\t\t\treturn 1\n\t}\n\n\treturn 0\n}\n\n/**\n * @param {string} value\n * @return {any[]}\n */\nexport function alloc (value) {\n\treturn line = column = 1, length = strlen(characters = value), position = 0, []\n}\n\n/**\n * @param {any} value\n * @return {any}\n */\nexport function dealloc (value) {\n\treturn characters = '', value\n}\n\n/**\n * @param {number} type\n * @return {string}\n */\nexport function delimit (type) {\n\treturn trim(slice(position - 1, delimiter(type === 91 ? type + 2 : type === 40 ? type + 1 : type)))\n}\n\n/**\n * @param {string} value\n * @return {string[]}\n */\nexport function tokenize (value) {\n\treturn dealloc(tokenizer(alloc(value)))\n}\n\n/**\n * @param {number} type\n * @return {string}\n */\nexport function whitespace (type) {\n\twhile (character = peek())\n\t\tif (character < 33)\n\t\t\tnext()\n\t\telse\n\t\t\tbreak\n\n\treturn token(type) > 2 || token(character) > 3 ? '' : ' '\n}\n\n/**\n * @param {string[]} children\n * @return {string[]}\n */\nexport function tokenizer (children) {\n\twhile (next())\n\t\tswitch (token(character)) {\n\t\t\tcase 0: append(identifier(position - 1), children)\n\t\t\t\tbreak\n\t\t\tcase 2: append(delimit(character), children)\n\t\t\t\tbreak\n\t\t\tdefault: append(from(character), children)\n\t\t}\n\n\treturn children\n}\n\n/**\n * @param {number} index\n * @param {number} count\n * @return {string}\n */\nexport function escaping (index, count) {\n\twhile (--count && next())\n\t\t// not 0-9 A-F a-f\n\t\tif (character < 48 || character > 102 || (character > 57 && character < 65) || (character > 70 && character < 97))\n\t\t\tbreak\n\n\treturn slice(index, caret() + (count < 6 && peek() == 32 && next() == 32))\n}\n\n/**\n * @param {number} type\n * @return {number}\n */\nexport function delimiter (type) {\n\twhile (next())\n\t\tswitch (character) {\n\t\t\t// ] ) \" '\n\t\t\tcase type:\n\t\t\t\treturn position\n\t\t\t// \" '\n\t\t\tcase 34: case 39:\n\t\t\t\tif (type !== 34 && type !== 39)\n\t\t\t\t\tdelimiter(character)\n\t\t\t\tbreak\n\t\t\t// (\n\t\t\tcase 40:\n\t\t\t\tif (type === 41)\n\t\t\t\t\tdelimiter(type)\n\t\t\t\tbreak\n\t\t\t// \\\n\t\t\tcase 92:\n\t\t\t\tnext()\n\t\t\t\tbreak\n\t\t}\n\n\treturn position\n}\n\n/**\n * @param {number} type\n * @param {number} index\n * @return {number}\n */\nexport function commenter (type, index) {\n\twhile (next())\n\t\t// //\n\t\tif (type + character === 47 + 10)\n\t\t\tbreak\n\t\t// /*\n\t\telse if (type + character === 42 + 42 && peek() === 47)\n\t\t\tbreak\n\n\treturn '/*' + slice(index, position - 1) + '*' + from(type === 47 ? type : next())\n}\n\n/**\n * @param {number} index\n * @return {string}\n */\nexport function identifier (index) {\n\twhile (!token(peek()))\n\t\tnext()\n\n\treturn slice(index, position)\n}\n", "import {COMMENT, RULESET, DECLARATION} from './Enum.js'\nimport {abs, charat, trim, from, sizeof, strlen, substr, append, replace, indexof} from './Utility.js'\nimport {node, char, prev, next, peek, caret, alloc, dealloc, delimit, whitespace, escaping, identifier, commenter} from './Tokenizer.js'\n\n/**\n * @param {string} value\n * @return {object[]}\n */\nexport function compile (value) {\n\treturn dealloc(parse('', null, null, null, [''], value = alloc(value), 0, [0], value))\n}\n\n/**\n * @param {string} value\n * @param {object} root\n * @param {object?} parent\n * @param {string[]} rule\n * @param {string[]} rules\n * @param {string[]} rulesets\n * @param {number[]} pseudo\n * @param {number[]} points\n * @param {string[]} declarations\n * @return {object}\n */\nexport function parse (value, root, parent, rule, rules, rulesets, pseudo, points, declarations) {\n\tvar index = 0\n\tvar offset = 0\n\tvar length = pseudo\n\tvar atrule = 0\n\tvar property = 0\n\tvar previous = 0\n\tvar variable = 1\n\tvar scanning = 1\n\tvar ampersand = 1\n\tvar character = 0\n\tvar type = ''\n\tvar props = rules\n\tvar children = rulesets\n\tvar reference = rule\n\tvar characters = type\n\n\twhile (scanning)\n\t\tswitch (previous = character, character = next()) {\n\t\t\t// (\n\t\t\tcase 40:\n\t\t\t\tif (previous != 108 && charat(characters, length - 1) == 58) {\n\t\t\t\t\tif (indexof(characters += replace(delimit(character), '&', '&\\f'), '&\\f') != -1)\n\t\t\t\t\t\tampersand = -1\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t// \" ' [\n\t\t\tcase 34: case 39: case 91:\n\t\t\t\tcharacters += delimit(character)\n\t\t\t\tbreak\n\t\t\t// \\t \\n \\r \\s\n\t\t\tcase 9: case 10: case 13: case 32:\n\t\t\t\tcharacters += whitespace(previous)\n\t\t\t\tbreak\n\t\t\t// \\\n\t\t\tcase 92:\n\t\t\t\tcharacters += escaping(caret() - 1, 7)\n\t\t\t\tcontinue\n\t\t\t// /\n\t\t\tcase 47:\n\t\t\t\tswitch (peek()) {\n\t\t\t\t\tcase 42: case 47:\n\t\t\t\t\t\tappend(comment(commenter(next(), caret()), root, parent), declarations)\n\t\t\t\t\t\tbreak\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tcharacters += '/'\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\t// {\n\t\t\tcase 123 * variable:\n\t\t\t\tpoints[index++] = strlen(characters) * ampersand\n\t\t\t// } ; \\0\n\t\t\tcase 125 * variable: case 59: case 0:\n\t\t\t\tswitch (character) {\n\t\t\t\t\t// \\0 }\n\t\t\t\t\tcase 0: case 125: scanning = 0\n\t\t\t\t\t// ;\n\t\t\t\t\tcase 59 + offset:\n\t\t\t\t\t\tif (property > 0 && (strlen(characters) - length))\n\t\t\t\t\t\t\tappend(property > 32 ? declaration(characters + ';', rule, parent, length - 1) : declaration(replace(characters, ' ', '') + ';', rule, parent, length - 2), declarations)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// @ ;\n\t\t\t\t\tcase 59: characters += ';'\n\t\t\t\t\t// { rule/at-rule\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tappend(reference = ruleset(characters, root, parent, index, offset, rules, points, type, props = [], children = [], length), rulesets)\n\n\t\t\t\t\t\tif (character === 123)\n\t\t\t\t\t\t\tif (offset === 0)\n\t\t\t\t\t\t\t\tparse(characters, root, reference, reference, props, rulesets, length, points, children)\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tswitch (atrule === 99 && charat(characters, 3) === 110 ? 100 : atrule) {\n\t\t\t\t\t\t\t\t\t// d m s\n\t\t\t\t\t\t\t\t\tcase 100: case 109: case 115:\n\t\t\t\t\t\t\t\t\t\tparse(value, reference, reference, rule && append(ruleset(value, reference, reference, 0, 0, rules, points, type, rules, props = [], length), children), rules, children, length, points, rule ? props : children)\n\t\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\t\t\tparse(characters, reference, reference, reference, [''], children, 0, points, children)\n\t\t\t\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tindex = offset = property = 0, variable = ampersand = 1, type = characters = '', length = pseudo\n\t\t\t\tbreak\n\t\t\t// :\n\t\t\tcase 58:\n\t\t\t\tlength = 1 + strlen(characters), property = previous\n\t\t\tdefault:\n\t\t\t\tif (variable < 1)\n\t\t\t\t\tif (character == 123)\n\t\t\t\t\t\t--variable\n\t\t\t\t\telse if (character == 125 && variable++ == 0 && prev() == 125)\n\t\t\t\t\t\tcontinue\n\n\t\t\t\tswitch (characters += from(character), character * variable) {\n\t\t\t\t\t// &\n\t\t\t\t\tcase 38:\n\t\t\t\t\t\tampersand = offset > 0 ? 1 : (characters += '\\f', -1)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// ,\n\t\t\t\t\tcase 44:\n\t\t\t\t\t\tpoints[index++] = (strlen(characters) - 1) * ampersand, ampersand = 1\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// @\n\t\t\t\t\tcase 64:\n\t\t\t\t\t\t// -\n\t\t\t\t\t\tif (peek() === 45)\n\t\t\t\t\t\t\tcharacters += delimit(next())\n\n\t\t\t\t\t\tatrule = peek(), offset = length = strlen(type = characters += identifier(caret())), character++\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// -\n\t\t\t\t\tcase 45:\n\t\t\t\t\t\tif (previous === 45 && strlen(characters) == 2)\n\t\t\t\t\t\t\tvariable = 0\n\t\t\t\t}\n\t\t}\n\n\treturn rulesets\n}\n\n/**\n * @param {string} value\n * @param {object} root\n * @param {object?} parent\n * @param {number} index\n * @param {number} offset\n * @param {string[]} rules\n * @param {number[]} points\n * @param {string} type\n * @param {string[]} props\n * @param {string[]} children\n * @param {number} length\n * @return {object}\n */\nexport function ruleset (value, root, parent, index, offset, rules, points, type, props, children, length) {\n\tvar post = offset - 1\n\tvar rule = offset === 0 ? rules : ['']\n\tvar size = sizeof(rule)\n\n\tfor (var i = 0, j = 0, k = 0; i < index; ++i)\n\t\tfor (var x = 0, y = substr(value, post + 1, post = abs(j = points[i])), z = value; x < size; ++x)\n\t\t\tif (z = trim(j > 0 ? rule[x] + ' ' + y : replace(y, /&\\f/g, rule[x])))\n\t\t\t\tprops[k++] = z\n\n\treturn node(value, root, parent, offset === 0 ? RULESET : type, props, children, length)\n}\n\n/**\n * @param {number} value\n * @param {object} root\n * @param {object?} parent\n * @return {object}\n */\nexport function comment (value, root, parent) {\n\treturn node(value, root, parent, COMMENT, from(char()), substr(value, 2, -2), 0)\n}\n\n/**\n * @param {string} value\n * @param {object} root\n * @param {object?} parent\n * @param {number} length\n * @return {object}\n */\nexport function declaration (value, root, parent, length) {\n\treturn node(value, root, parent, DECLARATION, substr(value, 0, length), substr(value, length + 1, -1), length)\n}\n", "import {IMPORT, COMMENT, RULESET, DECLARATION, KEYFRAMES} from './Enum.js'\nimport {strlen, sizeof} from './Utility.js'\n\n/**\n * @param {object[]} children\n * @param {function} callback\n * @return {string}\n */\nexport function serialize (children, callback) {\n\tvar output = ''\n\tvar length = sizeof(children)\n\n\tfor (var i = 0; i < length; i++)\n\t\toutput += callback(children[i], i, children, callback) || ''\n\n\treturn output\n}\n\n/**\n * @param {object} element\n * @param {number} index\n * @param {object[]} children\n * @param {function} callback\n * @return {string}\n */\nexport function stringify (element, index, children, callback) {\n\tswitch (element.type) {\n\t\tcase IMPORT: case DECLARATION: return element.return = element.return || element.value\n\t\tcase COMMENT: return ''\n\t\tcase KEYFRAMES: return element.return = element.value + '{' + serialize(element.children, callback) + '}'\n\t\tcase RULESET: element.value = element.props.join(',')\n\t}\n\n\treturn strlen(children = serialize(element.children, callback)) ? element.return = element.value + '{' + children + '}' : ''\n}\n"], + "mappings": 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A({multigraph:!0});a.setGraph({isMultiGraph:!0}),a.setDefaultEdgeLabel(function(){return{}});let f=o.db.getClasses(),h=Object.keys(f);for(let e of h){let d=f[e],l=H.drawClass(n,d,p,o);M[l.id]=l,a.setNode(l.id,l),y.info("Org height: "+l.height)}o.db.getRelations().forEach(function(e){y.info("tjoho"+L(e.id1)+L(e.id2)+JSON.stringify(e)),a.setEdge(L(e.id1),L(e.id2),{relation:e},e.title||"DEFAULT")}),o.db.getNotes().forEach(function(e){y.debug(`Adding note: ${JSON.stringify(e)}`);let d=H.drawNote(n,e,p,o);M[d.id]=d,a.setNode(d.id,d),e.class&&e.class in f&&a.setEdge(e.id,L(e.class),{relation:{id1:e.id,id2:e.class,relation:{type1:"none",type2:"none",lineType:10}}},"DEFAULT")}),W(a),a.nodes().forEach(function(e){e!==void 0&&a.node(e)!==void 0&&(y.debug("Node "+e+": "+JSON.stringify(a.node(e))),c.select("#"+(o.db.lookUpDomId(e)||e)).attr("transform","translate("+(a.node(e).x-a.node(e).width/2)+","+(a.node(e).y-a.node(e).height/2)+" )"))}),a.edges().forEach(function(e){e!==void 0&&a.edge(e)!==void 0&&(y.debug("Edge "+e.v+" -> "+e.w+": "+JSON.stringify(a.edge(e))),H.drawEdge(n,a.edge(e),a.edge(e).relation,p,o))});let u=n.node().getBBox(),m=u.width+B*2,w=u.height+B*2;P(n,w,m,p.useMaxWidth);let k=`${u.x-B} ${u.y-B} ${m} ${w}`;y.debug(`viewBox ${k}`),n.attr("viewBox",k)},K={draw:q},dt={parser:G,db:v,renderer:K,styles:I,init:i=>{i.class||(i.class={}),i.class.arrowMarkerAbsolute=i.arrowMarkerAbsolute,v.clear()}};export{dt as diagram}; +//# sourceMappingURL=classDiagram-48ab76fb-2NS2GWUH.min.js.map diff --git a/public/classDiagram-48ab76fb-2NS2GWUH.min.js.map b/public/classDiagram-48ab76fb-2NS2GWUH.min.js.map new file mode 100755 index 0000000..ff2600c --- /dev/null +++ b/public/classDiagram-48ab76fb-2NS2GWUH.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/classDiagram-48ab76fb.js"], + "sourcesContent": ["import { p as parser, d as db, s as styles } from \"./styles-4ba6ed67.js\";\nimport { line, curveBasis, select } from \"d3\";\nimport { layout } from \"dagre-d3-es/src/dagre/index.js\";\nimport * as graphlib from \"dagre-d3-es/src/graphlib/index.js\";\nimport { u as utils, l as log, v as parseGenericTypes, c as getConfig, i as configureSvgSize } from \"./mermaid-934d9bea.js\";\nimport \"ts-dedent\";\nimport \"dayjs\";\nimport \"@braintree/sanitize-url\";\nimport \"dompurify\";\nimport \"khroma\";\nimport \"lodash-es/memoize.js\";\nimport \"lodash-es/merge.js\";\nimport \"stylis\";\nimport \"lodash-es/isEmpty.js\";\nlet edgeCount = 0;\nconst drawEdge = function(elem, path, relation, conf, diagObj) {\n const getRelationType = function(type) {\n switch (type) {\n case diagObj.db.relationType.AGGREGATION:\n return \"aggregation\";\n case diagObj.db.relationType.EXTENSION:\n return \"extension\";\n case diagObj.db.relationType.COMPOSITION:\n return \"composition\";\n case diagObj.db.relationType.DEPENDENCY:\n return \"dependency\";\n case diagObj.db.relationType.LOLLIPOP:\n return \"lollipop\";\n }\n };\n path.points = path.points.filter((p) => !Number.isNaN(p.y));\n const lineData = path.points;\n const lineFunction = line().x(function(d) {\n return d.x;\n }).y(function(d) {\n return d.y;\n }).curve(curveBasis);\n const svgPath = elem.append(\"path\").attr(\"d\", lineFunction(lineData)).attr(\"id\", \"edge\" + edgeCount).attr(\"class\", \"relation\");\n let url = \"\";\n if (conf.arrowMarkerAbsolute) {\n url = window.location.protocol + \"//\" + window.location.host + window.location.pathname + window.location.search;\n url = url.replace(/\\(/g, \"\\\\(\");\n url = url.replace(/\\)/g, \"\\\\)\");\n }\n if (relation.relation.lineType == 1) {\n svgPath.attr(\"class\", \"relation dashed-line\");\n }\n if (relation.relation.lineType == 10) {\n svgPath.attr(\"class\", \"relation dotted-line\");\n }\n if (relation.relation.type1 !== \"none\") {\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + getRelationType(relation.relation.type1) + \"Start)\"\n );\n }\n if (relation.relation.type2 !== \"none\") {\n svgPath.attr(\n \"marker-end\",\n \"url(\" + url + \"#\" + getRelationType(relation.relation.type2) + \"End)\"\n );\n }\n let x, y;\n const l = path.points.length;\n let labelPosition = utils.calcLabelPosition(path.points);\n x = labelPosition.x;\n y = labelPosition.y;\n let p1_card_x, p1_card_y;\n let p2_card_x, p2_card_y;\n if (l % 2 !== 0 && l > 1) {\n let cardinality_1_point = utils.calcCardinalityPosition(\n relation.relation.type1 !== \"none\",\n path.points,\n path.points[0]\n );\n let cardinality_2_point = utils.calcCardinalityPosition(\n relation.relation.type2 !