-
-
Notifications
You must be signed in to change notification settings - Fork 71
Home
Andrew McWatters edited this page Jul 23, 2016
·
16 revisions
Welcome to the Grid API Documentation.
Here you'll find the Lua documentation for the Grid engine. Callbacks, classes, interfaces, libraries, and panels for game development have their references published here.
- Client–Server Initialization
- List of console commands
- List of console variables
- List of payloads
- Project Structure
If you'd like to hack on the Grid engine, you can always find the latest version of the engine here on GitHub.
For other Planimeter projects, see our organization page.
Callbacks
- onAddonMounted
- onAddonUnmounted
- onMainMenuActivate
- onMainMenuClose
- onNPCSpawn
- onPlayerChat
- onPlayerConnect
- onPlayerDisconnect
- onPlayerInitialSpawn
- onPlayerSay
- onPlayerSpawn
- onPlayerUse
- onReloadImage
- onReloadScript
- onReloadSound
- quit
- update
Classes
- canvas
- character
- color
- concommand
- context
- convar
- entity
- fullscreencanvas
- host
- map
- networkvar
- payload
- player
- scheme
- shader
- sprite
- tween
- typelenvalues
- vector
Interfaces and Libraries
Panels
- box
- button
- checkbox
- closebutton
- commandbutton
- commandbuttongroup
- dropdownlist
- dropdownlistitem
- dropdownlistitemgroup
- frame
- frametab
- frametabgroup
- frametabpanel
- frametabpanels
- imagepanel
- label
- panel
- passwordtextbox
- progressbar
- radiobutton
- radiobuttongroup
- rootpanel
- scrollablepanel
- scrollbar
- slider
- tabbedframe
- text
- textbox
- textboxautocompleteitemgroup
- throbber
- viewport