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bbQueue.cpp
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bbQueue.cpp
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#include "bbQueue.h"
bbQueue::bbQueue(int s)
{
size_ = s;
meat.clear();
}
bbQueue::~bbQueue()
{
size_ = 0;
meat.clear();
}
void bbQueue::push(customer c)
{
meat.push_back(c);
}
void bbQueue::resize(int s)
{
size_ = s;
}
int bbQueue::size()
{
return meat.size();
}
customer bbQueue::pop()
{
customer temp = meat[0];
meat.erase(meat.begin());
return temp;
}
customer bbQueue::rPop()
{
customer temp = meat[meat.size() - 1];
meat.erase(meat.end());
return temp;
}
bool bbQueue::full()
{
return size_ == meat.size();
}
bool bbQueue::empty()
{
return meat.size() == 0;
}
bool bbQueue::wellDone()
{
return meat[0].difficulty() == 0;
}
void bbQueue::moreTime()
{
if(!meat.empty())
{
meat[0].beingServed();
for(int i = 1; i < meat.size(); i++)
meat[i].timePassed();
}
}
void bbQueue::sbMoreTime()
{
for(int i = 0; i < meat.size(); i++)
meat[i].timePassed();
}
void bbQueue::returnToTheLine(customer c)
{
meat.insert(meat.begin(), c);
while(meat.size() > size_)
meat.erase(meat.end());
}