diff --git a/README.md b/README.md index d453a54..149e41b 100644 --- a/README.md +++ b/README.md @@ -48,8 +48,7 @@ If you additionally require pre-built binaries for MaterialX & USD we currently On Linux/Mac you need to provide your own binaries for now. Here are linked instructions for [MaterialX](https://github.com/AcademySoftwareFoundation/MaterialX/tree/main#quick-start-for-developers) & [OpenUSD](https://github.com/PixarAnimationStudios/OpenUSD/blob/release/BUILDING.md) ```shell pip install QuiltiX -pip install git+https://github.com/PrismPipeline/OpenUSD_build.git@22.08-win -pip install git+https://github.com/PrismPipeline/MaterialX_build.git@1.38.3-win +pip install git+https://github.com/PrismPipeline/OpenUSD_build.git@23.11-win-mtlx-1.38.8 ``` ### From Zip @@ -157,7 +156,8 @@ To use Arnold in QuiltiX we require Full Arnold install instructions The SDK (v7.2.1.0) can be downloaded from [here](https://arnoldrenderer.com/download/product-download/?id=5408). Extract it to a favoured directory. -To install a compiled version of arnold-usd one can download it from [here](#TODO)(v7.2.1.0) or install from [source](https://github.com/Autodesk/arnold-usd) + +To install arnold-usd one can build from source [here](https://github.com/Autodesk/arnold-usd). Hopefully soon, we will be able to provide a seperate download for arnold-usd ourselves. See [here](https://github.com/PrismPipeline/QuiltiX/issues/36) for more info. Afterward couple of environment variables need to be set ```shell diff --git a/pyproject.toml b/pyproject.toml index 67d281b..54c61d5 100644 --- a/pyproject.toml +++ b/pyproject.toml @@ -1,6 +1,6 @@ [project] name = "QuiltiX" -version = "0.4.2" +version = "0.5.0" description = "MaterialX Graphical Node Editor" readme = "README.md" license = {file = "LICENSE"} @@ -22,10 +22,12 @@ classifiers = [ ] dependencies = [ + "materialx", "Qt.py", "PySide2>=5.12", "PyOpenGL", "PyOpenGL_accelerate", + # "OpenUSD_build @ git+https://github.com/PrismPipeline/OpenUSD_build.git@23.11-win-mtlx-1.38.8" # TODO "NodeGraphQt-QuiltiX-fork", # "NodeGraphQt @ git+https://github.com/manuelkoester/NodeGraphQt.git@develop",