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Game Crashed
========== OUTPUTING STACK TRACE ==================
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address
' (Address: 00007FF74D785B58) 0x00007FF74D785B58 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address
' (Address: 00007FF74D7862E6) 0x00007FF74D7862E6 (Cities) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address
' (Address: 00007FF74D7C4373) 0x00007FF74D7C4373 (Cities) 0x0000000038A7CF57 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Font:RequestCharactersInTexture (string,int,UnityEngine.FontStyle) 0x0000000038A7CCFB (Mono JIT Code) ColossalFramework.UI.UIDynamicFont:RequestCharacters (string,int,UnityEngine.FontStyle) 0x0000000038A7CA0E (Mono JIT Code) ColossalFramework.UI.UIDynamicFont/DynamicFontRenderer:MeasureString (string) 0x0000000038A81E7E (Mono JIT Code) ColossalFramework.UI.UILabel:GetVertAlignOffset (ColossalFramework.UI.UIFontRenderer) 0x0000000038A81882 (Mono JIT Code) ColossalFramework.UI.UILabel:ObtainRenderer () 0x0000000038A80919 (Mono JIT Code) ColossalFramework.UI.UILabel:Invalidate () 0x0000000038AA625D (Mono JIT Code) ColossalFramework.UI.UILabel:OnTextChanged () 0x0000000038A8932A (Mono JIT Code) ColossalFramework.UI.UILabel:set_text (string) 0x000000001E84DC00 (Mono JIT Code) RushHour.UI.EventPopupPanel:set_description (string) 0x000000001E84DA4A (Mono JIT Code) RushHour.Events.EventPopupManager:Show (string,string,InstanceID) 0x000000001E84D920 (Mono JIT Code) RushHour.Events.CityEvent:PopupEventEnded (InstanceID) 0x000000001E84B7FE (Mono JIT Code) RushHour.Events.CityEvent:Update () 0x000000001E84B0B3 (Mono JIT Code) RushHour.Events.CityEventManager:ClearDeadEvents () 0x000000001E84ADAF (Mono JIT Code) RushHour.Events.CityEventManager:UpdateEvents () 0x000000001E84ABA1 (Mono JIT Code) RushHour.Events.CityEventManager:Update () 0x000000001E84A639 (Mono JIT Code) RushHour.SimulationExtension:SimulationStep (int) 0x0000000038A46044 (Mono JIT Code) SimulationManager:SimulationStep () 0x000000001286841B (Mono JIT Code) SimulationManager:SimulationThread () 0x00000000087C08CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007FFCD5CE5CDB (mono) mono_set_defaults 0x00007FFCD5C38495 (mono) mono_runtime_invoke 0x00007FFCD5C638D3 (mono) mono_thread_interruption_request_flag 0x00007FFCD5D18951 (mono) unity_mono_reflection_method_get_method 0x00007FFD24D21FE4 (KERNEL32) BaseThreadInitThunk 0x00007FFD278AEFC1 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
**** Crash! ****
error.log output_log.txt
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Game Crashed
========== OUTPUTING STACK TRACE ==================
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address
' (Address: 00007FF74D785B58)
0x00007FF74D785B58 (Cities)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address
' (Address: 00007FF74D7862E6)
0x00007FF74D7862E6 (Cities)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address
' (Address: 00007FF74D7C4373)
0x00007FF74D7C4373 (Cities)
0x0000000038A7CF57 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Font:RequestCharactersInTexture (string,int,UnityEngine.FontStyle)
0x0000000038A7CCFB (Mono JIT Code) ColossalFramework.UI.UIDynamicFont:RequestCharacters (string,int,UnityEngine.FontStyle)
0x0000000038A7CA0E (Mono JIT Code) ColossalFramework.UI.UIDynamicFont/DynamicFontRenderer:MeasureString (string)
0x0000000038A81E7E (Mono JIT Code) ColossalFramework.UI.UILabel:GetVertAlignOffset (ColossalFramework.UI.UIFontRenderer)
0x0000000038A81882 (Mono JIT Code) ColossalFramework.UI.UILabel:ObtainRenderer ()
0x0000000038A80919 (Mono JIT Code) ColossalFramework.UI.UILabel:Invalidate ()
0x0000000038AA625D (Mono JIT Code) ColossalFramework.UI.UILabel:OnTextChanged ()
0x0000000038A8932A (Mono JIT Code) ColossalFramework.UI.UILabel:set_text (string)
0x000000001E84DC00 (Mono JIT Code) RushHour.UI.EventPopupPanel:set_description (string)
0x000000001E84DA4A (Mono JIT Code) RushHour.Events.EventPopupManager:Show (string,string,InstanceID)
0x000000001E84D920 (Mono JIT Code) RushHour.Events.CityEvent:PopupEventEnded (InstanceID)
0x000000001E84B7FE (Mono JIT Code) RushHour.Events.CityEvent:Update ()
0x000000001E84B0B3 (Mono JIT Code) RushHour.Events.CityEventManager:ClearDeadEvents ()
0x000000001E84ADAF (Mono JIT Code) RushHour.Events.CityEventManager:UpdateEvents ()
0x000000001E84ABA1 (Mono JIT Code) RushHour.Events.CityEventManager:Update ()
0x000000001E84A639 (Mono JIT Code) RushHour.SimulationExtension:SimulationStep (int)
0x0000000038A46044 (Mono JIT Code) SimulationManager:SimulationStep ()
0x000000001286841B (Mono JIT Code) SimulationManager:SimulationThread ()
0x00000000087C08CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFCD5CE5CDB (mono) mono_set_defaults
0x00007FFCD5C38495 (mono) mono_runtime_invoke
0x00007FFCD5C638D3 (mono) mono_thread_interruption_request_flag
0x00007FFCD5D18951 (mono) unity_mono_reflection_method_get_method
0x00007FFD24D21FE4 (KERNEL32) BaseThreadInitThunk
0x00007FFD278AEFC1 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
**** Crash! ****
error.log
output_log.txt
The text was updated successfully, but these errors were encountered: