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server.go
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server.go
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package vnc2video
import (
"bufio"
"context"
"encoding/binary"
"fmt"
"net"
"sync"
)
var _ Conn = (*ServerConn)(nil)
// Config returns config for server conn
func (c *ServerConn) Config() interface{} {
return c.cfg
}
func (c *ServerConn) GetEncInstance(typ EncodingType) Encoding {
for _, enc := range c.encodings {
if enc.Type() == typ {
return enc
}
}
return nil
}
// Conn returns underlining server net.Conn
func (c *ServerConn) Conn() net.Conn {
return c.c
}
// Wait waits connection to close
func (c *ServerConn) Wait() {
<-c.quit
}
// SetEncodings ??? sets server connection encodings
func (c *ServerConn) SetEncodings(encs []EncodingType) error {
encodings := make(map[EncodingType]Encoding)
for _, enc := range c.cfg.Encodings {
encodings[enc.Type()] = enc
}
for _, encType := range encs {
if enc, ok := encodings[encType]; ok {
c.encodings = append(c.encodings, enc)
}
}
return nil
}
// SetProtoVersion ??? sets proto version
func (c *ServerConn) SetProtoVersion(pv string) {
c.protocol = pv
}
// Flush buffered data to server conn
func (c *ServerConn) Flush() error {
return c.bw.Flush()
}
// Close closing server conn
func (c *ServerConn) Close() error {
if c.quit != nil {
close(c.quit)
c.quit = nil
}
return c.c.Close()
}
// Read reads data from net.Conn
func (c *ServerConn) Read(buf []byte) (int, error) {
return c.br.Read(buf)
}
// Write writes data to net.Conn, must be Flashed
func (c *ServerConn) Write(buf []byte) (int, error) {
return c.bw.Write(buf)
}
// ColorMap returns server connection color map
func (c *ServerConn) ColorMap() ColorMap {
return c.colorMap
}
// SetColorMap sets connection color map
func (c *ServerConn) SetColorMap(cm ColorMap) {
c.colorMap = cm
}
// DesktopName returns connection desktop name
func (c *ServerConn) DesktopName() []byte {
return c.desktopName
}
// PixelFormat return connection pixel format
func (c *ServerConn) PixelFormat() PixelFormat {
return c.pixelFormat
}
// SetDesktopName sets connection desktop name
func (c *ServerConn) SetDesktopName(name []byte) {
c.desktopName = name
}
// SetPixelFormat sets pixel format for server conn
func (c *ServerConn) SetPixelFormat(pf PixelFormat) error {
c.pixelFormat = pf
return nil
}
// Encodings returns connection encodings
func (c *ServerConn) Encodings() []Encoding {
return c.encodings
}
// Width returns framebuffer width
func (c *ServerConn) Width() uint16 {
return c.fbWidth
}
// Height returns framebuffer height
func (c *ServerConn) Height() uint16 {
return c.fbHeight
}
// Protocol returns protocol
func (c *ServerConn) Protocol() string {
return c.protocol
}
// SecurityHandler returns security handler
func (c *ServerConn) SecurityHandler() SecurityHandler {
return c.securityHandler
}
// SetSecurityHandler sets security handler
func (c *ServerConn) SetSecurityHandler(sechandler SecurityHandler) error {
c.securityHandler = sechandler
return nil
}
// SetWidth sets framebuffer width
func (c *ServerConn) SetWidth(w uint16) {
// TODO send desktopsize pseudo encoding
c.fbWidth = w
}
// SetHeight sets framebuffer height
func (c *ServerConn) SetHeight(h uint16) {
// TODO send desktopsize pseudo encoding
c.fbHeight = h
}
// ServerConn underlining server conn
type ServerConn struct {
c net.Conn
cfg *ServerConfig
br *bufio.Reader
bw *bufio.Writer
protocol string
// If the pixel format uses a color map, then this is the color
// map that is used. This should not be modified directly, since
// the data comes from the server.