== \"none\",\n path.points,\n path.points[l - 1]\n );\n log.debug(\"cardinality_1_point \" + JSON.stringify(cardinality_1_point));\n log.debug(\"cardinality_2_point \" + JSON.stringify(cardinality_2_point));\n p1_card_x = cardinality_1_point.x;\n p1_card_y = cardinality_1_point.y;\n p2_card_x = cardinality_2_point.x;\n p2_card_y = cardinality_2_point.y;\n }\n if (relation.title !== void 0) {\n const g = elem.append(\"g\").attr(\"class\", \"classLabel\");\n const label = g.append(\"text\").attr(\"class\", \"label\").attr(\"x\", x).attr(\"y\", y).attr(\"fill\", \"red\").attr(\"text-anchor\", \"middle\").text(relation.title);\n window.label = label;\n const bounds = label.node().getBBox();\n g.insert(\"rect\", \":first-child\").attr(\"class\", \"box\").attr(\"x\", bounds.x - conf.padding / 2).attr(\"y\", bounds.y - conf.padding / 2).attr(\"width\", bounds.width + conf.padding).attr(\"height\", bounds.height + conf.padding);\n }\n log.info(\"Rendering relation \" + JSON.stringify(relation));\n if (relation.relationTitle1 !== void 0 && relation.relationTitle1 !== \"none\") {\n const g = elem.append(\"g\").attr(\"class\", \"cardinality\");\n g.append(\"text\").attr(\"class\", \"type1\").attr(\"x\", p1_card_x).attr(\"y\", p1_card_y).attr(\"fill\", \"black\").attr(\"font-size\", \"6\").text(relation.relationTitle1);\n }\n if (relation.relationTitle2 !== void 0 && relation.relationTitle2 !== \"none\") {\n const g = elem.append(\"g\").attr(\"class\", \"cardinality\");\n g.append(\"text\").attr(\"class\", \"type2\").attr(\"x\", p2_card_x).attr(\"y\", p2_card_y).attr(\"fill\", \"black\").attr(\"font-size\", \"6\").text(relation.relationTitle2);\n }\n edgeCount++;\n};\nconst drawClass = function(elem, classDef, conf, diagObj) {\n log.debug(\"Rendering class \", classDef, conf);\n const id = classDef.id;\n const classInfo = {\n id,\n label: classDef.id,\n width: 0,\n height: 0\n };\n const g = elem.append(\"g\").attr(\"id\", diagObj.db.lookUpDomId(id)).attr(\"class\", \"classGroup\");\n let title;\n if (classDef.link) {\n title = g.append(\"svg:a\").attr(\"xlink:href\", classDef.link).attr(\"target\", classDef.linkTarget).append(\"text\").attr(\"y\", conf.textHeight + conf.padding).attr(\"x\", 0);\n } else {\n title = g.append(\"text\").attr(\"y\", conf.textHeight + conf.padding).attr(\"x\", 0);\n }\n let isFirst = true;\n classDef.annotations.forEach(function(member) {\n const titleText2 = title.append(\"tspan\").text(\"\u00AB\" + member + \"\u00BB\");\n if (!isFirst) {\n titleText2.attr(\"dy\", conf.textHeight);\n }\n isFirst = false;\n });\n let classTitleString = getClassTitleString(classDef);\n const classTitle = title.append(\"tspan\").text(classTitleString).attr(\"class\", \"title\");\n if (!isFirst) {\n classTitle.attr(\"dy\", conf.textHeight);\n }\n const titleHeight = title.node().getBBox().height;\n let membersLine;\n let membersBox;\n let methodsLine;\n if (classDef.members.length > 0) {\n membersLine = g.append(\"line\").attr(\"x1\", 0).attr(\"y1\", conf.padding + titleHeight + conf.dividerMargin / 2).attr(\"y2\", conf.padding + titleHeight + conf.dividerMargin / 2);\n const members = g.append(\"text\").attr(\"x\", conf.padding).attr(\"y\", titleHeight + conf.dividerMargin + conf.textHeight).attr(\"fill\", \"white\").attr(\"class\", \"classText\");\n isFirst = true;\n classDef.members.forEach(function(member) {\n addTspan(members, member, isFirst, conf);\n isFirst = false;\n });\n membersBox = members.node().getBBox();\n }\n if (classDef.methods.length > 0) {\n methodsLine = g.append(\"line\").attr(\"x1\", 0).attr(\"y1\", conf.padding + titleHeight + conf.dividerMargin + membersBox.height).attr(\"y2\", conf.padding + titleHeight + conf.dividerMargin + membersBox.height);\n const methods = g.append(\"text\").attr(\"x\", conf.padding).attr(\"y\", titleHeight + 2 * conf.dividerMargin + membersBox.height + conf.textHeight).attr(\"fill\", \"white\").attr(\"class\", \"classText\");\n isFirst = true;\n classDef.methods.forEach(function(method) {\n addTspan(methods, method, isFirst, conf);\n isFirst = false;\n });\n }\n const classBox = g.node().getBBox();\n var cssClassStr = \" \";\n if (classDef.cssClasses.length > 0) {\n cssClassStr = cssClassStr + classDef.cssClasses.join(\" \");\n }\n const rect = g.insert(\"rect\", \":first-child\").attr(\"x\", 0).attr(\"y\", 0).attr(\"width\", classBox.width + 2 * conf.padding).attr(\"height\", classBox.height + conf.padding + 0.5 * conf.dividerMargin).attr(\"class\", cssClassStr);\n const rectWidth = rect.node().getBBox().width;\n title.node().childNodes.forEach(function(x) {\n x.setAttribute(\"x\", (rectWidth - x.getBBox().width) / 2);\n });\n if (classDef.tooltip) {\n title.insert(\"title\").text(classDef.tooltip);\n }\n if (membersLine) {\n membersLine.attr(\"x2\", rectWidth);\n }\n if (methodsLine) {\n methodsLine.attr(\"x2\", rectWidth);\n }\n classInfo.width = rectWidth;\n classInfo.height = classBox.height + conf.padding + 0.5 * conf.dividerMargin;\n return classInfo;\n};\nconst getClassTitleString = function(classDef) {\n let classTitleString = classDef.id;\n if (classDef.type) {\n classTitleString += \"<\" + parseGenericTypes(classDef.type) + \">\";\n }\n return classTitleString;\n};\nconst drawNote = function(elem, note, conf, diagObj) {\n log.debug(\"Rendering note \", note, conf);\n const id = note.id;\n const noteInfo = {\n id,\n text: note.text,\n width: 0,\n height: 0\n };\n const g = elem.append(\"g\").attr(\"id\", id).attr(\"class\", \"classGroup\");\n let text = g.append(\"text\").attr(\"y\", conf.textHeight + conf.padding).attr(\"x\", 0);\n const lines = JSON.parse(`\"${note.text}\"`).split(\"\\n\");\n lines.forEach(function(line2) {\n log.debug(`Adding line: ${line2}`);\n text.append(\"tspan\").text(line2).attr(\"class\", \"title\").attr(\"dy\", conf.textHeight);\n });\n const noteBox = g.node().getBBox();\n const rect = g.insert(\"rect\", \":first-child\").attr(\"x\", 0).attr(\"y\", 0).attr(\"width\", noteBox.width + 2 * conf.padding).attr(\n \"height\",\n noteBox.height + lines.length * conf.textHeight + conf.padding + 0.5 * conf.dividerMargin\n );\n const rectWidth = rect.node().getBBox().width;\n text.node().childNodes.forEach(function(x) {\n x.setAttribute(\"x\", (rectWidth - x.getBBox().width) / 2);\n });\n noteInfo.width = rectWidth;\n noteInfo.height = noteBox.height + lines.length * conf.textHeight + conf.padding + 0.5 * conf.dividerMargin;\n return noteInfo;\n};\nconst addTspan = function(textEl, member, isFirst, conf) {\n const { displayText, cssStyle } = member.getDisplayDetails();\n const tSpan = textEl.append(\"tspan\").attr(\"x\", conf.padding).text(displayText);\n if (cssStyle !== \"\") {\n tSpan.attr(\"style\", member.cssStyle);\n }\n if (!isFirst) {\n tSpan.attr(\"dy\", conf.textHeight);\n }\n};\nconst svgDraw = {\n getClassTitleString,\n drawClass,\n drawEdge,\n drawNote\n};\nlet idCache = {};\nconst padding = 20;\nconst getGraphId = function(label) {\n const foundEntry = Object.entries(idCache).find((entry) => entry[1].label === label);\n if (foundEntry) {\n return foundEntry[0];\n }\n};\nconst insertMarkers = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"extensionStart\").attr(\"class\", \"extension\").attr(\"refX\", 0).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,7 L18,13 V 1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"extensionEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,1 V 13 L18,7 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"compositionStart\").attr(\"class\", \"extension\").attr(\"refX\", 0).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"compositionEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"aggregationStart\").attr(\"class\", \"extension\").attr(\"refX\", 0).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"aggregationEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"dependencyStart\").attr(\"class\", \"extension\").attr(\"refX\", 0).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 5,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"dependencyEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L14,7 L9,1 Z\");\n};\nconst draw = function(text, id, _version, diagObj) {\n const conf = getConfig().class;\n idCache = {};\n log.info(\"Rendering diagram \" + text);\n const securityLevel = getConfig().securityLevel;\n let sandboxElement;\n if (securityLevel === \"sandbox\") {\n sandboxElement = select(\"#i\" + id);\n }\n const root = securityLevel === \"sandbox\" ? select(sandboxElement.nodes()[0].contentDocument.body) : select(\"body\");\n const diagram2 = root.select(`[id='${id}']`);\n insertMarkers(diagram2);\n const g = new graphlib.Graph({\n multigraph: true\n });\n g.setGraph({\n isMultiGraph: true\n });\n g.setDefaultEdgeLabel(function() {\n return {};\n });\n const classes = diagObj.db.getClasses();\n const keys = Object.keys(classes);\n for (const key of keys) {\n const classDef = classes[key];\n const node = svgDraw.drawClass(diagram2, classDef, conf, diagObj);\n idCache[node.id] = node;\n g.setNode(node.id, node);\n log.info(\"Org height: \" + node.height);\n }\n const relations = diagObj.db.getRelations();\n relations.forEach(function(relation) {\n log.info(\n \"tjoho\" + getGraphId(relation.id1) + getGraphId(relation.id2) + JSON.stringify(relation)\n );\n g.setEdge(\n getGraphId(relation.id1),\n getGraphId(relation.id2),\n {\n relation\n },\n relation.title || \"DEFAULT\"\n );\n });\n const notes = diagObj.db.getNotes();\n notes.forEach(function(note) {\n log.debug(`Adding note: ${JSON.stringify(note)}`);\n const node = svgDraw.drawNote(diagram2, note, conf, diagObj);\n idCache[node.id] = node;\n g.setNode(node.id, node);\n if (note.class && note.class in classes) {\n g.setEdge(\n note.id,\n getGraphId(note.class),\n {\n relation: {\n id1: note.id,\n id2: note.class,\n relation: {\n type1: \"none\",\n type2: \"none\",\n lineType: 10\n }\n }\n },\n \"DEFAULT\"\n );\n }\n });\n layout(g);\n g.nodes().forEach(function(v) {\n if (v !== void 0 && g.node(v) !== void 0) {\n log.debug(\"Node \" + v + \": \" + JSON.stringify(g.node(v)));\n root.select(\"#\" + (diagObj.db.lookUpDomId(v) || v)).attr(\n \"transform\",\n \"translate(\" + (g.node(v).x - g.node(v).width / 2) + \",\" + (g.node(v).y - g.node(v).height / 2) + \" )\"\n );\n }\n });\n g.edges().forEach(function(e) {\n if (e !== void 0 && g.edge(e) !== void 0) {\n log.debug(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(g.edge(e)));\n svgDraw.drawEdge(diagram2, g.edge(e), g.edge(e).relation, conf, diagObj);\n }\n });\n const svgBounds = diagram2.node().getBBox();\n const width = svgBounds.width + padding * 2;\n const height = svgBounds.height + padding * 2;\n configureSvgSize(diagram2, height, width, conf.useMaxWidth);\n const vBox = `${svgBounds.x - padding} ${svgBounds.y - padding} ${width} ${height}`;\n log.debug(`viewBox ${vBox}`);\n diagram2.attr(\"viewBox\", vBox);\n};\nconst renderer = {\n draw\n};\nconst diagram = {\n parser,\n db,\n renderer,\n styles,\n init: (cnf) => {\n if (!cnf.class) {\n cnf.class = {};\n }\n cnf.class.arrowMarkerAbsolute = cnf.arrowMarkerAbsolute;\n db.clear();\n }\n};\nexport {\n diagram\n};\n"], + "mappings": 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["../../node_modules/mermaid/dist/classDiagram-v2-8ecb0bfc.js"], + "sourcesContent": ["import { p as parser, d as db, s as styles } from \"./styles-4ba6ed67.js\";\nimport { select, curveLinear } from \"d3\";\nimport * as graphlib from \"dagre-d3-es/src/graphlib/index.js\";\nimport { l as log, c as getConfig, u as utils, o as setupGraphViewbox, n as interpolateToCurve, k as getStylesFromArray, e as common } from \"./mermaid-934d9bea.js\";\nimport { r as render } from \"./index-67a42d7d.js\";\nimport \"ts-dedent\";\nimport \"dayjs\";\nimport \"@braintree/sanitize-url\";\nimport \"dompurify\";\nimport \"khroma\";\nimport \"lodash-es/memoize.js\";\nimport \"lodash-es/merge.js\";\nimport \"stylis\";\nimport \"lodash-es/isEmpty.js\";\nimport \"dagre-d3-es/src/dagre/index.js\";\nimport \"dagre-d3-es/src/graphlib/json.js\";\nimport \"./edges-80f1ebb6.js\";\nimport \"./createText-aebacdfe.js\";\nimport \"mdast-util-from-markdown\";\nconst sanitizeText = (txt) => common.sanitizeText(txt, getConfig());\nlet conf = {\n dividerMargin: 10,\n padding: 5,\n textHeight: 10,\n curve: void 0\n};\nconst addNamespaces = function(namespaces, g, _id, diagObj) {\n const keys = Object.keys(namespaces);\n log.info(\"keys:\", keys);\n log.info(namespaces);\n keys.forEach(function(id) {\n var _a, _b;\n const vertex = namespaces[id];\n const shape = \"rect\";\n const node = {\n shape,\n id: vertex.id,\n domId: vertex.domId,\n labelText: sanitizeText(vertex.id),\n labelStyle: \"\",\n style: \"fill: none; stroke: black\",\n // TODO V10: Flowchart ? 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none}.btn-outline-success{--bs-btn-color: #198754;--bs-btn-border-color: #198754;--bs-btn-hover-color: #fff;--bs-btn-hover-bg: #198754;--bs-btn-hover-border-color: #198754;--bs-btn-focus-shadow-rgb: 25, 135, 84;--bs-btn-active-color: #fff;--bs-btn-active-bg: #198754;--bs-btn-active-border-color: #198754;--bs-btn-active-shadow: inset 0 3px 5px rgba(0, 0, 0, .125);--bs-btn-disabled-color: #198754;--bs-btn-disabled-bg: transparent;--bs-btn-disabled-border-color: #198754;--bs-gradient: none}.btn-outline-info{--bs-btn-color: #0dcaf0;--bs-btn-border-color: #0dcaf0;--bs-btn-hover-color: #000;--bs-btn-hover-bg: #0dcaf0;--bs-btn-hover-border-color: #0dcaf0;--bs-btn-focus-shadow-rgb: 13, 202, 240;--bs-btn-active-color: #000;--bs-btn-active-bg: #0dcaf0;--bs-btn-active-border-color: #0dcaf0;--bs-btn-active-shadow: inset 0 3px 5px rgba(0, 0, 0, .125);--bs-btn-disabled-color: #0dcaf0;--bs-btn-disabled-bg: transparent;--bs-btn-disabled-border-color: #0dcaf0;--bs-gradient: 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none}.btn-outline-light{--bs-btn-color: #f8f9fa;--bs-btn-border-color: #f8f9fa;--bs-btn-hover-color: #000;--bs-btn-hover-bg: #f8f9fa;--bs-btn-hover-border-color: #f8f9fa;--bs-btn-focus-shadow-rgb: 248, 249, 250;--bs-btn-active-color: #000;--bs-btn-active-bg: #f8f9fa;--bs-btn-active-border-color: #f8f9fa;--bs-btn-active-shadow: inset 0 3px 5px rgba(0, 0, 0, .125);--bs-btn-disabled-color: #f8f9fa;--bs-btn-disabled-bg: transparent;--bs-btn-disabled-border-color: #f8f9fa;--bs-gradient: none}.btn-outline-dark{--bs-btn-color: #212529;--bs-btn-border-color: #212529;--bs-btn-hover-color: #fff;--bs-btn-hover-bg: #212529;--bs-btn-hover-border-color: #212529;--bs-btn-focus-shadow-rgb: 33, 37, 41;--bs-btn-active-color: #fff;--bs-btn-active-bg: #212529;--bs-btn-active-border-color: #212529;--bs-btn-active-shadow: inset 0 3px 5px rgba(0, 0, 0, .125);--bs-btn-disabled-color: #212529;--bs-btn-disabled-bg: transparent;--bs-btn-disabled-border-color: #212529;--bs-gradient: none}.btn-link{--bs-btn-font-weight: 400;--bs-btn-color: var(--bs-link-color);--bs-btn-bg: transparent;--bs-btn-border-color: transparent;--bs-btn-hover-color: var(--bs-link-hover-color);--bs-btn-hover-border-color: transparent;--bs-btn-active-color: var(--bs-link-hover-color);--bs-btn-active-border-color: transparent;--bs-btn-disabled-color: #6c757d;--bs-btn-disabled-border-color: transparent;--bs-btn-box-shadow: 0 0 0 #000;--bs-btn-focus-shadow-rgb: 