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Animlist.md

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Anim List

This is a master reference for all animations used by tf2.

hudanimations_tf.txt

Animation Description
LevelInit Triggered whenever a map is loaded
OpenWeaponSelectionMenu
CloseWeaponSelectionMenu
MenuOpen Side map vote / voice menu open
MenuClose Side map vote / voice menu close
MenuPulse
TimerIncrement
TimerDecrement
ResourceIncrement
ResourceDecrement
ResourcePickup
HintMessageShow
HintMessageHide
KeyHintMessageShow
KeyHintMessageHide
HudHealthBonusPulse Overheal
HudHealthBonusPulseLoop Loop event for HudHealthBonusPulse
HudHealthBonusPulseStop No longer overhealed
HudHealthDyingPulse Health below HealthDeathWarning (49% by default)
HudHealthDyingPulseLoop Loop event for HudHealthDyingPulse
HudHealthDyingPulseStop No longer below HealthDeathWarning
HudLowAmmoPulse Ammo below half
HudLowAmmoPulseLoop Loop event for HudLowAmmoPulse
HudLowAmmoPulseStop No longer below half ammo
ControlPointIconShrink
ControlPointIconGrow
AccountMoneyRemoved
AccountMoneyAdded
AccountMoneyInvisible
FlagOutlineHide
FlagOutline
HudSpyDisguiseChanged
HudSpyDisguiseHide
HudSpyDisguiseFadeIn
HudSpyDisguiseFadeOut
OvertimeShow
HudSnapShotReminderIn Reminds the player how to screenshot when viewing the death freeze panel
HudReplayTipIn Reminds the player how to save a replay when viewing the death freeze panel
HudReplayTipOut Hides replay reminder when freeze panel ends
HudTournamentSetupPanelOpen Opens the team name and ready status in mp_tournament 1
HudTournamentSetupPanelClose Closes the team name and ready status in mp_tournament 1
HudMedicCharged Reaching 100% ubercharge
HudMedicChargedLoop Loop event for HudMedicCharge
HudMedicChargedStop When ubercharge reaches 0%
VideoCaptionFadeIn
VideoCaptionFadeOut
ArenaVsPanelOnShow
ArenaVsPanelSlideIn
ArenaVsPanelSlideOut
HudCartAlarmPulse
HudCartAlarmPulseLoop
HudCartAlarmPulseStop
ActiveTimerBGPulse koth, tf_use_match_hud 0
ActiveTimerHighlight koth, when a team captures the point, tf_use_match_hud 1
ActiveTimerDim koth, when a team loses the point, the final visual result is what an inactive timer will use by default, tf_use_match_hud 1
OvertimeLabelPulseRed Pulses the overtime text red
SuddenDeathLabelPulseRed Pulses the sudden death text red
TeamsFullArrowAnimate
TeamsFullArrowAnimateLoop
TeamsFullArrowAnimateEnd
TrainingHudBounce
TrainingPressSpacebarBlink
TrainingPressSpacebarBlinkLoop
TrainingPressSpacebarBlinkStop
IntroMovieContinueBlink
IntroMovieContinueBlinkLoop
IntroMovieContinueBlinkStop
HasMOTDBlink
HasMOTDBlinkLoop
HasMOTDBlinkStop
HasNotificationsBlink
HasNotificationsBlinkLoop
HasNotificationsBlinkStop
AddToCartBlink
NotificationsPresentBlink
NotificationsPresentBlinkLoop
NotificationsPresentBlinkStop
DamagedPlayer Did damage to someone
SpyWarningFlash
SpyWarningFlashLoop
SpyWarningFlashEnd
HudReadyPulse Pulses the ready up instructions in tournament or MVM mode
HudReadyPulseLoop Loops for HudReadyPulse
HudReadyPulseEnd Ends the ready up pulse when player is ready
RespecEarnedPulse
RespecEarnedPulseLoop
RespecEarnedPulseEnd
RespecEarnedPulseLoss
RespecEarnedPulseLoopLoss
RespecEarnedPulseEndLoss
RDPositiveScorePulse
RDNegativeScorePulse
QuestNotification_Present
QuestNotification_Hide
ItemCard_ShowPinHint
ItemCard_HidePinHint
ItemCard_ShowCloseButton
ItemCard_HideCloseButton
QuestItem_StaticPhoto_Reveal
HideStamp
CollectionCrafting_Intro
CollectionCrafting_LetterStart
CollectionCrafting_PlaceStamp
CollectionCrafting_LetterSend
StartParticle0
StartParticle1
StartParticle2
ShowFoundLabels
CollectionCrafting_ItemRecieved
CollectionCrafting_OKBlink_Repeatable
CollectionCrafting_OKBlink
