Releases: RoboCup-SSL/ssl-game-controller
Releases · RoboCup-SSL/ssl-game-controller
v0.24.0: [feature] Replace max_ball_height with chipped flag in ball speed event
At the time where the ball speed event is triggered, the ball has usually not yet reached it's maximum height. Thus, only a prediction could be set, or the event would need to be delayed. As this information is only for visualization purposes, it has been replaced by a simple flag that indicates if the ball was chipped.
v0.23.5: [bugfix] Update times within state faster than one second
All times in the state were only updated on full seconds. This is, because the UI should not be updated too frequently. But still, some times like the currentActionTime should be updated more frequently in the referee message that is send in a higher rate.
v0.23.4: [bugfix] Add verification to rejected messages as well
Team and autoRef connections were downgraded to unverified state when a request was rejected. For requests like changing the goal keeper, this is not reasonable. The connection is still closed after sending the reject, when the registration was rejected.
v0.23.3
v0.23.2
v0.23.1
v0.23.0
v0.22.0: [refactoring] Remove ball speed measurement for autoRef protocol
It will be integrated differently later