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cocinasync.jobs.pas
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unit cocinasync.jobs;
interface
uses System.SysUtils, System.SyncObjs, Cocinasync.Collections;
type
IJob = interface
procedure SetupJob;
procedure ExecuteJob;
procedure FinishJob;
function Wait(Timeout : Cardinal = 0) : boolean; overload;
procedure Wait(var Completed : boolean; Timeout : Cardinal = 0); overload;
end;
IJob<T> = interface(IJob)
function Result : T;
end;
TJobQueue = class(TQueue<IJob>)
public
function WaitForAll(Timeout : Cardinal = 0) : boolean; inline;
procedure Abort;
end;
TJobQueue<T> = class(TQueue<IJob<T>>)
public
function WaitForAll(Timeout : Cardinal = 0) : boolean; inline;
procedure Abort;
end;
IJobs = interface
procedure Queue(const DoIt : TProc); overload;
procedure Queue(const Job : IJob); overload;
procedure WaitForAll(Timeout : Cardinal = 0);
end;
TDefaultJob<T> = class(TInterfacedObject, IJob, IJob<T>)
private
FProcToExecute : TProc;
FFuncToExecute : TFunc<T>;
FEvent : TEvent;
FResult : T;
procedure SetEvent; inline;
public
constructor Create(ProcToExecute : TProc; FuncToExecute : TFunc<T>); reintroduce; virtual;
destructor Destroy; override;
procedure ExecuteJob; inline;
procedure SetupJob; inline;
procedure FinishJob; inline;
function Wait(Timeout : Cardinal = 0) : boolean; overload; inline;
procedure Wait(var Completed : boolean; Timeout : Cardinal = 0); overload; inline;
function Result : T; inline;
end;
TJobManager = class
public
class function CreateJobs(RunnerCount : Cardinal = 0) : IJobs;
class function Job(const AJob : TProc) : IJob; overload; inline;
class function Job<T>(const AJob : TFunc<T>) : IJob<T>; overload; inline;
class function Execute(const AJob : TProc; AJobs : IJobs = nil) : IJob; overload; inline;
class function Execute<T>(const AJob : TFunc<T>; AJobs : IJobs = nil) : IJob<T>; overload; inline;
class function Execute(const AJob : TProc; AQueue : TJobQueue; AJobs : IJobs = nil) : IJob; overload; inline;
class function Execute<T>(const AJob : TFunc<T>; AQueue : TJobQueue<T>; AJobs : IJobs = nil) : IJob<T>; overload; inline;
end;
var
Jobs : IJobs;
implementation
uses System.Classes, cocinasync.async, System.Diagnostics;
type
TJobs = class;
TJobRunner = class(TThread)
strict private
[Weak]
FJobs : TJobs;
protected
procedure Execute; override;
public
constructor Create(Jobs : TJobs); reintroduce; virtual;
end;
TJobs = class(TInterfacedObject, IJobs)
strict private
FTerminating : boolean;
FRunners : TQueue<TJobRunner>;
FJobs : TQueue<IJob>;
procedure TerminateRunners;
private
FJobRunnerCount : integer;
FJobsInProcess : integer;
public
constructor Create(RunnerCount : Integer; MaxJobs : Integer = 4096); reintroduce; virtual;
destructor Destroy; override;
function Next : IJob; inline;
procedure Queue(const DoIt : TProc); overload; inline;
procedure Queue(const Job : IJob); overload; inline;
procedure WaitForAll(Timeout : Cardinal = 0); inline;
property Terminating : boolean read FTerminating;
end;
{ TJobManager }
class function TJobManager.CreateJobs(RunnerCount : Cardinal = 0) : IJobs;
var
iCnt : Cardinal;
begin
if RunnerCount = 0 then
iCnt := CPUCount
else
iCnt := RunnerCount;
Result := TJobs.Create(iCnt);
end;
class function TJobManager.Execute(const AJob: TProc; AJobs : IJobs = nil): IJob;
begin
Result := Job(AJob);
if AJobs = nil then
AJobs := Jobs;
AJobs.Queue(Result);
end;
class function TJobManager.Execute<T>(const AJob: TFunc<T>; AJobs : IJobs = nil): IJob<T>;
begin
Result := Job<T>(AJob);
if AJobs = nil then
AJobs := Jobs;
AJobs.Queue(Result);
end;
class function TJobManager.Execute(const AJob: TProc; AQueue: TJobQueue; AJobs : IJobs = nil): IJob;
begin
Result := Job(AJob);
AQueue.Enqueue(Result);
if AJobs = nil then
AJobs := Jobs;
Jobs.Queue(Result);
end;
class function TJobManager.Execute<T>(const AJob: TFunc<T>; AQueue: TJobQueue<T>; AJobs : IJobs = nil): IJob<T>;
begin
Result := Job<T>(AJob);
AQueue.Enqueue(Result);
if AJobs = nil then
AJobs := Jobs;
AJobs.Queue(Result);
end;
class function TJobManager.Job(const AJob: TProc): IJob;
begin
Result := TDefaultJob<Boolean>.Create(AJob,nil);
end;
class function TJobManager.Job<T>(const AJob: TFunc<T>): IJob<T>;
begin
