diff --git a/public/arena.html b/public/arena.html
index 5360f19..f78c87f 100644
--- a/public/arena.html
+++ b/public/arena.html
@@ -96,7 +96,7 @@
-
+
diff --git a/public/builder.html b/public/builder.html
index 2e6d5be..4e696b1 100644
--- a/public/builder.html
+++ b/public/builder.html
@@ -86,7 +86,7 @@
-
+
diff --git a/public/index.html b/public/index.html
index 6cabfde..e634ac4 100755
--- a/public/index.html
+++ b/public/index.html
@@ -187,7 +187,7 @@
-
+
diff --git a/public/js/worlds/World_Base.js b/public/js/worlds/World_Base.js
index e9fc8ec..c72925f 100644
--- a/public/js/worlds/World_Base.js
+++ b/public/js/worlds/World_Base.js
@@ -503,7 +503,13 @@ var World_Base = function() {
}
// Compute all world matrices in order
- self.computeAllWorldMatrices(scene.meshes);
+ let parentlessMeshes = [];
+ for (let mesh of scene.meshes) {
+ if (mesh.parent == null) {
+ parentlessMeshes.push(mesh);
+ }
+ }
+ self.computeAllWorldMatrices(parentlessMeshes);
// Remove designated parents, keeping transform
self.removeParents(self.parentsToRemove);
@@ -532,7 +538,7 @@ var World_Base = function() {
this.computeAllWorldMatrices = function(meshes) {
for (let mesh of meshes) {
mesh.computeWorldMatrix(true);
- let childMeshes = mesh.getChildMeshes();
+ let childMeshes = mesh.getChildren();
if (childMeshes.length > 0) {
self.computeAllWorldMatrices(childMeshes);
}