From 099268bc3385b1f3b1755bd357b7ca6e2446c505 Mon Sep 17 00:00:00 2001 From: Nicholas Johnson Date: Sun, 30 Jul 2017 01:42:44 -0700 Subject: [PATCH] README update - small tweaks to the readme --- ClimatesOfFerngill/README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/ClimatesOfFerngill/README.md b/ClimatesOfFerngill/README.md index 1ac3e62..9a2f678 100644 --- a/ClimatesOfFerngill/README.md +++ b/ClimatesOfFerngill/README.md @@ -1,6 +1,6 @@ # Climates of Ferngill (Rebuild) You Can (Not) Have Weather -Current Version (26 July 2017): v1.0 alpha +Current Version (1 August 2017): v1.1.1 beta ## What's New @@ -20,10 +20,10 @@ This mod does the following: - Adds a weather menu option, which will display information about the weather - Changes the text for the TV weather channel -##Known Issues +## Known Issues - When foggy, swinging a tool or blade will cause the fog to blink. -##To Do +## To Do - Stamina drain for storms and blizzards not implemented - Frost and Heatwaves are not yet implemented @@ -69,4 +69,4 @@ over a certain value.). Valid 0-1, but it's recommended that this is kept low. D - `HazardousWeather` - Default: `false`. This turns on hazardous weather. It's normally turned off. Right now, it only turns on the heatwave and frost events -- `AllowCropDeath` - Default: `false`. Normally, hazardous weather won't kill crops, just stop them growing. This reenables crop death.' \ No newline at end of file +- `AllowCropDeath` - Default: `false`. Normally, hazardous weather won't kill crops, just stop them growing. This reenables crop death.'