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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.16)
project(nexa_gguf)
include(ExternalProject)
# Platform-specific settings
if(WIN32)
# Windows-specific settings
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
# OpenMP is optional on Windows
find_package(OpenMP QUIET)
if(NOT OpenMP_FOUND)
message(STATUS "OpenMP not found - OpenMP support will be disabled")
set(OpenMP_C_FLAGS "")
set(OpenMP_CXX_FLAGS "")
set(OpenMP_EXE_LINKER_FLAGS "")
endif()
elseif(APPLE)
# macOS-specific settings
find_package(OpenMP QUIET)
if(NOT OpenMP_FOUND)
message(STATUS "OpenMP not found - OpenMP support will be disabled")
set(OpenMP_C_FLAGS "")
set(OpenMP_CXX_FLAGS "")
set(OpenMP_EXE_LINKER_FLAGS "")
endif()
else()
# Linux and other Unix systems
find_package(OpenMP REQUIRED)
endif()
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(CMAKE_CXX_STANDARD 17)
# Windows-specific configurations
if(WIN32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
add_definitions(-DNOMINMAX)
add_definitions(-D_WIN32_WINNT=0x0A00) # Target Windows 10 or later
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
endif()
# Function to collect all user-defined options
function(get_all_options output_var)
get_cmake_property(variables VARIABLES)
set(options)
foreach(var ${variables})
if(var MATCHES "^[A-Z]" AND NOT var MATCHES "^CMAKE_" AND NOT var MATCHES "^_")
list(APPEND options "-D${var}=${${var}}")
endif()
endforeach()
set(${output_var} ${options} PARENT_SCOPE)
endfunction()
# Create empty file if GGML_CUDA or GGML_METAL is ON
if (GGML_CUDA OR GGML_METAL OR GGML_HIPBLAS OR GGML_VULKAN)
set(SOURCE_EMPTY_FILE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/nexa/gguf/lib/empty_file.txt")
add_custom_command(
OUTPUT ${SOURCE_EMPTY_FILE_PATH}
COMMAND ${CMAKE_COMMAND} -E touch ${SOURCE_EMPTY_FILE_PATH}
COMMENT "Creating an empty file to source folder because gpu option is ON"
)
set(WHEEL_EMPTY_FILE_PATH "${SKBUILD_PLATLIB_DIR}/nexa/gguf/lib/empty_file.txt")
add_custom_command(
OUTPUT ${WHEEL_EMPTY_FILE_PATH}
COMMAND ${CMAKE_COMMAND} -E touch ${WHEEL_EMPTY_FILE_PATH}
COMMENT "Creating an empty file to lib folder because gpu option is ON"
)
add_custom_target(create_empty_file ALL DEPENDS ${SOURCE_EMPTY_FILE_PATH} ${WHEEL_EMPTY_FILE_PATH})
endif()
if(WIN32 AND GGML_CUDA)
set(BUILD_PARALLEL_LEVEL "2" CACHE STRING "Number of parallel jobs for MSBuild in CUDA compilation")
set(MSBUILD_ARGS "/m:${BUILD_PARALLEL_LEVEL}")
else()
set(MSBUILD_ARGS "")
endif()
# Function to set up common installation paths
function(setup_install_paths target install_dir)
install(
TARGETS ${target}
LIBRARY DESTINATION ${install_dir}
RUNTIME DESTINATION ${install_dir}
ARCHIVE DESTINATION ${install_dir}
)
endfunction()
