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Releases: Nexus-Mods/game-starfield

0.8.5

29 Jul 12:57
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LOOT features requires Vortex 1.12.0 or later. At the time of releasing, 1.12 is currently in Beta.

  • Switch between the load order management methods, Drag and Drop (Default) or Rules-based (Classic).
  • Added Sort via LOOT button to the Drag and Drop action bar to allow sorting.
  • Added Save Games page using new Starfield Save Tool
  • Vortex will now now attempt to ascertain load order using Starfield.ccc file (if it exists)
  • Fixed hanging sort activity if LOOT is unavailable
  • Refactored plugin enabler requirement check on migration

0.7.1

12 Jun 12:09
d69cbb5
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  • Fixed user facing names of requirements missing from different dialogs and notifications.
  • Fixed Vortex incorrectly reporting about missing plugins

0.7.0

11 Jun 07:53
0661c20
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Small update to support Starfield's Creation Kit game update

  • Code cleanup
  • Added Creation Kit as a tool
  • Added new native plugins to locked list
  • SFSE/ASI Loader are now optional and can be downloaded via a notification at startup
  • Fixed game version resolution issues for Xbox Game Pass

0.6.7

20 Mar 11:13
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  • Removed all logic pertaining to the sPhotoModeFolder ini entry (Please add/remove/modify the ini entry manually if needed)

0.6.6

20 Dec 13:24
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  • Added warning when resetting the plugins file.
  • Load order is no longer removed when purging mods.

0.6.5

14 Dec 10:23
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  • Added Xbox Game Pass specific information to help users avoid/fix the "This library isn't supported" error
  • Fixed original bink file not hooked correctly for Xbox Game Pass

0.6.4

13 Dec 10:29
a53dd35
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  • Fixed error when merging data folders as part of the directory junction functionality
  • Fixed instance where plugins were still displayed as managed even when the mod was disabled
  • Modified invalid/missing entries are no longer displayed in the load order page

0.6.2

04 Dec 09:22
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0.6.2 Pre-release
Pre-release
  • Fixed error/crash when installing collections w/bundled mods.
  • Guess what, the native plugins are back visually - still not written to the plugins.txt file though!
  • Fixed "sTestFile" pattern matching skipping every other entry.
  • Fixed UI issue where plugins deployed relative to the game's root were not considered to be managed by Vortex
  • Modified native plugins are no longer serialized into the plugins.txt file
  • Added ASI Loader installer
  • Added ASI mod support
  • Added support for merging INI files for ASI mods
  • Added automatic plugin enabled downloader
  • Added load order page
  • Added ability to migrate sTestFile entries to the load order page during deserialization
  • Added ability to enable/disable Vortex plugin management through the settings page
  • Added Starfield stylesheet
  • Added button to allow users to reset their plugins.txt file
  • Modified build scripts to deploy stylesheets

0.5.7

23 Nov 11:24
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  • Updated notification and dialog text

0.5.6

07 Nov 11:42
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  • Mods installation logic now use stop patterns.
  • Added Data folder modType to support the new installation logic.
  • Added check for incorrectly installed fomods.
  • Improved the stop patterns to deploy ini and txt files to root (also executables!)
  • Starfield notifications now dismissed on game mode change
  • Added migration capabilities for mods and collections created with 0.4.x
  • Added missing "sound" stop pattern
  • Improved junction suppression/my games notification flow
  • Fix for Add a notification for when Data folder exists in My Games
  • Fix for SFSE installer false positives
  • Added a notification specifying the changes in the extension to the users.
  • Fix for Cater for mods that have redundant top-level folders
  • Removed deprecated Starfield installer.