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"Main" Assassin enhancement #65

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TheFrenchGhosty opened this issue Apr 24, 2021 · 2 comments
Open

"Main" Assassin enhancement #65

TheFrenchGhosty opened this issue Apr 24, 2021 · 2 comments
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enhancement New feature or request

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@TheFrenchGhosty
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Right now the "main assassin" is a bit under-powered, and its name isn't obvious.

This is the change that needs to be done in my opinion:

  • His name should be: "Assassin's Master" or "Assassin's Boss"
  • His secondary should be an intervention, instead of a repeater
  • He should have 2 explosive bolts every "life" consistently (right now it's either 1 or 3 randomly)
@TheFrenchGhosty TheFrenchGhosty added the enhancement New feature or request label Apr 24, 2021
@VikingKampfsau
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  1. I dont think the name of the assassin really matters but when changing it we need new translations as well.
  2. You have to change that in config: config/gametypes.gsc ->scr_assassin_secondary
  3. I think 3 is fair enough, but i added a new setting "scr_assassin_explosive_teamSize" to config/gametypes.gsc where you can define for how long he gets 3 explosive arrows.

@TheFrenchGhosty
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TheFrenchGhosty commented Apr 25, 2021

His secondary should be an intervention, instead of a repeater

Done in update 7.

He should have 2 explosive bolts every "life" consistently (right now it's either 1 or 3 randomly)

Done in update 7, kinda.

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