# Collect all user-defined options
get_all_options(USER_DEFINED_OPTIONS)
if(APPLE)
set(CMAKE_INSTALL_RPATH "@loader_path")
else()
set(CMAKE_INSTALL_RPATH "$ORIGIN")
endif()
# Define common CMake options
set(COMMON_CMAKE_OPTIONS
-DCMAKE_BUILD_WITH_INSTALL_RPATH=TRUE
-DCMAKE_INSTALL_RPATH_USE_LINK_PATH=TRUE
-DCMAKE_SKIP_BUILD_RPATH=FALSE
-DCMAKE_SKIP_RPATH=FALSE
-DCMAKE_INSTALL_RPATH=${CMAKE_INSTALL_RPATH}
)
if(WIN32)
if(CMAKE_SYSTEM_VERSION)
list(APPEND COMMON_CMAKE_OPTIONS
-DCMAKE_SYSTEM_VERSION=${CMAKE_SYSTEM_VERSION}
)
endif()
if(CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION)
list(APPEND COMMON_CMAKE_OPTIONS
-DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}
)
endif()
endif()
# stable_diffusion_cpp project
option(STABLE_DIFFUSION_BUILD "Build stable-diffusion.cpp" ON)
if(STABLE_DIFFUSION_BUILD)
ExternalProject_Add(stable_diffusion_project
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/dependency/stable-diffusion.cpp
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/stable_diffusion_build
CMAKE_ARGS
${USER_DEFINED_OPTIONS}
${COMMON_CMAKE_OPTIONS}
-DCMAKE_INSTALL_PREFIX=${CMAKE_CURRENT_BINARY_DIR}/stable_diffusion_install
-DCMAKE_POSITION_INDEPENDENT_CODE=ON
-DCMAKE_CXX_STANDARD=17
-DSD_BUILD_SHARED_LIBS=ON
-DBUILD_SHARED_LIBS=ON
-DSD_METAL=${GGML_METAL}
-DSD_CUBLAS=${GGML_CUDA}
-DSD_HIPBLAS=${GGML_HIPBLAS}
-DSD_VULKAN=${GGML_VULKAN}
BUILD_ALWAYS 1
BUILD_COMMAND ${CMAKE_COMMAND} --build . --config Release -- ${MSBUILD_ARGS}
INSTALL_COMMAND ${CMAKE_COMMAND} --build . --config Release --target install
)
endif()
# llama_cpp project
option(LLAMA_BUILD "Build llama.cpp" ON)
if(LLAMA_BUILD)
set(LLAMA_CUDA ${GGML_CUDA})
set(LLAMA_METAL ${GGML_METAL})
if(WIN32)
# Add Windows-specific definitions and flags for llama.cpp
list(APPEND COMMON_CMAKE_OPTIONS
-DCMAKE_WINDOWS_EXPORT_ALL_SYMBOLS=ON
-DLLAMA_NATIVE=OFF # Disable native CPU optimizations on Windows
-DLLAMA_DISABLE_CXXABI=ON # Disable cxxabi.h dependency
)
# Add compile definition for all targets
add_compile_definitions(LLAMA_DISABLE_CXXABI)
endif()
ExternalProject_Add(llama_project
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/dependency/llama.cpp
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/llama_build
CMAKE_ARGS
${USER_DEFINED_OPTIONS}
${COMMON_CMAKE_OPTIONS}
-DCMAKE_INSTALL_PREFIX=${CMAKE_CURRENT_BINARY_DIR}/llama_install
-DCMAKE_POSITION_INDEPENDENT_CODE=ON
-DCMAKE_CXX_STANDARD=17
-DBUILD_SHARED_LIBS=ON
-DLLAMA_CUDA=${LLAMA_CUDA}
-DLLAMA_METAL=${LLAMA_METAL}
-DCMAKE_C_FLAGS=${OpenMP_C_FLAGS}
-DCMAKE_CXX_FLAGS=${OpenMP_CXX_FLAGS}
-DCMAKE_EXE_LINKER_FLAGS=${OpenMP_EXE_LINKER_FLAGS}
-DGGML_AVX=$<IF:$<AND:$<PLATFORM_ID:Darwin>,$<NOT:$<STREQUAL:${CMAKE_SYSTEM_PROCESSOR},arm64>>>,OFF,ON>
-DGGML_AVX2=$<IF:$<AND:$<PLATFORM_ID:Darwin>,$<NOT:$<STREQUAL:${CMAKE_SYSTEM_PROCESSOR},arm64>>>,OFF,ON>
