Optimizations + Wii RB2 texture decoding #97
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on: [push, pull_request] | |
name: CI | |
jobs: | |
build: | |
name: Build (${{ matrix.osname }}) | |
runs-on: ${{ matrix.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- os: macos-latest | |
osname: "osx-x64" | |
- os: ubuntu-latest | |
osname: "linux-x64" | |
- os: windows-latest | |
osname: "win-x64" | |
env: | |
ZIP_NAME: ${{ github.event.repository.name }}-ci-${{ github.sha }}-${{ matrix.osname }} | |
OUTPUT_PATH: ./build | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: actions/cache@v4 | |
with: | |
path: | | |
~/.nuget/packages | |
Src/**/bin/*.* | |
Src/**/obj/*.* | |
Test/**/bin/*.* | |
Test/**/obj/*.* | |
key: ${{ matrix.osname }}-build-${{ hashFiles('**/*.csproj', './*.sln') }} | |
- name: Setup dotnet | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: '8.0.x' | |
- name: Test projects | |
run: dotnet test | |
- name: Publish applications | |
shell: bash | |
run: | | |
chmod +x ./build.sh | |
./build.sh -r ${{ matrix.osname }} -o ${{ env.OUTPUT_PATH }} | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ env.ZIP_NAME }} | |
path: ${{ env.OUTPUT_PATH }} |