Result := TDefaultJob<T>.Create(nil, AJob);
end;
{ TJobs }
constructor TJobs.Create(RunnerCount: Integer; MaxJobs : Integer = 4096);
begin
inherited Create;
FTerminating := False;
FJobs := TQueue<IJob>.Create(MaxJobs);
FJobRunnerCount := 0;
FJobsInProcess := 0;
FRunners := TQueue<TJobRunner>.Create(RunnerCount+1);
while FRunners.Count < RunnerCount do
FRunners.Enqueue(TJobRunner.Create(Self));
end;
destructor TJobs.Destroy;
begin
TerminateRunners;
FJobs.Free;
FRunners.Free;
inherited;
end;
function TJobs.Next: IJob;
begin
Result := FJobs.Dequeue;
end;
procedure TJobs.Queue(const DoIt: TProc);
begin
Queue(TJobManager.Job(DoIt));
end;
procedure TJobs.Queue(const Job : IJob);
begin
if FTerminating then
raise Exception.Create('Cannot queue while Jobs are terminating.');
FJobs.Enqueue(Job);
end;
procedure TJobs.TerminateRunners;
var
i : integer;
r : TJobRunner;
rq : TQueue<TJobRunner>;
begin
FTerminating := True;
WaitForAll(3000);
FJobs.Clear;
rq := TQueue<TJobRunner>.Create(FRunners.Count+1);
try
repeat
r := FRunners.Dequeue;
if not Assigned(r) then
break;
r.Terminate;
rq.Enqueue(r);
until not Assigned(r);
while FJobRunnerCount > 0 do
Sleep(10);
repeat
r := rq.Dequeue;
r.Free;
until not Assigned(r);
finally
rq.Free;
end;
end;
procedure TJobs.WaitForAll(Timeout : Cardinal = 0);
var
timer : TStopWatch;
sw : TSpinWait;
begin
timer := TStopWatch.StartNew;
sw.Reset;
while ((FJobs.Count > 0) or (FJobsInProcess > 0)) and
( (Timeout = 0) or
((Timeout > 0) and (timer.ElapsedMilliseconds <= Timeout))
) do
sw.SpinCycle;
end;
{ TJobRunner }
constructor TJobRunner.Create(Jobs : TJobs);
begin
inherited Create(False);
FJobs := Jobs;
FreeOnTerminate := False;
end;
procedure TJobRunner.Execute;
var
wait : TSpinWait;
job : IJob;
begin
TInterlocked.Increment(FJobs.FJobRunnerCount);
try
wait.Reset;
while not Terminated do
begin
job := FJobs.Next;
if job <> nil then
begin
if FJobs.Terminating then
exit;
TInterlocked.Increment(FJobs.FJobsInProcess);
try
wait.Reset;
job.SetupJob;
try
job.ExecuteJob;
finally
job.FinishJob;
end;
finally
TInterlocked.Decrement(FJobs.FJobsInProcess);
end;
end else
wait.SpinCycle;
end;
finally
TInterlocked.Decrement(FJobs.FJobRunnerCount);
end;
end;
{ TDefaultJob }
constructor TDefaultJob<T>.Create(ProcToExecute : TProc; FuncToExecute : TFunc<T>);
begin
inherited Create;
FResult := T(nil);
FProcToExecute := ProcToExecute;
FFuncToExecute := FuncToExecute;
FEvent := TEvent.Create;
FEvent.ResetEvent;
end;
destructor TDefaultJob<T>.Destroy;
begin
FEvent.Free;
inherited;
end;
procedure TDefaultJob<T>.ExecuteJob;
begin
if Assigned(FProcToExecute) then
FProcToExecute()
else if Assigned(FFuncToExecute) then
FResult := FFuncToExecute();
SetEvent;
end;
procedure TDefaultJob<T>.FinishJob;
begin
// Nothing to finish
end;
function TDefaultJob<T>.Result: T;
begin
Result := FResult;
end;
procedure TDefaultJob<T>.SetEvent;
begin
FEvent.SetEvent;
end;
procedure TDefaultJob<T>.SetupJob;
begin
// Nothing to Setup
end;
procedure TDefaultJob<T>.Wait(var Completed: boolean; Timeout: Cardinal);
var
wr : TWaitResult;
begin
wr := FEvent.WaitFor(Timeout);
Completed := wr <> TWaitResult.wrTimeout;
end;
function TDefaultJob<T>.Wait(Timeout: Cardinal): boolean;
var
wr : TWaitResult;
begin
wr := FEvent.WaitFor(Timeout);
Result := wr <> TWaitResult.wrTimeout;
end;
{ TJobQueue }
procedure TJobQueue.Abort;
var
j : IJob;
begin
repeat
j := Dequeue;
until j = nil;
end;
function TJobQueue.WaitForAll(Timeout: Cardinal): boolean;
var
j : IJob;
timer : TStopWatch;
begin
timer := TStopWatch.StartNew;
Result := True;
while Count > 0 do
begin
j := Dequeue;
if not j.Wait(1) then
Enqueue(j);
if (Count > 0) and (timer.ElapsedMilliseconds >= Timeout) then
begin
Result := False;
break;
end;
end;
end;
{ TJobQueue<T> }
procedure TJobQueue<T>.Abort;
var
j : IJob;
begin
repeat
j := Dequeue;
until j = nil;
end;
function TJobQueue<T>.WaitForAll(Timeout: Cardinal): boolean;
var
j : IJob<T>;
timer : TStopWatch;
begin
timer := TStopWatch.StartNew;
Result := True;
while Count > 0 do
begin
j := Dequeue;
if not j.Wait(1) then
Enqueue(j);
if (Count > 0) and (timer.ElapsedMilliseconds >= Timeout) then
begin
Result := False;
break;
end;
end;
end;
initialization
Jobs := TJobManager.CreateJobs;
finalization
Jobs.WaitForAll;
end.