v4.8.0 - 2018-02-23
- Made military area rendering less prominent
- Adding rendering for historic=wayside_shrine
- Adding rendering for historic=fort
- Adding rendering for amenity=public_bath
- Adding rendering for shop=chocolate
- Adding rendering for barrier=toll_booth (nodes)
- Adding rendering barrier=log
- Adding rendering for amenity=waste_disposal
- Moving tourism-boundary under barrier layer
- Docker: run osm2pgsql in slim mode
- Fix operator precedence for hstore queries
- Small documentation fixes
v4.7.1 - 2018-01-31
- Fix rendering bug (#3043) with access=yes|permissive tags
v4.7.0 - 2018-01-26
- Adding icon for tourism=apartment
- Adding icon for leisure=firepit
- Yellow background for amenity=arts_centre
- Start rendering natural=heath earlier
- Start rendering entrances
- Changing tourism=picnic_site icon colour to green
- Move emergency=phone to higher zoom level
- Rendering seasonal waterways as intermittent
- Update Noto fonts to Phase III
- Fine-tuning of bridge labels
- Documentation changes and updates
v4.6.0 - 2017-12-17
- Change sports_centre and stadium color to light green
- Change shades of green for landuse/leisure=recreation_ground and garden
- Do not render glaciers and icesheets on z6 and z7
- Do not render very small water areas on low zoom
- Do not render small national parks and nature reserves
- Do not render ferries on z7
- Improve rendering for bus guideways
- For built-up areas, replace the external data on z8 and z9 by OSM data
- Do not render bicycle/motorbike parking icons to z17
- Render community_centre and social_facility areas in light yellow
v4.5.0 - 2017-11-17
- Cleaning up low zoom levels (z5-z7):
- Rendering roads from z6 instead of z5
- Rendering national parks from z8 instead of z7
- Rendering railways from z8 instead of z7
- Changing parking color from yellow to gray
- Unified rendering of leisure=fitness_station and leisure=fitness_centre
- Rendering of military=bunker
- Rendering all station buildings as major buildings
- Text wrapping for station labels
- Changing windmill color from amenity brown to man_made gray
- Some other documentation and code changes
v4.4.0 - 2017-10-20
- Rendering inland water areas and labels from z0
- Rendering island and islet labels earlier
- Rendering of amenity=marketplace
- Rendering of landuse=religious
- Rendering shop=pastry like shop=confectionery
- Rendering of addr:unit
- Rendering natural=bare_rock earlier
- Rendering elevation also on polygon alpine_hut and shelter
- Introducing Noto Sans Arabic
- Rendering icon for slipway ways
- Better minimal distance between housenumbers
- Moving aeroways to their own layer
- Creating amenity POI categories
- Some other documentation and code cleaning
v4.3.0 - 2017-09-16
- Moving ford and emergency phone to a new tagging scheme
- Moving natural=tree to higher zoom level (z18+)
- Changing embassy color to brown
- Rendering name for waterway=dock
- The same line wrap of amenities for all zoom levels
- Fixing combined railway/highway ordering regression
- Fixing line wrapping bug in Docker
- Some documentation and code cleaning
- Improve ferry line text legibility
- Hide small theme parks and zoos
- Use solid lines for admin borders at low zooms
v4.2.0 - 2017-08-25
- Water color and default water text color are changed to be more visible
- Medium zoom level (z8-z12) rework:
- Landuses colors are faded and some of them are visible earlier
- Most of the man related landuses are combined into one color and more visible
- More important roads are better legible
- Leaf type rendering in woods and forests
- Cemetary symbols are not so dense now and muslim cemetary has its own symbol
- Rendering of amenity=ferry_terminal
- Plaque rendering is now different and moved to z19
- Rendering railway labels
- Smaller line spaces in labels
- Junction names on areas
- Area color for railway=station is the same as for railways
- Database perfomance tuning available for Docker
- Different patterns and all remaining icons moved to SVG
- Some documentation and code cleaning
v4.1.0 - 2017-07-30
- Malls are no longer rendered as dots (bug fix)
- Special icon for shop=tyres
- Airports rendering changes: removing clutter on z10 and moving name labels under the icon
- Switching forest, scrub and quarry patterns to SVG
- Introducing easy to use Docker-based development environment
- New version of script get-shapefiles.py
- Small code and documentation improvements
v4.0.0 - 2017-05-22
- The database schema has changed from the osm2pgsql default. This requires a database reload.