49, 132, 253;text-decoration:underline}.btn-link:focus-visible{color:var(--bs-btn-color)}.btn-link:hover{color:var(--bs-btn-hover-color)}.btn-lg,.btn-group-lg>.btn{--bs-btn-padding-y: .5rem;--bs-btn-padding-x: 1rem;--bs-btn-font-size: 1.25rem;--bs-btn-border-radius: var(--bs-border-radius-lg)}.btn-sm,.btn-group-sm>.btn{--bs-btn-padding-y: .25rem;--bs-btn-padding-x: .5rem;--bs-btn-font-size: .875rem;--bs-btn-border-radius: var(--bs-border-radius-sm)}.fade{transition:opacity .15s linear}@media (prefers-reduced-motion: 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var(--bs-body-color);--bs-dropdown-bg: var(--bs-body-bg);--bs-dropdown-border-color: var(--bs-border-color-translucent);--bs-dropdown-border-radius: var(--bs-border-radius);--bs-dropdown-border-width: var(--bs-border-width);--bs-dropdown-inner-border-radius: calc(var(--bs-border-radius) - var(--bs-border-width));--bs-dropdown-divider-bg: var(--bs-border-color-translucent);--bs-dropdown-divider-margin-y: .5rem;--bs-dropdown-box-shadow: var(--bs-box-shadow);--bs-dropdown-link-color: var(--bs-body-color);--bs-dropdown-link-hover-color: var(--bs-body-color);--bs-dropdown-link-hover-bg: var(--bs-tertiary-bg);--bs-dropdown-link-active-color: #fff;--bs-dropdown-link-active-bg: #0d6efd;--bs-dropdown-link-disabled-color: var(--bs-tertiary-color);--bs-dropdown-item-padding-x: 1rem;--bs-dropdown-item-padding-y: .25rem;--bs-dropdown-header-color: #6c757d;--bs-dropdown-header-padding-x: 1rem;--bs-dropdown-header-padding-y: .5rem;position:absolute;z-index:var(--bs-dropdown-zindex);display:none;min-width:var(--bs-dropdown-min-width);padding:var(--bs-dropdown-padding-y) var(--bs-dropdown-padding-x);margin:0;font-size:var(--bs-dropdown-font-size);color:var(--bs-dropdown-color);text-align:left;list-style:none;background-color:var(--bs-dropdown-bg);background-clip:padding-box;border:var(--bs-dropdown-border-width) solid var(--bs-dropdown-border-color);border-radius:var(--bs-dropdown-border-radius)}.dropdown-menu[data-bs-popper]{top:100%;left:0;margin-top:var(--bs-dropdown-spacer)}.dropdown-menu-start{--bs-position: start}.dropdown-menu-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-end{--bs-position: end}.dropdown-menu-end[data-bs-popper]{right:0;left:auto}@media (min-width: 576px){.dropdown-menu-sm-start{--bs-position: start}.dropdown-menu-sm-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-sm-end{--bs-position: end}.dropdown-menu-sm-end[data-bs-popper]{right:0;left:auto}}@media (min-width: 768px){.dropdown-menu-md-start{--bs-position: start}.dropdown-menu-md-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-md-end{--bs-position: end}.dropdown-menu-md-end[data-bs-popper]{right:0;left:auto}}@media (min-width: 992px){.dropdown-menu-lg-start{--bs-position: start}.dropdown-menu-lg-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-lg-end{--bs-position: end}.dropdown-menu-lg-end[data-bs-popper]{right:0;left:auto}}@media (min-width: 1200px){.dropdown-menu-xl-start{--bs-position: start}.dropdown-menu-xl-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-xl-end{--bs-position: end}.dropdown-menu-xl-end[data-bs-popper]{right:0;left:auto}}@media (min-width: 1400px){.dropdown-menu-xxl-start{--bs-position: start}.dropdown-menu-xxl-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-xxl-end{--bs-position: end}.dropdown-menu-xxl-end[data-bs-popper]{right:0;left:auto}}.dropup .dropdown-menu[data-bs-popper]{top:auto;bottom:100%;margin-top:0;margin-bottom:var(--bs-dropdown-spacer)}.dropup .dropdown-toggle:after{display:inline-block;margin-left:.255em;vertical-align:.255em;content:"";border-top:0;border-right:.3em solid transparent;border-bottom:.3em solid;border-left:.3em solid transparent}.dropup .dropdown-toggle:empty:after{margin-left:0}.dropend .dropdown-menu[data-bs-popper]{top:0;right:auto;left:100%;margin-top:0;margin-left:var(--bs-dropdown-spacer)}.dropend .dropdown-toggle:after{display:inline-block;margin-left:.255em;vertical-align:.255em;content:"";border-top:.3em solid transparent;border-right:0;border-bottom:.3em solid transparent;border-left:.3em solid}.dropend .dropdown-toggle:empty:after{margin-left:0}.dropend .dropdown-toggle:after{vertical-align:0}.dropstart .dropdown-menu[data-bs-popper]{top:0;right:100%;left:auto;margin-top:0;margin-right:var(--bs-dropdown-spacer)}.dropstart .dropdown-toggle:after{display:inline-block;margin-left:.255em;vertical-align:.255em;content:""}.dropstart .dropdown-toggle:after{display:none}.dropstart .dropdown-toggle:before{display:inline-block;margin-right:.255em;vertical-align:.255em;content:"";border-top:.3em solid transparent;border-right:.3em solid;border-bottom:.3em solid transparent}.dropstart .dropdown-toggle:empty:after{margin-left:0}.dropstart .dropdown-toggle:before{vertical-align:0}.dropdown-divider{height:0;margin:var(--bs-dropdown-divider-margin-y) 0;overflow:hidden;border-top:1px solid var(--bs-dropdown-divider-bg);opacity:1}.dropdown-item{display:block;width:100%;padding:var(--bs-dropdown-item-padding-y) var(--bs-dropdown-item-padding-x);clear:both;font-weight:400;color:var(--bs-dropdown-link-color);text-align:inherit;text-decoration:none;white-space:nowrap;background-color:transparent;border:0;border-radius:var(--bs-dropdown-item-border-radius, 0)}.dropdown-item:hover,.dropdown-item:focus{color:var(--bs-dropdown-link-hover-color);background-color:var(--bs-dropdown-link-hover-bg)}.dropdown-item.active,.dropdown-item:active{color:var(--bs-dropdown-link-active-color);text-decoration:none;background-color:var(--bs-dropdown-link-active-bg)}.dropdown-item.disabled,.dropdown-item:disabled{color:var(--bs-dropdown-link-disabled-color);pointer-events:none;background-color:transparent}.dropdown-menu.show{display:block}.dropdown-header{display:block;padding:var(--bs-dropdown-header-padding-y) var(--bs-dropdown-header-padding-x);margin-bottom:0;font-size:.875rem;color:var(--bs-dropdown-header-color);white-space:nowrap}.dropdown-item-text{display:block;padding:var(--bs-dropdown-item-padding-y) var(--bs-dropdown-item-padding-x);color:var(--bs-dropdown-link-color)}.dropdown-menu-dark{--bs-dropdown-color: #dee2e6;--bs-dropdown-bg: #343a40;--bs-dropdown-border-color: var(--bs-border-color-translucent);--bs-dropdown-box-shadow: ;--bs-dropdown-link-color: #dee2e6;--bs-dropdown-link-hover-color: #fff;--bs-dropdown-divider-bg: var(--bs-border-color-translucent);--bs-dropdown-link-hover-bg: rgba(255, 255, 255, .15);--bs-dropdown-link-active-color: #fff;--bs-dropdown-link-active-bg: #0d6efd;--bs-dropdown-link-disabled-color: #adb5bd;--bs-dropdown-header-color: #adb5bd}.btn-group,.btn-group-vertical{position:relative;display:inline-flex;vertical-align:middle}.btn-group>.btn,.btn-group-vertical>.btn{position:relative;flex:1 1 auto}.btn-group>.btn-check:checked+.btn,.btn-group>.btn-check:focus+.btn,.btn-group>.btn:hover,.btn-group>.btn:focus,.btn-group>.btn:active,.btn-group>.btn.active,.btn-group-vertical>.btn-check:checked+.btn,.btn-group-vertical>.btn-check:focus+.btn,.btn-group-vertical>.btn:hover,.btn-group-vertical>.btn:focus,.btn-group-vertical>.btn:active,.btn-group-vertical>.btn.active{z-index:1}.btn-toolbar{display:flex;flex-wrap:wrap;justify-content:flex-start}.btn-toolbar .input-group{width:auto}.btn-group{border-radius:var(--bs-border-radius)}.btn-group>:not(.btn-check:first-child)+.btn,.btn-group>.btn-group:not(:first-child){margin-left:calc(var(--bs-border-width) * -1)}.btn-group>.btn:not(:last-child):not(.dropdown-toggle),.btn-group>.btn.dropdown-toggle-split:first-child,.btn-group>.btn-group:not(:last-child)>.btn{border-top-right-radius:0;border-bottom-right-radius:0}.btn-group>.btn:nth-child(n+3),.btn-group>:not(.btn-check)+.btn,.btn-group>.btn-group:not(:first-child)>.btn{border-top-left-radius:0;border-bottom-left-radius:0}.dropdown-toggle-split{padding-right:.5625rem;padding-left:.5625rem}.dropdown-toggle-split:after,.dropup .dropdown-toggle-split:after,.dropend .dropdown-toggle-split:after{margin-left:0}.dropstart .dropdown-toggle-split:before{margin-right:0}.btn-sm+.dropdown-toggle-split,.btn-group-sm>.btn+.dropdown-toggle-split{padding-right:.375rem;padding-left:.375rem}.btn-lg+.dropdown-toggle-split,.btn-group-lg>.btn+.dropdown-toggle-split{padding-right:.75rem;padding-left:.75rem}.btn-group-vertical{flex-direction:column;align-items:flex-start;justify-content:center}.btn-group-vertical>.btn,.btn-group-vertical>.btn-group{width:100%}.btn-group-vertical>.btn:not(:first-child),.btn-group-vertical>.btn-group:not(:first-child){margin-top:calc(var(--bs-border-width) * -1)}.btn-group-vertical>.btn:not(:last-child):not(.dropdown-toggle),.btn-group-vertical>.btn-group:not(:last-child)>.btn{border-bottom-right-radius:0;border-bottom-left-radius:0}.btn-group-vertical>.btn~.btn,.btn-group-vertical>.btn-group:not(:first-child)>.btn{border-top-left-radius:0;border-top-right-radius:0}.nav{--bs-nav-link-padding-x: 1rem;--bs-nav-link-padding-y: .5rem;--bs-nav-link-font-weight: ;--bs-nav-link-color: var(--bs-link-color);--bs-nav-link-hover-color: var(--bs-link-hover-color);--bs-nav-link-disabled-color: var(--bs-secondary-color);display:flex;flex-wrap:wrap;padding-left:0;margin-bottom:0;list-style:none}.nav-link{display:block;padding:var(--bs-nav-link-padding-y) var(--bs-nav-link-padding-x);font-size:var(--bs-nav-link-font-size);font-weight:var(--bs-nav-link-font-weight);color:var(--bs-nav-link-color);text-decoration:none;background:none;border:0;transition:color .15s ease-in-out,background-color .15s ease-in-out,border-color .15s ease-in-out}@media (prefers-reduced-motion: reduce){.nav-link{transition:none}}.nav-link:hover,.nav-link:focus{color:var(--bs-nav-link-hover-color)}.nav-link:focus-visible{outline:0;box-shadow:0 0 0 .25rem #0d6efd40}.nav-link.disabled,.nav-link:disabled{color:var(--bs-nav-link-disabled-color);pointer-events:none;cursor:default}.nav-tabs{--bs-nav-tabs-border-width: var(--bs-border-width);--bs-nav-tabs-border-color: var(--bs-border-color);--bs-nav-tabs-border-radius: var(--bs-border-radius);--bs-nav-tabs-link-hover-border-color: var(--bs-secondary-bg) var(--bs-secondary-bg) var(--bs-border-color);--bs-nav-tabs-link-active-color: var(--bs-emphasis-color);--bs-nav-tabs-link-active-bg: var(--bs-body-bg);--bs-nav-tabs-link-active-border-color: var(--bs-border-color) var(--bs-border-color) var(--bs-body-bg);border-bottom:var(--bs-nav-tabs-border-width) solid var(--bs-nav-tabs-border-color)}.nav-tabs .nav-link{margin-bottom:calc(-1 * var(--bs-nav-tabs-border-width));border:var(--bs-nav-tabs-border-width) solid transparent;border-top-left-radius:var(--bs-nav-tabs-border-radius);border-top-right-radius:var(--bs-nav-tabs-border-radius)}.nav-tabs .nav-link:hover,.nav-tabs .nav-link:focus{isolation:isolate;border-color:var(--bs-nav-tabs-link-hover-border-color)}.nav-tabs .nav-link.active,.nav-tabs .nav-item.show .nav-link{color:var(--bs-nav-tabs-link-active-color);background-color:var(--bs-nav-tabs-link-active-bg);border-color:var(--bs-nav-tabs-link-active-border-color)}.nav-tabs .dropdown-menu{margin-top:calc(-1 * var(--bs-nav-tabs-border-width));border-top-left-radius:0;border-top-right-radius:0}.nav-pills{--bs-nav-pills-border-radius: var(--bs-border-radius);--bs-nav-pills-link-active-color: #fff;--bs-nav-pills-link-active-bg: #0d6efd}.nav-pills .nav-link{border-radius:var(--bs-nav-pills-border-radius)}.nav-pills .nav-link.active,.nav-pills .show>.nav-link{color:var(--bs-nav-pills-link-active-color);background-color:var(--bs-nav-pills-link-active-bg)}.nav-underline{--bs-nav-underline-gap: 1rem;--bs-nav-underline-border-width: .125rem;--bs-nav-underline-link-active-color: var(--bs-emphasis-color);gap:var(--bs-nav-underline-gap)}.nav-underline .nav-link{padding-right:0;padding-left:0;border-bottom:var(--bs-nav-underline-border-width) solid transparent}.nav-underline .nav-link:hover,.nav-underline .nav-link:focus{border-bottom-color:currentcolor}.nav-underline .nav-link.active,.nav-underline .show>.nav-link{font-weight:700;color:var(--bs-nav-underline-link-active-color);border-bottom-color:currentcolor}.nav-fill>.nav-link,.nav-fill .nav-item{flex:1 1 auto;text-align:center}.nav-justified>.nav-link,.nav-justified .nav-item{flex-basis:0;flex-grow:1;text-align:center}.nav-fill .nav-item .nav-link,.nav-justified .nav-item .nav-link{width:100%}.tab-content>.tab-pane{display:none}.tab-content>.active{display:block}.navbar{--bs-navbar-padding-x: 0;--bs-navbar-padding-y: .5rem;--bs-navbar-color: rgba(var(--bs-emphasis-color-rgb), .65);--bs-navbar-hover-color: rgba(var(--bs-emphasis-color-rgb), .8);--bs-navbar-disabled-color: rgba(var(--bs-emphasis-color-rgb), .3);--bs-navbar-active-color: rgba(var(--bs-emphasis-color-rgb), 1);--bs-navbar-brand-padding-y: .3125rem;--bs-navbar-brand-margin-end: 1rem;--bs-navbar-brand-font-size: 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var(--bs-navbar-padding-x)}.navbar>.container,.navbar>.container-fluid,.navbar>.container-xxl{display:flex;flex-wrap:inherit;align-items:center;justify-content:space-between}.navbar-brand{padding-top:var(--bs-navbar-brand-padding-y);padding-bottom:var(--bs-navbar-brand-padding-y);margin-right:var(--bs-navbar-brand-margin-end);font-size:var(--bs-navbar-brand-font-size);color:var(--bs-navbar-brand-color);text-decoration:none;white-space:nowrap}.navbar-brand:hover,.navbar-brand:focus{color:var(--bs-navbar-brand-hover-color)}.navbar-nav{--bs-nav-link-padding-x: 0;--bs-nav-link-padding-y: .5rem;--bs-nav-link-font-weight: ;--bs-nav-link-color: var(--bs-navbar-color);--bs-nav-link-hover-color: var(--bs-navbar-hover-color);--bs-nav-link-disabled-color: var(--bs-navbar-disabled-color);display:flex;flex-direction:column;padding-left:0;margin-bottom:0;list-style:none}.navbar-nav .nav-link.active,.navbar-nav .nav-link.show{color:var(--bs-navbar-active-color)}.navbar-nav .dropdown-menu{position:static}.navbar-text{padding-top:.5rem;padding-bottom:.5rem;color:var(--bs-navbar-color)}.navbar-text a,.navbar-text a:hover,.navbar-text a:focus{color:var(--bs-navbar-active-color)}.navbar-collapse{flex-basis:100%;flex-grow:1;align-items:center}.navbar-toggler{padding:var(--bs-navbar-toggler-padding-y) var(--bs-navbar-toggler-padding-x);font-size:var(--bs-navbar-toggler-font-size);line-height:1;color:var(--bs-navbar-color);background-color:transparent;border:var(--bs-border-width) solid var(--bs-navbar-toggler-border-color);border-radius:var(--bs-navbar-toggler-border-radius);transition:var(--bs-navbar-toggler-transition)}@media (prefers-reduced-motion: reduce){.navbar-toggler{transition:none}}.navbar-toggler:hover{text-decoration:none}.navbar-toggler:focus{text-decoration:none;outline:0;box-shadow:0 0 0 var(--bs-navbar-toggler-focus-width)}.navbar-toggler-icon{display:inline-block;width:1.5em;height:1.5em;vertical-align:middle;background-image:var(--bs-navbar-toggler-icon-bg);background-repeat:no-repeat;background-position:center;background-size:100%}.navbar-nav-scroll{max-height:var(--bs-scroll-height, 75vh);overflow-y:auto}@media (min-width: 576px){.navbar-expand-sm{flex-wrap:nowrap;justify-content:flex-start}.navbar-expand-sm .navbar-nav{flex-direction:row}.navbar-expand-sm .navbar-nav .dropdown-menu{position:absolute}.navbar-expand-sm .navbar-nav .nav-link{padding-right:var(--bs-navbar-nav-link-padding-x);padding-left:var(--bs-navbar-nav-link-padding-x)}.navbar-expand-sm .navbar-nav-scroll{overflow:visible}.navbar-expand-sm .navbar-collapse{display:flex!important;flex-basis:auto}.navbar-expand-sm .navbar-toggler{display:none}.navbar-expand-sm 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.offcanvas{position:static;z-index:auto;flex-grow:1;width:auto!important;height:auto!important;visibility:visible!important;background-color:transparent!important;border:0!important;transform:none!important;transition:none}.navbar-expand-lg .offcanvas .offcanvas-header{display:none}.navbar-expand-lg .offcanvas .offcanvas-body{display:flex;flex-grow:0;padding:0;overflow-y:visible}}@media (min-width: 1200px){.navbar-expand-xl{flex-wrap:nowrap;justify-content:flex-start}.navbar-expand-xl .navbar-nav{flex-direction:row}.navbar-expand-xl .navbar-nav .dropdown-menu{position:absolute}.navbar-expand-xl .navbar-nav .nav-link{padding-right:var(--bs-navbar-nav-link-padding-x);padding-left:var(--bs-navbar-nav-link-padding-x)}.navbar-expand-xl .navbar-nav-scroll{overflow:visible}.navbar-expand-xl .navbar-collapse{display:flex!important;flex-basis:auto}.navbar-expand-xl .navbar-toggler{display:none}.navbar-expand-xl .offcanvas{position:static;z-index:auto;flex-grow:1;width:auto!important;height:auto!important;visibility:visible!important;background-color:transparent!important;border:0!important;transform:none!important;transition:none}.navbar-expand-xl .offcanvas .offcanvas-header{display:none}.navbar-expand-xl .offcanvas .offcanvas-body{display:flex;flex-grow:0;padding:0;overflow-y:visible}}@media (min-width: 1400px){.navbar-expand-xxl{flex-wrap:nowrap;justify-content:flex-start}.navbar-expand-xxl .navbar-nav{flex-direction:row}.navbar-expand-xxl .navbar-nav .dropdown-menu{position:absolute}.navbar-expand-xxl .navbar-nav .nav-link{padding-right:var(--bs-navbar-nav-link-padding-x);padding-left:var(--bs-navbar-nav-link-padding-x)}.navbar-expand-xxl .navbar-nav-scroll{overflow:visible}.navbar-expand-xxl .navbar-collapse{display:flex!important;flex-basis:auto}.navbar-expand-xxl .navbar-toggler{display:none}.navbar-expand-xxl .offcanvas{position:static;z-index:auto;flex-grow:1;width:auto!important;height:auto!important;visibility:visible!important;background-color:transparent!important;border:0!important;transform:none!important;transition:none}.navbar-expand-xxl .offcanvas .offcanvas-header{display:none}.navbar-expand-xxl .offcanvas .offcanvas-body{display:flex;flex-grow:0;padding:0;overflow-y:visible}}.navbar-expand{flex-wrap:nowrap;justify-content:flex-start}.navbar-expand .navbar-nav{flex-direction:row}.navbar-expand .navbar-nav .dropdown-menu{position:absolute}.navbar-expand .navbar-nav .nav-link{padding-right:var(--bs-navbar-nav-link-padding-x);padding-left:var(--bs-navbar-nav-link-padding-x)}.navbar-expand .navbar-nav-scroll{overflow:visible}.navbar-expand .navbar-collapse{display:flex!important;flex-basis:auto}.navbar-expand .navbar-toggler{display:none}.navbar-expand .offcanvas{position:static;z-index:auto;flex-grow:1;width:auto!important;height:auto!important;visibility:visible!important;background-color:transparent!important;border:0!important;transform:none!important;transition:none}.navbar-expand .offcanvas .offcanvas-header{display:none}.navbar-expand .offcanvas .offcanvas-body{display:flex;flex-grow:0;padding:0;overflow-y:visible}.navbar-dark,.navbar[data-bs-theme=dark]{--bs-navbar-color: rgba(255, 255, 255, .55);--bs-navbar-hover-color: rgba(255, 255, 255, .75);--bs-navbar-disabled-color: rgba(255, 255, 255, .25);--bs-navbar-active-color: #fff;--bs-navbar-brand-color: #fff;--bs-navbar-brand-hover-color: #fff;--bs-navbar-toggler-border-color: rgba(255, 255, 255, .1);--bs-navbar-toggler-icon-bg: url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 30 30'%3e%3cpath stroke='rgba%28255, 255, 255, 0.55%29' stroke-linecap='round' stroke-miterlimit='10' stroke-width='2' d='M4 7h22M4 15h22M4 23h22'/%3e%3c/svg%3e")}[data-bs-theme=dark] .navbar-toggler-icon{--bs-navbar-toggler-icon-bg: url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 30 30'%3e%3cpath stroke='rgba%28255, 255, 255, 0.55%29' stroke-linecap='round' stroke-miterlimit='10' stroke-width='2' d='M4 7h22M4 15h22M4 23h22'/%3e%3c/svg%3e")}.card{--bs-card-spacer-y: 1rem;--bs-card-spacer-x: 1rem;--bs-card-title-spacer-y: .5rem;--bs-card-title-color: ;--bs-card-subtitle-color: ;--bs-card-border-width: var(--bs-border-width);--bs-card-border-color: var(--bs-border-color-translucent);--bs-card-border-radius: var(--bs-border-radius);--bs-card-box-shadow: ;--bs-card-inner-border-radius: calc(var(--bs-border-radius) - (var(--bs-border-width)));--bs-card-cap-padding-y: .5rem;--bs-card-cap-padding-x: 1rem;--bs-card-cap-bg: rgba(var(--bs-body-color-rgb), .03);--bs-card-cap-color: ;--bs-card-height: ;--bs-card-color: ;--bs-card-bg: var(--bs-body-bg);--bs-card-img-overlay-padding: 1rem;--bs-card-group-margin: .75rem;position:relative;display:flex;flex-direction:column;min-width:0;height:var(--bs-card-height);color:var(--bs-body-color);word-wrap:break-word;background-color:var(--bs-card-bg);background-clip:border-box;border:var(--bs-card-border-width) solid var(--bs-card-border-color);border-radius:var(--bs-card-border-radius)}.card>hr{margin-right:0;margin-left:0}.card>.list-group{border-top:inherit;border-bottom:inherit}.card>.list-group:first-child{border-top-width:0;border-top-left-radius:var(--bs-card-inner-border-radius);border-top-right-radius:var(--bs-card-inner-border-radius)}.card>.list-group:last-child{border-bottom-width:0;border-bottom-right-radius:var(--bs-card-inner-border-radius);border-bottom-left-radius:var(--bs-card-inner-border-radius)}.card>.card-header+.list-group,.card>.list-group+.card-footer{border-top:0}.card-body{flex:1 1 auto;padding:var(--bs-card-spacer-y) var(--bs-card-spacer-x);color:var(--bs-card-color)}.card-title{margin-bottom:var(--bs-card-title-spacer-y);color:var(--bs-card-title-color)}.card-subtitle{margin-top:calc(-.5 * var(--bs-card-title-spacer-y));margin-bottom:0;color:var(--bs-card-subtitle-color)}.card-text:last-child{margin-bottom:0}.card-link+.card-link{margin-left:var(--bs-card-spacer-x)}.card-header{padding:var(--bs-card-cap-padding-y) var(--bs-card-cap-padding-x);margin-bottom:0;color:var(--bs-card-cap-color);background-color:var(--bs-card-cap-bg);border-bottom:var(--bs-card-border-width) solid var(--bs-card-border-color)}.card-header:first-child{border-radius:var(--bs-card-inner-border-radius) var(--bs-card-inner-border-radius) 0 0}.card-footer{padding:var(--bs-card-cap-padding-y) var(--bs-card-cap-padding-x);color:var(--bs-card-cap-color);background-color:var(--bs-card-cap-bg);border-top:var(--bs-card-border-width) solid var(--bs-card-border-color)}.card-footer:last-child{border-radius:0 0 var(--bs-card-inner-border-radius) var(--bs-card-inner-border-radius)}.card-header-tabs{margin-right:calc(-.5 * var(--bs-card-cap-padding-x));margin-bottom:calc(-1 * var(--bs-card-cap-padding-y));margin-left:calc(-.5 * var(--bs-card-cap-padding-x));border-bottom:0}.card-header-tabs .nav-link.active{background-color:var(--bs-card-bg);border-bottom-color:var(--bs-card-bg)}.card-header-pills{margin-right:calc(-.5 * var(--bs-card-cap-padding-x));margin-left:calc(-.5 * var(--bs-card-cap-padding-x))}.card-img-overlay{position:absolute;inset:0;padding:var(--bs-card-img-overlay-padding);border-radius:var(--bs-card-inner-border-radius)}.card-img,.card-img-top,.card-img-bottom{width:100%}.card-img,.card-img-top{border-top-left-radius:var(--bs-card-inner-border-radius);border-top-right-radius:var(--bs-card-inner-border-radius)}.card-img,.card-img-bottom{border-bottom-right-radius:var(--bs-card-inner-border-radius);border-bottom-left-radius:var(--bs-card-inner-border-radius)}.card-group>.card{margin-bottom:var(--bs-card-group-margin)}@media (min-width: 576px){.card-group{display:flex;flex-flow:row wrap}.card-group>.card{flex:1 0 0%;margin-bottom:0}.card-group>.card+.card{margin-left:0;border-left:0}.card-group>.card:not(:last-child){border-top-right-radius:0;border-bottom-right-radius:0}.card-group>.card:not(:last-child) .card-img-top,.card-group>.card:not(:last-child) .card-header{border-top-right-radius:0}.card-group>.card:not(:last-child) 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"/")}.breadcrumb-item.active{color:var(--bs-breadcrumb-item-active-color)}.pagination{--bs-pagination-padding-x: .75rem;--bs-pagination-padding-y: .375rem;--bs-pagination-font-size: 1rem;--bs-pagination-color: var(--bs-link-color);--bs-pagination-bg: var(--bs-body-bg);--bs-pagination-border-width: var(--bs-border-width);--bs-pagination-border-color: var(--bs-border-color);--bs-pagination-border-radius: var(--bs-border-radius);--bs-pagination-hover-color: var(--bs-link-hover-color);--bs-pagination-hover-bg: var(--bs-tertiary-bg);--bs-pagination-hover-border-color: var(--bs-border-color);--bs-pagination-focus-color: var(--bs-link-hover-color);--bs-pagination-focus-bg: var(--bs-secondary-bg);--bs-pagination-focus-box-shadow: 0 0 0 .25rem rgba(13, 110, 253, .25);--bs-pagination-active-color: #fff;--bs-pagination-active-bg: #0d6efd;--bs-pagination-active-border-color: #0d6efd;--bs-pagination-disabled-color: var(--bs-secondary-color);--bs-pagination-disabled-bg: var(--bs-secondary-bg);--bs-pagination-disabled-border-color: var(--bs-border-color);display:flex;padding-left:0;list-style:none}.page-link{position:relative;display:block;padding:var(--bs-pagination-padding-y) var(--bs-pagination-padding-x);font-size:var(--bs-pagination-font-size);color:var(--bs-pagination-color);text-decoration:none;background-color:var(--bs-pagination-bg);border:var(--bs-pagination-border-width) solid var(--bs-pagination-border-color);transition:color .15s ease-in-out,background-color .15s ease-in-out,border-color .15s ease-in-out,box-shadow .15s ease-in-out}@media (prefers-reduced-motion: 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.page-link{border-top-left-radius:var(--bs-pagination-border-radius);border-bottom-left-radius:var(--bs-pagination-border-radius)}.page-item:last-child .page-link{border-top-right-radius:var(--bs-pagination-border-radius);border-bottom-right-radius:var(--bs-pagination-border-radius)}.pagination-lg{--bs-pagination-padding-x: 1.5rem;--bs-pagination-padding-y: .75rem;--bs-pagination-font-size: 1.25rem;--bs-pagination-border-radius: var(--bs-border-radius-lg)}.pagination-sm{--bs-pagination-padding-x: .5rem;--bs-pagination-padding-y: .25rem;--bs-pagination-font-size: .875rem;--bs-pagination-border-radius: var(--bs-border-radius-sm)}.badge{--bs-badge-padding-x: .65em;--bs-badge-padding-y: .35em;--bs-badge-font-size: .75em;--bs-badge-font-weight: 700;--bs-badge-color: #fff;--bs-badge-border-radius: var(--bs-border-radius);display:inline-block;padding:var(--bs-badge-padding-y) var(--bs-badge-padding-x);font-size:var(--bs-badge-font-size);font-weight:var(--bs-badge-font-weight);line-height:1;color:var(--bs-badge-color);text-align:center;white-space:nowrap;vertical-align:baseline;border-radius:var(--bs-badge-border-radius)}.badge:empty{display:none}.btn .badge{position:relative;top:-1px}.alert{--bs-alert-bg: transparent;--bs-alert-padding-x: 1rem;--bs-alert-padding-y: 1rem;--bs-alert-margin-bottom: 1rem;--bs-alert-color: inherit;--bs-alert-border-color: transparent;--bs-alert-border: var(--bs-border-width) solid var(--bs-alert-border-color);--bs-alert-border-radius: var(--bs-border-radius);--bs-alert-link-color: inherit;position:relative;padding:var(--bs-alert-padding-y) var(--bs-alert-padding-x);margin-bottom:var(--bs-alert-margin-bottom);color:var(--bs-alert-color);background-color:var(--bs-alert-bg);border:var(--bs-alert-border);border-radius:var(--bs-alert-border-radius)}.alert-heading{color:inherit}.alert-link{font-weight:700;color:var(--bs-alert-link-color)}.alert-dismissible{padding-right:3rem}.alert-dismissible .btn-close{position:absolute;top:0;right:0;z-index:2;padding:1.25rem 1rem}.alert-primary{--bs-alert-color: var(--bs-primary-text-emphasis);--bs-alert-bg: var(--bs-primary-bg-subtle);--bs-alert-border-color: var(--bs-primary-border-subtle);--bs-alert-link-color: var(--bs-primary-text-emphasis)}.alert-secondary{--bs-alert-color: var(--bs-secondary-text-emphasis);--bs-alert-bg: var(--bs-secondary-bg-subtle);--bs-alert-border-color: var(--bs-secondary-border-subtle);--bs-alert-link-color: var(--bs-secondary-text-emphasis)}.alert-success{--bs-alert-color: var(--bs-success-text-emphasis);--bs-alert-bg: var(--bs-success-bg-subtle);--bs-alert-border-color: var(--bs-success-border-subtle);--bs-alert-link-color: var(--bs-success-text-emphasis)}.alert-info{--bs-alert-color: var(--bs-info-text-emphasis);--bs-alert-bg: var(--bs-info-bg-subtle);--bs-alert-border-color: var(--bs-info-border-subtle);--bs-alert-link-color: var(--bs-info-text-emphasis)}.alert-warning{--bs-alert-color: var(--bs-warning-text-emphasis);--bs-alert-bg: var(--bs-warning-bg-subtle);--bs-alert-border-color: var(--bs-warning-border-subtle);--bs-alert-link-color: var(--bs-warning-text-emphasis)}.alert-danger{--bs-alert-color: var(--bs-danger-text-emphasis);--bs-alert-bg: var(--bs-danger-bg-subtle);--bs-alert-border-color: var(--bs-danger-border-subtle);--bs-alert-link-color: var(--bs-danger-text-emphasis)}.alert-light{--bs-alert-color: var(--bs-light-text-emphasis);--bs-alert-bg: var(--bs-light-bg-subtle);--bs-alert-border-color: var(--bs-light-border-subtle);--bs-alert-link-color: var(--bs-light-text-emphasis)}.alert-dark{--bs-alert-color: var(--bs-dark-text-emphasis);--bs-alert-bg: var(--bs-dark-bg-subtle);--bs-alert-border-color: var(--bs-dark-border-subtle);--bs-alert-link-color: var(--bs-dark-text-emphasis)}@keyframes progress-bar-stripes{0%{background-position-x:1rem}}.progress,.progress-stacked{--bs-progress-height: 1rem;--bs-progress-font-size: .75rem;--bs-progress-bg: var(--bs-secondary-bg);--bs-progress-border-radius: var(--bs-border-radius);--bs-progress-box-shadow: var(--bs-box-shadow-inset);--bs-progress-bar-color: #fff;--bs-progress-bar-bg: #0d6efd;--bs-progress-bar-transition: width .6s ease;display:flex;height:var(--bs-progress-height);overflow:hidden;font-size:var(--bs-progress-font-size);background-color:var(--bs-progress-bg);border-radius:var(--bs-progress-border-radius)}.progress-bar{display:flex;flex-direction:column;justify-content:center;overflow:hidden;color:var(--bs-progress-bar-color);text-align:center;white-space:nowrap;background-color:var(--bs-progress-bar-bg);transition:var(--bs-progress-bar-transition)}@media (prefers-reduced-motion: reduce){.progress-bar{transition:none}}.progress-bar-striped{background-image:linear-gradient(45deg,rgba(255,255,255,.15) 25%,transparent 25%,transparent 50%,rgba(255,255,255,.15) 50%,rgba(255,255,255,.15) 75%,transparent 75%,transparent);background-size:var(--bs-progress-height) var(--bs-progress-height)}.progress-stacked>.progress{overflow:visible}.progress-stacked>.progress>.progress-bar{width:100%}.progress-bar-animated{animation:1s linear infinite progress-bar-stripes}@media (prefers-reduced-motion: