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Releases: PathOfBuildingCommunity/PathOfBuilding

Release 2.33.1

25 Aug 10:31
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What's Changed

Fixed Crashes

  • Fix crash when using a trigger Wand mod by @Paliak in #6486
  • Fix crash when using a trigger Helmet Focus mod by @Paliak in #6486
  • Fix crash when using Flamewood Support by @Paliak in #6486

User Interface

  • Display Channel time in the sidebar for Skills triggered by Snipe by @Paliak in #6486

Fixed Bugs

  • Fix Hungry Loop not recognising Elemental Army by @Paliak in #6489
  • Fix separate Totem Duration affecting Skill Duration by @Paliak in #6488
  • Fix Melding of the Flesh not working correctly with Chieftain Valako ascendancy by @Paliak in #6490
  • Fix Flamewood Support not being affected by Totem mods by @Paliak in #6487

Full Changelog: v2.33.0...v2.33.1

Release 2.33.0

24 Aug 17:52
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What's Changed

New to Path of Building

  • Support for triggered skills has been reworked by @Paliak in #6468
    • Calculations of effective triggered skills trigger rate should now be more accurate
    • Improve cooldown breakpoint interactions with skills that add Cast time
    • Implemented all currently existing trigger skills that POB is capable of supporting. Including:
      • CWDT
      • Spell Slinger
      • Counter-attack skills
      • Arcanist brand
      • Tawhoa's Chosen
      • Battlemage's Cry
  • Add support for Trigger Bots
  • Add support for Flamewood Support
  • Add Support for Guardian's minion RF skill by @LocalIdentity in #6479

Fixed Crashes

  • Fix crash when using Ruthless Support in a Poison build by @LocalIdentity in #6473
  • Fix crash when trying to edit Energy Blade weapon by @Wires77 in #6446
  • Fix crash when viewing resist breakdown while having Chieftains Valako Ascendancy by @Paliak in #6460

User Interface

  • Trigger related breakdowns should now be more descriptive by @Paliak in #6468
  • Improve breakdowns for skills that add Cast time by @Paliak in #6468
  • Display Cast when Damage Taken threshold in the trigger rate section by @Paliak in #6468

Accuracy Improvements

  • Fix inaccuracies caused by incorrect handling of skill cooldown during skill rotation simulation by @Paliak in #6468
  • Triggers should now correctly account for source rate modifiers such as crit chance and accuracy by @Paliak in #6468
  • Fix many self triggers counting as self-cast by @Paliak in #6468
  • Fix incorrect handling of gems supported by more than one trigger by @Paliak in #6468

Fixed Bugs

Full Changelog: v2.32.2...v2.33.0

Release 2.32.2

24 Aug 04:55
89c9a87
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What's Changed

Bug Fixes

  • Fix crash caused by usage of incorrect breakdown table by @Paliak in #6452
  • Fix lua error when hovering Ascendant nodes by @Wires77 in #6454

Full Changelog: v2.32.1...v2.32.2

Release 2.32.1

24 Aug 02:27
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What's Changed

Fixed Bugs

  • Fix crash when opening some minion builds by @Paliak
  • Fix Timeless jewel stats disappearing when applying a tattoo by @Wires77

Full Changelog: v2.32.0...v2.32.1

Release 2.32.0

24 Aug 01:23
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What's Changed

New to Path of Building

User Interface

Fixed Bugs

Accuracy Improvements

Full Changelog: v2.31.2...v2.32.0

Release 2.31.2

16 Aug 01:05
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What's Changed

Fixed Bugs

  • Fix issue when importing characters by @Wires77
  • Fix typo with Ignite Stack Potential Override by @Wires77

Full Changelog: v2.31.1...v2.31.2

Release 2.31.1

15 Aug 17:24
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What's Changed

User Interface

  • Lower contrast of gem select highlight by @ryuukk in #6338

Accuracy Improvements

New Contributors

Full Changelog: v2.31.0...v2.31.1

Release 2.31.0

14 Aug 17:14
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What's Changed

New to Path of Building

Implemented Enhancements

  • Remove Minimum Ignite Duration by @LocalIdentity in #6326
  • Imply recent Minion skill use only when using non-permanent Minions by @Lilylicious in #6309
  • Improve PvP breakdowns by @Regisle in #6276
  • Only apply Combustion Fire Resistance effect with skills that can Ignite by @Lilylicious in #6320
  • Add parsing for Redeemer 'Freeze as though Dealing more Damage' mod by @fira in #6198

Fixed Crashes

  • Fix crash on 100% reduced reservation efficiency for Relic of the Pact by @Lilylicious in #6303
  • Fix crash on unusable weapon swap by @Lilylicious in #6300
  • Fix crash sometimes occurring when searching for Timeless Jewel by @Regisle in #6242
  • Fix crash when hovering over life mastery mod by @Paliak in #6252

