id | title |
---|---|
installation |
Installation |
This document is split into two main sections:
- Required installation steps for basic usage of
react-native-camera
- Additional installation steps for usage of Face Detection/Text Recognition/BarCode with MLKit
These steps assume installation for iOS/Android. To install it with Windows, see Windows below
npm install react-native-camera --save
- Run
cd ios && pod install && cd ..
npm install react-native-camera --save
react-native link react-native-camera
npm install react-native-camera --save
- In XCode, in the project navigator, right click
Libraries
➜Add Files to [your project's name]
- Go to
node_modules
➜react-native-camera
and addRNCamera.xcodeproj
- Expand the
RNCamera.xcodeproj
➜Products
folder - In XCode, in the project navigator, select your project. Add
libRNCamera.a
to your project'sBuild Phases
➜Link Binary With Libraries
- Click
RNCamera.xcodeproj
in the project navigator and go theBuild Settings
tab. Make sure 'All' is toggled on (instead of 'Basic'). In theSearch Paths
section, look forHeader Search Paths
and make sure it contains both$(SRCROOT)/../../react-native/React
and$(SRCROOT)/../../../React
- mark both asrecursive
.
npm install react-native-camera --save
- Open up
android/app/src/main/java/[...]/MainApplication.java
- Add
import org.reactnative.camera.RNCameraPackage;
to the imports at the top of the file - Add
new RNCameraPackage()
to the list returned by thegetPackages()
method. Add a comma to the previous item if there's already something there.
- Append the following lines to
android/settings.gradle
:
include ':react-native-camera'
project(':react-native-camera').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-camera/android')
- Insert the following lines in
android/app/build.gradle
inside the dependencies block:
implementation project(':react-native-camera')
Add permissions with usage descriptions to your app Info.plist
:
<!-- Required with iOS 10 and higher -->
<key>NSCameraUsageDescription</key>
<string>Your message to user when the camera is accessed for the first time</string>
<!-- Required with iOS 11 and higher: include this only if you are planning to use the camera roll -->
<key>NSPhotoLibraryAddUsageDescription</key>
<string>Your message to user when the photo library is accessed for the first time</string>
<!-- Include this only if you are planning to use the camera roll -->
<key>NSPhotoLibraryUsageDescription</key>
<string>Your message to user when the photo library is accessed for the first time</string>
<!-- Include this only if you are planning to use the microphone for video recording -->
<key>NSMicrophoneUsageDescription</key>
<string>Your message to user when the microphone is accessed for the first time</string>
Additional information in case of problems
You might need to adjust your Podfile following the example below:
target 'yourTargetName' do
# See http://facebook.github.io/react-native/docs/integration-with-existing-apps.html#configuring-cocoapods-dependencies
pod 'React', :path => '../node_modules/react-native', :subspecs => [
'Core',
'CxxBridge', # Include this for RN >= 0.47
'DevSupport', # Include this to enable In-App Devmenu if RN >= 0.43
'RCTText',
'RCTNetwork',
'RCTWebSocket', # Needed for debugging
'RCTAnimation', # Needed for FlatList and animations running on native UI thread
# Add any other subspecs you want to use in your project
]
# Explicitly include Yoga if you are using RN >= 0.42.0
pod 'yoga', :path => '../node_modules/react-native/ReactCommon/yoga'
# Third party deps podspec link
pod 'react-native-camera', path: '../node_modules/react-native-camera'
end
post_install do |installer|
installer.pods_project.targets.each do |target|
if target.name == "React"
target.remove_from_project
end
end
end
Add permissions to your app android/app/src/main/AndroidManifest.xml
file:
<!-- Required -->
<uses-permission android:name="android.permission.CAMERA" />
<!-- Include this only if you are planning to use the camera roll -->
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- Include this only if you are planning to use the microphone for video recording -->
<uses-permission android:name="android.permission.RECORD_AUDIO"/>
Insert the following lines in android/app/build.gradle
:
android {
...
defaultConfig {
...
missingDimensionStrategy 'react-native-camera', 'general' // <--- insert this line
}
}
Additional information in case of problems
-
Make sure you use
JDK >= 1.7
and yourbuildToolsVersion >= 25.0.2
-
Make sure you have jitpack added in
android/build.gradle
allprojects {
repositories {
maven { url "https://www.jitpack.io" }
maven { url "https://maven.google.com" }
}
}
Follow these optional steps if you want to use Face Detection/Text Recognition/BarCode with MLKit. You will need to set-up Firebase project for your app (detailed steps below).