CollectionCrafting_ShowSendButton
CollectionCrafting_ShowWaiting
CollectionCrafting_HideWaiting
CollectionCrafting_ShowFailure
CollectionCrafting_WaitForItemsOnly
QuestItem_Identify_Expand
QuestItem_Identify_Collapse
QuestItem_Complete_Expand
QuestItem_Complete_Collapse
QuestItem_Complete_Progress
QuestItem_Options_Flash
QuestItem_Expand
QuestItem_Collapse
QuestItem_TurningIn
QuestItem_Reset
QuestItem_Operation2_Expand
QuestItem_Operation2_Collapse
QuestItem_Operation2_TurningIn
QuestItem_Operation2_Reset
QuestItem_DisableFrontMouse
QuestItem_EnableFrontMouse
QuestItem_Expand_Halloween
QuestItem_Collapse_Halloween
QuestItem_Reset_Halloween
QuestItem_Front_Selected
QuestItem_Front_OtherSelected
QuestItem_Front_NoneSelected
QuestItem_Back_Selected
QuestItem_Back_OtherSelected
QuestItem_Back_NoneSelected
QuestItem_Highlight_On_Halloween
QuestItem_Highlight_Off_Halloween
CompetitiveGame_LowerChatWindow
CompetitiveGame_RestoreChatWindow
HudTournament_MoveChatWindow
HudTournament_MoveTimerDown
HudTournament_AnimateTeams_In
HudTournament_AnimateTeams_Out
HudMatchStatus_ShowMatchStartDoors
HudMatchStatus_ShowRankMatch
HudMatchStatus_ShowCountdown
HudTournament_DoorsCleanup
PlayDoorSlamParticles
PlayDoorCloseAnim
PlayDoorOpenAnim
HudTournament_ShowTimerCompetitive Shows count down when a player is ready in competitive mode
HudTournament_ShowTimerDefault Shows count down when a player is ready in MvM
HudTournament_HideTimer
HudTournament_ShowRoundSign
HudTournament_PlaySignAnim
TeamStatus_PlayerDead Match hud, when a player dies, tf_use_match_hud 1
TeamStatus_PlayerAlive Match hud, when a player respawns, tf_use_match_hud 1
HudMatchStatus_ShowMatchWinDoors
HudMatchStatus_ShowMatchWinDoors_NoOpen
HudMatchSummary_SlideInPanels Shows scores at the end of a casual match
MMenu_PlayList_Expand
MMenu_PlayList_Collapse
MMenu_PlayList_Collapse_Immediate
MMenu_SafeMode_Blink
PvPRankModelClicked
PvPRankLevelUpXPBar
PvPRankLevelUpModel
PvPRankLevelDownXPBar
PvPRankLevelDownModel
CompetitiveGame_ShowPvPRankPanel
PvPRankPanelShowXPChange
PyroVsHeavyWar_ShowChooseScene
PyroVsHeavyWar_PyroWinnerScene
CasualCategory_Checkbox_Hide
CasualCategory_Checkbox_Show
CasualCategory_Selected Removes dimming effect when a category is selected
CasualCategory_NotSelected Dimming effect in the casual matchmaking hud for category selection
HealthProgressBar_Selected Removes dimming effect when a map is selected
HealthProgressBar_NotSelected Dimming effect in the casual matchmaking hud for single map selections
MMenu_UpdateButton_StartGlow
MMenu_UpdateButton_SubtleGlow
XPSourceShow_Positive
XPSourceShow_Negative
SurveyShowSequence
SurveySubmitSequence
SurveyDelete
SurveyHideSequence
MapVoted
WinningNextMapVote
LosingNextMapVote
QuestMap_Start Show contracker and its components
QuestMap_MapLoaded Clear the static
QuestMap_LoadingLoop
QuestMap_StaticFadeOut
QuestMap_StaticBar1Loop
QuestMap_StaticBar2Loop
QuestMap_StaticBarOverlayLoop
QuestMap_StaticBarOverlayBrighten
QuestMap_StaticBarOverlayDarken
QuestNodeView_PinTipHighlight
QuestMapIntro_StageReveal
QuestMapIntro_ShowStage
QuestMapIntro_ClearStage
QuestNodeView_QuestPurchased
QuestViewSubPanel_QuestPurchased
QuestViewSubPanel_SelectMouseOver
QuestViewSubPanel_SelectMouseExit
QuestMap_ShowLegend
QuestMap_HideLegend
QuestMap_CreditNotificationAcknowledge
QuestMap_CreditHideAnim
QuestMap_CreditNotificationShow
QuestMap_CreditShowAnim
ObjectiveCompletedByUser
QuestReport_ContractComplete
QuestReport_ContractProgress
ObjectiveCompletionFanfare
ObjectiveCompletionFanfareEnd
RegionZoom Entering a folder in the contracker
StartRegionZoomIn
StartRegionZoomOut
EndRegionZoomIn
EndRegionZoomOut
DelayQuestMapClose Close contracker when power switch is set to off

