Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

British decisions rely heavily on absolute relation values #2

Open
Spartan322 opened this issue Nov 11, 2020 · 1 comment
Open

British decisions rely heavily on absolute relation values #2

Spartan322 opened this issue Nov 11, 2020 · 1 comment

Comments

@Spartan322
Copy link

Spartan322 commented Nov 11, 2020

This is seems strange especially compared to other modern mods, (and vanilla) which rely on spheres to integrate (or create unified puppet) nations most of the time.

I haven't checked other parts of the mod very much for this, but if this is common practice in this mod, it seems to contradict common behavior in Victoria 2, is there suppose to be a reason for doing this? I get that Wales starts as a British puppet, but I don't think you need to use relation to do this.

And if the Become Eire Overlord decision is already suppose to kill your relations, why should it have to be at a -150 already?

@Savolainen5
Copy link
Owner

Those were some of the first things I wrote for the mod, so they're not very refined, shall we say. I've put some stuff on the list of things to do in this version to revisit all those to make them nicer. The relation stuff is, however, meant to assist in roleplaying and making things slightly more random (since the AI doesn't always do the same thing with respect to diplomacy with other countries) than not using diplomatic stuff at all (though I admit that sphereing is also involved here).
As for the Overlord decision, well, theoretically it was bad, but especially the loss of relation is for situations in which you have a vassal Eire and are further making the situation worse with them.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants