Releases: PathOfBuildingCommunity/PathOfBuilding
Releases · PathOfBuildingCommunity/PathOfBuilding
Release 2.33.1
What's Changed
Fixed Crashes
- Fix crash when using a trigger Wand mod by @Paliak in #6486
- Fix crash when using a trigger Helmet Focus mod by @Paliak in #6486
- Fix crash when using Flamewood Support by @Paliak in #6486
User Interface
Fixed Bugs
- Fix Hungry Loop not recognising Elemental Army by @Paliak in #6489
- Fix separate Totem Duration affecting Skill Duration by @Paliak in #6488
- Fix Melding of the Flesh not working correctly with Chieftain Valako ascendancy by @Paliak in #6490
- Fix Flamewood Support not being affected by Totem mods by @Paliak in #6487
Full Changelog: v2.33.0...v2.33.1
Release 2.33.0
What's Changed
New to Path of Building
- Support for triggered skills has been reworked by @Paliak in #6468
- Calculations of effective triggered skills trigger rate should now be more accurate
- Improve cooldown breakpoint interactions with skills that add Cast time
- Implemented all currently existing trigger skills that POB is capable of supporting. Including:
- CWDT
- Spell Slinger
- Counter-attack skills
- Arcanist brand
- Tawhoa's Chosen
- Battlemage's Cry
- Add support for Trigger Bots
- Add support for Flamewood Support
- Add Support for Guardian's minion RF skill by @LocalIdentity in #6479
Fixed Crashes
- Fix crash when using Ruthless Support in a Poison build by @LocalIdentity in #6473
- Fix crash when trying to edit Energy Blade weapon by @Wires77 in #6446
- Fix crash when viewing resist breakdown while having Chieftains Valako Ascendancy by @Paliak in #6460
User Interface
- Trigger related breakdowns should now be more descriptive by @Paliak in #6468
- Improve breakdowns for skills that add Cast time by @Paliak in #6468
- Display Cast when Damage Taken threshold in the trigger rate section by @Paliak in #6468
Accuracy Improvements
- Fix inaccuracies caused by incorrect handling of skill cooldown during skill rotation simulation by @Paliak in #6468
- Triggers should now correctly account for source rate modifiers such as crit chance and accuracy by @Paliak in #6468
- Fix many self triggers counting as self-cast by @Paliak in #6468
- Fix incorrect handling of gems supported by more than one trigger by @Paliak in #6468
Fixed Bugs
- Fix Volatility from applying multiple times when conversion is present by @Regisle in #6464
- Fix Chain count box not appearing sometimes by @LocalIdentity in #6471
- Fix Cold Exposure mastery not working correctly by @LocalIdentity in #6472
- Fix gems not benefiting from Supports sometimes by @LocalIdentity in #6474
- Fix Trauma Duration sometimes using skill Duration by @LocalIdentity in #6475
- Fix Strength of Blood Keystone not working by @LocalIdentity in #6478
Full Changelog: v2.32.2...v2.33.0
Release 2.32.2
What's Changed
Bug Fixes
- Fix crash caused by usage of incorrect breakdown table by @Paliak in #6452
- Fix lua error when hovering Ascendant nodes by @Wires77 in #6454
Full Changelog: v2.32.1...v2.32.2
Release 2.32.1
What's Changed
Fixed Bugs
- Fix crash when opening some minion builds by @Paliak
- Fix Timeless jewel stats disappearing when applying a tattoo by @Wires77
Full Changelog: v2.32.0...v2.32.1
Release 2.32.0
What's Changed
New to Path of Building
- Add support for tattoos by @Wires77 in #6396
- Add support for Ruthless tree by @Wires77 in #6367
- Add support for 3.22 skill gems by (@LocalIdentity, @Lilylicious, @Regisle, @Paliak, @Wires77, @deathbeam) in #6418, #6431, #6436, #6443, #6425
- Full Support
- Locus Mine
- Devour
- Volatility
- Sadism
- Spellblade
- Trauma
- Corrupting Cry
- Frigid Bond
- Guardian's Blessing
- Fresh Meat
- Sacrifice
- Controlled Blaze
- Add support for new Chieftain and Guardian ascendancy nodes by @Paliak in #6288
- Add initial support for Guardian minion nodes by @LocalIdentity in #6445
- Add self-hit calculations for Scolds Bridle, Eye of Innocence and Heartbound Loop by @Paliak in #6250
- Add support for new Ancestor uniques by (@Wires77, @LocalIdentity) in #6426
- Improve startup time by @Lancej in #6407
User Interface
- Help section improvements by @Regisle in #6156
