diff --git a/data/structures.txt b/data/structures.txt index cbf4b99..fd2681e 100644 --- a/data/structures.txt +++ b/data/structures.txt @@ -38,6 +38,8 @@ structure dBaseActor_c:dBase_c:0xb5 { structure dActor_c:dBaseActor_c:0x26d {} +structure dWmActor_c:dBaseActor_c:0xd4 {} + structure daPlBase_c:dActor_c:0x1244 { +0x109e demoState:sStateMethodUsr_FI_c; +0x10ea state:sStateMethodUsr_FI_c; @@ -61,6 +63,15 @@ preview sStateMethod_c "$stateID$"; structure sStateMethodUsr_FI_c:sStateMethod_c:0x0 {} +structure dBg_autoScroll_c:-:0x1c { + 0xc val:float; +} + +structure dBg_c:dBase_c:0x90a3c { + 0x9003c autoscroll1:dBg_autoScroll_c; + 0x9003c autoscroll2:dBg_autoScroll_c; +} + structure vec3:-:0xc { 0x0 x:float; 0x4 y:float; @@ -108,4 +119,7 @@ structure GAME_SETUP:dScene_c:0x0 {} structure MULTI_PLAY_COURSE_SELECT:dScene_c:0x0 {} structure CURSOR:dBase_c:0x0 {} structure PLAYER:daPlBase_c:0x0 {} -structure YOSHI:daPlBase_c:0x0 {} \ No newline at end of file +structure YOSHI:daPlBase_c:0x0 {} +structure WM_TEST:dWmActor_c:0x0 {} +structure WM_TEST2:dWmActor_c:0x0 {} +structure BG_GM:dBg_c:0x138 {} \ No newline at end of file