Releases: NockyCZ/CS2-Deathmatch
v1.0.5
- New minimum CSS version -
166
- Plugin now use custom gamedata (Upload
Deathmatch.json
tocounterstrikesharp/gamedata/
) (Credits: WeaponRestrict) - Optimized and reworked code
- Added support for select weapons through buy menu (You can disable this option in the config file) (Also thanks WeaponRestrict)
- Added Client Preferences (You can disable certain preferences, set defaults on connection and if the preference is only for VIPs)
- Default commands to open client preferences menu is
/dm
(You can edit it) - Functions:
- Only HS » The player can set Only HS for himself
- Hud Messages » The player can set whether to see hud messages (Center messages)
- Sounds:
- Kill Sound
- Headshot Kill Sound
- Knife Kill Sound
- Hit Sound
- Default commands to open client preferences menu is
- Added support for sounds when the player tries to select disabled weapons or when a new mode started
- Added support for create custom commands for weapons selection or deathmatch menu (client prefs)
- Fully reworked config file (to generate a new one you need to delete the old one)
- Updated translations
- Fixed some errors
Full Changelog: v1.0.4...v1.0.5
v1.0.4
New minimum CSS version - 164
Added force_map_end
to the config file - true
or false
(When the timeleft is less than 0, it will automatically end the round to end the map)
Added switch_weapons
to the config file - true
or false
(When a player setup a new weapon, whether it will be given to them instantly or when he respawn)
Updated weapons_select_shortcuts
- Now you can set multiple weapon shrotcuts per weapon
Fixed weapons restrict for teams
Added support for fully disable weapon restrict -1
v1.0.3
UPDATE v1.0.3
To correctly load and create a new config file, remove the old one.
- Updated game system. Now, the round duration is set according to the
mp_timelimit
value, and changing the mode no longer ends the round.
Added Weapons Restrict (weapons_restrict.json
)
- Newly, you can set weapon restrictions for individual modes. You can set values for individual teams or for all. Additionally, the restriction is divided into nonVIP and VIP players.
- More information on how to set up your weapons restrict can be found here
Spawn Points Update
- Now, there doesn't need to be more custom spawn points than the default ones on the map
- Added distance check for opponents from individual spawns. If an opponent is close to any spawn, that spawn will be disabled. You can modify this feature in config -
check_enemies_distance
anddistance_from_enemies_for_respawn
- A player will never spawn twice on the same spawn
Added support for VIP
- In config file you can set VIP benefits (respawn time, protection time, refill ammo, reffil health,...)
- Different weapons restrict in your configuration
- Set custom VIP flag
• Added support for create custom shortcuts for selecting weapons weapons_select_shortcuts
- Creates a new command to set a specific weapon
• Added support for custom respawn time in config file
• Added remove_decals_after_death
to config - This will remove all decals upon player death (Blood, bullets, etc.)
• Added default_weapons
to config - You can set which weapon a player will receive if they don't have any weapon configured (0
- None | 1
- The first weapon from primary/secondary weapons list in the current mode | 2
- A Random weapon from primary/secondary weapons list in the current mode)
• Added new_mode_countdown
to config - At what second does the countdown for the new mode appear
• Added respawn_players_after_new_mode
to config
• Added mode_interval
to custom modes settings - You can set the duration of individual modes in seconds
• Removed custom_modes_interval
, round_restart_time
from config file
v1.0.2 hotfix
Fixed errors - #7
v1.0.2
• New minimum API version is 142
• Removed max_weapon_buys
from cofing
• Removed weapon selection through the buymenu, now its only available through the command /gun
. More informations about weapon selection
• Removed bot_settings.json
and blocked_weapons.json
, so if you have already generated these files u can remove them.
• Removed weapons_type
, allow_select_weapons
, blocked_weapons
and bot_settings
from custom modes settings.
• Updated primary_weapons
and secondary_weapons
in custom modes. Now, in these values, you dont set a single weapon but the entire list of weapons. (It replaces bot settings and blocked weapons). You can view examples of how it works in Custom Modes Examples
• Updated some translations
• Added random_weapons to custom modes settings.
• Added if a player doesnt have any weapon set, they will randomly receive a weapon from the primary and secondary weapons list for the current custom mode.
• Fixed remove_breakable_entities
• Fixed server crashing when using the weapons skins plugin
• Fixed issue where bots didnt have weapons (Now bots get the random weapons from primary and secondary list in custom modes). Sometimes theres an issue where the BOT receives weapons but doesnt switch to them. Idk why it happens
v1.0.1
- Fixed some errors
- Added Bot settings support for custom modes
- Added some translations
- Added support for /gun <WEAPON_NAME> command
- Added
random_selection_of_modes
,max_weapon_buys
,block_radio_messages
,remove_breakable_entities
in config file