-DGGML_FMA=$<IF:$<AND:$<PLATFORM_ID:Darwin>,$<NOT:$<STREQUAL:${CMAKE_SYSTEM_PROCESSOR},arm64>>>,OFF,ON>
-DGGML_F16C=$<IF:$<AND:$<PLATFORM_ID:Darwin>,$<NOT:$<STREQUAL:${CMAKE_SYSTEM_PROCESSOR},arm64>>>,OFF,ON>
-DGGML_METAL_EMBED_LIBRARY=$<IF:$<PLATFORM_ID:Darwin>,ON,OFF>
BUILD_ALWAYS 1
BUILD_COMMAND ${CMAKE_COMMAND} --build . --config Release -- ${MSBUILD_ARGS}
INSTALL_COMMAND ${CMAKE_COMMAND} --build . --config Release --target install
)
endif()
# bark_cpp project
# Temporarily disabled since version v0.0.9.3
option(BARK_BUILD "Build bark.cpp" OFF)
if(BARK_BUILD)
# Filter out HIPBLAS and Vulkan options for bark.cpp since it doesn't support them
set(BARK_CMAKE_OPTIONS ${USER_DEFINED_OPTIONS})
list(FILTER BARK_CMAKE_OPTIONS EXCLUDE REGEX "GGML_HIPBLAS|GGML_VULKAN")
ExternalProject_Add(bark_project
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/dependency/bark.cpp
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/bark_build
CMAKE_ARGS
${USER_DEFINED_OPTIONS}
${COMMON_CMAKE_OPTIONS}
-DCMAKE_INSTALL_PREFIX=${CMAKE_CURRENT_BINARY_DIR}/bark_install
-DCMAKE_POSITION_INDEPENDENT_CODE=ON
-DCMAKE_CXX_STANDARD=17
-DGGML_CUDA=${GGML_CUDA}
-DGGML_METAL=OFF
-DBUILD_SHARED_LIBS=ON
-DBARK_BUILD_EXAMPLES=OFF
BUILD_ALWAYS 1
BUILD_COMMAND ${CMAKE_COMMAND} --build . --config Release -- ${MSBUILD_ARGS}
INSTALL_COMMAND ${CMAKE_COMMAND} --build . --config Release --target install
)
endif()
# Install the built libraries to the final destination
if(WIN32)
install(
DIRECTORY
${CMAKE_CURRENT_BINARY_DIR}/stable_diffusion_build/bin/Release/
${CMAKE_CURRENT_BINARY_DIR}/llama_build/bin/Release/
${CMAKE_CURRENT_BINARY_DIR}/bark_build/bin/Release/
${CMAKE_CURRENT_BINARY_DIR}/bark_build/Release/
DESTINATION ${SKBUILD_PLATLIB_DIR}/nexa/gguf/lib
USE_SOURCE_PERMISSIONS
FILES_MATCHING
PATTERN "*.dll"
)
install(
DIRECTORY
${CMAKE_CURRENT_BINARY_DIR}/stable_diffusion_build/bin/Release/
${CMAKE_CURRENT_BINARY_DIR}/llama_build/bin/Release/
${CMAKE_CURRENT_BINARY_DIR}/bark_build/bin/Release/
${CMAKE_CURRENT_BINARY_DIR}/bark_build/Release/
DESTINATION ${CMAKE_CURRENT_SOURCE_DIR}/nexa/gguf/lib
USE_SOURCE_PERMISSIONS
FILES_MATCHING
PATTERN "*.dll"
)
else()
install(
DIRECTORY
${CMAKE_CURRENT_BINARY_DIR}/stable_diffusion_build/bin/
${CMAKE_CURRENT_BINARY_DIR}/llama_install/lib/
${CMAKE_CURRENT_BINARY_DIR}/bark_install/lib/
DESTINATION ${SKBUILD_PLATLIB_DIR}/nexa/gguf/lib
USE_SOURCE_PERMISSIONS
FILES_MATCHING
PATTERN "*.so"
PATTERN "*.dylib"
)
install(
DIRECTORY
${CMAKE_CURRENT_BINARY_DIR}/stable_diffusion_build/bin/
${CMAKE_CURRENT_BINARY_DIR}/llama_install/lib/
${CMAKE_CURRENT_BINARY_DIR}/bark_install/lib/
DESTINATION ${CMAKE_CURRENT_SOURCE_DIR}/nexa/gguf/lib
USE_SOURCE_PERMISSIONS
FILES_MATCHING
PATTERN "*.so"
PATTERN "*.dylib"
)
endif()