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Player Heads are used often in many servers and with the 1.20.5 changes player head names require it to be the same requirements as Minecraft Usernames. Any head that uses the skullowner name space that does not fit the username convention gets removed and just says 's' Head. This can be seen in this bug report. A conversion fix would be to convert heads that have the ,name:"" tag to use the custom_name component and move the name from the name section while appending 's Head, & removing italics to keep it the exact same.
Such as 1.20.4's give command would be: /give @p minecraft:player_head{SkullOwner:{Name:"Strong Bird"}} = Strong Bird's Head
and 1.20.5's give command would be: /give @p player_head[custom_name='{"italic":false,"text":"Strong Bird\'s Head"}'] 1 = Strong Bird's Head
The text was updated successfully, but these errors were encountered:
Player Heads are used often in many servers and with the 1.20.5 changes player head names require it to be the same requirements as Minecraft Usernames. Any head that uses the skullowner name space that does not fit the username convention gets removed and just says
's' Head
. This can be seen in this bug report. A conversion fix would be to convert heads that have the,name:""
tag to use the custom_name component and move the name from the name section while appending's Head
, & removing italics to keep it the exact same.Such as 1.20.4's give command would be:
/give @p minecraft:player_head{SkullOwner:{Name:"Strong Bird"}}
= Strong Bird's Headand 1.20.5's give command would be:
/give @p player_head[custom_name='{"italic":false,"text":"Strong Bird\'s Head"}']
1 = Strong Bird's HeadThe text was updated successfully, but these errors were encountered: