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Using with C++

Daniel Butum edited this page Oct 21, 2020 · 12 revisions

TL;DR C++ Short Integration Guide

  1. Check IDlgParticipant.h. Your characters and NPC-s have to implement it.
  2. Check DlgManager.h. You will be able to start a dialogue using the static functions there.
  3. Check DlgContext.h. You will use a context instance to control the dialogue.
  4. Check DlgMemory.h. You might need to serialize the HistoryMap member variable.

Build.cs

In your PROJECT.Build.cs file add DlgSystem to PrivateDependencyModuleNames.

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