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Board.java
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Board.java
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package com.zetcode;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.Random;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class Board extends JPanel {
private final int NUM_IMAGES = 13;
private final int CELL_SIZE = 15;
private final int COVER_FOR_CELL = 10;
private final int MARK_FOR_CELL = 10;
private final int EMPTY_CELL = 0;
private final int MINE_CELL = 9;
private final int COVERED_MINE_CELL = MINE_CELL + COVER_FOR_CELL;
private final int MARKED_MINE_CELL = COVERED_MINE_CELL + MARK_FOR_CELL;
private final int DRAW_MINE = 9;
private final int DRAW_COVER = 10;
private final int DRAW_MARK = 11;
private final int DRAW_WRONG_MARK = 12;
private final int N_MINES = 40;
private final int N_ROWS = 16;
private final int N_COLS = 16;
private final int BOARD_WIDTH = N_COLS * CELL_SIZE + 1;
private final int BOARD_HEIGHT = N_ROWS * CELL_SIZE + 1;
private int[] field;
private boolean inGame;
private int minesLeft;
private Image[] img;
private int allCells;
private final JLabel statusbar;
public Board(JLabel statusbar) {
this.statusbar = statusbar;
initBoard();
}
private void initBoard() {
setPreferredSize(new Dimension(BOARD_WIDTH, BOARD_HEIGHT));
img = new Image[NUM_IMAGES];
for (int i = 0; i < NUM_IMAGES; i++) {
var path = "src/resources/" + i + ".png";
img[i] = (new ImageIcon(path)).getImage();
}
addMouseListener(new MinesAdapter());
newGame();
}
private void newGame() {
int cell;
var random = new Random();
inGame = true;
minesLeft = N_MINES;
allCells = N_ROWS * N_COLS;
field = new int[allCells];
for (int i = 0; i < allCells; i++) {
field[i] = COVER_FOR_CELL;
}
statusbar.setText(Integer.toString(minesLeft));
int i = 0;
while (i < N_MINES) {
int position = (int) (allCells * random.nextDouble());
if ((position < allCells)
&& (field[position] != COVERED_MINE_CELL)) {
int current_col = position % N_COLS;
field[position] = COVERED_MINE_CELL;
i++;
if (current_col > 0) {
cell = position - 1 - N_COLS;
if (cell >= 0) {
if (field[cell] != COVERED_MINE_CELL) {
field[cell] += 1;
}
}
cell = position - 1;
if (cell >= 0) {
if (field[cell] != COVERED_MINE_CELL) {
field[cell] += 1;
}
}
cell = position + N_COLS - 1;
if (cell < allCells) {
if (field[cell] != COVERED_MINE_CELL) {
field[cell] += 1;
}
}
}
cell = position - N_COLS;
if (cell >= 0) {
if (field[cell] != COVERED_MINE_CELL) {
field[cell] += 1;
}
}
cell = position + N_COLS;
if (cell < allCells) {
if (field[cell] != COVERED_MINE_CELL) {
field[cell] += 1;
}
}
if (current_col < (N_COLS - 1)) {
cell = position - N_COLS + 1;
if (cell >= 0) {
if (field[cell] != COVERED_MINE_CELL) {
field[cell] += 1;
}
}
cell = position + N_COLS + 1;
if (cell < allCells) {
if (field[cell] != COVERED_MINE_CELL) {
field[cell] += 1;
}
}
cell = position + 1;
if (cell < allCells) {
if (field[cell] != COVERED_MINE_CELL) {
field[cell] += 1;
}
}
}
}
}
}
private void find_empty_cells(int j) {
int current_col = j % N_COLS;
int cell;
if (current_col > 0) {
cell = j - N_COLS - 1;
if (cell >= 0) {
if (field[cell] > MINE_CELL) {
field[cell] -= COVER_FOR_CELL;
if (field[cell] == EMPTY_CELL) {
find_empty_cells(cell);
