Replies: 3 comments
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It already is threaded, but the math for determining cores could maybe be less restrictive |
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It may be worthwhile to add a startup flag to control the number of threads. |
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I thing math needs to be improved becouse i give 8 cores to the folia for test and it peaked at 400%(1 core=100%) its half the max speed of my hardware. Btw when i give 16 cores it peaked at 1000%(1 core=100%). |
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Is your feature request related to a problem?
--forceupdate doesn't work multithreaded and it's too slow for updating big worlds. updateing 15k*15k world took 30 minutes.
Describe the solution you'd like.
make the world updater update chunks parallel not sequentially.
Describe alternatives you've considered.
there is no alternatives.
Other
have a good day.
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