reduce){.progress-bar-animated{animation:none}}.list-group{--bs-list-group-color: var(--bs-body-color);--bs-list-group-bg: var(--bs-body-bg);--bs-list-group-border-color: var(--bs-border-color);--bs-list-group-border-width: var(--bs-border-width);--bs-list-group-border-radius: var(--bs-border-radius);--bs-list-group-item-padding-x: 1rem;--bs-list-group-item-padding-y: .5rem;--bs-list-group-action-color: var(--bs-secondary-color);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-tertiary-bg);--bs-list-group-action-active-color: var(--bs-body-color);--bs-list-group-action-active-bg: var(--bs-secondary-bg);--bs-list-group-disabled-color: var(--bs-secondary-color);--bs-list-group-disabled-bg: var(--bs-body-bg);--bs-list-group-active-color: #fff;--bs-list-group-active-bg: #0d6efd;--bs-list-group-active-border-color: 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";counter-increment:section}.list-group-item-action{width:100%;color:var(--bs-list-group-action-color);text-align:inherit}.list-group-item-action:hover,.list-group-item-action:focus{z-index:1;color:var(--bs-list-group-action-hover-color);text-decoration:none;background-color:var(--bs-list-group-action-hover-bg)}.list-group-item-action:active{color:var(--bs-list-group-action-active-color);background-color:var(--bs-list-group-action-active-bg)}.list-group-item{position:relative;display:block;padding:var(--bs-list-group-item-padding-y) var(--bs-list-group-item-padding-x);color:var(--bs-list-group-color);text-decoration:none;background-color:var(--bs-list-group-bg);border:var(--bs-list-group-border-width) solid 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var(--bs-list-group-border-width));border-top-width:var(--bs-list-group-border-width)}.list-group-horizontal{flex-direction:row}.list-group-horizontal>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal>.list-group-item.active{margin-top:0}.list-group-horizontal>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}@media (min-width: 576px){.list-group-horizontal-sm{flex-direction:row}.list-group-horizontal-sm>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-sm>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-sm>.list-group-item.active{margin-top:0}.list-group-horizontal-sm>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-sm>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}@media (min-width: 768px){.list-group-horizontal-md{flex-direction:row}.list-group-horizontal-md>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-md>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-md>.list-group-item.active{margin-top:0}.list-group-horizontal-md>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-md>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}@media (min-width: 992px){.list-group-horizontal-lg{flex-direction:row}.list-group-horizontal-lg>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-lg>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-lg>.list-group-item.active{margin-top:0}.list-group-horizontal-lg>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-lg>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}@media (min-width: 1200px){.list-group-horizontal-xl{flex-direction:row}.list-group-horizontal-xl>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-xl>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-xl>.list-group-item.active{margin-top:0}.list-group-horizontal-xl>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-xl>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}@media (min-width: 1400px){.list-group-horizontal-xxl{flex-direction:row}.list-group-horizontal-xxl>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-xxl>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-xxl>.list-group-item.active{margin-top:0}.list-group-horizontal-xxl>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-xxl>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}.list-group-flush{border-radius:0}.list-group-flush>.list-group-item{border-width:0 0 var(--bs-list-group-border-width)}.list-group-flush>.list-group-item:last-child{border-bottom-width:0}.list-group-item-primary{--bs-list-group-color: var(--bs-primary-text-emphasis);--bs-list-group-bg: var(--bs-primary-bg-subtle);--bs-list-group-border-color: var(--bs-primary-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-primary-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-primary-border-subtle);--bs-list-group-active-color: var(--bs-primary-bg-subtle);--bs-list-group-active-bg: var(--bs-primary-text-emphasis);--bs-list-group-active-border-color: var(--bs-primary-text-emphasis)}.list-group-item-secondary{--bs-list-group-color: var(--bs-secondary-text-emphasis);--bs-list-group-bg: var(--bs-secondary-bg-subtle);--bs-list-group-border-color: var(--bs-secondary-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-secondary-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-secondary-border-subtle);--bs-list-group-active-color: var(--bs-secondary-bg-subtle);--bs-list-group-active-bg: var(--bs-secondary-text-emphasis);--bs-list-group-active-border-color: var(--bs-secondary-text-emphasis)}.list-group-item-success{--bs-list-group-color: var(--bs-success-text-emphasis);--bs-list-group-bg: var(--bs-success-bg-subtle);--bs-list-group-border-color: var(--bs-success-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-success-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-success-border-subtle);--bs-list-group-active-color: var(--bs-success-bg-subtle);--bs-list-group-active-bg: var(--bs-success-text-emphasis);--bs-list-group-active-border-color: var(--bs-success-text-emphasis)}.list-group-item-info{--bs-list-group-color: var(--bs-info-text-emphasis);--bs-list-group-bg: var(--bs-info-bg-subtle);--bs-list-group-border-color: var(--bs-info-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-info-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-info-border-subtle);--bs-list-group-active-color: var(--bs-info-bg-subtle);--bs-list-group-active-bg: var(--bs-info-text-emphasis);--bs-list-group-active-border-color: var(--bs-info-text-emphasis)}.list-group-item-warning{--bs-list-group-color: var(--bs-warning-text-emphasis);--bs-list-group-bg: var(--bs-warning-bg-subtle);--bs-list-group-border-color: var(--bs-warning-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-warning-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-warning-border-subtle);--bs-list-group-active-color: var(--bs-warning-bg-subtle);--bs-list-group-active-bg: var(--bs-warning-text-emphasis);--bs-list-group-active-border-color: var(--bs-warning-text-emphasis)}.list-group-item-danger{--bs-list-group-color: var(--bs-danger-text-emphasis);--bs-list-group-bg: var(--bs-danger-bg-subtle);--bs-list-group-border-color: var(--bs-danger-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-danger-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-danger-border-subtle);--bs-list-group-active-color: var(--bs-danger-bg-subtle);--bs-list-group-active-bg: var(--bs-danger-text-emphasis);--bs-list-group-active-border-color: var(--bs-danger-text-emphasis)}.list-group-item-light{--bs-list-group-color: var(--bs-light-text-emphasis);--bs-list-group-bg: var(--bs-light-bg-subtle);--bs-list-group-border-color: var(--bs-light-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-light-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-light-border-subtle);--bs-list-group-active-color: var(--bs-light-bg-subtle);--bs-list-group-active-bg: var(--bs-light-text-emphasis);--bs-list-group-active-border-color: var(--bs-light-text-emphasis)}.list-group-item-dark{--bs-list-group-color: var(--bs-dark-text-emphasis);--bs-list-group-bg: var(--bs-dark-bg-subtle);--bs-list-group-border-color: var(--bs-dark-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-dark-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-dark-border-subtle);--bs-list-group-active-color: var(--bs-dark-bg-subtle);--bs-list-group-active-bg: var(--bs-dark-text-emphasis);--bs-list-group-active-border-color: var(--bs-dark-text-emphasis)}.btn-close{--bs-btn-close-color: #000;--bs-btn-close-bg: url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 16 16' fill='%23000'%3e%3cpath d='M.293.293a1 1 0 0 1 1.414 0L8 6.586 14.293.293a1 1 0 1 1 1.414 1.414L9.414 8l6.293 6.293a1 1 0 0 1-1.414 1.414L8 9.414l-6.293 6.293a1 1 0 0 1-1.414-1.414L6.586 8 .293 1.707a1 1 0 0 1 0-1.414z'/%3e%3c/svg%3e");--bs-btn-close-opacity: .5;--bs-btn-close-hover-opacity: .75;--bs-btn-close-focus-shadow: 0 0 0 .25rem rgba(13, 110, 253, .25);--bs-btn-close-focus-opacity: 1;--bs-btn-close-disabled-opacity: .25;--bs-btn-close-white-filter: invert(1) grayscale(100%) brightness(200%);box-sizing:content-box;width:1em;height:1em;padding:.25em;color:var(--bs-btn-close-color);background:transparent var(--bs-btn-close-bg) center/1em auto no-repeat;border:0;border-radius:.375rem;opacity:var(--bs-btn-close-opacity)}.btn-close:hover{color:var(--bs-btn-close-color);text-decoration:none;opacity:var(--bs-btn-close-hover-opacity)}.btn-close:focus{outline:0;box-shadow:var(--bs-btn-close-focus-shadow);opacity:var(--bs-btn-close-focus-opacity)}.btn-close:disabled,.btn-close.disabled{pointer-events:none;user-select:none;opacity:var(--bs-btn-close-disabled-opacity)}.btn-close-white,[data-bs-theme=dark] .btn-close{filter:var(--bs-btn-close-white-filter)}.toast{--bs-toast-zindex: 1090;--bs-toast-padding-x: .75rem;--bs-toast-padding-y: .5rem;--bs-toast-spacing: 1.5rem;--bs-toast-max-width: 350px;--bs-toast-font-size: .875rem;--bs-toast-color: ;--bs-toast-bg: rgba(var(--bs-body-bg-rgb), .85);--bs-toast-border-width: var(--bs-border-width);--bs-toast-border-color: var(--bs-border-color-translucent);--bs-toast-border-radius: var(--bs-border-radius);--bs-toast-box-shadow: var(--bs-box-shadow);--bs-toast-header-color: var(--bs-secondary-color);--bs-toast-header-bg: rgba(var(--bs-body-bg-rgb), .85);--bs-toast-header-border-color: var(--bs-border-color-translucent);width:var(--bs-toast-max-width);max-width:100%;font-size:var(--bs-toast-font-size);color:var(--bs-toast-color);pointer-events:auto;background-color:var(--bs-toast-bg);background-clip:padding-box;border:var(--bs-toast-border-width) solid var(--bs-toast-border-color);box-shadow:var(--bs-toast-box-shadow);border-radius:var(--bs-toast-border-radius)}.toast.showing{opacity:0}.toast:not(.show){display:none}.toast-container{--bs-toast-zindex: 1090;position:absolute;z-index:var(--bs-toast-zindex);width:max-content;max-width:100%;pointer-events:none}.toast-container>:not(:last-child){margin-bottom:var(--bs-toast-spacing)}.toast-header{display:flex;align-items:center;padding:var(--bs-toast-padding-y) var(--bs-toast-padding-x);color:var(--bs-toast-header-color);background-color:var(--bs-toast-header-bg);background-clip:padding-box;border-bottom:var(--bs-toast-border-width) solid var(--bs-toast-header-border-color);border-top-left-radius:calc(var(--bs-toast-border-radius) - var(--bs-toast-border-width));border-top-right-radius:calc(var(--bs-toast-border-radius) - var(--bs-toast-border-width))}.toast-header .btn-close{margin-right:calc(-.5 * var(--bs-toast-padding-x));margin-left:var(--bs-toast-padding-x)}.toast-body{padding:var(--bs-toast-padding-x);word-wrap:break-word}.modal{--bs-modal-zindex: 1055;--bs-modal-width: 500px;--bs-modal-padding: 1rem;--bs-modal-margin: .5rem;--bs-modal-color: ;--bs-modal-bg: var(--bs-body-bg);--bs-modal-border-color: var(--bs-border-color-translucent);--bs-modal-border-width: var(--bs-border-width);--bs-modal-border-radius: var(--bs-border-radius-lg);--bs-modal-box-shadow: var(--bs-box-shadow-sm);--bs-modal-inner-border-radius: calc(var(--bs-border-radius-lg) - (var(--bs-border-width)));--bs-modal-header-padding-x: 1rem;--bs-modal-header-padding-y: 1rem;--bs-modal-header-padding: 1rem 1rem;--bs-modal-header-border-color: var(--bs-border-color);--bs-modal-header-border-width: var(--bs-border-width);--bs-modal-title-line-height: 1.5;--bs-modal-footer-gap: .5rem;--bs-modal-footer-bg: ;--bs-modal-footer-border-color: var(--bs-border-color);--bs-modal-footer-border-width: var(--bs-border-width);position:fixed;top:0;left:0;z-index:var(--bs-modal-zindex);display:none;width:100%;height:100%;overflow-x:hidden;overflow-y:auto;outline:0}.modal-dialog{position:relative;width:auto;margin:var(--bs-modal-margin);pointer-events:none}.modal.fade .modal-dialog{transition:transform .3s ease-out;transform:translateY(-50px)}@media (prefers-reduced-motion: reduce){.modal.fade .modal-dialog{transition:none}}.modal.show .modal-dialog{transform:none}.modal.modal-static .modal-dialog{transform:scale(1.02)}.modal-dialog-scrollable{height:calc(100% - var(--bs-modal-margin) * 2)}.modal-dialog-scrollable .modal-content{max-height:100%;overflow:hidden}.modal-dialog-scrollable .modal-body{overflow-y:auto}.modal-dialog-centered{display:flex;align-items:center;min-height:calc(100% - var(--bs-modal-margin) * 2)}.modal-content{position:relative;display:flex;flex-direction:column;width:100%;color:var(--bs-modal-color);pointer-events:auto;background-color:var(--bs-modal-bg);background-clip:padding-box;border:var(--bs-modal-border-width) solid var(--bs-modal-border-color);border-radius:var(--bs-modal-border-radius);outline:0}.modal-backdrop{--bs-backdrop-zindex: 1050;--bs-backdrop-bg: #000;--bs-backdrop-opacity: .5;position:fixed;top:0;left:0;z-index:var(--bs-backdrop-zindex);width:100vw;height:100vh;background-color:var(--bs-backdrop-bg)}.modal-backdrop.fade{opacity:0}.modal-backdrop.show{opacity:var(--bs-backdrop-opacity)}.modal-header{display:flex;flex-shrink:0;align-items:center;justify-content:space-between;padding:var(--bs-modal-header-padding);border-bottom:var(--bs-modal-header-border-width) solid var(--bs-modal-header-border-color);border-top-left-radius:var(--bs-modal-inner-border-radius);border-top-right-radius:var(--bs-modal-inner-border-radius)}.modal-header .btn-close{padding:calc(var(--bs-modal-header-padding-y) * .5) calc(var(--bs-modal-header-padding-x) * .5);margin:calc(-.5 * var(--bs-modal-header-padding-y)) calc(-.5 * var(--bs-modal-header-padding-x)) calc(-.5 * var(--bs-modal-header-padding-y)) auto}.modal-title{margin-bottom:0;line-height:var(--bs-modal-title-line-height)}.modal-body{position:relative;flex:1 1 auto;padding:var(--bs-modal-padding)}.modal-footer{display:flex;flex-shrink:0;flex-wrap:wrap;align-items:center;justify-content:flex-end;padding:calc(var(--bs-modal-padding) - var(--bs-modal-footer-gap) * .5);background-color:var(--bs-modal-footer-bg);border-top:var(--bs-modal-footer-border-width) solid var(--bs-modal-footer-border-color);border-bottom-right-radius:var(--bs-modal-inner-border-radius);border-bottom-left-radius:var(--bs-modal-inner-border-radius)}.modal-footer>*{margin:calc(var(--bs-modal-footer-gap) * .5)}@media (min-width: 576px){.modal{--bs-modal-margin: 1.75rem;--bs-modal-box-shadow: var(--bs-box-shadow)}.modal-dialog{max-width:var(--bs-modal-width);margin-right:auto;margin-left:auto}.modal-sm{--bs-modal-width: 300px}}@media (min-width: 992px){.modal-lg,.modal-xl{--bs-modal-width: 800px}}@media (min-width: 1200px){.modal-xl{--bs-modal-width: 1140px}}.modal-fullscreen{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen .modal-header,.modal-fullscreen .modal-footer{border-radius:0}.modal-fullscreen .modal-body{overflow-y:auto}@media (max-width: 575.98px){.modal-fullscreen-sm-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-sm-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-sm-down .modal-header,.modal-fullscreen-sm-down .modal-footer{border-radius:0}.modal-fullscreen-sm-down .modal-body{overflow-y:auto}}@media (max-width: 767.98px){.modal-fullscreen-md-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-md-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-md-down .modal-header,.modal-fullscreen-md-down .modal-footer{border-radius:0}.modal-fullscreen-md-down .modal-body{overflow-y:auto}}@media (max-width: 991.98px){.modal-fullscreen-lg-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-lg-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-lg-down .modal-header,.modal-fullscreen-lg-down .modal-footer{border-radius:0}.modal-fullscreen-lg-down .modal-body{overflow-y:auto}}@media (max-width: 1199.98px){.modal-fullscreen-xl-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-xl-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-xl-down .modal-header,.modal-fullscreen-xl-down .modal-footer{border-radius:0}.modal-fullscreen-xl-down .modal-body{overflow-y:auto}}@media (max-width: 1399.98px){.modal-fullscreen-xxl-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-xxl-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-xxl-down .modal-header,.modal-fullscreen-xxl-down .modal-footer{border-radius:0}.modal-fullscreen-xxl-down .modal-body{overflow-y:auto}}.tooltip{--bs-tooltip-zindex: 1080;--bs-tooltip-max-width: 200px;--bs-tooltip-padding-x: .5rem;--bs-tooltip-padding-y: .25rem;--bs-tooltip-margin: ;--bs-tooltip-font-size: .875rem;--bs-tooltip-color: var(--bs-body-bg);--bs-tooltip-bg: var(--bs-emphasis-color);--bs-tooltip-border-radius: var(--bs-border-radius);--bs-tooltip-opacity: .9;--bs-tooltip-arrow-width: .8rem;--bs-tooltip-arrow-height: .4rem;z-index:var(--bs-tooltip-zindex);display:block;margin:var(--bs-tooltip-margin);font-family:var(--bs-font-sans-serif);font-style:normal;font-weight:400;line-height:1.5;text-align:left;text-align:start;text-decoration:none;text-shadow:none;text-transform:none;letter-spacing:normal;word-break:normal;white-space:normal;word-spacing:normal;line-break:auto;font-size:var(--bs-tooltip-font-size);word-wrap:break-word;opacity:0}.tooltip.show{opacity:var(--bs-tooltip-opacity)}.tooltip .tooltip-arrow{display:block;width:var(--bs-tooltip-arrow-width);height:var(--bs-tooltip-arrow-height)}.tooltip .tooltip-arrow:before{position:absolute;content:"";border-color:transparent;border-style:solid}.bs-tooltip-top .tooltip-arrow,.bs-tooltip-auto[data-popper-placement^=top] .tooltip-arrow{bottom:calc(-1 * var(--bs-tooltip-arrow-height))}.bs-tooltip-top .tooltip-arrow:before,.bs-tooltip-auto[data-popper-placement^=top] .tooltip-arrow:before{top:-1px;border-width:var(--bs-tooltip-arrow-height) calc(var(--bs-tooltip-arrow-width) * .5) 0;border-top-color:var(--bs-tooltip-bg)}.bs-tooltip-end .tooltip-arrow,.bs-tooltip-auto[data-popper-placement^=right] .tooltip-arrow{left:calc(-1 * var(--bs-tooltip-arrow-height));width:var(--bs-tooltip-arrow-height);height:var(--bs-tooltip-arrow-width)}.bs-tooltip-end .tooltip-arrow:before,.bs-tooltip-auto[data-popper-placement^=right] .tooltip-arrow:before{right:-1px;border-width:calc(var(--bs-tooltip-arrow-width) * .5) var(--bs-tooltip-arrow-height) calc(var(--bs-tooltip-arrow-width) * .5) 0;border-right-color:var(--bs-tooltip-bg)}.bs-tooltip-bottom .tooltip-arrow,.bs-tooltip-auto[data-popper-placement^=bottom] .tooltip-arrow{top:calc(-1 * 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\"filetype-otf\": \"\\f755\",\n \"filetype-pdf\": \"\\f756\",\n \"filetype-php\": \"\\f757\",\n \"filetype-png\": \"\\f758\",\n \"filetype-ppt\": \"\\f75a\",\n \"filetype-psd\": \"\\f75b\",\n \"filetype-py\": \"\\f75c\",\n \"filetype-raw\": \"\\f75d\",\n \"filetype-rb\": \"\\f75e\",\n \"filetype-sass\": \"\\f75f\",\n \"filetype-scss\": \"\\f760\",\n \"filetype-sh\": \"\\f761\",\n \"filetype-svg\": \"\\f762\",\n \"filetype-tiff\": \"\\f763\",\n \"filetype-tsx\": \"\\f764\",\n \"filetype-ttf\": \"\\f765\",\n \"filetype-txt\": \"\\f766\",\n \"filetype-wav\": \"\\f767\",\n \"filetype-woff\": \"\\f768\",\n \"filetype-xls\": \"\\f76a\",\n \"filetype-xml\": \"\\f76b\",\n \"filetype-yml\": \"\\f76c\",\n \"heart-arrow\": \"\\f76d\",\n \"heart-pulse-fill\": \"\\f76e\",\n \"heart-pulse\": \"\\f76f\",\n \"heartbreak-fill\": \"\\f770\",\n \"heartbreak\": \"\\f771\",\n \"hearts\": \"\\f772\",\n \"hospital-fill\": \"\\f773\",\n \"hospital\": \"\\f774\",\n \"house-heart-fill\": \"\\f775\",\n \"house-heart\": \"\\f776\",\n \"incognito\": \"\\f777\",\n \"magnet-fill\": \"\\f778\",\n \"magnet\": \"\\f779\",\n \"person-heart\": \"\\f77a\",\n \"person-hearts\": \"\\f77b\",\n \"phone-flip\": \"\\f77c\",\n \"plugin\": \"\\f77d\",\n \"postage-fill\": \"\\f77e\",\n \"postage-heart-fill\": \"\\f77f\",\n \"postage-heart\": \"\\f780\",\n \"postage\": \"\\f781\",\n \"postcard-fill\": \"\\f782\",\n \"postcard-heart-fill\": \"\\f783\",\n \"postcard-heart\": \"\\f784\",\n \"postcard\": \"\\f785\",\n \"search-heart-fill\": \"\\f786\",\n \"search-heart\": \"\\f787\",\n \"sliders2-vertical\": \"\\f788\",\n \"sliders2\": \"\\f789\",\n \"trash3-fill\": \"\\f78a\",\n \"trash3\": \"\\f78b\",\n \"valentine\": \"\\f78c\",\n \"valentine2\": \"\\f78d\",\n \"wrench-adjustable-circle-fill\": \"\\f78e\",\n \"wrench-adjustable-circle\": \"\\f78f\",\n \"wrench-adjustable\": \"\\f790\",\n \"filetype-json\": \"\\f791\",\n \"filetype-pptx\": \"\\f792\",\n \"filetype-xlsx\": \"\\f793\",\n \"1-circle-fill\": \"\\f796\",\n \"1-circle\": \"\\f797\",\n \"1-square-fill\": \"\\f798\",\n \"1-square\": \"\\f799\",\n \"2-circle-fill\": \"\\f79c\",\n \"2-circle\": \"\\f79d\",\n \"2-square-fill\": \"\\f79e\",\n \"2-square\": \"\\f79f\",\n \"3-circle-fill\": \"\\f7a2\",\n \"3-circle\": \"\\f7a3\",\n \"3-square-fill\": \"\\f7a4\",\n \"3-square\": \"\\f7a5\",\n \"4-circle-fill\": \"\\f7a8\",\n \"4-circle\": \"\\f7a9\",\n \"4-square-fill\": \"\\f7aa\",\n \"4-square\": \"\\f7ab\",\n \"5-circle-fill\": \"\\f7ae\",\n \"5-circle\": \"\\f7af\",\n \"5-square-fill\": \"\\f7b0\",\n \"5-square\": \"\\f7b1\",\n \"6-circle-fill\": \"\\f7b4\",\n \"6-circle\": \"\\f7b5\",\n \"6-square-fill\": \"\\f7b6\",\n \"6-square\": \"\\f7b7\",\n \"7-circle-fill\": \"\\f7ba\",\n \"7-circle\": \"\\f7bb\",\n \"7-square-fill\": \"\\f7bc\",\n \"7-square\": \"\\f7bd\",\n \"8-circle-fill\": \"\\f7c0\",\n \"8-circle\": \"\\f7c1\",\n \"8-square-fill\": \"\\f7c2\",\n \"8-square\": \"\\f7c3\",\n \"9-circle-fill\": \"\\f7c6\",\n \"9-circle\": \"\\f7c7\",\n \"9-square-fill\": \"\\f7c8\",\n \"9-square\": \"\\f7c9\",\n \"airplane-engines-fill\": \"\\f7ca\",\n \"airplane-engines\": \"\\f7cb\",\n \"airplane-fill\": \"\\f7cc\",\n \"airplane\": \"\\f7cd\",\n \"alexa\": \"\\f7ce\",\n \"alipay\": \"\\f7cf\",\n \"android\": \"\\f7d0\",\n \"android2\": \"\\f7d1\",\n \"box-fill\": \"\\f7d2\",\n \"box-seam-fill\": \"\\f7d3\",\n \"browser-chrome\": \"\\f7d4\",\n \"browser-edge\": \"\\f7d5\",\n \"browser-firefox\": \"\\f7d6\",\n \"browser-safari\": \"\\f7d7\",\n \"c-circle-fill\": \"\\f7da\",\n \"c-circle\": \"\\f7db\",\n \"c-square-fill\": \"\\f7dc\",\n \"c-square\": \"\\f7dd\",\n \"capsule-pill\": \"\\f7de\",\n \"capsule\": \"\\f7df\",\n \"car-front-fill\": \"\\f7e0\",\n \"car-front\": \"\\f7e1\",\n \"cassette-fill\": \"\\f7e2\",\n \"cassette\": \"\\f7e3\",\n \"cc-circle-fill\": \"\\f7e6\",\n \"cc-circle\": \"\\f7e7\",\n \"cc-square-fill\": \"\\f7e8\",\n \"cc-square\": \"\\f7e9\",\n \"cup-hot-fill\": \"\\f7ea\",\n \"cup-hot\": \"\\f7eb\",\n \"currency-rupee\": \"\\f7ec\",\n \"dropbox\": \"\\f7ed\",\n \"escape\": \"\\f7ee\",\n \"fast-forward-btn-fill\": \"\\f7ef\",\n \"fast-forward-btn\": \"\\f7f0\",\n \"fast-forward-circle-fill\": \"\\f7f1\",\n \"fast-forward-circle\": \"\\f7f2\",\n \"fast-forward-fill\": \"\\f7f3\",\n \"fast-forward\": \"\\f7f4\",\n \"filetype-sql\": \"\\f7f5\",\n \"fire\": \"\\f7f6\",\n \"google-play\": \"\\f7f7\",\n \"h-circle-fill\": \"\\f7fa\",\n \"h-circle\": \"\\f7fb\",\n \"h-square-fill\": \"\\f7fc\",\n \"h-square\": \"\\f7fd\",\n \"indent\": \"\\f7fe\",\n \"lungs-fill\": \"\\f7ff\",\n \"lungs\": \"\\f800\",\n \"microsoft-teams\": \"\\f801\",\n \"p-circle-fill\": \"\\f804\",\n \"p-circle\": \"\\f805\",\n \"p-square-fill\": \"\\f806\",\n \"p-square\": \"\\f807\",\n \"pass-fill\": \"\\f808\",\n \"pass\": \"\\f809\",\n \"prescription\": \"\\f80a\",\n \"prescription2\": \"\\f80b\",\n \"r-circle-fill\": \"\\f80e\",\n \"r-circle\": \"\\f80f\",\n \"r-square-fill\": \"\\f810\",\n \"r-square\": \"\\f811\",\n \"repeat-1\": \"\\f812\",\n \"repeat\": \"\\f813\",\n \"rewind-btn-fill\": \"\\f814\",\n \"rewind-btn\": \"\\f815\",\n \"rewind-circle-fill\": \"\\f816\",\n \"rewind-circle\": \"\\f817\",\n \"rewind-fill\": \"\\f818\",\n \"rewind\": \"\\f819\",\n \"train-freight-front-fill\": \"\\f81a\",\n \"train-freight-front\": \"\\f81b\",\n \"train-front-fill\": \"\\f81c\",\n \"train-front\": \"\\f81d\",\n \"train-lightrail-front-fill\": \"\\f81e\",\n \"train-lightrail-front\": \"\\f81f\",\n \"truck-front-fill\": \"\\f820\",\n \"truck-front\": \"\\f821\",\n \"ubuntu\": \"\\f822\",\n \"unindent\": \"\\f823\",\n \"unity\": \"\\f824\",\n \"universal-access-circle\": \"\\f825\",\n \"universal-access\": \"\\f826\",\n \"virus\": \"\\f827\",\n \"virus2\": \"\\f828\",\n \"wechat\": \"\\f829\",\n \"yelp\": \"\\f82a\",\n \"sign-stop-fill\": \"\\f82b\",\n \"sign-stop-lights-fill\": \"\\f82c\",\n \"sign-stop-lights\": \"\\f82d\",\n \"sign-stop\": \"\\f82e\",\n \"sign-turn-left-fill\": \"\\f82f\",\n \"sign-turn-left\": \"\\f830\",\n \"sign-turn-right-fill\": \"\\f831\",\n \"sign-turn-right\": \"\\f832\",\n \"sign-turn-slight-left-fill\": \"\\f833\",\n \"sign-turn-slight-left\": \"\\f834\",\n \"sign-turn-slight-right-fill\": \"\\f835\",\n \"sign-turn-slight-right\": \"\\f836\",\n \"sign-yield-fill\": \"\\f837\",\n \"sign-yield\": \"\\f838\",\n \"ev-station-fill\": \"\\f839\",\n \"ev-station\": \"\\f83a\",\n \"fuel-pump-diesel-fill\": \"\\f83b\",\n \"fuel-pump-diesel\": \"\\f83c\",\n \"fuel-pump-fill\": \"\\f83d\",\n \"fuel-pump\": \"\\f83e\",\n \"0-circle-fill\": \"\\f83f\",\n \"0-circle\": \"\\f840\",\n \"0-square-fill\": \"\\f841\",\n \"0-square\": \"\\f842\",\n \"rocket-fill\": \"\\f843\",\n \"rocket-takeoff-fill\": \"\\f844\",\n \"rocket-takeoff\": \"\\f845\",\n \"rocket\": \"\\f846\",\n \"stripe\": \"\\f847\",\n \"subscript\": \"\\f848\",\n \"superscript\": \"\\f849\",\n \"trello\": \"\\f84a\",\n \"envelope-at-fill\": \"\\f84b\",\n \"envelope-at\": \"\\f84c\",\n \"regex\": \"\\f84d\",\n \"text-wrap\": \"\\f84e\",\n \"sign-dead-end-fill\": \"\\f84f\",\n \"sign-dead-end\": \"\\f850\",\n \"sign-do-not-enter-fill\": \"\\f851\",\n \"sign-do-not-enter\": \"\\f852\",\n \"sign-intersection-fill\": \"\\f853\",\n \"sign-intersection-side-fill\": \"\\f854\",\n \"sign-intersection-side\": \"\\f855\",\n \"sign-intersection-t-fill\": \"\\f856\",\n \"sign-intersection-t\": \"\\f857\",\n \"sign-intersection-y-fill\": \"\\f858\",\n \"sign-intersection-y\": \"\\f859\",\n \"sign-intersection\": \"\\f85a\",\n \"sign-merge-left-fill\": \"\\f85b\",\n \"sign-merge-left\": \"\\f85c\",\n \"sign-merge-right-fill\": \"\\f85d\",\n \"sign-merge-right\": \"\\f85e\",\n \"sign-no-left-turn-fill\": \"\\f85f\",\n \"sign-no-left-turn\": \"\\f860\",\n \"sign-no-parking-fill\": \"\\f861\",\n \"sign-no-parking\": \"\\f862\",\n \"sign-no-right-turn-fill\": \"\\f863\",\n \"sign-no-right-turn\": \"\\f864\",\n \"sign-railroad-fill\": \"\\f865\",\n \"sign-railroad\": \"\\f866\",\n \"building-add\": \"\\f867\",\n \"building-check\": \"\\f868\",\n \"building-dash\": \"\\f869\",\n \"building-down\": \"\\f86a\",\n \"building-exclamation\": \"\\f86b\",\n \"building-fill-add\": \"\\f86c\",\n \"building-fill-check\": \"\\f86d\",\n \"building-fill-dash\": \"\\f86e\",\n \"building-fill-down\": \"\\f86f\",\n \"building-fill-exclamation\": \"\\f870\",\n \"building-fill-gear\": \"\\f871\",\n \"building-fill-lock\": \"\\f872\",\n \"building-fill-slash\": \"\\f873\",\n \"building-fill-up\": \"\\f874\",\n \"building-fill-x\": \"\\f875\",\n \"building-fill\": \"\\f876\",\n \"building-gear\": \"\\f877\",\n \"building-lock\": \"\\f878\",\n \"building-slash\": \"\\f879\",\n \"building-up\": \"\\f87a\",\n \"building-x\": \"\\f87b\",\n \"buildings-fill\": \"\\f87c\",\n \"buildings\": \"\\f87d\",\n \"bus-front-fill\": \"\\f87e\",\n \"bus-front\": \"\\f87f\",\n \"ev-front-fill\": \"\\f880\",\n \"ev-front\": \"\\f881\",\n \"globe-americas\": \"\\f882\",\n \"globe-asia-australia\": \"\\f883\",\n \"globe-central-south-asia\": \"\\f884\",\n \"globe-europe-africa\": \"\\f885\",\n \"house-add-fill\": \"\\f886\",\n \"house-add\": \"\\f887\",\n \"house-check-fill\": \"\\f888\",\n \"house-check\": \"\\f889\",\n \"house-dash-fill\": \"\\f88a\",\n \"house-dash\": \"\\f88b\",\n \"house-down-fill\": \"\\f88c\",\n \"house-down\": \"\\f88d\",\n \"house-exclamation-fill\": \"\\f88e\",\n \"house-exclamation\": \"\\f88f\",\n \"house-gear-fill\": \"\\f890\",\n \"house-gear\": \"\\f891\",\n \"house-lock-fill\": \"\\f892\",\n \"house-lock\": \"\\f893\",\n \"house-slash-fill\": \"\\f894\",\n \"house-slash\": \"\\f895\",\n \"house-up-fill\": \"\\f896\",\n \"house-up\": \"\\f897\",\n \"house-x-fill\": \"\\f898\",\n \"house-x\": \"\\f899\",\n \"person-add\": \"\\f89a\",\n \"person-down\": \"\\f89b\",\n \"person-exclamation\": \"\\f89c\",\n \"person-fill-add\": \"\\f89d\",\n \"person-fill-check\": \"\\f89e\",\n \"person-fill-dash\": \"\\f89f\",\n \"person-fill-down\": \"\\f8a0\",\n \"person-fill-exclamation\": \"\\f8a1\",\n \"person-fill-gear\": \"\\f8a2\",\n \"person-fill-lock\": \"\\f8a3\",\n \"person-fill-slash\": \"\\f8a4\",\n \"person-fill-up\": \"\\f8a5\",\n \"person-fill-x\": \"\\f8a6\",\n \"person-gear\": \"\\f8a7\",\n \"person-lock\": \"\\f8a8\",\n \"person-slash\": \"\\f8a9\",\n \"person-up\": \"\\f8aa\",\n \"scooter\": \"\\f8ab\",\n \"taxi-front-fill\": \"\\f8ac\",\n \"taxi-front\": \"\\f8ad\",\n \"amd\": \"\\f8ae\",\n \"database-add\": \"\\f8af\",\n \"database-check\": \"\\f8b0\",\n \"database-dash\": \"\\f8b1\",\n \"database-down\": \"\\f8b2\",\n \"database-exclamation\": \"\\f8b3\",\n \"database-fill-add\": \"\\f8b4\",\n \"database-fill-check\": \"\\f8b5\",\n \"database-fill-dash\": \"\\f8b6\",\n \"database-fill-down\": \"\\f8b7\",\n \"database-fill-exclamation\": \"\\f8b8\",\n \"database-fill-gear\": \"\\f8b9\",\n \"database-fill-lock\": \"\\f8ba\",\n \"database-fill-slash\": \"\\f8bb\",\n \"database-fill-up\": \"\\f8bc\",\n \"database-fill-x\": \"\\f8bd\",\n \"database-fill\": \"\\f8be\",\n \"database-gear\": \"\\f8bf\",\n \"database-lock\": \"\\f8c0\",\n \"database-slash\": \"\\f8c1\",\n \"database-up\": \"\\f8c2\",\n \"database-x\": \"\\f8c3\",\n \"database\": \"\\f8c4\",\n \"houses-fill\": \"\\f8c5\",\n \"houses\": \"\\f8c6\",\n \"nvidia\": \"\\f8c7\",\n \"person-vcard-fill\": \"\\f8c8\",\n \"person-vcard\": \"\\f8c9\",\n \"sina-weibo\": \"\\f8ca\",\n \"tencent-qq\": \"\\f8cb\",\n \"wikipedia\": \"\\f8cc\",\n \"alphabet-uppercase\": \"\\f2a5\",\n \"alphabet\": \"\\f68a\",\n \"amazon\": \"\\f68d\",\n \"arrows-collapse-vertical\": \"\\f690\",\n \"arrows-expand-vertical\": \"\\f695\",\n \"arrows-vertical\": \"\\f698\",\n \"arrows\": \"\\f6a2\",\n \"ban-fill\": \"\\f6a3\",\n \"ban\": \"\\f6b6\",\n \"bing\": \"\\f6c2\",\n \"cake\": \"\\f6e0\",\n \"cake2\": \"\\f6ed\",\n \"cookie\": \"\\f6ee\",\n \"copy\": \"\\f759\",\n \"crosshair\": \"\\f769\",\n \"crosshair2\": \"\\f794\",\n \"emoji-astonished-fill\": \"\\f795\",\n \"emoji-astonished\": \"\\f79a\",\n \"emoji-grimace-fill\": \"\\f79b\",\n \"emoji-grimace\": \"\\f7a0\",\n \"emoji-grin-fill\": \"\\f7a1\",\n \"emoji-grin\": \"\\f7a6\",\n \"emoji-surprise-fill\": \"\\f7a7\",\n \"emoji-surprise\": \"\\f7ac\",\n \"emoji-tear-fill\": \"\\f7ad\",\n \"emoji-tear\": \"\\f7b2\",\n \"envelope-arrow-down-fill\": \"\\f7b3\",\n \"envelope-arrow-down\": \"\\f7b8\",\n \"envelope-arrow-up-fill\": \"\\f7b9\",\n \"envelope-arrow-up\": \"\\f7be\",\n \"feather\": \"\\f7bf\",\n \"feather2\": \"\\f7c4\",\n \"floppy-fill\": \"\\f7c5\",\n \"floppy\": \"\\f7d8\",\n \"floppy2-fill\": \"\\f7d9\",\n \"floppy2\": \"\\f7e4\",\n \"gitlab\": \"\\f7e5\",\n \"highlighter\": \"\\f7f8\",\n \"marker-tip\": \"\\f802\",\n \"nvme-fill\": \"\\f803\",\n \"nvme\": \"\\f80c\",\n \"opencollective\": \"\\f80d\",\n \"pci-card-network\": \"\\f8cd\",\n \"pci-card-sound\": \"\\f8ce\",\n \"radar\": \"\\f8cf\",\n \"send-arrow-down-fill\": \"\\f8d0\",\n \"send-arrow-down\": \"\\f8d1\",\n \"send-arrow-up-fill\": \"\\f8d2\",\n \"send-arrow-up\": \"\\f8d3\",\n \"sim-slash-fill\": \"\\f8d4\",\n \"sim-slash\": \"\\f8d5\",\n \"sourceforge\": \"\\f8d6\",\n \"substack\": \"\\f8d7\",\n \"threads-fill\": \"\\f8d8\",\n \"threads\": \"\\f8d9\",\n \"transparency\": \"\\f8da\",\n \"twitter-x\": \"\\f8db\",\n \"type-h4\": \"\\f8dc\",\n \"type-h5\": \"\\f8dd\",\n \"type-h6\": \"\\f8de\",\n \"backpack-fill\": \"\\f8df\",\n \"backpack\": \"\\f8e0\",\n \"backpack2-fill\": \"\\f8e1\",\n \"backpack2\": \"\\f8e2\",\n \"backpack3-fill\": \"\\f8e3\",\n \"backpack3\": \"\\f8e4\",\n \"backpack4-fill\": \"\\f8e5\",\n \"backpack4\": \"\\f8e6\",\n \"brilliance\": \"\\f8e7\",\n \"cake-fill\": \"\\f8e8\",\n \"cake2-fill\": \"\\f8e9\",\n \"duffle-fill\": \"\\f8ea\",\n \"duffle\": \"\\f8eb\",\n \"exposure\": \"\\f8ec\",\n \"gender-neuter\": \"\\f8ed\",\n \"highlights\": \"\\f8ee\",\n \"luggage-fill\": \"\\f8ef\",\n \"luggage\": \"\\f8f0\",\n \"mailbox-flag\": \"\\f8f1\",\n \"mailbox2-flag\": \"\\f8f2\",\n \"noise-reduction\": \"\\f8f3\",\n \"passport-fill\": \"\\f8f4\",\n \"passport\": \"\\f8f5\",\n \"person-arms-up\": \"\\f8f6\",\n \"person-raised-hand\": \"\\f8f7\",\n \"person-standing-dress\": \"\\f8f8\",\n \"person-standing\": \"\\f8f9\",\n \"person-walking\": \"\\f8fa\",\n \"person-wheelchair\": \"\\f8fb\",\n \"shadows\": \"\\f8fc\",\n \"suitcase-fill\": \"\\f8fd\",\n \"suitcase-lg-fill\": \"\\f8fe\",\n \"suitcase-lg\": \"\\f8ff\",\n \"suitcase\": \"\\f900\",\n \"suitcase2-fill\": \"\\f901\",\n \"suitcase2\": \"\\f902\",\n \"vignette\": \"\\f903\",\n);\n\n@each $icon, $codepoint in $bootstrap-icons-map {\n .bi-#{$icon}::before { content: $codepoint; }\n}\n", "/**\n * Licensed to the .NET Foundation under one or more agreements.\n * The .NET Foundation licenses this file to you under the MIT license.\n */\n\n$enable-important-utilities: false;\n$container-max-widths: (\n xxl: 1768px\n) !default;\n\n@import \"mixins\";\n@import \"bootstrap/scss/bootstrap\";\n@import \"highlight\";\n@import \"layout\";\n@import \"nav\";\n@import \"toc\";\n@import \"markdown\";\n@import \"search\";\n@import \"dotnet\";\n\nh1,\nh2,\nh3,\nh4,\nh5,\nh6,\n.xref,\n.text-break {\n word-wrap: break-word;\n word-break: break-word;\n}\n\n.divider {\n margin: 0 5px;\n color: #ccc;\n}\n\narticle {\n // For REST API view source link\n span.small.pull-right {\n float: right;\n }\n\n img {\n max-width: 100%;\n height: auto;\n }\n}\n\n.codewrapper {\n position: relative;\n}\n\n.sample-response .response-content {\n max-height: 200px;\n}\n\n@media (width <= 768px) {\n #mobile-indicator {\n display: block;\n }\n\n .mobile-hide {\n display: none;\n }\n\n /* workaround for #hashtag url is no longer needed */\n h1::before,\n h2::before,\n h3::before,\n h4::before {\n content: \"\";\n display: none;\n }\n}\n\n@media print {\n @page {\n margin: .4in;\n }\n}\n\n.pdftoc {\n ul {\n list-style: none;\n }\n\n a {\n display: flex;\n text-decoration: none;\n color: var(--bs-body-color);\n\n .spacer {\n flex: 1;\n border-bottom: 1px dashed var(--bs-body-color);\n margin: .4em;\n }\n }\n}\n", "/**\n * Licensed to the .NET Foundation under one or more agreements.\n * The .NET Foundation licenses this file to you under the MIT license.\n */\n\n@mixin adjust-icon {\n font-family: bootstrap-icons;\n position: relative;\n margin-right: 0.5em;\n top: 0.2em;\n font-size: 1.25em;\n font-weight: normal;\n }\n\n @mixin underline-on-hover {\n text-decoration: none;\n\n &:hover, &:focus {\n text-decoration: underline;\n }\n }\n", "@mixin bsBanner($file) {\n /*!\n * Bootstrap #{$file} v5.3.2 (https://getbootstrap.com/)\n * Copyright 2011-2023 The Bootstrap Authors\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n */\n}\n", ":root,\n[data-bs-theme=\"light\"] {\n // Note: Custom variable values only support SassScript inside `#{}`.\n\n // Colors\n //\n // Generate palettes for full colors, grays, and theme colors.\n\n @each $color, $value in $colors {\n --#{$prefix}#{$color}: #{$value};\n }\n\n @each $color, $value in $grays {\n --#{$prefix}gray-#{$color}: #{$value};\n }\n\n @each $color, $value in $theme-colors {\n --#{$prefix}#{$color}: #{$value};\n }\n\n @each $color, $value in $theme-colors-rgb {\n --#{$prefix}#{$color}-rgb: #{$value};\n }\n\n @each $color, $value in $theme-colors-text {\n --#{$prefix}#{$color}-text-emphasis: #{$value};\n }\n\n @each $color, $value in $theme-colors-bg-subtle {\n --#{$prefix}#{$color}-bg-subtle: #{$value};\n }\n\n @each $color, $value in $theme-colors-border-subtle {\n --#{$prefix}#{$color}-border-subtle: #{$value};\n }\n\n --#{$prefix}white-rgb: #{to-rgb($white)};\n --#{$prefix}black-rgb: #{to-rgb($black)};\n\n // Fonts\n\n // Note: Use `inspect` for lists so that quoted items keep the quotes.\n // See https://github.com/sass/sass/issues/2383#issuecomment-336349172\n --#{$prefix}font-sans-serif: #{inspect($font-family-sans-serif)};\n --#{$prefix}font-monospace: #{inspect($font-family-monospace)};\n --#{$prefix}gradient: #{$gradient};\n\n // Root and body\n // scss-docs-start root-body-variables\n @if $font-size-root != null {\n --#{$prefix}root-font-size: #{$font-size-root};\n }\n --#{$prefix}body-font-family: #{inspect($font-family-base)};\n @include rfs($font-size-base, --#{$prefix}body-font-size);\n --#{$prefix}body-font-weight: #{$font-weight-base};\n --#{$prefix}body-line-height: #{$line-height-base};\n @if $body-text-align != null {\n --#{$prefix}body-text-align: #{$body-text-align};\n }\n\n --#{$prefix}body-color: #{$body-color};\n --#{$prefix}body-color-rgb: #{to-rgb($body-color)};\n --#{$prefix}body-bg: #{$body-bg};\n --#{$prefix}body-bg-rgb: #{to-rgb($body-bg)};\n\n --#{$prefix}emphasis-color: #{$body-emphasis-color};\n --#{$prefix}emphasis-color-rgb: #{to-rgb($body-emphasis-color)};\n\n --#{$prefix}secondary-color: #{$body-secondary-color};\n --#{$prefix}secondary-color-rgb: #{to-rgb($body-secondary-color)};\n --#{$prefix}secondary-bg: #{$body-secondary-bg};\n --#{$prefix}secondary-bg-rgb: #{to-rgb($body-secondary-bg)};\n\n --#{$prefix}tertiary-color: #{$body-tertiary-color};\n --#{$prefix}tertiary-color-rgb: #{to-rgb($body-tertiary-color)};\n --#{$prefix}tertiary-bg: #{$body-tertiary-bg};\n --#{$prefix}tertiary-bg-rgb: #{to-rgb($body-tertiary-bg)};\n // scss-docs-end root-body-variables\n\n --#{$prefix}heading-color: #{$headings-color};\n\n --#{$prefix}link-color: #{$link-color};\n --#{$prefix}link-color-rgb: #{to-rgb($link-color)};\n --#{$prefix}link-decoration: #{$link-decoration};\n\n --#{$prefix}link-hover-color: #{$link-hover-color};\n --#{$prefix}link-hover-color-rgb: #{to-rgb($link-hover-color)};\n\n @if $link-hover-decoration != null {\n --#{$prefix}link-hover-decoration: #{$link-hover-decoration};\n }\n\n --#{$prefix}code-color: #{$code-color};\n --#{$prefix}highlight-color: #{$mark-color};\n --#{$prefix}highlight-bg: #{$mark-bg};\n\n // scss-docs-start root-border-var\n --#{$prefix}border-width: #{$border-width};\n --#{$prefix}border-style: #{$border-style};\n --#{$prefix}border-color: #{$border-color};\n --#{$prefix}border-color-translucent: #{$border-color-translucent};\n\n --#{$prefix}border-radius: #{$border-radius};\n --#{$prefix}border-radius-sm: #{$border-radius-sm};\n --#{$prefix}border-radius-lg: #{$border-radius-lg};\n --#{$prefix}border-radius-xl: #{$border-radius-xl};\n --#{$prefix}border-radius-xxl: #{$border-radius-xxl};\n --#{$prefix}border-radius-2xl: var(--#{$prefix}border-radius-xxl); // Deprecated in v5.3.0 for consistency\n --#{$prefix}border-radius-pill: #{$border-radius-pill};\n // scss-docs-end root-border-var\n\n --#{$prefix}box-shadow: #{$box-shadow};\n --#{$prefix}box-shadow-sm: #{$box-shadow-sm};\n --#{$prefix}box-shadow-lg: #{$box-shadow-lg};\n --#{$prefix}box-shadow-inset: #{$box-shadow-inset};\n\n // Focus styles\n // scss-docs-start root-focus-variables\n --#{$prefix}focus-ring-width: #{$focus-ring-width};\n --#{$prefix}focus-ring-opacity: #{$focus-ring-opacity};\n --#{$prefix}focus-ring-color: #{$focus-ring-color};\n // scss-docs-end root-focus-variables\n\n // scss-docs-start root-form-validation-variables\n --#{$prefix}form-valid-color: #{$form-valid-color};\n --#{$prefix}form-valid-border-color: #{$form-valid-border-color};\n --#{$prefix}form-invalid-color: #{$form-invalid-color};\n --#{$prefix}form-invalid-border-color: #{$form-invalid-border-color};\n // scss-docs-end root-form-validation-variables\n}\n\n@if $enable-dark-mode {\n @include color-mode(dark, true) {\n color-scheme: dark;\n\n // scss-docs-start root-dark-mode-vars\n --#{$prefix}body-color: #{$body-color-dark};\n --#{$prefix}body-color-rgb: #{to-rgb($body-color-dark)};\n --#{$prefix}body-bg: #{$body-bg-dark};\n --#{$prefix}body-bg-rgb: #{to-rgb($body-bg-dark)};\n\n --#{$prefix}emphasis-color: #{$body-emphasis-color-dark};\n --#{$prefix}emphasis-color-rgb: #{to-rgb($body-emphasis-color-dark)};\n\n --#{$prefix}secondary-color: #{$body-secondary-color-dark};\n --#{$prefix}secondary-color-rgb: #{to-rgb($body-secondary-color-dark)};\n --#{$prefix}secondary-bg: #{$body-secondary-bg-dark};\n --#{$prefix}secondary-bg-rgb: #{to-rgb($body-secondary-bg-dark)};\n\n --#{$prefix}tertiary-color: #{$body-tertiary-color-dark};\n --#{$prefix}tertiary-color-rgb: #{to-rgb($body-tertiary-color-dark)};\n --#{$prefix}tertiary-bg: #{$body-tertiary-bg-dark};\n --#{$prefix}tertiary-bg-rgb: #{to-rgb($body-tertiary-bg-dark)};\n\n @each $color, $value in $theme-colors-text-dark {\n --#{$prefix}#{$color}-text-emphasis: #{$value};\n }\n\n @each $color, $value in $theme-colors-bg-subtle-dark {\n --#{$prefix}#{$color}-bg-subtle: #{$value};\n }\n\n @each $color, $value in $theme-colors-border-subtle-dark {\n --#{$prefix}#{$color}-border-subtle: #{$value};\n }\n\n --#{$prefix}heading-color: #{$headings-color-dark};\n\n --#{$prefix}link-color: #{$link-color-dark};\n --#{$prefix}link-hover-color: #{$link-hover-color-dark};\n --#{$prefix}link-color-rgb: #{to-rgb($link-color-dark)};\n --#{$prefix}link-hover-color-rgb: #{to-rgb($link-hover-color-dark)};\n\n --#{$prefix}code-color: #{$code-color-dark};\n --#{$prefix}highlight-color: #{$mark-color-dark};\n --#{$prefix}highlight-bg: #{$mark-bg-dark};\n\n --#{$prefix}border-color: #{$border-color-dark};\n --#{$prefix}border-color-translucent: #{$border-color-translucent-dark};\n\n --#{$prefix}form-valid-color: #{$form-valid-color-dark};\n --#{$prefix}form-valid-border-color: #{$form-valid-border-color-dark};\n --#{$prefix}form-invalid-color: #{$form-invalid-color-dark};\n --#{$prefix}form-invalid-border-color: #{$form-invalid-border-color-dark};\n // scss-docs-end root-dark-mode-vars\n }\n}\n", "// stylelint-disable scss/dimension-no-non-numeric-values\n\n// SCSS RFS mixin\n//\n// Automated responsive values for font sizes, paddings, margins and much more\n//\n// Licensed under MIT (https://github.com/twbs/rfs/blob/main/LICENSE)\n\n// Configuration\n\n// Base value\n$rfs-base-value: 1.25rem !default;\n$rfs-unit: rem !default;\n\n@if $rfs-unit != rem and $rfs-unit != px {\n @error \"`#{$rfs-unit}` is not a valid unit for $rfs-unit. Use `px` or `rem`.\";\n}\n\n// Breakpoint at where values start decreasing if screen width is smaller\n$rfs-breakpoint: 1200px !default;\n$rfs-breakpoint-unit: px !default;\n\n@if $rfs-breakpoint-unit != px and $rfs-breakpoint-unit != em and $rfs-breakpoint-unit != rem {\n @error \"`#{$rfs-breakpoint-unit}` is not a valid unit for $rfs-breakpoint-unit. Use `px`, `em` or `rem`.\";\n}\n\n// Resize values based on screen height and width\n$rfs-two-dimensional: false !default;\n\n// Factor of decrease\n$rfs-factor: 10 !default;\n\n@if type-of($rfs-factor) != number or $rfs-factor <= 1 {\n @error \"`#{$rfs-factor}` is not a valid $rfs-factor, it must be greater than 1.\";\n}\n\n// Mode. Possibilities: \"min-media-query\", \"max-media-query\"\n$rfs-mode: min-media-query !default;\n\n// Generate enable or disable classes. Possibilities: false, \"enable\" or \"disable\"\n$rfs-class: false !default;\n\n// 1 rem = $rfs-rem-value px\n$rfs-rem-value: 16 !default;\n\n// Safari iframe resize bug: https://github.com/twbs/rfs/issues/14\n$rfs-safari-iframe-resize-bug-fix: false !default;\n\n// Disable RFS by setting $enable-rfs to false\n$enable-rfs: true !default;\n\n// Cache $rfs-base-value unit\n$rfs-base-value-unit: unit($rfs-base-value);\n\n@function divide($dividend, $divisor, $precision: 10) {\n $sign: if($dividend > 0 and $divisor > 0 or $dividend < 0 and $divisor < 0, 1, -1);\n $dividend: abs($dividend);\n $divisor: abs($divisor);\n @if $dividend == 0 {\n @return 0;\n }\n @if $divisor == 0 {\n @error \"Cannot divide by 0\";\n }\n $remainder: $dividend;\n $result: 0;\n $factor: 10;\n @while ($remainder > 0 and $precision >= 0) {\n $quotient: 0;\n @while ($remainder >= $divisor) {\n $remainder: $remainder - $divisor;\n $quotient: $quotient + 1;\n }\n $result: $result * 10 + $quotient;\n $factor: $factor * .1;\n $remainder: $remainder * 10;\n $precision: $precision - 1;\n @if ($precision < 0 and $remainder >= $divisor * 5) {\n $result: $result + 1;\n }\n }\n $result: $result * $factor * $sign;\n $dividend-unit: unit($dividend);\n $divisor-unit: unit($divisor);\n $unit-map: (\n \"px\": 1px,\n \"rem\": 1rem,\n \"em\": 1em,\n \"%\": 1%\n );\n @if ($dividend-unit != $divisor-unit and map-has-key($unit-map, $dividend-unit)) {\n $result: $result * map-get($unit-map, $dividend-unit);\n }\n @return $result;\n}\n\n// Remove px-unit from $rfs-base-value for calculations\n@if $rfs-base-value-unit == px {\n $rfs-base-value: divide($rfs-base-value, $rfs-base-value * 0 + 1);\n}\n@else if $rfs-base-value-unit == rem {\n $rfs-base-value: divide($rfs-base-value, divide($rfs-base-value * 0 + 1, $rfs-rem-value));\n}\n\n// Cache $rfs-breakpoint unit to prevent multiple calls\n$rfs-breakpoint-unit-cache: unit($rfs-breakpoint);\n\n// Remove unit from $rfs-breakpoint for calculations\n@if $rfs-breakpoint-unit-cache == px {\n $rfs-breakpoint: divide($rfs-breakpoint, $rfs-breakpoint * 0 + 1);\n}\n@else if $rfs-breakpoint-unit-cache == rem or $rfs-breakpoint-unit-cache == \"em\" {\n $rfs-breakpoint: divide($rfs-breakpoint, divide($rfs-breakpoint * 0 + 1, $rfs-rem-value));\n}\n\n// Calculate the media query value\n$rfs-mq-value: if($rfs-breakpoint-unit == px, #{$rfs-breakpoint}px, #{divide($rfs-breakpoint, $rfs-rem-value)}#{$rfs-breakpoint-unit});\n$rfs-mq-property-width: if($rfs-mode == max-media-query, max-width, min-width);\n$rfs-mq-property-height: if($rfs-mode == max-media-query, max-height, min-height);\n\n// Internal mixin used to determine which media query needs to be used\n@mixin _rfs-media-query {\n @if $rfs-two-dimensional {\n @if $rfs-mode == max-media-query {\n @media (#{$rfs-mq-property-width}: #{$rfs-mq-value}), (#{$rfs-mq-property-height}: #{$rfs-mq-value}) {\n @content;\n }\n }\n @else {\n @media (#{$rfs-mq-property-width}: #{$rfs-mq-value}) and (#{$rfs-mq-property-height}: #{$rfs-mq-value}) {\n @content;\n }\n }\n }\n @else {\n @media (#{$rfs-mq-property-width}: #{$rfs-mq-value}) {\n @content;\n }\n }\n}\n\n// Internal mixin that adds disable classes to the selector if needed.