diff --git a/README.md b/README.md index c9ac8c7..3e14388 100644 --- a/README.md +++ b/README.md @@ -33,7 +33,7 @@ which restricts the game to only supporting at most 5 axes. In particular, the g # Planned features -Button inputs for actions (cutter, tethers, and so on) -Configurable bindings of any controller axis to any game axis -Configure exact joystick device identifiers to support dual joystick setups -Sensitivity controls per-axis. Currently falls back to using the sensitivity of the last input device used. +- Button inputs for actions (cutter, tethers, and so on) +- Configurable bindings of any controller axis to any game axis +- Configure exact joystick device identifiers to support dual joystick setups +- Sensitivity controls per-axis. Currently falls back to using the sensitivity of the last input device used.