User Interface

  • Add a warning when exceeding jewel limits by @Lilylicious in #6308
  • Make build search immediate by @PJacek in #6283
  • Add Ctrl-M to the tree drop-down to open 'Manage Trees' dialog by @pHiney in #6269
  • Force skill groups to display as active based on main skill by @Lilylicious in #6317
  • Fix division by zero display error in resource recovery calculations by @PJacek in #6264
  • Add Help documentation for Items tab by @karlji in #6223
  • Add name to top left Timeless Jewel socket by @karlji in #6225

Accuracy Improvements

  • Fix Explosive Arrow Full DPS by @AnSq in #5432
  • Fix Explosive Arrow stages scaling base damage effectiveness by @Lilylicious in #6302
  • Fix Flameblast not gaining 'more' damage from first stage by @LocalIdentity in #6261
  • Fix Supreme Ego taking effect with Blood Magic by @mortentc in #6199
  • Fix Lancing Steel hit rate calculations by @Lilylicious in #6310
  • Fix default Uber boss Evasion Rating by @ghember in #6270
  • Fix defences on normal and magic Two-Toned Boots by @Peechey in #6230
  • Fix Matua Tupuna's aura mod not affecting minions by @Paliak in #6315
  • Fix Battlemage's Cry and Redblade Banner not working correctly by @Lilylicious in #6301
  • Fix multiple instances of 'x stat is increased by overcapped y resistance' stacking by @Lilylicious in #6299
  • Fix Shock Nova's 'max effect of shock' not benefiting other skills by @Lilylicious in #6295
  • Fix Adjacent Animosity to work with both Attacks and Spells by @deathbeam in #6266
  • Fix Crucible AoE mod from applying to any skill by @Paliak in #6251
  • Fix Energy Shield Stun avoidance if EB allocated by @Paliak in #6249
  • Fix Spellslinger Reservation incorrectly scaling with stages by @mortentc in #6286
  • Fix Infernal Legion ignoring support gem damage modifiers by @Paliak in #6322
  • Fix anointed nodes doubling stats when inside radius Jewels by @Paliak in #6278
  • Fix Life Mastery not working correctly with Skin of the Loyal by @Paliak in #6291
  • Fix Chain count not appearing on Calcs page by @LocalIdentity in #6205

Fixed Bugs

  • Fix sorting of taken damage values when using the power report by @QuickStick123 in #6306
  • Fix resistance penalty not saving by @Paliak in #6292
  • Fix import of Forbidden Flesh/Flame when you did not match the class of the jewel by @Paliak in #6293
  • Fix incorrect keystone source on keystones coming from items by @Paliak in #6257

Other changes

New Contributors

Full Changelog: v2.30.1...v2.31.0

Release 2.30.1

05 May 18:28
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What's Changed

Fixed Bugs

  • Fix Spell Suppression being doubled with some weapon combinations by @mortentc in #6196

Full Changelog: v2.30.0...v2.30.1

Release 2.30.0

05 May 17:15
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What's Changed

Implemented Enhancements

Fixed Crashes

  • Fix crash when searching for Timeless Jewel and using filter nodes by @Regisle in #6170
  • Fix error on disabling node power mid-generation by @Lilylicious in #6182

User Interface

  • Fix Ailments breakdown showing crit damage while you have Resolute Technique by @LocalIdentity in #6164
  • Fix display bug for Betrayal uniques by @Peechey in #6155

Fixed Bugs

  • Fix Firesong and Stormshroud effects persisting after being removed from your character by @Lilylicious in #6145
  • Fix local Flask effect mods not working with Mother's Embrace and Umbilicus Immortalis by @Regisle in #6181
  • Fix Sceptres and Fishing Rods having some incorrect mods in the item crafter by @LocalIdentity in #6185
  • Fix calculation of hybrid Mana + Life costs by @mortentc in #6179
  • Fix Ailment avoid chance not rounding down when using Ancestral Vision by @LocalIdentity in #6174
  • Fix Suppression from Dagger mastery not working with Ancestral Vision by @mortentc in #6191
  • Fix Trigger skills not gaining cooldown from 'CDR per x Charge' mods by @LocalIdentity in #6186
  • Fix Exsanguinate stages scaling Ignite damage when using the Crucible conversion mod by @LocalIdentity in #6161
  • Fix socket gems mods from Ruthless appearing in the Crucible mod list by @LocalIdentity in #6192
  • Fix Cospri's Will poison mod not working by @LocalIdentity in #6157
  • Fix player "while blind" effects working while having "Cannot be Blinded" Saboteur node by @LocalIdentity in #6162

Full Changelog: v2.29.0...v2.30.0