Custom Shader #90
-
I would like to know how can I implement a custom shader to an image plane? |
Beta Was this translation helpful? Give feedback.
Answered by
ThomasGorisse
Jun 18, 2021
Replies: 2 comments
-
At the moment only predefined Materials can be used. I'm not sure how difficult it is to implement the support for custom Materials. |
Beta Was this translation helpful? Give feedback.
0 replies
-
You can have a look at how it's done in the VideoNode You have 2 choices:
Warning: make sure to use the same Filament version as the current one used by Sceneform. |
Beta Was this translation helpful? Give feedback.
0 replies
Answer selected by
A9191
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
You can have a look at how it's done in the VideoNode
You have 2 choices:
Warning: make sure to use the same Filament version as the current one used by Sceneform.