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Andrew McWatters edited this page Jun 25, 2016
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Welcome to the Grid API Documentation.
Here you'll find the Lua documentation for the Grid engine. Callbacks, classes, interfaces, libraries, and panels for game development have their references published here.
If you'd like to hack on the Grid engine, you can always find the latest version of the engine here on GitHub.
For other Planimeter projects, see our organization page.
Callbacks
- onAddonMounted
- onAddonUnmounted
- onMainMenuActivate
- onMainMenuClose
- onNPCSpawn
- onPlayerChat
- onPlayerConnect
- onPlayerDisconnect
- onPlayerInitialSpawn
- onPlayerSay
- onPlayerSpawn
- onPlayerUse
- onReloadImage
- onReloadScript
- onReloadSound
- quit
- update
Classes
- canvas
- character
- color
- concommand
- context
- convar
- entity
- fullscreencanvas
- host
- map
- networkvar
- payload
- player
- scheme
- shader
- sprite
- tween
- typelenvalues
- vector
Interfaces and Libraries
Panels
- box
- button
- checkbox
- closebutton
- commandbutton
- commandbuttongroup
- dropdownlist
- dropdownlistitem
- dropdownlistitemgroup
- frame
- frametab
- frametabgroup
- frametabpanel
- frametabpanels
- imagepanel
- label
- panel
- passwordtextbox
- progressbar
- radiobutton
- radiobuttongroup
- rootpanel
- scrollablepanel
- scrollbar
- slider
- tabbedframe
- text
- textbox
- textboxautocompleteitemgroup
- throbber
- viewport