LevelInit |
Triggered whenever a map is loaded |
OpenWeaponSelectionMenu |
|
CloseWeaponSelectionMenu |
|
MenuOpen |
Side map vote / voice menu open |
MenuClose |
Side map vote / voice menu close |
MenuPulse |
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TimerIncrement |
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TimerDecrement |
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ResourceIncrement |
|
ResourceDecrement |
|
ResourcePickup |
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HintMessageShow |
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HintMessageHide |
|
KeyHintMessageShow |
|
KeyHintMessageHide |
|
HudHealthBonusPulse |
Overheal |
HudHealthBonusPulseLoop |
Loop event for HudHealthBonusPulse |
HudHealthBonusPulseStop |
No longer overhealed |
HudHealthDyingPulse |
Health below HealthDeathWarning (49% by default) |
HudHealthDyingPulseLoop |
Loop event for HudHealthDyingPulse |
HudHealthDyingPulseStop |
No longer below HealthDeathWarning |
HudLowAmmoPulse |
Ammo below half |
HudLowAmmoPulseLoop |
Loop event for HudLowAmmoPulse |
HudLowAmmoPulseStop |
No longer below half ammo |
ControlPointIconShrink |
|
ControlPointIconGrow |
|
AccountMoneyRemoved |
|
AccountMoneyAdded |
|
AccountMoneyInvisible |
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FlagOutlineHide |
|
FlagOutline |
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HudSpyDisguiseChanged |
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HudSpyDisguiseHide |
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HudSpyDisguiseFadeIn |
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HudSpyDisguiseFadeOut |
|
OvertimeShow |
|
HudSnapShotReminderIn |
Reminds the player how to screenshot when viewing the death freeze panel |
HudReplayTipIn |
Reminds the player how to save a replay when viewing the death freeze panel |
HudReplayTipOut |
Hides replay reminder when freeze panel ends |
HudTournamentSetupPanelOpen |
Opens the team name and ready status in mp_tournament 1 |
HudTournamentSetupPanelClose |
Closes the team name and ready status in mp_tournament 1 |
HudMedicCharged |
Reaching 100% ubercharge |
HudMedicChargedLoop |
Loop event for HudMedicCharge |
HudMedicChargedStop |
When ubercharge reaches 0% |
VideoCaptionFadeIn |
|
VideoCaptionFadeOut |
|
ArenaVsPanelOnShow |
|
ArenaVsPanelSlideIn |
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ArenaVsPanelSlideOut |
|
HudCartAlarmPulse |
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HudCartAlarmPulseLoop |
|
HudCartAlarmPulseStop |
|
ActiveTimerBGPulse |
koth, tf_use_match_hud 0 |
ActiveTimerHighlight |
koth, when a team captures the point, tf_use_match_hud 1 |
ActiveTimerDim |
koth, when a team loses the point, the final visual result is what an inactive timer will use by default, tf_use_match_hud 1 |
OvertimeLabelPulseRed |
Pulses the overtime text red |
SuddenDeathLabelPulseRed |
Pulses the sudden death text red |
TeamsFullArrowAnimate |
|
TeamsFullArrowAnimateLoop |
|
TeamsFullArrowAnimateEnd |
|
TrainingHudBounce |
|
TrainingPressSpacebarBlink |
|
TrainingPressSpacebarBlinkLoop |
|
TrainingPressSpacebarBlinkStop |
|
IntroMovieContinueBlink |
|
IntroMovieContinueBlinkLoop |
|
IntroMovieContinueBlinkStop |
|
HasMOTDBlink |
|
HasMOTDBlinkLoop |
|
HasMOTDBlinkStop |
|
HasNotificationsBlink |
|
HasNotificationsBlinkLoop |
|
HasNotificationsBlinkStop |
|
AddToCartBlink |
|
NotificationsPresentBlink |
|
NotificationsPresentBlinkLoop |
|
NotificationsPresentBlinkStop |
|
DamagedPlayer |
Did damage to someone |
SpyWarningFlash |
|
SpyWarningFlashLoop |
|
SpyWarningFlashEnd |
|
HudReadyPulse |
Pulses the ready up instructions in tournament or MVM mode |
HudReadyPulseLoop |
Loops for HudReadyPulse |
HudReadyPulseEnd |
Ends the ready up pulse when player is ready |
RespecEarnedPulse |
|
RespecEarnedPulseLoop |
|
RespecEarnedPulseEnd |
|
RespecEarnedPulseLoss |
|
RespecEarnedPulseLoopLoss |
|
RespecEarnedPulseEndLoss |
|
RDPositiveScorePulse |
|
RDNegativeScorePulse |
|
QuestNotification_Present |
|
QuestNotification_Hide |
|
ItemCard_ShowPinHint |
|
ItemCard_HidePinHint |
|
ItemCard_ShowCloseButton |
|
ItemCard_HideCloseButton |
|
QuestItem_StaticPhoto_Reveal |
|
HideStamp |
|
CollectionCrafting_Intro |
|
CollectionCrafting_LetterStart |
|
CollectionCrafting_PlaceStamp |
|
CollectionCrafting_LetterSend |
|
StartParticle0 |
