diff --git a/README.md b/README.md index 43a61e2..9c8fca1 100644 --- a/README.md +++ b/README.md @@ -87,9 +87,9 @@ using an existing plugin. VR is not necessary. The skills in this section are all focused on math heavy parts of 3D game engines. VR is not necessary. - 🫵 📋 Rigid body collision physics -- 🚧 [VR Inverse Kinematics](skills/xr-ik-mirror) +- 🚧 [VR Inverse Kinematics](skills/xr-ik-mirror) (implemented but awful quality. Improvements appreciated) +- ✅ Animate blendshapes/morph targets on a skinned mesh - 📋 Jiggle physics/Dynamic bones -- 📋 Animate blendshapes/morph targets on a skinned mesh - 🥺 ❌ Cloth or hair physics (blocked on a physics engine that does this) #### Audio