\n@mixin _rfs-rule {\n @if $rfs-class == disable and $rfs-mode == max-media-query {\n // Adding an extra class increases specificity, which prevents the media query to override the property\n &,\n .disable-rfs &,\n &.disable-rfs {\n @content;\n }\n }\n @else if $rfs-class == enable and $rfs-mode == min-media-query {\n .enable-rfs &,\n &.enable-rfs {\n @content;\n }\n } @else {\n @content;\n }\n}\n\n// Internal mixin that adds enable classes to the selector if needed.\n@mixin _rfs-media-query-rule {\n\n @if $rfs-class == enable {\n @if $rfs-mode == min-media-query {\n @content;\n }\n\n @include _rfs-media-query () {\n .enable-rfs &,\n &.enable-rfs {\n @content;\n }\n }\n }\n @else {\n @if $rfs-class == disable and $rfs-mode == min-media-query {\n .disable-rfs &,\n &.disable-rfs {\n @content;\n }\n }\n @include _rfs-media-query () {\n @content;\n }\n }\n}\n\n// Helper function to get the formatted non-responsive value\n@function rfs-value($values) {\n // Convert to list\n $values: if(type-of($values) != list, ($values,), $values);\n\n $val: \"\";\n\n // Loop over each value and calculate value\n @each $value in $values {\n @if $value == 0 {\n $val: $val + \" 0\";\n }\n @else {\n // Cache $value unit\n $unit: if(type-of($value) == \"number\", unit($value), false);\n\n @if $unit == px {\n // Convert to rem if needed\n $val: $val + \" \" + if($rfs-unit == rem, #{divide($value, $value * 0 + $rfs-rem-value)}rem, $value);\n }\n @else if $unit == rem {\n // Convert to px if needed\n $val: $val + \" \" + if($rfs-unit == px, #{divide($value, $value * 0 + 1) * $rfs-rem-value}px, $value);\n } @else {\n // If $value isn't a number (like inherit) or $value has a unit (not px or rem, like 1.5em) or $ is 0, just print the value\n $val: $val + \" \" + $value;\n }\n }\n }\n\n // Remove first space\n @return unquote(str-slice($val, 2));\n}\n\n// Helper function to get the responsive value calculated by RFS\n@function rfs-fluid-value($values) {\n // Convert to list\n $values: if(type-of($values) != list, ($values,), $values);\n\n $val: \"\";\n\n // Loop over each value and calculate value\n @each $value in $values {\n @if $value == 0 {\n $val: $val + \" 0\";\n } @else {\n // Cache $value unit\n $unit: if(type-of($value) == \"number\", unit($value), false);\n\n // If $value isn't a number (like inherit) or $value has a unit (not px or rem, like 1.5em) or $ is 0, just print the value\n @if not $unit or $unit != px and $unit != rem {\n $val: $val + \" \" + $value;\n } @else {\n // Remove unit from $value for calculations\n $value: divide($value, $value * 0 + if($unit == px, 1, divide(1, $rfs-rem-value)));\n\n // Only add the media query if the value is greater than the minimum value\n @if abs($value) <= $rfs-base-value or not $enable-rfs {\n $val: $val + \" \" + if($rfs-unit == rem, #{divide($value, $rfs-rem-value)}rem, #{$value}px);\n }\n @else {\n // Calculate the minimum value\n $value-min: $rfs-base-value + divide(abs($value) - $rfs-base-value, $rfs-factor);\n\n // Calculate difference between $value and the minimum value\n $value-diff: abs($value) - $value-min;\n\n // Base value formatting\n $min-width: if($rfs-unit == rem, #{divide($value-min, $rfs-rem-value)}rem, #{$value-min}px);\n\n // Use negative value if needed\n $min-width: if($value < 0, -$min-width, $min-width);\n\n // Use `vmin` if two-dimensional is enabled\n $variable-unit: if($rfs-two-dimensional, vmin, vw);\n\n // Calculate the variable width between 0 and $rfs-breakpoint\n $variable-width: #{divide($value-diff * 100, $rfs-breakpoint)}#{$variable-unit};\n\n // Return the calculated value\n $val: $val + \" calc(\" + $min-width + if($value < 0, \" - \", \" + \") + $variable-width + \")\";\n }\n }\n }\n }\n\n // Remove first space\n @return unquote(str-slice($val, 2));\n}\n\n// RFS mixin\n@mixin rfs($values, $property: font-size) {\n @if $values != null {\n $val: rfs-value($values);\n $fluid-val: rfs-fluid-value($values);\n\n // Do not print the media query if responsive & non-responsive values are the same\n @if $val == $fluid-val {\n #{$property}: $val;\n }\n @else {\n @include _rfs-rule () {\n #{$property}: if($rfs-mode == max-media-query, $val, $fluid-val);\n\n // Include safari iframe resize fix if needed\n min-width: if($rfs-safari-iframe-resize-bug-fix, (0 * 1vw), null);\n }\n\n @include _rfs-media-query-rule () {\n #{$property}: if($rfs-mode == max-media-query, $fluid-val, $val);\n }\n }\n }\n}\n\n// Shorthand helper mixins\n@mixin font-size($value) {\n @include rfs($value);\n}\n\n@mixin padding($value) {\n @include rfs($value, padding);\n}\n\n@mixin padding-top($value) {\n @include rfs($value, padding-top);\n}\n\n@mixin padding-right($value) {\n @include rfs($value, padding-right);\n}\n\n@mixin padding-bottom($value) {\n @include rfs($value, padding-bottom);\n}\n\n@mixin padding-left($value) {\n @include rfs($value, padding-left);\n}\n\n@mixin margin($value) {\n @include rfs($value, margin);\n}\n\n@mixin margin-top($value) {\n @include rfs($value, margin-top);\n}\n\n@mixin margin-right($value) {\n @include rfs($value, margin-right);\n}\n\n@mixin margin-bottom($value) {\n @include rfs($value, margin-bottom);\n}\n\n@mixin margin-left($value) {\n @include rfs($value, margin-left);\n}\n", "// scss-docs-start color-mode-mixin\n@mixin color-mode($mode: light, $root: false) {\n @if $color-mode-type == \"media-query\" {\n @if $root == true {\n @media (prefers-color-scheme: $mode) {\n :root {\n @content;\n }\n }\n } @else {\n @media (prefers-color-scheme: $mode) {\n @content;\n }\n }\n } @else {\n [data-bs-theme=\"#{$mode}\"] {\n @content;\n }\n }\n}\n// scss-docs-end color-mode-mixin\n", "// stylelint-disable declaration-no-important, selector-no-qualifying-type, property-no-vendor-prefix\n\n\n// Reboot\n//\n// Normalization of HTML elements, manually forked from Normalize.css to remove\n// styles targeting irrelevant browsers while applying new styles.\n//\n// Normalize is licensed MIT. https://github.com/necolas/normalize.css\n\n\n// Document\n//\n// Change from `box-sizing: content-box` so that `width` is not affected by `padding` or `border`.\n\n*,\n*::before,\n*::after {\n box-sizing: border-box;\n}\n\n\n// Root\n//\n// Ability to the value of the root font sizes, affecting the value of `rem`.\n// null by default, thus nothing is generated.\n\n:root {\n @if $font-size-root != null {\n @include font-size(var(--#{$prefix}root-font-size));\n }\n\n @if $enable-smooth-scroll {\n @media (prefers-reduced-motion: no-preference) {\n scroll-behavior: smooth;\n }\n }\n}\n\n\n// Body\n//\n// 1. Remove the margin in all browsers.\n// 2. As a best practice, apply a default `background-color`.\n// 3. Prevent adjustments of font size after orientation changes in iOS.\n// 4. Change the default tap highlight to be completely transparent in iOS.\n\n// scss-docs-start reboot-body-rules\nbody {\n margin: 0; // 1\n font-family: var(--#{$prefix}body-font-family);\n @include font-size(var(--#{$prefix}body-font-size));\n font-weight: var(--#{$prefix}body-font-weight);\n line-height: var(--#{$prefix}body-line-height);\n color: var(--#{$prefix}body-color);\n text-align: var(--#{$prefix}body-text-align);\n background-color: var(--#{$prefix}body-bg); // 2\n -webkit-text-size-adjust: 100%; // 3\n -webkit-tap-highlight-color: rgba($black, 0); // 4\n}\n// scss-docs-end reboot-body-rules\n\n\n// Content grouping\n//\n// 1. Reset Firefox's gray color\n\nhr {\n margin: $hr-margin-y 0;\n color: $hr-color; // 1\n border: 0;\n border-top: $hr-border-width solid $hr-border-color;\n opacity: $hr-opacity;\n}\n\n\n// Typography\n//\n// 1. Remove top margins from headings\n// By default, `

`-`

` all receive top and bottom margins. We nuke the top\n// margin for easier control within type scales as it avoids margin collapsing.\n\n%heading {\n margin-top: 0; // 1\n margin-bottom: $headings-margin-bottom;\n font-family: $headings-font-family;\n font-style: $headings-font-style;\n font-weight: $headings-font-weight;\n line-height: $headings-line-height;\n color: var(--#{$prefix}heading-color);\n}\n\nh1 {\n @extend %heading;\n @include font-size($h1-font-size);\n}\n\nh2 {\n @extend %heading;\n @include font-size($h2-font-size);\n}\n\nh3 {\n @extend %heading;\n @include font-size($h3-font-size);\n}\n\nh4 {\n @extend %heading;\n @include font-size($h4-font-size);\n}\n\nh5 {\n @extend %heading;\n @include font-size($h5-font-size);\n}\n\nh6 {\n @extend %heading;\n @include font-size($h6-font-size);\n}\n\n\n// Reset margins on paragraphs\n//\n// Similarly, the top margin on `

`s get reset. However, we also reset the\n// bottom margin to use `rem` units instead of `em`.\n\np {\n margin-top: 0;\n margin-bottom: $paragraph-margin-bottom;\n}\n\n\n// Abbreviations\n//\n// 1. Add the correct text decoration in Chrome, Edge, Opera, and Safari.\n// 2. Add explicit cursor to indicate changed behavior.\n// 3. Prevent the text-decoration to be skipped.\n\nabbr[title] {\n text-decoration: underline dotted; // 1\n cursor: help; // 2\n text-decoration-skip-ink: none; // 3\n}\n\n\n// Address\n\naddress {\n margin-bottom: 1rem;\n font-style: normal;\n line-height: inherit;\n}\n\n\n// Lists\n\nol,\nul {\n padding-left: 2rem;\n}\n\nol,\nul,\ndl {\n margin-top: 0;\n margin-bottom: 1rem;\n}\n\nol ol,\nul ul,\nol ul,\nul ol {\n margin-bottom: 0;\n}\n\ndt {\n font-weight: $dt-font-weight;\n}\n\n// 1. Undo browser default\n\ndd {\n margin-bottom: .5rem;\n margin-left: 0; // 1\n}\n\n\n// Blockquote\n\nblockquote {\n margin: 0 0 1rem;\n}\n\n\n// Strong\n//\n// Add the correct font weight in Chrome, Edge, and Safari\n\nb,\nstrong {\n font-weight: $font-weight-bolder;\n}\n\n\n// Small\n//\n// Add the correct font size in all browsers\n\nsmall {\n @include font-size($small-font-size);\n}\n\n\n// Mark\n\nmark {\n padding: $mark-padding;\n color: var(--#{$prefix}highlight-color);\n background-color: var(--#{$prefix}highlight-bg);\n}\n\n\n// Sub and Sup\n//\n// Prevent `sub` and `sup` elements from affecting the line height in\n// all browsers.\n\nsub,\nsup {\n position: relative;\n @include font-size($sub-sup-font-size);\n line-height: 0;\n vertical-align: baseline;\n}\n\nsub { bottom: -.25em; }\nsup { top: -.5em; }\n\n\n// Links\n\na {\n color: rgba(var(--#{$prefix}link-color-rgb), var(--#{$prefix}link-opacity, 1));\n text-decoration: $link-decoration;\n\n &:hover {\n --#{$prefix}link-color-rgb: var(--#{$prefix}link-hover-color-rgb);\n text-decoration: $link-hover-decoration;\n }\n}\n\n// And undo these styles for placeholder links/named anchors (without href).\n// It would be more straightforward to just use a[href] in previous block, but that\n// causes specificity issues in many other styles that are too complex to fix.\n// See https://github.com/twbs/bootstrap/issues/19402\n\na:not([href]):not([class]) {\n &,\n &:hover {\n color: inherit;\n text-decoration: none;\n }\n}\n\n\n// Code\n\npre,\ncode,\nkbd,\nsamp {\n font-family: $font-family-code;\n @include font-size(1em); // Correct the odd `em` font sizing in all browsers.\n}\n\n// 1. Remove browser default top margin\n// 2. Reset browser default of `1em` to use `rem`s\n// 3. Don't allow content to break outside\n\npre {\n display: block;\n margin-top: 0; // 1\n margin-bottom: 1rem; // 2\n overflow: auto; // 3\n @include font-size($code-font-size);\n color: $pre-color;\n\n // Account for some code outputs that place code tags in pre tags\n code {\n @include font-size(inherit);\n color: inherit;\n word-break: normal;\n }\n}\n\ncode {\n @include font-size($code-font-size);\n color: var(--#{$prefix}code-color);\n word-wrap: break-word;\n\n // Streamline the style when inside anchors to avoid broken underline and more\n a > & {\n color: inherit;\n }\n}\n\nkbd {\n padding: $kbd-padding-y $kbd-padding-x;\n @include font-size($kbd-font-size);\n color: $kbd-color;\n background-color: $kbd-bg;\n @include border-radius($border-radius-sm);\n\n kbd {\n padding: 0;\n @include font-size(1em);\n font-weight: $nested-kbd-font-weight;\n }\n}\n\n\n// Figures\n//\n// Apply a consistent margin strategy (matches our type styles).\n\nfigure {\n margin: 0 0 1rem;\n}\n\n\n// Images and content\n\nimg,\nsvg {\n vertical-align: middle;\n}\n\n\n// Tables\n//\n// Prevent double borders\n\ntable {\n caption-side: bottom;\n border-collapse: collapse;\n}\n\ncaption {\n padding-top: $table-cell-padding-y;\n padding-bottom: $table-cell-padding-y;\n color: $table-caption-color;\n text-align: left;\n}\n\n// 1. Removes font-weight bold by inheriting\n// 2. Matches default `` alignment by inheriting `text-align`.\n// 3. Fix alignment for Safari\n\nth {\n font-weight: $table-th-font-weight; // 1\n text-align: inherit; // 2\n text-align: -webkit-match-parent; // 3\n}\n\nthead,\ntbody,\ntfoot,\ntr,\ntd,\nth {\n border-color: inherit;\n border-style: solid;\n border-width: 0;\n}\n\n\n// Forms\n//\n// 1. Allow labels to use `margin` for spacing.\n\nlabel {\n display: inline-block; // 1\n}\n\n// Remove the default `border-radius` that macOS Chrome adds.\n// See https://github.com/twbs/bootstrap/issues/24093\n\nbutton {\n // stylelint-disable-next-line property-disallowed-list\n border-radius: 0;\n}\n\n// Explicitly remove focus outline in Chromium when it shouldn't be\n// visible (e.g. as result of mouse click or touch tap). It already\n// should be doing this automatically, but seems to currently be\n// confused and applies its very visible two-tone outline anyway.\n\nbutton:focus:not(:focus-visible) {\n outline: 0;\n}\n\n// 1. Remove the margin in Firefox and Safari\n\ninput,\nbutton,\nselect,\noptgroup,\ntextarea {\n margin: 0; // 1\n font-family: inherit;\n @include font-size(inherit);\n line-height: inherit;\n}\n\n// Remove the inheritance of text transform in Firefox\nbutton,\nselect {\n text-transform: none;\n}\n// Set the cursor for non-`