- Add immunity flags to defence avoidance breakdown by @Paliak in #6389
- Removing allocated mastery from hover list by @Wires77 in #6374
- Improve sync of tree version and version dropdown by @Peechey in #6365
Fixed Bugs
- Fix nodes not being able to be allocated after converting a tree by @Peechey in #6364
- Fix totem duration mods not applying by @Paliak in #6388
- Fix DPS on Vaal Flicker when using 2x 1h weapons by @LocalIdentity in #6380
- Fix Repeat count for minion skills by @Wires77 in #6376
- Fix Snipe damage going negative by @Paliak in #6399
- Fix Snipe showing DPS values when triggering support skills by @LocalIdentity in #6415
- Fix Doom Blast not working with Forbidden Shako by @Paliak in #6393
- Fix Bleed/Ignite Stack potential issues by @LocalIdentity in #6386
Accuracy Improvements
- Update 3.22 skill tree by @Regisle in #6411
- Allow setting inspiration charges to 0 by @Paliak in #6421
- Fix "Enemies maimed by you take inc damage over time" not in breakdown display by @LocalIdentity in #6400
- Fix Pierce and Chain count config not appearing sometimes by @LocalIdentity in #6401
- Fix lower channel time stat using red text by @LocalIdentity in #6381
- Fix incorrect increased usage mod range on Cinderswallow Urn by @Paliak in #6434
Full Changelog: v2.31.2...v2.32.0
Release 2.31.2
What's Changed
Fixed Bugs
- Fix issue when importing characters by @Wires77
- Fix typo with Ignite Stack Potential Override by @Wires77
Full Changelog: v2.31.1...v2.31.2
Release 2.31.1
What's Changed
User Interface
Accuracy Improvements
- Undo incorrect Explosive Arrow change by @Lilylicious in #6335
- Fix Frozen Legion benefiting from exerts by @Lilylicious in #6331
- Fix Combustion debuff not applying when a non-damaging skill precedes a damaging skill by @Lilylicious in #6344
- Fix Blood Sacrament not being capped by Cooldown by @LocalIdentity in #6351
- Fix Tree conversion stopping you from allocating some tree nodes by @LocalIdentity in #6352
- Fix Mana cost when using 'Wait for max unleash seals' by @busterw in #6333
New Contributors
Full Changelog: v2.31.0...v2.31.1
Release 2.31.0
What's Changed
New to Path of Building
- Add 3.22 Skill tree by @Regisle in #6313
- Add proper support for DPS with Scourge Arrow, Divine Ire, Flameblast and Incinerate by @LocalIdentity in #6245
- Display Channel time for skills that channel and release (Scourge Arrow, Divine Ire, Flameblast, Incinerate and Snipe) by @LocalIdentity in #6245
- Add proper support for triggered skills with Snipe Support by @LocalIdentity in #6248
- Add support for Flamethrower Trap DPS by @Lilylicious in #6307
- Fix weighted average DPS calculation of Ignite/Bleed by @LocalIdentity in #6321
- Show min/max DPS range for Ignite/Bleed/Poison by @LocalIdentity in #6321
- Add support for cooldown on skills in Black Zenith gloves by @LocalIdentity in #6247
- Add support for Crucible min stages and Cooldown mods with Incinerate/Flameblast by @LocalIdentity in #6246
- Add support for changing Tree Version by @Peechey in #6312
- Add clear button to text inputs by @PJacek in #6282
Implemented Enhancements
- Remove Minimum Ignite Duration by @LocalIdentity in #6326
- Imply recent Minion skill use only when using non-permanent Minions by @Lilylicious in #6309
- Improve PvP breakdowns by @Regisle in #6276
- Only apply Combustion Fire Resistance effect with skills that can Ignite by @Lilylicious in #6320
- Add parsing for Redeemer 'Freeze as though Dealing more Damage' mod by @fira in #6198
Fixed Crashes
- Fix crash on 100% reduced reservation efficiency for Relic of the Pact by @Lilylicious in #6303
- Fix crash on unusable weapon swap by @Lilylicious in #6300
- Fix crash sometimes occurring when searching for Timeless Jewel by @Regisle in #6242
- Fix crash when hovering over life mastery mod by @Paliak in #6252
User Interface
- Add a warning when exceeding jewel limits by @Lilylicious in #6308
- Make build search immediate by @PJacek in #6283
- Add Ctrl-M to the tree drop-down to open 'Manage Trees' dialog by @pHiney in #6269
- Force skill groups to display as active based on main skill by @Lilylicious in #6317
- Fix division by zero display error in resource recovery calculations by @PJacek in #6264
