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Merge pull request #1717 from heinezen/release/changelog_0_6_0
Changelog release 0.6.0
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# [0.6.0] - 2024-11-26 | ||
All notable changes for version [0.6.0] are documented in this file. | ||
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), | ||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html) since release [0.4.0]. | ||
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## Added | ||
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- Flow field pathfinder | ||
- Activity system for controlling the behavior of game entities | ||
- Drag selection of game entities in the UI | ||
- `clang-format` comment formatting | ||
- Log messages for creation of uniform buffers | ||
- nix flake | ||
- GDB pretty printers for various internal data types | ||
- Time types (`time::time_t`) | ||
- Fixed point values | ||
- Coordinate types | ||
- openage arrays (`util::Vector`) | ||
- Curve keyframes | ||
- Flow field types | ||
- Support for multiple meshes per terrain | ||
- Frustum culling | ||
- Example screenshots for the renderer demos | ||
- Check for outdated modpacks on startup | ||
- Camera boundaries to prevent camera movement outside of the map terrain | ||
- Creation of temporary files/directories | ||
- [Windows] Default paths for DLL searching on startup | ||
- [Windows] DLL manager class in converter to support loading DLLs in multi-threaded conversion | ||
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## Changed | ||
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- Use multithreading for media export in the converter | ||
- Rework curve container `Queue` to be more user-friendly | ||
- `front(t)`/`pop_front(t)` now return the most recently added element before time `t` | ||
- track lifetime of elements by storing insertion time (`alive` time) and erasure time (`dead` time) | ||
- queue elements are now sorted by insertion time | ||
- Curves now use `std::vector` for their keyframe storage to increase performance | ||
- Window settings are passed as `struct` instead of arguments | ||
- Sprite scaling is now handled in shader | ||
- Replace `constexpr` with `consteval` where appropriate | ||
- Optimize renderer | ||
- Vectorize shader uniform (buffer) input storage | ||
- Replace shared pointer usage with references | ||
- Use raw pointers instead of shared pointers in pairing heap implementation | ||
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## Deprecated | ||
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- Old pathfnder code (`libopenage/pathfinding`) | ||
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## Removed | ||
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- Exception propagation to Python with `_PyTraceback_Add` | ||
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## Fixed | ||
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- Bullet point formatting in event system documentation | ||
- Uniform alignment in uniform buffers | ||
- Input contexts are now handled in the correct order (top to bottom) | ||
- Support for GCC 14 | ||
- Support for Clang 19 | ||
- DE2 conversion | ||
- *The Mountain Royals* DLC | ||
- *Battle for Greece* DLC | ||
- Thread-safety of render entity | ||
- Documentation for the single file converter | ||
- Numerous documentation typos and mistakes | ||
- [Windows] Order of inclusion for `DbgHelp.h` | ||
- [Windows] Build instructions | ||
- [macOS] Build instructions | ||
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## Full commit log | ||
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https://github.com/SFTtech/openage/compare/v0.5.3...v0.6.0 |
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0.5.3 | ||
0.6.0 |