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Releases: Refactorio/RedMew

Release - 2021-09-02 - a740a9f

02 Sep 11:12
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Merge pull request #1228 from grilledham/danger_ore_deadlock_updates

Danger ore deadlock updates.

Release - 2021-08-29 - 7aae0c4

29 Aug 20:15
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Merge pull request #1226 from grilledham/mods

Update danger_ore_deadlock_beltboxes.

Release - 2021-08-29 - 05acb5e

29 Aug 20:19
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Merge pull request #1227 from grilledham/add_danger_ore_deadlock

Add danger ore deadlock beltboxes preset.

Release - 2021-08-07 - c013205

07 Aug 13:43
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Merge pull request #1225 from grilledham/loaders

Include 'assembling-machine' and 'furnace' for loader qol.

Release - 2021-08-01 - 83b1c51

01 Aug 14:18
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Merge pull request #1224 from grilledham/danger-ore-one-direction

Add danger_ore_one_direction.

Release - 2021-07-25 - 8cf3c54

25 Jul 14:25
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Merge pull request #1223 from grilledham/danger_ore_coal

Add danger ore patches.

Release - 2021-07-05 - eba606c

05 Jul 16:48
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release/2021-07-05-eba606c

Crowdin sync 2021-07-05 (#1222)

Release - 2021-06-26 - 4bfd414

26 Jun 20:17
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Merge pull request #1221 from grilledham/mod-log-script-kicks

Report script kicks and bans to moderation-log channel.

Release - 2021-06-17 - 9de94d3

17 Jun 18:36
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Merge pull request #1220 from Refactorio/local-spelling-error

Fixed english locale

Release - 2021-06-17 - 3b72c49

17 Jun 16:17
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Updated outpost pollution to spawn at map centre not at outposts

No one likes or uses the pollution multiplier feature I added.

Feedback suggests that it spawning at outposts makes the cause too obvious, so people complain about it. And it requires that outposts have to be defended.

Yet, people still complain crash site is too easy. 

By moving the pollution spawning to the centre of the base the effect of more outposts is spread over the whole base and will trigger more attacks, but will challenge the whole base defences rather than just a single outpost.