-
Notifications
You must be signed in to change notification settings - Fork 9
/
TODO.txt
44 lines (38 loc) · 2.19 KB
/
TODO.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
# BUILDINGS / BALANCE
~ Castles
~~ Balance for a castle is around 10 BT Average with 20 BT max.
~~ A thousand men is average, two thousand is approaching max.
~~ 4 Fort level is fairly high with around 7 at max.
~ Cities
~~ 300-400 men is average with up to a thousand at max.
~~ 0.8 Fort level is average, with up to 2-3 fort level at max.
~~ Cities are 20-30 BT average with 40 BT at max.
~ Temples
~~ 400-500 men is average, with a 1200-1400 at max.
~~ 1 Fort leve average, with 3-4 fort level at max.
~~ temples are 15-20 BT average, with around 20-30 Max.
# FACTIONS
~ Some things to note:
~~ Loyalist faction is for non-dissidents. Vassals will join it if they like you, or if they like the leader of the faction a lot (friends).
~~ If they are not in it, then they are either neutral or dissidents. If you are not in the faction, chances are you hate your liege or wish to stay out of such things.
~~ If other factions are being founded, like the council power faction, it is because your vassals do not like you. As it stands, people can join said factions and win because our Kings have fairly poor demense setup ATM. More development will help improve the situation.
- Have factions take traits into account far better.
- If they have high opinion of you, make them very unlikely to join non-loyalist factions by adding an extra check to the other factions. Twenty or Thirty opinion should be a good base for reduction.
- Make sure the new traits are considered for the loyalty faction.
# BUILDINGS
- Finish the city building line.
- Finish the temple building line.
- Finish the tribal building line.
# EVENTS
- Make sure Intelligent is considered any time Genius and/or quick is.
- Make sure Weak/Fit/Strong is referenced where it makes sense, rather than relating to genetics.
- Make sure poor/strong physique is referenced where applicable.
- Integrate Honourable and Dishonourable if and where applicable.
- Reference ASOIAF world instead of Europe.
# MAP
- Put islands into the island file (including all of essos).
- Add trade routes (Silk Road mechanic)
- Overhaul the Map, using suggestions by Almaron as a base.
- Overhaul Pentos.
# GFX
-new icons for decisions and traits (should be found in God Man localisation)