From 5ae5e153319c9618105da9555fd5fad9ee8c0199 Mon Sep 17 00:00:00 2001 From: Vicodex <19293802+Vicodex@users.noreply.github.com> Date: Tue, 23 Feb 2021 09:14:39 -0800 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c2b8db5..5d36853 100644 --- a/README.md +++ b/README.md @@ -117,7 +117,7 @@ The underlying Party C++ library includes logging capabilities with a configurab } ``` -When this file is detected by the application in runtime it will use it to enable logging as configured. The path to log files on a Stadia instance is specified by "logFolder" property. The following verbosity levels are currently supported: +When this file is detected by the application in runtime it will use it to enable logging as configured. The path to log files is specified by "logFolder" property. The following verbosity levels are currently supported: 1. `VERBOSE` - everything 2. `INFO` - less than everything, only important messages and errors 3. `ERROR` - only errors @@ -134,4 +134,4 @@ One symptom of the expired token is that the player is unable to create a new pa The game is responsible for monitoring the expiration of the entity token and provide an updated token to the Party Unity plugin using the following API available in PlayFabMultiplayerManager: ```json public void UpdateEntityToken(string entityToken) -``` \ No newline at end of file +```