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License.md

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License Information

OGRE is released under an open source license, specifically the MIT License.

Under the MIT License you may use Ogre for any purpose you wish, without warranty, and modify it if you require, subject to one condition:

  1. "The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software."

In practice this means that whenever you distribute your application, whether as binary or as source code, you must include somewhere in your distribution the text in this file. This might be in the printed documentation, as a file on delivered media, or even on the credits / acknowledgements of the runtime application itself; any of those would satisfy the requirement.

The OGRE Logo is licenced CC-BY Pierre Fontaine.

Licenses for 3rd-party libraries used in OGRE

Several 3rd-party libraries are used in OGRE for various purposes, and the licensing details of each are given here.

Core Dependencies

These are the libraries which the core of OGRE depends on, and are therefore prerequisites for any use of OGRE. None of these libraries have been modified from their original distributions, and they are all licensed under liberal terms. You should read the detail of the licenses when distributing an application since most require you to include the license in your documentation. All the license texts are included in the Docs/licenses folder.

zip

Original Authors: Rich Geldreich and Kuba Podgórski
Website: https://github.com/kuba--/zip
Licensed Under: Unlicense (Public Domain)

Optional Dependencies

These dependencies are only needed if you use the plugins they relate to, or you enable them in the source build.

SDL2

Original Authors: Many
Website: https://www.libsdl.org/
Licensed Under: Zlib License
Needed By: Bites Component

NVidia Cg

Original Authors: NVidia
Website: http://developer.nvidia.com
Licensed Under: Custom free license (binary only)
Needed By: Plugin_CgProgramManager

STB Image

Original Authors: Sean Barrett
Website: https://github.com/nothings/stb
Licensed Under: public domain
Needed By: Codec_STBI

OpenEXR

Original Authors: Industrial Light and Magic
Website: http://www.openexr.com
Licensed Under: Modified BSD License
Needed By: Codec_EXR

pugixml

Original Authors: Arseny Kapoulkine
Website: https://pugixml.org/
Licensed Under: MIT License
Needed By: OgreXMLConverter, Plugin_DotScene

Source code used in-place in OGRE

  • Many of the maths/spatial routines were adapted from work by Geometric Tools, LLC, Copyright (c) 1998-2010 and licensed under the Boost software license.

Art credits for demos

  • Matt Anderson at www.The3dStudio.com who kindly gave permission for the use of some textures. These textures are used with permission of www.The3dStudio.com and may not be re-distributed, sold, or given away except in the form of rendered images, animations, or real time 3D applications when credit is given to www.The3dStudio.com.

  • Jonathan Clark at http://www.jonathanclark.com for some Golgotha textures thet were released to the public domain.

  • The 'Raptor Assault Gunboat' mesh & texture are © 2002 by Adrian 'cearny' Cearnau.

  • The robot andn ninja mesh and animation are by Psionic, kindly made available from the CharacterFX site

  • The 'Razor 2' mesh is by Dennis Verbeek

    and can be used freely.
  • Skyboxes in cubemapJS.zip are ©Johannes Schlorb, used with permission.

  • Grass texture is courtesy of Mathias 'freezer' Walc

  • The 'Cuckoo' TrueType font is provided by http://www.downloadheaven.co.uk.

  • SoftImage|XSI sample media files (facial.mesh, jaiqua.mesh and associated files) are provided courtesy of Avid Technology, Inc.
    © 2004 Avid Technology, Inc. All rights reserved. Avid is either a registered trademark or trademark of Avid Technology, Inc. in the United States and/or other countries.
  • The Sibenik Cathedral model by Marko Dabrovic - marko@3lhd.com.

  • Battle Damaged Sci-fi Helmet - PBR by theblueturtle_, published under a Creative Commons Attribution-NonCommercial license

  • Smoke15Frames.png by Beast, published under CC-0 https://opengameart.org/content/smoke-aura

  • Earth-Color10x6.astc and Texture.pkm by ARM Limited, published under MIT https://github.com/ARM-software/opengl-es-sdk-for-android

  • studio_garden.jpg adapted from Sergej Majboroda, published under CC-0 https://polyhaven.com/a/studio_garden

  • lego.mesh adapted with LightGaussian (Zhiwen Fan, et. al.) from Mip-Splatting (Zehao Yu, et. al.) originally by Heinzelnisse, published under CC-BY-NC: https://www.blendswap.com/blend/11490