}
}
}
cell = j - 1;
if (cell >= 0) {
if (field[cell] > MINE_CELL) {
field[cell] -= COVER_FOR_CELL;
if (field[cell] == EMPTY_CELL) {
find_empty_cells(cell);
}
}
}
cell = j + N_COLS - 1;
if (cell < allCells) {
if (field[cell] > MINE_CELL) {
field[cell] -= COVER_FOR_CELL;
if (field[cell] == EMPTY_CELL) {
find_empty_cells(cell);
}
}
}
}
cell = j - N_COLS;
if (cell >= 0) {
if (field[cell] > MINE_CELL) {
field[cell] -= COVER_FOR_CELL;
if (field[cell] == EMPTY_CELL) {
find_empty_cells(cell);
}
}
}
cell = j + N_COLS;
if (cell < allCells) {
if (field[cell] > MINE_CELL) {
field[cell] -= COVER_FOR_CELL;
if (field[cell] == EMPTY_CELL) {
find_empty_cells(cell);
}
}
}
if (current_col < (N_COLS - 1)) {
cell = j - N_COLS + 1;
if (cell >= 0) {
if (field[cell] > MINE_CELL) {
field[cell] -= COVER_FOR_CELL;
if (field[cell] == EMPTY_CELL) {
find_empty_cells(cell);
}
}
}
cell = j + N_COLS + 1;
if (cell < allCells) {
if (field[cell] > MINE_CELL) {
field[cell] -= COVER_FOR_CELL;
if (field[cell] == EMPTY_CELL) {
find_empty_cells(cell);
}
}
}
cell = j + 1;
if (cell < allCells) {
if (field[cell] > MINE_CELL) {
field[cell] -= COVER_FOR_CELL;
if (field[cell] == EMPTY_CELL) {
find_empty_cells(cell);
}
}
}
}
}
@Override
public void paintComponent(Graphics g) {
int uncover = 0;
for (int i = 0; i < N_ROWS; i++) {
for (int j = 0; j < N_COLS; j++) {
int cell = field[(i * N_COLS) + j];
if (inGame && cell == MINE_CELL) {
inGame = false;
}
if (!inGame) {
if (cell == COVERED_MINE_CELL) {
cell = DRAW_MINE;
} else if (cell == MARKED_MINE_CELL) {
cell = DRAW_MARK;
} else if (cell > COVERED_MINE_CELL) {
cell = DRAW_WRONG_MARK;
} else if (cell > MINE_CELL) {
cell = DRAW_COVER;
}
} else {
if (cell > COVERED_MINE_CELL) {
cell = DRAW_MARK;
} else if (cell > MINE_CELL) {
cell = DRAW_COVER;
uncover++;
}
}
g.drawImage(img[cell], (j * CELL_SIZE),
(i * CELL_SIZE), this);
}
}
if (uncover == 0 && inGame) {
inGame = false;
statusbar.setText("Game won");
} else if (!inGame) {
statusbar.setText("Game lost");
}
}
private class MinesAdapter extends MouseAdapter {
@Override
public void mousePressed(MouseEvent e) {
int x = e.getX();
int y = e.getY();
int cCol = x / CELL_SIZE;
int cRow = y / CELL_SIZE;
boolean doRepaint = false;
if (!inGame) {
newGame();
repaint();
}
if ((x < N_COLS * CELL_SIZE) && (y < N_ROWS * CELL_SIZE)) {
if (e.getButton() == MouseEvent.BUTTON3) {
if (field[(cRow * N_COLS) + cCol] > MINE_CELL) {
doRepaint = true;
if (field[(cRow * N_COLS) + cCol] <= COVERED_MINE_CELL) {
if (minesLeft > 0) {
field[(cRow * N_COLS) + cCol] += MARK_FOR_CELL;
minesLeft--;
String msg = Integer.toString(minesLeft);
statusbar.setText(msg);
} else {
statusbar.setText("No marks left");
}
} else {
field[(cRow * N_COLS) + cCol] -= MARK_FOR_CELL;
minesLeft++;
String msg = Integer.toString(minesLeft);
statusbar.setText(msg);
}
}
} else {
if (field[(cRow * N_COLS) + cCol] > COVERED_MINE_CELL) {
return;
}
if ((field[(cRow * N_COLS) + cCol] > MINE_CELL)
&& (field[(cRow * N_COLS) + cCol] < MARKED_MINE_CELL)) {
field[(cRow * N_COLS) + cCol] -= COVER_FOR_CELL;
doRepaint = true;
if (field[(cRow * N_COLS) + cCol] == MINE_CELL) {
inGame = false;
}
if (field[(cRow * N_COLS) + cCol] == EMPTY_CELL) {
find_empty_cells((cRow * N_COLS) + cCol);
}
}
}
if (doRepaint) {
repaint();
}
}
}
}
}