Note: Installing react-native-firebase package is NOT necessary.
If you want any of these optional features, you will need to use CocoaPods.
Add dependency towards react-native-camera
in your Podfile
with subspecs
using one of the following:
- For Face Detection:
pod 'react-native-camera', path: '../node_modules/react-native-camera', subspecs: [
'FaceDetectorMLKit'
]
- For Text Recognition:
pod 'react-native-camera', path: '../node_modules/react-native-camera', subspecs: [
'TextDetector'
]
- For BarCode Recognition:
pod 'react-native-camera', path: '../node_modules/react-native-camera', subspecs: [
'BarcodeDetectorMLKit'
]
- For all possible detections:
pod 'react-native-camera', path: '../node_modules/react-native-camera', subspecs: [
'TextDetector',
'FaceDetectorMLKit',
'BarcodeDetectorMLKit'
]
Then run cd ios && pod install && cd ..
Text/Face recognition for iOS uses Firebase MLKit which requires setting up Firebase project for your app. If you have not already added Firebase to your app, please follow the steps described in getting started guide. In short, you would need to
- Register your app in Firebase console.
- Download
GoogleService-Info.plist
and add it to your project - Add
pod 'Firebase/Core'
to your podfile - In your
AppDelegate.m
file add the following lines:
#import <Firebase.h> // <--- add this
...
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[FIRApp configure]; // <--- add this
...
}
Additional information in case of problems
- If you have issues with duplicate symbols you will need to enable dead code stripping option in your Xcode (Target > Build Settings > search for "Dead code stripping") see here.
- If you are using
pod Firebase/Core
with a version set below 5.13 you might want to addpod 'GoogleAppMeasurement', '~> 5.3.0'
to your podfile
Modify the following lines in android/app/build.gradle
:
android {
...
defaultConfig {
...
missingDimensionStrategy 'react-native-camera', 'mlkit' // <--- replace general with mlkit
}
}
Using Firebase MLKit requires seting up Firebase project for your app. If you have not already added Firebase to your app, please follow the steps described in getting started guide. In short, you would need to
- Register your app in Firebase console.
- Download google-services.json and place it in
android/app/
- Add the folowing to project level
build.gradle
:
buildscript {
dependencies {
// Add this line
classpath 'com.google.gms:google-services:4.0.1' // <--- you might want to use different version
}
}
- add to the bottom of
android/app/build.gradle
file
apply plugin: 'com.google.gms.google-services'
- Configure your app to automatically download the ML model to the device after your app is installed from the Play Store. If you do not enable install-time model downloads, the model will be downloaded the first time you run the on-device detector. Requests you make before the download has completed will produce no results.
<application ...>
...
<meta-data
android:name="com.google.firebase.ml.vision.DEPENDENCIES"
android:value="ocr, face" /> <!-- choose models that you will use -->
</application>
Additional information in case of problems
The current Android library defaults to the below values for the Google SDK and Libraries,def DEFAULT_COMPILE_SDK_VERSION = 29
def DEFAULT_BUILD_TOOLS_VERSION = "29.0.2"
def DEFAULT_TARGET_SDK_VERSION = 29
def DEFAULT_GOOGLE_PLAY_SERVICES_VERSION = "12.0.1"
def DEFAULT_SUPPORT_LIBRARY_VERSION = "27.1.0"
You can override this settings by adding a Project-wide gradle configuration properties for
use by all modules in your ReactNative project by adding the below to android/build.gradle
file,
buildscript {...}
allprojects {...}
/**
* Project-wide gradle configuration properties for use by all modules
*/
ext {
compileSdkVersion = 29
targetSdkVersion = 29
buildToolsVersion = "29.0.2"
googlePlayServicesVersion = "12.0.1"
googlePlayServicesVisionVersion = "15.0.2"
supportLibVersion = "27.1.0"
}
The above settings in the ReactNative project over-rides the values present in the react-native-camera
module. For your reference below is the android/build.gradle
file of the module.
