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Avatar Motion Tweaker

This mod adds features for AAS animator and avatar locomotion behaviour.

Installation

Usage

Available mod's settings in Settings - IK - Avatar Motion Tweaker:

  • Crouch limit: defines crouch limit; default value - 75.
  • Prone limit: defines prone limit; default value - 40.
  • IK override while flying: disables legs locomotion/autostep in fly mode; default value - true.
  • IK override while jumping: disables legs locomotion/autostep in jump; default value - true.
  • Adjusted locomotion mass center: automatically changes IK locomotion center if avatar has toe bones; default value - true.

Available additional parameters for AAS animator:

  • Moving: defines movement state of player; boolean.
  • MovementSpeed: length of vector made of default MovementX and MovementY parameters
  • Velocity: current player's movement velocity in space

Parameters can be set as local-only (not synced) if start with # character.

Additional mod's behaviour:

  • Avatars can have controlled IK crouch and prone limits. For that create [IKLimits] GameObject parented to avatar's root. Its local X and Y positions will be used as crouch and prone limits respectively and can be changed via animations. Values should be in range of [0;1].