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Improve world clock elapsed game/engine time accuracy #84

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ogail opened this issue Jan 5, 2014 · 0 comments
Open

Improve world clock elapsed game/engine time accuracy #84

ogail opened this issue Jan 5, 2014 · 0 comments
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@ogail
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ogail commented Jan 5, 2014

Make world clock take game/engine pauses into consideration when calculating elapsed game time

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