- osm2pgsql Lua transforms are used for some preprocessing. This requires osm2pgsql built with lua support, which most versions will have.
- Old-style multipolygons (those with tags on the outer way instead of the relation) are no longer supported
- Multipolygons composed of multiple areas are now rendered with one label
- Fixes to various problems determining if an object is an area or not
- CartoCSS 0.18.0 is required
v3.3.1 - 2017-05-22
- Fix a regression in intermittent waterways
v3.3.0 - 2017-05-10
- Most shops are now rendered as dots z17 to deal with overcrowding
- Font selection is moved to its own file to make customization easier, and to make it easier for other styles to reuse our font work
- Rare CJK characters outside the BMP should now render better
- Waterway tunnels in forests and lakes are clearer
v3.2.0 - 2017-04-17
- Render aeroway terminal buildings like other buildings
- Removed rendering of
landuse=farm
- Added rendering for arts centre, fitness centre, plant nursery, mixed lift aerialways
- Rendering for fens changed
- Typography for point road-related features, addresses, and water features changed
- Removed rendering of
waterway=canal
as an area - Take text properties of roads under construction from the type of road they will be
v3.1.0 - 2017-01-28
- Added coffee shop rendering
- Added health clinic rendering
- Adjusted place label typography
- Road shield rendering improvements
- Internal code cleanups
v3.0.1 - 2016-12-22
- Revert of junction area changes which were preventing index usage
v3.0.0 - 2016-12-21
- Mapnik 3 is now required
- CartoCSS 0.16.x is now required
- Official Tilemill support is dropped
- Shapefiles are downloaded with a new python script
- Noto Naskh is now used for Arabic
- Visual impact of campsites and quarries reduced below z13
- Wilderness huts rendered
- "ref" (reference) text of subway entrances rendered
v2.45.1 - 2016-12-03
- Bug fix for tobacco shop and memorial icons
v2.45.0 - 2016-11-28
- Render all shops without a specific icon as a dot, not just a whitelist
- Scrub pattern change to random
- Change pitch and track color
- Railway stations rendering as major buildings
- Rendering the name of man_made=bridge inside the polygon
- Documentation updates (including cartography design goals and icon design guidelines)
- Icons general code cleaning
- Various bug fixes
v2.44.1 - 2016-10-12
- Bug fixes to low zoom place rendering changes
- Documentation improvements for fonts and non-latin rendering
v2.44.0 - 2016-09-26
- Rendering of restricted access roads and paths significantly changed
- Changed to use Noto fonts for all languages
- The fonts required have changed
- A code of conduct adopted, based on the Go code of conduct
- Adjustments to city wall rendering
- Revised low zoom place rendering
- Fixed oneway arrows on unnamed roads
- Render both house name and number if address has both
v2.43.0 - 2016-09-05
- Adjust alotments pattern
- Whitespace cleanups of code
- Adjust colours of dog parks and construction sites
- Increase font size of addresses
- Fix combination of long names and oneway arrows
v2.42.0 - 2016-08-03
- Add rendering of
amenity=charging_station
andtourism=artwork
- Change icon of
shop=department_store
- Increase font size for various labels
- Change playground color
- Various bug fixes
v2.41.0 - 2016-07-13
- More consistent fonts for POI labels
- Less saturated stadiums
- Rendering obelisks and dog parks
- An updated list of font packages
- Cleaning up the font list
- Rewriting the road colours script for easier changes
- Various bug fixes
- @jdhoek
v2.40.0 - 2016-06-21
- More consistent size of icon labels (bigger labels in most cases).
- Changed rendering of power lines on low zoom levels.
- Changed rendering of turning circles.
- Changed icon for libraries and book shops.
- Larger labels for place names.
- Various bug fixes.
v2.39.0 - 2016-03-02
- Render swing gates
- More SVG icons
v2.38.0 - 2016-02-17
- Add rendering for natural=shoal, and natural=reef.
- Change of rendering of linear barriers: keep rendering of barrier
types
chain
,city_wall
,embankment
,ditch
,fence
,guard_rail
,handrail
,hedge
,kerb
,retaining_wall
, andwall
, and drop rendering of all other barrier types. - Add rendering for social facilities.