- Add Help documentation for Items tab by @karlji in #6223
- Add name to top left Timeless Jewel socket by @karlji in #6225
Accuracy Improvements
- Fix Explosive Arrow Full DPS by @AnSq in #5432
- Fix Explosive Arrow stages scaling base damage effectiveness by @Lilylicious in #6302
- Fix Flameblast not gaining 'more' damage from first stage by @LocalIdentity in #6261
- Fix Supreme Ego taking effect with Blood Magic by @mortentc in #6199
- Fix Lancing Steel hit rate calculations by @Lilylicious in #6310
- Fix default Uber boss Evasion Rating by @ghember in #6270
- Fix defences on normal and magic Two-Toned Boots by @Peechey in #6230
- Fix Matua Tupuna's aura mod not affecting minions by @Paliak in #6315
- Fix Battlemage's Cry and Redblade Banner not working correctly by @Lilylicious in #6301
- Fix multiple instances of 'x stat is increased by overcapped y resistance' stacking by @Lilylicious in #6299
- Fix Shock Nova's 'max effect of shock' not benefiting other skills by @Lilylicious in #6295
- Fix Adjacent Animosity to work with both Attacks and Spells by @deathbeam in #6266
- Fix Crucible AoE mod from applying to any skill by @Paliak in #6251
- Fix Energy Shield Stun avoidance if EB allocated by @Paliak in #6249
- Fix Spellslinger Reservation incorrectly scaling with stages by @mortentc in #6286
- Fix Infernal Legion ignoring support gem damage modifiers by @Paliak in #6322
- Fix anointed nodes doubling stats when inside radius Jewels by @Paliak in #6278
- Fix Life Mastery not working correctly with Skin of the Loyal by @Paliak in #6291
- Fix Chain count not appearing on Calcs page by @LocalIdentity in #6205
Fixed Bugs
- Fix sorting of taken damage values when using the power report by @QuickStick123 in #6306
- Fix resistance penalty not saving by @Paliak in #6292
- Fix import of Forbidden Flesh/Flame when you did not match the class of the jewel by @Paliak in #6293
- Fix incorrect keystone source on keystones coming from items by @Paliak in #6257
Other changes
New Contributors
- @fira made their first contribution in #6198
- @ghember made their first contribution in #6270
- @karlji made their first contribution in #6225
- @Lancej made their first contribution in #6224
Full Changelog: v2.30.1...v2.31.0
Release 2.30.1
Release 2.30.0
What's Changed
Implemented Enhancements
- Add support for Vaal Absolution + Vaal Domination by @LocalIdentity in #6183
- Add support for Energy Leech with Minions by @LocalIdentity in #6163
- Add support for Garb of the Ephemeral "nearby" mods by @Regisle in #6144
- Add support for Shapers and Maddening Presence mods by @Regisle in #6144
- Add cooldown value to Twister by @LocalIdentity
Fixed Crashes
- Fix crash when searching for Timeless Jewel and using filter nodes by @Regisle in #6170
- Fix error on disabling node power mid-generation by @Lilylicious in #6182
User Interface
- Fix Ailments breakdown showing crit damage while you have Resolute Technique by @LocalIdentity in #6164
- Fix display bug for Betrayal uniques by @Peechey in #6155
Fixed Bugs
- Fix Firesong and Stormshroud effects persisting after being removed from your character by @Lilylicious in #6145
- Fix local Flask effect mods not working with Mother's Embrace and Umbilicus Immortalis by @Regisle in #6181
- Fix Sceptres and Fishing Rods having some incorrect mods in the item crafter by @LocalIdentity in #6185
- Fix calculation of hybrid Mana + Life costs by @mortentc in #6179
- Fix Ailment avoid chance not rounding down when using Ancestral Vision by @LocalIdentity in #6174
- Fix Suppression from Dagger mastery not working with Ancestral Vision by @mortentc in #6191
- Fix Trigger skills not gaining cooldown from 'CDR per x Charge' mods by @LocalIdentity in #6186
- Fix Exsanguinate stages scaling Ignite damage when using the Crucible conversion mod by @LocalIdentity in #6161
- Fix socket gems mods from Ruthless appearing in the Crucible mod list by @LocalIdentity in #6192
- Fix Cospri's Will poison mod not working by @LocalIdentity in #6157
- Fix player "while blind" effects working while having "Cannot be Blinded" Saboteur node by @LocalIdentity in #6162
Full Changelog: v2.29.0...v2.30.0