It is possible for (some?) Godot games to run unmodified using an official linux build. This runtime tries to run a game's .pck
pack-file using --main-pack
.
This is still very experimental and not very well tested:
- The detection logic is not very smart yet, so the original filename must be included in the kawariki command
- Games that have all their resources bundled into the executable are not supported yet
- Detection of the engine version is not implemented yet, so only 3.5.2 is currently supported