Releases: Nexus-Mods/game-starfield
Releases · Nexus-Mods/game-starfield
0.8.5
LOOT features requires Vortex 1.12.0 or later. At the time of releasing, 1.12 is currently in Beta.
- Switch between the load order management methods, Drag and Drop (Default) or Rules-based (Classic).
- Added Sort via LOOT button to the Drag and Drop action bar to allow sorting.
- Added Save Games page using new Starfield Save Tool
- Vortex will now now attempt to ascertain load order using
Starfield.ccc
file (if it exists) - Fixed hanging sort activity if LOOT is unavailable
- Refactored plugin enabler requirement check on migration
0.7.1
- Fixed user facing names of requirements missing from different dialogs and notifications.
- Fixed Vortex incorrectly reporting about missing plugins
0.7.0
Small update to support Starfield's Creation Kit game update
- Code cleanup
- Added Creation Kit as a tool
- Added new native plugins to locked list
- SFSE/ASI Loader are now optional and can be downloaded via a notification at startup
- Fixed game version resolution issues for Xbox Game Pass
0.6.7
- Removed all logic pertaining to the sPhotoModeFolder ini entry (Please add/remove/modify the ini entry manually if needed)
0.6.6
- Added warning when resetting the plugins file.
- Load order is no longer removed when purging mods.
0.6.5
- Added Xbox Game Pass specific information to help users avoid/fix the "This library isn't supported" error
- Fixed original bink file not hooked correctly for Xbox Game Pass
0.6.4
- Fixed error when merging data folders as part of the directory junction functionality
- Fixed instance where plugins were still displayed as managed even when the mod was disabled
- Modified invalid/missing entries are no longer displayed in the load order page
0.6.2
- Fixed error/crash when installing collections w/bundled mods.
- Guess what, the native plugins are back visually - still not written to the plugins.txt file though!
- Fixed "sTestFile" pattern matching skipping every other entry.
- Fixed UI issue where plugins deployed relative to the game's root were not considered to be managed by Vortex
- Modified native plugins are no longer serialized into the plugins.txt file
- Added ASI Loader installer
- Added ASI mod support
- Added support for merging INI files for ASI mods
- Added automatic plugin enabled downloader
- Added load order page
- Added ability to migrate sTestFile entries to the load order page during deserialization
- Added ability to enable/disable Vortex plugin management through the settings page
- Added Starfield stylesheet
- Added button to allow users to reset their plugins.txt file
- Modified build scripts to deploy stylesheets
0.5.7
- Updated notification and dialog text
0.5.6
- Mods installation logic now use stop patterns.
- Added Data folder modType to support the new installation logic.
- Added check for incorrectly installed fomods.
- Improved the stop patterns to deploy ini and txt files to root (also executables!)
- Starfield notifications now dismissed on game mode change
- Added migration capabilities for mods and collections created with 0.4.x
- Added missing "sound" stop pattern
- Improved junction suppression/my games notification flow
- Fix for Add a notification for when Data folder exists in My Games
- Fix for SFSE installer false positives
- Added a notification specifying the changes in the extension to the users.
- Fix for Cater for mods that have redundant top-level folders
- Removed deprecated Starfield installer.