def safeExtGet(prop, fallback) {
rootProject.ext.has(prop) ? rootProject.ext.get(prop) : fallback
}
buildscript {
repositories {
google()
maven {
url 'https://maven.google.com'
}
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
}
}
apply plugin: 'com.android.library'
android {
compileSdkVersion safeExtGet('compileSdkVersion', 28)
buildToolsVersion safeExtGet('buildToolsVersion', '28.0.3')
defaultConfig {
minSdkVersion safeExtGet('minSdkVersion', 16)
targetSdkVersion safeExtGet('targetSdkVersion', 28)
}
flavorDimensions "react-native-camera"
productFlavors {
general {
dimension "react-native-camera"
}
mlkit {
dimension "react-native-camera"
}
}
sourceSets {
main {
java.srcDirs = ['src/main/java']
}
general {
java.srcDirs = ['src/general/java']
}
mlkit {
java.srcDirs = ['src/mlkit/java']
}
}
lintOptions {
abortOnError false
warning 'InvalidPackage'
}
}
repositories {
google()
jcenter()
maven {
url 'https://maven.google.com'
}
maven { url "https://jitpack.io" }
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}
}
dependencies {
def googlePlayServicesVisionVersion = safeExtGet('googlePlayServicesVisionVersion', safeExtGet('googlePlayServicesVersion', '17.0.2'))
implementation 'com.facebook.react:react-native:+'
implementation "com.google.zxing:core:3.3.3"
implementation "com.drewnoakes:metadata-extractor:2.11.0"
generalImplementation "com.google.android.gms:play-services-vision:$googlePlayServicesVisionVersion"
implementation "com.android.support:exifinterface:${safeExtGet('supportLibVersion', '28.0.0')}"
implementation "com.android.support:support-annotations:${safeExtGet('supportLibVersion', '28.0.0')}"
implementation "com.android.support:support-v4:${safeExtGet('supportLibVersion', '28.0.0')}"
mlkitImplementation "com.google.firebase:firebase-ml-vision:${safeExtGet('firebase-ml-vision', '19.0.3')}"
mlkitImplementation "com.google.firebase:firebase-ml-vision-face-model:${safeExtGet('firebase-ml-vision-face-model', '17.0.2')}"
}
If you are using a version of googlePlayServicesVersion
that does not have play-services-vision
, you can specify a different version of play-services-vision
by adding googlePlayServicesVisionVersion
to the project-wide properties
ext {
compileSdkVersion = 29
targetSdkVersion = 29
buildToolsVersion = "29.0.2"
googlePlayServicesVersion = "16.0.1"
googlePlayServicesVisionVersion = "15.0.2"
supportLibVersion = "27.1.0"
}
npm install react-native-camera --save
- See Additional steps - Windows below
npm install react-native-camera --save
- Link the library as described below:
- Add the ReactNativeCameraCPP project to your solution (eg.
windows\yourapp.sln
)- Open your solution in Visual Studio 2019
- Right-click Solution icon in Solution Explorer > Add > Existing Project...
- Select
node_modules\react-native-camera\windows\ReactNativeCameraCPP\ReactNativeCameraCPP.vcxproj
- Add a reference to ReactNativeCameraCPP to your main application project (eg.
windows\yourapp\yourapp.vcxproj
)- Open your solution in Visual Studio 2019
- Right-click main application project > Add > Reference...
- Check ReactNativeCameraCPP from Solution Projects
- Add the ReactNativeCameraCPP project to your solution (eg.
- Modify files below to add the package providers to your main application project
pch.h
- Add
#include "winrt/ReactNativeCameraCPP.h"
- Add
App.cpp
- Add
PackageProviders().Append(winrt::ReactNativeCameraCPP::ReactPackageProvider());
beforeInitializeComponent();
- Add
- See Additional steps - Windows below
Follow Manual install - Windows (RNW 0.62) above, but for step 2 substitute ReactNativeCameraCPP61 for ReactNativeCameraCPP.
You need to declare that your app wants to access the camera:
- Add the capabilities (permissions) for the webcam and microphone as described here: Add capability declarations to the app manifest
- If you plan on capturing images to the Pictures Library, or videos to the Videos Library, be sure to enable those capabilities too
Follow the Q & A section if you are having compilation issues.