// Definition in §5 - Representation of Pixel Data.
colorMap ColorMap
// Name associated with the desktop, sent from the server.
desktopName []byte
// Encodings supported by the client. This should not be modified
// directly. Instead, SetEncodings() should be used.
encodings []Encoding
securityHandler SecurityHandler
// Height of the frame buffer in pixels, sent to the client.
fbHeight uint16
// Width of the frame buffer in pixels, sent to the client.
fbWidth uint16
// The pixel format associated with the connection. This shouldn't
// be modified. If you wish to set a new pixel format, use the
// SetPixelFormat method.
pixelFormat PixelFormat
quit chan struct{}
}
var (
// DefaultServerHandlers uses default handlers for hanshake
DefaultServerHandlers = []Handler{
&DefaultServerVersionHandler{},
&DefaultServerSecurityHandler{},
&DefaultServerClientInitHandler{},
&DefaultServerServerInitHandler{},
&DefaultServerMessageHandler{},
}
)
// ServerConfig config struct
type ServerConfig struct {
Handlers []Handler
SecurityHandlers []SecurityHandler
Encodings []Encoding
PixelFormat PixelFormat
ColorMap ColorMap
ClientMessageCh chan ClientMessage
ServerMessageCh chan ServerMessage
Messages []ClientMessage
DesktopName []byte
Height uint16
Width uint16
ErrorCh chan error
}
// NewServerConn returns new Server connection fron net.Conn
func NewServerConn(c net.Conn, cfg *ServerConfig) (*ServerConn, error) {
return &ServerConn{
c: c,
br: bufio.NewReader(c),
bw: bufio.NewWriter(c),
cfg: cfg,
desktopName: cfg.DesktopName,
encodings: cfg.Encodings,
pixelFormat: cfg.PixelFormat,
fbWidth: cfg.Width,
fbHeight: cfg.Height,
quit: make(chan struct{}),
}, nil
}
// Serve serves requests from net.Listener using ServerConfig
func Serve(ctx context.Context, ln net.Listener, cfg *ServerConfig) error {
for {
c, err := ln.Accept()
if err != nil {
continue
}
conn, err := NewServerConn(c, cfg)
if err != nil {
cfg.ErrorCh <- err
continue
}
if len(cfg.Handlers) == 0 {
cfg.Handlers = DefaultServerHandlers
}
handlerLoop:
for _, h := range cfg.Handlers {
if err := h.Handle(conn); err != nil {
if cfg.ErrorCh != nil {
cfg.ErrorCh <- err
}
conn.Close()
break handlerLoop
}
}
}
}
// DefaultServerMessageHandler default package handler
type DefaultServerMessageHandler struct{}
// Handle handles messages from clients
func (*DefaultServerMessageHandler) Handle(c Conn) error {
cfg := c.Config().(*ServerConfig)
var err error
var wg sync.WaitGroup
defer c.Close()
clientMessages := make(map[ClientMessageType]ClientMessage)
for _, m := range cfg.Messages {
clientMessages[m.Type()] = m
}
wg.Add(2)
quit := make(chan struct{})
// server
go func() {
defer wg.Done()
for {
select {
case <-quit:
return
case msg := <-cfg.ServerMessageCh:
if err = msg.Write(c); err != nil {
cfg.ErrorCh <- err
if quit != nil {
close(quit)
quit = nil
}
return
}
}
}
}()
// client
go func() {
defer wg.Done()
for {
select {
case <-quit:
return
default:
var messageType ClientMessageType
if err := binary.Read(c, binary.BigEndian, &messageType); err != nil {
cfg.ErrorCh <- err
if quit != nil {
close(quit)
quit = nil
}
return
}
msg, ok := clientMessages[messageType]
if !ok {
cfg.ErrorCh <- fmt.Errorf("unsupported message-type: %v", messageType)
close(quit)
return
}
parsedMsg, err := msg.Read(c)
if err != nil {
cfg.ErrorCh <- err
if quit != nil {
close(quit)
quit = nil
}
return
}
cfg.ClientMessageCh <- parsedMsg
}
}
}()
wg.Wait()
return nil
}