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Getting_Started
Andrew McWatters edited this page Jul 3, 2016
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Forking Planimeter/grid-sdk
on GitHub is recommended in order to sync your fork and pull the latest changes.
Sign in to GitHub, navigate to Planimeter/grid-sdk
and click Fork. Then, clone your fork.
To run Grid in development mode, double click on debug game.cmd
in Windows, or run . debug game.sh
from Mac OS X or Ubuntu.
In the console, type region
(with a space at the end) and select a region to start a game in. While in-game, you can do most of your development and see assets and code live reload.
This article is a stub. You can help Planimeter by expanding it.
Callbacks
- onAddonMounted
- onAddonUnmounted
- onMainMenuActivate
- onMainMenuClose
- onNPCSpawn
- onPlayerChat
- onPlayerConnect
- onPlayerDisconnect
- onPlayerInitialSpawn
- onPlayerSay
- onPlayerSpawn
- onPlayerUse
- onReloadImage
- onReloadScript
- onReloadSound
- quit
- update
Classes
- canvas
- character
- color
- concommand
- context
- convar
- entity
- fullscreencanvas
- host
- map
- networkvar
- payload
- player
- scheme
- shader
- sprite
- tween
- typelenvalues
- vector
Interfaces and Libraries
Panels
- box
- button
- checkbox
- closebutton
- commandbutton
- commandbuttongroup
- dropdownlist
- dropdownlistitem
- dropdownlistitemgroup
- frame
- frametab
- frametabgroup
- frametabpanel
- frametabpanels
- imagepanel
- label
- panel
- passwordtextbox
- progressbar
- radiobutton
- radiobuttongroup
- rootpanel
- scrollablepanel
- scrollbar
- slider
- tabbedframe
- text
- textbox
- textboxautocompleteitemgroup
- throbber
- viewport