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Rigidbodies layer change
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SDraw committed Sep 24, 2023
1 parent 9330f25 commit 14e01e6
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Showing 4 changed files with 4 additions and 3 deletions.
2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -8,7 +8,7 @@ Merged set of MelonLoader mods for ChilloutVR.
| [Leap Motion Extension](/ml_lme/README.md)| ml_lme | 1.4.2 [:arrow_down:](../../releases/latest/download/ml_lme.dll)| ✔ Yes |
| [Pickup Arm Movement](/ml_pam/README.md)| ml_pam | 1.0.7 [:arrow_down:](../../releases/latest/download/ml_pam.dll)| ✔ Yes |
| [Player Movement Copycat](/ml_pmc/README.md)| ml_pmc | 1.0.3 [:arrow_down:](../../releases/latest/download/ml_pmc.dll)| ✔ Yes |
| [Player Ragdoll Mod](/ml_prm/README.md)| ml_prm | 1.0.9 [:arrow_down:](../../releases/latest/download/ml_prm.dll)| ✔ Yes |
| [Player Ragdoll Mod](/ml_prm/README.md)| ml_prm | 1.0.10 [:arrow_down:](../../releases/latest/download/ml_prm.dll)| ✔ Yes<br>:hourglass_flowing_sand: Update review |

**Archived mods:**
| Full name | Short name | Notes |
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2 changes: 1 addition & 1 deletion ml_prm/Properties/AssemblyInfo.cs
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@@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.0.9", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.0.10", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(2)]
[assembly: MelonLoader.MelonOptionalDependencies("BTKUILib")]
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1 change: 1 addition & 0 deletions ml_prm/RagdollController.cs
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Expand Up @@ -263,6 +263,7 @@ internal void OnAvatarSetup()
l_body.drag = (Utils.IsWorldSafe() ? Settings.MovementDrag : 1f);
l_body.useGravity = (!Utils.IsWorldSafe() || Settings.Gravity);
l_body.collisionDetectionMode = CollisionDetectionMode.ContinuousDynamic;
l_body.gameObject.layer = LayerMask.NameToLayer("PlayerLocal");
}

CharacterJoint l_joint = l_puppetTransforms[i].GetComponent<CharacterJoint>();
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2 changes: 1 addition & 1 deletion ml_prm/ml_prm.csproj
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Expand Up @@ -4,7 +4,7 @@
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms>
<PackageId>PlayerRagdollMod</PackageId>
<Version>1.0.9</Version>
<Version>1.0.10</Version>
<Authors>SDraw</Authors>
<Company>None</Company>
<Product>PlayerRagdollMod</Product>
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