- New icon for sports shops.
- Changed rendering of cutlines.
- Changed rendering for beach surfaces: add rendering for
surface=fine_gravel
,surface=pebbles
, andsurface=pebblestone
; drop rendering forsurface=peeples
- Various other bug fixes and minor improvements.
v2.37.0 - 2015-11-30
- Improved admin boundaries and labels on low zoom levels
- New farmland colour, making farmland less prominent
- New icons for
shop=copyshop
andshop=beverages
- Some refinements to the road rendering, based on the feedback we received on this topic. In particular, roads are now rendered slightly narrower on z13, z18 and z19.
- Various other bug fixes and minor improvements.
v2.36.0 - 2015-10-30
Major rewrite of road and railway rendering, as part of Mateusz Konieczny's Google Summer of Code project. See https://blog.openstreetmap.org/2015/10/30/openstreetmap-org-map-changing/ for more information.
- Added rendering of the following tags:
amenity=fountain
amenity=car_wash
historic=wayside_cross
andman_made=cross
shop=bag
shop=outdoor
power=plant
(labels)
- Changed rendering of the following objects:
- Placenames (new algorithm for deciding what placenames to render on low zoomlevels)
- Road shields
- Oneway arrows
- Glaciers
- Marina labels
- Station labels
- Dropped rendering of the following tags:
amenity=car_sharing
(not relevant for the general public)shop=antique
(useshop=antiques
)shop=betting
(useshop=lottery
orshop=bookmaker
)shop=delicatessen
(useshop=deli
)shop=dive
(useshop=scuba_diving
)shop=fish
(useshop=seafood
,shop=pet
,shop=angling
oramenity=fast_food
)shop=gambling
(useshop=lottery
,shop=bookmaker
, orleisure=adult_gaming_centre
)shop=insurance
(useoffice=insurance
)shop=pharmacy
(useoffice=pharmacy
)shop=bags
(useshop=bag
)
- Various other bug fixes and minor improvements.
v2.35.0 - 2015-09-16
- Add new icon for ford
- Stop rendering of
landuse=conservation
- Restore rendering of
amenity=kindergarten/school/college/university/grave_yard
names - Various other bug fixes.
v2.34.0 - 2015-08-28
Changes include
-
better rendering for highway=path/footway/cycleway - this is the next iteration of improving how footways and cycleways are displayed. Unpaved footways are now visible on natural=bare_rock and there are now three classes: paved, unpaved and unknown surface
-
man_made=bridge
is now rendered -
new rendering for
landuse=quarry
-
amenity=veterinary
is now rendered -
amenity=community_centre
is now rendered -
amenity=prison
andlanduse=military
rendering takes in account area size -
consistent color for boundaries
-
tweaked zoom level for
amenity=car_sharing
andamenity=car_rental
-
Mapnik 3 preparations are now finished. The style now supports Mapnik 3. Most of the work was done on the Mapnik side.
v2.33.0 - 2015-08-14
-
A randomized symbology for forests for
natural=wood
andlanduse=forest
A long time in the works, this improvement has finally landed. The two tags were merged - they are indistinguishable to the data consumer. A randomized symbology was first suggested by SK53 at SOTM-EU 2014, and this feature would not have happened without his extensive research, or imagico's tools for creating an irregular but uniformly distributed and periodic dot pattern
-
Unification of footway/path and rendering surface of them
The mess that is highway=path is well-known, and it is necessary to do some kind of processing as a data consumer. A distinction is now made between paved and unpaved footways.
-
Mapnik 3 preperations
The style is not yet fullly tested with Mapnik 3 and we don't claim to support it, but several bugs were fixed. Most of the work was done on the Mapnik side
-
Power area colour adjusted
v2.32.0 - 2015-07-31
Shapefiles are now used for Antartic ice sheets
-
Rendering minor roads and service rail later for mid-zoom clarity
As all residential, unclassified, and service roads in a city became mapped the rendered view became over-crowded, bloblike, and difficult to read.
-
Rendering of Antartic ice sheets from shapefiles
Ice sheets in Antartica are a bit of a special case, and pre-generated shapefiles are now used
-
No longer rendering proposed roads
-
Better place label order
-
meadow/grassland and orchard/vineyard color unification
-
Render educational area borders later
-
New POI icons