You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I've been playing around with the 3D Model Viewer sample. I'm trying to figure out some lighting. mapping, texture issues I'm seeing in my app.
What's perplexing me about the 3D Model Sample is the two sceneviews display so differently. I've made them identical in the code, for example, rotations, transparent backgrounds. But the scenes still look very different. Could someone please point me in the direction of how and why the backdrop cloth and the lighting are so different in the sceneviews?
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
-
Hello!
I've been playing around with the 3D Model Viewer sample. I'm trying to figure out some lighting. mapping, texture issues I'm seeing in my app.
What's perplexing me about the 3D Model Sample is the two sceneviews display so differently. I've made them identical in the code, for example, rotations, transparent backgrounds. But the scenes still look very different. Could someone please point me in the direction of how and why the backdrop cloth and the lighting are so different in the sceneviews?
Thank you!
Beta Was this translation helpful? Give feedback.
All reactions