-
Notifications
You must be signed in to change notification settings - Fork 2
/
keepnick.cpp
232 lines (188 loc) · 7.34 KB
/
keepnick.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
// You will need to add "MONITOR + nick" into the perform module or client side
// for this module to work.
/*
* Copyright (C) 2004-2018 ZNC, see the NOTICE file for details.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <znc/IRCNetwork.h>
#include <znc/IRCSock.h>
using std::vector;
class CKeepNickMod;
class CKeepNickTimer : public CTimer {
public:
CKeepNickTimer(CKeepNickMod* pMod);
~CKeepNickTimer() override {}
void RunJob() override;
private:
CKeepNickMod* m_pMod;
};
class CKeepNickMod : public CModule {
public:
MODCONSTRUCTOR(CKeepNickMod) {
AddHelpCommand();
AddCommand("Enable", "", t_d("Try to get your primary nick"),
[=](const CString& sLine) { OnEnableCommand(sLine); });
AddCommand("Disable", "",
t_d("No longer trying to get your primary nick"),
[=](const CString& sLine) { OnDisableCommand(sLine); });
AddCommand("State", "", t_d("Show the current state"),
[=](const CString& sLine) { OnStateCommand(sLine); });
}
~CKeepNickMod() override {}
bool OnLoad(const CString& sArgs, CString& sMessage) override {
m_pTimer = nullptr;
// Check if we need to start the timer
if (GetNetwork()->IsIRCConnected()) OnIRCConnected();
return true;
}
void KeepNick() {
if (!m_pTimer)
// No timer means we are turned off
return;
CIRCSock* pIRCSock = GetNetwork()->GetIRCSock();
if (!pIRCSock) return;
// Do we already have the nick we want?
if (pIRCSock->GetNick().Equals(GetNick())) return;
PutIRC("NICK " + GetNick());
}
CString GetNick() {
CString sConfNick = GetNetwork()->GetNick();
CIRCSock* pIRCSock = GetNetwork()->GetIRCSock();
if (pIRCSock) sConfNick = sConfNick.Left(pIRCSock->GetMaxNickLen());
return sConfNick;
}
void OnNick(const CNick& Nick, const CString& sNewNick,
const vector<CChan*>& vChans) override {
if (sNewNick == GetNetwork()->GetIRCSock()->GetNick()) {
// We are changing our own nick
if (Nick.NickEquals(GetNick())) {
// We are changing our nick away from the conf setting.
// Let's assume the user wants this and disable
// this module (to avoid fighting nickserv).
Disable();
} else if (sNewNick.Equals(GetNick())) {
// We are changing our nick to the conf setting,
// so we don't need that timer anymore.
Disable();
}
return;
}
// If the nick we want is free now, be fast and get the nick
if (Nick.NickEquals(GetNick())) {
KeepNick();
}
}
void OnQuit(const CNick& Nick, const CString& sMessage,
const vector<CChan*>& vChans) override {
// If someone with the nick we want quits, be fast and get the nick
if (Nick.NickEquals(GetNick())) {
KeepNick();
}
}
void OnIRCDisconnected() override {
// No way we can do something if we aren't connected to IRC.
Disable();
}
void OnIRCConnected() override {
if (!GetNetwork()->GetIRCSock()->GetNick().Equals(GetNick())) {
// We don't have the nick we want, try to get it
Enable();
}
}
void Enable() {
if (m_pTimer) return;
m_pTimer = new CKeepNickTimer(this);
AddTimer(m_pTimer);
}
void Disable() {
if (!m_pTimer) return;
m_pTimer->Stop();
RemTimer(m_pTimer);
m_pTimer = nullptr;
}
EModRet OnUserRawMessage(CMessage& Message) override {
// We don't care if we are not connected to IRC
if (!GetNetwork()->IsIRCConnected()) return CONTINUE;
// We are trying to get the config nick and this is a /nick?
if (!m_pTimer || Message.GetType() != CMessage::Type::Nick)
return CONTINUE;
// Is the nick change for the nick we are trying to get?
const CString sNick = Message.As<CNickMessage>().GetNewNick();
if (!sNick.Equals(GetNick())) return CONTINUE;
// Indeed trying to change to this nick, generate a 433 for it.
// This way we can *always* block incoming 433s from the server.
PutUser(":" + GetNetwork()->GetIRCServer() + " 433 " +
GetNetwork()->GetIRCNick().GetNick() + " " + sNick + " :" +
t_s("ZNC is already trying to get this nickname"));
return CONTINUE;
}
EModRet OnNumericMessage(CNumericMessage& msg) override {
if (m_pTimer) {
// Are we trying to get our primary nick and we caused this error?
// :irc.server.net 433 mynick badnick :Nickname is already in use.
if (msg.GetCode() == 433 && msg.GetParam(1).Equals(GetNick())) {
return HALT;
}
// clang-format off
// :leguin.freenode.net 435 mynick badnick #chan :Cannot change nickname while banned on channel
// clang-format on
if (msg.GetCode() == 435) {
PutModule(t_f("Unable to obtain nick {1}: {2}, {3}")(
msg.GetParam(1), msg.GetParam(3), msg.GetParam(2)));
Disable();
}
// clang-format off
// :irc1.unrealircd.org 447 mynick :Can not change nickname while on #chan (+N)
// clang-format on
if (msg.GetCode() == 447) {
PutModule(t_f("Unable to obtain nick {1}")(msg.GetParam(1)));
Disable();
}
// MONITOR
// :irc.foobar.net 731 * :NICK
if (msg.GetCode() == 731 && msg.GetParam(1).Equals(GetNick())) {
KeepNick();
}
}
return CONTINUE;
}
void OnEnableCommand(const CString& sCommand) {
Enable();
PutModule(t_s("Trying to get your primary nick"));
}
void OnDisableCommand(const CString& sCommand) {
Disable();
PutModule(t_s("No longer trying to get your primary nick"));
}
void OnStateCommand(const CString& sCommand) {
if (m_pTimer)
PutModule(t_s("Currently trying to get your primary nick"));
else
PutModule(t_s("Currently disabled, try 'enable'"));
}
private:
// If this is nullptr, we are turned off for some reason
CKeepNickTimer* m_pTimer = nullptr;
};
CKeepNickTimer::CKeepNickTimer(CKeepNickMod* pMod)
: CTimer(pMod, 30, 0, "KeepNickTimer",
"Tries to acquire this user's primary nick") {
m_pMod = pMod;
}
void CKeepNickTimer::RunJob() { m_pMod->KeepNick(); }
template <>
void TModInfo<CKeepNickMod>(CModInfo& Info) {
Info.SetWikiPage("keepnick");
}
NETWORKMODULEDEFS(CKeepNickMod, t_s("Keeps trying for your primary nick"))