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main.js
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main.js
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// main.js
require("dotenv").config();
// Modules to control application life and create native browser window
const { app, BrowserWindow } = require("electron");
const path = require("path");
console.log("process.env.VOCECHAT_URL", process.env.VOCECHAT_URL);
const createWindow = () => {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 1200,
minWidth: 800,
height: 800,
minHeight: 600,
center: true,
webPreferences: {
// allowRunningInsecureContent: true,
preload: path.join(__dirname, "preload.js"),
},
});
mainWindow.on("app-command", (e, cmd) => {
// Navigate the window back when the user hits their mouse back button
if (cmd === "browser-backward" && win.webContents.canGoBack()) {
win.webContents.goBack();
}
});
// and load the index.html of the app.
mainWindow.loadURL(process.env.VOCECHAT_URL);
// Open the DevTools.
// mainWindow.webContents.openDevTools()
};
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow();
app.on("activate", () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow();
});
});
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on("window-all-closed", () => {
if (process.platform !== "darwin") app.quit();
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.