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CHANGELOG.md

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v1.0.6

  • Fix game attempting to load save twice
  • Fix credits scroll speed at higher framerates
  • Fix level select scroll speed at higher framerates
  • Fix pump animation at higher framerates
  • Fix pump particles at higher framerates (TODO: it's still too fast)
  • Fix candy bubble speed at higher framerate
  • Fix game updating touch location twice
  • Fix render target resource leak
  • Add AOT support and build release binaries for windows and linux with AOT
  • Improve code by using resource variables instead of resource IDs
  • Improve code by removing usage of global:: and shortening function calls
  • Improve code by refactoring the codebase
  • Remove more unused code
  • Update FNA and fnalibs to 24.03

v1.0.5

  • Fix FNA always building in the debug configuration
  • Improve logic to draw the cursor
  • Improve fixed framerate logic
  • Remove window size limit
  • Remove unused variables from MouseState.cs and ScreenSizeManager.cs
  • Remove unused branding code
  • Remove ability to skip videos using mouse click
  • Update FNA and fnalibs to 24.02

v1.0.4

  • Fix build warnings
  • Update FNA and FNALibs

v1.0.3

  • Fix broken window resizing

v1.0.2

  • Improve window initialization code (fixes cut the rope not launching in fullscreen properly on wayland)
  • Improve metadata by renaming Cut The Rope to Cut The Rope FNA Edition
  • Remove unrequired 500ms delay after toggling fullscreen
  • Remove pdb files from release binaries
  • Remove Cut The Rope.bmp from windows build

v1.0.1

  • Remove unused files
  • Remove unused functions
  • Add x86 windows and arm64 linux builds

v1.0.0

  • Import decompiled code
  • Migrate code to FNA
  • Change audio and video format
  • Change cursor format and drawing method
  • Fix fullscreen
  • Remove some unneeded code