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Releases: RoboCup-SSL/ssl-game-controller

v0.24.0: [feature] Replace max_ball_height with chipped flag in ball speed event

10 Feb 21:46
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At the time where the ball speed event is triggered, the ball has
usually not yet reached it's maximum height. Thus, only a prediction
could be set, or the event would need to be delayed.
As this information is only for visualization purposes, it has been
replaced by a simple flag that indicates if the ball was chipped.

v0.23.5: [bugfix] Update times within state faster than one second

10 Feb 13:31
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All times in the state were only updated on full seconds.
This is, because the UI should not be updated too frequently.
But still, some times like the currentActionTime should be updated
more frequently in the referee message that is send in a higher rate.

v0.23.4: [bugfix] Add verification to rejected messages as well

09 Feb 15:55
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Team and autoRef connections were downgraded to unverified state when
a request was rejected. For requests like changing the goal keeper, this
is not reasonable.

The connection is still closed after sending the reject, when the
registration was rejected.

v0.23.3

20 Jan 21:17
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[bugfix] Halt the game when trying to continue without next command

v0.23.2

20 Jan 18:59
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[bugfix] Allow own goals in Goal event

v0.23.1

14 Jan 19:01
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[bugfix] Set current action deadline for all ball placement commands

v0.23.0

02 Jan 21:29
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[bugfix] Save current and proposed game events correctly in history

v0.22.0: [refactoring] Remove ball speed measurement for autoRef protocol

22 Dec 12:21
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v0.21.0

16 Dec 20:38
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[feature] Add game event type enum to protobuf for easier handling

v0.20.0

13 Dec 22:14
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[feature] Remove team 'both' - it is rather confusing and misleading