Hammer++/GMod FGD? #6
SnabbSpelare
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https://developer.valvesoftware.com/wiki/FGD
the default values come from the FGD, but FGD's do a lot more than that too. |
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Thanks for your response! But... Can I or not add new or edit existing entities default values and add new entities that were missing? Just asking so I can put more time into this before I learn its useless or worth it. |
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Hello, I am very intrested into learning how to make a custom FGD as in Hammer++ there's terrible default values that make no sense. And I would like to cleanup. And even expand some values and possibly help make most settings default for all my maps. In Hammer++ if you right click it will reset to the default. And is this was FGD does or is this more internal? Another bug in Hammer++ is that a door have fade/end dist but its not named quite the same as props fade/end dist.
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