|
StartParticle1 |
|
StartParticle2 |
|
ShowFoundLabels |
|
CollectionCrafting_ItemRecieved |
|
CollectionCrafting_OKBlink_Repeatable |
|
CollectionCrafting_OKBlink |
|
CollectionCrafting_ShowSendButton |
|
CollectionCrafting_ShowWaiting |
|
CollectionCrafting_HideWaiting |
|
CollectionCrafting_ShowFailure |
|
CollectionCrafting_WaitForItemsOnly |
|
QuestItem_Identify_Expand |
|
QuestItem_Identify_Collapse |
|
QuestItem_Complete_Expand |
|
QuestItem_Complete_Collapse |
|
QuestItem_Complete_Progress |
|
QuestItem_Options_Flash |
|
QuestItem_Expand |
|
QuestItem_Collapse |
|
QuestItem_TurningIn |
|
QuestItem_Reset |
|
QuestItem_Operation2_Expand |
|
QuestItem_Operation2_Collapse |
|
QuestItem_Operation2_TurningIn |
|
QuestItem_Operation2_Reset |
|
QuestItem_DisableFrontMouse |
|
QuestItem_EnableFrontMouse |
|
QuestItem_Expand_Halloween |
|
QuestItem_Collapse_Halloween |
|
QuestItem_Reset_Halloween |
|
QuestItem_Front_Selected |
|
QuestItem_Front_OtherSelected |
|
QuestItem_Front_NoneSelected |
|
QuestItem_Back_Selected |
|
QuestItem_Back_OtherSelected |
|
QuestItem_Back_NoneSelected |
|
QuestItem_Highlight_On_Halloween |
|
QuestItem_Highlight_Off_Halloween |
|
CompetitiveGame_LowerChatWindow |
|
CompetitiveGame_RestoreChatWindow |
|
HudTournament_MoveChatWindow |
|
HudTournament_MoveTimerDown |
|
HudTournament_AnimateTeams_In |
|
HudTournament_AnimateTeams_Out |
|
HudMatchStatus_ShowMatchStartDoors |
|
HudMatchStatus_ShowRankMatch |
|
HudMatchStatus_ShowCountdown |
|
HudTournament_DoorsCleanup |
|
PlayDoorSlamParticles |
|
PlayDoorCloseAnim |
|
PlayDoorOpenAnim |
|
HudTournament_ShowTimerCompetitive |
Shows count down when a player is ready in competitive mode |
HudTournament_ShowTimerDefault |
Shows count down when a player is ready in MvM |
HudTournament_HideTimer |
|
HudTournament_ShowRoundSign |
|
HudTournament_PlaySignAnim |
|
TeamStatus_PlayerDead |
Match hud, when a player dies, tf_use_match_hud 1 |
TeamStatus_PlayerAlive |
Match hud, when a player respawns, tf_use_match_hud 1 |
HudMatchStatus_ShowMatchWinDoors |
|
HudMatchStatus_ShowMatchWinDoors_NoOpen |
|
HudMatchSummary_SlideInPanels |
Shows scores at the end of a casual match |
MMenu_PlayList_Expand |
|
MMenu_PlayList_Collapse |
|
MMenu_PlayList_Collapse_Immediate |
|
MMenu_SafeMode_Blink |
|
PvPRankModelClicked |
|
PvPRankLevelUpXPBar |
|
PvPRankLevelUpModel |
|
PvPRankLevelDownXPBar |
|
PvPRankLevelDownModel |
|
CompetitiveGame_ShowPvPRankPanel |
|
PvPRankPanelShowXPChange |
|
PyroVsHeavyWar_ShowChooseScene |
|
PyroVsHeavyWar_PyroWinnerScene |
|
CasualCategory_Checkbox_Hide |
|
CasualCategory_Checkbox_Show |
|
CasualCategory_Selected |
Removes dimming effect when a category is selected |
CasualCategory_NotSelected |
Dimming effect in the casual matchmaking hud for category selection |
HealthProgressBar_Selected |
Removes dimming effect when a map is selected |
HealthProgressBar_NotSelected |
Dimming effect in the casual matchmaking hud for single map selections |
MMenu_UpdateButton_StartGlow |
|
MMenu_UpdateButton_SubtleGlow |
|
XPSourceShow_Positive |
|
XPSourceShow_Negative |
|
SurveyShowSequence |
|
SurveySubmitSequence |
|
SurveyDelete |
|
SurveyHideSequence |
|
MapVoted |
|
WinningNextMapVote |
|
LosingNextMapVote |
|
QuestMap_Start |
Show contracker and its components |
QuestMap_MapLoaded |
Clear the static |
QuestMap_LoadingLoop |
|
QuestMap_StaticFadeOut |
|
QuestMap_StaticBar1Loop |
|
QuestMap_StaticBar2Loop |
|
QuestMap_StaticBarOverlayLoop |
|
QuestMap_StaticBarOverlayBrighten |
|
QuestMap_StaticBarOverlayDarken |
|
QuestNodeView_PinTipHighlight |
|
QuestMapIntro_StageReveal |
|
QuestMapIntro_ShowStage |
|
QuestMapIntro_ClearStage |
|
QuestNodeView_QuestPurchased |
|
QuestViewSubPanel_QuestPurchased |
|
QuestViewSubPanel_SelectMouseOver |
|
QuestViewSubPanel_SelectMouseExit |
|
QuestMap_ShowLegend |
|
QuestMap_HideLegend |
|
QuestMap_CreditNotificationAcknowledge |
|
QuestMap_CreditHideAnim |
|
QuestMap_CreditNotificationShow |
|
QuestMap_CreditShowAnim |
|
ObjectiveCompletedByUser |
|
QuestReport_ContractComplete |
|
QuestReport_ContractProgress |
|
ObjectiveCompletionFanfare |
|
ObjectiveCompletionFanfareEnd |
|
RegionZoom |
Entering a folder in the contracker |
StartRegionZoomIn |
|
StartRegionZoomOut |
|
EndRegionZoomIn |
|
EndRegionZoomOut |
|
DelayQuestMapClose |
Close contracker when power switch is set to off |