From 526de66949975edacbca01575fad013af96093a3 Mon Sep 17 00:00:00 2001 From: LocalIdentity <31035929+LocalIdentity@users.noreply.github.com> Date: Sat, 26 Aug 2023 08:20:54 +1000 Subject: [PATCH] Fix Flamewood support not scaling with spell and projectile damage (#6505) Tested in game to make sure, and the skill definitely scales with those 2 stats Co-authored-by: LocalIdentity --- src/Data/Skills/sup_str.lua | 2 ++ src/Export/Skills/sup_str.txt | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/src/Data/Skills/sup_str.lua b/src/Data/Skills/sup_str.lua index 4eced6e78c..181c505ef2 100644 --- a/src/Data/Skills/sup_str.lua +++ b/src/Data/Skills/sup_str.lua @@ -2327,6 +2327,8 @@ skills["AvengingFlame"] = { baseFlags = { area = true, totem = true, + spell = true, + projectile = true, }, qualityStats = { Default = { diff --git a/src/Export/Skills/sup_str.txt b/src/Export/Skills/sup_str.txt index 738156e743..78448adbee 100644 --- a/src/Export/Skills/sup_str.txt +++ b/src/Export/Skills/sup_str.txt @@ -318,7 +318,7 @@ local skills, mod, flag, skill = ... -- Display only } }, -#flags area totem +#flags area totem spell projectile #mods #skill SupportFortify