hudanimations.txt

Animation Description
LevelInit
WeaponHighlight
OpenWeaponSelectionMenu
CloseWeaponSelectionMenu
FadeOutWeaponSelectionMenu
SuitAuxPowerMax
SuitAuxPowerNotMax
SuitAuxPowerDecreasedBelow25
SuitAuxPowerIncreasedAbove25
SuitAuxPowerNoItemsActive
SuitAuxPowerOneItemActive
SuitAuxPowerTwoItemsActive
SuitAuxPowerThreeItemsActive
SuitFlashlightOn
SuitFlashlightOff
HudTakeDamageFront
HudTakeDamageLeft
HudTakeDamageRight
HudTakeDamageBehind
HudTakeDamageHighLeft
HudTakeDamageHighRight
HudTakeDamageHigh
HudTakeDamageDrown
HudTakeDamagePoison
HudTakeDamageBurn
HudTakeDamageRadiation
HudPlayerDeath
HealthIncreasedAbove20
HealthIncreasedBelow20
SuitPowerIncreasedAbove20
SuitPowerIncreasedBelow20
SuitPowerZero
TestMovement
HealthDamageTaken
SuitDamageTaken
HealthLow
HealthPulse
HealthLoop
SuitArmorLow
SuitPulse
SuitLoop
AmmoIncreased
AmmoDecreased
AmmoEmpty
Ammo2Increased
Ammo2Decreased
Ammo2Empty
AmmoSecondaryIncreased
AmmoSecondaryDecreased
AmmoSecondaryEmpty
WeaponChanged
WeaponUsesSecondaryAmmo
WeaponDoesNotUseSecondaryAmmo
CraneMagnetFlash
HintMessageShow
HintMessageHide
KeyHintMessageShow
KeyHintMessageHide
SquadMemberAdded
SquadMemberLeft
SquadMemberDied
SquadMembersFollowing
SquadMembersStationed
PoisonDamageTaken
PoisonDamageCured
PoisonPulse
PoisonLoop
ShowCommentary
HideCommentary
PulseOption1
PulseOption2
PulseOption3
PulseOption4
PulseOption5
HideVoteBackgrounds