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Unlike the known reallife servers, I would like to implement a relatively reallistic economic system.
This means, for example, that vehicles that can be bought are not simply recreated when purchased.
Rather, vehicles should be imported by "importers" and sold to car dealers.
These vehicles have a limited lifespan depending on mileage and amount of accidents, so players will have to buy a new car sooner or later, thus keeping the economy running.
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Unlike the known reallife servers, I would like to implement a relatively reallistic economic system.
This means, for example, that vehicles that can be bought are not simply recreated when purchased.
Rather, vehicles should be imported by "importers" and sold to car dealers.
These vehicles have a limited lifespan depending on mileage and amount of accidents, so players will have to buy a new car sooner or later, thus keeping the economy running.
What do you think about this?
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