From 5cedf6d96ca71cc8be7265281ed5d9b12b4f76df Mon Sep 17 00:00:00 2001
From: Nicholas Johnson <7285555+Sakorona@users.noreply.github.com>
Date: Sat, 22 Jan 2022 17:25:12 -0800
Subject: [PATCH] Updates for various things.
---
DynamicNightTime/DynamicNightTime.cs | 4 ++--
TheStarsIncline/AstrologicalSigns.cs | 2 --
TheStarsIncline/TheStarsIncline.cs | 7 ++-----
TheStarsIncline/TheStarsIncline.csproj | 2 +-
4 files changed, 5 insertions(+), 10 deletions(-)
diff --git a/DynamicNightTime/DynamicNightTime.cs b/DynamicNightTime/DynamicNightTime.cs
index 5a2e601..38064c5 100644
--- a/DynamicNightTime/DynamicNightTime.cs
+++ b/DynamicNightTime/DynamicNightTime.cs
@@ -305,9 +305,9 @@ private void OnGameLaunched(object sender, GameLaunchedEventArgs e)
public static float CalculateDayNightRatio()
{
- float day_night_tranisition = (Utility.CalculateMinutesBetweenTimes(Game1.getStartingToGetDarkTime(), (Game1.timeOfDay + (int)(Game1.gameTimeInterval / 7000f * 10f % 10f))) * 1.0f) / (float)(Utility.CalculateMinutesBetweenTimes(Game1.getStartingToGetDarkTime(), Game1.getTrulyDarkTime()) * 1.0f);
+ float day_night_transition = (Utility.CalculateMinutesBetweenTimes(Game1.getStartingToGetDarkTime(), (Game1.timeOfDay + (int)(Game1.gameTimeInterval / 7000f * 10f % 10f))) * 1.0f) / (float)(Utility.CalculateMinutesBetweenTimes(Game1.getStartingToGetDarkTime(), Game1.getTrulyDarkTime()) * 1.0f);
- return day_night_tranisition;
+ return day_night_transition;
}
public static float GetCurrentLocationLat()
diff --git a/TheStarsIncline/AstrologicalSigns.cs b/TheStarsIncline/AstrologicalSigns.cs
index 31b667c..30c6e77 100644
--- a/TheStarsIncline/AstrologicalSigns.cs
+++ b/TheStarsIncline/AstrologicalSigns.cs
@@ -1,8 +1,6 @@
using System.Collections.Generic;
-using Microsoft.Xna.Framework;
using StardewModdingAPI.Utilities;
using StardewValley;
-using TwilightShards.Stardew.Common;
namespace TwilightShards.TheStarsIncline
{
diff --git a/TheStarsIncline/TheStarsIncline.cs b/TheStarsIncline/TheStarsIncline.cs
index 7029b05..b4185d6 100644
--- a/TheStarsIncline/TheStarsIncline.cs
+++ b/TheStarsIncline/TheStarsIncline.cs
@@ -6,20 +6,17 @@ public class TheStarsIncline : Mod
{
private readonly int UniqueBaseID = 49134570;
- private AstrologicalSigns ZodiacData;
- //It's the age of aquarius. The age of aquarius~~~
-
public override void Entry(IModHelper helper)
{
//woo!
Helper.Events.GameLoop.DayStarted += GameLoop_DayStarted;
- var ZodiacData = new AstrologicalSigns();
+
}
private void GameLoop_DayStarted(object sender, StardewModdingAPI.Events.DayStartedEventArgs e)
{
- throw new System.NotImplementedException();
+
}
}
}
diff --git a/TheStarsIncline/TheStarsIncline.csproj b/TheStarsIncline/TheStarsIncline.csproj
index 1c84e86..a1974a8 100644
--- a/TheStarsIncline/TheStarsIncline.csproj
+++ b/TheStarsIncline/TheStarsIncline.csproj
@@ -16,4 +16,4 @@
-
\ No newline at end of file
+
\ No newline at end of file